Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.23 @ 20:18:24 Player: WarMechanic Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (79) 395 Value Destroyed (2058) 2058 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4053 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 226/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Walking (360) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VSS Leg > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- High-capacity Storage Unit Medium Battery (150) Trap Scanner Sensor Array Sensor Array Signal Interpreter Terrain Scanner Terrain Scan Processor Seismic Detector Shield Generator Plasma Cutter Mining Claw Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Hardened Light Armor Plating Hacking Suite Hacking Suite > --- WEAPON ----------- Autogun Improved Light Cannon > --- INVENTORY -------- Wheel High-capacity Storage Unit Medium Battery Trap Scanner Sensor Array Sensor Array Signal Interpreter Terrain Scanner Terrain Scan Processor Seismic Detector Shield Generator Shield Generator Autogun Rocket Launcher Plasma Cutter Mining Claw [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Autogun Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . 2 1 Weapon . | . . . . Parts Attached 76 | 9 12 34 21 Power 8 | 2 . 4 2 Engine 4 | 2 . 1 1 Core 4 | . . 3 1 Reactor . | . . . . Propulsion 24 | 2 3 12 7 Treads 8 | 1 1 5 1 Leg 3 | . . . 3 Wheel 13 | 1 2 7 3 Hover . | . . . . Flight . | . . . . Utility 25 | 2 6 10 7 Device 10 | 1 1 4 4 Storage 4 | 1 2 1 . Processor 3 | . 1 1 1 Hackware 2 | . . 1 1 Protection 6 | . 2 3 1 Artifact . | . . . . Weapon 19 | 3 3 8 5 Energy Gun 5 | 1 2 2 . Energy Cannon 1 | . . 1 . Ballistic Gun 10 | 2 1 4 3 Ballistic Cannon 1 | . . . 1 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Corrupted Parts 1 | . . . 1 System Corruption 7 | . . . 7 Parts Lost 31 | . 1 9 21 Power 5 | . . 2 3 Propulsion 10 | . . 2 8 Utility 6 | . 1 1 4 Weapon 10 | . . 4 6 Highest Loss Streak 11 | . 1 2 11 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 97 | . 98 98 86 Engine 7 | . 14 4 6 Core 3 | . . 6 1 Treads 12 | . 14 11 12 Wheel 11 | . 14 10 8 Device 6 | . 3 8 6 Storage 13 | . 14 13 9 Processor 7 | . 1 11 8 Hackware 2 | . . 2 13 Protection 7 | . 7 8 1 Energy Gun 10 | . 13 9 5 Ballistic Gun 11 | . 14 10 6 Peak Build Rating 22 | 7 10 17 22 Average Rating 13 | 5 9 14 17 On Entrance 8 | . 7 10 15 Naked Turns . | . . . . Heaviest Build 56 | 14 51 56 53 Greatest Support 40 | 10 20 40 16 Greatest Overweight (x) 13 | 4 5 5 13 Average Overweight (x) 4 | 1 3 4 3 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 16 20 20 Most Carried 20 | 8 20 20 20 Average Carried 17 | 4 15 19 17 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 8 20 20 12 Class Distribution -------------------- 87% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2191 | 304 568 1006 313 Remotely . | . . . . Salvage Created 2806 | 99 713 1626 368 Parts 189 | 6 57 112 14 Haulers Intercepted 5 | . 2 3 . Recyclers Shooed 3 | . 1 2 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 48 | . 12 28 8 Guns 34 | . 11 19 4 Cannons 10 | . . 7 3 AOE 3 | . 1 1 1 Classes Destroyed 12 | 3 5 3 1 Worker 8 | 1 2 5 . Builder 3 | . . 3 . Tunneler 2 | 1 1 . . Hauler 5 | . 2 3 . Recycler 3 | 1 . 2 . Operator 4 | . 3 1 . Watcher 6 | . 3 2 1 Swarmer 6 | . 3 3 . Grunt 28 | . 9 14 5 Duelist 3 | . . 2 1 Sentry 10 | . . 9 1 Specialist 1 | . . . 1 Best Kill Streak 6 | 2 6 6 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 2 | 1 2 1 1 Gunslinging 1 | . 1 . . Exploded 1 | . 1 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 381 | . 41 169 171 Missed 102 | . 10 39 53 Damage Taken 3904 | . 371 1467 2066 Core 926 | . 103 253 570 Absorbed by Shields 354 | . . 310 44 Redirected to Shielding 33 | . 17 16 . Regen/Repaired (Parts) 157 | . 26 131 . Core Remaining (%) 64 | 100 58 36 . Volleys Fired 270 | 5 56 145 64 Largest 2 | 2 2 2 2 Hottest 91 | 60 63 91 79 Shots Fired 467 | 10 112 256 89 Gun 415 | 10 112 227 66 Cannon 50 | . . 29 21 Launcher 2 | . . . 2 Special . | . . . . Kinetic 273 | 5 56 144 68 Thermal 95 | . . 95 . Explosive 2 | . . . 2 Electromagnetic 97 | 5 56 17 19 Robot Hit Streak 19 | 2 6 19 10 Robot Miss Streak 5 | 2 5 5 4 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 297 | 4 69 161 63 Core Hits 118 | 3 32 63 20 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 2 | . . 1 1 Destroy 1 | . . 1 . Blast 1 | . . . 1 Melee Attacks 3 | . . 3 . Impact . | . . . . Slashing 3 | . . 3 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 5056 | 91 1070 2633 1262 Guns 3977 | 52 1022 2189 714 Cannons 788 | . . 412 376 Explosions 291 | 39 48 32 172 Melee . | . . . . Ramming . | . . . . Kinetic 2932 | 10 548 1463 911 Thermal 1165 | 39 48 1054 24 Explosive 90 | . . . 90 Electromagnetic 869 | 42 474 116 237 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . 1 4 7 Average Corruption 2 | . 1 2 7 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 42 | . 2 39 1 Message Errors 13 | . 1 12 . Matter Fused 8 | . . 7 1 Heat Flow Errors 3 | . . 3 . Energy Discharges 6 | . . 6 . Parts Fused 1 | . . 1 . Data Loss (minor) 8 | . . 8 . Data Loss (major) 2 | . . 2 . Alerts 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 59 | . . . 59 Projectiles 14 | . . . 14 Explosions 45 | . . . 45 Melee . | . . . . Knockbacks 3 | . . . 3 Impact . | . . . . Kinetic 3 | . . . 3 Secondary . | . . . . Self-Inflicted Damage 187 | . 25 . 162 Shots 6 | . 1 . 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 414 | 20 82 414 232 Average Temperature 80 | 15 24 104 58 Received Heat Transfer 1382 | . 153 535 694 Effects 9 | . . 9 . Shutdowns 2 | . . 2 . Energy Bleed 1 | . . 1 . Interference 3 | . . 3 . Matter Decay 2 | . . 2 . Short Circuit 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions . | . . . . Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 5 | . . 5 . Heat Transferred 2420 | 50 50 2270 50 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 4 | 1 1 1 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 360 | 15 280 360 228 Initial 141 | . 9 . 141 Average 110 | 3 87 123 140 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 83 | 100 92 76 89 Level 1 16 | . 7 23 10 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 12 | . 4 6 2 Investigation 5 | . 1 3 1 Extermination . | . . . . Reinforcement 7 | . 3 3 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . 1 5 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 82 | . 19 47 16 Peak Tracking Total 6 | . 3 6 5 Tactical Retreats 3 | . 2 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . 3 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . 3 2 2 Max in Single Turn 2 | . 1 1 2 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 19 | . 7 11 1 Terminals 11 | . 5 6 . Fabricators . | . . . . Repair Stations 3 | . 1 2 . Recycling Units 3 | . 1 2 . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 61 | . 18 37 6 Successful 40 | . 9 25 6 Failed 21 | . 9 12 . Catastrophic 4 | . 2 2 . Database Lockouts . | . . . . Manual 27 | . 13 14 . Terminals 29 | . 13 16 . Fabricators . | . . . . Repair Stations 16 | . 4 12 . Recycling Units 6 | . 1 5 . Scanalyzers 10 | . . 4 6 Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Record 1 | . . 1 . Part Schematic 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 16 | . 4 12 . Scan Component 9 | . 2 7 . Repair 7 | . 2 5 . Recycling Unit Hacks 5 | . 1 4 . Report Inventory 4 | . 1 3 . Retrieve Components 1 | . . 1 . Scanalyzer 10 | . . 4 6 Insert Component 5 | . . 2 3 Analyze 5 | . . 2 3 Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 3 4 . Terminals 7 | . 3 4 . Botnet 7 | . 3 4 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 16 | . 6 9 1 Full Trace Events 6 | . . 5 1 Feedback Events 2 | . . 2 . Corruption 2 | . . 2 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 6 | . 1 2 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 7 | . 2 5 . Time 234 | . 62 172 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 10 | . . 10 . Parts Scanalyzed 5 | . . 2 3 Part Schematics Acquired 5 | . . 2 3 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 5578 | 161 1672 3233 512 Spaces Moved 2783 | 107 929 1555 192 Core 25 | 24 . . 1 Treads 95 | . 92 3 . Legs 10 | . . . 10 Wheels 2653 | 83 837 1552 181 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 95 145 140 Average Speed 150 | 114 145 154 160 Slowest Speed 700 | 250 320 240 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 47 | 7 93 72 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug 1 | . . 1 . Terrain Destroyed 20 | 5 2 4 9 Melee 1 | . . 1 . Projectile . | . . . . AOE 19 | 5 2 3 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3782 | 135 1163 2171 313 Wait 504 | . 105 373 26 Move 2780 | 106 928 1554 192 Hop . | . . . . Pick Up 82 | 12 37 29 4 Fast Attach 21 | 4 2 11 4 Attach 53 | 4 9 23 17 Detach 21 | 1 4 10 6 Swap 2 | 1 1 . . Drop 46 | 2 21 23 . Fire 270 | 5 56 145 64 Melee 3 | . . 3 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 34 | -11/Scrapyard | Discovered new exit (range 15) 162 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 16) 809 | -10/Materials | Discovered new exit (range 14) 1156 | -10/Materials | Discovered new exit (range 16) 1207 | -10/Materials | Identified exit to Materials 1496 | -10/Materials | Discovered new exit (range 10) 1750 | -10/Materials | Repaired EM Pulse Gun 1786 | -10/Materials | Repaired Corrupted Signal Interpreter 1834 | -10/Materials | Entered another Materials area 1834 | -9/Materials | Evolved 2 slots: Utility x2 2423 | -9/Materials | Discovered new exit (range 15) 2488 | -9/Materials | Identified exit to Mines 2732 | -9/Materials | Repaired Shield Generator 2765 | -9/Materials | Repaired Autogun 2805 | -9/Materials | Repaired Lgt. Nuclear Core 2987 | -9/Materials | Discovered new exit (range 16) 3018 | -9/Materials | Identified exit to Materials 3237 | -9/Materials | Repaired Lgt. Nuclear Core 3270 | -9/Materials | Repaired Shield Generator 4380 | -9/Materials | Core integrity fell below 50% 4422 | -9/Materials | Discovered exit to Materials (range 13) 5067 | -9/Materials | Entered another Materials area 5067 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5356 | -8/Materials | Build established: Scavenger-Mutant 5472 | -8/Materials | Lost 11 parts (2p5n2u2w) 5548 | -8/Materials | Core integrity fell below 50% 5572 | -8/Materials | Discovered new exit (range 16) 5578 | -8/Materials | Core integrity fell below 20% 5579 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05558_ U-05 Engineer lays Concrete. 05560_ Acquired Corrupted VSS Leg. 05560_ Integrated Corrupted VSS Leg (+7). 05560_ U-05 Engineer lays Concrete. 05561_ K-01 Serf collects debris. 05561_ Acquired 42 matter. 05561_ U-05 Engineer lays Concrete. 05561_ R-06 Scavenger collects Corrupted Hpw. Shotgun. 05563_ X-57 Shotgunner IFF system glitched. 05563_ K-01 Serf destroyed. 05563_ U-05 Engineer builds a Wall. 05563_ R-06 Scavenger collects Sml. Matter Pod. 05564_ System corrupted: Matter fused (-5). 05566_ X-57 Shotgunner misfires. 05567_ U-05 Engineer builds a Door. 05571_ U-05 Engineer builds a Wall. 05572_ EXIT=FOUND 05574_ X-57 Shotgunner knocked back. 05575_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????###########???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# = ! #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# ##??????????????????? | | ???????????????????# ##?????????????????? | | ???????????????????# =u #?????????????????? | | ???????????????????######/# ################### | | ?????????????????###### !@x% %% % | | ?????????? | | ??????????H %% = | | ?????????? #### ############## | | ??????????#########+###% #??# #????????????? | | ????????????????? ???###+###??# #????????????? | | ????????????????# ??????? ????# #????????????? | | ????????????????#???????? ????# #????????????? | | ?????????????????????????""????# #????????????? | | ?????????????????????????""????# #????????????? | | ?????????????????????????""????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ??????????????????????????????? #????????????? | | ??????????????????????????????? #????????????? | | ???????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 41 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Datajack | -10/Materials | Hacked Hacking Suite | -9/Materials | Scanalyzed EM Pulse Gun | -9/Materials | Scanalyzed Hcp. Storage Unit | -8/Materials | Scanalyzed Com. Wheel | -8/Materials | Scanalyzed Imp. Light Cannon | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Novice Programmer Quantum Hacking Challenges ------------ None Game ------ Seed FissionLaserSuit Manual? 0 Play Time 01:32:34 Cumulative 8.5 hours Start 2025.02.23 @ 17:20:32 End 2025.02.23 @ 20:18:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 8 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d5b94fc-699f-4236-9a79-69064a2b28e2