Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.25 @ 16:39:15 Player: President Manblast Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (432) 2160 Value Destroyed (16895) 16895 Prototype IDs (42) 840 Alien Tech Used (1) 200 Bonus (7777) 7777 TOTAL SCORE: 37972 Bonus ------- High Alert Combat Kills 1279 Follower Combat Kills 217 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1796 Win 3000 Friendly Fire -615 Cogmind --------- Core Integrity 1386/1600 Matter 280/300 Energy 158/690 System Corruption 4% Temperature Cool (6) Movement Treading (160) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Improved Heavy Treads Improved Heavy Treads Myomer Leg Biometal Leg Centrium Leg > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Graphene Brace Advanced Force Field > --- WEAPON (4) ------- Gamma Rifle Phase Gun > --- INVENTORY (15) --- Improved Heavy Treads Myomer Leg Advanced Heat Sink Improved Weapon Cycler Advanced Force Field High-powered Tractor Beam Railgun Power Sword Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Myomer Leg Biometal Leg Biometal Leg Biometal Leg Improved Thunder Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Improved Targeting Computer Improved Weapon Cycler Graphene Brace Advanced Force Field > --- WEAPON ----------- Gamma Rifle Gamma Rifle Phase Gun KE Penetrator > --- INVENTORY -------- Improved Heavy Treads Improved Heavy Treads Myomer Leg Advanced Heat Sink Advanced Heat Sink Advanced Sensor Array Advanced Force Field High-powered Tractor Beam Phase Gun KE Penetrator Railgun Railgun Power Sword [Rating: 176] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Impulse Thruster Array Utility Advanced Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Authchip [Armor] Protection Light Regenerative Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun KE Penetrator Ballistic Cannon Heavy Gauss Cannon Launcher Improved Proton Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Impact Mace Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res DSF Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . 2 . . . . 2 . 2 2 Power 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Propulsion 6 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . 2 Utility 8 | . . . 1 . . . . 2 . . . . 1 . . . . 1 . 1 . . . . 1 . 1 . Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Parts Attached 334 | 7 8 1 20 . . 4 23 18 5 . . 3 33 3 7 . . 44 15 24 18 10 20 7 . 8 39 17 Power 37 | 1 1 . 3 . . 2 2 3 . . . . 2 . . . . 4 2 3 2 2 1 2 . . 5 2 Engine 14 | 1 1 . 3 . . . 1 2 . . . . 2 . . . . 3 . 1 . . . . . . . . Core 10 | . . . . . . 2 1 1 . . . . . . . . . 1 1 1 1 2 . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . 1 1 1 . 1 2 . . 5 2 Propulsion 102 | 2 2 . 5 . . 1 9 3 1 . . . 10 1 6 . . 17 6 6 3 2 7 2 . . 13 6 Treads 17 | 2 . . 5 . . 1 2 . . . . . . . . . . 4 . . . 1 . . . . . 2 Leg 74 | . 2 . . . . . 7 3 1 . . . 8 1 6 . . 10 6 3 3 . 7 1 . . 12 4 Wheel 9 | . . . . . . . . . . . . . 1 . . . . 3 . 3 . 1 . 1 . . . . Hover 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 103 | 2 1 1 4 . . . 4 8 1 . . 1 11 . . . . 11 3 11 6 2 9 . . 8 15 5 Device 63 | 1 . . 1 . . . 3 4 1 . . . 4 . . . . 10 2 8 3 1 8 . . 5 8 4 Storage 7 | 1 1 1 . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 1 Processor 12 | . . . . . . . . 1 . . . . 2 . . . . 1 1 . 2 . . . . 2 3 . Hackware 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Protection 20 | . . . 3 . . . 1 3 . . . 1 3 . . . . . . 2 1 1 1 . . 1 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 92 | 2 4 . 8 . . 1 8 4 3 . . 2 10 2 1 . . 12 4 4 7 4 3 3 . . 6 4 Energy Gun 47 | 1 2 . 6 . . . 5 3 . . . 2 7 2 . . . 5 2 2 3 . 2 1 . . 1 3 Energy Cannon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Ballistic Gun 30 | 1 . . 1 . . . 2 1 1 . . . 2 . 1 . . 4 2 1 4 4 . 1 . . 4 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Launcher 6 | . 1 . . . . 1 . . 2 . . . 1 . . . . 1 . . . . . . . . . . Special Weapon 2 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Impact Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 . . . 2 1 . . . . 3 . . . . 3 . . . . 5 1 . . . . Corrupted Parts 16 | . . . . . . . . . . . . . 1 . 4 . . . 3 . 6 1 . 1 . . . . System Corruption 108 | . . . . . . . . . . . . . 3 . 29 . . . 29 . 40 3 . 4 . . . . Parts Lost 118 | . . . 5 . . 2 4 2 . 1 . . 4 2 7 . . 9 13 11 15 6 7 16 . . 3 11 Power 8 | . . . 1 . . . . 1 . . . . . . . . . . 2 1 . 2 . 1 . . . . Propulsion 44 | . . . . . . 1 1 1 . 1 . . 3 . 5 . . 6 4 2 6 2 1 7 . . 1 3 Utility 31 | . . . . . . 1 3 . . . . . 1 . . . . 2 2 7 3 . 4 3 . . 2 3 Weapon 35 | . . . 4 . . . . . . . . . . 2 2 . . 1 5 1 6 2 2 5 . . . 5 Highest Loss Streak 13 | . . . 3 . . 1 3 1 . 1 . . 4 1 4 . . 7 7 5 6 3 3 13 . . 2 9 To Critical Strikes 3 | . . . . . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . Average Backups 16 | 3 8 9 13 15 15 14 14 14 15 14 14 14 16 19 19 20 20 19 19 17 14 18 19 15 5 3 7 11 Power . | . 1 1 . 1 1 1 1 . 1 1 1 1 1 1 2 2 2 1 . . . . . 1 . . . . Propulsion 2 | 1 3 3 5 5 5 4 4 2 2 2 2 2 1 3 3 4 4 2 2 2 . . . 2 . . 2 3 Utility 5 | . . . 1 3 3 3 3 4 4 4 4 4 4 4 5 6 6 7 8 9 8 13 13 8 4 2 1 4 Weapon 6 | 1 3 5 6 5 5 5 4 6 6 6 6 6 8 8 7 7 7 7 7 5 4 3 3 3 1 1 3 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 36 | . 1 . 5 1 . 2 3 1 . . . . 2 . . . . 5 . 1 . 1 5 2 . 1 2 4 Power 5 | . . . 1 . . 1 1 . . . . . 1 . . . . . . . . . 1 . . . . . Propulsion 8 | . . . 3 . . 1 . . . . . . . . . . . 1 . . . . . . . . . 3 Utility 11 | . . . . . . . 2 . . . . . . . . . . 1 . 1 . 1 3 2 . . . 1 Weapon 11 | . 1 . 1 1 . . . 1 . . . . 1 . . . . 2 . . . . 1 . . 1 2 . Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Average Slot Usage (%) 96 | . 100 100 99 100 100 99 97 99 100 99 80 100 99 99 99 100 100 99 98 93 81 89 91 88 . 19 89 94 Engine 5 | . 14 14 11 11 11 1 . 4 7 7 7 7 6 6 6 6 6 8 . . . . . . . . . . Core 2 | . . . . . . 9 8 2 . . . . . . . . . 2 5 6 5 9 3 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 3 2 2 . 3 5 . . 10 12 Treads 5 | . 5 28 31 33 33 32 12 . . . . . . . . . . . . . . 3 . . . . . 5 Leg 21 | . 22 . 1 . . . 21 29 30 29 30 30 29 33 32 33 33 25 28 11 10 10 18 23 . . 23 21 Wheel 1 | . . . . . . . . . . . . . . . . . . 2 . 9 4 3 2 . . . . . Device 14 | . 14 14 20 21 22 14 13 15 15 15 15 15 12 13 13 13 13 14 10 14 7 10 12 13 . 9 20 20 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 . . 2 4 Processor 10 | . . . . . . . . 6 7 7 7 7 12 13 13 13 13 13 17 15 20 21 17 15 . 7 13 12 Protection 4 | . . . 1 . . 7 4 6 7 7 7 7 6 6 6 6 6 5 4 4 4 5 4 4 . . 2 3 Energy Gun 12 | . 25 27 15 22 22 21 18 15 13 14 3 15 15 19 17 13 11 8 2 11 5 3 1 8 . . 2 4 Ballistic Gun 5 | . . . 6 . . . 7 5 . 7 . 5 1 . 1 2 5 5 13 . 12 15 19 7 . . 10 11 Impact Weapon 1 | . . . . . . . . 1 4 . . 1 2 . . . 2 2 . 4 . . . . . 2 . . Peak Build Rating 176 | 7 9 9 21 21 20 22 38 46 45 43 43 45 65 65 68 67 65 94 97 105 95 95 131 128 3 35 154 176 Average Rating 64 | 5 7 9 15 19 20 21 31 42 44 42 34 42 58 64 63 64 64 83 90 95 81 87 105 116 3 27 137 169 On Entrance 47 | . 7 8 9 21 20 20 22 37 45 44 42 43 43 65 63 67 63 64 92 65 75 90 83 116 3 3 31 150 Avg Prop Armor Cover (%) 8 | . . . 5 . . . . 9 . . . . 3 . . . . 8 . 8 6 10 5 16 . . 35 9 Naked Turns 13 | . . . . . . . . . . . . . . . . . . . . . . . . 5 5 3 . . Heaviest Build 124 | 12 21 31 38 38 37 38 41 51 56 53 50 50 74 71 75 79 71 90 95 94 94 94 111 107 . 7 96 124 Greatest Support 218 | 40 40 40 69 69 69 69 91 57 59 59 57 57 83 83 90 90 80 112 95 56 105 41 121 121 3 3 171 218 Greatest Overweight (x) 10 | . 1 . . . . . 1 1 . . . . 3 . 1 . . 6 1 3 8 8 10 5 . 2 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . 2 2 2 3 . . . . . Largest Inventory Capacity 25 | 8 10 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 25 20 20 20 20 5 5 10 15 Average Capacity 17 | 7 8 12 15 15 15 15 15 15 15 15 15 15 16 20 20 20 20 20 20 20 20 20 20 19 5 5 7 13 Most Carried 20 | 6 10 10 15 15 15 15 15 15 15 15 14 15 20 20 20 20 20 20 20 20 18 20 20 18 5 5 10 15 Average Carried 16 | 4 8 9 13 14 15 14 14 14 15 14 14 14 16 19 19 20 20 19 19 17 15 19 19 15 5 3 7 13 Final Capacity 20 | 8 10 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 5 5 5 10 15 Final Carried 20 | 6 10 9 15 15 15 15 15 15 15 14 14 15 19 20 20 20 20 20 15 19 18 19 19 5 5 5 10 9 Class Distribution -------------------- 24% | Scavenger-Gunner 23% | Mutant 17% | Scavenger-Skirmisher 9% | Skirmisher 8% | Scavenger-Mutant 4% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Skirmisher | -7/Factory Mutant | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Scientist-Mutant | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Derelict-Gunner | -4/Upper Caves Derelict-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Mutant | -3/DSF Scavenger-Gunner | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res DSF Res Acc Matter Collected 12138 | 201 114 116 493 20 . 102 520 676 155 108 . 237 1002 65 323 100 184 1838 1036 578 759 529 630 243 . 106 1159 844 Remotely 1160 | . . . . . . . . . . . . . . . . . . 335 . . 47 524 . . . . . 254 Salvage Created 21841 | 28 202 60 1135 44 . 337 1551 825 176 37 . 135 3369 401 1209 . 401 3210 2212 658 832 696 1016 227 . 106 1217 1757 Parts 847 | 5 24 8 66 5 . 13 76 46 6 2 . 2 79 12 35 . 11 135 83 28 27 17 45 9 . . 48 65 Haulers Intercepted 8 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . . . . . 1 1 1 Recyclers Shooed 21 | 1 . . . . . . . 1 . . . . 7 . . . . 3 1 2 . . . . . . . 6 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 91 | . . . . . . . . . 9 8 . 2 . . 14 1 10 . . . 19 17 . 11 . . . . Prevented 35 | . . . . . . . . . 1 . . . . . 20 . 1 . . . 5 4 . 4 . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res DSF Res Acc Combat Hostiles Destroyed 327 | . 9 6 23 3 . 10 30 20 4 4 . 3 39 6 17 . 10 44 23 12 11 8 13 6 . . 12 14 Melee 4 | . . . . . . . 1 . . . . . . . . . . . . 1 2 . . . . . . . Guns 244 | . 6 3 18 3 . 9 27 20 1 . . 3 24 3 10 . 8 37 10 9 5 8 13 3 . . 12 12 Cannons 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . 2 . . . . AOE 49 | . 3 3 5 . . 1 1 . 3 4 . . 8 . 6 . 1 5 8 . 1 . . . . . . . Classes Destroyed 22 | 1 3 . 6 . . 1 2 1 . . . . . 1 1 . . 2 2 . . . 1 1 . . . . Worker 20 | . . . 2 . . . 1 . . . . . 5 . . . . 6 . 2 . . . . . . . 4 Builder 15 | . . . . . . . 3 . . . . . 2 . . . . . 4 . . . . . . . . 6 Tunneler 9 | 2 . . . . . . 1 1 . . . . . . . . . . 3 1 . . . . . . 1 . Hauler 8 | . 1 . 2 . . . 2 . . . . . . . . . . . . . . . . . . 1 1 1 Recycler 26 | . . . 1 . . . 2 . . . . . 12 . . . . 4 3 1 . . . . . . 1 2 Mechanic 4 | . . . . . . . . . . . . . . . 1 . . 2 . . . . . . . . . 1 Operator 5 | . . . 1 . . . . . . . . . . . . . . 3 . . . . . . . . . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Watcher 14 | . 2 . 3 . . . 2 . . . . . 1 . . . . 4 1 1 . . . . . . . . Swarmer 95 | . 9 6 8 3 . 5 10 5 . 4 . 1 16 . . . 5 5 4 5 5 2 . 2 . . . . Grunt 107 | . . . 8 . . 5 13 9 3 . . 1 11 . 10 . 3 7 6 2 4 5 5 . . . 8 7 Brawler 9 | . . . . . . 1 1 . 1 . . . 1 . 2 . . . 1 . . . 1 . . . . 1 Duelist 5 | . . . 1 . . . 1 . . . . . 1 . 1 . . . . 1 . . . . . . . . Protector 5 | . . . . . . . . . . . . . . . . . . 1 1 . . . 3 . . . . . Sentry 28 | . . . 6 . . . 4 1 . . . 1 2 . 2 . . 4 8 . . . . . . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Specialist 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Hunter 17 | . . . . . . . 1 . . . . . . . 1 . 2 4 . . 2 . . 2 . . 3 2 Programmer 47 | . . . . . . . . 5 . . . . 8 . 1 . . 19 1 4 . 1 3 . . . 1 4 Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Decomposer 5 | . . . . . . . . . 1 . . . . . 1 . . . . . 3 . . . . . . . Thug 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Savage 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . Butcher 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 11 | 1 5 3 5 3 . 4 11 4 3 4 . 3 7 3 5 . 5 10 9 5 4 3 4 4 . 1 4 9 Combat Bots Only 11 | . 3 3 4 3 . 4 11 4 3 4 . 3 4 3 5 . 5 7 6 5 4 3 4 4 . . 4 6 Max Kills in Single Turn 5 | 1 3 2 4 2 . 1 4 1 1 2 . 1 3 1 3 . 1 5 3 1 1 1 1 1 . 1 1 4 Gunslinging 1 | . 1 . . 1 . . 1 . . . . . 1 . . . . 1 1 . . . . . . . . . Exploded 3 | . 2 2 1 . . 1 1 . 1 2 . . 3 . 2 . 1 3 3 . 1 . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res DSF Res Acc Hostile Shots Fired 2236 | . 18 11 80 2 . 57 105 149 3 21 . 41 175 10 125 . 38 207 130 116 135 54 212 122 . 3 137 285 Missed 733 | . 3 2 25 . . 17 27 63 . 7 . 15 74 5 55 . 12 48 29 31 39 11 112 39 . 1 46 72 Hits 1503 | . 15 9 55 2 . 40 78 86 3 14 . 26 101 5 70 . 26 159 101 85 96 43 100 83 . 2 91 213 Melee 8 | . . . 3 . . 1 1 . . . . . . . . . . . 1 1 . . 1 . . . . . Projectile 1495 | . 15 9 52 2 . 39 77 86 3 14 . 26 101 5 70 . 26 159 100 84 96 43 99 83 . 2 91 213 AOE 5 | . . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . . . Critical Strikes 67 | . . 1 6 . . 2 5 . . . . . 6 . 5 . . 13 4 2 1 2 4 2 . . 4 10 Actively Blocked 15 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 4 10 Part Disruptions 13 | . . . . . . . . 3 . . . . 1 . . . . 5 . 1 . . 2 . . . . 1 Damage Taken 26065 | . 156 68 831 16 . 472 1075 1104 60 174 . 211 1445 91 1211 . 425 3134 2339 1939 1683 842 2330 1842 . 151 1861 2605 Core 2889 | . 50 8 86 . . 68 179 64 . 33 . 56 130 . 134 . 68 237 201 115 334 38 73 409 . 151 241 214 Absorbed by Shields 1373 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1373 Reduced by Siege Mode 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Redirected to Shielding 102 | . . . 19 5 . 44 34 . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 373 | . . . . . . . . . . . . . . . . . . . . 116 . . . . . . 51 206 Regen/Repaired (Parts) 2876 | . . . 131 . . . . 59 . . . . . 16 35 1134 162 541 252 229 . . 317 . . . . . Core Remaining (%) 70 | 100 . 76 . . . 61 67 . . . . 78 . . . . 60 . 56 . . . . 15 . 88 83 86 Volleys Fired 824 | 6 21 5 63 2 . 25 62 47 5 6 . 7 69 15 30 . 52 109 54 26 25 31 46 20 . . 48 50 Largest 4 | 1 2 2 2 2 . 2 3 3 3 1 . 3 3 3 3 . 3 3 3 3 4 4 4 4 . . 4 4 Hottest 294 | 20 100 85 121 121 . 121 177 174 159 39 . 159 240 229 218 . 234 231 160 243 294 171 216 239 . . 193 191 Shots Fired 2266 | 6 32 10 126 4 . 50 180 140 12 6 . 21 194 44 80 . 82 303 122 78 70 103 185 59 . . 182 177 Gun 2159 | 6 22 8 125 4 . 48 180 140 4 . . 21 187 44 71 . 81 298 99 59 64 103 185 51 . . 182 177 Cannon 26 | . . . . . . . . . . . . . . . . . . . . 19 1 . . 6 . . . . Launcher 72 | . 3 2 1 . . 2 . . 8 6 . . 7 . 9 . 1 5 23 . 5 . . . . . . . Special 9 | . 7 . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Kinetic 1009 | 6 . . 21 . . . 64 45 1 . . 6 11 . 17 . 12 139 92 19 51 84 149 27 . . 144 121 Thermal 982 | . 7 . 16 4 . 48 103 95 3 . . 15 176 44 54 . 69 159 5 59 3 19 . 24 . . 38 41 Explosive 18 | . 3 2 1 . . 2 . . 4 6 . . . . . . . . . . . . . . . . . . Electromagnetic 257 | . 22 8 88 . . . 13 . 4 . . . 7 . 9 . 1 5 25 . 16 . 36 8 . . . 15 Robot Hit Streak 44 | 4 5 2 23 8 . 12 27 18 2 1 . 10 18 12 16 . 20 44 16 10 5 7 10 5 . . 14 26 Robot Miss Streak 6 | 1 1 4 2 . . 1 3 3 3 1 . 1 3 3 2 . 2 3 2 2 3 6 4 4 . . 4 3 Penetration Max 2 | . . . . . . . . . . . . . 2 . 1 . . 1 1 1 1 . . . . . 1 2 Secondary Targets 48 | . 2 1 . 1 . 1 4 3 . . . . 4 1 1 . 3 5 1 . 3 2 6 1 . . 4 5 Max Gunslinging Chain 1 | . 1 1 . 1 . 1 1 1 . . . . 1 1 1 . 1 1 1 . 1 1 1 1 . . 1 1 Shots Hit Robots 1563 | 5 15 3 87 3 . 37 126 99 5 3 . 15 157 32 62 . 35 228 88 54 48 58 109 29 . 2 130 133 Core Hits 834 | 3 15 6 44 3 . 17 64 49 11 3 . 9 97 16 50 . 27 124 60 25 19 20 60 9 . . 46 57 Critical Kills 19 | . . . . . . . . . 1 . . . 2 . . . . 7 1 . 2 1 2 . . . 1 2 Critical Parts Destroyed 34 | . . . . . . . . . . . . . 2 . . . . 7 1 3 6 4 5 1 . 1 2 2 Critical Strikes 118 | . . . 3 . . 5 5 3 1 . . . 18 5 4 . 1 17 3 12 10 7 10 3 . 1 5 5 Burn 53 | . . . . . . 5 5 3 . . . . 14 5 4 . 1 3 . 6 . 2 . 2 . . 2 1 Destroy 40 | . . . . . . . . . . . . . 1 . . . . 12 3 . 4 4 8 1 . . 3 4 Blast 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Corrupt 7 | . . . 3 . . . . . . . . . . . . . . . . . 2 . 2 . . . . . Smash 15 | . . . . . . . . . 1 . . . 3 . . . . 2 . 3 4 1 . . . 1 . . Melee Attacks 165 | . . . 1 . . . 4 11 1 . . 20 35 . . . 6 42 . 20 12 2 . . . 2 5 4 Impact 156 | . . . 1 . . . 4 11 1 . . 20 35 . . . 6 42 . 20 12 2 . . . 2 . . Slashing 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 4 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 32 | . . . . . . . 1 1 1 . . . 15 . . . . 5 . 4 3 . . . . 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48602 | 42 502 247 1892 45 . 669 2432 2148 601 487 . 297 5653 592 2698 . 833 7918 4505 2059 1512 1221 3292 772 . 226 3004 4955 Guns 34995 | 42 170 34 1197 45 . 604 2113 2054 17 . . 297 3312 592 1299 . 801 6191 2059 924 772 1070 3292 632 . . 3004 4474 Cannons 656 | . . . . . . . . . . . . . . . . . . . . 490 26 . . 140 . . . . Explosions 8634 | . 330 213 683 . . 65 109 . 485 487 . . 737 . 1399 . 32 1224 2446 . 116 . . . . . . 308 Melee 4082 | . . . . . . . 123 89 99 . . . 1591 . . . . 469 . 645 598 151 . . . 226 . 91 Ramming 235 | . 2 . 12 . . . 87 5 . . . . 13 . . . . 34 . . . . . . . . . 82 Kinetic 17436 | 42 . . 164 . . . 736 338 . . . 64 235 . 350 . 132 3096 1952 490 650 806 2530 354 . . 2325 3172 Thermal 17054 | . 46 . 443 45 . 604 1247 1716 17 . . 233 3381 592 1293 . 669 3095 343 924 48 264 . 374 . . 679 1041 Explosive 3010 | . 284 213 388 . . 65 . . 321 487 . . . . . . . 944 . . . . . . . . . 308 Electromagnetic 6785 | . 170 34 885 . . . 239 . 164 . . . 433 . 1055 . 32 280 2210 . 216 . 762 44 . . . 261 Impact 3991 | . . . . . . . 123 89 99 . . . 1591 . . . . 469 . 645 598 151 . . . 226 . . Slashing 91 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 91 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 59 | . . . . . . 1 . 2 2 2 2 2 6 2 31 31 . 29 59 7 47 50 50 5 . . 2 4 Average Corruption 12 | . . . . . . 1 . 1 2 2 2 2 2 2 7 31 . 13 33 5 40 47 8 1 . . 1 2 Corruption Purged 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 495 | . . . . . . . . 28 4 4 1 9 38 2 20 2 . 115 82 22 80 66 7 8 . . 5 2 Message Errors 120 | . . . . . . . . 6 1 2 . 1 12 1 4 1 . 30 12 7 21 15 1 4 . . 2 . Matter Fused 105 | . . . . . . . . 5 1 1 1 2 6 . 2 . . 27 20 6 20 11 . 1 . . 1 1 Heat Flow Errors 53 | . . . . . . . . 5 1 . . 1 6 1 3 . . 12 9 1 5 6 2 . . . . 1 Energy Discharges 55 | . . . . . . . . 3 . . . 2 5 . 2 1 . 11 9 3 11 6 1 1 . . . . Parts Rejected 5 | . . . . . . . . . . . . . 1 . . . . 1 1 1 . . . . . . 1 . Parts Fused 3 | . . . . . . . . . . . . . 1 . . . . . . . 1 1 . . . . . . Data Loss (minor) 56 | . . . . . . . . 4 1 1 . 1 4 . 4 . . 15 8 4 7 4 1 1 . . 1 . Data Loss (major) 20 | . . . . . . . . 1 . . . . 1 . . . . 5 4 . 4 4 1 . . . . . Misfires 22 | . . . . . . . . 1 . . . 2 1 . 1 . . 4 3 . 4 4 1 1 . . . . Alerts 10 | . . . . . . . . 1 . . . . 1 . . . . 3 1 . 3 1 . . . . . . Misdirections 3 | . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . Weapon Failures 43 | . . . . . . . . 2 . . . . . . 4 . . 6 14 . 3 14 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2875 | . 21 . 46 . . . 83 49 . 78 . . 846 . 4 . . 510 66 317 480 142 . 7 . 202 . 24 Projectiles 35 | . . . . . . . . . . . . . 18 . . . . . . 10 . . . 7 . . . . Explosions 498 | . 21 . 46 . . . . . . 78 . . 50 . 4 . . 233 66 . . . . . . . . . Melee 2342 | . . . . . . . 83 49 . . . . 778 . . . . 277 . 307 480 142 . . . 202 . 24 Knockbacks 27 | . . . . . . . 1 . . . . . 13 . . . . 3 . 8 . 1 . . . . . 1 Impact 20 | . . . . . . . 1 . . . . . 11 . . . . 3 . 3 . 1 . . . . . 1 Kinetic 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Secondary 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Self-Inflicted Damage 180 | . 24 . 59 . . . . . 19 32 . . . . 7 . . 5 17 . 17 . . . . . . . Shots 9 | . 1 . 2 . . . . . 1 1 . . . . 1 . . 1 1 . 1 . . . . . . . Rammed 9 | . . . 2 . . . 5 . . . . . . . . . . 2 . . . . . . . . . . Targets Rammed 26 | . 1 . 2 . . . 11 1 . . . . 2 . . . . 4 . . . . . . . . . 5 Kicked 15 | . 1 . . . . . 4 1 . . . . 2 . . . . 2 . . . . . . . . . 5 Crushed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Highest Temperature 609 | . 84 72 90 . . 57 379 427 126 . . 209 333 181 480 . 45 452 315 582 230 301 362 609 . . 280 366 Average Temperature 107 | . 32 29 36 . . 21 88 112 40 . . 90 88 78 127 . 13 103 80 195 73 127 111 211 . . 106 96 Received Heat Transfer 4383 | . . . 279 . . 168 495 207 27 . . 60 381 20 698 . 36 126 523 99 177 206 553 . . . 198 130 Effects 33 | . . . . . . . 2 . . . . 1 . . 1 . . 6 1 14 . . 1 6 . . 1 . Shutdowns 9 | . . . . . . . . . . . . . . . 1 . . . . 6 . . . 2 . . . . Energy Bleed 7 | . . . . . . . 1 . . . . 1 . . . . . 2 . 1 . . 1 1 . . . . Interference 7 | . . . . . . . 1 . . . . . . . . . . 3 1 1 . . . . . . 1 . Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . . Damage (minor) 5 | . . . . . . . . . . . . . . . . . . 1 . 3 . . . 1 . . . . Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Total Turns 46 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 Longest Duration 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 35 | . . . . . . . 2 1 . . . . 10 . 1 . . 5 6 2 3 1 . . . 1 . 3 Combat Hostiles 13 | . . . . . . . 1 . . . . . . . 1 . . . 5 . 3 1 . . . . . 2 Parts Fried 70 | . 1 . 3 . . . 3 2 . . . . 24 . 7 . . 3 10 3 6 . 4 . . 1 . 3 Impact Corruptions 73 | . . . . . . . 3 2 . . . . 24 . . . . 13 . 9 14 3 . . . 3 . 2 Robots Melted 14 | . . . . . . . . . . . . . 7 3 . . 1 2 . . . . . 1 . . . . Combat Hostiles 14 | . . . . . . . . . . . . . 7 3 . . 1 2 . . . . . 1 . . . . Parts Melted 119 | . . . 2 . . 5 3 12 . . . 2 21 3 13 . 10 31 . 4 . 7 1 2 . . 2 1 Heat Transferred 35780 | . 100 . 770 111 . 1813 3086 3574 37 . . 523 8426 1740 2544 . 1557 5340 325 1776 74 750 . 681 . . 1110 1443 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . 1 . 4 . . . 1 . . . . . 1 . 3 . . . 3 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res DSF Res Acc Maximum Alert Level 3 | . 1 . 1 . . . 2 1 . . . . 3 . . . . 3 3 1 . . . . 1 1 . 1 Low Security (%) 55 | 100 90 100 46 100 . 100 32 82 . . . . 21 . . . . 39 . 80 . . . . . . 100 74 Level 1 22 | . 9 . 53 . . . 47 17 . . . . 27 . . . . 18 . 19 . . . . 100 100 . 25 Level 2 15 | . . . . . . . 19 . . . . . 32 . . . . 24 76 . . . . . . . . . Level 3 7 | . . . . . . . . . . . . . 18 . . . . 17 23 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1076 | 5 234 151 329 181 . 148 435 287 . . . . 899 . . . . 1076 790 322 . . . . 305 278 185 305 Initial 526 | . . 24 7 111 . . . 175 . . . . . . . . . 2 526 322 . . . . 300 228 156 29 Average 248 | . 99 68 203 48 . 70 249 96 . . . . 427 . . . . 344 651 99 . . . . 301 237 117 128 Influence Increases 10963 | 10 305 171 921 74 . 341 941 615 90 90 . 60 1554 . 450 . 230 1654 896 396 350 200 290 100 305 50 364 506 Destroy 0b10 Robot/C 6420 | . 180 120 500 60 . 260 600 400 80 80 . 60 780 . 340 . 200 860 480 240 220 160 200 80 . . 240 280 Destroy 0b10 Robot/NC 565 | 10 15 . 45 . . . 55 5 . . . . 100 . 5 . . 100 70 25 10 5 15 10 . 5 15 75 Destroy Leader 1202 | . 36 20 150 10 . 40 138 110 10 10 . . 152 . 40 . 30 208 42 42 30 20 . 10 . . 52 52 Allied During Kill 141 | . . . 8 . . 22 . . . . . . . . 5 . . . 106 . . . . . . . . . Successful Hack 385 | . 12 . 33 4 . . 31 54 . . . . 113 . . . . 88 35 10 . . . . 5 . . . Disable Machine 495 | . . 15 45 . . . 30 15 . . . . 240 . . . . 90 . 15 . . . . . . 15 30 Destroy Structure 555 | . 32 16 35 . . 19 12 16 . . . . 49 . . . . 188 58 34 . . . . . . 27 69 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . . . . 300 . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Lose Combat Pursuer 885 | . 30 . 105 . . . 75 15 . . . . 120 . 60 . . 120 105 30 90 15 75 . . 45 . . Influence Decreases 10780 | 10 242 213 657 359 . 341 554 730 312 140 . 60 656 607 570 171 226 583 1313 1054 350 200 202 188 . 77 592 373 Entered New Map 2306 | . . 39 14 174 . . . 212 101 10 . . . 333 57 171 . 2 549 336 . . . 88 . 77 122 21 Time Decay 7016 | 10 242 174 579 185 . 301 364 498 211 120 . 60 606 254 404 . 226 491 494 495 258 170 142 50 . . 440 242 Lost Part 934 | . . . 50 . . 20 40 20 . 10 . . 40 20 69 . . 90 130 73 92 30 60 50 . . 30 110 Lost Ally 224 | . . . 14 . . 20 . . . . . . 10 . 40 . . . 140 . . . . . . . . . Purge Threat 300 | . . . . . . . 150 . . . . . . . . . . . . 150 . . . . . . . . Squads Dispatched 64 | . . . 3 . . . 6 11 . . . . 12 . 1 . . 14 5 5 . . . . . 1 2 4 Investigation 10 | . . . 1 . . . . 2 . . . . 3 . . . . 1 . 2 . . . . . . 1 . Extermination 23 | . . . . . . . . 6 . . . . 5 . . . . 7 . 3 . . . . . . . 2 Reinforcement 15 | . . . 2 . . . 2 . . . . . 3 . . . . 4 . . . . . . . 1 1 2 Assault 9 | . . . . . . . . . . . . . 1 . 1 . . 2 5 . . . . . . . . . Garrison 7 | . . . . . . . 4 3 . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . 3 1 . . . . . . . . Construction Impeded 6 | . . . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res DSF Res Acc Distress Signals 23 | . 2 . 3 . . . 3 2 . . . . 1 . . . . 2 4 1 . . . . . . 4 1 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 534 | . 14 6 42 1 . 14 39 24 3 4 . 3 58 6 22 . 9 65 42 26 16 10 73 13 . 3 22 19 Peak Tracking Total 16 | . 4 3 5 1 . 4 10 3 3 4 . 3 6 5 7 . 5 6 10 5 5 2 16 5 . 1 5 4 Tactical Retreats 42 | . 1 . 7 . . . 3 1 . . . . 5 . 3 . . 7 4 2 2 1 3 . . 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res DSF Res Acc Traps Triggered 21 | . . . 1 . . . 1 6 . . . . 6 . . . . 2 2 1 . . 1 . . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res DSF Res Acc Machines Disabled 38 | . . 1 3 . . . 2 1 . . . . 16 . . . . 6 3 1 . . 1 1 . . 1 2 Max in Single Turn 9 | . . 1 1 . . . 1 1 . . . . 9 . . . . 2 1 1 . . 1 1 . . 1 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res DSF Res Acc Machines Accessed 95 | . 5 . 13 1 1 . 6 12 . . 3 . 22 . . . . 13 3 9 2 1 1 1 1 . 1 . Terminals 54 | . 4 . 9 1 . . 4 5 . . . . 12 . . . . 9 3 4 1 . . . 1 . 1 . Fabricators 9 | . . . . . . . . 2 . . . . 4 . . . . 1 . 2 . . . . . . . . Repair Stations 5 | . 1 . 1 . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . Recycling Units 6 | . . . 1 . . . 1 . . . . . 1 . . . . 1 . 2 . . . . . . . . Scanalyzers 8 | . . . 2 . . . . 2 . . . . 3 . . . . 1 . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 2 . . . . 1 . . . . 1 . . . . . . . . . . Total Hacks 234 | . 10 . 39 1 2 . 17 27 . . 21 . 53 . . . . 31 4 17 2 1 4 1 1 . 3 . Successful 134 | . 6 . 25 1 2 . 11 10 . . 21 . 25 . . . . 16 2 6 2 1 4 1 1 . . . Failed 97 | . 4 . 13 . . . 6 17 . . . . 27 . . . . 14 2 11 . . . . . . 3 . Catastrophic 21 | . 1 . 4 . . . . 5 . . . . 6 . . . . 2 1 2 . . . . . . . . Database Lockouts 3 | . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Manual 62 | . 3 . 13 . . . 4 4 . . . . 16 . . 2 . 10 2 7 . . 1 . . . . . Terminals 124 | . 9 . 23 1 . . 13 10 . . . . 29 . . . . 21 4 9 1 . . . 1 . 3 . Fabricators 19 | . . . . . . . . 4 . . . . 8 . . . . 3 . 4 . . . . . . . . Repair Stations 13 | . 1 . 5 . . . . 4 . . . . 2 . . . . . . 1 . . . . . . . . Recycling Units 13 | . . . 3 . . . 2 . . . . . 2 . . . . 3 . 3 . . . . . . . . Scanalyzers 26 | . . . 8 . . . . 5 . . . . 11 . . . . 2 . . . . . . . . . . Garrison Access 9 | . . . . . . . 2 4 . . . . 1 . . . . 2 . . . . . . . . . . Terminal Hacks 77 | . 3 . 10 1 2 . 7 1 . . 21 . 8 . . . . 11 1 3 2 1 4 1 1 . . . Record 12 | . . . . . 2 . . . . . 2 . 2 . . . . 3 . 1 1 . . 1 . . . . Part Schematic 12 | . . . . . . . . . . . 10 . . . . . . 2 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 6 | . . . 4 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Prototype ID Bank 12 | . 1 . 2 . . . 1 1 . . 3 . . . . . . . . . . . 4 . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . Open DSF 4 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . . . Branch Access Points 5 | . 1 . 1 . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Locate Traps 5 | . 1 . 1 . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . 1 . . . . 4 . . . . . . 1 . . . . . . . . Network Status 3 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 9 | . . . 5 . . . . 3 . . . . 1 . . . . . . . . . . . . . . . Scan Component 6 | . . . 3 . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Repair 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . 1 . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . Retrieve Components 4 | . . . 1 . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . Scanalyzer 18 | . . . 7 . . . . 5 . . . . 5 . . . . 1 . . . . . . . . . . Insert Component 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Analyze 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Study 13 | . . . 5 . . . . 3 . . . . 4 . . . . 1 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 3 . 2 . . . 3 . . . . . 6 . . . . 3 1 1 . . . . . . . . Terminals 13 | . 2 . 1 . . . 2 . . . . . 4 . . . . 3 1 . . . . . . . . . Assimilate 4 | . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . . . Botnet 7 | . 1 . 1 . . . 1 . . . . . 1 . . . . 2 1 . . . . . . . . . Operators 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . Haulers 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Recompile 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 69 | . 3 . 12 . . . 5 11 . . . . 15 . . . . 11 2 9 . . . . . . 1 . Full Trace Events 5 | . . . . . . . . 2 . . . . . . . . . 1 . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 6 . . . . 1 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . 1 . . . . 1 . . 10 . . . . 14 . 2 . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . . 152 . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Part Studies Acquired 13 | . . . 5 . . . . 3 . . . . 4 . . . . 1 . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Time 86 | . . . 64 . . . . 22 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 20 | . . . 8 . . . 10 . . . . . . . . . . 2 . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Programmers 4 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . . . . . . . 2 . . . 8 . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res DSF Res Acc Total Allies 19 | . . 2 . 3 . . . . . . . . 1 . 2 . . 1 10 . . . . . . . . . Largest Group 7 | . . 2 2 3 3 3 . . . . . . 1 . 2 . . 1 7 . . . . . . . . . Highest-Rated Group 188 | . . 46 46 40 40 40 . . . . . . 10 . 58 . . 10 188 . . . . . . . . . Highest-Rated Ally 39 | . . 31 31 16 16 16 . . . . . . 10 . 29 . . 10 39 . . . . . . . . . Total Orders 3 | . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . STAY 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . FOLLOW 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 92 | . . . 9 . . 26 . . . . . . . . 10 . . . 47 . . . . . . . . . Total Damage 1447 | . . . 126 . . 275 . . . . . . . . 151 . . . 895 . . . . . . . . . Kills 10 | . . . 2 . . 4 . . . . . . . . . . . . 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res DSF Res Acc Active Infowar (turns) 23578 | 53 721 393 2087 687 224 239 . 2161 529 395 104 543 2340 554 878 1185 1295 2600 166 1379 1186 1001 406 644 . 154 1065 589 Optics 1808 | . . . . . . . . . . . . . . . . . . . . . . . . . . 154 1065 589 Sensors 13434 | . . . . . . . . 2161 529 395 104 543 2340 554 878 1185 1295 2600 103 . . . . . . . 310 437 IFF 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Seismic 5532 | 53 721 393 2087 687 224 239 . . . . . . . . . . . . 63 1065 . . . . . . . . Cloaking 176 | . . . . . . . . . . . . . . . . . . . . . 157 . . . . 18 1 . Jamming 4257 | . . . . . . . . 27 . . . . . . . . . . . 1100 1079 1001 406 644 . . . . Robot Analysis Total 6 | . . . 4 . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Derelict Logs Recovered 16 | . . 1 . . . . . . 1 1 . 2 . 3 1 2 2 . . . 2 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res DSF Res Acc Turns Passed 29783 | 117 721 393 2204 706 224 716 1146 2492 543 395 106 589 2847 555 968 1196 1330 3677 1301 1493 1559 1001 977 649 5 190 1094 589 Spaces Moved 17660 | 54 476 212 1006 420 137 363 540 1532 419 336 89 452 1725 432 675 1073 613 2103 554 906 956 480 444 434 9 189 764 267 Core 344 | 1 . . . . . . . . . . . . . . . . . . . . . . . 9 9 189 136 . Treads 2454 | 53 62 212 1006 420 137 363 153 . . . . . . . . . . 45 . . . . . . . . . 3 Legs 12090 | . 414 . . . . . 387 1532 419 336 89 452 1662 432 675 1073 613 1689 554 36 145 126 249 401 . . 542 264 Wheels 2686 | . . . . . . . . . . . . . 63 . . . . 369 . 870 811 354 195 24 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 86 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 86 . Fastest Speed 50 | 50 120 160 160 160 160 160 120 111 111 111 111 111 107 113 110 108 108 111 111 109 116 130 112 50 50 50 50 112 Average Speed 126 | 157 125 160 160 160 160 160 131 114 111 111 111 111 111 113 115 109 108 120 169 127 143 172 167 117 50 68 100 116 Slowest Speed 260 | 160 190 160 160 160 160 160 190 195 113 113 111 111 178 113 185 116 108 240 185 180 260 260 230 183 50 150 120 177 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 65 52 80 84 51 42 32 35 61 44 68 59 45 57 71 85 65 41 57 17 81 56 59 55 . 90 14 8 Regions Visited 28 Branch Regions 17 Pre-discovered Areas 8 | . . . . . 1 . . . . . 1 . . 1 . 3 1 . . . 1 . . . . . . . Known Exits Taken 20 | . 1 . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . 1 . Unknown Exits Taken 7 | 1 . 1 . 1 1 1 1 . . . . . . . . . . . . . . . . 1 . . . . Scrap Searched 29 | . . 1 . 2 . 1 . . 5 1 . 4 . 2 2 3 1 . . . 5 2 . . . . . . Spaces Dug 111 | . 4 . 1 . . . 1 9 . . . 20 15 . . . 11 36 . 9 . . . . . . 4 1 Terrain Destroyed 556 | . 41 22 31 . . 19 6 9 63 57 . 20 41 . 11 . 17 103 34 17 2 5 2 3 . . 26 27 Melee 101 | . . . 1 . . . 1 9 . . . 20 15 . . . 6 36 . 8 . . . . . . 4 1 Projectile 103 | . 6 . . . . . . . . . . . . . 1 . 11 20 14 9 2 5 2 3 . . 18 12 AOE 346 | . 35 22 30 . . 19 5 . 63 57 . . 26 . 10 . . 47 19 . . . . . . . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Ext Fac Upp Upp War Pro Res DSF Res Acc Total 23162 | 78 553 254 1471 453 142 451 842 2156 480 347 95 491 2407 464 786 1086 1190 2977 840 1164 1073 579 572 519 8 246 998 440 Wait 3228 | 6 34 33 315 25 6 42 150 465 43 2 . 3 441 12 47 3 508 520 116 145 18 36 31 40 . 34 93 60 Move 17631 | 53 475 211 1005 419 136 362 539 1531 418 335 88 451 1724 431 674 1072 612 2102 553 905 955 479 443 433 8 188 763 266 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 188 | 6 6 . 24 3 . 7 16 9 1 . . 1 13 2 2 . . 22 4 14 13 6 9 1 . 4 16 9 Fast Attach 169 | 7 . . 6 . . 1 11 4 . . 3 . 25 . 2 . . 22 7 14 10 7 9 5 . 5 28 3 Attach 117 | . . . 7 . . 2 4 5 . 1 . . 5 2 5 . . 12 9 10 17 2 6 10 . 5 5 10 Detach 14 | . . . 2 . . . . . . . . . . . . . . 4 . . 1 . 1 . . 4 1 1 Swap 411 | . 11 4 28 1 . 5 20 44 9 3 1 6 64 2 13 11 12 86 16 13 13 6 10 1 . . 12 20 Drop 263 | . 5 1 18 3 . 7 25 19 3 . 3 3 29 . 1 . . 42 9 17 7 9 17 2 . 4 27 12 Fire 824 | 6 21 5 63 2 . 25 62 47 5 6 . 7 69 15 30 . 52 109 54 26 25 31 46 20 . . 48 50 Melee 165 | . . . 1 . . . 4 11 1 . . 20 35 . . . 6 42 . 20 12 2 . . . 2 5 4 Ram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kick 15 | . 1 . . . . . 4 1 . . . . 2 . . . . 2 . . . . . . . . . 5 Crush 11 | . . . 2 . . . 7 . . . . . . . . . . 2 . . . . . . . . . . Escape Stasis 30 | . . . . . . . . 20 . . . . . . . . . . 10 . . . . . . . . . Rewire 75 | . . . . . . . . . . . . . . . 12 . . . 62 . 1 . . . . . . . Trap 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Miscellaneous 19 | . . . . . . . . . . . . . . . . . . 12 . . . . . 7 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 3 exits: *Fac x2 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x2 / Upp x2 / *Ext x2) -5/Extension -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: Res / DSF) -3/DSF -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 339 | -10/Materials | Identified exit to Mines 481 | -10/Materials | Discovered new exit (range 7) 620 | -10/Materials | Discovered new exit (range 10) 718 | -10/Materials | Derelicts attacked the area 839 | -10/Materials | Entered Mines 1015 | -10/Mines | Found a hidden stash of uninstalled traps 1115 | -10/Mines | Discovered new exit (range 10) 1203 | -10/Mines | Learned Materials emergency access door positions 1214 | -10/Mines | Discovered new exit (range 10) 1232 | -10/Mines | Entered Materials 1232 | -9/Materials | Accompanied by 2 allies 1232 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1243 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1651 | -9/Materials | Discovered new exit (range 10) 1764 | -9/Materials | Lost 3 parts (1p2w) 2350 | -9/Materials | Identified exit to Mines 2686 | -9/Materials | Discovered new exit (range 13) 2777 | -9/Materials | Repaired Imp. Treads 2810 | -9/Materials | Repaired Cooling System 3250 | -9/Materials | Central database locked down 3436 | -9/Materials | Entered Mines 3677 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3683 | -9/Mines | Assembled infested the area 3976 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4094 | -9/Mines | Discovered new exit (range 3) 4125 | -9/Mines | Discovered new exit (range 5) 4142 | -9/Mines | Entered Exiles 4142 | -9/Exiles | Accompanied by 3 allies 4163 | -9/Exiles | Discovered new exit (range 15) 4181 | -9/Exiles | Met 8R-AWN 4205 | -9/Exiles | Met EX-HEX 4258 | -9/Exiles | Met EX-BIN 4282 | -9/Exiles | Met EX-DEC 4288 | -9/Exiles | Learned location of Zion (-6) 4346 | -9/Exiles | Discovered new exit (range 10) 4366 | -9/Exiles | Entered Mines 4366 | -8/Mines | Accompanied by 3 allies 4758 | -8/Mines | Discovered new exit (range 8) 5082 | -8/Mines | Entered Materials 5082 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5083 | -8/Materials | Discovered new exit (range 7) 5317 | -8/Materials | Garrison activated, responded to threat 5375 | -8/Materials | Build established: Tank 5423 | -8/Materials | Garrison activated, responded to threat 5472 | -8/Materials | Lost 3 parts (1n2u) 5518 | -8/Materials | Destroyed 11 combat bots 5660 | -8/Materials | Identified exit to Storage 5676 | -8/Materials | Discovered new exit (range 4) 6228 | -8/Materials | Entered Factory 6228 | -7/Factory | Evolved 2 slots: Utility x2 6846 | -7/Factory | Build established: Skirmisher 6942 | -7/Factory | Discovered new exit (range 12) 6954 | -7/Factory | Identified exit to Factory 7810 | -7/Factory | Discovered exit to Factory (range 15) 8005 | -7/Factory | Repaired Imp. Cooling System 8175 | -7/Factory | Garrison activated, responded to threat 8696 | -7/Factory | Discovered new exit (range 13) 8712 | -7/Factory | Identified exit to Lower Caves 8720 | -7/Factory | Entered Lower Caves 8739 | -7/Lower Caves | Build established: Mutant 8753 | -7/Lower Caves | Learned 8 Factory zone layouts 8955 | -7/Lower Caves | Encountered a Warlord checkpoint 9236 | -7/Lower Caves | Discovered new exit (range 7) 9248 | -7/Lower Caves | Identified exit to Lower Caves 9263 | -7/Lower Caves | Entered another Lower Caves area 9267 | -7/Lower Caves | Discovered exit to Factory (range 14) 9398 | -7/Lower Caves | Build established: Skirmisher 9487 | -7/Lower Caves | Encountered a Warlord checkpoint 9587 | -7/Lower Caves | Spotted B-75 Beast 9612 | -7/Lower Caves | Learned Factory terminal intel 9652 | -7/Lower Caves | Discovered new exit (range 6) 9656 | -7/Lower Caves | Identified exit to Data Miner 9658 | -7/Lower Caves | Entered Data Miner 9660 | -7/Data Miner | Discovered new exit (range 6) 9681 | -7/Data Miner | Met Data Miner 9700 | -7/Data Miner | Learned location of Section 7 (-2) 9700 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9718 | -7/Data Miner | Received God Mode back door access code from Data Miner 9761 | -7/Data Miner | Identified exit to Proximity Caves 9764 | -7/Data Miner | Entered Proximity Caves 9766 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10353 | -6/Proximity Caves | Entered Factory 10353 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10355 | -6/Factory | Loaded intel: 25 terminal locations 10422 | -6/Factory | Identified exit to DSF 11636 | -6/Factory | Build established: Scientist-Mutant 11718 | -6/Factory | Lost 4 parts (3n1u) 11767 | -6/Factory | Watched by a mysterious "MATRIX" hacker 12103 | -6/Factory | First assault squad dispatched 12224 | -6/Factory | Build established: Mutant 12361 | -6/Factory | Identified exit to Lower Caves 12663 | -6/Factory | Found Prototype Processor 12663 | -6/Factory | Identified Exp. Targeting Computer 12995 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 13029 | -6/Factory | Central database locked down 13093 | -6/Factory | Build established: Scavenger-Skirmisher 13200 | -6/Factory | Entered Lower Caves 13406 | -6/Lower Caves | Learned 12 Factory zone layouts 13429 | -6/Lower Caves | Attacked by a faux Warlord 13688 | -6/Lower Caves | Learned Factory garrison access intel 13735 | -6/Lower Caves | Discovered new exit (range 8) 13743 | -6/Lower Caves | Identified exit to Lower Caves 13755 | -6/Lower Caves | Entered another Lower Caves area 13826 | -6/Lower Caves | Discovered new exit (range 8) 13832 | -6/Lower Caves | Identified exit to Factory 13921 | -6/Lower Caves | Learned Factory interactive machine intel 13977 | -6/Lower Caves | Spotted B-75 Beast 14040 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 14426 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14507 | -6/Lower Caves | Lost 4 parts (4n) 14514 | -6/Lower Caves | System corruption reached 10% 14568 | -6/Lower Caves | System corruption reached 30% 14712 | -6/Lower Caves | Discovered new exit (range 6) 14717 | -6/Lower Caves | Identified exit to Zion 14720 | -6/Lower Caves | Encountered a Warlord checkpoint 14723 | -6/Lower Caves | Entered Zion 14764 | -6/Zion | System corruption cleaned by Quarantine Array 14981 | -6/Zion | Visited the Megawrench Repair Shop 14992 | -6/Zion | Megawrench repaired 14 parts 15142 | -6/Zion | Learned location of Armory (-3) 15152 | -6/Zion | Learned 4 Factory zone layouts 15201 | -6/Zion | Learned 8 Factory zone layouts 15240 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 15446 | -6/Zion | Given A8's code to call for help 15472 | -6/Zion | Learned location of Quarantine (-2) 15703 | -6/Zion | Met Imprinter 15876 | -6/Zion | Discovered new exit (range 16) 15916 | -6/Zion | Identified exit to Proximity Caves 15919 | -6/Zion | Entered Proximity Caves 16876 | -5/Proximity Caves | Build established: Scavenger-Mutant 17249 | -5/Proximity Caves | Entered Factory 17249 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 17250 | -5/Factory | Identified exit to Upper Caves 17250 | -5/Factory | Identified exit to Factory 17251 | -5/Factory | Loaded intel: 55 interactive machine locations 17252 | -5/Factory | Loaded intel: 4 garrison access locations 17259 | -5/Factory | Identified exit to DSF 17372 | -5/Factory | Build established: Scavenger-Skirmisher 17603 | -5/Factory | Identified exit to Extension 17710 | -5/Factory | P-70 Sage assimilated allied Technician 6a 17963 | -5/Factory | Central database locked down 18099 | -5/Factory | Build established: Scavenger-Mutant 18409 | -5/Factory | Cargo convoy interrupted 19313 | -5/Factory | System corruption reached 10% 19419 | -5/Factory | Lost 7 parts (5n2u) 19654 | -5/Factory | Build established: Scavenger-Gunner 20008 | -5/Factory | Build established: Scavenger-Mutant 20251 | -5/Factory | Destroyed 7 combat bots 20488 | -5/Factory | Build established: Scavenger-Gunner 20514 | -5/Factory | Found Prototype Launcher 20514 | -5/Factory | Identified Tesla Bomb Launcher 20849 | -5/Factory | First assault squad dispatched 20926 | -5/Factory | Entered Extension 21163 | -5/Extension | Lost 3 parts (1p1n1w) 21503 | -5/Extension | Rescued a captive Derelict 21505 | -5/Extension | Rescued a captive Derelict 21526 | -5/Extension | First assault squad dispatched 21545 | -5/Extension | Incoming assault squad redirected 21846 | -5/Extension | Incoming assault squad redirected 21971 | -5/Extension | System corruption reached 30% 22001 | -5/Extension | Lost 3 allies 22030 | -5/Extension | Spotted B-75 Beast 22051 | -5/Extension | Destroyed B-75 Beast 22059 | -5/Extension | Spotted B-75 Beast 22075 | -5/Extension | Allies destroyed B-75 Beast 22128 | -5/Extension | Lost 7 parts (1p3n1u2w) 22155 | -5/Extension | Incoming assault squad redirected 22214 | -5/Extension | Discovered exit to Factory (range 3) 22227 | -5/Extension | Entered Factory 22227 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 22451 | -4/Factory | Identified exit to DSF 22534 | -4/Factory | Incoming investigation squad redirected 22660 | -4/Factory | Discovered new exit (range 12) 22722 | -4/Factory | Identified exit to Upper Caves 22856 | -4/Factory | Spotted B-86 Titan 22945 | -4/Factory | Lost 5 parts (1n4u) 23720 | -4/Factory | Entered Upper Caves 23749 | -4/Upper Caves | Lost 3 parts (1n2u) 23831 | -4/Upper Caves | System corruption reached 10% 24025 | -4/Upper Caves | System corruption reached 30% 24058 | -4/Upper Caves | Learned Research garrison access intel 24062 | -4/Upper Caves | Lost 5 parts (2n3w) 24288 | -4/Upper Caves | Lost 6 parts (3n1u2w) 24826 | -4/Upper Caves | Learned location of Testing (-3) 25238 | -4/Upper Caves | Discovered new exit (range 15) 25258 | -4/Upper Caves | Identified exit to Upper Caves 25279 | -4/Upper Caves | Entered another Upper Caves area 25708 | -4/Upper Caves | Learned 12 Research zone layouts 25737 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25946 | -4/Upper Caves | Lost 3 parts (1n2w) 25947 | -4/Upper Caves | Build established: Derelict-Gunner 26230 | -4/Upper Caves | Discovered new exit (range 14) 26264 | -4/Upper Caves | Identified exit to Warlord 26280 | -4/Upper Caves | Entered Warlord 26346 | -4/Warlord | System corruption cleaned by Quarantine Array 26642 | -4/Warlord | Opened Warlord's prototype stash 26650 | -4/Warlord | Found Prototype Reactor 26650 | -4/Warlord | Identified Vortex Chain Reactor 26674 | -4/Warlord | Found Prototype Device 26674 | -4/Warlord | Identified Exp. Phase Shifter 26713 | -4/Warlord | Met Warlord 26738 | -4/Warlord | Warlord's base attacked by MAIN.C 27041 | -4/Warlord | Warlord forces counterattacked 27125 | -4/Warlord | Spotted Striker 27131 | -4/Warlord | Lost 3 allies 27150 | -4/Warlord | Spotted Executioner 27163 | -4/Warlord | Destroyed Executioner 27171 | -4/Warlord | Spotted Executioner 27207 | -4/Warlord | Spotted Executioner 27244 | -4/Warlord | Spotted Executioner 27245 | -4/Warlord | Discovered new exit (range 10) 27254 | -4/Warlord | Spotted Executioner 27255 | -4/Warlord | Identified exit to Proximity Caves 27257 | -4/Warlord | Entered Proximity Caves 27267 | -3/Proximity Caves | Spotter reported a threat 27280 | -3/Proximity Caves | Lost 23 allies 27286 | -3/Proximity Caves | Lost 3 parts (2u1w) 27370 | -3/Proximity Caves | Spotter reported a threat 27404 | -3/Proximity Caves | Build established: Scavenger-Gunner 27575 | -3/Proximity Caves | Found Alien Artifact 27575 | -3/Proximity Caves | Identified Dimensional Node Initializer 27575 | -3/Proximity Caves | Initialized slip node 27766 | -3/Proximity Caves | Core integrity fell below 50% 27846 | -3/Proximity Caves | Lost 13 parts (1p5n3u4w) 27896 | -3/Proximity Caves | Discovered new exit (range 10) 27901 | -3/Proximity Caves | Released all parts (11) 27902 | -3/Proximity Caves | Core integrity fell below 20% 27906 | -3/Proximity Caves | Entered Research 27906 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 27907 | -3/Research | Identified exit to Research 27908 | -3/Research | Loaded intel: 4 garrison access locations 27910 | -3/Research | Identified exit to DSF 27911 | -3/Research | Entered DSF 27929 | -3/DSF | Lost 3 parts (2n1w) 28022 | -3/DSF | Additional patrols routed to DSF 28045 | -3/DSF | Discovered exit to Research (range 22) 28101 | -3/DSF | Entered Research 28101 | -2/Research | Warlord forces began assault on 0b10 28101 | -2/Research | Evolved 2 slots: Power x1, Utility x1 28211 | -2/Research | Research machine network offline 28217 | -2/Research | Build established: Mutant 28427 | -2/Research | Borebot progress halted 28474 | -2/Research | Discovered new exit (range 14) 28494 | -2/Research | Identified exit to Access 28604 | -2/Research | Build established: Scavenger-Gunner 28614 | -2/Research | Borebot progress halted 28675 | -2/Research | Borebot progress halted 29122 | -2/Research | Spotted Striker 29195 | -2/Research | Entered Access 29195 | -1/Access | Evolved 2 slots: Propulsion x2 29637 | -1/Access | Build established: Scavenger-Tank 29721 | -1/Access | Spotted B-99 Colossus 29741 | -1/Access | Spotted B-99 Colossus 29781 | -1/Access | Discovered new exit (range 5) 29783 | -1/Access | Identified exit to Surface 29784 | *** | Escaped! Last Messages --------------- 29774_ KE Penetrator+ destroyed. 29774_ Knocked back. 29774_ Penetrated by Slug. 29774_ Slug penetrates Main Access Shell. 29774_ Penetrated by Slug. 29774_ Imp. Thunder Leg destroyed. 29775_ U-05 Engineer builds a Wall. 29777_ Penetrated by Slug. 29777_ Slug penetrates Main Access Shell. 29777_ Penetrated by Slug. 29780_ U-05 Engineer builds a Door. 29781_ Adv. Heat Sink destroyed. 29781_ Knocked back. 29781_ EXIT=FOUND 29781_ KE Penetrator+ destroyed. 29781_ Knocked back. 29781_ Slug penetrates Sealed Heavy Doors. 29781_ Penetrated by Slug. 29781_ Slug penetrates Main Access Shell. 29783_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????####??### | | ?????????????????????????????????????????# ? # | | ?????????????????????????????????????????# ?? # | | ?????????????????????????????????????????# "? # | | ?????????????????????????????????????????# "" # | | ?????????????????????????????????????????# S" # | | ?????????????????????????????????????????# """ # | | ?????????????????????????????????????????#] """ # | | ?????????????????????????????????????????# """ # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ?????????????????????????????????????????# # | | ????????????????????"##########??########" # | | ????????????????????? % "??" % % # % # | | ????????????????????????? """" " # | | ???????????????????????"""" %% % % """+##### | | ???????????????????????" " """" | | ???????????????????????" "" " "??" % % % % | | ???????????????????????" @" " "??" % ! | | ???????????????????????" " "??" [=%[ | | ???????????????????????"""""" "??" ######### | | ???????????????????????????? "??" #???????? | | ???????????????????????????? "??" #???????? | | ????????????????????????????###??#########???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 65 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 3 Additional Mass Support 12 Armor Coverage 450 Resistance: KI 25 Resistance: TH 30 Propulsion Shielding 66 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 87 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Particle Charging 20 Kinecelleration 40 Salvage Targeting 4 Authchip Count 1 Item Schematics ----------------- Cooling System | -9/Materials | Scanalyzed Imp. Cooling System | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Hvy. Plasma Cannon | -7/Data Miner | Free Remote Shield | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Wave Gun | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive IFF Parser | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Adv. System Restoration Module | -6/Zion | Archive Adv. Coolant Injector | -5/Factory | Hacked Adv. Recoil Stabilizer | -5/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Y-54 Guardian | -6/Zion | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory | Authchip Repaired ---------- Imp. Treads | 31% | -9/Materials Cooling System | 50% | -9/Materials Imp. Cooling System | 15% | -7/Factory Studied --------- Hvy. EM Pulse Gun | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Particle Gun | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Hvy. Laser | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Hacked Titanium Leg | -7/Factory | Hacked Gatling Laser | -6/Factory | Hacked Plasma Rifle | -6/Factory | Hacked Pulse Rifle | -6/Factory | Hacked Aluminum Leg | -6/Factory | Hacked KE Penetrator | -5/Factory | Hacked Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Immobile And Lovin' It Metal Spider Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed GuidanceDecoderExtrapolator Manual? 0 Play Time 06:00:31 Cumulative 163.1 hours Start 2026.07.23 @ 20:37:27 End 2026.07.25 @ 16:39:15 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 70 Adventurer 1 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 49 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cea9dc04-2ea0-415f-ac9e-a59b747135b3