Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.28 @ 23:23:25 Player: MrPainting Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (66) 330 Value Destroyed (1377) 1377 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (132) 132 TOTAL SCORE: 4519 Bonus ------- Aligned with FarCom 300 Friendly Fire -168 Cogmind --------- Core Integrity 302/550 Matter 50/300 Energy 160/160 System Corruption 3% Temperature Cool (0) Location -8/Storage Parts ------- Power (1) Light Nuclear Core Propulsion (4) Improved Treads Improved Treads Improved Treads Armored Treads Utility (4) 0b10 Alert Chip Hardened Medium Armor Plating Weapon (2) Particle Gun Latent Energy Streamer Inventory (4) Structural Scanner Particle Charger YOLO Cannon Peak State ------------ Power Heavy Ion Engine Propulsion Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Utility Humpback Weapon YOLO Cannon Inventory Heat Sink Large Storage Unit Large Storage Unit Structural Scanner Advanced Visual Processing Unit Sensor Array Advanced Signal Interpreter Particle Charger Hardened Medium Armor Plating Latent Energy Streamer Grenade Launcher [Rating: 39] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Signal Interpreter Device Sensor Array Storage Humpback Processor Signal Interpreter Protection Weapon Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Latent Energy Streamer Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 2 | . . . . . . . 2 . Weapon . | . . . . . . . . . Parts Attached 69 | 7 15 4 15 2 3 3 12 8 Power 6 | 1 . 1 2 1 . . . 1 Engine 4 | 1 . . 2 1 . . . . Core 2 | . . 1 . . . . . 1 Reactor . | . . . . . . . . . Propulsion 21 | 3 7 1 4 . . . 3 3 Treads 8 | 1 2 1 . . . . 1 3 Leg 9 | 2 1 . 4 . . . 2 . Wheel 4 | . 4 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 11 | 1 4 . 2 1 1 . . 2 Device 1 | . 1 . . . . . . . Storage 3 | 1 . . 1 . 1 . . . Processor 2 | . 1 . . . . . . 1 Hackware . | . . . . . . . . . Protection 5 | . 2 . 1 1 . . . 1 Artifact . | . . . . . . . . . Weapon 31 | 2 4 2 7 . 2 3 9 2 Energy Gun 13 | 2 3 1 2 . . . 4 1 Energy Cannon 5 | . . . . . 2 . 2 1 Ballistic Gun 7 | . 1 1 3 . . 1 1 . Ballistic Cannon 3 | . . . 1 . . 1 1 . Launcher 3 | . . . 1 . . 1 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . 2 . . 1 Parts Lost 15 | . 1 . 2 . . 2 9 1 Power 1 | . . . . . . . 1 . Propulsion 6 | . . . . . . 2 4 . Utility 1 | . . . . . . . . 1 Weapon 7 | . 1 . 2 . . . 4 . Highest Loss Streak 3 | . 1 . 1 . . 2 3 1 Average Slot Usage (%) 86 | . 99 100 93 100 77 67 48 86 Engine 8 | . 14 . 9 11 11 11 6 . Core 3 | . . 13 1 . . . . 7 Treads 11 | . 20 28 5 . . . 2 36 Leg 21 | . . . 32 44 44 42 14 . Storage 7 | . 2 . 11 11 11 11 9 9 Processor 5 | . 13 14 2 . . . . 8 Protection 7 | . 8 14 7 11 1 . . 9 Energy Gun 11 | . 27 27 5 . . . 6 8 Ballistic Gun 4 | . . . 12 11 4 1 2 8 Ballistic Cannon 2 | . . . 2 11 4 . 5 . Naked Turns . | . . . . . . . . . Heaviest Build 106 | 11 11 11 39 39 106 94 95 106 Greatest Support 89 | 20 40 40 60 60 60 60 30 89 Greatest Overweight (x) 9 | 1 1 . . . 1 3 9 1 Average Overweight (x) . | . . . . . . 1 3 . Largest Inventory Capacity 24 | 6 6 4 10 10 24 24 24 24 Average Capacity 12 | 5 4 4 10 10 21 24 24 23 Most Carried 22 | 6 6 4 10 10 18 17 22 20 Average Carried 9 | 4 3 3 8 8 12 16 18 14 Final Capacity 4 | . . . . . . . . 4 Final Carried 4 | . . . . . . . . 4 Class Distribution -------------------- 64% | Mutant 35% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Matter Collected 1389 | 244 78 113 501 140 52 . 261 . Remotely . | . . . . . . . . . Salvage Created 1603 | . 202 151 588 155 . 38 456 13 Parts 109 | . 20 9 42 12 . 6 18 2 Haulers Intercepted 2 | . . . 2 . . . . . Recyclers Shooed 2 | . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 48 | . 9 5 11 7 . 4 11 1 Guns 26 | . 5 5 8 3 . 1 3 1 Cannons 9 | . . . 1 4 . . 4 . AOE 13 | . 4 . 2 . . 3 4 . Classes Destroyed 11 | . 4 1 4 1 . . 1 . Worker 3 | . 2 . 1 . . . . . Builder 3 | . 1 . 2 . . . . . Tunneler 2 | . . . . 1 . 1 . . Hauler 2 | . . . 2 . . . . . Recycler 2 | . . . 1 . . . 1 . Operator 1 | . . . 1 . . . . . Watcher 4 | . 1 . 1 . . . 2 . Swarmer 29 | . 9 3 2 7 . 4 3 1 Grunt 12 | . . 2 5 . . . 5 . Sentry 5 | . . . 4 . . . 1 . Hunter 2 | . . . . . . . 2 . Thug 1 | . . . . 1 . . . . Best Kill Streak 7 | . 7 3 5 4 . 4 5 1 Combat Bots Only 5 | . 5 3 3 4 . 3 4 1 Max Kills in Single Turn 3 | . 3 1 2 2 . 1 3 1 Gunslinging 1 | . 1 . . . . . . . Exploded 2 | . 2 . 1 . . 1 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Damage Taken 3438 | . 291 172 1064 253 . 203 1193 262 Core 540 | . 30 33 182 10 . 37 231 17 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 72 | 100 . 74 . . . 42 . . Volleys Fired 179 | . 24 14 55 17 . 12 48 9 Largest 2 | . 2 2 2 2 . 2 2 2 Hottest 121 | . 80 105 76 62 . 53 121 93 Shots Fired 329 | . 48 28 108 34 . 19 80 12 Gun 235 | . 48 28 78 17 . 12 40 12 Cannon 74 | . . . 21 17 . . 36 . Launcher 20 | . . . 9 . . 7 4 . Special . | . . . . . . . . . Kinetic 181 | . . . 86 34 . 12 40 9 Thermal 52 | . . 10 4 . . . 35 3 Explosive 20 | . . . 9 . . 7 4 . Electromagnetic 76 | . 48 18 9 . . . 1 . Robot Hit Streak 13 | . 5 7 13 8 . 2 7 3 Robot Miss Streak 6 | . 6 2 5 2 . 4 6 6 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 2 | . 2 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 180 | . 21 17 64 20 . 7 47 4 Core Hits 92 | . 14 7 30 9 . 5 26 1 Critical Hits 1 | . . . . . . . . 1 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4780 | . 851 228 1245 436 . 411 1531 78 Guns 1821 | . 294 228 596 210 . 66 349 78 Cannons 985 | . . . 223 226 . . 536 . Explosions 1974 | . 557 . 426 . . 345 646 . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 1958 | . . . 738 436 . 66 654 64 Thermal 963 | . 557 80 81 . . . 231 14 Explosive 1038 | . . . 389 . . 345 304 . Electromagnetic 821 | . 294 148 37 . . . 342 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . . . . . 3 3 Average Corruption 3 | . . . . . . . 3 3 Corruption Purged . | . . . . . . . . . Effects 4 | . . . . . . . 3 1 Message Errors 2 | . . . . . . . 2 . Heat Flow Errors 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 146 | . 40 . . 23 . 17 66 . Projectiles 35 | . . . . 23 . . 12 . Explosions 111 | . 40 . . . . 17 54 . Melee . | . . . . . . . . . Knockbacks 10 | . . . 1 1 . . 8 . Impact . | . . . . . . . . . Kinetic 9 | . . . 1 1 . . 7 . Secondary 1 | . . . . . . . 1 . Self-Inflicted Damage 244 | . 20 . 149 . . 47 28 . Shots 8 | . 1 . 4 . . 2 1 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 263 | . 226 263 126 89 . . 249 162 Average Temperature 69 | . 112 112 37 43 . . 71 60 Received Heat Transfer 819 | . . 57 312 . . . 450 . Effects 2 | . 1 . . . . . 1 . Energy Bleed 2 | . 1 . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 7 | . 3 2 . . . . 2 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1488 | . 550 185 161 . . . 555 37 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 3 . 1 . . . . . Missiles Intercepted . | . . . . . . . . . Latent Energy Used 200 | . . . . . . . 200 . LE Corruption 3 | . . . . . . . 3 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Peak Influence 375 | . 372 118 267 268 . 118 375 109 Average Influence 90 | . 116 49 103 219 . 8 143 77 Maximum Alert Level 1 | . 1 . 1 1 . . 1 . Low Security (%) 90 | . . . . . . . . . Level 1 9 | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . . . 1 . . . 2 1 Investigation 2 | . . . 1 . . . 1 . Extermination . | . . . . . . . . . Reinforcement 2 | . . . . . . . 1 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Distress Signals 5 | . . . 2 . . . 1 2 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 78 | . 11 6 22 7 . 4 21 7 Peak Tracking Total 7 | . 4 3 6 4 . 4 6 7 Tactical Retreats 5 | . . 1 1 . . . 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Disabled 12 | . 8 . 2 . . 1 1 . Max in Single Turn 6 | . 6 . 1 . . 1 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Machines Accessed 9 | . 5 . 3 . . . 1 . Terminals 9 | . 5 . 3 . . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 28 | . 15 . 9 . . . 4 . Successful 16 | . 10 . 5 . . . 1 . Failed 12 | . 5 . 4 . . . 3 . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 22 | . 13 . 6 . 1 . 2 . Terminals 28 | . 15 . 9 . . . 4 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 5 | . 2 . 2 . . . 1 . Emergency Access Points 1 | . . . 1 . . . . . Locate Traps 2 | . 1 . 1 . . . . . Zone Layout 2 | . 1 . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 32 | . 21 . 9 . . . 2 . Terminals 11 | . 8 . 3 . . . . . Track 3 | . 3 . . . . . . . Assimilate 1 | . 1 . . . . . . . Botnet 7 | . 4 . 3 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . Used 1 | . . . 1 . . . . . Hacking Detections 7 | . 4 . 2 . . . 1 . Full Trace Events 2 | . . . 1 . . . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Turns Passed 4274 | 85 544 939 772 331 535 512 417 139 Spaces Moved 2386 | 55 310 555 426 229 358 307 116 30 Core 9 | 9 . . . . . . . . Treads 896 | 1 190 555 91 . . . 29 30 Legs 1376 | 45 15 . 335 229 358 307 87 . Wheels 105 | . 105 . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 160 120 120 120 150 210 162 Average Speed 146 | 123 136 160 128 120 143 151 223 181 Slowest Speed 390 | 160 160 160 160 120 150 210 390 182 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 43 | 4 59 93 34 38 67 78 14 7 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 2 | . . 2 . . . . . . Known Exits Taken 2 | . 1 1 . . . . . . Unknown Exits Taken 6 | 1 . . 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 211 | . 39 . 66 1 . 43 62 . Melee . | . . . . . . . . . Projectile 2 | . . . . 1 . . 1 . AOE 209 | . 39 . 66 . . 43 61 . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Total 2846 | 70 387 580 545 251 383 334 194 102 Wait 96 | . . . 23 2 . 13 3 55 Move 2378 | 54 309 554 425 228 357 306 115 30 Hop . | . . . . . . . . . Pick Up 75 | 9 19 2 17 . 15 . 13 . Fast Attach 11 | 3 2 3 2 . 1 . . . Attach 32 | 3 2 . 7 . 2 2 9 7 Detach 4 | . . . . . 2 . 2 . Swap 26 | 1 11 1 6 2 . 1 3 1 Drop 45 | . 20 6 10 2 6 . 1 . Fire 179 | . 24 14 55 17 . 12 48 9 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 5) 607 | -10/Materials | Identified exit to Mines 630 | -10/Materials | Entered Mines 1062 | -10/Mines | Learned location of Storage (-8) 1295 | -10/Mines | Learned Materials garrison access intel 1411 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1448 | -10/Mines | Learned location of Mines (-9) 1448 | -10/Mines | Discovered new exit (range 13) 1472 | -10/Mines | Discovered new exit (range 8) 1484 | -10/Mines | Identified exit to Materials 1569 | -10/Mines | Entered Materials 1569 | -9/Materials | Evolved 2 slots: Propulsion x2 2049 | -9/Materials | Discovered new exit (range 15) 2333 | -9/Materials | Discovered new exit (range 7) 2341 | -9/Materials | Entered Mines 2431 | -9/Mines | Discovered new exit (range 11) 2667 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2667 | -9/Mines | Discovered new exit (range 5) 2672 | -9/Mines | Entered Exiles 2704 | -9/Exiles | Met 8R-AWN 2724 | -9/Exiles | Met EX-HEX 2827 | -9/Exiles | Met EX-BIN 2851 | -9/Exiles | Aligned with FarCom system 2853 | -9/Exiles | Given EX-Vault access code 2890 | -9/Exiles | Opened EX-Vault 2900 | -9/Exiles | Found Prototype Energy Cannon 2901 | -9/Exiles | Identified YOLO Cannon 2911 | -9/Exiles | Found Prototype Energy Cannon 2913 | -9/Exiles | Identified Latent Energy Streamer 2931 | -9/Exiles | Found Prototype Processor 2969 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3008 | -9/Exiles | Met EX-DEC 3049 | -9/Exiles | Build established: Hauler-Mutant 3191 | -9/Exiles | Discovered new exit (range 10) 3207 | -9/Exiles | Stole three prototypes: 0b10 Alert Chip, Latent Energy Streamer, YOLO Cannon 3207 | -9/Exiles | Entered Mines 3672 | -8/Mines | Discovered new exit (range 10) 3673 | -8/Mines | Core integrity fell below 50% 3719 | -8/Mines | Entered Materials 3719 | -8/Materials | Evolved 2 slots: Utility x2 3720 | -8/Materials | Loaded intel: 1 garrison access location 3850 | -8/Materials | Lost 3 parts (1n2w) 3934 | -8/Materials | Discovered new exit (range 14) 4054 | -8/Materials | Lost 3 parts (1p2n) 4136 | -8/Materials | Entered Storage 4140 | -8/Storage | Identified 0b10 Alert Chip 4165 | -8/Storage | Lost 3 parts (1n2w) 4275 | -8/Storage | Self-destructed Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 04136_ Receiving FarCom transmissions... 04140_ Identified 0b10 Alert Chip. 04183_ System corrupted: Heat flow error (+177). 04233_ Slug penetrates Wall. 04235_ Slug penetrates O-16 Technician. 04236_ O-16 Technician sends out distress signal. 04236_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 04242_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S015. 04242_ Slug penetrates Wall. 04253_ W-25 Informer sends out distress signal. 04259_ Slug penetrates W-25 Informer. 04259_ Destroyed Imp. Hover Unit. 04264_ Slug penetrates S-10 Pest. 04264_ S-10 Pest suffers critical hit. 04264_ S-10 Pest destroyed. 04266_ Slug penetrates Wall. 04273_ Humpback destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ???????????o?????????###????????????????????? | | ????????????????????? #????????????????????? | | ?????????????????+ ?? #????????????????????? | | ?????????????????# ??" #?????????Y??????????? | | ?????????????????# """ #????????????????????? | | ?????????????????# """ #????????????????????? | | ?????????????????# ##???????????????????? | | ?????????????????# """ T#???????????????????? | | ?????????????????# """ #????????????????????? | | ?????????????????# """ #????????????????????? | | ???????Y?????????#Y!@!!#????????????????????? | | ?????????????????# !!!!#????????????????????? | | ?????????????????# sss!#????????????????????? | | ????################/############+??????????? | | ????# w = h ????????? | | ????# ????????? | | ????# ????????? | | ????###############################?????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Weapon Shielding 33 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptorBiometalScythe Manual? 0 Play Time 00:34:15 Cumulative 48.1 hours Start 2019.10.28 @ 22:50:43 End 2019.10.28 @ 23:23:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 27 Gallery% 34 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9ab5b5e8-3df1-47d0-b62c-b473c3d6c362