Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.28 @ 13:11:09 Player: MolePlayingNice Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (31) 6200 Robots Destroyed (487) 2435 Value Destroyed (25237) 25237 Prototype IDs (99) 1980 Alien Tech Used (5) 1000 Bonus (16706) 16706 TOTAL SCORE: 57558 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 8628 Follower Combat Kills 1980 Hunted by Unchained 500 Destroyed Unchained 1000 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2720 Scanned by Researcher 500 Friendly Fire -1322 Cogmind --------- Core Integrity 0/1450 Matter 44/300 Energy 100/100 System Corruption 44% Temperature Cool (9) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Centrium Wheel Hacking Drone Bay (1/1) Gamma Bomb Array Sigix Broadsword Peak State ------------ > --- POWER ------------ Particle Reactor Vortex Chain Reactor > --- PROPULSION ------- Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Experimental Signal Interpreter Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler Experimental Transmission Jammer Zionite Shade Armor SHELL Armor Advanced Force Field > --- WEAPON ----------- Cooled Plasma Rifle Cooled Plasma Rifle Cooled Plasma Rifle Enhanced Force Rifle Enhanced Force Rifle Enhanced Force Rifle > --- INVENTORY -------- Compact Particle Reactor Centrium Wheel Advanced Cooling System Experimental Energy Well Experimental Energy Well Advanced Sensor Array Zionite Shade Carapace System Mapper Hacking Drone Bay Dimensional Node Initializer Transdimensional Reconstructor Phase Gun Cooled Proton Cannon Nova Cannon Zionite Alpha Cannon Enhanced Nova Cannon Perforator Gamma Bomb Array Makeshift Laser Shovel [Rating: 206] Favorites ----------- Power Vortex Chain Reactor Engine F-cell Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Advanced Cooling System Device Advanced Cooling System Storage High-capacity Storage Unit Processor Experimental Signal Interpreter Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Makeshift Laser Shovel Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . Power 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . 1 . . . 2 2 . . . . . . . . . 2 . . . . 1 . . . . . . 2 . Weapon 4 | . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . Parts Attached 238 | . 13 . 6 1 . 1 24 16 3 4 2 . 22 1 1 . 2 18 . 3 2 1 13 4 2 14 5 8 16 46 10 Power 35 | . 2 . 1 1 . 1 3 1 . 1 . . 4 1 . . . . . 2 . . 2 2 . 1 . 1 1 11 . Engine 13 | . 2 . . . . 1 3 1 . 1 . . 4 . . . . . . . . . 1 . . . . . . . . Core 7 | . . . 1 1 . . . . . . . . . 1 . . . . . 1 . . 1 2 . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 1 11 . Propulsion 19 | . 4 . . . . . 6 1 . 1 1 . 1 . . . . . . . . . . . . . . . 2 2 1 Treads 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Leg 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 13 | . . . . . . . 5 1 . 1 1 . 1 . . . . . . . . . . . . . . . 2 2 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 104 | . 4 . 1 . . . 9 9 1 2 1 . 7 . . . 2 7 . . 2 1 6 2 1 8 2 3 7 25 4 Device 59 | . 3 . . . . . 6 4 1 . 1 . 4 . . . 1 4 . . . 1 2 2 1 3 2 1 2 19 2 Storage 7 | . 1 . . . . . . . . . . . 2 . . . . . . . 1 . . . . 1 . . . 1 1 Processor 11 | . . . . . . . 1 1 . . . . . . . . . 2 . . . . 2 . . 1 . 1 2 . 1 Hackware 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Protection 25 | . . . 1 . . . 2 4 . 2 . . . . . . 1 . . . 1 . 2 . . 3 . 1 3 5 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 80 | . 3 . 4 . . . 6 5 2 . . . 10 . 1 . . 11 . 1 . . 5 . 1 5 3 4 6 8 5 Energy Gun 49 | . 1 . 1 . . . 1 3 1 . . . 7 . 1 . . 8 . . . . 5 . . 4 . 4 3 6 4 Energy Cannon 15 | . . . 3 . . . 3 . . . . . 1 . . . . 2 . . . . . . 1 . 2 . . 2 1 Ballistic Gun 6 | . 1 . . . . . 2 . . . . . 2 . . . . . . . . . . . . . . . 1 . . Ballistic Cannon 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Launcher 6 | . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . 1 1 . 1 . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 53 | . . . 1 . . . 1 . . 1 1 . 1 . . . . 7 . 1 3 . 1 . . 6 2 1 10 15 2 Corrupted Parts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . System Corruption 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 71 | . 4 . 1 . . 1 11 1 . 1 . . 6 . . . 2 . . . . . 8 . . . 1 . 3 3 29 Power 13 | . 2 . 1 . . 1 1 1 . 1 . . 1 . . . . . . . . . 2 . . . . . . . 3 Propulsion 6 | . 1 . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Utility 31 | . . . . . . . 5 . . . . . 3 . . . 2 . . . . . 5 . . . . . 1 1 14 Weapon 21 | . 1 . . . . . 3 . . . . . 2 . . . . . . . . . . . . . 1 . 1 2 11 Highest Loss Streak 16 | . 1 . 1 . . 1 9 1 . 1 . . 1 . . . 2 . . . . . 3 . . . 1 . 1 1 16 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 17 | 6 7 10 9 13 13 13 13 13 14 13 13 14 17 24 24 24 22 20 18 18 19 19 18 18 19 19 19 19 18 18 13 Power . | 1 . 1 . 1 1 . 1 . 1 . . . . 1 1 1 1 1 1 1 1 1 . 1 1 . . . . 1 . Propulsion 1 | 4 3 3 3 4 4 4 2 1 1 1 1 1 1 2 2 2 2 1 2 2 2 2 1 1 1 1 1 1 1 1 2 Utility 6 | . . 2 . 3 4 4 4 6 7 7 7 7 7 9 9 9 7 6 5 5 5 5 5 5 5 7 9 9 8 7 4 Weapon 6 | 1 2 4 4 5 4 4 5 5 5 5 5 5 7 11 11 11 11 10 9 9 8 8 7 9 9 8 6 5 5 5 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . 1 . 3 3 . . 9 2 . . . 1 5 1 . . . 2 . . 1 . 2 1 2 1 1 2 2 6 1 Power 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 1 . . . 1 . Propulsion 6 | . 1 . . . . . 3 . . . . . 1 . . . . . . . . . 1 . . . . . . . . Utility 15 | . . . 1 . . . 2 . . . . 1 2 . . . . . . . . . . 1 1 . 1 1 2 3 . Weapon 18 | . . . 2 3 . . 2 2 . . . . 2 1 . . . 1 . . 1 . . . . . . 1 . 2 1 Tool/Special 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Average Slot Usage (%) 91 | . 97 100 98 100 100 99 91 94 92 91 92 92 91 93 93 93 93 92 94 94 76 94 91 94 94 90 88 88 84 88 78 Engine 3 | . 13 14 4 . . 7 9 6 7 6 7 7 12 12 6 6 6 4 5 5 5 5 5 3 . . . . . . . Core 1 | . . . 6 11 11 3 . . . . . . . . 6 6 6 5 5 2 . . . 6 10 2 . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . . . . 2 5 5 2 . . 3 5 8 9 10 12 Leg 1 | . 7 28 22 22 22 22 2 . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . . . . . 10 10 7 7 7 7 6 6 6 6 6 5 5 5 5 5 4 5 5 5 5 4 4 7 6 Device 22 | . 11 14 18 11 11 11 19 24 23 23 23 23 24 26 26 26 26 28 28 29 29 29 30 29 31 25 23 22 18 20 18 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 8 Processor 7 | . . . . . . . 8 7 7 7 7 7 1 . . . . 2 5 5 5 5 5 5 5 8 10 13 14 13 7 Protection 8 | . . . 3 11 11 11 7 13 15 15 15 15 13 13 13 13 13 10 11 11 10 11 7 10 10 12 12 4 4 5 3 Energy Gun 20 | . 7 14 13 . . . 1 8 22 22 22 23 21 26 25 26 26 21 22 20 6 23 24 26 25 23 23 27 25 24 14 Energy Cannon 3 | . . . 11 33 33 33 21 8 . . . . 1 . . . . 1 . 2 . . 1 . . 2 2 . 2 1 4 Peak Build Rating 206 | 6 10 10 21 23 23 23 39 50 50 52 54 49 74 75 75 75 75 92 88 90 90 91 111 111 118 146 144 161 185 206 197 Average Rating 108 | 6 7 10 15 21 23 21 32 46 49 50 48 49 62 74 74 75 74 85 86 88 74 90 102 107 110 133 141 156 159 190 175 On Entrance 73 | 6 6 10 10 21 23 23 21 36 49 50 48 49 49 74 75 75 75 75 88 86 89 90 90 111 109 118 143 143 158 176 176 Avg Prop Armor Cover (%) 12 | . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Heaviest Build 194 | 11 26 26 41 42 42 46 52 61 61 62 56 56 146 146 141 141 141 148 103 110 105 106 117 108 124 152 156 155 176 187 194 Greatest Support 40 | 20 40 20 20 20 20 20 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 28 32 36 36 Greatest Overweight (x) 11 | . 1 1 2 2 2 2 2 2 2 2 1 1 5 5 5 5 5 5 3 3 3 3 4 3 4 5 5 5 5 11 5 Average Overweight (x) 3 | . . 1 1 2 2 1 1 1 2 1 1 1 3 5 5 5 5 3 3 3 2 3 3 3 3 4 5 4 4 4 4 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 8 15 15 15 15 15 15 15 15 15 15 15 20 25 25 25 25 22 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 25 | 6 10 10 14 15 14 15 15 15 15 15 15 15 25 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 6 7 10 9 13 14 14 14 14 15 14 14 15 18 25 25 25 23 21 19 19 19 20 19 18 19 19 19 19 19 19 15 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 25 | 6 10 10 14 14 14 15 15 15 15 14 15 15 25 25 25 25 23 20 19 20 20 20 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 26% | Tank 21% | Pyromaniac-Tank 20% | Pyromaniac-Executioner 12% | Scavenger-Executioner 4% | Mutant 3% | Scientist-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Scavenger-Gunner | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Pyromaniac-Tank | -6/Lower Caves Pyromaniac-Tank | -6/Lower Caves Pyromaniac-Tank | -6/Data Miner Pyromaniac-Tank | -5/Proximity Caves Pyromaniac-Tank | -5/Factory Pyromaniac-Tank | -5/Upper Caves Pyromaniac-Tank | -5/Upper Caves Mutant | -5/Zhirov Pyromaniac-Tank | -4/Proximity Caves Pyromaniac-Tank | -4/Factory Pyromaniac-Tank | -4/Upper Caves Scientist-Tank | -4/Upper Caves Commander-Tank | -4/Warlord Tank | -3/Proximity Caves Pyromaniac-Executioner | -3/Research Pyromaniac-Executioner | -3/Testing Scavenger-Executioner | -2/Research Pyromaniac-Executioner | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Matter Collected 6670 | 200 538 . 104 . . 10 251 293 158 104 50 7 492 70 48 . 42 151 123 191 . 244 468 50 33 210 219 230 719 1282 383 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 28232 | . 538 . 416 . . 69 1559 655 92 198 . 88 1289 . 347 . 262 151 31 26 . 569 1954 140 146 1242 414 816 3177 11636 2417 Parts 880 | . 18 . 27 . . 9 66 45 7 8 . 3 46 . 9 . 10 6 5 6 . 15 51 7 5 55 16 39 125 213 89 Haulers Intercepted 13 | . 2 . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . 1 5 . Recyclers Shooed 4 | . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 101 | . . . . . . . . . 5 11 3 3 . 8 17 . 10 . 2 3 . 12 . 8 5 . 14 . . . . Prevented 11 | . . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Combat Hostiles Destroyed 398 | . 13 . 11 . . 5 21 13 5 6 . 2 23 . 8 . 5 5 4 5 . 13 28 4 3 18 9 9 29 125 34 Guns 244 | . 6 . 8 . . . . 3 1 3 . 2 19 . 5 . 4 5 . . . 5 16 3 3 17 1 8 26 100 9 Cannons 54 | . 7 . 3 . . 5 16 1 . . . . . . . . . . . . . . . . . . . . . . 22 AOE 43 | . . . . . . . . 8 4 3 . . 3 . 1 . . . 4 5 . 5 . . . 1 8 . . . 1 Classes Destroyed 29 | . 4 . 3 . . . 3 2 . . . . 3 . . . 1 . . . . . . . . 4 . 1 2 6 . Worker 23 | . . . . . . . 6 2 . . . . 3 . . . . . . . . . 5 . . . . 1 3 3 . Builder 10 | . . . . . . . 3 . . . . . 2 . . . . . . . . . . . . . . . 2 2 1 Tunneler 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Hauler 13 | . 2 . 1 . . . 2 2 . . . . . . . . . . . . . . . . . . . . 1 5 . Recycler 13 | . 1 . . . . . 2 . . . . . 1 . . . . . . . . . 1 . . . . . 3 4 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher 15 | . 1 . . . . . 2 1 . . . . . . . . . 1 . . . . 1 . . . . 2 1 5 1 Swarmer 78 | . . . 3 . . 5 . 3 4 3 . . 3 . 3 . . 5 4 5 . 7 4 3 1 2 9 . . 13 1 Saboteur 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Grunt 155 | . 13 . 6 . . . 17 3 . 3 . . 9 . 2 . 2 . . . . 3 7 1 1 7 . . 7 50 24 Brawler 14 | . . . 1 . . . . 2 . . . . . . 1 . 1 . . . . 1 . . . . . . . 7 1 Duelist 12 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 8 1 Protector 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Sentry 19 | . . . 1 . . . 3 . . . . . 3 . 1 . . . . . . 1 2 . . . . 2 1 2 3 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Specialist 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Hunter 35 | . . . . . . . . 2 . . . . 1 . . . . . . . . . 7 . 1 . . 2 5 17 . Programmer 56 | . . . . . . . . 3 1 . . 2 5 . 1 . 1 . . . . . 8 . . . . 4 13 15 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 27 | . 4 . 5 . . 3 8 7 4 3 . 1 6 . 4 . 3 5 4 5 . 5 8 3 1 9 5 4 6 27 15 Combat Bots Only 26 | . 4 . 4 . . 3 5 5 4 3 . 1 5 . 4 . 3 5 4 5 . 5 5 3 1 9 5 4 5 26 15 Max Kills in Single Turn 7 | . 1 . 1 . . 2 2 7 3 3 . 1 2 . 1 . 1 2 3 2 . 3 3 3 1 3 3 2 2 3 2 Gunslinging 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 2 . 1 . 1 1 2 . Exploded 5 | . . . . . . . . 5 3 3 . . 1 . 1 . . . 3 2 . 3 . . . 1 3 . . . 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 V4-D3R (-2/Quarantine) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Hostile Shots Fired 1816 | . 82 . 32 . . 41 120 63 8 12 . 6 186 10 10 . 25 15 6 14 . 20 180 2 17 59 33 31 151 371 322 Missed 551 | . 21 . 3 . . 12 22 14 3 3 . 2 66 3 3 . 8 5 4 4 . 10 74 . 7 21 9 9 44 114 90 Hits 1265 | . 61 . 29 . . 29 98 49 5 9 . 4 120 7 7 . 17 10 2 10 . 10 106 2 10 38 24 22 107 257 232 Melee 46 | . . . . . . . 1 1 . . . . . . . . . . . . . 1 . . . . . . 2 4 37 Projectile 1219 | . 61 . 29 . . 29 97 48 5 9 . 4 120 7 7 . 17 10 2 10 . 9 106 2 10 38 24 22 105 253 195 AOE 14 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 10 . 1 1 1 . Critical Strikes 78 | . 2 . . . . . 2 2 . 1 . . 14 . 1 . 2 . . . . . 6 . 3 . . 2 9 7 27 Part Disruptions 3 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Damage Taken 20320 | . 803 . 304 . . 235 1577 814 76 179 . 61 1583 102 190 . 247 172 22 114 . 152 1264 33 139 611 304 241 1183 2457 7457 Core 2104 | . 125 . 57 . . 40 299 113 . 34 . . 155 11 13 . 15 . . 12 . . 188 . . 36 21 . 92 179 714 Absorbed by Shields 7339 | . . . . . . . . . . . . . 461 39 70 . 87 . 8 45 . 55 190 12 50 649 294 251 1139 2503 1486 Reduced by Siege Mode 320 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 320 Ignored by Resistances 1064 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1064 . Regen/Repaired (Parts) 3160 | . . . . . . . . 17 . . . . . . . . . 380 . . . . . . . 138 . . 44 1132 1449 Core Remaining (%) 77 | 100 . 50 . . . 75 45 . . . . 79 . . . . 77 . . . . 98 . . . . 78 . 92 . . Volleys Fired 928 | . 70 . 24 . . 12 79 28 6 7 1 5 58 3 10 . 12 13 2 34 . 18 69 3 5 21 15 30 126 210 67 Largest 6 | . 2 . 3 . . 3 3 3 3 3 3 3 4 4 4 . 4 4 1 1 . 4 5 5 5 5 5 6 6 6 6 Hottest 500 | . 70 . 204 . . 204 211 195 195 195 195 195 314 310 310 . 310 300 39 90 . 300 410 410 410 383 332 372 500 393 498 Shots Fired 3252 | . 138 . 72 . . 28 206 70 14 18 3 15 210 9 34 . 48 31 2 35 . 66 255 15 21 105 38 100 391 1144 184 Gun 2713 | . 74 . 61 . . . 27 40 12 17 3 15 192 9 32 . 48 26 . 1 . 64 234 15 20 105 31 94 326 1132 135 Cannon 505 | . 64 . 11 . . 28 179 28 . . . . 14 . . . . 5 . 23 . . 21 . 1 . 1 6 63 12 49 Launcher 26 | . . . . . . . . 2 2 1 . . 4 . 2 . . . 2 5 . 2 . . . . 6 . . . . Special 8 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . 2 . . Kinetic 207 | . 123 . 21 . . . 23 9 . . . . 17 . . . . . . . . . . . . . . . 5 . 9 Thermal 2963 | . 15 . 51 . . 28 183 59 12 17 3 15 189 9 32 . 48 31 . 30 . 64 255 15 21 63 28 100 386 1143 166 Explosive 26 | . . . . . . . . 2 2 1 . . 4 . 2 . . . 2 5 . 2 . . . . 6 . . . . Electromagnetic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Entropic 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . 42 4 . . . . Phasic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hit Streak 42 | . 8 . 13 . . 7 21 7 5 6 8 9 21 1 7 . 7 7 . 2 . 15 28 7 15 18 10 21 20 42 22 Robot Miss Streak 8 | . 4 . 3 . . 7 4 3 2 1 . 3 8 3 4 . 3 4 . 1 . 3 4 1 2 5 7 2 4 4 6 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 99 | . . . 3 . . . . 1 . . . . 6 . 1 . 1 2 . . . . 4 2 1 9 1 2 10 54 2 Max Gunslinging Chain 3 | . . . 1 . . . . 1 . . . . 1 . 1 . 1 1 . . . . 1 2 1 2 1 1 2 3 1 Shots Hit Robots 2094 | . 96 . 48 . . 13 134 29 7 11 3 6 154 3 17 . 29 14 . 2 . 35 175 12 13 75 17 53 196 819 133 Core Hits 1069 | . 33 . 18 . . 4 55 21 8 10 . 5 98 1 12 . 12 7 6 10 . 18 60 9 7 64 20 22 93 395 81 Critical Kills 58 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . 3 11 21 19 Critical Parts Destroyed 62 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 12 30 14 Critical Strikes 257 | . 1 . . . . . 3 2 . . . 1 7 1 5 . 1 1 . . . 3 19 2 2 5 2 9 37 109 47 Burn 126 | . . . . . . . . 1 . . . 1 7 1 5 . 1 1 . . . 3 19 2 2 3 2 2 14 56 6 Meltdown 6 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 122 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 23 53 39 Blast 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Melee Attacks 21 | . . . . . . . . 9 . . 1 . 11 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . . . . 9 . . 1 . 11 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 59573 | . 1455 . 624 11 . 290 2817 1473 345 404 52 182 3945 88 572 . 644 329 304 539 . 1098 4244 300 307 3981 1132 1393 5137 21450 6457 Guns 46749 | . 628 . 479 . . . 220 404 157 195 52 182 3194 88 395 . 644 329 . . . 753 4208 300 307 3378 488 1393 5047 21450 2458 Cannons 8355 | . 823 . 145 . . 287 2597 173 . . . . 205 . . . . . . . . . 36 . . . . . 90 . 3999 Explosions 4327 | . . . . . . . . 840 188 209 . . 478 . 177 . . . 304 539 . 345 . . . 603 644 . . . . Melee 124 | . . . . . . . . 56 . . . . 68 . . . . . . . . . . . . . . . . . . Ramming 18 | . 4 . . 11 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2210 | . 1331 . 87 . . . 175 44 . . . . 288 . . . . . . . . . . . . . . . 73 . 212 Thermal 51960 | . 120 . 537 . . 287 2642 1224 157 195 52 182 3111 88 395 . 644 329 . . . 753 4244 300 307 1961 399 1393 5064 21450 6126 Explosive 3033 | . . . . . . . . 149 188 209 . . 478 . 177 . . . 304 539 . 345 . . . . 644 . . . . Electromagnetic 119 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 124 | . . . . . . . . 56 . . . . 68 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2109 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2020 89 . . . . Highest Corruption 44 | . 7 7 . . . . . 4 1 1 1 1 . . . . 1 1 1 1 1 1 3 3 3 3 . 1 20 6 44 Average Corruption 4 | . 3 7 . . . . . 2 1 1 1 1 . . . . 1 1 1 1 1 1 2 3 3 3 . 1 11 3 12 Corruption Purged 11 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . 6 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 308 | . 4 5 . . . . . 9 3 3 . 8 . . . . 2 . 1 10 1 6 15 6 8 . . 1 80 106 40 Message Errors 69 | . 4 3 . . . . . 1 . 2 . 3 . . . . 1 . 1 1 1 . 2 4 3 . . . 20 19 4 Matter Fused 67 | . . 2 . . . . . 2 1 . . 1 . . . . 1 . . . . 3 4 . 2 . . . 17 25 9 Heat Flow Errors 27 | . . . . . . . . 3 . . . 1 . . . . . . . . . . 2 . . . . . 8 9 4 Energy Discharges 37 | . . . . . . . . . 1 1 . 3 . . . . . . . 4 . 2 1 . 2 . . . 8 13 2 Parts Rejected 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . 1 Data Loss (minor) 46 | . . . . . . . . 1 1 . . . . . . . . . . 3 . 1 2 1 . . . 1 12 14 10 Data Loss (major) 16 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 1 . . . 3 9 . Misfires 12 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . 5 3 2 Alerts 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 20 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 5 9 5 Overload Shots 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 7 13 Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Overflow Damage 1273 | . 5 . . . . 4 29 32 . 5 . . 65 . 13 . . . . 35 . 8 . . . 55 1 . 24 . 997 Projectiles 1064 | . 5 . . . . 4 29 . . . . . 5 . . . . . . . . . . . . . . . 24 . 997 Explosions 171 | . . . . . . . . 32 . 5 . . 22 . 13 . . . . 35 . 8 . . . 55 1 . . . . Melee 38 | . . . . . . . . . . . . . 38 . . . . . . . . . . . . . . . . . . Knockbacks 18 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 18 | . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 84 | . . . . . . . . . . 33 . . . . . . . . . . . . . . . . 51 . . . . Shots 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 4 | . 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 465 | . 104 . 250 . . 292 324 327 331 24 . 182 465 300 282 . 423 212 . 12 . 150 120 150 75 138 128 180 384 321 449 Average Temperature 87 | . 23 . 87 . . 128 101 92 179 10 . 117 105 161 105 . 129 93 . 9 . 85 29 67 50 31 66 64 79 96 114 Received Heat Transfer 3912 | . 459 . 123 . . . 882 27 . 72 . . 918 6 48 . 118 . . . . 24 75 12 . 69 . 6 51 254 768 Effects 13 | . . . . . . . 5 . 2 . . . 1 . . . . . . . . . . . . . . . 2 2 1 Shutdowns 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . Interference 6 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . 1 1 . Matter Decay 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 61 Longest Duration 57 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 60 | . . . . . . . 5 1 . . . . 2 . 2 . 1 . . . . 3 13 1 . . . 1 3 26 2 Combat Hostiles 57 | . . . . . . . 5 1 . . . . 1 . 2 . 1 . . . . 3 12 1 . . . 1 3 25 2 Parts Melted 382 | . 1 . 2 . . . 6 5 1 1 . 4 22 . 3 . 2 2 . . . 8 42 4 . 6 1 9 72 188 3 Heat Transferred 93396 | . 275 . 1189 . . 518 4699 1473 259 407 111 407 6866 400 1400 . 1550 850 . . . 2000 10950 900 875 2635 833 2508 9349 38979 3963 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Maximum Alert Level 5 | . . . 1 . . . . 1 . . . . 2 . . . . . . . . . 1 . . . . . 2 5 5 Low Security (%) 52 | 100 100 100 97 100 . 100 100 96 . . . . 52 . . . . 100 . . . . 79 . . . . 100 68 . . Level 1 12 | . . . 2 . . . . 3 . . . . 17 . . . . . . . . . 20 . . . . . 11 22 . Level 2 6 | . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . . 19 4 . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 4 Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 71 High Security 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 57 24 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Peak Influence 3151 | . 105 12 204 71 . 129 155 373 . . . . 616 . . . . 150 . . . . 347 . . . . 86 495 3151 1996 Initial 1772 | . . 12 . 71 . . 32 42 . . . . . . . . . 150 . . . . 99 . . . . . 36 276 1772 Average 788 | . 47 2 96 8 . 87 93 63 . . . . 234 . . . . 40 . . . . 109 . . . . 26 164 1956 1718 Influence Increases 13073 | . 381 . 324 . . 244 619 618 120 155 . 112 1076 95 333 . 120 372 90 110 . 280 953 270 133 589 215 325 1075 3641 823 Destroy 0b10 Robot/C 8640 | . 260 . 220 . . 100 420 260 100 120 . 60 620 60 220 . 80 100 80 100 . 260 640 180 100 500 180 180 640 2700 460 Destroy 0b10 Robot/NC 450 | . 20 . 5 . . . 75 25 . . . . 35 . . . 5 5 . . . . 40 . . . 15 15 50 145 15 Destroy Leader 1458 | . 56 . 52 . . 10 88 64 20 20 . 20 170 10 30 . 20 12 10 10 . 20 124 20 10 . 20 54 122 454 42 Allied During Kill 604 | . . . . . . . . 8 . . . 32 124 25 68 . . . . . . . 44 70 23 89 . 4 . 117 . Successful Hack 222 | . . . . . . . 7 60 . . . . 29 . . . . 50 . . . . . . . . . 52 12 12 . Select Force Hacks 60 | . 30 . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 465 | . 15 . . . . 30 . 105 . . . . . . . . . 45 . . . . 15 . . . . . 120 30 105 Destroy Structure 559 | . . . 2 . . 14 14 51 . . . . 38 . . . . 10 . . . . 60 . . . . 20 86 123 141 Advance Influence 150 | . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . Partial Spotted 45 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . . . 30 Lose Combat Pursuer 420 | . . . 15 . . 90 15 45 . 15 . . 45 . 15 . 15 . . . . . 30 . . . . . 45 60 30 Influence Decreases 11094 | . 350 31 140 184 . 160 608 713 120 135 20 112 481 531 492 . 120 278 184 110 . 122 780 412 322 222 582 260 649 981 1995 Entered New Map 2754 | . . 19 . 113 . . 52 53 . . 20 . . 221 31 . . . 36 . . . 59 124 36 . 367 . 29 215 1379 Time Decay 6960 | . 310 12 130 71 . 150 446 372 120 125 . 112 371 270 421 . 120 268 148 110 . 122 541 278 266 132 205 258 590 686 326 Lost Part 680 | . 40 . 10 . . 10 110 10 . 10 . . 50 . . . . . . . . . 80 . . . 10 . 30 30 290 Lost Ally 423 | . . . . . . . . 1 . . . . 60 40 40 . . 10 . . . . 100 10 20 90 . 2 . 50 . Purge Threat 277 | . . . . . . . . 277 . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 104 | . 2 . 2 . . . 2 5 . . . . 10 . 1 . . 2 . . . . 6 . . . . 4 19 38 13 Investigation 10 | . 1 . 1 . . . . 2 . . . . 2 . . . . 1 . . . . 3 . . . . . . . . Extermination 27 | . . . . . . . . 3 . . . . 3 . . . . 1 . . . . 3 . . . . 2 6 8 1 Reinforcement 17 | . 1 . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . 2 6 4 1 Assault 37 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 26 9 Garrison 13 | . . . . . . . 1 . . . . . 4 . . . . . . . . . . . . . . . 6 . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unchained Authorized 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Distress Signals 30 | . 4 . 4 . . . 4 . . . . . 5 . . . . 1 . . . . 9 . . 1 . . 1 1 . Communications Jammed 174 | . . . . . . . . 15 . . . . . . . . . 2 . . . . 21 . . . . 24 9 103 . Distress Signals 164 | . . . . . . . . 15 . . . . . . . . . 1 . . . . 21 . . . . 22 6 99 . Times Spotted 567 | . 21 . 19 . . 9 29 18 1 7 . 3 34 4 13 . 7 6 2 5 . 12 44 6 5 37 9 8 35 161 72 Peak Tracking Total 16 | . 5 . 6 . . 3 6 6 3 3 . 1 7 4 4 . 4 5 4 5 . 5 5 3 2 11 5 3 6 13 16 Tactical Retreats 23 | . . . 1 . . 5 1 1 . 1 . . 2 . 1 . 1 . . . . . 2 . . . . . 2 4 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Traps Triggered 18 | . . . . . . . . 3 . . . . 3 . . . . 1 . . . . 3 . . . . . 1 7 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Machines Disabled 41 | . 1 . . . . 2 . 7 . . . . . . . . . 3 . . . . 1 . 1 2 . . 11 6 7 Max in Single Turn 6 | . 1 . . . . 1 . 6 . . . . . . . . . 1 . . . . 1 . 1 . . . 1 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Machines Accessed 67 | . 1 . 1 1 1 . 2 16 . 1 1 1 7 1 2 3 . 4 1 . 4 . 3 . 2 1 . 4 5 4 1 Terminals 9 | . . . . . . . 1 6 . . . 1 1 . . . . . . . . . . . . . . . . . . Fabricators 10 | . . . . . . . . 4 . . . . 2 . . . . 1 . . . . 1 . . . . . 1 1 . Repair Stations 8 | . . . . . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . 1 1 . 1 Recycling Units 8 | . 1 . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . 1 . Scanalyzers 10 | . . . . . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . 2 2 1 . Garrison Access 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 . Total Hacks 164 | . 1 . 2 1 1 . 7 34 . 1 3 1 17 1 8 20 . 11 1 . 17 . 8 . 2 1 . 9 9 8 1 Successful 109 | . 1 . 1 1 1 . 2 15 . 1 3 1 9 1 8 20 . 9 1 . 17 . 6 . 2 1 . 3 2 4 . Failed 53 | . . . 1 . . . 4 19 . . . . 7 . . . . 2 . . . . 2 . . . . 6 7 4 1 Catastrophic 16 | . . . . . . . 1 5 . . . . . . . . . . . . . . 1 . . . . 3 4 1 1 Database Lockouts 2 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 108 | . 1 . 2 . . . 3 13 . . . . 17 . . . . 9 . . . . 23 . . 1 . 3 15 13 8 Terminals 21 | . . . . . . . 3 14 . . . 1 3 . . . . . . . . . . . . . . . . . . Fabricators 23 | . . . . . . . . 10 . . . . 6 . . . . 2 . . . . 2 . . . . . 1 2 . Repair Stations 15 | . . . . . . . . 5 . . . . 1 . . . . 4 . . . . . . . . . 3 1 . 1 Recycling Units 14 | . 1 . 2 . . . . 1 . . . . 3 . . . . 3 . . . . 3 . . . . . . 1 . Scanalyzers 30 | . . . . . . . 4 3 . . . . 4 . . . . 2 . . . . 3 . . . . 4 6 4 . Garrison Access 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 1 1 . Terminal Hacks 66 | . . . . 1 1 . 1 7 . 1 3 1 1 1 8 20 . . 1 . 17 . . . 2 1 . . . . . Record 21 | . . . . . 1 . . . . . . 1 . . 7 6 . . . . 5 . . . 1 . . . . . . Part Schematic 18 | . . . . . . . 1 1 . . 3 . . . . 9 . . . . 4 . . . . . . . . . . Robot Schematic 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . . . Open Door 7 | . . . . 1 . . . . . 1 . . . 1 1 . . . 1 . . . . . 1 1 . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 2 . . . . 3 . . . . 2 . . . . 1 . . . . . . . . Load Schematic 5 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . . . . . . . Build 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 7 | . . . . . . . . 2 . . . . . . . . . 4 . . . . . . . . . 1 . . . Scan Component 5 | . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . . . 1 . . . Repair 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . Retrieve Components 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . 1 . Scanalyzer 17 | . . . . . . . 1 1 . . . . 3 . . . . 2 . . . . 3 . . . . 2 2 3 . Insert Component 3 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . 1 . Retrieve Study 14 | . . . . . . . . 1 . . . . 3 . . . . 2 . . . . 2 . . . . 2 2 2 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . 1 . . . . 3 . . . . 1 . . . . . . . . . 1 . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 . . . . . . . . Liberate 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . . . 1 . . . 2 15 . . . . 7 . . . . 4 . . . . 3 . . . . 4 5 3 1 Full Trace Events 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . 1 . . Robots Built 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 68 | . . . . . . . . . . . . . 68 . . . . . . . . . . . . . . . . . . Total Robot Build Rating 16 | . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . Part Schematics Acquired 80 | . . . . . . . 1 1 . . 16 . . . . 9 . . . . 4 . 10 . . . . . 29 . 10 Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 148 | . . . . . . . . 95 . . . . . . . . . 53 . . . . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 14 | . . . . . . . . 1 . . . . 3 . . . . 2 . . . . 2 . . . . 2 2 2 . Parts Repaired 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Time 88 | . . . . . . . . . . . . . . . . . . 88 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . 1 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . . Programmers 6 | . . . . . . . . 3 . . . . 3 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . Allies Hacked 3 | . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Total Allies 34 | . . . . . . . . 3 . . 4 . 6 . . . . 2 . . . . 9 . . 5 . 2 . 3 . Largest Group 7 | . . . . . . . . 3 . . 4 4 6 5 3 1 1 1 . . . . 4 4 3 7 . 2 . 1 . Highest-Rated Group 342 | . . . . . . . . 60 . . 155 155 240 212 156 24 24 32 . . . . 243 145 114 342 . 206 . 269 . Highest-Rated Ally 269 | . . . . . . . . 20 . . 40 40 64 64 64 24 24 32 . . . . 103 39 39 64 . 103 . 269 . Zionite Dispatches 11 | . . . . . . . . . . . . . 1 . . . . 2 . . . . 4 . . . . 1 . 3 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Fire 2 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Hacker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Thermal Resupply 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Infowar Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Zionite Resupply 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Total Orders 39 | . . . . . . . . . . . . . . . . . . 4 . . . . 9 1 . 13 . 2 . 10 . STAY 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 . FOLLOW 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 5 . . . 1 . AID 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . DROP 5 | . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . 2 . COLLECT 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . EXPLORE 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 5 . RETURN 8 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . 2 . . . Ally Attacks 188 | . . . . . . . . 9 . . . 8 36 6 14 . . . . . . . 23 14 7 32 . 2 . 37 . Total Damage 7720 | . . . . . . . . 95 . . . 88 639 174 323 . . . . . . . 907 197 144 928 . 193 . 4032 . Kills 50 | . . . . . . . . . . . . 1 8 3 3 . . . . . . . 5 5 2 8 . . . 15 . Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Active Infowar (turns) 25903 | . 439 . 242 . . . . 1231 492 555 1317 540 1262 588 1141 134 517 1060 383 973 216 924 1586 600 586 730 787 1104 2229 5464 803 Sensors 22705 | . 267 . . . . . . 511 357 519 1317 540 1262 588 1141 134 517 1060 383 973 216 836 1586 600 586 730 787 798 1841 4473 683 Terrain 355 | . . . . . . . . . . . . . . . . . . 196 . . . . 157 . . . . . . 2 . Seismic 644 | . 172 . 242 . . . . 230 . . . . . . . . . . . . . . . . . . . . . . . Jamming 15396 | . . . . . . . . 1230 492 512 . . . . . . . 1059 383 973 216 924 1196 585 586 365 103 1104 2081 3141 446 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Derelict Logs Recovered 11 | . . 2 . . . . . . . . 1 . . 2 2 . 2 . 1 . . 1 . . . . . . . . . Drone Launches 12 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . 2 . 4 . Drone Recoveries 8 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . 2 . . . Zionite Intel Received 13 | . . . . . . . . . . . . . 3 . . . . . . . . . 3 . . . . . 4 1 2 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Component Stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Unaware Analyses 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 1 1 Depthwide Sectors/0 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Turns Passed 31471 | 6 752 109 390 637 591 349 1112 1232 492 567 1319 540 1655 588 1141 134 558 1060 383 973 216 924 1586 600 586 1318 787 1104 2351 6438 973 Spaces Moved 16764 | 6 318 58 137 126 228 118 627 909 294 430 1197 347 922 350 658 82 310 574 278 649 146 619 729 427 399 634 435 433 1070 2923 331 Core 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 Treads 202 | . 202 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 821 | 6 116 58 137 126 228 118 32 . . . . . . . . . . . . . . . . . . . . . . . . Wheels 15695 | . . . . . . . 595 909 294 430 1197 347 922 350 658 82 310 574 278 649 146 619 729 427 399 634 435 433 1070 2923 285 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 190 190 260 260 190 110 105 120 105 105 105 120 165 165 165 165 135 135 135 120 135 135 135 135 135 165 150 150 145 50 Average Speed 149 | 120 155 190 212 260 260 258 122 114 120 118 105 105 138 165 165 165 165 149 135 135 134 135 137 135 139 153 165 163 166 172 160 Slowest Speed 300 | 120 190 190 260 260 260 260 260 120 120 120 105 105 165 165 165 165 165 165 135 135 135 135 150 135 150 165 165 165 180 300 185 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 17 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . 8 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Exploration Rate (%) 48 | 2 43 21 14 28 60 23 51 30 52 57 89 51 18 60 78 70 50 12 49 74 60 68 26 63 55 95 58 11 76 81 38 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 15 | . 1 1 1 . . . . . . . 2 . 6 . . 1 . . . . 3 . . . . . . . . . . Known Exits Taken 18 | . . . . . . . . 1 1 1 1 1 . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 . . . . . 1 1 1 1 1 . . . . . . . . . . . . . . Scrap Searched 23 | . . . . 1 . . . . . 2 4 . . 1 4 . 3 . . 1 . 2 . . 2 . 3 . . . . Spaces Dug 259 | . . . . . . . 2 22 . 15 . . 12 . . . . 5 . 73 . 15 16 . . . 38 5 32 12 12 Terrain Destroyed 647 | . . . . . . 16 11 79 23 15 . . 33 . 21 . . 5 14 74 . 30 20 . . 29 95 14 46 16 106 Melee 18 | . . . . . . . . 8 . . . . 10 . . . . . . . . . . . . . . . . . . Projectile 264 | . . . . . . 1 11 . . . . . 3 . 1 . . 5 . 24 . . 20 . . 24 11 14 46 16 88 AOE 347 | . . . . . . 15 . 71 23 15 . . 20 . 20 . . . 14 50 . 30 . . . 5 84 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Total 21071 | 5 435 57 190 437 227 137 816 1025 420 471 1253 511 1138 356 693 81 326 758 282 692 166 662 1138 441 419 920 476 766 1393 3736 644 Wait 2191 | . 23 . 1 300 . 3 32 26 115 25 48 158 48 . 22 . 1 98 . . . 20 254 1 . 131 . 266 84 351 184 Move 16732 | 5 317 57 136 125 227 117 626 908 293 429 1196 346 921 349 657 81 309 573 277 648 145 618 728 426 398 633 434 432 1069 2922 330 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 187 | . 8 . 13 4 . 2 26 12 . . 1 1 26 1 1 . . 13 . 1 2 . 11 2 6 6 5 4 8 27 7 Fast Attach 157 | . 2 . 1 . . . 7 7 . 2 1 . 10 1 . . . 14 . 2 9 . 10 2 1 8 1 6 18 50 5 Attach 110 | . 4 . 4 . . 1 12 6 . 1 . . 8 . . . 2 8 . . . . 7 . 1 1 3 2 9 18 23 Detach 48 | . . . 2 . . . 3 . . . . . 2 . . . . 4 . . . . 2 1 . 1 2 1 8 10 12 Swap 246 | . 8 . 2 1 . . 8 13 5 5 4 . 26 . 2 . 2 9 3 5 . 6 30 3 1 10 10 15 31 42 5 Drop 275 | . 2 . 7 6 . . 23 16 1 2 1 1 20 2 1 . . 26 . 2 10 . 11 3 7 16 6 10 21 71 10 Fire 928 | . 70 . 24 . . 12 79 28 6 7 1 5 58 3 10 . 12 13 2 34 . 18 69 3 5 21 15 30 126 210 67 Melee 21 | . . . . . . . . 9 . . 1 . 11 . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . 1 . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 79 | . . . . . . . . . . . . . 8 . . . . . . . . . 16 . . . . . 19 35 1 Rewire 93 | . . . . . . . . . . . . . . . . . . . . . . . . . . 93 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Min x2 / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research (discovered 4 exits: *Acc x3 / *Qua) -2/Quarantine History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 7 | -11/Scrapyard | Entered Materials 7 | -10/Materials | Discovered new exit (range 7) 311 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 11) 759 | -10/Materials | Entered Mines 830 | -10/Mines | Learned location of 1 exit from Materials 853 | -10/Mines | Discovered new exit (range 8) 868 | -10/Mines | Entered Materials 868 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 869 | -9/Materials | Identified exit to Storage 1149 | -9/Materials | Discovered new exit (range 8) 1240 | -9/Materials | Discovered new exit (range 15) 1258 | -9/Materials | Entered Mines 1265 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1398 | -9/Mines | Build established: Tank 1804 | -9/Mines | Discovered new exit (range 16) 1882 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1884 | -9/Mines | Discovered new exit (range 5) 1895 | -9/Mines | Entered Exiles 1895 | -9/Exiles | Found Exiles lab abandoned 1935 | -9/Exiles | Discovered new exit (range 15) 2460 | -9/Exiles | Discovered new exit (range 11) 2486 | -9/Exiles | Entered Mines 2812 | -8/Mines | Discovered new exit (range 10) 2835 | -8/Mines | Entered Materials 2835 | -8/Materials | Evolved 2 slots: Utility x2 3135 | -8/Materials | Lost 9 parts (1p2n3u3w) 3371 | -8/Materials | Core integrity fell below 50% 3608 | -8/Materials | Garrison activated, responded to threat 3902 | -8/Materials | Build established: Gunner 3918 | -8/Materials | Discovered new exit (range 10) 3937 | -8/Materials | Central database locked down 3947 | -8/Materials | Entered Factory 3947 | -7/Factory | Evolved 2 slots: Utility x2 4277 | -7/Factory | Build established: Tank 4306 | -7/Factory | Discovered new exit (range 11) 4345 | -7/Factory | Identified exit to Factory 4378 | -7/Factory | Identified exit to Lower Caves 4730 | -7/Factory | Fabricated Magnetic Acceleration Cannon (x2) 4929 | -7/Factory | P-60 Hacker assimilated allied B-48 Gladiator 5179 | -7/Factory | Entered Lower Caves 5184 | -7/Lower Caves | Encountered a Warlord checkpoint 5666 | -7/Lower Caves | Discovered new exit (range 5) 5670 | -7/Lower Caves | Identified exit to Lower Caves 5671 | -7/Lower Caves | Entered another Lower Caves area 5782 | -7/Lower Caves | Encountered a Warlord checkpoint 6227 | -7/Lower Caves | Discovered new exit (range 11) 6236 | -7/Lower Caves | Identified exit to Zion 6238 | -7/Lower Caves | Entered Zion 6282 | -7/Zion | System corruption cleaned by Quarantine Array 6310 | -7/Zion | Discovered new exit (range 14) 6314 | -7/Zion | Given the Hacking Drone Bay 6314 | -7/Zion | Found Prototype Device 6315 | -7/Zion | Identified Hacking Drone Bay 6383 | -7/Zion | Received a visual enhancement algorithm 6711 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7269 | -7/Zion | Met Imprinter 7287 | -7/Zion | Imprinted 7289 | -7/Zion | Declared Zion's savior 7509 | -7/Zion | Identified exit to Proximity Caves 7557 | -7/Zion | Entered Proximity Caves 7557 | -6/Proximity Caves | Accompanied by 4 allies 7842 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7974 | -6/Proximity Caves | Discovered exit to Factory (range 12) 8015 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8097 | -6/Proximity Caves | Entered Factory 8097 | -6/Factory | Accompanied by 4 allies 8097 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 8348 | -6/Factory | Spotted B-75 Beast 8420 | -6/Factory | Lost 3 allies 8468 | -6/Factory | Destroyed B-75 Beast 8479 | -6/Factory | Garrison activated, responded to threat 9090 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 9141 | -6/Factory | Fabricated Y-72 Warden (x2) 9234 | -6/Factory | Build established: Scavenger-Tank 9234 | -6/Factory | Garrison activated, responded to threat 9276 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 9344 | -6/Factory | Retrieved Zion intel report: Component Stockpiles 9345 | -6/Factory | Zion Fire squad teleported in 9397 | -6/Factory | Central database locked down 9558 | -6/Factory | Discovered new exit (range 6) 9583 | -6/Factory | Terminal network hard line cut 9752 | -6/Factory | Entered Lower Caves 9752 | -6/Lower Caves | Accompanied by 5 allies 9812 | -6/Lower Caves | Learned Factory terminal intel 9893 | -6/Lower Caves | Learned Factory terminal intel 10057 | -6/Lower Caves | Build established: Pyromaniac-Tank 10292 | -6/Lower Caves | Discovered new exit (range 8) 10340 | -6/Lower Caves | Entered another Lower Caves area 10340 | -6/Lower Caves | Accompanied by 3 allies 10358 | -6/Lower Caves | Encountered a Warlord checkpoint 10400 | -6/Lower Caves | Discovered new exit (range 16) 10415 | -6/Lower Caves | Learned 4 Factory zone layouts 10416 | -6/Lower Caves | Learned 8 Factory zone layouts 10505 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10952 | -6/Lower Caves | Entered an active Warlord outpost 10976 | -6/Lower Caves | Learned location of 1 exit from Research 10976 | -6/Lower Caves | Learned Extension trap positions 10976 | -6/Lower Caves | Learned Armory emergency access door positions 10976 | -6/Lower Caves | Learned Factory stockpile data 10976 | -6/Lower Caves | Learned Armory stockpile data 10976 | -6/Lower Caves | Learned Research security intel 11036 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11112 | -6/Lower Caves | Lost 3 allies 11435 | -6/Lower Caves | Discovered new exit (range 13) 11481 | -6/Lower Caves | Entered Data Miner 11481 | -6/Data Miner | Accompanied by 1 ally 11481 | -6/Data Miner | Discovered new exit (range 6) 11513 | -6/Data Miner | Met Data Miner 11549 | -6/Data Miner | Learned location of Section 7 (-2) 11549 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 11574 | -6/Data Miner | Received God Mode back door access code from Data Miner 11615 | -6/Data Miner | Entered Proximity Caves 11615 | -5/Proximity Caves | Accompanied by 1 ally 11840 | -5/Proximity Caves | Learned Factory emergency access door positions 11856 | -5/Proximity Caves | Spotter reported a threat 11969 | -5/Proximity Caves | Learned Factory garrison access intel 12145 | -5/Proximity Caves | Discovered new exit (range 7) 12173 | -5/Proximity Caves | Entered Factory 12173 | -5/Factory | Evolved 2 slots: Utility x2 12174 | -5/Factory | Identified exit to Upper Caves 12174 | -5/Factory | Identified exit to Extension 12177 | -5/Factory | Loaded intel: 27 terminal locations 12178 | -5/Factory | Loaded intel: 4 garrison access locations 12340 | -5/Factory | Zion Thermal Resupply teleported in 12568 | -5/Factory | Found Prototype Launcher 12568 | -5/Factory | Identified Smartbomb Launcher 12777 | -5/Factory | Repaired Arm. Huge Wheel+ 12822 | -5/Factory | Repaired Imp. Medium Armor Plating 13068 | -5/Factory | Zion Thermal Resupply teleported in 13233 | -5/Factory | Entered Upper Caves 13583 | -5/Upper Caves | Discovered new exit (range 10) 13615 | -5/Upper Caves | Identified exit to Upper Caves 13616 | -5/Upper Caves | Entered another Upper Caves area 13636 | -5/Upper Caves | Encountered a Warlord checkpoint 13797 | -5/Upper Caves | Found Prototype Special Weapon 13798 | -5/Upper Caves | Identified Mak. Laser Shovel 13896 | -5/Upper Caves | Discovered new exit (range 16) 13911 | -5/Upper Caves | Found DCF Scrap (12 items) 13915 | -5/Upper Caves | Identified exit to Factory 14035 | -5/Upper Caves | Build established: Tank 14448 | -5/Upper Caves | Build established: Pyromaniac-Tank 14577 | -5/Upper Caves | Discovered new exit (range 9) 14588 | -5/Upper Caves | Identified exit to Zhirov 14589 | -5/Upper Caves | Entered Zhirov 14589 | -5/Zhirov | Discovered new exit (range 3) 14614 | -5/Zhirov | Met Zhirov 14640 | -5/Zhirov | Learned location of Quarantine (-2) 14640 | -5/Zhirov | Learned location of Testing (-3) 14640 | -5/Zhirov | Learned location of Command (-1) 14654 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14677 | -5/Zhirov | Found Alien Artifact 14677 | -5/Zhirov | Identified Integrated Reactor 14677 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14697 | -5/Zhirov | Found Alien Artifact 14804 | -5/Zhirov | Identified exit to Proximity Caves 14805 | -5/Zhirov | Entered Proximity Caves 15398 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15729 | -4/Proximity Caves | Entered Factory 15729 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 15730 | -4/Factory | Loaded intel: 26 terminal locations 15856 | -4/Factory | Incoming investigation squad redirected 15960 | -4/Factory | Identified exit to Research 15962 | -4/Factory | Identified exit to Upper Caves 15962 | -4/Factory | Identified exit to Armory 15977 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 16004 | -4/Factory | Identified Transdimensional Reconstructor 16196 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 16763 | -4/Factory | Incoming investigation squad redirected 16789 | -4/Factory | Retrieved Zion intel report: Guard Positions 16790 | -4/Factory | Zion Heavy squad teleported in 16864 | -4/Factory | Incoming investigation squad redirected 17027 | -4/Factory | Zion Hacker squad teleported in 17096 | -4/Factory | Lost 3 allies 17119 | -4/Factory | Lost 3 parts (1n2u) 17155 | -4/Factory | Zion Fire squad teleported in 17194 | -4/Factory | Zion Infowar Resupply teleported in 17200 | -4/Factory | Found Exp. Signal Interpreter 17264 | -4/Factory | Found Gamma Bomb Array 17292 | -4/Factory | Terminal network hard line cut 17315 | -4/Factory | Entered Upper Caves 17315 | -4/Upper Caves | Accompanied by 4 allies 17459 | -4/Upper Caves | Encountered a Warlord checkpoint 17474 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17899 | -4/Upper Caves | Discovered new exit (range 4) 17901 | -4/Upper Caves | Identified exit to Upper Caves 17915 | -4/Upper Caves | Entered another Upper Caves area 17915 | -4/Upper Caves | Accompanied by 3 allies 18052 | -4/Upper Caves | Build established: Scientist-Tank 18280 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18453 | -4/Upper Caves | Discovered new exit (range 9) 18479 | -4/Upper Caves | Found Alien Artifact 18499 | -4/Upper Caves | Identified exit to Warlord 18501 | -4/Upper Caves | Entered Warlord 18501 | -4/Warlord | Accompanied by 2 allies 18551 | -4/Warlord | System corruption cleaned by Quarantine Array 18858 | -4/Warlord | Opened Warlord's prototype stash 18864 | -4/Warlord | Found Prototype Reactor 18864 | -4/Warlord | Identified Vortex Chain Reactor 18874 | -4/Warlord | Found Prototype Device 18874 | -4/Warlord | Identified System Purifier 18876 | -4/Warlord | Discovered new exit (range 92) 18882 | -4/Warlord | Found Prototype Processor 18882 | -4/Warlord | Identified Exp. Core Analyzer 19109 | -4/Warlord | Build established: Commander-Tank 19208 | -4/Warlord | Visited the Vortex Lab 19220 | -4/Warlord | Warlord's base attacked by MAIN.C 19226 | -4/Warlord | Found Prototype Energy Gun 19226 | -4/Warlord | Identified Vortex Shotgun 19233 | -4/Warlord | Found Vortex Shotgun 19570 | -4/Warlord | Warlord forces counterattacked 19634 | -4/Warlord | Spotted Striker 19659 | -4/Warlord | Spotted Executioner 19659 | -4/Warlord | Spotted B-90 Cyclops 19659 | -4/Warlord | Destroyed Striker 19666 | -4/Warlord | Destroyed B-90 Cyclops 19666 | -4/Warlord | Destroyed Executioner 19699 | -4/Warlord | Lost 13 allies 19705 | -4/Warlord | Spotted Executioner 19710 | -4/Warlord | Found Exp. Targeting Computer 19715 | -4/Warlord | Destroyed Executioner 19732 | -4/Warlord | Spotted Executioner 19741 | -4/Warlord | Destroyed Executioner 19745 | -4/Warlord | Spotted Striker 19749 | -4/Warlord | Spotted Executioner 19785 | -4/Warlord | Destroyed 9 combat bots 19791 | -4/Warlord | Lost 12 allies 19803 | -4/Warlord | Identified exit to Proximity Caves 19819 | -4/Warlord | Entered Proximity Caves 19916 | -3/Proximity Caves | Build established: Tank 20248 | -3/Proximity Caves | Unaware initiated a cargo recovery operation 20489 | -3/Proximity Caves | Found Prototype Device 20490 | -3/Proximity Caves | Identified Exp. Transmission Jammer 20580 | -3/Proximity Caves | Discovered exit to Research (range 16) 20606 | -3/Proximity Caves | Entered Research 20606 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 20607 | -3/Research | Identified exit to Testing 20812 | -3/Research | Zion Heavy squad teleported in 20891 | -3/Research | Build established: Pyromaniac-Executioner 20950 | -3/Research | Discovered new exit (range 16) 20973 | -3/Research | Identified exit to Research 21143 | -3/Research | P-80 Master assimilated allied VN-8X3(Z) 21710 | -3/Research | Entered Testing 21855 | -3/Testing | Found Prototype Hackware 21922 | -3/Testing | Protovariant out of control (PP-QLJ4CTUYXN) 22112 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 22235 | -3/Testing | Retrieved Zion intel report: Main Access 22300 | -3/Testing | Garrison activated, responded to threat 22368 | -3/Testing | Found Prototype Processor 22368 | -3/Testing | Identified Exp. Target Analyzer 22438 | -3/Testing | Spotted Striker 22439 | -3/Testing | Spotted Striker 22443 | -3/Testing | Destroyed Striker 22455 | -3/Testing | Destroyed Striker 22517 | -3/Testing | Found Prototype Processor 22517 | -3/Testing | Identified Spectral Analyzer 22518 | -3/Testing | System corruption reached 10% 22717 | -3/Testing | Found Prototype Launcher 22717 | -3/Testing | Identified Adv. Micro-nuke Launcher 22731 | -3/Testing | Found Prototype Device 22731 | -3/Testing | Identified Exp. Focal Shield 23075 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 23088 | -3/Testing | Retrieved Zion intel report: Component Schematics 23145 | -3/Testing | Terminal network hard line cut 23370 | -3/Testing | Scanned by Researcher 23379 | -3/Testing | Garrison activated, responded to threat 23379 | -3/Testing | Destroyed Investigator 23753 | -3/Testing | Found Prototype Protection 23753 | -3/Testing | Identified SHELL Armor 23864 | -3/Testing | Found Prototype Ballistic Cannon 23864 | -3/Testing | Identified Perforator 24017 | -3/Testing | Found Prototype Energy Gun 24058 | -3/Testing | Identified Hyp. EM Gauss Rifle 24061 | -3/Testing | Entered Research 24061 | -2/Research | Evolved 2 slots: Utility x2 24103 | -2/Research | Zion Zionite Resupply teleported in 24148 | -2/Research | Found Prototype Protection 24148 | -2/Research | Identified Zio. Heavy Carapace 24159 | -2/Research | Found Prototype Energy Cannon 24159 | -2/Research | Identified Zio. Alpha Cannon 25052 | -2/Research | Retrieved Zion intel report: Unaware Analyses 25053 | -2/Research | Zion Zionite Resupply teleported in 25058 | -2/Research | Found Prototype Protection 25058 | -2/Research | Identified Zio. Shade Carapace 25112 | -2/Research | Found Unknown Protection 25112 | -2/Research | Identified Hvy. Reactive Plating 25350 | -2/Research | Zion Experimental squad teleported in 25387 | -2/Research | Terminal network hard line cut 25562 | -2/Research | Identified Dimensional Node Initializer 25562 | -2/Research | Watched by a mysterious "MATRIX" hacker. 25796 | -2/Research | Spotted B-90 Cyclops 25802 | -2/Research | Allies destroyed B-90 Cyclops 25811 | -2/Research | First assault squad dispatched 25936 | -2/Research | Discovered new exit (range 9) 25949 | -2/Research | Identified exit to Access 26149 | -2/Research | Found Prototype Protection 26149 | -2/Research | Identified Zio. Shade Armor 26156 | -2/Research | Found Prototype Device 26156 | -2/Research | Identified Exp. Weapon Cycler 26705 | -2/Research | Discovered exit to Access (range 16) 26809 | -2/Research | High security lockdown imminent 26835 | -2/Research | Destroyed 10 combat bots 26889 | -2/Research | High security lockdown engaged 27053 | -2/Research | Build established: Scavenger-Executioner 27242 | -2/Research | Destroyed Investigator 27260 | -2/Research | Destroyed 26 combat bots 27338 | -2/Research | Destroyed 7 combat bots 27454 | -2/Research | Destroyed 13 combat bots 27459 | -2/Research | Sterilization system engaged 27459 | -2/Research | Non-combat units ordered to evacuate 27513 | -2/Research | Destroyed 9 combat bots 27559 | -2/Research | Combat units ordered to evacuate 27716 | -2/Research | Found Prototype Device 27716 | -2/Research | Identified Adv. EM Shield 27759 | -2/Research | Ambient heat levels rising (+10) 27909 | -2/Research | Ambient heat levels rising (+10) 28059 | -2/Research | Ambient heat levels rising (+10) 28112 | -2/Research | Found Unknown Device 28112 | -2/Research | Identified Quantum Capacitor 28209 | -2/Research | Ambient heat levels rising (+10) 28359 | -2/Research | Ambient heat levels rising (+10) 28509 | -2/Research | Ambient heat levels rising (+10) 28659 | -2/Research | Ambient heat levels rising (+10) 28679 | -2/Research | Discovered exit to Access (range 5) 28809 | -2/Research | Ambient heat levels rising (+10) 28959 | -2/Research | Ambient heat levels rising (+10) 29109 | -2/Research | Ambient heat levels rising (+10) 29259 | -2/Research | Ambient heat levels rising (+10) 29409 | -2/Research | Ambient heat levels rising (+10) 29559 | -2/Research | Ambient heat levels rising (+10) 29709 | -2/Research | Ambient heat levels rising (+10) 29859 | -2/Research | Ambient heat levels rising (+10) 30009 | -2/Research | Ambient heat levels rising (+10) 30159 | -2/Research | Ambient heat levels rising (+10) 30309 | -2/Research | Ambient heat levels rising (+10) 30459 | -2/Research | Ambient heat levels rising (+10) 30492 | -2/Research | Discovered new exit (range 4) 30498 | -2/Research | Identified exit to Quarantine 30499 | -2/Research | Entered Quarantine 30575 | -2/Quarantine | Found Transdimensional Reconstructor 30581 | -2/Quarantine | Found Alien Artifact 30631 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 30663 | -2/Quarantine | Unchained authorized (V4-D3R) 30749 | -2/Quarantine | First assault squad dispatched 30793 | -2/Quarantine | Build established: Pyromaniac-Executioner 30959 | -2/Quarantine | System corruption reached 10% 30974 | -2/Quarantine | Warped through subspace 30975 | -2/Quarantine | Warped through subspace 31005 | -2/Quarantine | Lost 9 parts (5u4w) 31011 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 31011 | -2/Quarantine | Warped through subspace 31018 | -2/Quarantine | Found Alien Energy Cannon 31018 | -2/Quarantine | Identified Core Cannon 31072 | -2/Quarantine | Core integrity fell below 50% 31074 | -2/Quarantine | Destroyed V4-D3R 31103 | -2/Quarantine | Lost 3 parts (2u1w) 31125 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 31232 | -2/Quarantine | High security lockdown imminent 31312 | -2/Quarantine | High security lockdown engaged 31361 | -2/Quarantine | Garrison activated, responded to threat 31393 | -2/Quarantine | Initialized slip node 31428 | -2/Quarantine | System corruption reached 30% 31432 | -2/Quarantine | Core integrity fell below 20% 31435 | -2/Quarantine | Destroyed 15 combat bots 31447 | -2/Quarantine | Found Alien Slashing Weapon 31465 | -2/Quarantine | Crushed by falling debris 31472 | -2/Quarantine | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 31447_ Acquired Alien Slashing Weapon. 31448_ OWB%|KPMWA%%6L&OKXUN%V#H18O 31452_ C-45 Heavy ARC bursts open, deploying its payload. 31452_ H-88 Terminator unfolds itself. 31452_ P-80 Master unfolds itself. 31452_ I-47 Archangel unfolds itself. 31452_ Slug penetrates Organic Neutralizer. 31452_ Slug penetrates Wall. 31452_ Mak. Laser Shovel disintegrates Wall. 31463_ Mak. Laser Shovel disintegrates Earth. 31464_ System corrupted: Matter fused (-6). 31464_ Mak. Laser Shovel disintegrates Earth. 31465_ Mak. Laser Shovel disintegrates Wall. 31465_ The unstable cave ceiling collapses. 31465_ Crushed by falling debris. 31465_ Mak. Laser Shovel destroyed. 31465_ System corrupted by crushing effect (+5). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????? ????? | | ????????????????????????##+#???????????????# #???? | | ????????????????????????? ???????????????? ???? | | ???????????????????????? ????????????????# ##?? | | ???????????????????????? ???????????????# #?? | | ???????????????????????"" ????????????????# ##? | | ??????????????????????"""" #???????????######""## | | ###?????????????????? """ #???????????# | | #???????????????? ? # #????????# | | #?????????????+ ]! " #?# ###???# | | #?????????????# ]! """ #????# #### | | #?????????????# !! 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" ## #??? | | ??????????????### ## "* * "##? ??? | | ?????????????????# C#" [!/ ###?????? | | ?????????????????# ;# !%%/ # #?????? | | ?????????????????# !! #" % [! ##??????? | | ?????????????????# !! #### ]= # #??????? | | ?????????????????# ###### =!# # #??????? | | ?????????????????# != #### #!#[ ##??????? | | ?????????????????# = #?## ##???????? | | ?????????????????# #?### # # #???????? | | ?????????????????# #?## #### # #??????? | | ?????????????????# ########## ##???#### #?????? | | ?????????????????# #?###??##"########??##?????? | | ?????????????????# ###"#### #?????????? | | ?????????????????# # #?????????? | | ?????????????????# # """" #?????????? | | ?????????????????# """ """ # ! " #?????????? | | ?????????????????# """ """ " "]"" #?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 230 Energy Generation 95 Energy Capacity 2050 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 22 Base Temperature (-) 100 Armor Coverage 1800 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 50 Resistance: I 30 Resistance: S 30 Resistance: P 30 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 10 Core Analysis 8 Recoil Reduction 2 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Adv. Cooling System | -7/Factory | Hacked Cloaking Device | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Matter Filter | -7/Zion | Archive Adv. Sensor Array | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Shield Generator | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Jamming Amplifier | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Flamer | -7/Zion | Free Barrage Gun | -7/Zion | Free Ripper | -7/Zion | Free Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Enh. Force Lance | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Enh. Coil Gun | -4/Factory | Z-intel Centrium Greatsword | -4/Factory | Z-intel Exp. Targeting Computer | -4/Factory | Z-intel Plasma Lance | -4/Factory | Z-intel Exp. Signal Interpreter | -4/Factory | Z-intel Adv. Energy Well | -4/Factory | Z-intel Imp. KE Penetrator | -4/Factory | Z-intel Adv. Thermal Defense Suite | -4/Factory | Z-intel Thermal Defense Suite | -4/Factory | Z-intel Adv. KE Penetrator | -4/Factory | Z-intel Ionic Axe | -3/Testing | Z-intel Particle Accelerator | -3/Testing | Z-intel Adv. Myomer Leg | -3/Testing | Z-intel Exp. Shield Generator | -3/Testing | Z-intel Enh. Armored Medium Treads | -3/Testing | Z-intel Lrn. Phase Cannon | -3/Testing | Z-intel Hvy. Antimatter Reactor | -3/Testing | Z-intel Neutron Cannon | -3/Testing | Z-intel Exp. Terrain Scan Processor | -3/Testing | Z-intel Adv. Micro-nuke Launcher | -3/Testing | Z-intel Adv. Kinecellerator | -3/Testing | Z-intel System Shield | -3/Testing | Z-intel Med. Storage Unit | -3/Testing | Z-intel Adv. ECM Suite | -3/Testing | Z-intel Adv. Recoil Stabilizer | -3/Testing | Z-intel Imp. Thunder Leg | -3/Testing | Z-intel Hvy. Gauss Cannon | -3/Testing | Z-intel Lrn. Proton Cannon | -3/Testing | Z-intel Mic. Antimatter Reactor | -3/Testing | Z-intel Arm. Medium Treads | -3/Testing | Z-intel Linear Accelerator | -3/Testing | Z-intel Imp. Hardlight Generator | -3/Testing | Z-intel Imp. Weapon Shielding | -3/Testing | Z-intel Force Lance | -3/Testing | Z-intel System Restoration Module | -3/Testing | Z-intel Mni. Fusion Reactor | -3/Testing | Archive Com. Mass Driver | -3/Testing | Archive Diametric Drive | -3/Testing | Archive Spectral Analyzer | -3/Testing | Archive Hds. Centrium Leg | -2/Quarantine | Z-intel Exp. ECM Suite | -2/Quarantine | Z-intel Exp. Transmission Jammer | -2/Quarantine | Z-intel Exp. Cooling System | -2/Quarantine | Z-intel Exp. Focal Shield | -2/Quarantine | Z-intel Gui. Micro-nuke Launcher | -2/Quarantine | Z-intel Hvy. Wave Gun | -2/Quarantine | Z-intel Exp. Q-thruster | -2/Quarantine | Z-intel Exp. Shock Absorption System | -2/Quarantine | Z-intel Mni. Smartbomb Launcher | -2/Quarantine | Z-intel Robot Schematics ------------------ Y-72 Warden | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive P-60 Hacker | -7/Zion | Archive Y-64 Sentinel | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free T-07 Excavator | -3/Testing | Archive Fabricated ------------ Magnetic Acceleration Cannon | x2 | -7/Factory | Preloaded Y-72 Warden | x2 | -6/Factory | Authchip Repaired ---------- Arm. Huge Wheel | 10% | -5/Factory Imp. Medium Armor Plating | 34% | -5/Factory Studied --------- Arm. Huge Wheel | -7/Factory | Hacked Hvy. Laser | -6/Factory | Hacked Arm. Wheel | -6/Factory | Hacked Thermic Laser | -6/Factory | Hacked Plasma Rifle | -5/Factory | Hacked Fission Core | -5/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Hvy. Rocket Launcher | -4/Factory | Hacked Centrium Wheel | -3/Research | Hacked Particle Reactor | -3/Research | Hacked Nova Cannon | -3/Testing | Hacked Gamma Bomb Array | -3/Testing | Hacked Phase Gun | -2/Research | Hacked Enh. Nova Cannon | -2/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Cannon Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectileLobotomyStrikerail Manual? 0 Play Time 03:34:10 Cumulative 473.0 hours Start 2026.05.27 @ 21:58:08 End 2026.05.28 @ 13:11:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 163 Rogue 163 Adventurer 0 Explorer 0 Win Type - Total 17 Types 4/0/7/0/1/0/2/1/1/1 Lore% 82 Gallery% 85 Achievement% 76 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a65c8ed0-b780-463b-bfb3-1bc44b4e9eb2