Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.02 @ 21:50:33 Player: TheSkyeDoctor Result: Destroyed by Golem with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (17) 3400 Robots Destroyed (77) 385 Value Destroyed (2442) 2442 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (1950) 1950 TOTAL SCORE: 11137 Bonus ------- Follower Combat Kills 350 Aligned with FarCom 300 Met Data Miner 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/850 Matter 193/300 Energy 100/100 System Corruption 8% Temperature Cool (12) Movement Hovering (70) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Zionite Composite Leg I Zionite Glidesys I Improved Cesium-ion Thruster (fused) Improved Cesium-ion Thruster > --- UTILITY (5) ------ Scrap Suit Surveybot 24 Chip > --- WEAPON (4) ------- RU-N14's Throwing Claymores > --- INVENTORY (5) ---- Hacking Drone Bay (1/1) Bore Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Composite Leg I Zionite Glidesys I Improved Cesium-ion Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Scrap Suit Surveybot 24 Scanner Surveybot 24 Chip Zionite Light Carapace > --- WEAPON ----------- Heavy Riot Gun Zionite Phaser-S Heavy Missile Launcher RU-N14's Throwing Claymores > --- INVENTORY -------- Zionite Light Carapace Hacking Drone Bay Bore Cannon Remote Datajack [Rating: 84] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Zionite Composite Leg I Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved Cesium-ion Thruster Utility High-capacity Storage Unit Device Scrap Suit Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Zionite Light Carapace Weapon Improved Assault Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Flail Slashing Weapon Chainsword Piercing Weapon Heavy Pick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 2 . . . . . 1 . . . . Utility 3 | . . . . . . . . 2 . . . . 1 . . . . Weapon 2 | . . . 2 . . . . . . . . . . . . . . Parts Attached 88 | 7 3 2 10 5 . 1 3 5 1 1 . 2 26 4 . 6 12 Power 11 | 1 . 1 3 . . . . . . . . . 4 . . . 2 Engine 7 | 1 . 1 3 . . . . . . . . . 2 . . . . Core 1 | . . . . . . . . . . . . . 1 . . . . Reactor 3 | . . . . . . . . . . . . . 1 . . . 2 Propulsion 20 | 2 1 . 2 2 . . 1 . . . . . 10 . . . 2 Treads 5 | 2 . . 2 1 . . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . . . . . . . 1 Wheel 2 | . 1 . . 1 . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . . . . 3 . . . 1 Flight 8 | . . . . . . . 1 . . . . . 7 . . . . Utility 25 | 2 1 . . 1 . . 1 4 . . . . 7 1 . 1 7 Device 13 | 1 . . . . . . . 2 . . . . 6 1 . 1 2 Storage 4 | 1 1 . . . . . . . . . . . 1 . . . 1 Processor 5 | . . . . 1 . . 1 2 . . . . . . . . 1 Hackware . | . . . . . . . . . . . . . . . . . . Protection 3 | . . . . . . . . . . . . . . . . . 3 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 32 | 2 1 1 5 2 . 1 1 1 1 1 . 2 5 3 . 5 1 Energy Gun 8 | 1 . . 2 1 . . . . . . . . 1 1 . 1 1 Energy Cannon 1 | . . . . . . . . . . . . . 1 . . . . Ballistic Gun 5 | 1 . 1 2 . . . . . . . . . . 1 . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 . Launcher 5 | . 1 . . 1 . . 1 . . 1 . 1 . . . . . Special Weapon 5 | . . . . . . . . . . . . . 1 1 . 3 . Impact Weapon 3 | . . . 1 . . 1 . 1 . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 1 . . . . Special Melee Weapon 1 | . . . . . . . . . . . . 1 . . . . . Unidentified Prototypes 15 | . . . 2 . . . . . . . . . 4 . . 1 8 Parts Lost 42 | . 1 3 6 4 . . 1 1 . . . . 12 . 4 . 10 Power 5 | . . 1 2 . . . . . . . . . 1 . . . 1 Propulsion 10 | . . 1 2 1 . . . . . . . . 3 . 2 . 1 Utility 14 | . . 1 . 1 . . . 1 . . . . 4 . 2 . 5 Weapon 13 | . 1 . 2 2 . . 1 . . . . . 4 . . . 3 Highest Loss Streak 8 | . 1 2 5 3 . . 1 1 . . . . 8 . 4 . 7 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . Average Backups 7 | 2 6 6 9 10 10 8 9 10 10 11 11 10 5 3 2 4 4 Power . | . 1 . 1 2 1 1 1 1 1 1 1 1 . . . . . Propulsion . | . 2 2 1 1 1 1 . 1 1 1 1 1 . . . . . Utility 2 | . 1 1 3 4 4 4 4 4 4 4 4 4 2 1 1 . 1 Weapon 2 | . 1 2 2 3 3 2 3 3 3 4 4 4 2 2 1 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 12 | . . . . . 5 . . 1 . . . . 4 . . 1 1 Power 1 | . . . . . 1 . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . . Utility 5 | . . . . . 1 . . . . . . . 3 . . . 1 Weapon 5 | . . . . . 2 . . 1 . . . . 1 . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 100 85 78 89 88 88 39 49 46 51 53 53 63 83 70 73 79 Engine 6 | . 14 14 10 11 11 11 9 7 7 7 7 7 3 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 4 Treads 7 | . 16 27 20 21 11 11 . . . . . . . . . . . Wheel 1 | . 11 . . . 11 11 . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . 7 . . . 2 Flight 7 | . . . . . . . 8 7 7 7 7 7 10 33 23 20 15 Device 4 | . 14 . . . . . . 6 . . . . 8 11 3 5 9 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 1 . . . . Processor 9 | . . . . 1 . . 6 14 23 23 23 23 20 20 20 20 10 Energy Gun 4 | . 11 . 17 2 . . . . . . . . . 2 1 . 7 Ballistic Gun 7 | . 14 14 12 22 22 22 . . . . . . . 2 1 . . Launcher 4 | . 2 14 2 7 11 11 5 . . 5 7 1 . . . . 4 Special Weapon 3 | . . . . . . . . . . . . . 1 . 6 14 8 Impact Weapon 3 | . . . 3 11 11 11 . 4 . . . . 5 . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 6 6 6 3 Peak Build Rating 84 | 7 8 7 20 22 28 29 56 58 58 57 57 59 83 69 69 62 84 Average Rating 41 | 5 7 6 15 18 23 28 47 55 53 56 57 57 50 57 43 55 72 On Entrance 36 | . 7 7 7 19 19 28 29 48 54 53 57 57 57 49 69 36 62 Avg Prop Armor Cover (%) 7 | . 12 12 . 9 9 9 . . . . . . 17 . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 14 50 50 60 60 60 62 51 53 52 52 52 55 56 28 28 41 47 Greatest Support 56 | 40 40 40 40 40 10 10 50 50 50 50 50 50 56 30 30 18 24 Greatest Overweight (x) 6 | . 4 4 2 5 5 6 1 1 1 1 1 1 5 . . 2 3 Average Overweight (x) . | . 3 1 1 1 5 5 . . . . 1 . . . . . 2 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Average Capacity 13 | 7 18 20 20 20 20 20 20 20 20 20 20 20 9 5 5 5 5 Most Carried 20 | 4 8 9 12 14 20 20 20 20 20 20 20 20 20 5 5 5 5 Average Carried 10 | 2 6 7 10 11 17 20 18 19 19 19 20 19 8 5 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 4 7 7 12 14 20 20 19 20 19 20 20 20 5 5 3 5 3 Scrap Suit Usage (%) 28 | . . . . . . . . . . . . . . . . 93 100 Class Distribution -------------------- 43% | Mutant 30% | Gunner 12% | Skirmisher 6% | Tank 6% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Skirmisher | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Gunner | -6/Zion Skirmisher | -6/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 2120 | 280 107 59 389 121 . 88 99 81 112 32 . 16 314 95 3 92 232 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2393 | 191 360 44 606 142 . 101 127 81 . 66 . 75 180 42 . . 378 Parts 140 | 14 16 5 44 5 . 7 5 1 . 4 . 2 13 3 . . 21 Haulers Intercepted 6 | . 2 . 3 . . . . . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . 11 2 . . . . . . . Prevented 9 | . . . . . . . . . . 2 . . . . 7 . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 59 | . 6 5 14 4 . 4 4 2 . 1 . 3 2 1 . . 13 Melee 4 | . . . . . . . . 1 . . . . 1 1 . . 1 Guns 13 | . 1 . 9 2 . 1 . . . . . . . . . . . Cannons 2 | . . . . . . . . . . . . . . . . . 2 AOE 37 | . 5 5 5 2 . 2 4 . . 1 . 3 . . . . 10 Classes Destroyed 15 | 2 6 . 1 . . 1 1 . . . . 1 1 . . . 2 Worker 1 | . 1 . . . . . . . . . . . . . . . . Builder 2 | . . . . . . . 1 . . . . . 1 . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . Hauler 6 | . 2 . 3 . . . . . . . . . 1 . . . . Recycler 3 | 1 1 . . . . . 1 . . . . . . . . . . Operator 2 | . 2 . . . . . . . . . . . . . . . . Watcher 2 | . 1 . 1 . . . . . . . . . . . . . . Swarmer 8 | . 3 3 . . . 2 . . . . . . . . . . . Grunt 29 | . 3 2 13 4 . 1 2 2 . . . 2 . . . . . Duelist 1 | . . . . . . . . . . . . 1 . . . . . Sentry 3 | . . . 1 . . . 1 . . 1 . . . . . . . Hunter 2 | . . . . . . 1 1 . . . . . . . . . . Programmer 3 | . . . . . . . . . . . . . 2 1 . . . Z-Light 10 | . . . . . . . . . . . . . . . . . 10 Assembled 2 | . . . . . . . . . . . . . . . . . 2 Best Kill Streak 6 | 3 3 3 5 2 . 3 2 1 . 1 . 3 1 1 . . 6 Combat Bots Only 6 | . 3 3 5 2 . 3 2 2 . 1 . 3 1 1 . . 6 Max Kills in Single Turn 2 | 1 2 1 2 2 . 1 2 1 . 1 . 1 1 1 . . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . 1 1 2 2 . 1 1 . . 1 . 1 . . . . 2 Melee 1 | . . . . . . . . 1 . . . . 1 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 593 | . 43 41 90 17 . 11 21 16 36 18 . 8 214 8 32 . 38 Missed 234 | . 22 16 21 4 . 3 10 5 17 10 . 4 97 3 18 . 4 Hits 359 | . 21 25 69 13 . 8 11 11 19 8 . 4 117 5 14 . 34 Melee 10 | . . . . . . . . . . . . . 1 . 5 . 4 Projectile 349 | . 21 25 69 13 . 8 11 11 19 8 . 4 116 5 9 . 30 Critical Strikes 12 | . . . 2 . . 1 . . . . . . 3 1 5 . . Damage Taken 5750 | . 232 301 893 222 . 146 174 176 303 62 . 74 1743 16 327 . 1081 Core 1382 | . 48 80 149 17 . 25 51 67 52 21 . 18 594 . 118 . 142 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Redirected to Shielding 29 | . . . . . . . . . . . . . . . . . 29 Regen/Repaired (Parts) 11 | . . . . . . . . . . . . . . . . 11 . Core Remaining (%) 73 | 100 . 48 . . . 52 90 . . . . 77 . . . . . Volleys Fired 161 | 10 44 11 32 10 . 4 15 . 2 3 . 6 6 . . . 18 Largest 4 | 2 2 2 4 3 . 3 1 . 1 1 . 1 1 . . . 2 Hottest 176 | 60 60 50 176 109 . 79 30 . 33 33 . 39 33 . . . 60 Shots Fired 297 | 20 87 21 78 26 . 12 15 . 2 3 . 6 6 . . . 21 Gun 210 | 20 76 11 70 23 . 8 . . . . . . . . . . 2 Cannon 6 | . . . . . . . . . . . . . . . . . 6 Launcher 64 | . 11 10 8 3 . 4 15 . 2 3 . 6 1 . . . 1 Special 17 | . . . . . . . . . . . . . 5 . . . 12 Kinetic 125 | 10 44 11 26 20 . 8 . . . . . . . . . . 6 Thermal 47 | . . . 44 3 . . . . . . . . . . . . . Explosive 73 | . 11 10 8 3 . 4 15 . 2 . . 6 1 . . . 13 Electromagnetic 46 | 10 32 . . . . . . . . 3 . . . . . . 1 Phasic 1 | . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 13 | 6 8 7 9 12 . 5 13 . . 2 . 4 5 . . . 2 Robot Miss Streak 5 | 4 5 4 3 2 . 3 . . . 1 . 1 1 . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 178 | 10 36 11 47 21 . 8 8 8 . 2 . 5 10 1 . . 11 Core Hits 137 | 5 23 8 31 10 . 5 14 1 . 2 . 9 4 1 . . 24 Critical Kills 2 | . . . . . . . . 1 . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . 2 . . . . 1 . . . . . . . . 1 Burn 2 | . . . 2 . . . . . . . . . . . . . . Destroy 1 | . . . . . . . . . . . . . . . . . 1 Smash 1 | . . . . . . . . 1 . . . . . . . . . Melee Attacks 45 | . . . . . . 2 . 8 . 1 . . 24 1 3 . 6 Impact 35 | . . . . . . 2 . 8 . 1 . . 24 . . . . Slashing 10 | . . . . . . . . . . . . . . 1 3 . 6 Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 7640 | 126 889 385 1345 449 . 431 773 343 . 39 . 415 420 39 . . 1986 Guns 1830 | 126 477 37 828 286 . 76 . . . . . . . . . . . Cannons 71 | . . . . . . . . . . . . . . . . . 71 Explosions 4527 | . 412 348 517 163 . 256 773 . . 39 . 415 86 . . . 1518 Melee 1059 | . . . . . . 99 . 343 . . . . 334 39 . . 244 Ramming . | . . . . . . . . . . . . . . . . . . Kinetic 932 | 16 190 37 290 252 . 76 . . . . . . . . . . 71 Thermal 672 | . 100 . 538 34 . . . . . . . . . . . . . Explosive 4388 | . 312 348 517 163 . 256 773 . . . . 415 86 . . . 1518 Electromagnetic 436 | 110 287 . . . . . . . . 39 . . . . . . . Impact 776 | . . . . . . 99 . 343 . . . . 334 . . . . Slashing 436 | . . . . . . . . . . . . . . 39 . . 397 Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . . . . . 6 6 19 19 8 Average Corruption 7 | . . . . . . . . . . . . . 3 6 16 19 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 78 | . . . . . . . . . . . . . 11 2 6 1 58 Message Errors 20 | . . . . . . . . . . . . . 5 . 1 . 14 Matter Fused 20 | . . . . . . . . . . . . . 1 2 2 1 14 Heat Flow Errors 7 | . . . . . . . . . . . . . 1 . . . 6 Energy Discharges 11 | . . . . . . . . . . . . . 2 . . . 9 Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . . . . . . . . 1 . 1 . 8 Data Loss (major) 4 | . . . . . . . . . . . . . 1 . . . 3 Misfires 1 | . . . . . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 206 | . . . . . . 1 63 18 . . . 17 63 . . . 44 Projectiles 10 | . . . . . . . . . . . . . . . . . 10 Explosions 133 | . . . . . . . 63 . . . . 17 19 . . . 34 Melee 63 | . . . . . . 1 . 18 . . . . 44 . . . . Knockbacks 4 | . . . . . . 1 . 2 . . . . . . . . 1 Impact 3 | . . . . . . 1 . 2 . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 259 | . 42 43 39 35 . 39 12 . . . . . 49 . . . . Shots 11 | . 2 3 2 1 . 1 1 . . . . . 1 . . . . Rammed . | . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 262 | 40 60 19 257 126 . 17 3 . . . . 13 206 247 210 . 262 Average Temperature 71 | 20 20 11 94 42 . 6 3 . . . . 6 38 123 89 . 78 Received Heat Transfer 1518 | . 15 72 495 105 . 45 45 72 12 18 . 36 264 . 183 . 156 Effects 2 | . . . 1 . . . . . . . . . . . . . 1 Interference 2 | . . . 1 . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . 1 . . . . . . . . . Combat Hostiles 2 | . . . . . . 1 . 1 . . . . . . . . . Parts Fried 2 | . 1 . . . . . . 1 . . . . . . . . . Impact Corruptions 3 | . . . . . . 1 . 1 . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . . . . . . Heat Transferred 1519 | . 150 . 1295 74 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Maximum Alert Level 1 | . . . . . . 1 . 1 . . . . 1 . . . . Low Security (%) 94 | 100 100 100 100 100 . 80 100 30 . . . . 94 . . . . Level 1 5 | . . . . . . 19 . 69 . . . . 5 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 318 | 10 164 95 124 63 . 229 193 237 . . . . 318 . . . . Initial 67 | . . 57 11 12 . . 34 67 . . . . . . . . . Average 60 | . 26 44 50 4 . 164 133 178 . . . . 70 . . . . Influence Increases 3125 | 25 316 194 412 123 . 259 375 265 100 20 . 70 711 30 225 . . Destroy 0b10 Robot/C 1240 | . 120 100 280 80 . 160 180 40 60 20 . 60 120 20 . . . Destroy 0b10 Robot/NC 110 | 25 35 . 20 . . . 15 . . . . . 15 . . . . Destroy Leader 288 | . 36 20 48 20 . 30 42 10 20 . . 10 42 10 . . . Allied During Kill 76 | . . . . . . 30 22 . 5 . . . 19 . . . . Successful Hack 44 | . 5 . 14 . . . 11 . . . . . 14 . . . . Disable Machine 105 | . 30 30 15 . . . 30 . . . . . . . . . . Anti-Garrison Action 200 | . . . . . . . . 200 . . . . . . . . . Destroy Structure 282 | . 60 44 35 23 . 39 60 . . . . . 21 . . . . Partial Spotted 75 | . . . . . . . 15 15 . . . . 45 . . . . Lose Combat Pursuer 705 | . 30 . . . . . . . 15 . . . 435 . 225 . . Influence Decreases 3125 | 25 168 312 411 154 . 170 315 212 236 86 . 70 409 173 121 263 . Entered New Map 762 | . . 91 19 19 . . 55 82 76 13 . . . 113 31 263 . Time Decay 2000 | 25 158 191 332 115 . 170 190 120 160 73 . 70 286 60 50 . . Lost Part 263 | . 10 30 60 20 . . 10 10 . . . . 83 . 40 . . Lost Ally 100 | . . . . . . . 60 . . . . . 40 . . . . Squads Dispatched 14 | . 1 . 2 . . . . 2 . . . . 8 . 1 . . Investigation 2 | . . . . . . . . 2 . . . . . . . . . Extermination 3 | . . . . . . . . . . . . . 3 . . . . Reinforcement 5 | . 1 . 2 . . . . . . . . . 2 . . . . Assault 1 | . . . . . . . . . . . . . . . 1 . . Garrison 3 | . . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 2 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 10 | . 2 . 4 . . . 3 . . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 159 | . 18 5 21 4 . 8 10 4 8 1 . 3 41 2 26 . 8 Peak Tracking Total 23 | . 4 3 6 2 . 7 3 3 4 1 . 3 11 2 23 . 3 Tactical Retreats 22 | . 2 . . . . . . . 1 . . . 15 . 4 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 3 | . . . . . . . . . . . . . 3 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 10 | . 4 2 1 . . . 2 . . 1 . . . . . . . Max in Single Turn 2 | . 2 2 1 . . . 2 . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 20 | . 2 . 2 . 1 . 4 2 . . 3 . 6 . . . . Terminals 8 | . 2 . 1 . . . 3 . . . . . 2 . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . 1 . . . . Scanalyzers 4 | . . . 1 . . . 1 . . . . . 2 . . . . Garrison Access 2 | . . . . . . . . 2 . . . . . . . . . Total Hacks 56 | . 5 . 5 . 1 . 9 3 . . 21 . 12 . . . . Successful 38 | . 1 . 2 . 1 . 7 1 . . 21 . 5 . . . . Failed 16 | . 4 . 2 . . . 2 2 . . . . 6 . . . . Catastrophic 4 | . 1 . 1 . . . . 1 . . . . 1 . . . . Database Lockouts 2 | . . . 1 . . . . . . . . . 1 . . . . Manual 28 | . 5 . 2 . 1 . 6 3 . 2 . . 4 . . 5 . Terminals 17 | . 5 . 2 . . . 6 . . . . . 4 . . . . Fabricators 3 | . . . . . . . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 2 . . . . Scanalyzers 9 | . . . 3 . . . 3 . . . . . 3 . . . . Garrison Access 3 | . . . . . . . . 3 . . . . . . . . . Terminal Hacks 23 | . . . . . 1 . 1 . . . 21 . . . . . . Record 6 | . . . . . . . . . . . 6 . . . . . . Part Schematic 8 | . . . . . . . . . . . 8 . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 1 . . . 3 . . . . . 2 . . . . Retrieve Study 6 | . . . 1 . . . 3 . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . 1 . . . 3 1 . . . . 2 . . . . Terminals 7 | . 1 . 1 . . . 3 . . . . . 2 . . . . Botnet 7 | . 1 . 1 . . . 3 . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . 1 . 2 . . . 2 1 . . . . 4 . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . 8 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 1 . . . 3 . . . . . 2 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 3 | . . . . 3 . . . . . . . . . . . . . Largest Group 3 | . . . . 3 3 3 3 . . . . . . . . . . Highest-Rated Group 40 | . . . . 40 40 40 40 . . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 16 16 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 66 | . . . . . . 17 17 . 5 . . . 27 . . . . Total Damage 2018 | . . . . . . 208 161 . 247 . . . 1402 . . . . Kills 18 | . . . . . . 4 6 . 3 . . . 5 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . . . . 1 . . . 2 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Active Infowar (turns) 2475 | 9 669 6 . . . . . 222 . . . . 317 112 28 . 1112 Sensors 14 | . . . . . . . . . . . . . 14 . . . . Terrain 1777 | . . . . . . . . 222 . . . . 303 112 28 . 1112 Seismic 684 | 9 669 6 . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . 1 2 . 1 . 2 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 9310 | 175 669 422 958 988 393 344 399 255 339 331 114 165 861 133 111 622 2031 Spaces Moved 7916 | 85 272 163 372 471 249 195 418 249 576 304 77 286 1509 538 372 872 908 Core 181 | 2 . . . . . . . . . . . . 179 . . . . Treads 1114 | 83 45 160 372 454 . . . . . . . . . . . . . Legs 46 | . . . . . . . . . . . . . . . . . 46 Wheels 691 | . 227 3 . 17 249 195 . . . . . . . . . . . Hover 730 | . . . . . . . . . . . . . 392 . . . 338 Flight 5154 | . . . . . . . 418 249 576 304 77 286 938 538 372 872 524 Fastest Speed 23 | 50 140 140 200 155 155 155 50 50 50 50 150 50 23 23 23 29 140 Average Speed 104 | 157 144 238 223 198 155 165 85 87 51 104 150 50 45 23 27 69 209 Slowest Speed 434 | 160 240 240 320 200 155 170 150 150 150 150 150 150 434 23 29 159 280 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 32 | . . . . . . . 3 . 3 3 . . 15 . 8 . . Potential Cave-ins 3 | . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 4 56 36 33 82 60 47 33 6 66 45 68 46 41 69 53 81 84 Regions Visited 17 Branch Regions 12 Pre-discovered Areas 1 | . . . . . . . . . . . 1 . . . . . . Known Exits Taken 9 | . . . . . . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . . . Scrap Searched 14 | . . 1 . 3 . . . . 2 4 . . . 1 . 3 . Spaces Dug 20 | . . . . . . . . . . . . . 17 . . . 3 Terrain Destroyed 592 | . 74 70 46 29 . 43 97 . 22 . . 62 22 . . . 127 Melee 17 | . . . . . . . . . . . . . 17 . . . . Projectile 10 | . . . . . . . . . . . . . . . . . 10 AOE 565 | . 74 70 46 29 . 43 97 . 22 . . 62 5 . . . 117 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 8571 | 105 468 178 432 502 260 205 445 273 614 309 76 298 1610 542 368 883 1003 Wait 254 | . 145 . 6 11 . 3 1 4 33 . . 3 8 . . . 40 Move 7838 | 84 271 162 371 470 248 194 411 248 569 297 76 285 1479 537 357 871 908 Hop 29 | . . . . . . . 3 . 3 3 . . 14 . 6 . . Pick Up 45 | 4 4 1 8 4 5 . 2 4 . 1 . . 7 . . 2 3 Fast Attach 57 | 7 . . 6 2 . 1 1 1 1 1 . . 19 4 . 5 9 Attach 38 | . 1 2 5 3 . . 3 4 2 1 . 1 11 . . 1 4 Detach 22 | . . . 3 1 . . 5 2 2 1 . 1 2 . . 3 2 Swap 16 | . 2 1 . 1 . . . 1 . . . 2 3 . . . 6 Drop 51 | . 1 1 1 . 7 1 4 1 2 1 . . 22 . 2 1 7 Fire 161 | 10 44 11 32 10 . 4 15 . 2 3 . 6 6 . . . 18 Melee 45 | . . . . . . 2 . 8 . 1 . . 24 1 3 . 6 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . 15 . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 176 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 639 | -10/Materials | Discovered new exit (range 15) 775 | -10/Materials | Discovered new exit (range 13) 845 | -10/Materials | Entered Mines 944 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 949 | -10/Mines | Found Scrap Suit 1026 | -10/Mines | Learned Materials garrison access intel 1116 | -10/Mines | Core integrity fell below 50% 1255 | -10/Mines | Discovered new exit (range 8) 1267 | -10/Mines | Entered Materials 1267 | -9/Materials | Evolved 2 slots: Weapon x2 1565 | -9/Materials | Build established: Gunner 1646 | -9/Materials | Lost 5 parts (2p2n1w) 1742 | -9/Materials | Central database locked down 2145 | -9/Materials | Discovered new exit (range 13) 2225 | -9/Materials | Entered Mines 2467 | -9/Mines | Lost 3 parts (1n1u1w) 2678 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2804 | -9/Mines | Discovered new exit (range 11) 2836 | -9/Mines | Discovered new exit (range 11) 3161 | -9/Mines | Learned Materials stockpile data 3197 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3198 | -9/Mines | Discovered new exit (range 5) 3213 | -9/Mines | Entered Exiles 3213 | -9/Exiles | Accompanied by 3 allies 3251 | -9/Exiles | Met 8R-AWN 3277 | -9/Exiles | Met EX-HEX 3322 | -9/Exiles | Met EX-BIN 3345 | -9/Exiles | Aligned with FarCom system 3347 | -9/Exiles | Given EX-Vault access code 3382 | -9/Exiles | Opened EX-Vault 3399 | -9/Exiles | Found Army-in-a-Box 3410 | -9/Exiles | Found Flying Fortress v7 3415 | -9/Exiles | Found Deploy-a-Sentry 3418 | -9/Exiles | Found Deploy-a-Sentry 3421 | -9/Exiles | Found Deploy-a-Sentry 3456 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3506 | -9/Exiles | Met EX-DEC 3591 | -9/Exiles | Discovered new exit (range 11) 3606 | -9/Exiles | Stole three prototypes: Flying Fortress v7, Army-in-a-Box, Deploy-a-Sentry 3606 | -9/Exiles | Entered Mines 3606 | -8/Mines | Accompanied by 3 allies 3897 | -8/Mines | Build established: Skirmisher 3940 | -8/Mines | Discovered new exit (range 5) 3950 | -8/Mines | Entered Materials 3950 | -8/Materials | Accompanied by 3 allies 3950 | -8/Materials | Evolved 2 slots: Propulsion x2 3952 | -8/Materials | Loaded intel: 1 garrison access location 4246 | -8/Materials | Build established: Mutant 4342 | -8/Materials | Discovered new exit (range 13) 4349 | -8/Materials | Entered Factory 4349 | -7/Factory | Evolved 2 slots: Utility x2 4351 | -7/Factory | FarCom data flow suspended 4595 | -7/Factory | Discovered new exit (range 12) 4603 | -7/Factory | Identified exit to Lower Caves 4604 | -7/Factory | Entered Lower Caves 4669 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4673 | -7/Lower Caves | Encountered a Warlord checkpoint 4791 | -7/Lower Caves | DAS Turret deployed 4819 | -7/Lower Caves | Lost 3 allies 4835 | -7/Lower Caves | Spotted B-75 Beast 4928 | -7/Lower Caves | Discovered new exit (range 7) 4930 | -7/Lower Caves | Identified exit to Lower Caves 4936 | -7/Lower Caves | Learned Factory stockpile data 4943 | -7/Lower Caves | Entered another Lower Caves area 4966 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 4968 | -7/Lower Caves | Found Prototype Special Weapon 4990 | -7/Lower Caves | Learned 8 Factory zone layouts 4998 | -7/Lower Caves | Found DCF Scrap (13 items) 5082 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5169 | -7/Lower Caves | Learned Factory interactive machine intel 5264 | -7/Lower Caves | Discovered new exit (range 8) 5273 | -7/Lower Caves | Identified exit to Data Miner 5274 | -7/Lower Caves | Entered Data Miner 5274 | -7/Data Miner | Discovered new exit (range 6) 5303 | -7/Data Miner | Met Data Miner 5331 | -7/Data Miner | Learned location of Section 7 (-2) 5331 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5355 | -7/Data Miner | Received God Mode back door access code from Data Miner 5387 | -7/Data Miner | Identified exit to Proximity Caves 5388 | -7/Data Miner | Entered Proximity Caves 5474 | -6/Proximity Caves | Identified exit to Factory 5513 | -6/Proximity Caves | Spotted B-75 Beast 5553 | -6/Proximity Caves | Entered Factory 5553 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5554 | -6/Factory | Identified exit to Factory 5556 | -6/Factory | Loaded intel: 54 interactive machine locations 5692 | -6/Factory | Spotted B-75 Beast 5725 | -6/Factory | Identified Molecular Deconstructor 5778 | -6/Factory | DAS Turret deployed 5791 | -6/Factory | DAS Turret deployed 5792 | -6/Factory | Garrison activated, responded to threat 5817 | -6/Factory | Lost 8 parts (1p3n2u2w) 5987 | -6/Factory | Core integrity fell below 50% 6078 | -6/Factory | Central database locked down 6365 | -6/Factory | Cargo convoy interrupted 6383 | -6/Factory | Discovered new exit (range 7) 6385 | -6/Factory | Identified exit to Lower Caves 6414 | -6/Factory | Entered Lower Caves 6417 | -6/Lower Caves | Learned Factory garrison access intel 6487 | -6/Lower Caves | Learned Factory interactive machine intel 6510 | -6/Lower Caves | Spotted B-75 Beast 6515 | -6/Lower Caves | Build established: Sprinter 6541 | -6/Lower Caves | Discovered new exit (range 6) 6542 | -6/Lower Caves | Identified exit to Lower Caves 6547 | -6/Lower Caves | Entered another Lower Caves area 6549 | -6/Lower Caves | Encountered a Master Thief 6551 | -6/Lower Caves | Encountered a Master Thief 6569 | -6/Lower Caves | Attacked by a faux Warlord 6569 | -6/Lower Caves | System corruption reached 10% 6589 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6589 | -6/Lower Caves | Core integrity fell below 20% 6606 | -6/Lower Caves | Lost 4 parts (2n2u) 6615 | -6/Lower Caves | Encountered a Warlord checkpoint 6632 | -6/Lower Caves | Molecular Deconstructor stolen by Master Thief 6650 | -6/Lower Caves | Discovered new exit (range 13) 6658 | -6/Lower Caves | Identified exit to Zion 6658 | -6/Lower Caves | Entered Zion 6675 | -6/Zion | System corruption cleaned by Quarantine Array 6685 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 6709 | -6/Zion | Discovered new exit (range 16) 6737 | -6/Zion | Given the Hacking Drone Bay 6738 | -6/Zion | Found Prototype Device 6752 | -6/Zion | Learned Factory stockpile data 6755 | -6/Zion | Learned Factory garrison access intel 6765 | -6/Zion | Received a visual enhancement algorithm 6787 | -6/Zion | Learned Factory trap positions 6839 | -6/Zion | Found Prototype Special Weapon 6839 | -6/Zion | Identified RU-N14's Throwing Claymores 6842 | -6/Zion | Found RU-N14's Throwing Claymores 6844 | -6/Zion | Found RU-N14's Throwing Claymores 7150 | -6/Zion | Build established: Gunner 7245 | -6/Zion | Opened final containment barrier to the Deep Caves 7273 | -6/Zion | Discovered new exit (range 3) 7273 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 7277 | -6/Zion | Identified exit to Deep Caves 7280 | -6/Zion | Entered Deep Caves 7282 | -6/Deep Caves | Met 5H-AD0 7495 | -6/Deep Caves | Found Surveybot 24 Chip 7498 | -6/Deep Caves | Found Surveybot 24 Scanner 7599 | -6/Deep Caves | Z-Facility disabled 7643 | -6/Deep Caves | Attacked by Z-Imprinter 7647 | -6/Deep Caves | Destroyed Z-Imprinter 7782 | -6/Deep Caves | Thanked by 5H-AD0 7938 | -6/Deep Caves | Found Prototype Protection 7941 | -6/Deep Caves | Identified Zio. Weapon Casing 7942 | -6/Deep Caves | Identified Hacking Drone Bay 8231 | -6/Deep Caves | Build established: Tank 8251 | -6/Deep Caves | Found Zio. Weapon Casing 8523 | -6/Deep Caves | Discovered new exit (range 6) 8935 | -6/Deep Caves | Build established: Skirmisher 9293 | -6/Deep Caves | Spotted Golem 9311 | -6/Deep Caves | Destroyed by Golem with Assembled Focal Cannon Last Messages --------------- 09074_ System corrupted: Energy discharge (-39). 09089_ System corrupted: Substantial component data lost. 09127_ =MPVHGSHVGNJUUI1EGCRVEX3E0X8REE6ACZZYW 09158_ System corrupted: Component data lost. 09201_ System corrupted: Matter fused (-10). 09223_ System corrupted: Matter fused (-7). 09265_ System corrupted: Energy discharge (-26). 09280_ CNODCLLDGF#=GP2 DAOBO:2GM6PKDE#C 09294_ Golem: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 09298_ Surveybot 24 Scanner destroyed. 09298_ Zio. Light Carapace destroyed. 09301_ Hvy. Missile Launcher destroyed. 09304_ Zio. Light Carapace destroyed. 09307_ System corrupted: Matter fused (-8). 09308_ XS-MES(g) destroyed. 09308_ Zio. Light DM Reactor destroyed. 09308_ Zio. Phaser-S destroyed. 09311_ Hvy. Riot Gun destroyed. Map ----- +----------------------------------------------------+ | ??""" ####### ######### ##### | | ??""" ###### ######### ##### | | ??""" ######### ########## #### | | ???"" ### ##### ############ ### | | ??## ### ###### ############# # ### | | ?? # # ### ###### ##### ## ### | | ???# ###### ##### ### ####### | | ???# ##### ##### ## ####### | | ???# ### ## ####### | | ???# ##### ## ####### | | ???# * ############## ## ##### | | ?? # ############# ## ##### | | ? # * ############# #### ##### | | "" # !*h ############# ### ##### | | #### ! =g ############ ### ##### | | "#""" = ####### ### #### | | "#""" l = g ###### #### ### | | "#""" ##### #### | | "#""" = [ #### #### | | "#""" [ = ## #### ## | | "### = * ## #### ###### | | """" # ##### ####### | | """" * # ###### ######## | | """" [ [ ###### ######## | | """""" #### ######### | | """" % @ ## ## ########## | | """"" ###### ########## | | """" "##### ### | | """"" ####### | | """" # # ####### ### | | """" #### ## ## ######### #### | | """""" ###### ## ############# ############## | | """"" ##### ############################### | | """"############################################## | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 2085 Additional Mass Support 6 Base Temperature (-) 150 Armor Coverage 400 Weapon Shielding 100 Evasion (%) 75 Targeting Accuracy 6 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Robot Schematics ------------------ M-28 Smith | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -9/Materials | Hacked Great Maul | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Cmb. Airjet | -6/Factory | Hacked Powered Hammer | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Challenges ------------ None Game ------ Seed DeuteriumCommExtractor Manual? 0 Play Time 01:03:25 Cumulative 191.4 hours Start 2026.09.02 @ 20:44:57 End 2026.09.02 @ 21:50:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 379 Rogue 379 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 61 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a0f039f-3151-4620-bf11-f218246a128a