Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.24 @ 04:46:19 Player: Zeta Lockhart Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (77) 385 Value Destroyed (2855) 2855 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 8022 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 264/360 System Corruption 49% Temperature Cool (0) Movement Walking (120) Location -5/Factory Parts ------- > --- POWER (3) -------- Light Nuclear Core > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (5) ------ Advanced Coolant Injector Large Battery (fused) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (100) Medium Matter Pod (100) Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Improved Heavy Armor Plating Shield Generator > --- WEAPON ----------- Improved Arc Projector Ion Burst Cannon Gauss Rifle Assault Cannon Assault Cannon > --- INVENTORY -------- Carbon-fiber Leg VSS Leg Improved Heat Sink [Rating: 70] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Ion Burst Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Slots Evolved 10 | . . 2 . 2 2 . . 2 . . 2 Power 2 | . . . . 1 . . . . . . 1 Propulsion 2 | . . . . 1 . . . 1 . . . Utility 3 | . . 1 . . 1 . . 1 . . . Weapon 3 | . . 1 . . 1 . . . . . 1 Parts Attached 122 | 6 10 8 2 32 6 7 1 12 1 1 36 Power 22 | 1 2 2 . 8 1 . . 1 . . 7 Engine 11 | 1 2 2 . 3 1 . . . . . 2 Core 10 | . . . . 5 . . . 1 . . 4 Reactor 1 | . . . . . . . . . . . 1 Propulsion 34 | 2 5 2 . 7 1 1 1 4 . . 11 Treads 9 | 2 5 2 . . . . . . . . . Leg 25 | . . . . 7 1 1 1 4 . . 11 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 28 | 1 1 2 . 6 1 3 . 4 1 1 8 Device 21 | . 1 2 . 3 1 2 . 4 1 . 7 Storage 2 | 1 . . . . . . . . . . 1 Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 5 | . . . . 3 . 1 . . . 1 . Artifact . | . . . . . . . . . . . . Weapon 38 | 2 2 2 2 11 3 3 . 3 . . 10 Energy Gun 12 | . . 1 1 3 1 1 . . . . 5 Energy Cannon 3 | . . . . 1 . . . 1 . . 1 Ballistic Gun 18 | 2 2 1 . 6 2 . . 1 . . 4 Ballistic Cannon 3 | . . . . . . 2 . 1 . . . Launcher 2 | . . . 1 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . . . Corrupted Parts 7 | . . . . . . . . . . . 7 System Corruption 44 | . . . . . . . . . . . 44 Parts Lost 66 | . . 3 . 20 1 1 . 3 . . 38 Power 13 | . . . . 5 . . . . . . 8 Propulsion 17 | . . 2 . 4 1 . . 1 . . 9 Utility 15 | . . 1 . 3 . 1 . 1 . . 9 Weapon 21 | . . . . 8 . . . 1 . . 12 Highest Loss Streak 17 | . . 3 . 11 1 1 . 2 . . 17 To Critical Strikes 1 | . . . . 1 . . . . . . . Average Slot Usage (%) 90 | . 94 97 100 84 94 99 100 97 94 96 66 Engine 7 | . 13 11 11 8 2 7 7 6 6 6 3 Core 5 | . . . . 6 12 7 7 6 6 6 5 Treads 6 | . 26 21 22 5 . . . . . . . Leg 16 | . . . . 14 23 23 23 25 26 26 18 Device 18 | . 11 20 22 15 12 21 23 25 27 28 13 Storage 4 | . 14 11 11 5 . . . . . . 2 Protection 3 | . . . . 3 15 8 7 5 . 1 . Energy Gun 9 | . . 11 21 12 16 10 15 9 . . 7 Energy Cannon 1 | . . . . 1 . . . 1 6 6 1 Ballistic Gun 10 | . 27 22 8 6 11 9 7 6 6 6 5 Ballistic Cannon 4 | . . . . . . 9 7 8 13 13 2 Launcher 1 | . . . 3 4 . . . . . . . Peak Build Rating 70 | 6 7 13 14 32 41 43 41 57 58 61 70 Average Rating 32 | 5 6 11 13 20 36 41 41 50 54 58 45 On Entrance 30 | . 6 7 13 13 32 41 41 41 54 58 61 Naked Turns 10 | . . . . . . . . . . . 10 Heaviest Build 69 | 10 13 21 24 34 43 46 42 46 45 58 69 Greatest Support 82 | 40 40 40 40 40 45 45 48 82 82 82 75 Greatest Overweight (x) 4 | . 3 . . 4 1 1 . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 6 5 5 5 5 5 5 5 Most Carried 8 | 4 8 8 8 8 5 5 5 5 5 5 5 Average Carried 5 | 2 7 7 6 5 4 4 5 4 4 3 2 Final Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 4 8 8 6 5 5 5 5 4 4 4 2 Class Distribution -------------------- 54% | Scavenger-Tank 17% | Scavenger-Gunner 14% | Mutant 9% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Matter Collected 2749 | 260 123 163 24 745 87 244 31 316 111 38 607 Remotely . | . . . . . . . . . . . . Salvage Created 3040 | . 204 507 55 1161 62 148 29 294 18 . 562 Parts 163 | . 12 22 2 72 2 13 3 6 . . 31 Haulers Intercepted 1 | . . . . 1 . . . . . . . Recyclers Shooed 5 | . . 2 1 1 . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 13 2 . 5 . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Combat Hostiles Destroyed 61 | . 4 6 . 24 1 8 1 6 1 . 10 Guns 41 | . 4 6 . 18 1 6 . 3 . . 3 Cannons 13 | . . . . 1 . 2 1 2 1 . 6 AOE 5 | . . . . 5 . . . . . . . Classes Destroyed 13 | . 4 2 . 5 . . . 1 . . 1 Worker 4 | . . 1 . 1 . . . . . . 2 Builder 3 | . . . . 3 . . . . . . . Hauler 1 | . . . . 1 . . . . . . . Recycler 6 | . 1 3 1 1 . . . . . . . Watcher 2 | . 1 . . 1 . . . . . . . Swarmer 12 | . 3 . . . . 8 . . 1 . . Cutter 2 | . . . . . . . . . . . 2 Grunt 24 | . 1 3 . 10 . . . 5 . . 5 Brawler 1 | . . . . 1 . . . . . . . Duelist 1 | . . . . . . . . 1 . . . Sentry 7 | . . 3 . 3 1 . . . . . . Specialist 10 | . . . . 8 . . . . . . 2 Hunter 4 | . . . . 2 . . 1 . . . 1 Best Kill Streak 7 | . 4 7 1 5 1 4 1 4 1 . 5 Combat Bots Only 5 | . 4 4 . 4 1 4 1 4 1 . 5 Max Kills in Single Turn 2 | . 1 1 1 2 1 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . 2 . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Hostile Shots Fired 822 | . 37 47 . 299 36 31 4 47 5 . 316 Missed 291 | . 6 17 . 119 15 10 1 11 2 . 110 Damage Taken 8445 | . 284 412 . 2576 321 246 29 654 30 . 3893 Core 1745 | . 48 63 . 511 11 35 . 77 . . 1000 Absorbed by Shields 598 | . . . . . . 44 12 191 11 . 340 Core Remaining (%) 75 | 100 80 . 84 7 . . 93 . . 90 . Volleys Fired 227 | . 16 26 4 94 4 13 2 22 3 . 43 Largest 5 | . 2 3 2 3 4 4 4 4 4 . 5 Hottest 281 | . 40 108 121 158 211 185 193 216 216 . 281 Shots Fired 621 | . 32 78 8 205 16 51 8 87 12 . 124 Gun 474 | . 32 78 8 176 16 35 6 47 3 . 73 Cannon 128 | . . . . 10 . 16 2 40 9 . 51 Launcher 19 | . . . . 19 . . . . . . . Special . | . . . . . . . . . . . . Kinetic 342 | . 32 52 . 92 4 34 4 52 9 . 63 Thermal 224 | . . 26 8 94 12 17 4 35 3 . 25 Explosive 19 | . . . . 19 . . . . . . . Electromagnetic 36 | . . . . . . . . . . . 36 Robot Hit Streak 17 | . 7 12 4 8 3 3 15 17 1 . 12 Robot Miss Streak 13 | . 2 6 2 5 3 13 1 7 6 . 12 Penetration Max 1 | . . . . 1 . . . 1 . . . Secondary Targets 3 | . 1 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 357 | . 21 51 6 127 10 19 8 48 3 . 64 Core Hits 199 | . 15 17 2 71 3 16 6 31 1 . 37 Critical Kills 1 | . . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . Critical Strikes 9 | . . 2 . 4 . . . 3 . . . Burn 7 | . . . . 4 . . . 3 . . . Destroy 2 | . . 2 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7652 | . 202 656 83 3081 157 372 136 1104 61 . 1800 Guns 4420 | . 200 646 83 1824 157 233 102 521 18 . 636 Cannons 1967 | . . . . 152 . 139 34 550 43 . 1049 Explosions 1064 | . . . . 1064 . . . . . . . Melee . | . . . . . . . . . . . . Ramming 201 | . 2 10 . 41 . . . 33 . . 115 Kinetic 3374 | . 200 304 . 1064 47 296 73 642 18 . 730 Thermal 2807 | . . 342 83 900 110 76 63 429 43 . 761 Explosive 1064 | . . . . 1064 . . . . . . . Electromagnetic 194 | . . . . . . . . . . . 194 Impact 12 | . . . . 12 . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 49 | . . 2 2 3 . . . . . . 49 Average Corruption 19 | . . 1 2 2 . . . . . . 39 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 32 | . . 3 1 . . . . . . . 28 Message Errors 5 | . . . . . . . . . . . 5 Matter Fused 6 | . . 1 1 . . . . . . . 4 Heat Flow Errors 6 | . . 1 . . . . . . . . 5 Energy Discharges 2 | . . . . . . . . . . . 2 Parts Fused 1 | . . . . . . . . . . . 1 Data Loss (major) 1 | . . . . . . . . . . . 1 Alerts 2 | . . 1 . . . . . . . . 1 Misdirections 6 | . . . . . . . . . . . 6 Weapon Failures 3 | . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . Overflow Damage 49 | . . . . 23 . . . 11 . . 15 Projectiles 21 | . . . . . . . . 11 . . 10 Explosions 23 | . . . . 23 . . . . . . . Melee 5 | . . . . . . . . . . . 5 Knockbacks 17 | . . . . . . 2 . 7 . . 8 Impact 1 | . . . . . . . . . . . 1 Kinetic 14 | . . . . . . 2 . 7 . . 5 Secondary 2 | . . . . . . . . . . . 2 Self-Inflicted Damage 136 | . . . . 100 . . . . . . 36 Shots 4 | . . . . 4 . . . . . . . Rammed 32 | . 2 1 . 2 . . . . . . 27 Targets Rammed 47 | . 2 1 . 8 . . . 4 . . 32 Kicked 15 | . . . . 6 . . . 4 . . 5 Crushed . | . . . . . . . . . . . . Highest Temperature 507 | . 48 165 . 199 504 98 62 368 . . 507 Average Temperature 111 | . 20 48 . 72 253 48 33 142 . . 199 Received Heat Transfer 1862 | . 66 204 . 702 48 . . 243 . . 599 Effects 15 | . . . . . 3 . . 1 . . 11 Shutdowns 7 | . . . . . 1 . . . . . 6 Matter Decay 2 | . . . . . 2 . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . . . 1 Damage (major) 4 | . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . 1 Parts Fried 3 | . . . . . . . . . . . 3 Impact Corruptions 1 | . . . . . . . . . . . 1 Robots Melted 1 | . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . 1 . . . Parts Melted 4 | . . . 1 . 1 . . 1 1 . . Heat Transferred 6108 | . . 814 222 2479 259 185 148 1039 50 . 912 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Peak Influence 434 | . 119 141 59 434 244 . . 150 . . 165 Initial 197 | . . 2 54 22 197 . . 18 . . . Average 120 | . 76 51 56 237 227 . . 58 . . 59 Maximum Alert Level 2 | . . . . 2 1 . . . . . . Low Security (%) 75 | 100 100 100 100 31 20 . . 100 . . 100 Level 1 23 | . . . . 65 80 . . . . . . Level 2 . | . . . . 2 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . . 2 . 8 . . . 3 . . 4 Investigation 3 | . . 1 . 1 . . . 1 . . . Extermination . | . . . . . . . . . . . . Reinforcement 14 | . . 1 . 7 . . . 2 . . 4 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Distress Signals 5 | . . 1 . 3 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 106 | . 7 15 . 34 1 8 1 10 1 . 29 Peak Tracking Total 10 | . 5 10 . 5 1 4 1 4 1 . 7 Tactical Retreats 9 | . . . . 2 . 1 . . . . 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Traps Triggered 9 | . 3 3 . 2 1 . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Machines Disabled 3 | . . 1 . 2 . . . . . . . Max in Single Turn 1 | . . 1 . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Machines Accessed 5 | . 1 1 . 1 . 1 . 1 . . . Terminals 4 | . 1 1 . 1 . . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 11 | . 3 1 . 4 . 1 . 2 . . . Successful 5 | . 2 1 . 1 . 1 . . . . . Failed 6 | . 1 . . 3 . . . 2 . . . Catastrophic 4 | . . . . 2 . . . 2 . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 10 | . 3 1 . 4 . . . 2 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 5 | . 2 1 . 1 . 1 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . Level Access Points 1 | . . . . 1 . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 3 | . 1 . . 1 . . . 1 . . . Full Trace Events 3 | . 1 . . 1 . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Turns Passed 5673 | 92 506 523 207 1164 145 1238 109 438 488 59 704 Spaces Moved 3449 | 55 273 255 120 591 107 832 81 273 396 46 420 Core 106 | 10 2 . . 7 . . . . . . 87 Treads 850 | 45 271 255 120 159 . . . . . . . Legs 2493 | . . . . 425 107 832 81 273 396 46 333 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 150 160 160 90 100 110 110 120 120 120 50 Average Speed 132 | 140 160 160 160 132 106 141 119 120 120 120 101 Slowest Speed 250 | 160 200 160 160 250 183 186 120 120 120 120 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 27 | 4 38 25 37 42 2 87 15 7 56 9 8 Regions Visited 11 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . 3 . . 1 1 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 152 | . . . . 144 . 5 . . . . 3 Melee . | . . . . . . . . . . . . Projectile 8 | . . . . . . 5 . . . . 3 AOE 144 | . . . . 144 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Low Low Fac Total 4082 | 70 313 320 129 800 128 862 88 324 400 51 597 Wait 98 | . 4 12 . 40 5 . 4 . . . 33 Move 3438 | 54 272 254 119 590 106 831 80 272 395 45 420 Hop . | . . . . . . . . . . . . Pick Up 99 | 10 7 11 1 25 3 3 . 4 1 2 32 Fast Attach 34 | . 8 1 . 7 3 6 1 8 . . . Attach 86 | 6 2 7 2 25 3 1 . 4 1 1 34 Detach 4 | . . 1 . 1 1 . . 1 . . . Swap 2 | . . . . . . . . . . . 2 Drop 46 | . 2 7 3 10 3 8 1 9 . 3 . Fire 227 | . 16 26 4 94 4 13 2 22 3 . 43 Melee . | . . . . . . . . . . . . Ram 28 | . . . . . . . . . . . 28 Kick 15 | . . . . 6 . . . 4 . . 5 Crush 5 | . 2 1 . 2 . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 12) 599 | -10/Materials | Entered another Materials area 599 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 902 | -9/Materials | Build established: Gunner 969 | -9/Materials | Discovered new exit (range 16) 1077 | -9/Materials | Lost 3 parts (2n1u) 1115 | -9/Materials | Discovered new exit (range 15) 1122 | -9/Materials | Entered Mines 1129 | -9/Mines | Met a Derelict bent on vengeance 1257 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1312 | -9/Mines | Discovered new exit (range 9) 1329 | -9/Mines | Entered Materials 1329 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1341 | -8/Materials | Build established: Scavenger-Gunner 1948 | -8/Materials | Lost 5 parts (1p1n3w) 2003 | -8/Materials | Core integrity fell below 50% 2033 | -8/Materials | Core integrity fell below 20% 2080 | -8/Materials | Lost 11 parts (2p2n3u4w) 2401 | -8/Materials | Build established: Scavenger-Tank 2413 | -8/Materials | Identified exit to Factory 2493 | -8/Materials | Entered Factory 2493 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2578 | -7/Factory | Discovered new exit (range 8) 2638 | -7/Factory | Entered Lower Caves 2876 | -7/Lower Caves | Learned Factory stockpile data 3870 | -7/Lower Caves | Discovered new exit (range 7) 3876 | -7/Lower Caves | Entered another Lower Caves area 3920 | -7/Lower Caves | Discovered new exit (range 16) 3985 | -7/Lower Caves | Entered Factory 3985 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4395 | -6/Factory | Discovered new exit (range 14) 4423 | -6/Factory | Entered Lower Caves 4427 | -6/Lower Caves | Learned Factory emergency access door positions 4895 | -6/Lower Caves | Discovered new exit (range 14) 4911 | -6/Lower Caves | Entered another Lower Caves area 4953 | -6/Lower Caves | Discovered new exit (range 6) 4970 | -6/Lower Caves | Entered Factory 4970 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 5147 | -5/Factory | Lost 5 parts (2p1n1u1w) 5290 | -5/Factory | Core integrity fell below 50% 5290 | -5/Factory | System corruption reached 10% 5326 | -5/Factory | System corruption reached 30% 5337 | -5/Factory | Lost 17 parts (2p5n4u6w) 5628 | -5/Factory | Core integrity fell below 20% 5656 | -5/Factory | Lost 16 parts (4p3n4u5w) 5674 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05650_ Slammed into W-25 Informer. 05653_ W-25 Informer sends out distress signal. 05659_ U-05 Engineer works on Pressure Siphon. 05661_ Slammed into S-27 Virus. 05662_ System corrupted: Energy discharge (-87). 05662_ U-05 Engineer works on Pressure Siphon. 05662_ Slammed into S-27 Virus. 05665_ U-05 Engineer works on Pressure Siphon. 05665_ Slammed into S-27 Virus. 05666_ S-27 Virus destroyed. 05666_ U-05 Engineer works on Pressure Siphon. 05667_ Acquired Lgt. Nuclear Core. 05670_ K-01 Serf collects debris. 05671_ U-05 Engineer works on Pressure Siphon. 05671_ Acquired 2 matter. 05671_ U-05 Engineer works on Pressure Siphon. 05672_ Kicked S-27 Virus. 05673_ U-05 Engineer works on Pressure Siphon. 05673_ Kicked S-27 Virus. 05674_ K-01 Serf collects debris. 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