Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.10.23 @ 14:07:39 Player: epillipses Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (20) 100 Value Destroyed (504) 504 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (655) 655 TOTAL SCORE: 3519 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -45 Cogmind --------- Core Integrity 0/550 Matter 124/300 Energy 100/100 System Corruption 3% Temperature Cool (18) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Signal Interpreter > --- WEAPON (2) ------- Great Axe > --- INVENTORY (4) ---- Improved Heat Sink Improved Targeting Computer Improved Targeting Computer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Great Axe Great Axe > --- INVENTORY -------- Improved Heat Sink Improved Targeting Computer Improved Targeting Computer Core Shielding [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Hover Unit Hover Unit Utility Improved Signal Interpreter Device Structural Scanner Processor Improved Signal Interpreter Protection Core Shielding Weapon Grenade Launcher Energy Gun Heavy EM Pulse Gun Ballistic Gun Heavy Battle Rifle Launcher Grenade Launcher Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power 2 | . . . . . 2 . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 37 | 4 8 2 8 8 3 4 Power 6 | 1 1 . 1 1 1 1 Engine 5 | 1 1 . 1 1 . 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 10 | 2 2 . 3 1 2 . Treads . | . . . . . . . Leg 6 | . . . 3 1 2 . Wheel 2 | 2 . . . . . . Hover 2 | . 2 . . . . . Flight . | . . . . . . . Utility 11 | . 3 1 2 4 . 1 Device 4 | . 1 . 1 2 . . Storage . | . . . . . . . Processor 5 | . 2 . 1 2 . . Hackware . | . . . . . . . Protection 2 | . . 1 . . . 1 Artifact . | . . . . . . . Weapon 10 | 1 2 1 2 2 . 2 Energy Gun 3 | 1 2 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . . . 1 . . Ballistic Cannon . | . . . . . . . Launcher 2 | . . 1 . 1 . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . . . . . 2 Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . . . 2 . . . Unidentified Prototypes . | . . . . . . . Parts Lost 23 | . 1 6 4 5 . 7 Power 3 | . . 1 . 1 . 1 Propulsion 8 | . . 2 2 1 . 3 Utility 4 | . . 1 . 1 . 2 Weapon 8 | . 1 2 2 2 . 1 Highest Loss Streak 5 | . 1 5 4 3 . 5 Average Slot Usage (%) 75 | . 88 67 92 74 38 54 Engine 8 | . 14 12 10 7 . . Leg 13 | . . . 32 18 18 18 Wheel 5 | . 23 . . . . . Hover 3 | . 4 24 . . . . Device 7 | . 12 12 2 6 . . Processor 18 | . 14 14 18 22 18 18 Protection 2 | . . . 11 2 . . Energy Gun 4 | . 18 3 . . . . Ballistic Gun 2 | . . . . 5 . . Launcher 4 | . . . . 9 . . Special Melee Weapon 1 | . . . 16 . . . Naked Turns . | . . . . . . . Heaviest Build 21 | 7 12 10 8 15 6 21 Greatest Support 57 | 20 20 12 57 34 57 57 Greatest Overweight (x) 4 | . 1 . . . . 4 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 4 | 4 4 4 4 4 4 4 Average Capacity 4 | 4 4 4 4 4 4 4 Most Carried 4 | 1 4 4 4 4 4 4 Average Carried 3 | . 3 3 3 3 4 3 Final Capacity 4 | 4 4 4 4 4 4 4 Final Carried 4 | 1 4 3 4 4 4 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Gar Matter Collected 491 | 240 60 2 . 70 . 119 Remotely 37 | . . . . 37 . . Salvage Created 780 | . 516 16 . 72 . 176 Parts 49 | . 36 . . . . 13 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed 4 | . 4 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 17 | . 7 4 . 3 . 3 Melee 3 | . . . . . . 3 Guns 6 | . 6 . . . . . AOE 8 | . 1 4 . 3 . . Classes Destroyed 7 | . 5 1 . . . 1 Hauler 1 | . 1 . . . . . Recycler 3 | . 3 . . . . . Watcher 3 | . 3 . . . . . Swarmer 5 | . 5 . . . . . Grunt 6 | . 2 . . 3 . 1 Sentry 2 | . . . . . . 2 Assembled 4 | . . 4 . . . . Best Kill Streak 4 | . 4 4 . 3 . 2 Combat Bots Only 4 | . 3 4 . 3 . 2 Max Kills in Single Turn 3 | . 1 3 . 2 . 1 Gunslinging . | . . . . . . . Exploded 3 | . 1 3 . 2 . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Damage Taken 2821 | . 209 376 713 361 . 1162 Core 981 | . 83 129 160 47 . 562 Absorbed by Shields . | . . . . . . . Core Remaining (%) 54 | 100 . 15 . 48 . . Volleys Fired 74 | . 43 10 . 21 . . Largest 2 | . 2 1 . 2 . . Hottest 90 | . 90 45 . 63 . . Shots Fired 95 | . 63 10 . 22 . . Gun 71 | . 63 7 . 1 . . Cannon . | . . . . . . . Launcher 24 | . . 3 . 21 . . Special . | . . . . . . . Kinetic 1 | . . . . 1 . . Thermal . | . . . . . . . Explosive 24 | . . 3 . 21 . . Electromagnetic 70 | . 63 7 . . . . Robot Hit Streak 6 | . 6 2 . 5 . . Robot Miss Streak 4 | . 4 3 . 1 . . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 57 | . 32 5 3 6 . 11 Core Hits 43 | . 16 15 1 7 . 4 Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks 16 | . . . 3 . . 13 Impact . | . . . . . . . Slashing 13 | . . . . . . 13 Piercing . | . . . . . . . Sneak Attacks 2 | . . . 2 . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1961 | . 744 372 4 403 . 438 Guns 684 | . 587 97 . . . . Cannons . | . . . . . . . Explosions 804 | . 147 256 . 401 . . Melee 433 | . . . . . . 433 Ramming 40 | . 10 19 4 2 . 5 Kinetic . | . . . . . . . Thermal 147 | . 147 . . . . . Explosive 657 | . . 256 . 401 . . Electromagnetic 684 | . 587 97 . . . . Impact . | . . . . . . . Slashing 433 | . . . . . . 433 Piercing . | . . . . . . . Highest Corruption 4 | . . . . 4 . 3 Average Corruption 1 | . . . . 1 . 3 Corruption Purged . | . . . . . . . Effects 1 | . . . . . . 1 Targeting Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 129 | . 12 55 . 36 . 26 Projectiles . | . . . . . . . Explosions 103 | . 12 55 . 36 . . Melee 26 | . . . . . . 26 Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 245 | . 30 93 1 120 . 1 Shots 11 | . 2 2 . 7 . . Rammed 15 | . 1 7 2 2 1 2 Targets Rammed 16 | . 1 7 2 2 1 3 Kicked 1 | . . . . . . 1 Crushed . | . . . . . . . Highest Temperature 305 | . 305 51 . . . . Average Temperature 86 | . 96 16 . . . . Received Heat Transfer 657 | . 45 102 24 . . 486 Effects 1 | . 1 . . . . . Damage (minor) 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 2 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 200 | . 200 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 4 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Peak Influence 320 | . 320 140 116 97 15 74 Initial 55 | . . 55 39 37 . 9 Average 60 | . 147 89 70 17 . 45 Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 92 | 100 67 100 100 100 100 100 Level 1 7 | . 32 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 1 | . . . 1 . . . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Distress Signals 2 | . 2 . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | . 15 20 14 . 1 10 Peak Tracking Total 17 | . 4 17 9 . 2 8 Tactical Retreats 10 | . 1 5 3 . . 1 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Traps Triggered 1 | . . . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 1 | . . 1 . . . . Traps Extracted . | . . . . . . . Installed 3 | . . 3 . . . . Triggered 1 | . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Gar Machines Disabled 4 | . 4 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Machines Accessed 10 | . 7 . 2 . 1 . Terminals 8 | . 6 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 25 | . 13 . 10 . 2 . Successful 8 | . 3 . 4 . 1 . Failed 17 | . 10 . 6 . 1 . Catastrophic 3 | . 3 . . . . . Database Lockouts . | . . . . . . . Manual 1 | . 1 . . . . . Terminals 22 | . 12 . 10 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 2 . Terminal Hacks 6 | . 2 . 4 . . . Prototype ID Bank 2 | . . . 2 . . . Branch Access Points 1 | . . . 1 . . . Terminal Index 1 | . 1 . . . . . Zone Layout 2 | . 1 . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 6 . 1 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Gar Used RIF Installer 1 | . . . . . . 1 Robots Hacked 2 | . . . 2 . . . Non-combat 1 | . . . 1 . . . Combat 1 | . . . 1 . . . Robot Hacks Applied 3 | . . . 3 . . . parse_system 2 | . . . 2 . . . no_distress 1 | . . . 1 . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Gar Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Gar Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Gar Turns Passed 2408 | 27 539 224 241 1084 78 215 Spaces Moved 1976 | 26 547 304 135 785 53 126 Core 63 | 2 . 40 4 . . 17 Treads . | . . . . . . . Legs 1078 | . . . 131 785 53 109 Wheels 414 | 24 390 . . . . . Hover 421 | . 157 264 . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 56 50 50 130 130 130 Average Speed 102 | 77 73 55 127 130 130 133 Slowest Speed 250 | 80 125 60 130 130 130 250 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 44 | 3 84 69 13 100 5 34 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 2 | . . 2 . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 183 | . 10 35 . 138 . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 183 | . 10 35 . 138 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Gar Total 2232 | 30 621 348 199 825 60 149 Wait 90 | . 11 23 46 5 3 2 Move 1971 | 25 546 303 134 784 53 126 Hop . | . . . . . . . Pick Up 11 | 1 5 . 4 1 . . Fast Attach 28 | 4 7 1 6 4 3 3 Attach 5 | . . 1 2 1 . 1 Detach 4 | . 2 . . 2 . . Swap 4 | . 1 . . 3 . . Drop 10 | . 5 . 2 2 . 1 Fire 74 | . 43 10 . 21 . . Melee 16 | . . . 3 . . 13 Ram 8 | . 1 7 . . . . Kick 8 | . . . 2 2 1 3 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 3 | . . 3 . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 28 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 437 | -10/Materials | Identified exit to Mines 484 | -10/Materials | Discovered new exit (range 16) 567 | -10/Materials | Entered Mines 576 | -10/Mines | Discovered new exit (range 13) 577 | -10/Mines | Learned location of Storage (-7) 585 | -10/Mines | Identified exit to Materials 681 | -10/Mines | Learned location of Mines (-9) 683 | -10/Mines | Found a hidden stash of uninstalled traps 703 | -10/Mines | Core integrity fell below 50% 753 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 759 | -10/Mines | Assembled infested the area 764 | -10/Mines | Assisted by a Guerilla fighting off Assembled 769 | -10/Mines | Core integrity fell below 20% 786 | -10/Mines | Discovered exit to Materials (range 10) 791 | -10/Mines | Entered Materials 791 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 799 | -9/Materials | Lost 5 parts (1p2n1u1w) 979 | -9/Materials | Identified exit to Mines 1032 | -9/Materials | Entered Mines 1061 | -9/Mines | Lost 4 parts (2n2w) 1084 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1364 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1516 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1525 | -9/Mines | Learned 4 Materials zone layouts 1615 | -9/Mines | Discovered new exit (range 3) 1617 | -9/Mines | Identified exit to Materials 1719 | -9/Mines | Discovered exit to Materials (range 13) 2067 | -9/Mines | Core integrity fell below 50% 2097 | -9/Mines | Lost 3 parts (1u2w) 2116 | -9/Mines | Entered Materials 2116 | -8/Materials | Evolved 2 slots: Power x2 2117 | -8/Materials | Identified exit to Factory 2194 | -8/Materials | Identified exit to Garrison 2194 | -8/Materials | Entered Garrison 2201 | -8/Garrison | Installed Relay Interface Framework 2392 | -8/Garrison | Triggered checkpoint 2392 | -8/Garrison | Core integrity fell below 50% 2406 | -8/Garrison | Core integrity fell below 20% 2409 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02303_ Y-45 Defender destroyed. 02305_ Titanium Leg destroyed. 02306_ Acquired 60 matter. 02308_ Acquired Great Axe. 02320_ Imp. Titanium Leg destroyed. 02321_ G-47 Trooper destroyed. 02331_ Acquired 59 matter. 02336_ Acquired Imp. Ion Engine. 02339_ Dropped Imp. Ion Engine. Garrison Door activated. 02378_ Imp. Titanium Leg destroyed. 02380_ Mic. Nuclear Core destroyed. 02389_ Core Shielding destroyed. 02392_ Beams of light sweep through the air. An alarm sounds. 02405_ Imp. Targeting Computer destroyed. 02405_ Great Axe destroyed. 02405_ System corrupted by crushing effect (+1). 02405_ System corrupted by crushing effect (+2). 02405_ Y-45 Defender destroyed. 02408_ System corrupted: Great Axe targeting data glitched. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ?????????????????####??# !#??????????????????????? | | ?????????????????# ?#=@#??????????????????????? | | ????????????## ## ##bg##?????????????????????? | | ????????????# gg!######## #???????????? | | ????????????# Y g #???????????? | | ????????????# #???????????? | | ????????????# ## ## g###########???????????? | | ????????????# ## ## ###???????????????????? | | ????????????" #???????????????????? | | ????????????" #???????????????????? | | ????????????" #???################# | | ????????????" #???# | | ????????????# ^ ## ## ###???# ########## ## # | | ????????????# ?# ## #######+##??????####### | | ???????????? #??????#! #] # | | ???????????? #??????#! #] # | | ????????????# ####### #??????#! #] # | | ????????????## ## ## ##?????# #???????# ## # | | ?????????????? ??# ?# #??????# #???##### ## # | | ?????????????????####??# ???????# #???# | | ???????????????????????# ???????# #???# ######## | | ???????????????????????# ???????# #???# #??????? | | ???????????????????????# ???????# #???# ##?????? | | ???????????????????????# ???????? #???# #?????? | | ???????????????????????# ???????# ##### ######## | | ???????????????????????# ?? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 6 Core Shielding 20 Evasion (%) 53 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IntegratedFrostBlaster Manual? 0 Play Time 00:31:16 Cumulative 33.1 hours Start 2021.10.23 @ 13:36:07 End 2021.10.23 @ 14:07:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 34 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Proggy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e1bbb604-8143-488a-9be1-9ef39c907055