Cogmind - Beta 16 *** ADVENTURER MODE // 2026.01.18 @ 19:38:49 Player: vincent Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (75) 375 Value Destroyed (2102) 2102 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7597 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Treads Advanced Assault Cannon Grenade Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Improved Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Trap Scanner Hardened Medium Armor Plating Hacking Suite System Shield Dynamic Insulation System > --- WEAPON ----------- Heavy Plasma Cannon Guided Plasma Cannon Heavy Machine Gun > --- INVENTORY -------- Improved Signal Interpreter Improved Light Armor Plating Focal Shield Advanced Assault Cannon Advanced Assault Cannon Grenade Launcher Improved Plasma Cutter Powered Hammer [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Slots Evolved 10 | . . . . . 4 2 2 2 . Power 2 | . . . . . 1 . 1 . . Propulsion 2 | . . . . . 1 . 1 . . Utility 5 | . . . . . 2 2 . 1 . Weapon 1 | . . . . . . . . 1 . Parts Attached 54 | 7 5 . 1 . 22 5 7 4 3 Power 8 | 1 . . . . 5 1 1 . . Engine 6 | 1 . . . . 3 1 1 . . Core 2 | . . . . . 2 . . . . Reactor . | . . . . . . . . . . Propulsion 11 | 2 . . . . 4 2 1 1 1 Treads 11 | 2 . . . . 4 2 1 1 1 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 16 | 2 . . . . 5 2 3 3 1 Device 5 | 1 . . . . . 1 1 2 . Storage 1 | 1 . . . . . . . . . Processor 1 | . . . . . . . . . 1 Hackware 2 | . . . . . . 1 1 . . Protection 7 | . . . . . 5 . 1 1 . Artifact . | . . . . . . . . . . Weapon 19 | 2 5 . 1 . 8 . 2 . 1 Energy Gun 1 | . 1 . . . . . . . . Energy Cannon 4 | . . . 1 . 2 . 1 . . Ballistic Gun 8 | 2 3 . . . 2 . 1 . . Ballistic Cannon 2 | . . . . . 1 . . . 1 Launcher 1 | . . . . . 1 . . . . Special Weapon 1 | . 1 . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon 1 | . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . 1 . 1 . . . . . . Parts Lost 19 | . . . . . . 3 . 6 10 Power 3 | . . . . . . . . 1 2 Propulsion 5 | . . . . . . 1 . 3 1 Utility 8 | . . . . . . 2 . 2 4 Weapon 3 | . . . . . . . . . 3 Highest Loss Streak 7 | . . . . . . 2 . 6 7 To Critical Strikes . | . . . . . . . . . . Average Backups 7 | 2 5 7 6 7 7 7 7 7 5 Power . | . 1 1 1 1 . . . . . Propulsion . | . 1 1 1 1 . 2 . . . Utility . | . . . . . . . 1 2 . Weapon 4 | 1 3 5 4 5 5 5 5 4 3 Tool/Special . | . . . . . . . . . . Unused Backups 10 | . 1 . 2 1 3 . 1 . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . . Utility 4 | . . . . 1 2 . . . 1 Weapon 3 | . 1 . 1 . . . 1 . . Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 89 | . 99 100 100 100 93 90 95 97 34 Engine 13 | . 14 14 14 14 13 12 18 16 2 Core 1 | . . . . . 4 2 . . . Treads 23 | . 28 28 28 28 26 22 25 21 2 Device 11 | . 14 14 14 14 8 15 13 16 3 Storage 8 | . 14 14 14 14 9 7 6 5 3 Hackware 4 | . . . . . . 6 12 10 3 Protection 5 | . . . . . 13 7 3 5 4 Energy Cannon 3 | . . . . . 2 4 5 10 4 Ballistic Gun 12 | . 26 28 28 22 13 . 5 5 2 Ballistic Cannon 1 | . . . . . 1 7 1 . 1 Peak Build Rating 61 | 7 9 9 16 10 23 33 48 61 49 Average Rating 25 | 5 7 9 9 9 18 28 42 58 22 On Entrance 19 | . 7 9 9 10 10 22 29 48 46 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns 230 | . . . . . . . . . 230 Heaviest Build 71 | 15 17 17 17 17 38 45 57 71 61 Greatest Support 87 | 40 40 40 40 40 60 62 84 87 22 Greatest Overweight (x) 4 | . . . . . . 1 . 2 4 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 7 Most Carried 8 | 5 7 7 8 8 8 8 8 8 6 Average Carried 7 | 2 5 7 6 7 7 7 7 7 5 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 4 7 7 7 8 8 7 8 7 4 Class Distribution -------------------- 45% | Mutant 23% | Hacker-Mutant 15% | Scavenger-Mutant 11% | Hacker-Skirmisher 5% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Skirmisher | -5/Factory Hacker-Tank | -5/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Matter Collected 1781 | 221 83 110 . 50 723 119 227 171 77 Remotely . | . . . . . . . . . . Salvage Created 2067 | 90 83 43 . . 945 105 343 278 180 Parts 134 | 5 11 7 . . 69 4 21 12 5 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 4 | . . . . . 2 . 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 10 Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Combat Hostiles Destroyed 59 | . 4 3 . 1 30 3 7 6 5 Melee 2 | . . . . . 1 1 . . . Guns 35 | . 4 3 . 1 21 . 3 2 1 Cannons 12 | . . . . . 1 1 4 3 3 AOE 7 | . . . . . 7 . . . . Classes Destroyed 13 | 2 2 . . 1 4 1 3 . . Worker 5 | . . . . . 5 . . . . Builder 5 | . . . . . 4 . . 1 . Tunneler 1 | 1 . . . . . . . . . Recycler 2 | 1 . . . . 1 . . . . Operator 1 | . . . . . . . 1 . . Watcher 2 | . . . . . 1 . 1 . . Swarmer 29 | . 3 3 . . 13 . 3 3 4 Grunt 14 | . 1 . . . 10 2 1 . . Duelist 1 | . . . . . . 1 . . . Sentry 10 | . . . . . 7 . 1 1 1 Demolisher 1 | . . . . 1 . . . . . Hunter 1 | . . . . . . . 1 . . Programmer 3 | . . . . . . . 1 2 . Best Kill Streak 7 | 2 3 3 . 1 7 2 3 3 4 Combat Bots Only 5 | . 3 3 . 1 5 2 3 2 4 Max Kills in Single Turn 3 | 1 1 1 . 1 3 1 1 2 1 Gunslinging 1 | . . . . . 1 . . . . Exploded 2 | . . . . . 2 . . . . Melee 1 | . . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Hostile Shots Fired 537 | . 4 20 . 3 144 52 16 128 170 Missed 177 | . 2 6 . . 54 13 6 32 64 Hits 360 | . 2 14 . 3 90 39 10 96 106 Melee 2 | . . . . . . 2 . . . Projectile 358 | . 2 14 . 3 90 37 10 96 106 AOE 5 | . . . . 4 . . . 1 . Critical Strikes 15 | . . 1 . . 4 3 . 7 . Damage Taken 4532 | . 10 88 . 144 913 489 127 1468 1293 Core 1240 | . 10 22 . 24 117 50 12 69 936 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 1305 | . 4 28 . 39 264 143 37 415 375 Regen/Repaired (Parts) 86 | . 17 . . . 14 . 55 . . Core Remaining (%) 89 | 100 . . . 77 78 92 98 . . Volleys Fired 162 | 4 10 8 . 9 66 8 20 27 10 Largest 2 | 2 2 2 . 2 2 2 2 2 2 Hottest 130 | 40 100 46 . 100 100 105 130 120 120 Shots Fired 272 | 8 11 9 . 10 120 10 37 49 18 Gun 179 | 8 10 9 . 2 102 . 17 22 9 Cannon 72 | . . . . . 6 10 20 27 9 Launcher 10 | . . . . . 10 . . . . Special 11 | . 1 . . 8 2 . . . . Kinetic 192 | 8 10 9 . 2 102 8 20 22 11 Thermal 66 | . 1 . . 8 4 2 17 27 7 Explosive 10 | . . . . . 10 . . . . Electromagnetic 4 | . . . . . 4 . . . . Robot Hit Streak 31 | 4 8 4 . 3 31 3 9 21 23 Robot Miss Streak 7 | 2 2 5 . . 2 2 7 2 2 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . . . . . 4 . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . Shots Hit Robots 202 | 5 6 5 . 2 96 15 23 38 12 Core Hits 105 | 2 4 3 . 2 64 3 15 8 4 Critical Kills 1 | . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . . . . 1 . . . Critical Strikes 2 | . . . . . . 1 . . 1 Meltdown 1 | . . . . . . . . . 1 Smash 1 | . . . . . . 1 . . . Melee Attacks 14 | . . . . . 4 10 . . . Impact 14 | . . . . . 4 10 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5898 | 65 97 71 . 37 2817 517 708 1285 301 Guns 2388 | 65 97 71 . 13 1367 . 246 438 91 Cannons 1770 | . . . . . 92 165 456 847 210 Explosions 1043 | . . . . . 1043 . . . . Melee 636 | . . . . . 284 352 . . . Ramming 37 | . . . . . 31 . 6 . . Kinetic 2690 | 65 97 71 . 13 1367 165 333 438 141 Thermal 1400 | . . . . 24 . . 369 847 160 Explosive 1043 | . . . . . 1043 . . . . Electromagnetic 92 | . . . . . 92 . . . . Impact 636 | . . . . . 284 352 . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 11 | . 3 3 3 3 . . . 11 11 Average Corruption 5 | . 3 3 3 3 . . . 5 11 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 65 | . 2 3 19 5 . . . 6 30 Message Errors 16 | . . . 7 . . . . 2 7 Matter Fused 17 | . . 3 2 4 . . . 1 7 Heat Flow Errors 8 | . 2 . 4 . . . . 1 1 Energy Discharges 5 | . . . 2 . . . . . 3 Parts Fused 1 | . . . . 1 . . . . . Data Loss (minor) 7 | . . . 2 . . . . 1 4 Data Loss (major) 5 | . . . 2 . . . . 1 2 Misfires 1 | . . . . . . . . . 1 Alerts 1 | . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . 3 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 207 | . . . . . 130 63 2 12 . Projectiles 30 | . . . . . 2 14 2 12 . Explosions 1 | . . . . . 1 . . . . Melee 176 | . . . . . 127 49 . . . Knockbacks 5 | . . . . . 1 4 . . . Impact 3 | . . . . . 1 2 . . . Kinetic 2 | . . . . . . 2 . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 34 | . . . . . 34 . . . . Shots 3 | . . . . . 3 . . . . Rammed 5 | . . . . . 4 . 1 . . Targets Rammed 8 | . . . . . 7 . 1 . . Kicked . | . . . . . . . . . . Crushed 3 | . . . . . 3 . . . . Highest Temperature 333 | . 264 . 255 82 126 222 180 333 242 Average Temperature 80 | . 90 . 90 29 38 123 70 142 92 Received Heat Transfer 981 | . . . . 12 432 369 27 99 42 Effects 2 | . . . . . . 1 . 1 . Energy Bleed 1 | . . . . . . . . 1 . Interference 1 | . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Fried 1 | . . . . . . 1 . . . Impact Corruptions 8 | . . . . . 5 3 . . . Robots Melted 2 | . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . 1 1 Parts Melted 8 | . . . . . . . 2 3 3 Heat Transferred 2150 | . . . . 50 . . 550 1300 250 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Maximum Alert Level 1 | . . . . . 1 . . . . Low Security (%) 86 | 100 100 100 . 100 64 100 100 100 . Level 1 13 | . . . . . 35 . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 347 | 5 70 79 . 31 347 61 71 62 . Initial 61 | . . 9 . . 6 61 . 8 . Average 57 | . 8 30 . 3 136 23 6 8 . Influence Increases 1799 | 10 93 70 . 36 924 85 213 168 200 Destroy 0b10 Robot/C 1180 | . 80 60 . 20 600 60 140 120 100 Destroy 0b10 Robot/NC 80 | 10 . . . . 55 . 10 5 . Destroy Leader 244 | . 10 10 . 10 132 10 42 20 10 Successful Hack 44 | . 2 . . . 26 . 16 . . Disable Machine 9 | . . . . . 9 . . . . Destroy Structure 62 | . 1 . . 6 42 . 5 8 . Lose Combat Pursuer 180 | . . . . . 60 15 . 15 90 Influence Decreases 1784 | 10 63 100 . 15 788 242 193 188 185 Entered New Map 144 | . . 21 . . 15 96 . 12 . Time Decay 1526 | 10 63 79 . 15 773 116 193 122 155 Lost Part 114 | . . . . . . 30 . 54 30 Squads Dispatched 11 | . . . . . 6 . 3 2 . Investigation 2 | . . . . . 1 . 1 . . Extermination 4 | . . . . . . . 2 2 . Reinforcement 2 | . . . . . 2 . . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . 3 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Distress Signals 3 | . . . . . 1 . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 96 | . 5 3 . 3 35 3 13 11 23 Peak Tracking Total 10 | . 3 3 . 1 6 3 4 5 10 Tactical Retreats 8 | . . . . . 3 1 . 1 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Traps Triggered 1 | . . . . . . . . 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Machines Disabled 1 | . . . . . 1 . . . . Max in Single Turn 1 | . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Machines Accessed 17 | . 2 . 5 . 5 . 5 . . Terminals 4 | . 1 . . . 2 . 1 . . Fabricators 1 | . . . . . . . 1 . . Repair Stations 4 | . 1 . . . 1 . 2 . . Recycling Units 2 | . . . . . 1 . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 74 | . 4 . 50 . 11 . 9 . . Successful 68 | . 4 . 50 . 9 . 5 . . Failed 6 | . . . . . 2 . 4 . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . 1 . . . . . . Terminals 7 | . 2 . . . 4 . 1 . . Fabricators 1 | . . . . . . . 1 . . Repair Stations 10 | . 2 . . . 4 . 4 . . Recycling Units 4 | . . . . . 1 . 3 . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 57 | . 2 . 50 . 4 . 1 . . Record 51 | . 2 . 49 . . . . . . Prototype ID Bank 1 | . . . . . 1 . . . . Open DSF 1 | . . . . . . . 1 . . Scanalyzer Index 1 | . . . . . 1 . . . . Reinforcement Status 1 | . . . . . 1 . . . . Recall Reinforcements 1 | . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . Network Status 1 | . . . . . . . 1 . . Repair Station Hacks 7 | . 2 . . . 3 . 2 . . Scan Component 4 | . 1 . . . 2 . 1 . . Repair 3 | . 1 . . . 1 . 1 . . Recycling Unit Hacks 2 | . . . . . 1 . 1 . . Retrieve Components 2 | . . . . . 1 . 1 . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . Seal Access 1 | . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 7 | . 1 . . . 2 . 4 . . Full Trace Events 2 | . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 3 | . 1 . . . 1 . 1 . . Time 52 | . 26 . . . 13 . 13 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 4 | . . . . . 3 . 1 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Active Infowar (turns) 6410 | 22 522 206 996 127 2061 305 1336 835 . Traps 2476 | . . . . . . 305 1336 835 . Seismic 5104 | 22 522 206 996 127 2061 305 865 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 2 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Turns Passed 7315 | 115 522 206 996 127 2076 305 1336 890 742 Spaces Moved 3758 | 52 254 107 611 55 834 150 680 387 628 Core 543 | 5 . . . . . . . . 538 Treads 3215 | 47 254 107 611 55 834 150 680 387 90 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 155 152 152 50 Average Speed 151 | 149 160 160 160 160 162 157 154 159 112 Slowest Speed 305 | 160 160 160 160 160 163 240 156 305 305 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 1 | . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 4 37 22 74 9 37 4 14 6 73 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . . . . 1 Spaces Dug 12 | . 1 . . 7 3 . . 1 . Terrain Destroyed 67 | . 1 . . 7 48 . 5 4 2 Melee . | . . . . . . . . . . Projectile 23 | . 1 . . 7 4 . 5 4 2 AOE 44 | . . . . . 44 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Total 5086 | 81 356 133 632 68 1428 193 930 616 649 Wait 930 | 8 77 19 6 . 425 9 202 184 . Move 3749 | 51 253 106 610 54 833 149 679 386 628 Hop . | . . . . . . . . . . Pick Up 85 | 11 7 . 7 2 33 5 12 7 1 Fast Attach . | . . . . . . . . . . Attach 47 | 7 2 . . . 15 7 7 6 3 Detach 3 | . . . . . . 2 . . 1 Swap 32 | . 4 . 2 2 17 1 3 3 . Drop 56 | . 3 . 7 1 28 2 6 3 6 Fire 162 | 4 10 8 . 9 66 8 20 27 10 Melee 14 | . . . . . 4 10 . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 8 | . . . . . 7 . 1 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 116 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 482 | -10/Materials | Repaired Mining Laser 617 | -10/Materials | Discovered new exit (range 9) 638 | -10/Materials | Entered Mines 838 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 838 | -10/Mines | Discovered new exit (range 5) 844 | -10/Mines | Entered Exiles 870 | -10/Exiles | Discovered new exit (range 14) 894 | -10/Exiles | Met 8R-AWN 923 | -10/Exiles | Met EX-HEX 1006 | -10/Exiles | Met EX-DEC 1046 | -10/Exiles | Learned location of Zion (-6) 1102 | -10/Exiles | Discovered new exit (range 14) 1228 | -10/Exiles | Met EX-BIN 1276 | -10/Exiles | Aligned with FarCom system 1278 | -10/Exiles | Given EX-Vault access code 1633 | -10/Exiles | Opened EX-Vault 1638 | -10/Exiles | Found Prototype Energy Cannon 1642 | -10/Exiles | Identified Gui. Plasma Cannon 1655 | -10/Exiles | Found Flying Fortress v7 1662 | -10/Exiles | Found XL Autogun Array 1709 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1840 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1840 | -10/Exiles | Entered Mines 1850 | -9/Mines | Met a Derelict bent on vengeance 1940 | -9/Mines | Assembled infested the area 1941 | -9/Mines | Discovered new exit (range 9) 1967 | -9/Mines | Entered Materials 1967 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3379 | -8/Materials | Build established: Scavenger-Mutant 3823 | -8/Materials | Repaired Seismic Detector 3972 | -8/Materials | Discovered new exit (range 3) 4043 | -8/Materials | Entered Factory 4043 | -7/Factory | Evolved 2 slots: Utility x2 4277 | -7/Factory | Discovered new exit (range 12) 4348 | -7/Factory | Entered another Factory area 4348 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4493 | -6/Factory | Build established: Hacker-Mutant 5469 | -6/Factory | Repaired Lgt. Treads 5678 | -6/Factory | Discovered new exit (range 4) 5684 | -6/Factory | Entered another Factory area 5684 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5984 | -5/Factory | Build established: Hacker-Skirmisher 6528 | -5/Factory | Discovered new exit (range 16) 6554 | -5/Factory | Lost 6 parts (1p3n2u) 6561 | -5/Factory | System corruption reached 10% 6574 | -5/Factory | Entered Upper Caves 6614 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6785 | -5/Upper Caves | Build established: Hacker-Tank 6905 | -5/Upper Caves | Lost 7 parts (1p1n2u3w) 7078 | -5/Upper Caves | Spotted B-75 Beast 7255 | -5/Upper Caves | Core integrity fell below 50% 7265 | -5/Upper Caves | Learned 4 Factory zone layouts 7297 | -5/Upper Caves | Core integrity fell below 20% 7316 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Found Hyp. Gauss Cannon. Found System Shield. Found 59 Matter. Dropped Focal Shield. Acquired Med. Treads. Acquired 10 matter. E&W1NVKGH&8OE #/CNKRZDO>32 V# OVCWYTNO :NTNKTXGUQ,5/Y3> VKLRRG Knocked back. System corrupted: Component data lost. S-27 Virus destroyed. Acquired derelict log, extracted data. Data stored: Factory zone layouts (x4). Acquired derelict log, extracted data. Data stored: Warlord entrances (x1). XK69>7ZD0:GKBJ4UNHDAJ0BLFH3MW0BMIVO Map ----- +----------------------------------------------------+ | ???????????????????????????# #??????????# | | ???????????????????????????# ##????????# | | ???????????????????????????# #####??### | | ????????????????????????????# #?## | | ????????????????????????????## #?# !]/ % | | ????????????????????????????## ##?# ! | | ????????????????????????????# ##?# # | | ????????????????????????????# ### ## | | ????????????????????????????## ## ##? | | ?????????????????????????????## "#?? | | ??????????????????????????????## """#?? | | ???????????????????????????????## ##" ? | | ????????????????????????????????#### ### #?# | | ???????????????????????????????????###?# ##?? | | ???????????????????????????????????????# #??? | | ????????????????????????????##?????????# #???? | | ???????????????????????????# ??????????# #???? | | ??????????????????????????# ?????????? ???? | | ????????????????????????## #?????????? #??????# | | ???????????????????????## ###????????####??????? | | ??????????????????????## ???????????????????? | | ?????????????????????## ????????????????????? | | ????????????????????## ?????????????????????? | | ???????????????????## #?????????????????????? | | ???????????????????# #?????????????????????? | | ???????????????????# @ #?????????????????????? | | ???????????????????# #??????????####???????? | | ???????????????????### #?????????# ##?????? | | ????????????????????## ####?????# #?????? | | ??????????????# # ### ##?### #?????? | | ??????????????# s ## #?????? | | ??????????????# s #?####?# | | ??????????????##### s ss #??## ## | | ??????????????????# ##### | | ?????????????????# ## s ## | | ?????????????????# ## ## ## | | ?????????????????# ## ###s ## # | | ?????????????????# #?# ### #?# # | | ?????????????????# ??## ##?# # | | ????????????????? ???## ####??# # | | ???????????????? ?????## ##?????# # | | ??????????????? #??????## ##?????# # | | ???????????????????????????## #????## | | ????????????????????????????# ##??## ## # | | ????????????????????????????### #### ### # | | ??????????????????????????????## #?# | | ???????????????????????????????# ### # | | ???????????????????????????????# ######?### | | ???????????????????????????????## ##????????? | | ????????????????????????????????########?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 36 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 EM Shielding 2 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Mining Laser | 43% | -10/Materials Seismic Detector | 30% | -8/Materials Lgt. Treads | 60% | -6/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning GoHome() Resistances Are Futile Sixth Sense Challenges ------------ None Game ------ Seed SignalModifiedCompressor Manual? 0 Play Time 01:25:04 Cumulative 17.0 hours Start 2026.01.17 @ 12:33:55 End 2026.01.18 @ 19:38:49 Sessions 15 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 8 Rogue 0 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8644864e-abc8-4fcf-a0f1-bb7ccfa36cbb