Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.02 @ 21:02:14 Player: MTF Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (614) 3070 Value Destroyed (34701) 34701 Prototype IDs (296) 5920 Alien Tech Used (7) 1400 Bonus (47567) 47567 TOTAL SCORE: 104558 Bonus ------- High Alert Combat Kills 4734 Follower Combat Kills 4166 Entered Garrisons 2000 Used RIF Installer 6500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed Architect 15000 Win 3000 Friendly Fire -8933 Cogmind --------- Core Integrity 1229/1600 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location Near Former Tau Ceti IV Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Vortex Chain Reactor Sigix Shearcannon Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor Vortex Chain Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Cooling System Experimental Cooling System Experimental Coolant Injector Huge Storage Unit Experimental Optical Array Experimental Targeting Computer Experimental Core Analyzer Advanced Weapon Cycler Heavy Regenerative Plating Experimental Force Field > --- WEAPON ----------- Improved Potential Cannon Improved Potential Cannon > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Vortex Chain Reactor Advanced Coolant Injector Advanced Coolant Injector Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Energy Well Experimental Matter Compressor Experimental Matter Compressor Experimental Terrain Scanner Heavy Regenerative Plating Long-range Tractor Beam Transdimensional Reconstructor Transdimensional Reconstructor Sigix Shearcannon Omega Cannon Enhanced Gamma Bomb Array Advanced Micro-nuke Launcher Multitool [Rating: 258] Favorites ----------- Power Quantum Reactor Engine Light Ion Engine Power Core Hybrid Fission Core Reactor Quantum Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Aluminum Leg Wheel Overtuned Huge Scrapsphere Hover Unit Combat Linear Gravjet Utility Improved Cooling System Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Relay Coupler [NC] Protection Makeshift Medium Armor Plating Artifact Spacefold Activator Weapon Cooled Particle Cannon Energy Gun Enhanced Quantum Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Hypervelocity Railgun Ballistic Cannon Siege Cannon Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Impact Weapon Thunder Hammer Slashing Weapon Katana Piercing Weapon Thermal Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Res Qua Gar Res Tes Sec Gar Acc Gar Acc Com Ac0 Slots Evolved 18 | . . . . 4 . . . 2 . . . . . 4 . . . 2 . . . 2 . . . . . . 2 . . . 2 . . . . Power 3 | . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . 1 . . . . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . Utility 9 | . . . . 1 . . . 2 . . . . . 2 . . . . . . . 1 . . . . . . 2 . . . 1 . . . . Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 1212 | 1 9 4 47 7 30 19 28 18 10 22 42 10 84 10 28 11 35 13 26 53 62 12 36 86 57 27 6 58 31 76 50 46 9 54 21 74 . Power 74 | . . 1 1 . 3 1 . 1 4 1 2 . 2 1 . . 4 1 2 7 1 1 4 6 9 1 . 4 5 2 1 1 . 1 1 6 . Engine 11 | . . 1 1 . 3 1 . 1 . 1 1 . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Core 3 | . . . . . . . . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Reactor 60 | . . . . . . . . . 4 . 1 . 1 . . . 2 1 2 7 1 1 4 5 9 1 . 4 5 2 1 1 . 1 1 6 . Propulsion 87 | . 2 . 3 1 3 3 . 2 2 1 2 . 7 1 . . 7 1 2 2 4 1 2 11 3 6 . 4 2 4 . . . 3 2 6 . Treads 68 | . 2 . 3 1 3 3 . 1 2 1 2 . 3 1 . . 3 1 1 1 4 1 2 5 3 4 . 4 2 4 . . . 3 2 6 . Leg 10 | . . . . . . . . . . . . . . . . . 4 . . . . . . 6 . . . . . . . . . . . . . Wheel 7 | . . . . . . . . 1 . . . . 4 . . . . . . . . . . . . 2 . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 403 | 1 2 . 15 2 3 2 2 2 1 8 9 2 40 6 10 4 9 1 13 12 20 6 13 26 15 6 2 21 13 35 22 17 3 17 9 34 . Device 271 | 1 1 . 15 1 1 . . 2 1 5 5 . 33 3 8 3 7 . 12 8 9 5 8 17 3 3 1 10 11 27 17 11 2 9 7 25 . Storage 9 | . 1 . . . . . . . . . . . . . . . . 1 . . 2 . . 1 . . . . . 2 . . . 1 . 1 . Processor 11 | . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . 2 . 1 1 . . 1 . . . . . 3 . Hackware 65 | . . . . . . . . . . 1 . 2 1 1 2 1 1 . . 2 7 1 3 3 9 1 . 8 . 2 1 6 1 7 1 4 . Protection 43 | . . . . . 2 1 2 . . 2 3 . 6 2 . . 1 . 1 2 2 . 2 3 3 1 . 3 2 3 . . . . 1 1 . Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Weapon 648 | . 5 3 28 4 21 13 26 13 3 12 29 8 35 2 18 7 15 10 9 32 37 4 17 43 30 14 4 29 11 35 27 28 6 33 9 28 . Energy Gun 156 | . 3 1 9 1 8 2 7 1 3 6 11 . 6 1 11 2 9 5 5 11 . . . 6 12 2 . 6 1 . . 5 . 16 3 3 . Energy Cannon 115 | . . . 2 . . . . . . . 10 3 3 . . . 3 1 1 6 13 2 11 20 2 3 . 6 2 8 5 3 . 1 3 7 . Ballistic Gun 49 | . . . 2 3 5 10 9 . . . 1 . 1 . . . . . . . . . . . 2 . . . 4 12 . . . . . . . Ballistic Cannon 17 | . . . 4 . 1 . 1 . . . . . 1 . . . . . . 1 4 . 1 . . . . . . . . . . . . 4 . Launcher 17 | . . 1 6 . 1 . . . . . 4 . . . . . . . . . . . . 1 . 1 . 1 . . . . . 1 . 1 . Special Weapon 177 | . 2 1 5 . 2 . 2 6 . 1 2 4 14 1 2 1 2 4 3 11 13 2 4 8 9 4 3 11 4 10 10 11 3 12 1 9 . Impact Weapon 11 | . . . . . . . . . . . . . . . . . . . . 3 7 . . . . . . . . . 1 . . . . . . Slashing Weapon 52 | . . . . . 4 1 6 6 . 5 1 1 8 . . . . . . . . . . 6 4 4 1 5 . . . . . . . . . Piercing Weapon 51 | . . . . . . . . . . . . . 2 . 5 2 1 . . . . . 1 2 1 . . . . 5 11 9 3 3 2 4 . Special Melee Weapon 3 | . . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . . . . 5 . . . 1 10 . 1 . . . . . 1 . . . . 2 . . . . . 7 3 . . . . 8 . Corrupted Parts 7 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . . . . . 3 . System Corruption 47 | . . . . . . . . . . . . . . . . . . . . . 6 . . . 18 . . . . . . . . . . 23 . Parts Lost 69 | . . . 5 . 8 . . . . . 3 . . . . . . 1 . 3 6 . 1 18 12 3 . . . . 2 1 . 2 . 2 2 Power 11 | . . . 1 . 2 . . . . . 1 . . . . . . . . . . . . 3 3 1 . . . . . . . . . . . Propulsion 10 | . . . . . 3 . . . . . . . . . . . . . . . . . . 3 3 1 . . . . . . . . . . . Utility 26 | . . . 2 . 1 . . . . . 1 . . . . . . . . 2 3 . 1 9 1 . . . . . 2 . . 1 . 2 1 Weapon 22 | . . . 2 . 2 . . . . . 1 . . . . . . 1 . 1 3 . . 3 5 1 . . . . . 1 . 1 . . 1 Highest Loss Streak 17 | . . . 2 . 6 . . . . . 1 . . . . . . 1 . 1 3 . 1 17 9 2 . . . . 1 1 . 1 . 2 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 100 100 99 97 92 88 85 83 83 89 89 84 71 81 75 76 88 84 79 80 76 76 79 76 78 83 85 84 89 86 77 76 75 77 80 74 66 Engine 2 | . 14 14 13 9 8 9 9 6 . 6 . . . . . . 1 5 . . . . . . . . . . . . . . . . . . . Reactor 6 | . . . . . . . . . 6 . 6 7 4 5 5 5 3 3 9 10 10 14 13 11 13 13 14 14 13 12 8 8 8 11 12 11 11 Treads 13 | . 28 28 28 27 21 17 18 13 14 15 15 15 7 5 5 5 7 15 14 15 15 14 14 11 13 12 14 13 15 16 13 13 12 12 12 12 11 Device 12 | . 14 14 13 9 9 . . 15 15 12 15 10 14 11 16 14 26 21 21 16 8 4 5 9 5 3 4 3 6 4 8 9 6 12 13 18 18 Storage 6 | . 14 14 14 9 9 9 9 7 7 7 7 7 7 5 5 5 5 5 5 5 5 4 4 3 4 4 4 4 4 4 4 4 4 4 4 5 3 Processor 1 | . . . . 7 2 8 6 . . . . . . . . . . . . . . . . 1 . 1 4 4 4 6 8 4 4 4 4 9 11 Hackware 5 | . . . . . . . . . . 6 4 4 1 9 . 2 1 5 1 3 11 18 18 14 15 19 19 19 21 17 12 15 21 15 14 2 . Protection 6 | . . . . . 6 9 9 7 7 6 7 7 10 5 5 5 5 5 5 6 5 4 5 3 5 7 4 4 5 4 4 4 4 4 4 4 3 Energy Gun 7 | . 25 27 9 8 18 1 2 23 22 24 11 . 3 22 21 22 17 20 15 15 . . . 2 3 . 2 1 . . . 3 8 12 10 3 . Energy Cannon 5 | . . . . . . . . . . . 17 28 7 . . . 3 . . 2 8 4 13 5 2 5 11 13 10 2 12 7 4 . 2 4 7 Ballistic Gun 1 | . . . 1 27 13 34 24 . . . . . . . . . . . . . . . . . 6 5 . . 4 12 . . . . . . . Ballistic Cannon 2 | . . . 7 1 . . . . . . . . 4 . . . . . . . 3 4 1 2 . . . . . . . . . . . . . Special Weapon 1 | . 2 . 3 . . . . . . . . . . . . . . . 4 . 2 2 . . 1 . 3 . 1 . . . 1 . 1 . . Slashing Weapon 1 | . . . . . 2 . 4 6 7 5 . 1 2 . . . . . . . . . . 1 2 3 . 2 . . . . . . . . . Peak Build Rating 258 | 9 9 10 17 23 46 49 53 59 68 67 69 69 79 95 104 102 129 139 140 137 144 137 152 158 139 146 152 153 171 197 221 219 205 218 210 258 256 Average Rating 102 | 8 8 8 12 22 31 46 47 57 64 61 64 68 71 90 97 96 120 136 135 131 128 129 142 133 125 136 149 149 167 179 202 202 202 206 205 243 247 On Entrance 109 | 6 9 8 10 17 23 44 49 50 59 67 59 69 66 69 95 98 95 119 137 133 137 119 130 150 131 138 145 145 148 170 195 219 197 204 205 204 256 Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Heaviest Build 235 | 13 48 52 55 52 76 72 78 87 95 93 102 99 109 112 117 117 120 156 166 178 233 200 216 216 179 196 189 204 202 212 213 210 186 212 229 235 . Greatest Support 270 | 20 40 40 40 60 90 90 90 90 90 98 98 98 98 20 70 20 155 235 235 235 235 225 225 225 210 210 210 210 230 270 270 270 270 270 240 250 3 Greatest Overweight (x) 34 | . 1 1 1 . 1 3 . 3 1 1 1 1 34 5 5 5 5 . 1 2 1 . . 1 1 6 . 1 1 . . . . 1 . 1 . Average Overweight (x) . | . . 1 1 . . . . . . . . . 1 4 4 5 . . . . . . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 30 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 30 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 8 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 23 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 26 | 7 12 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 26 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 20 | 6 11 13 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 21 24 24 24 24 24 22 23 24 24 24 24 24 24 24 24 24 24 24 24 Final Capacity 25 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 7 12 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 4 Class Distribution -------------------- 19% | Botlord-Tank 18% | Scavenger-Tank 14% | Mutant 12% | Bothacker-Tank 5% | Scavenger-Scrapper 5% | Generator-Gunner 5% | Commander-Tank 4% | Botlord-Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Derelict-Skirmisher | -8/Materials Scavenger-Tank | -8/Garrison Gunner | -8/Materials Gunner | -8/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Waste Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Storage Bothacker-Tank | -7/Recycling Scavenger-Tank | -7/Scraptown Scavenger-Scrapper | -5/Factory Scavenger-Scrapper | -5/Garrison Scavenger-Scrapper | -5/Factory Bothacker-Tank | -5/Garrison Botlord-Tank | -4/Factory Bothacker-Tank | -4/Waste Bothacker-Tank | -4/Factory Botlord-Tank | -4/Garrison Botlord-Tank | -3/Research Botlord-Tank | -3/Garrison Botlord-Tank | -3/Research Botlord-Tank | -3/Garrison Botlord-Tank | -3/Research Botlord-Skirmisher | -3/Quarantine Botlord-Tank | -3/Garrison Botlord-Tank | -2/Research Botlord-Skirmisher | -2/Testing Botlord-Skirmisher | -2/Section 7 Botlord-Tank | -2/Garrison Botlord-Skirmisher | -1/Access Botlord-Tank | -1/Garrison Botlord-Tank | -1/Access Generator-Gunner | -1/Command Generator-Gunner | -1/Access_0 Resources | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Res Qua Gar Res Tes Sec Gar Acc Gar Acc Com Ac0 Matter Collected 33564 | 210 76 430 1327 128 562 1095 879 260 130 104 593 255 9468 275 261 114 573 166 432 790 1273 333 1009 1511 1292 1395 . 1372 760 2337 471 492 . 1000 356 1830 5 Remotely 9486 | . . . . . . . . . . . . . 6360 . . . . . . 134 184 145 234 . . 484 . 328 . 798 72 . . . 335 412 . Salvage Created 37925 | 240 123 335 274 128 834 1480 737 404 55 410 2253 270 5101 . 1068 158 1328 434 1856 2182 1527 . 1092 2987 890 624 . 1793 257 1839 1801 1308 . 1627 169 2052 289 Parts 1651 | 26 13 20 19 6 50 78 45 13 . 14 82 9 269 . 33 12 56 11 47 56 74 . 44 130 43 30 . 78 13 94 94 45 . 59 16 70 2 Haulers Intercepted 10 | . . . . . . 5 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 23 | 1 . 1 . . . 2 . . . . 3 . . . . . . 2 . 7 . . . 4 . . . . 1 . . . . . . 2 . Parts Field Recycled 63 | . . . . . . . . . . . . . 63 . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter 1007 | . . . . . . . . . . . . . 1007 . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . 24 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Res Qua Gar Res Tes Sec Gar Acc Gar Acc Com Ac0 Combat Hostiles Destroyed 516 | . 3 . 14 2 26 21 14 6 . 7 41 3 98 . 18 1 22 5 6 26 18 . 17 32 10 13 . 13 3 15 22 14 . 20 2 20 4 Melee 17 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 8 1 . . 1 . . 2 1 . 1 . . . Guns 186 | . 2 . 4 2 20 21 12 5 . 6 21 . . . 12 . 16 2 6 18 . . . . 2 3 . 1 . 14 . 1 . 12 2 4 . Cannons 226 | . . . 1 . . . 2 . . . 15 2 96 . . . 4 1 . 4 14 . 11 14 3 4 . 7 2 . 18 11 . 3 . 11 3 AOE 36 | . 1 . 9 . 5 . . . . 1 4 . . . . . . . . . . . . 1 1 6 . 1 . 1 . . . . . 5 1 Classes Destroyed 41 | 2 3 1 3 1 4 2 1 . . . 1 . 12 . 1 1 1 . 2 . . . . 1 . 2 . . . 1 2 . . . . . . Worker 10 | . . 4 . . . 1 . . . . 1 . . . . . . . . . . . . 1 . 1 . . 1 . . . . . . 1 . Builder 27 | . 1 3 . 1 . 3 . . . 1 . . . . . 1 . . . . . . . 8 . 1 . . . 2 3 . . . 3 . . Tunneler 9 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . . . . . . 5 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 20 | 1 . 2 . . . 3 . 1 . . 1 1 . . . . . . . 4 . . . 3 . 1 . . . 1 . . . . . 2 . Mechanic 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Operator 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Turret 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 16 | . 3 . . . 1 3 . . . 1 2 . . . . 1 . 1 . . . . . 1 . . . . 1 . 2 . . . . . . Swarmer 53 | . 3 . . . 11 6 . 1 . 2 4 1 . . 4 . 3 . . . 5 . 3 1 3 . . . . 2 3 1 . . . . . Cutter 8 | . . . . . . . . . . . . . . . 1 . . . . 3 . . 4 . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Grunt 135 | . . . . 2 4 12 6 4 . 2 25 1 1 . 7 . 7 2 . 12 5 . 7 7 2 1 . 3 . 5 2 8 . 6 . 4 . Brawler 10 | . . . . . . . 2 . . . . 1 . . . . . 1 . . . . . 4 . . . 2 . . . . . . . . . Duelist 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Protector 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 44 | . . . 1 . 3 1 1 1 . 2 7 . . . 1 1 4 . . 3 4 . 2 5 1 . . 1 . . 3 2 . 1 . . . Demolisher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . Specialist 13 | . . . . . 4 . 2 . . . . . . . . . 2 . . . . . . 2 . . . . . 1 2 . . . . . . Hunter 25 | . . . . . 1 2 . . . . . . . . . . . . . 2 . . . 2 3 . . 4 1 . . . . 6 . 4 . Programmer 80 | . . . . . 2 . 3 . . 1 2 . . . 5 . 4 1 . 6 3 . . 11 1 4 . 3 2 8 8 1 . 6 2 7 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Behemoth 12 | . . . . . . . . . . . . . . . . . 2 1 . . 1 . 1 . 1 . . 3 . . 1 1 . 1 . . . Compactor 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Cobbler 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Subdweller 13 | . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bolteater 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Federalist 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Explorer 11 | . . . . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . Ranger 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Guru 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Scientist 9 | . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . Scrapper 34 | . . . . . . . . . . . . . 34 . . . . . . . . . . . . . . . . . . . . . . . . Elite 21 | . . . . . . . . . . . . . 21 . . . . . . . . . . . . . . . . . . . . . . . . Scrapoid 8 | . . . . . . . . . . . . . 7 . 1 . . . . . . . . . . . . . . . . . . . . . . Zionite 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Tinkerer 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Assembled 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Best Kill Streak 20 | 4 3 3 3 2 6 9 3 2 . 2 10 2 20 . 4 2 4 2 1 5 4 . 4 5 3 6 . 4 2 3 6 3 . 6 2 5 3 Combat Bots Only 20 | . 3 . 3 2 6 4 3 2 . 2 9 2 20 . 4 1 4 2 1 5 4 . 4 4 3 6 . 4 2 3 4 3 . 6 2 5 3 Max Kills in Single Turn 4 | 1 1 2 2 1 2 4 2 1 . 1 3 1 3 . 2 1 2 1 1 2 1 . 1 2 1 4 . 1 1 2 2 1 . 2 1 2 1 Gunslinging 1 | . . . . . 1 . 1 . . . 1 . . . 1 . 1 . . 1 . . . . . . . . . 1 . . . 1 . . . Exploded 4 | . 1 . 2 . 2 . . . . 1 3 . . . . . . . . . . . . 1 1 4 . 1 . 1 . . . . . 2 1 Melee 1 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 1 1 . . 1 . . 1 1 . 1 . . . Uniques/NPCs Destroyed 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 2 Triborg (-7/Scraptown) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Res Qua Gar Res Tes Sec Gar Acc Gar Acc Com Ac0 Hostile Shots Fired 2986 | . 12 . 57 5 124 56 44 55 . 68 246 32 125 15 81 4 79 45 . 197 99 1 78 399 230 84 2 101 6 79 124 135 2 184 8 150 59 Missed 746 | . 5 . 20 2 37 14 6 21 . 23 75 7 25 4 23 . 21 10 . 38 33 . 10 101 47 13 1 21 3 22 32 35 . 42 1 43 11 Damage Taken 39594 | . 116 . 838 44 1112 586 601 449 . 505 1954 210 843 314 1203 95 1192 897 . 3481 1308 133 975 6155 4203 2198 164 1222 70 1452 1678 1504 45 1652 64 1695 636 Core 2822 | . 37 . 159 . 36 24 43 20 . 53 135 . 63 49 63 . 77 28 . 157 15 . 21 416 302 115 . 62 . 129 514 117 . 82 . 105 . Absorbed by Shields 7985 | . . . . . . . . 30 . . . . 492 . . . . . . . 203 . 537 540 147 112 . 150 . . 972 1272 . 1321 66 1488 655 Reduced by Siege Mode 2930 | . . . . . . 21 38 . . . 37 . 177 . 23 . 72 204 . 362 14 . 29 542 435 295 . 136 . 63 64 116 . 84 18 116 84 Ignored by Resistances 1054 | . . . . . . . . . . 20 134 . . . . . . . . . . . . . . . . . . . 194 64 . 119 36 443 44 Regen/Repaired (Parts) 4908 | . . . . . . 158 . . . . 708 . 26 . 18 . . . 71 1099 . 65 . 147 . . . . 155 378 320 394 2 662 9 634 62 Core Remaining (%) 64 | 100 . . 21 . . . 81 . . . . . 61 . . . 81 . . . 82 . . . . . . 29 . . . 47 . . . . 76 Volleys Fired 2182 | 31 15 34 91 5 46 43 36 22 2 19 100 34 273 5 67 25 68 39 77 93 116 16 50 123 76 53 7 97 33 89 87 56 10 83 37 115 9 Largest 4 | 1 2 2 2 4 4 4 4 3 3 4 4 4 4 2 3 2 4 4 4 4 3 1 4 3 4 4 1 4 4 4 4 3 1 4 4 3 2 Hottest 480 | 50 100 100 135 120 194 112 138 165 225 300 286 120 300 200 300 200 400 367 324 324 289 120 452 316 260 312 40 432 480 160 360 328 10 260 308 400 400 Shots Fired 4045 | 31 24 36 119 20 140 165 112 58 6 67 333 43 285 7 123 27 190 106 169 265 166 16 87 174 128 90 8 161 47 188 164 106 10 166 44 147 17 Gun 2123 | 31 19 35 48 20 132 165 109 54 6 67 200 . 10 7 123 26 158 99 149 220 . . . 5 81 32 1 11 1 136 1 20 . 116 8 33 . Cannon 1367 | . . . 10 . 3 . 3 . . . 130 12 252 . . . 32 2 . 30 116 3 76 139 20 38 6 106 22 20 146 71 . 6 31 76 17 Launcher 42 | . . . 24 . 5 . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . . . 4 . 4 . Special 513 | . 5 1 37 . . . . 4 . . . 31 23 . . 1 . 5 20 15 50 13 11 30 27 18 1 44 24 32 17 15 10 40 5 34 . Kinetic 799 | . . . 18 15 64 165 101 . . . . . 232 . . . . . . 8 14 . . 16 6 16 . . . 136 1 . . . . 7 . Thermal 2374 | 31 15 32 51 5 44 . . . 6 67 330 12 30 7 123 26 190 101 162 229 64 1 63 67 . 53 7 135 23 30 142 91 . 116 39 65 17 Explosive 38 | . . . 24 . 5 . . . . . 3 . . . . . . . . . . . . . . 2 . . . . . . . . . 4 . Electromagnetic 384 | . 9 4 26 . 27 . 11 54 . . . . . . . . . . . 13 64 2 13 61 95 1 . . . . . . . 4 . . . Slashing 59 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 6 . 49 . Robot Hit Streak 53 | 8 7 6 22 11 10 7 27 6 2 10 26 18 22 7 20 9 26 30 24 17 32 11 15 17 20 17 1 14 10 17 24 33 6 53 5 41 7 Robot Miss Streak 9 | 2 2 3 3 1 3 5 6 2 1 3 3 1 3 2 4 1 3 3 3 4 5 1 3 5 9 3 . 6 2 4 4 2 2 3 1 4 2 Penetration Max 4 | . . . . . . 1 1 . . . . . 2 . . . . . . . . . . . . . . . . 4 1 . . 1 . 1 . Secondary Targets 42 | . . . . . 8 6 2 . . . 5 . . . 3 . 3 . 1 6 . . . . 2 . . . . 3 . . . 3 . . . Max Gunslinging Chain 2 | . . . . . 1 1 1 . . . 1 . . . 1 . 1 . 1 2 . . . . 1 . . . . 1 . . . 1 . . . Shots Hit Robots 2645 | 22 11 24 53 11 82 88 56 40 2 41 213 36 199 2 76 13 120 76 124 178 109 14 51 141 95 65 1 106 32 117 93 83 8 130 13 107 13 Core Hits 1136 | 11 7 12 31 7 48 58 26 14 1 17 98 4 104 . 28 3 41 13 29 63 36 . 18 56 32 28 . 33 6 42 38 30 . 57 3 130 12 Critical Kills 31 | . . . . . . . 3 . . . . . 1 . 1 . . . . 1 1 . 4 2 . . . 1 1 14 2 . . . . . . Critical Parts Destroyed 37 | . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . 32 . . . . . . . Critical Strikes 167 | 1 . 2 . . 7 4 3 1 . 3 15 . 16 . 15 3 3 1 4 15 4 . 4 7 . . . 1 1 46 2 1 . 2 . 6 . Burn 65 | 1 . 2 . . 5 . . . . 3 15 . . . 14 3 3 1 4 13 . . . . . . . . . . . 1 . . . . . Meltdown 15 | . . . . . . . . . . . . . 1 . 1 . . . . 1 1 . 4 2 . . . 1 1 1 2 . . . . . . Destroy 53 | . . . . . 1 4 3 . . . . . . . . . . . . . . . . . . . . . . 45 . . . . . . . Blast 20 | . . . . . . . . . . . . . 15 . . . . . . 1 2 . . 1 . . . . . . . . . . . 1 . Corrupt 4 | . . . . . 1 . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Sever 10 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . 5 . Melee Attacks 323 | . . . . . 13 2 15 12 . 14 2 4 52 . 23 5 1 . . 1 8 . 1 43 5 13 1 20 . 15 25 10 3 7 15 13 . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Thermal 141 | . . . . . . . . . . . . . 22 . 23 2 1 . . . . . 1 3 2 . . . . 15 24 10 3 7 15 13 . Impact 9 | . . . . . . . . . . . . . . . . . . . . 1 8 . . . . . . . . . . . . . . . . Slashing 166 | . . . . . 13 2 12 12 . 14 2 4 30 . . . . . . . . . . 40 3 13 1 20 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 44 | . . . . . 3 . 3 1 . . . 2 11 . . 2 . . . 1 . . 1 6 . 2 . . . 6 5 . . . 1 . . Combat Hostiles 6 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 102671 | 272 252 347 2084 136 1938 2272 1311 877 43 994 6084 499 17943 65 2367 377 4225 2092 3468 5036 3029 42 1752 7000 1442 3385 15 3903 724 1528 4602 3236 . 4631 482 8682 5536 Guns 31815 | 272 185 311 384 136 1103 2168 1221 665 43 949 2645 . 92 65 2162 228 3506 1988 3390 3730 . . . . 775 638 . 104 23 1017 . 310 . 2953 139 613 . Cannons 53286 | . . . 139 . . . 90 . . . 2433 248 17006 . . . 719 90 . 1032 2843 42 1586 4500 494 1155 . 2574 635 . 3795 2204 . 856 199 7292 3354 Explosions 8456 | . 63 36 1561 . 658 . . 63 . 45 898 . . . . . . . . 133 . . . 179 95 1284 . . . . . . . 496 . 763 2182 Melee 8387 | . . . . . 177 . . 149 . . 67 251 845 . 205 149 . . . 131 37 . 154 2214 78 308 . 1129 . 500 801 722 . 326 144 . . Ramming 379 | . 4 . . . . 104 . . . . 41 . . . . . . 14 . 10 . . 12 107 . . 15 . 66 . 6 . . . . . . Kinetic 24592 | . . . 181 74 572 2168 1253 . . . . . 16465 . . . . . . 307 372 . . 1119 49 182 . . . 1017 . . . . . 833 . Thermal 53520 | 272 141 296 194 62 402 . . 63 43 949 5078 248 633 65 2367 377 4225 2078 3468 4218 1431 . 1428 2208 173 1611 . 2774 658 511 3885 3236 . 3482 482 926 5536 Explosive 5071 | . . . 1518 . 608 . . . . . 898 . . . . . . . . . . . . . . 1284 . . . . . . . . . 763 . Electromagnetic 6298 | . 107 51 191 . 179 . 58 665 . 45 . . . . . . . . . 370 1189 42 312 1576 1220 . . . . . . . . 293 . . . Impact 168 | . . . . . . . . . . . . . . . . . . . . 131 37 . . . . . . . . . . . . . . . . Slashing 12643 | . . . . . 177 . . 149 . . 67 251 845 . . . . . . . . . . 1990 . 308 . 1129 . . 711 . . 856 . 6160 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 73 | . . . . . 4 4 4 . . 1 . . . . 2 2 3 2 2 10 17 . . 40 63 71 72 73 . 2 1 14 . 6 7 25 . Average Corruption 20 | . . . . . 3 4 4 . . 1 . . . . 1 2 2 1 2 5 14 . . 18 57 64 71 72 . 1 1 12 . 4 6 11 . Corruption Purged 42 | . . . . . . . . . . 1 . . . . . . . . . . . . . 7 . . . . . . . . . . . 34 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 678 | . . . . . 4 17 22 . . 1 . . . . 7 3 15 1 18 33 75 . . 41 102 59 9 114 . 5 3 42 . 19 30 58 . Message Errors 148 | . . . . . 1 3 4 . . . . . . . 1 2 3 . 5 7 22 . . 16 24 12 2 20 . 1 . 11 . 2 5 7 . Matter Fused 168 | . . . . . 3 4 8 . . 1 . . . . 3 . 4 . 5 9 21 . . 4 27 11 2 19 . . . 11 . 7 16 13 . Heat Flow Errors 69 | . . . . . . 2 4 . . . . . . . 1 . 3 1 1 2 6 . . 3 9 5 2 12 . . 2 3 . . 2 11 . Energy Discharges 70 | . . . . . . 3 . . . . . . . . . 1 . . 1 6 9 . . 5 15 2 1 11 . 1 1 1 . 1 3 9 . Parts Rejected 7 | . . . . . . . . . . . . . . . . . . . 2 1 . . . . . 2 . . . . . . . 1 . 1 . Parts Fused 7 | . . . . . . 1 1 . . . . . . . . . . . . . 1 . . 1 . . . . . . . 3 . . . . . Data Loss (minor) 65 | . . . . . . 1 3 . . . . . . . 1 . 1 . 1 4 9 . . 3 9 6 . 10 . 1 . 3 . 4 3 6 . Data Loss (major) 28 | . . . . . . 1 1 . . . . . . . . . 1 . . 2 1 . . 5 3 2 . 6 . . . 3 . 1 . 2 . Misfires 24 | . . . . . . . . . . . . . . . . . 1 . 3 . 2 . . 1 3 3 1 2 . . . 3 . . . 5 . Alerts 19 | . . . . . . 1 1 . . . . . . . . . 2 . . 1 1 . . . . . 1 5 . . . 2 . 2 . 3 . Misdirections 12 | . . . . . . . . . . . . . . . . . . . . . 2 . . 2 3 4 . 1 . . . . . . . . . Weapon Failures 61 | . . . . . . 1 . . . . . . . . 1 . . . . 1 1 . . 1 9 12 . 28 . 2 . 2 . 1 1 1 . Overload Shots 20 | . . . . . . . . . . . . . 4 . . . . . . . . . . . . 3 . 4 3 1 5 . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Heat Surge 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Overflow Damage 5524 | . . . 4 . 13 . . . . . 78 114 2600 . 45 . 37 . . 189 40 . 19 743 83 178 . 186 32 . 232 81 . 108 127 407 208 Projectiles 4022 | . . . . . . . . . . . 78 . 2548 . . . 37 . . 107 28 . 19 345 18 64 . 57 6 . 114 81 . 3 23 386 108 Explosions 227 | . . . 4 . . . . . . . . . . . . . . . . 11 . . . . 65 16 . . . . . . . 10 . 21 100 Melee 1275 | . . . . . 13 . . . . . . 114 52 . 45 . . . . 71 12 . . 398 . 98 . 129 26 . 118 . . 95 104 . . Knockbacks 53 | . . . 2 . . . . . . . . . 35 . . . . . . 3 1 . . 9 . . . . . . . . . . . 3 . Impact 5 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 3 . . . . . . . . . . . . . Kinetic 46 | . . . 2 . . . . . . . . . 34 . . . . . . 2 . . . 5 . . . . . . . . . . . 3 . Secondary 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 344 | . 19 . 33 . 61 . . 55 . . 57 . . . . . . . . . . . . 21 . 32 . . . . . . . 66 . . . Shots 13 | . 1 . 1 . 3 . . 1 . . 3 . . . . . . . . . . . . 1 . 2 . . . . . . . 1 . . . Rammed 19 | . 1 . . . . 4 . . . . 3 . . . . . . 2 . 1 . . 1 4 . . 1 . 1 . 1 . . . . . . Targets Rammed 20 | . 1 . . . . 5 . . . . 3 . . . . . . 2 . 1 . . 1 4 . . 1 . 1 . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 465 | 110 162 40 . 195 122 246 261 169 84 342 306 . 242 92 312 360 459 228 156 406 237 119 324 319 383 348 182 465 174 275 357 222 6 223 188 318 216 Average Temperature 81 | 34 38 13 . 86 50 66 90 43 52 117 128 . 27 44 105 139 102 111 37 110 85 68 117 110 99 53 80 53 58 59 86 80 4 58 40 98 91 Received Heat Transfer 5613 | . . . 114 27 126 117 171 141 . 132 747 78 291 75 153 18 595 115 . 415 133 18 94 728 527 74 12 181 . 54 49 233 18 116 4 57 . Effects 18 | . . . . . . . . . . . 1 . . . . . 1 . . 7 . . . 3 1 . . 5 . . . . . . . . . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . . Energy Bleed 5 | . . . . . . . . . . . 1 . . . . . . . . 2 . . . 1 1 . . . . . . . . . . . . Interference 8 | . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . . . 3 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Siege Activations 102 | . . . . . . 1 1 . . . 4 1 10 . 3 . 8 3 . 5 1 . 3 8 4 4 . 5 1 4 11 8 . 9 1 6 1 Total Turns 8227 | . . . . . . 21 18 . . . 72 15 6640 . 57 . 70 47 . 96 22 . 37 155 119 61 . 81 7 68 156 141 . 126 15 92 111 Longest Duration 3409 | . . . . . . 21 18 . . . 34 15 3409 . 32 . 19 17 . 29 22 . 20 39 49 37 . 50 7 28 39 47 . 27 15 57 111 Robots Corrupted 21 | . . . . . . . . 1 . . . . 1 . . . . . . 1 3 . 1 8 5 . . . . . . . . 1 . . . Combat Hostiles 16 | . . . . . . . . 1 . . . . 1 . . . . . . . 3 . 1 6 3 . . . . . . . . 1 . . . Parts Fried 43 | . . . . . 1 . . 6 . . . . 2 . . . . . . 6 7 . 1 12 6 . . . . . . . . 2 . . . Impact Corruptions 11 | . . . . . . . . . . . . . 2 . . . . . . 3 1 . . 4 . . . . 1 . . . . . . . . Robots Melted 38 | . . . . . . . . . . . . 1 1 . 6 1 2 2 . 5 1 . 4 3 . . . 3 1 1 2 2 . 3 . . . Combat Hostiles 34 | . . . . . . . . . . . . 1 1 . 6 1 2 2 . 4 1 . 4 3 . . . 3 1 . 1 1 . 3 . . . Parts Melted 219 | 3 . 3 . . 3 . . . . 10 27 . 3 . 28 2 14 7 1 26 5 . 9 13 1 9 . 12 3 10 8 6 . 16 . . . Heat Transferred 66603 | 888 322 975 457 185 1382 . . 50 74 1776 8895 333 656 100 5277 820 4969 2590 5011 7130 1598 . 1304 1921 170 1755 . 3018 570 550 3371 3291 . 3969 453 1079 1664 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . . . . Power Chain Reactions 12 | . 1 1 1 . 1 . . 1 . 1 . . . . . . . . . 1 . . . 1 1 . . . . . . . . 3 . . . Alert | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Res Qua Gar Res Tes Sec Gar Acc Gar Acc Com Ac0 Peak Influence 1837 | 50 115 28 . 86 793 508 907 662 178 270 662 316 . 1303 1837 1123 1452 808 281 298 895 518 873 1086 1263 716 266 803 451 173 587 1225 734 409 147 136 . Initial 963 | . . . . . 55 386 215 476 178 . . 198 . . 912 963 786 762 269 1 60 503 358 490 486 708 243 199 451 8 33 440 734 234 80 11 . Average 399 | 23 41 6 . 31 515 366 554 539 104 76 401 113 . 337 1515 1027 1150 746 138 117 421 484 643 733 828 481 261 475 85 85 163 875 310 117 64 55 . Maximum Alert Level 5 | . . . . . 3 2 3 2 . 1 2 1 . 4 5 4 4 3 1 1 3 2 3 3 4 3 1 3 2 . 2 4 3 2 . 2 . Low Security (%) 46 | 100 100 100 . 100 14 5 . . 100 92 9 76 . 47 . . . . 61 88 16 . . . . . . 3 87 100 75 . . 85 100 74 . Level 1 12 | . . . . . 19 57 17 . . 7 31 23 . 23 . . . . 38 11 28 . 4 . . 40 100 33 . . 15 . 94 11 . 2 . Level 2 22 | . . . . . 50 36 50 100 . . 58 . . 2 . . . 18 . . 40 100 47 47 58 23 . 43 12 . 9 31 . 3 . 23 . Level 3 11 | . . . . . 14 . 31 . . . . . . 22 9 78 34 81 . . 14 . 47 52 14 36 . 19 . . . 34 4 . . . . Level 4 5 | . . . . . . . . . . . . . . 3 52 21 65 . . . . . . . 27 . . . . . . 33 . . . . . Level 5 1 | . . . . . . . . . . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . . 1 . 1 . 3 . 3 . 6 9 . . 4 . . . . . 4 . 3 . 9 . 3 . . 3 5 7 . 2 . 1 3 . Investigation 8 | . . . . 1 . . . . . 1 1 . . . . . . . . 1 . 1 . 1 . . . . . . . . 2 . . . . Extermination 21 | . . . . . . . . . . 1 2 . . 1 . . . . . 2 . 1 . 3 . 1 . . 1 3 4 . . . 1 1 . Reinforcement 22 | . . . . . . 1 . . . 1 4 . . 2 . . . . . 1 . 1 . 2 . 1 . . 2 2 3 . . . . 2 . Assault 9 | . . 1 . . . . . 2 . . 2 . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . Garrison 7 | . . . . . . 2 . 1 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 36 | . . . . . . . . . . . . 1 . . . . . . . . 2 4 2 6 2 1 . 1 4 3 . 2 . 4 3 1 . Stealth | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Res Qua Gar Res Tes Sec Gar Acc Gar Acc Com Ac0 Distress Signals 40 | . . . . . . 3 . . . 2 3 . . . . . . . . 2 . 1 . 3 . . . . . 1 1 . . . . 24 . Communications Jammed 200 | . . . . . . . . . . . . . . . . . . . . 31 . . . 66 12 45 . . . 2 36 . . . . 8 . Distress Signals 200 | . . . . . . . . . . . . . . . . . . . . 31 . . . 66 12 45 . . . 2 36 . . . . 8 . Times Spotted 814 | . 6 . 15 2 26 30 19 11 . 12 53 6 71 15 33 6 23 8 5 41 35 9 26 59 37 25 1 28 15 27 46 30 2 44 8 34 6 Peak Tracking Total 10 | . 3 . 3 2 6 3 4 3 . 4 9 2 4 7 5 2 5 2 4 6 7 3 5 10 4 6 1 4 3 5 5 10 3 4 4 7 3 Tactical Retreats 33 | . . . . . 1 1 1 2 . 1 4 . 9 . . . . . . 2 . . . . . . . . . . 6 2 . 2 . 2 . Traps | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Res Qua Gar Res Tes Sec Gar Acc Gar Acc Com Ac0 Traps Triggered 26 | . 1 . . . . . 1 4 . 1 . . . . 3 . 3 2 . . 1 . 1 1 . 2 2 2 1 1 . . . . . . . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Res Qua Gar Res Tes Sec Gar Acc Gar Acc Com Ac0 Machines Disabled 122 | . 2 . . . 2 5 3 1 . 3 2 . 21 9 6 1 5 1 . 3 6 . 5 3 4 1 1 6 . 6 12 8 . 3 1 2 . Max in Single Turn 2 | . 2 . . . 1 2 1 1 . 2 1 . 2 1 1 1 1 1 . 1 1 . 1 2 1 1 1 1 . 1 1 1 . 1 1 1 . Garrison Access 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Relay 25 | . . . . . 2 . 1 . . . . . . . 1 . 1 . . . 3 . 2 . 4 . . 4 . . . 4 . 3 . . . Phase Generator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 6 | . . . . . . . 2 . . . 1 . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Res Qua Gar Res Tes Sec Gar Acc Gar Acc Com Ac0 Machines Accessed 114 | . 7 . 1 2 2 4 2 5 . 5 11 11 3 3 3 4 1 3 . 8 2 1 2 6 2 . 2 . 3 3 7 4 3 1 . 3 . Terminals 73 | . 6 . . . 2 2 2 3 . 2 9 6 . 2 3 1 1 1 . 4 2 . 2 3 2 . . . 2 3 6 4 1 1 . 3 . Fabricators 7 | . . . . . . . . . . 1 . . . . . 2 . . . 2 . . . 1 . . . . . . . . 1 . . . . Repair Stations 5 | . 1 . . . . 1 . . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 7 | . . . . 1 . . . . . . . 5 . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . 1 . 1 . . . . . . . . Garrison Access 14 | . . . . 1 . 1 . 2 . 2 . . . 1 . 1 . . . 1 . 1 . 1 . . 1 . . . 1 . 1 . . . . Total Hacks 263 | . 24 . 3 2 3 12 3 8 . 8 31 23 13 5 5 12 1 6 . 21 2 5 4 9 3 . 3 . 10 5 13 13 6 6 . 4 . Successful 125 | . 10 . 3 2 1 8 1 2 . 5 17 10 13 2 3 6 1 1 . 9 . 3 1 3 1 . 1 . 4 2 5 2 4 4 . 1 . Failed 137 | . 13 . . . 2 4 2 6 . 3 14 13 . 3 2 6 . 5 . 12 2 2 3 6 2 . 2 . 6 3 8 11 2 2 . 3 . Catastrophic 32 | . 1 . . . . 1 . 3 . 1 2 2 . 1 1 2 . 2 . 1 1 . 1 3 . . 1 . 2 1 2 3 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 101 | . 13 . . 1 3 . . 4 . 2 3 21 . 3 2 6 1 1 . 7 . 3 . 2 1 . 2 . 3 4 3 7 3 5 . 1 . Terminals 159 | . 23 . . . 3 7 3 4 . 2 19 13 . 4 5 2 1 1 . 10 2 . 4 5 3 . . . 7 5 11 13 2 6 . 4 . Fabricators 19 | . . . . . . . . . . 3 . . . . . 8 . . . 5 . . . 1 . . . . . . . . 2 . . . . Repair Stations 17 | . 1 . . . . 3 . . . . 12 . . . . . . . . . . . . 1 . . . . . . . . . . . . . Recycling Units 13 | . . . . 1 . . . . . . . 10 . . . . . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers 10 | . . . . . . . . . . . . . . . . . . 3 . 3 . . . . . . 1 . 3 . . . . . . . . Garrison Access 29 | . . . . 1 . 2 . 4 . 3 . . . 1 . 2 . . . 3 . 5 . 2 . . 2 . . . 2 . 2 . . . . Terminal Hacks 62 | . 9 . 3 . 1 4 1 . . 1 8 2 13 1 3 . 1 . . 2 . . 1 1 1 . . . 1 . 2 2 . 4 . 1 . Record 11 | . . . 3 . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 2 . . . . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . Open Door 8 | . . . . . . . . . . . 4 . . . 1 . . . . . . . . . . . . . . . 2 . . . . 1 . Branch Access Points 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . . . . 3 . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . Locate Traps 8 | . 3 . . . . 1 . . . . 2 . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Zone Layout 4 | . 3 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 6 | . . . . . 1 . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . 1 . . . Patrol Navigation 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . Derelict Proto ID Bank 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . 1 . . . . . 2 . . . 1 . . . . . . . . . . . . 2 . . . . Network Status 3 | . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Build 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 10 | . . . . . . 2 . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 5 | . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 5 | . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 2 . . . . . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 19 | . . . . 1 . 2 . 2 . 2 . . . 1 . 2 . . . 2 . 2 . 1 . . 1 . . . 2 . 1 . . . . Unlock Access 10 | . . . . 1 . 1 . . . . . . . 1 . 1 . . . 1 . 1 . 1 . . 1 . . . 1 . 1 . . . . Seal Access 3 | . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Coupler Status 6 | . . . . . . 1 . . . 1 . . . . . 1 . . . 1 . 1 . . . . . . . . 1 . . . . . . Unauthorized Hacks 24 | . 1 . . 1 . . . . . 1 1 8 . . . 2 . . . 3 . 1 . 1 . . . . 1 2 1 . 1 . . . . Terminals 8 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 1 2 1 . . . . . . Track 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Operators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . Skim 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . . . . . . . . . . . 2 . . . 3 . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Liberate 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . 1 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 5 | . . . . 1 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . Reprogram 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Eject 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 83 | . 6 . . . . 4 2 4 . 2 9 7 . 2 1 4 . 2 . 8 2 1 2 6 2 . 2 . 3 2 5 2 2 2 . 1 . Full Trace Events 8 | . . . . . 1 . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . 2 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 5 . . . . . . Parts Built 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 202 | . . . . . . . . . . . . . . . . 128 . . . . . . . . . . . . . . . . 74 . . . . Total Part Build Rating 25 | . . . . . . . . . . . . . . . . 16 . . . . . . . . . . . . . . . . 9 . . . . Parts Repaired 5 | . . . . . . 1 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 262 | . . . . . . 56 . . . . 206 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Res Qua Gar Res Tes Sec Gar Acc Gar Acc Com Ac0 Used RIF Installer 13 | . . . . . 2 . 1 . . . . . . . 1 . 1 . . . 2 . 1 . 1 . . 1 . . . 2 . 1 . . . Coupler Efficiency 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Code Merge 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Command Fork 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Cloak 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked 157 | . . . . . . . . 3 . . . 2 1 . . 1 . 4 6 8 10 7 3 10 11 9 1 15 10 13 10 6 1 16 4 6 . Non-combat 49 | . . . . . . . . 3 . . . . 1 . . 1 . 4 . 8 . 3 . 6 1 5 . . 5 4 2 . 1 . 3 2 . Combat 108 | . . . . . . . . . . . . 2 . . . . . . 6 . 10 4 3 4 10 4 1 15 5 9 8 6 . 16 1 4 . Robot Hacks Applied 188 | . . . . . . . . 3 . . . 2 1 . . 1 . 4 6 9 10 7 3 14 11 12 1 15 15 13 12 6 6 21 4 12 . parse_system 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . find_chute 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . map_walls 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . map_earth 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . find_fabricator 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . drop_inventory 10 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . 2 . . 1 1 1 . . . 2 . . recall_reinforcements 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . find_recycling 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . ignore_parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . purge_threat 26 | . . . . . . . . . . . . . . . . . . . . 1 . . . 5 . 2 . . 4 1 . . 4 4 . 5 . block_reporting 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 . 1 . . . . summon_haulers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . map_route 8 | . . . . . . . . . . . . . . . . 1 . 1 . 2 . . . 2 . 1 . . . . . . . . 1 . . disable_scanner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . locate_prototypes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . ignore_targets 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . scatter_targeting 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . spike_heat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . overload_power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . amplify_resonance 16 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . 4 1 2 . 3 . 2 . 1 . disable_weapons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . reboot_system 9 | . . . . . . . . . . . . . . . . . . . . . 1 . 2 2 2 . . . . . 1 . . 1 . . . go_dormant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . overwrite_iff 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 3 . 1 . . . 2 1 . . formatsys_low 18 | . . . . . . . . . . . . . 1 . . . . . . 3 . 1 . 1 . . . . 3 4 2 . 1 1 . 1 . formatsys_high 55 | . . . . . . . . . . . . 2 . . . . . . . . 8 5 . 2 5 4 . 7 4 1 1 3 . 10 . 3 . Relay Couplers Released 114 | . . . . . 6 . 4 . . . . . . . 8 . 3 . . . 14 4 8 4 17 . . 17 . . . 17 . 12 . . . Ejected 8 | . . . . . . . . . . . . . . . . . . . . . . 4 . 4 . . . . . . . . . . . . . Machine Destruction 103 | . . . . . 6 . 4 . . . . . . . 5 . 3 . . . 14 . 8 . 17 . . 17 . . . 17 . 12 . . . Programmers 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Attached 59 | . . . . . . . . . . . . 2 1 . 1 1 1 . . 2 7 1 3 3 9 1 . 8 . 2 1 4 . 7 1 4 . Merged Code Value 346 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 127 . . . 86 . 133 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 25 | . . . . . . . 3 . . . . 12 . . . . . . . . . . 3 . 3 . . 2 . . . 2 . . . . . Allies Hacked 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . 1 . . . . 1 . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 -------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Res Qua Gar Res Tes Sec Gar Acc Gar Acc Com Ac0 Total Allies 187 | . . 1 . . . . 4 . . 1 2 14 32 . . . . . 20 4 13 6 3 4 15 4 . 14 8 9 3 5 6 13 2 4 . Largest Group 26 | . . 1 1 . . . 4 2 . 1 2 14 26 25 7 . . . 19 10 8 8 5 4 7 4 . 4 5 4 2 4 10 12 5 2 . Highest-Rated Group 1181 | . . 31 31 . . . 74 34 . 32 62 371 1181 1116 304 . . . 684 342 287 264 218 150 461 238 . 282 282 343 126 203 538 538 272 424 . Highest-Rated Ally 343 | . . 31 31 . . . 20 18 . 32 31 40 50 50 47 . . . 50 46 58 58 51 65 95 65 . 116 67 343 64 64 64 69 58 212 . Total Orders 106 | . . . . . . . 4 . . . . 5 50 2 1 . . . . 1 6 4 2 1 4 2 . 3 2 3 . . 2 6 2 6 . STAY 59 | . . . . . . . 2 . . . . 4 28 1 1 . . . . . 3 . 1 . 2 2 . 2 1 2 . . 1 3 1 5 . FOLLOW 31 | . . . . . . . 2 . . . . 1 15 . . . . . . . 3 . 1 . 2 . . 1 . . . . 1 3 1 1 . GUARD 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . AID 9 | . . . . . . . . . . . . . 1 . . . . . . 1 . 4 . 1 . . . . 1 1 . . . . . . . DROP 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . PICKUP 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 967 | . . . 6 . . . 17 . . 5 6 2 165 173 68 . . . 19 46 46 60 39 20 66 33 . 18 27 18 30 10 4 69 13 7 . Total Damage 26198 | . . . 82 . . . 499 . . 188 62 81 4088 4277 1150 . . . 568 865 1332 1005 1008 787 2995 1281 . 894 748 204 195 340 133 2211 426 779 . Kills 149 | . . . . . . . 8 . . 3 . 1 33 29 13 . . . . 4 3 8 5 6 13 4 . 1 4 4 . 2 . 4 3 1 . Allies Corrupted 9 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 1 . . . 2 . . . 1 . 2 . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . Intel | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Res Qua Gar Res Tes Sec Gar Acc Gar Acc Com Ac0 Robot Analysis Total 7 | . 2 . . . . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Res Qua Gar Res Tes Sec Gar Acc Gar Acc Com Ac0 Turns Passed 63939 | 581 1194 1289 6421 90 1128 983 968 471 678 1223 1835 1679 17670 286 1105 388 1030 587 1031 1208 1909 339 1087 1549 1663 765 152 1493 583 1520 2318 1130 259 1138 1013 5057 119 Spaces Moved 24754 | 70 329 420 2064 34 490 404 427 208 346 641 591 814 5005 217 589 264 472 284 476 491 899 170 551 614 798 309 69 611 280 741 1132 475 133 490 404 2435 7 Core 10 | . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 7 Treads 21971 | . 329 420 2064 34 490 404 427 161 346 641 591 814 3705 . 83 . 338 284 476 491 899 170 551 486 798 227 69 611 280 741 1104 475 133 490 404 2435 . Legs 286 | 70 . . . . . . . . . . . . . . . . 88 . . . . . . 128 . . . . . . . . . . . . . Wheels 2459 | . . . . . . . . 47 . . . . 1297 217 506 264 46 . . . . . . . . 82 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 160 240 240 160 160 160 160 145 160 160 160 160 90 110 110 120 120 155 155 155 155 160 155 120 160 160 180 163 147 147 160 160 160 160 161 138 50 Average Speed 175 | 120 230 240 250 160 174 172 160 156 187 163 203 186 187 112 136 120 142 155 160 163 160 160 158 148 161 173 180 170 153 148 160 160 160 162 162 156 50 Slowest Speed 1750 | 120 240 240 260 160 253 460 160 160 240 240 240 240 1750 120 240 120 152 155 250 305 240 160 160 190 240 190 180 256 231 160 160 160 160 246 170 215 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Spacefolds 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . . . . Exploration Rate (%) 46 | 4 57 49 85 6 61 36 40 12 95 22 93 99 96 9 80 9 54 11 93 16 91 7 55 24 85 12 18 82 10 74 69 70 3 59 17 52 2 Regions Visited 37 Branch Regions 10 Pre-discovered Areas 7 | . . . 2 1 . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . . 1 . 1 . . . 1 . . . 1 . 1 . . . 1 . 1 . 1 . . 1 . 1 . 1 . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 . . . . . . . 1 1 1 . . . . . . . . . . . . 1 . . . 1 . . . . 1 1 . Scrap Searched 9 | . . 1 2 . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 225 | . 5 . 12 . 3 2 2 8 . 13 11 . 26 3 12 5 3 5 2 1 5 1 2 11 2 18 2 9 1 17 14 . 3 . 24 3 . Terrain Destroyed 849 | . 9 3 119 . 34 5 6 15 . 16 41 3 143 3 12 10 11 18 13 7 12 1 18 31 24 45 6 28 8 27 36 9 3 8 29 36 60 Melee 116 | . . . . . 1 2 2 8 . 13 . . 25 . 12 . 1 . . . 5 . . 3 2 10 1 7 . 7 7 . 3 . 4 3 . Projectile 406 | . 5 . . . 2 3 4 . . . 34 3 118 3 . 10 10 18 13 3 7 1 18 22 . 9 5 21 8 16 29 9 . . 25 8 2 AOE 320 | . 4 3 119 . 31 . . 7 . 3 7 . . . . . . . . 4 . . . 6 22 26 . . . . . . . 7 . 23 58 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -3 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 --------- Run | Yrd Mat Min Sub Mat Gar Mat Gar Fac Was Fac Sto Rec Scr Fac Gar Fac Gar Fac Was Fac Gar Res Gar Res Gar Res Qua Gar Res Tes Sec Gar Acc Gar Acc Com Ac0 Total 41596 | 535 727 663 3109 56 652 595 612 285 374 746 991 943 12928 256 786 313 731 374 643 720 1202 227 687 1000 1052 451 86 890 417 1021 1496 737 170 741 699 3585 96 Wait 12043 | 433 362 195 872 7 32 83 51 19 . 35 209 80 7409 7 59 4 99 20 34 51 43 22 31 74 70 25 . 85 34 58 182 119 13 78 213 859 76 Move 24708 | 69 328 419 2063 34 489 404 426 208 345 640 590 813 5004 217 588 264 471 284 475 491 898 170 550 614 797 308 69 610 279 740 1113 474 132 489 403 2434 6 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 379 | 1 8 9 20 3 18 12 15 2 4 4 7 1 40 9 3 2 19 9 9 13 22 4 5 25 14 11 1 4 12 11 14 10 2 9 1 24 2 Fast Attach 336 | 1 . . . 1 10 13 7 3 6 6 24 . 29 2 6 . 17 2 8 5 10 1 10 34 23 8 . 11 14 15 9 10 . 15 6 30 . Attach 167 | . . . 5 3 6 2 4 3 . 1 7 1 12 4 . . 8 3 3 6 16 3 3 10 6 6 . . 3 8 9 4 1 7 1 22 . Detach 118 | . . . . . 2 5 2 1 1 2 9 1 9 1 1 . 3 . 4 1 9 1 2 7 4 1 . 3 4 4 6 4 . 8 1 22 . Swap 714 | . 9 4 42 3 14 4 17 12 4 15 11 9 43 4 22 11 10 8 15 42 36 8 23 42 28 13 6 47 14 53 35 32 8 32 14 23 1 Drop 524 | . 4 2 16 . 20 22 22 1 12 9 20 . 57 6 7 2 33 6 18 14 28 2 11 23 19 12 1 13 23 28 15 14 . 12 8 42 2 Fire 2182 | 31 15 34 91 5 46 43 36 22 2 19 100 34 273 5 67 25 68 39 77 93 116 16 50 123 76 53 7 97 33 89 87 56 10 83 37 115 9 Melee 323 | . . . . . 13 2 15 12 . 14 2 4 52 . 23 5 1 . . 1 8 . 1 43 5 13 1 20 . 15 25 10 3 7 15 13 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 20 | . 1 . . . . 5 . . . . 3 . . . . . . 2 . 1 . . 1 4 . . 1 . 1 . 1 . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . . . 8 . . . . . . . . . 1 . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 72 | . . . . . 2 . 17 2 . 1 9 . . 1 2 . 2 1 . 2 16 . . 1 9 . . . . . . 4 1 1 . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Subcaves -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory (discovered 4 exits: [*Fac] / *Sto / *Low x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Res / [Upp]) -4/Waste -4/Factory (discovered 2 exits: [*Upp] / Gar) -4/Garrison (discovered 3 exits: *Res x3) -3/Research -3/Garrison (discovered 4 exits: *Res x4) -3/Research -3/Garrison (discovered 4 exits: *Res x3 / *Res) -3/Research -3/Quarantine -3/Garrison (discovered 2 exits: *Res x2) -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: Acc / *Sec) -2/Section 7 (discovered 2 exits: *Acc / Gar) -2/Garrison (discovered 3 exits: *Acc x3) -1/Access -1/Garrison (discovered 3 exits: [*Acc x3]) -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 582 | -11/Scrapyard | Entered Materials 607 | -10/Materials | Build established: Mutant 786 | -10/Materials | Discovered new exit (range 15) 1203 | -10/Materials | Discovered new exit (range 16) 1279 | -10/Materials | Discovered new exit (range 10) 1279 | -10/Materials | Central database locked down 1776 | -10/Materials | Entered Mines 1783 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1837 | -10/Mines | Learned 2 Materials zone layouts 2222 | -10/Mines | Assembled infested the area 2227 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2911 | -10/Mines | Found DCF Scrap (14 items) 3005 | -10/Mines | Met a Derelict testing a Signal Generator 3019 | -10/Mines | Found Signal Generator 3055 | -10/Mines | Discovered new exit (range 4) 3065 | -10/Mines | Entered Subcaves 3065 | -10/Subcaves | Accompanied by 1 ally 3718 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4295 | -10/Subcaves | A Subdweller sparked back to life 4295 | -10/Subcaves | A Subdweller sparked back to life 4295 | -10/Subcaves | A Subdweller sparked back to life 4344 | -10/Subcaves | Found Prototype Leg 4391 | -10/Subcaves | Learned location of Zion (-7) 4391 | -10/Subcaves | Met a Zionite searching for "candidates" 4527 | -10/Subcaves | Visited Clippyterm 4534 | -10/Subcaves | Learned location of Deep Caves (-7) 4916 | -10/Subcaves | Core integrity fell below 50% 5566 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 5571 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 8994 | -10/Subcaves | Shifting Twisted Machinery released Mak. Leg 9016 | -10/Subcaves | Disturbed a concealed Subdweller 9087 | -10/Subcaves | Discovered new exit (range 9) 9193 | -10/Subcaves | Learned Materials trap positions 9224 | -10/Subcaves | Shifting Twisted Machinery released Humpback 9305 | -10/Subcaves | Build established: Derelict-Mutant 9486 | -10/Subcaves | Entered Materials 9486 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 9488 | -8/Materials | Loaded intel: 19 trap records 9576 | -8/Materials | Identified exit to Garrison 9576 | -8/Materials | Entered Garrison 9608 | -8/Garrison | Triggered checkpoint 9694 | -8/Garrison | Triggered checkpoint 9725 | -8/Garrison | Triggered checkpoint 9887 | -8/Garrison | Build established: Derelict-Gunner 9890 | -8/Garrison | Triggered checkpoint 9960 | -8/Garrison | Discovered new exit (range 51) 9960 | -8/Garrison | Discovered new exit (range 52) 9960 | -8/Garrison | Discovered new exit (range 23) 10008 | -8/Garrison | Triggered checkpoint 10086 | -8/Garrison | Lost 6 parts (3n1u2w) 10265 | -8/Garrison | Garrison Relay disabled 10383 | -8/Garrison | Build established: Scavenger-Tank 10491 | -8/Garrison | Installed Relay Interface Framework 10575 | -8/Garrison | Expanded RIF knowledge: Alert ID Control 10665 | -8/Garrison | Garrison Relay disabled 10704 | -8/Garrison | Entered Materials 11025 | -8/Materials | Build established: Gunner 11188 | -8/Materials | Repaired Hvy. Treads? 11505 | -8/Materials | Garrison activated, responded to threat 11627 | -8/Materials | Garrison activated, responded to threat 11687 | -8/Materials | Identified exit to Garrison 11687 | -8/Materials | Entered Garrison 11709 | -8/Garrison | Triggered checkpoint 11754 | -8/Garrison | Triggered checkpoint 11791 | -8/Garrison | Garrison Relay disabled 11861 | -8/Garrison | Rescued a captive Derelict 11992 | -8/Garrison | Discovered new exit (range 50) 11992 | -8/Garrison | Discovered new exit (range 81) 11992 | -8/Garrison | Discovered new exit (range 91) 12021 | -8/Garrison | Expanded RIF knowledge: Command Fork 12161 | -8/Garrison | Triggered checkpoint 12191 | -8/Garrison | Triggered checkpoint 12359 | -8/Garrison | Triggered checkpoint 12534 | -8/Garrison | Phase Generator disabled 12655 | -8/Garrison | Entered Factory 12655 | -7/Factory | Accompanied by 2 allies 12655 | -7/Factory | Evolved 2 slots: Utility x2 12702 | -7/Factory | Garrison activated, responded to threat 12867 | -7/Factory | Build established: Bothacker-Tank 13055 | -7/Factory | First assault squad dispatched 13126 | -7/Factory | Sucked down chute 13126 | -7/Factory | Entered Waste 13126 | -7/Waste | The area was eerily silent 13615 | -7/Waste | Discovered new exit (range 13) 13804 | -7/Waste | Entered Factory 14407 | -7/Factory | Discovered new exit (range 4) 14568 | -7/Factory | Identified exit to Storage 14568 | -7/Factory | Identified exit to Lower Caves 14945 | -7/Factory | Discovered new exit (range 16) 15027 | -7/Factory | Entered Storage 15395 | -7/Storage | Repaired Hvy. Treads? 15503 | -7/Storage | Destroyed 7 combat bots 15545 | -7/Storage | Repaired Beamcaster? 15606 | -7/Storage | Repaired Beamcaster? 15669 | -7/Storage | Repaired Thermic Laser? 15941 | -7/Storage | Found Prototype Protection 15941 | -7/Storage | Identified Lgt. Regenerative Plating 16228 | -7/Storage | Met a pair of Derelict thieves 16354 | -7/Storage | Destroyed 9 combat bots 16605 | -7/Storage | Discovered new exit (range 5) 16782 | -7/Storage | Found Prototype Launcher 16782 | -7/Storage | Identified Rocket Array 16791 | -7/Storage | Found Rocket Array 16796 | -7/Storage | Found Rocket Array 16799 | -7/Storage | Found Rocket Array 16853 | -7/Storage | Used back door to open Recycling access 16853 | -7/Storage | Discovered new exit (range 5) 16862 | -7/Storage | Entered Recycling 17345 | -7/Recycling | Discovered new exit (range 16) 17993 | -7/Recycling | Scanned before Scraplab entrance 18391 | -7/Recycling | Build established: Commander-Tank 18479 | -7/Recycling | Entered Scraplab 18525 | -7/Recycling | Discovered new exit (range 3) 18541 | -7/Recycling | Entered Scraptown 18541 | -7/Scraptown | Accompanied by 14 allies 19001 | -7/Scraptown | Discovered new exit (range 11) 19119 | -7/Scraptown | Visited Shadow of the Wyrm 19153 | -7/Scraptown | Visited Spacefarers 19287 | -7/Scraptown | Visited SPCMW 19375 | -7/Scraptown | Visited Supply Room 19418 | -7/Scraptown | Turned away by UFD registrar 19442 | -7/Scraptown | Visited Scrapoid Research Area 19570 | -7/Scraptown | Visited CPS Storage 19593 | -7/Scraptown | Visited Cave Peace 21289 | -7/Scraptown | Attacked by Scraptown defenders 21291 | -7/Scraptown | Destroyed Triborg 21303 | -7/Scraptown | Found Prototype Ballistic Cannon 21303 | -7/Scraptown | Identified Siege Cannon 21314 | -7/Scraptown | Found Tri-treads 21754 | -7/Scraptown | Build established: Scavenger-Tank 21978 | -7/Scraptown | Destroyed 7 combat bots 27091 | -7/Scraptown | Destroyed 20 combat bots 27159 | -7/Scraptown | Destroyed 7 combat bots 29817 | -7/Scraptown | Visited Infowarlord's Domain 29947 | -7/Scraptown | Visited Curators Association 30145 | -7/Scraptown | Visited Science Testing Area 30184 | -7/Scraptown | Visited Scrap Suit Storage 30267 | -7/Scraptown | Visited Derelict Rescue Squad 30315 | -7/Scraptown | Visited Scrapoid Pod Storage 30359 | -7/Scraptown | Visited Science Guys 30455 | -7/Scraptown | Visited Analyses Database 30506 | -7/Scraptown | Visited DA-N13 Charitable Foundation 30522 | -7/Scraptown | Found DCF Scrap (25 items) 30575 | -7/Scraptown | Visited Junk Repository 32002 | -7/Scraptown | Found Scrapoid Pod 32223 | -7/Scraptown | Scrapoid Pod released 07S06-D (x5) 32308 | -7/Scraptown | Build established: Tank 32555 | -7/Scraptown | Found Scrapoid Pod 32627 | -7/Scraptown | Found Scrapoid Pod 32635 | -7/Scraptown | Found Scrapoid Pod 32638 | -7/Scraptown | Found Scrapoid Pod 32642 | -7/Scraptown | Found Scrapoid Pod 32981 | -7/Scraptown | Scrapoid Pod released 07S11-D (x5) 33121 | -7/Scraptown | Build established: Gunner 33147 | -7/Scraptown | Scrapoid Pod released 07S16-D (x5) 33317 | -7/Scraptown | Scrapoid Pod released 07S21-D (x5) 33647 | -7/Scraptown | Scrapoid Pod released 07S26-D (x5) 33905 | -7/Scraptown | Found Scrap Suit 34211 | -7/Scraptown | Build established: Scavenger-Scrapper 34564 | -7/Scraptown | Build established: Scavenger-Tank 34615 | -7/Scraptown | Scrapoid Pod released 07S31-D (x5) 34883 | -7/Scraptown | Found Scrap Suit 34889 | -7/Scraptown | Found Scrap Suit 34908 | -7/Scraptown | Found Scrap Suit 35177 | -7/Scraptown | Build established: Scavenger-Scrapper 35777 | -7/Scraptown | Found Thermal Lance 35917 | -7/Scraptown | Found Exp. Terrain Scanner 36046 | -7/Scraptown | Discovered new exit (range 5) 36211 | -7/Scraptown | Entered Factory 36211 | -5/Factory | Accompanied by 25 allies 36211 | -5/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 36346 | -5/Factory | Spotted B-75 Beast 36348 | -5/Factory | Allies destroyed B-75 Beast 36468 | -5/Factory | Lost 13 allies 36481 | -5/Factory | Garrison activated, responded to threat 36495 | -5/Factory | Identified exit to Garrison 36497 | -5/Factory | Entered Garrison 36497 | -5/Garrison | Accompanied by 7 allies 36533 | -5/Garrison | Triggered checkpoint 36604 | -5/Garrison | Triggered checkpoint 36652 | -5/Garrison | Lost 3 allies 36664 | -5/Garrison | Triggered checkpoint 36745 | -5/Garrison | Discovered new exit (range 8) 36809 | -5/Garrison | Triggered checkpoint 37101 | -5/Garrison | Discovered new exit (range 10) 37186 | -5/Garrison | Triggered checkpoint 37257 | -5/Garrison | Garrison Relay disabled 37468 | -5/Garrison | Triggered checkpoint 37540 | -5/Garrison | Expanded RIF knowledge: Signal Jamming 37579 | -5/Garrison | Discovered new exit (range 14) 37602 | -5/Garrison | Entered Factory 37788 | -5/Factory | Fabricated Linear Accelerator? 37861 | -5/Factory | Discovered new exit (range 13) 37990 | -5/Factory | Identified exit to Garrison 37990 | -5/Factory | Entered Garrison 38003 | -5/Garrison | Discovered new exit (range 66) 38003 | -5/Garrison | Discovered new exit (range 44) 38003 | -5/Garrison | Discovered new exit (range 75) 38352 | -5/Garrison | Found Relay Coupler [Proto] 38355 | -5/Garrison | Found Relay Coupler [Proto] 38357 | -5/Garrison | Found Relay Coupler [Proto] 38360 | -5/Garrison | Found Relay Coupler [Proto] 38553 | -5/Garrison | Spotted B-75 Beast 38564 | -5/Garrison | Destroyed B-75 Beast 38592 | -5/Garrison | Triggered checkpoint 38633 | -5/Garrison | Build established: Bothacker-Tank 38660 | -5/Garrison | Triggered checkpoint 38733 | -5/Garrison | Spotted B-75 Beast 38749 | -5/Garrison | Destroyed B-75 Beast 38775 | -5/Garrison | Expanded RIF knowledge: Coupler Efficiency 39020 | -5/Garrison | Entered Factory 39020 | -4/Factory | Evolved 2 slots: Propulsion x2 39090 | -4/Factory | Build established: Botlord-Tank 39265 | -4/Factory | Spotted B-86 Titan 39286 | -4/Factory | Destroyed B-86 Titan 39393 | -4/Factory | Discovered new exit (range 91) 39470 | -4/Factory | Discovered new exit (range 6) 39607 | -4/Factory | Sucked down chute 39607 | -4/Factory | Entered Waste 39608 | -4/Waste | Met a frightened Derelict 39615 | -4/Waste | Found Prototype Device 39625 | -4/Waste | Spotted C-40 Crusher 39652 | -4/Waste | Spotted C-40 Crusher 39658 | -4/Waste | Spotted C-40 Crusher 39658 | -4/Waste | Spotted C-40 Crusher 39659 | -4/Waste | Spotted C-40 Crusher 39667 | -4/Waste | Spotted C-40 Crusher 39685 | -4/Waste | Destroyed C-40 Crusher 39770 | -4/Waste | Destroyed C-40 Crusher 39816 | -4/Waste | Destroyed C-40 Crusher 39899 | -4/Waste | Destroyed C-40 Crusher 40023 | -4/Waste | Destroyed C-40 Crusher 40075 | -4/Waste | Destroyed C-40 Crusher 40130 | -4/Waste | Build established: Bothacker-Tank 40152 | -4/Waste | Discovered new exit (range 12) 40247 | -4/Waste | Warlord forces began an assault 40309 | -4/Waste | Identified Exp. Actuator Array 40589 | -4/Waste | Found Broken Adv. Force Booster 40638 | -4/Waste | Entered Factory 40638 | -4/Factory | Accompanied by 10 allies 40822 | -4/Factory | Lost 6 allies 40907 | -4/Factory | Discovered new exit (range 5) 41254 | -4/Factory | Lost 3 allies 41782 | -4/Factory | System corruption reached 10% 41846 | -4/Factory | Identified exit to Garrison 41846 | -4/Factory | Entered Garrison 41919 | -4/Garrison | Expanded RIF knowledge: Structural Interface 42028 | -4/Garrison | Triggered checkpoint 42155 | -4/Garrison | Garrison Relay disabled 42319 | -4/Garrison | Lost 3 allies 42373 | -4/Garrison | Spotted B-86 Titan 42386 | -4/Garrison | Destroyed B-86 Titan 42393 | -4/Garrison | Triggered checkpoint 42396 | -4/Garrison | Triggered checkpoint 42422 | -4/Garrison | Triggered checkpoint 42463 | -4/Garrison | Build established: Botlord-Tank 42552 | -4/Garrison | Discovered new exit (range 11) 42610 | -4/Garrison | Expanded RIF knowledge: Patrol Navigation 42648 | -4/Garrison | Triggered checkpoint 42706 | -4/Garrison | Garrison Relay disabled 42784 | -4/Garrison | Triggered checkpoint 42852 | -4/Garrison | Lost 3 parts (1u2w) 43258 | -4/Garrison | Discovered new exit (range 10) 43404 | -4/Garrison | Rescued a captive Derelict 43414 | -4/Garrison | Rescued a captive Derelict 43568 | -4/Garrison | Triggered checkpoint 43631 | -4/Garrison | Discovered new exit (range 10) 43688 | -4/Garrison | Garrison Relay disabled 43755 | -4/Garrison | Entered Research 43755 | -3/Research | Accompanied by 7 allies 43755 | -3/Research | Evolved 2 slots: Power x1, Utility x1 44000 | -3/Research | Lost 4 allies 44090 | -3/Research | Lost 4 allies 44094 | -3/Research | Identified exit to Garrison 44094 | -3/Research | Entered Garrison 44094 | -3/Garrison | Accompanied by 5 allies 44134 | -3/Garrison | Triggered checkpoint 44139 | -3/Garrison | Garrison Relay disabled 44206 | -3/Garrison | Triggered checkpoint 44242 | -3/Garrison | Discovered new exit (range 3) 44250 | -3/Garrison | Lost 4 allies 44452 | -3/Garrison | Lost 3 allies 44534 | -3/Garrison | Triggered checkpoint 44534 | -3/Garrison | Spotted B-86 Titan 44536 | -3/Garrison | Destroyed B-86 Titan 44536 | -3/Garrison | Triggered checkpoint 44656 | -3/Garrison | Triggered checkpoint 44696 | -3/Garrison | Discovered new exit (range 91) 44696 | -3/Garrison | Discovered new exit (range 18) 44696 | -3/Garrison | Discovered new exit (range 66) 44696 | -3/Garrison | Discovered new exit (range 38) 44709 | -3/Garrison | Garrison Relay disabled 44912 | -3/Garrison | Spotted B-86 Titan 45050 | -3/Garrison | Expanded RIF knowledge: Code Merge 45181 | -3/Garrison | Entered Research 45681 | -3/Research | First assault squad dispatched 45839 | -3/Research | P-80 Master assimilated allied Archangel 8a 46048 | -3/Research | Found Unknown Launcher 46048 | -3/Research | Identified Gamma Bomb Array 46075 | -3/Research | Spotted B-86 Titan 46262 | -3/Research | System corruption reached 10% 46289 | -3/Research | System corruption reached 30% 46381 | -3/Research | Lost 17 parts (3p3n8u3w) 46469 | -3/Research | Found Fusion Bomb Launcher 46730 | -3/Research | Identified exit to Garrison 46730 | -3/Research | Entered Garrison 46893 | -3/Garrison | Expanded RIF knowledge: Zone Cloak 46956 | -3/Garrison | Rescued a captive Derelict 46971 | -3/Garrison | Rescued a captive Derelict 46980 | -3/Garrison | Triggered checkpoint 47001 | -3/Garrison | Garrison Relay disabled 47085 | -3/Garrison | Triggered checkpoint 47086 | -3/Garrison | Triggered checkpoint 47096 | -3/Garrison | Spotted B-86 Titan 47098 | -3/Garrison | Triggered checkpoint 47125 | -3/Garrison | Triggered checkpoint 47145 | -3/Garrison | Lost 5 allies 47157 | -3/Garrison | Rewired B-86 Titan 47158 | -3/Garrison | Destroyed Titan 8a 47168 | -3/Garrison | Lost 3 parts (1p1u1w) 47197 | -3/Garrison | Core integrity fell below 50% 47233 | -3/Garrison | Lost 9 parts (2p3n4w) 47411 | -3/Garrison | Found Hvy. Reflective Plating 47492 | -3/Garrison | Triggered checkpoint 47509 | -3/Garrison | Found embedded Infiltrators 47534 | -3/Garrison | Garrison Relay disabled 47625 | -3/Garrison | Found Adv. Powered Armor 47628 | -3/Garrison | Found Adv. Powered Armor 47632 | -3/Garrison | Found Adv. Powered Armor 47634 | -3/Garrison | Found Adv. Powered Armor 47637 | -3/Garrison | Found Adv. Powered Armor 47650 | -3/Garrison | Discovered new exit (range 14) 47660 | -3/Garrison | Triggered checkpoint 47683 | -3/Garrison | Discovered new exit (range 3) 47825 | -3/Garrison | Garrison Relay disabled 47873 | -3/Garrison | Discovered new exit (range 15) 48022 | -3/Garrison | Triggered checkpoint 48068 | -3/Garrison | Triggered checkpoint 48117 | -3/Garrison | Lost 3 allies 48193 | -3/Garrison | Discovered new exit (range 11) 48393 | -3/Garrison | Entered Research 48393 | -3/Research | Accompanied by 4 allies 48587 | -3/Research | Assembled infested ambush trap array 48641 | -3/Research | Lost 3 allies 49003 | -3/Research | P-80 Master assimilated allied Veteran 8i 49072 | -3/Research | Discovered new exit (range 14) 49143 | -3/Research | First assault squad dispatched 49158 | -3/Research | Entered Quarantine 49178 | -3/Quarantine | Found Alien Impact Weapon 49310 | -3/Quarantine | Identified exit to Garrison 49310 | -3/Quarantine | Entered Garrison 49692 | -3/Garrison | Garrison Relay disabled 49753 | -3/Garrison | Triggered checkpoint 49761 | -3/Garrison | Triggered checkpoint 49763 | -3/Garrison | Triggered checkpoint 49819 | -3/Garrison | Lost 5 allies 49891 | -3/Garrison | Spotted B-90 Cyclops 49894 | -3/Garrison | Spotted B-86 Titan 49896 | -3/Garrison | Rewired B-75 Beast 49904 | -3/Garrison | Rewired B-75 Beast 49907 | -3/Garrison | Assimilated Titan 8b with formatsys_high 49910 | -3/Garrison | Allies destroyed B-90 Cyclops 49988 | -3/Garrison | Destroyed Beast 8a 50004 | -3/Garrison | Destroyed Titan 8b 50027 | -3/Garrison | Destroyed Beast 8b 50075 | -3/Garrison | Garrison Relay disabled 50142 | -3/Garrison | Discovered new exit (range 11) 50446 | -3/Garrison | Triggered checkpoint 50458 | -3/Garrison | Garrison Relay disabled 50597 | -3/Garrison | Expanded RIF knowledge: Watcher Feeds 50688 | -3/Garrison | Discovered new exit (range 7) 50712 | -3/Garrison | Triggered checkpoint 50748 | -3/Garrison | Garrison Relay disabled 50803 | -3/Garrison | Entered Research 50803 | -2/Research | Accompanied by 4 allies 50803 | -2/Research | Evolved 2 slots: Utility x2 50963 | -2/Research | Lost 4 allies 51052 | -2/Research | Identified exit to Testing 51204 | -2/Research | Lost 3 allies 51386 | -2/Research | Entered Testing 51386 | -2/Testing | Accompanied by 3 allies 51585 | -2/Testing | Identified Core Stripper 51718 | -2/Testing | Found Hvy. Regenerative Plating 51766 | -2/Testing | Lost 3 allies 51862 | -2/Testing | Discovered new exit (range 23) 51926 | -2/Testing | Found Prototype Hackware 51950 | -2/Testing | Identified System Mapper 52101 | -2/Testing | Lost 3 allies 52167 | -2/Testing | Found Prototype Processor 52175 | -2/Testing | Identified Exp. Core Analyzer 52372 | -2/Testing | Found Prototype Hackware 52425 | -2/Testing | Identified Ghost Barrier 52473 | -2/Testing | Lost 3 allies 52549 | -2/Testing | Found Prototype Energy Cannon 52549 | -2/Testing | Identified Potential Cannon 52555 | -2/Testing | Found Prototype Energy Cannon 52712 | -2/Testing | Spotted Fortress 52715 | -2/Testing | Assimilated Fortress with formatsys_high 52755 | -2/Testing | Destroyed Fortress 52761 | -2/Testing | Found Prototype Device 52761 | -2/Testing | Identified Exp. Force Field 52772 | -2/Testing | Found Prototype Reactor 52772 | -2/Testing | Identified Vortex Chain Reactor 52796 | -2/Testing | Found Vortex Chain Reactor 52898 | -2/Testing | Discovered new exit (range 6) 52906 | -2/Testing | Entered Section 7 53062 | -2/Section 7 | Found Integrated Mediator 53062 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 53099 | -2/Section 7 | Found Spacefold Activator 53163 | -2/Section 7 | Identified Imp. Potential Cannon 53174 | -2/Section 7 | Found Integrated Reactor 53174 | -2/Section 7 | Installed Integrated Reactor, increased core energy generation (+10) 53234 | -2/Section 7 | Build established: Botlord-Skirmisher 53524 | -2/Section 7 | Found Heavy Servo Lattice 53688 | -2/Section 7 | Discovered new exit (range 13) 53911 | -2/Section 7 | Found Alien Artifact 53916 | -2/Section 7 | Found Alien Artifact 54008 | -2/Section 7 | Spotted B-99 Colossus 54095 | -2/Section 7 | Identified Transdimensional Reconstructor (x2) 54141 | -2/Section 7 | Found Core Reset Matrix 54224 | -2/Section 7 | Found Alien Artifact 54224 | -2/Section 7 | Identified LRC Insulator 54224 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 54385 | -2/Section 7 | Destroyed B-99 Colossus 54559 | -2/Section 7 | Build established: Botlord-Tank 54621 | -2/Section 7 | Spotted Striker 54621 | -2/Section 7 | Spotted Striker 54642 | -2/Section 7 | Destroyed Striker 54649 | -2/Section 7 | Destroyed Striker 54670 | -2/Section 7 | Found Alien Energy Cannon 54911 | -2/Section 7 | Spotted Executioner 54913 | -2/Section 7 | Spotted Executioner 54913 | -2/Section 7 | Identified Sigix Shearcannon 54919 | -2/Section 7 | Destroyed Executioner 54928 | -2/Section 7 | Destroyed Executioner 54937 | -2/Section 7 | Found Exp. Core Analyzer 55224 | -2/Section 7 | Identified exit to Garrison 55224 | -2/Section 7 | Entered Garrison 55280 | -2/Garrison | Triggered checkpoint 55329 | -2/Garrison | System corruption reached 10% 55387 | -2/Garrison | Garrison Relay disabled 55552 | -2/Garrison | Discovered new exit (range 34) 55552 | -2/Garrison | Discovered new exit (range 78) 55552 | -2/Garrison | Discovered new exit (range 61) 55595 | -2/Garrison | Spotted B-90 Cyclops 55646 | -2/Garrison | Destroyed B-90 Cyclops 55669 | -2/Garrison | Triggered checkpoint 55815 | -2/Garrison | Expanded RIF knowledge: Coupler Efficiency 55921 | -2/Garrison | Core integrity fell below 50% 55959 | -2/Garrison | Garrison Relay disabled 55973 | -2/Garrison | Garrison Relay disabled 56082 | -2/Garrison | Triggered checkpoint 56161 | -2/Garrison | Expanded RIF knowledge: Zone Cloak 56200 | -2/Garrison | Triggered checkpoint 56212 | -2/Garrison | Garrison Relay disabled 56354 | -2/Garrison | Entered Access 56354 | -1/Access | Accompanied by 4 allies 56354 | -1/Access | Evolved 2 slots: Power x1, Utility x1 56517 | -1/Access | Identified exit to Garrison 56596 | -1/Access | Fabricated Enh. Gamma Bomb Array (x1) 56613 | -1/Access | Entered Garrison 56613 | -1/Garrison | Accompanied by 10 allies 56634 | -1/Garrison | Discovered new exit (range 33) 56634 | -1/Garrison | Discovered new exit (range 72) 56634 | -1/Garrison | Discovered new exit (range 81) 56679 | -1/Garrison | Triggered checkpoint 56725 | -1/Garrison | Triggered checkpoint 56734 | -1/Garrison | Spotted B-99 Colossus 56789 | -1/Garrison | Destroyed B-99 Colossus 56798 | -1/Garrison | Lost 16 allies 56844 | -1/Garrison | Lost 3 allies 56847 | -1/Garrison | Garrison Relay disabled 57178 | -1/Garrison | Triggered checkpoint 57516 | -1/Garrison | Garrison Relay disabled 57631 | -1/Garrison | Triggered checkpoint 57645 | -1/Garrison | Garrison Relay disabled 57722 | -1/Garrison | Expanded RIF knowledge: Robot Detection 57751 | -1/Garrison | Entered Access 57751 | -1/Access | Accompanied by 3 allies 58040 | -1/Access | Build established: Botlord-Skirmisher 58161 | -1/Access | Discovered new exit (range 28) 58274 | -1/Access | Lost 3 allies 58546 | -1/Access | Build established: Botlord-Tank 58764 | -1/Access | Entered Command 59300 | -1/Command | Spotted Combat Programmer 59300 | -1/Command | Spotted Combat Programmer 59309 | -1/Command | Destroyed Combat Programmer 59312 | -1/Command | Destroyed Combat Programmer 59314 | -1/Command | Spotted M Guard 59315 | -1/Command | Spotted M Guard 59319 | -1/Command | Assimilated M Guard with formatsys_high 59322 | -1/Command | Assimilated M Guard with formatsys_high 59374 | -1/Command | Destroyed M Guard 59383 | -1/Command | Found Prototype Device 59383 | -1/Command | Identified AEGIS Remote Shield 59392 | -1/Command | Found Prototype Processor 59392 | -1/Command | Identified Exp. Targeting Computer 59396 | -1/Command | Found Prototype Reactor 59396 | -1/Command | Identified Zero-point Reactor 59399 | -1/Command | Found Prototype Device 59399 | -1/Command | Identified Thermal Barrier 59408 | -1/Command | Found Hvy. Regenerative Plating 59420 | -1/Command | Found Zero-point Reactor 59517 | -1/Command | Met MAIN.C 59520 | -1/Command | 0b10 Conduit disabled 59521 | -1/Command | System corruption reached 10% 59535 | -1/Command | All MAIN.C guards destroyed 59544 | -1/Command | Destroyed MAIN.C Shell 59545 | -1/Command | MAIN.C activated Command garrisons 59570 | -1/Command | Destroyed MAIN.C 59579 | -1/Command | Discovered new exit (range 44) 59579 | -1/Command | Discovered new exit (range 112) 59579 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 59585 | -1/Command | Found Zero-point Reactor 59588 | -1/Command | Found Omega Cannon 59590 | -1/Command | Found Zero-point Reactor 59593 | -1/Command | Found Beam Splitter 59640 | -1/Command | Found Corrupted Zero-point Reactor 59646 | -1/Command | Found Corrupted Zero-point Reactor 59698 | -1/Command | Found Corrupted Adv. Micro-nuke Launcher 59912 | -1/Command | Found Exp. System Purifier 60180 | -1/Command | Build established: Generator-Gunner 60592 | -1/Command | Found Vortex Chain Reactor 60596 | -1/Command | Found Vortex Chain Reactor 61565 | -1/Command | Build established: Generator-Mutant 61866 | -1/Command | Build established: Generator-Gunner 61882 | -1/Command | Found Imp. Potential Cannon 62000 | -1/Command | Found Adv. Particle Accelerator 62887 | -1/Command | Found Exp. Targeting Computer 63813 | -1/Command | Warped through subspace to slip node 63813 | -1/Command | Discovered new exit (range 4) 63821 | -1/Command | Entered Access_0 63825 | -1/Access_0 | Met Architect 63834 | -1/Access_0 | Architect warped through subspace 63837 | -1/Access_0 | Destroyed A8 63870 | -1/Access_0 | Architect warped through subspace 63901 | -1/Access_0 | Architect warped through subspace 63931 | -1/Access_0 | Destroyed Architect 63932 | -1/Access_0 | Architect triggered a singularity event 63935 | -1/Access_0 | Warped through subspace to slip node 63935 | -1/Access_0 | Discovered new exit (range 8) 63936 | -1/Access_0 | Released all parts (17) 63940 | *** | Escaped singularity! Last Messages --------------- 63936_ Released Exp. Force Field. 63936_ Exp. Force Field crushed and broken. 63936_ Released Exp. Cooling System. 63936_ Exp. Cooling System crushed and broken. 63936_ Released Enh. Armored Heavy Treads. 63936_ Enh. Armored Heavy Treads crushed and broken. 63936_ Released Zero-point Reactor. 63936_ Zero-point Reactor crushed and broken. 63936_ Released Vortex Chain Reactor. 63936_ Vortex Chain Reactor crushed and broken. 63936_ Released Imp. Potential Cannon. 63936_ Imp. Potential Cannon crushed and broken. 63936_ Released Prc. Energy Filter. 63936_ Prc. Energy Filter crushed and broken. 63937_ A0_COM: 6. 63938_ A0_COM: 5. 63939_ A0_COM: 4. 63939_ Extracted 5 matter. 63940_ A0_COM: 3. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# *! #?????????????????????? | | ??????????????????????#!!!##?????????????????????? | | ??????????????????????##!!!#?????????????????????? | | ??????????????????????#!!*!#?????????????????????? | | ??????????????????????#!=!##?????????????????????? | | ??????????????????????#]!*!#?????????????????????? | | ??????????????????????#!=!##?????????????????????? | | ??????????????????????##!!#??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 151 Coolant Potential 120 Energy Generation 121 Energy Capacity 1580 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 15 Terrain Scan Range 30 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 4 Additional Mass Support 20 Corruption Containment 12 Armor Coverage 1600 Resistance: KI 30 Resistance: TH 75 Resistance: EM 25 Weapon Cycling 25 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 8 Core Analysis 8 Recoil Reduction 6 Energy Filtering 50 Particle Charging 50 Force Boost 40 Offensive Hacking 30 Defensive Hacking 20 Relay Coupler Types 5 Relay Coupler Value 289 Item Schematics ----------------- Point Singularity Launcher | -2/Testing | Archive Centrium Medium Armor Plating | -2/Testing | Archive Exp. Thermal Generator | -2/Testing | Archive Hdn. Centrium Leg | -2/Testing | Archive Exp. Energy Well | -2/Testing | Archive Imp. Diametric Drive | -2/Testing | Archive Exp. Core Analyzer | -2/Testing | Archive Enh. Biometal Leg | -2/Testing | Archive Cld. Linear Gravjet | -2/Testing | Archive Kinetic Spear | -2/Testing | Archive Exp. Myomer Leg | -2/Testing | Archive Helical Railgun | -2/Section 7 | Archive Imp. Matter Neutralizer | -2/Section 7 | Archive Enh. Gamma Bomb Array | -2/Section 7 | Archive Imp. Thermal Defense Suite | -2/Section 7 | Archive Exp. Reaction Control System | -2/Section 7 | Archive Robot Schematics ------------------ C-57 Dissector | -2/Testing | Archive A-02 Transporter | -2/Testing | Archive R-06 Scavenger | -2/Testing | Archive Fabricated ------------ Linear Accelerator | x2 | -5/Factory | Preloaded Enh. Gamma Bomb Array | x1 | -1/Access Alien Tech Used ----------------- Integrated Mediator Spacefold Activator Integrated Reactor LRC Insulator Core Stripper Sigix Shearcannon Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed MobileEnhancedClaymores Manual? 0 Play Time 16:40:41 Cumulative 1631.7 hours Start 2024.08.30 @ 15:48:08 End 2024.09.02 @ 21:02:14 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 434 Rogue 434 Adventurer 0 Explorer 0 Win Type 6 Total 98 Types 14/18/21/3/1/2/35/2/2 Lore% 72 Gallery% 93 Achievement% 89 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1b4953e1-ce44-437c-af90-cd26a83ef72a