Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.07 @ 15:23:56 Player: aoemica Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (638) 638 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1283 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 272/300 Energy 173/250 System Corruption 2% Temperature Cool (0) Movement Treading (180) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit High-capacity Storage Unit > --- WEAPON (2) ------- Beam Rifle Improved Light Cannon > --- INVENTORY (16) --- Ion Engine Light Treads Medium Armor Plating Improved Light Cannon Improved Light Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Medium Armor Plating > --- WEAPON ----------- Beam Rifle Improved Light Cannon > --- INVENTORY -------- Ion Engine Medium Laser Beam Rifle Beam Rifle Improved Light Cannon Improved Light Cannon [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Storage Small Storage Unit Protection Medium Armor Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 6 17 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads 2 | . 2 . Leg . | . . . Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device . | . . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection 2 | . 2 . Artifact . | . . . Weapon 12 | 2 10 . Energy Gun 8 | 1 7 . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon 2 | . 2 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 6 . Power 1 | . 1 . Propulsion 1 | . 1 . Utility 1 | . 1 . Weapon 3 | . 3 . Highest Loss Streak 4 | . 4 . Average Slot Usage (%) 95 | . 94 100 Engine 13 | . 13 14 Treads 23 | . 21 28 Wheel 4 | . 6 . Storage 17 | . 14 28 Protection 8 | . 10 . Energy Gun 12 | . 12 14 Ballistic Gun 2 | . 2 . Ballistic Cannon 11 | . 11 14 Naked Turns . | . . . Heaviest Build 52 | 13 52 52 Greatest Support 40 | 26 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 16 | 6 16 16 Average Capacity 8 | 4 7 16 Most Carried 7 | 5 7 6 Average Carried 5 | 2 5 6 Final Capacity 16 | 6 16 16 Final Carried 6 | 5 6 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 682 | 152 467 63 Remotely . | . . . Salvage Created 693 | . 630 63 Parts 36 | . 35 1 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 24 | . 22 2 Guns 9 | . 9 . Cannons 14 | . 12 2 AOE 1 | . 1 . Classes Destroyed 3 | . 3 . Hauler 1 | . 1 . Swarmer 9 | . 9 . Grunt 15 | . 13 2 Best Kill Streak 6 | . 6 2 Combat Bots Only 6 | . 6 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1343 | . 1102 241 Core 253 | . 205 48 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 91 | . 83 8 Largest 2 | . 2 2 Hottest 95 | . 95 95 Shots Fired 130 | . 114 16 Gun 84 | . 76 8 Cannon 46 | . 38 8 Launcher . | . . . Special . | . . . Kinetic 88 | . 80 8 Thermal 28 | . 20 8 Explosive . | . . . Electromagnetic 14 | . 14 . Robot Hit Streak 18 | . 18 3 Robot Miss Streak 6 | . 6 3 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 84 | . 75 9 Core Hits 33 | . 29 4 Critical Hits 1 | . 1 . Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1555 | . 1346 209 Guns 827 | . 739 88 Cannons 592 | . 471 121 Explosions 136 | . 136 . Melee . | . . . Ramming . | . . . Kinetic 995 | . 874 121 Thermal 415 | . 327 88 Explosive . | . . . Electromagnetic 145 | . 145 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 2 | . 2 2 Average Corruption 2 | . 2 2 Corruption Purged . | . . . Effects 7 | . 5 2 Heat Flow Errors 2 | . 2 . Energy Discharges 2 | . . 2 Data Loss (minor) 2 | . 2 . Targeting Errors 1 | . 1 . Overload Shots . | . . . Overflow Damage 4 | . 4 . Projectiles 4 | . 4 . Explosions . | . . . Melee . | . . . Knockbacks 5 | . 3 2 Impact . | . . . Kinetic 5 | . 3 2 Secondary . | . . . Self-Inflicted Damage 34 | . 34 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 312 | . 312 165 Average Temperature 88 | . 90 74 Received Heat Transfer 441 | . 384 57 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 903 | . 681 222 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 237 | . 237 122 Average Influence 104 | . 112 89 Maximum Alert Level 1 | . 1 . Low Security (%) 84 | 100 80 100 Level 1 15 | . 19 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 5 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement 3 | . 3 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | . 41 5 Peak Tracking Total 8 | . 8 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered 1 | . 1 . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 5 | . 4 1 Terminals 4 | . 3 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 13 8 Successful 12 | . 7 5 Failed 9 | . 6 3 Catastrophic . | . . . Database Lockouts . | . . . Manual 10 | . 2 8 Terminals 17 | . 9 8 Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 7 | . 3 4 Prototype ID Bank 5 | . 1 4 Emergency Access Points 1 | . 1 . Registered Prototypes 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . . 1 Terminals 1 | . . 1 Track 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 1562 | 45 1207 310 Spaces Moved 791 | 35 604 152 Core 1 | 1 . . Treads 606 | . 454 152 Legs . | . . . Wheels 184 | 34 150 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 180 Average Speed 150 | 90 146 180 Slowest Speed 180 | 100 180 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 2 85 42 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 8 | . 8 . Melee . | . . . Projectile 2 | . 2 . AOE 6 | . 6 . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 1036 | 45 818 173 Wait 103 | . 90 13 Move 789 | 34 603 152 Hop . | . . . Pick Up 15 | 5 10 . Fast Attach 13 | 6 7 . Attach 6 | . 6 . Detach 4 | . 4 . Swap 4 | . 4 . Drop 11 | . 11 . Fire 91 | . 83 8 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 5) 281 | -10/Materials | Core integrity fell below 50% 303 | -10/Materials | Lost 4 parts (1p1u2w) 343 | -10/Materials | Build established: Mutant 647 | -10/Materials | Discovered new exit (range 11) 877 | -10/Materials | Discovered new exit (range 16) 887 | -10/Materials | Discovered new exit (range 15) 940 | -10/Materials | Repaired EM Pulse Gun 968 | -10/Materials | Repaired Lgt. Treads 1144 | -10/Materials | Core integrity fell below 20% 1205 | -10/Materials | Discovered new exit (range 8) 1253 | -10/Materials | Entered Mines 1264 | -10/Mines | Learned Materials emergency access door positions 1563 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- Downloading prototype IDs... Imp. Medium Laser Imp. Flight Unit >>Prototypes Downloading prototype IDs... Imp. Medium Laser Imp. Flight Unit >>Prototypes Downloading prototype IDs... Adv. Beam Cannon Imp. Assault Rifle 01401_ G-47 Trooper knocked back. 01413_ G-47 Trooper destroyed. 01416_ G-34 Mercenary destroyed. 01428_ Acquired 31 matter. 01429_ Acquired 32 matter. 01451_ U-05 Engineer lays Concrete. 01531_ System corrupted: Energy discharge (-85). 01561_ S-10 Pest destroyed. 01563_ System corrupted: Energy discharge (-77). 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