Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 21:15:55 Player: Vorpal Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (60) 300 Value Destroyed (1723) 1723 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-179) -179 TOTAL SCORE: 4424 Bonus ------- Friendly Fire -179 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 16% Temperature Cool (12) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Precision Shock Rifle Gauss Cannon Mini Grenade Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Backup Power I Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Small Battery Core Shielding Utility Shielding Utility Shielding Improved Shield Generator > --- WEAPON ----------- Precision Shock Rifle Precision Shock Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Improved Carbon-fiber Leg Precision Shock Rifle Precision Shock Rifle Mini Grenade Launcher Heavy Rocket Launcher [Rating: 34] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Utility Shielding Device Heat Sink Storage Small Battery Processor Salvage Targeting Computer Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Precision Shock Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Mace Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power 1 | . . 1 . . . Propulsion . | . . . . . . Utility 3 | . . . . 2 1 Weapon 2 | . . 1 . . 1 Parts Attached 75 | 8 16 31 7 10 3 Power 12 | 2 1 6 2 1 . Engine 10 | 2 1 6 1 . . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 25 | 4 6 9 4 2 . Treads 1 | . . 1 . . . Leg 9 | 3 . . 4 2 . Wheel 5 | 1 2 2 . . . Hover 4 | . 4 . . . . Flight 6 | . . 6 . . . Utility 12 | . 4 5 . 2 1 Device 3 | . 2 . . . 1 Storage 2 | . . 2 . . . Processor 3 | . 2 1 . . . Hackware . | . . . . . . Protection 4 | . . 2 . 2 . Artifact . | . . . . . . Weapon 26 | 2 5 11 1 5 2 Energy Gun 12 | 2 3 4 . 1 2 Energy Cannon . | . . . . . . Ballistic Gun 9 | . 1 5 . 3 . Ballistic Cannon 1 | . . 1 . . . Launcher 3 | . 1 . 1 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . 1 . . . Parts Lost 30 | 1 4 13 . . 12 Power 7 | 1 . 4 . . 2 Propulsion 7 | . 2 4 . . 1 Utility 6 | . 1 . . . 5 Weapon 10 | . 1 5 . . 4 Highest Loss Streak 12 | 1 3 8 . . 12 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 93 | . 94 89 95 99 92 Engine 11 | . 14 17 8 2 6 Core 5 | . . . 9 15 6 Leg 8 | . 2 . 18 18 14 Wheel 3 | . 11 5 . . . Hover 3 | . 12 3 . . . Flight 3 | . . 7 3 . . Device 4 | . 10 6 . . 4 Storage 4 | . . 1 11 9 6 Processor 7 | . 16 12 . . . Protection 10 | . . . 11 26 22 Energy Gun 10 | . 12 11 . 6 13 Ballistic Gun 17 | . 9 17 31 19 14 Launcher 1 | . 5 . 1 . . Naked Turns 9 | . . . . . 9 Heaviest Build 26 | 9 12 17 22 24 26 Greatest Support 40 | 20 20 20 25 40 40 Greatest Overweight (x) 3 | . 1 3 1 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 25 | 5 5 25 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 3 | 2 4 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 4 | 3 4 4 4 4 4 Class Distribution -------------------- 31% | Tank 23% | Gunner 19% | Mutant 15% | Scavenger-Tank 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -9/Mines Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 1542 | 275 267 603 143 216 38 Remotely . | . . . . . . Salvage Created 1971 | 43 214 904 143 454 213 Parts 120 | 1 14 62 9 28 6 Haulers Intercepted . | . . . . . . Recyclers Shooed 3 | . 1 2 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 49 | 1 7 26 2 8 5 Guns 37 | 1 3 19 2 7 5 Cannons 4 | . . 4 . . . AOE 6 | . 4 1 . 1 . Classes Destroyed 6 | 1 3 1 . . 1 Tunneler 1 | . 1 . . . . Recycler 1 | . . . . . 1 Watcher 8 | . 2 4 . 2 . Swarmer 22 | . 3 14 . . 5 Grunt 17 | 1 4 7 2 3 . Sentry 10 | . . 5 . 5 . Thug 1 | . . . 1 . . Best Kill Streak 5 | 1 4 5 2 3 3 Combat Bots Only 5 | 1 3 5 2 3 3 Max Kills in Single Turn 2 | 1 1 1 1 1 2 Gunslinging . | . . . . . . Exploded 1 | . 1 1 . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 330 | 10 28 170 3 26 93 Missed 81 | . 8 33 2 10 28 Damage Taken 3759 | 112 544 1328 17 256 1502 Core 1182 | 23 107 325 . 26 701 Absorbed by Shields 125 | . . . . . 125 Redirected to Shielding 48 | . . . . 6 42 Regen/Repaired (Parts) 32 | . . . . 32 . Core Remaining (%) 62 | 90 48 . 18 95 . Volleys Fired 139 | 6 25 66 8 22 12 Largest 4 | 2 2 3 3 3 4 Hottest 150 | 100 90 123 60 95 150 Shots Fired 388 | 12 43 196 24 66 47 Gun 349 | 12 33 170 24 63 47 Cannon 26 | . . 26 . . . Launcher 13 | . 10 . . 3 . Special . | . . . . . . Kinetic 244 | . 19 130 24 47 24 Thermal 48 | 12 . 36 . . . Explosive 13 | . 10 . . 3 . Electromagnetic 83 | . 14 30 . 16 23 Robot Hit Streak 6 | 4 3 6 6 6 5 Robot Miss Streak 6 | 2 5 6 1 2 5 Penetration Max . | . . . . . . Secondary Targets 5 | . . 2 . 1 2 Max Gunslinging Chain 1 | . . 1 . 1 1 Shots Hit Robots 189 | 6 13 94 17 35 24 Core Hits 122 | 2 15 41 11 30 23 Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 2 | . . 1 1 . . Critical Strikes 9 | . 1 6 1 . 1 Burn 3 | . . 3 . . . Destroy 3 | . 1 1 1 . . Blast 1 | . . 1 . . . Corrupt 2 | . . 1 . . 1 Melee Attacks 6 | . . 6 . . . Impact 6 | . . 6 . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3455 | 75 696 1479 157 592 456 Guns 2367 | 75 210 1173 157 389 363 Cannons 197 | . . 197 . . . Explosions 727 | . 486 38 . 203 . Melee 71 | . . 71 . . . Ramming 93 | . . . . . 93 Kinetic 1399 | . 82 858 157 201 101 Thermal 442 | 75 . 367 . . . Explosive 689 | . 486 . . 203 . Electromagnetic 761 | . 128 183 . 188 262 Impact 71 | . . 71 . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 16 | . 7 . . . 16 Average Corruption 2 | . 2 . . . 10 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 5 | . 3 . . . 2 Message Errors 3 | . 2 . . . 1 Data Loss (minor) 1 | . 1 . . . . Misdirections 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 132 | . 13 29 . . 90 Projectiles . | . . . . . . Explosions 103 | . 13 . . . 90 Melee 29 | . . 29 . . . Knockbacks 2 | . . 2 . . . Impact . | . . . . . . Kinetic 2 | . . 2 . . . Secondary . | . . . . . . Self-Inflicted Damage 330 | . 69 . . 7 254 Shots 5 | . 2 . . 1 2 Rammed 22 | . . . . . 22 Targets Rammed 33 | . . . . . 33 Kicked 11 | . . . . . 11 Crushed . | . . . . . . Highest Temperature 394 | 222 102 285 18 233 394 Average Temperature 94 | 126 39 84 8 80 184 Received Heat Transfer 573 | 60 96 300 9 90 18 Effects 3 | . . 1 . . 2 Shutdowns 1 | . . . . . 1 Energy Bleed 1 | . . 1 . . . Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 4 | . 1 2 . 1 . Impact Corruptions 1 | . . 1 . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 7 | 2 . 5 . . . Heat Transferred 1456 | 222 . 1234 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 355 | 20 149 300 172 355 294 Initial 122 | . 13 13 122 66 106 Average 129 | 3 82 113 170 201 125 Maximum Alert Level 1 | . . 1 . 1 1 Low Security (%) 80 | 100 100 78 100 51 92 Level 1 19 | . . 21 . 48 7 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 1 . 1 2 Investigation 3 | . 1 1 . 1 . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . 1 1 . 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 70 | 1 11 33 1 11 13 Peak Tracking Total 6 | 1 3 4 1 4 6 Tactical Retreats 4 | . . 2 . . 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 5 | . 2 2 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 7 | . 1 2 . 1 3 Max in Single Turn 3 | . 1 1 . 1 3 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 11 | . 3 3 . 5 . Terminals 9 | . 3 3 . 3 . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 20 | . 9 4 . 7 . Successful 17 | . 7 3 . 7 . Failed 3 | . 2 1 . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . 9 4 . 3 . Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Terminal Hacks 13 | . 7 3 . 3 . Record 2 | . 2 . . . . Prototype ID Bank 1 | . 1 . . . . Alert Level 5 | . 3 1 . 1 . Unreport Threat 3 | . 1 2 . . . Patrol Status 1 | . . . . 1 . Recall Investigation 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 3 | . . . . 3 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Refit 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . . 1 . Insert Component 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 3 1 . 3 . Full Trace Events 2 | . 1 . . 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 2 | . . . . . 2 Machine Destruction 2 | . . . . . 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3175 | 111 470 1154 238 663 539 Spaces Moved 2351 | 72 492 825 173 444 345 Core 97 | 25 . 70 . . 2 Treads 10 | . . 10 . . . Legs 1017 | 47 23 . 160 444 343 Wheels 429 | . 183 246 . . . Hover 440 | . 286 154 . . . Flight 358 | . . 345 13 . . Fastest Speed 37 | 50 56 37 37 120 50 Average Speed 105 | 95 72 100 115 128 129 Slowest Speed 285 | 120 120 285 120 130 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . 1 . . . . Exploration Rate (%) 32 | 5 44 63 32 38 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . 2 . . . . Terrain Destroyed 111 | . 53 7 . 33 18 Melee . | . . . . . . Projectile . | . . . . . . AOE 111 | . 53 7 . 33 18 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2758 | 101 559 991 200 498 409 Wait 39 | 7 7 13 . 3 9 Move 2346 | 71 491 824 172 443 345 Hop . | . . . . . . Pick Up 74 | 9 11 33 6 11 4 Fast Attach 5 | . 3 . 1 . 1 Attach 32 | 6 6 16 1 2 1 Detach 2 | . 2 . . . . Swap 39 | 2 7 16 5 8 1 Drop 43 | . 7 17 7 9 3 Fire 139 | 6 25 66 8 22 12 Melee 6 | . . 6 . . . Ram 22 | . . . . . 22 Kick 11 | . . . . . 11 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat / [*Min] / [*Sto x2]) -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 68 | -11/Scrapyard | Discovered new exit (range 8) 112 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 15) 260 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 9) 517 | -10/Materials | Crushed by falling debris 527 | -10/Materials | Core integrity fell below 50% 548 | -10/Materials | Lost 3 parts (1n1u1w) 582 | -10/Materials | Entered another Materials area 582 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 711 | -9/Materials | Discovered new exit (range 16) 845 | -9/Materials | Build established: Gunner 932 | -9/Materials | Discovered new exit (range 10) 1451 | -9/Materials | Discovered new exit (range 11) 1574 | -9/Materials | Core integrity fell below 50% 1602 | -9/Materials | Lost 8 parts (2p2n4w) 1715 | -9/Materials | Core integrity fell below 20% 1731 | -9/Materials | Discovered new exit (range 7) 1736 | -9/Materials | Entered Mines 1738 | -9/Mines | Met a Derelict bent on vengeance 1864 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1895 | -9/Mines | Assembled infested the area 1969 | -9/Mines | Discovered new exit (range 4) 1973 | -9/Mines | Learned location of Storage (-9) 1974 | -9/Mines | Entered Materials 1974 | -8/Materials | Evolved 2 slots: Utility x2 2012 | -8/Materials | Build established: Scavenger-Tank 2448 | -8/Materials | Build established: Tank 2589 | -8/Materials | Repaired Lgt. Nuclear Core? 2617 | -8/Materials | Discovered new exit (range 8) 2637 | -8/Materials | Entered Factory 2637 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3107 | -7/Factory | Garrison activated, responded to threat 3162 | -7/Factory | Core integrity fell below 50% 3163 | -7/Factory | System corruption reached 10% 3170 | -7/Factory | Core integrity fell below 20% 3176 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- Slammed into B-48 Gladiator. U-05 Engineer lays Concrete. Slammed into B-48 Gladiator. Destabilizing: System corrupted (+1). Sml. Battery destroyed. System corrupted by crushing effect (+1). U-05 Engineer lays Concrete. Slammed into L-41 Fighter. U-05 Engineer lays Concrete. Slammed into L-41 Fighter. U-05 Engineer lays Concrete. Slammed into L-41 Fighter. U-05 Engineer lays Concrete. Slammed into L-41 Fighter. U-05 Engineer builds a Wall. Slammed into L-41 Fighter. Slammed into S-27 Virus. XHG4 L 887T>X%1O8TDVW GXNG,GP U-05 Engineer lays Concrete. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ???########### #???# # | | ???# ## #???# """""" # | | ???# """ ## #???# """""" # | | ???#! """ ## ##??# """""" + | | ???# """ # #??# """""" # | | ???# + T #??# # | | ???# """ # #??# # | | ???# """ ## ##??# # | | ???# ! """ ## #???# # | | ???# ## ##### # | | ???########### # "" "" # | | ?????????????# # ""S"" #^ | | ?????????????# # """" # | | ?????????????# + # | | ?????????????# ############ | | ?????????????# #??????????? | | ############## #??????????? | | # ## #??????????? | | # """"""""" ## #??????????? ? | | # ## #??????????????? | | # """"""""" ## #??????????????? | | # ;# #?????? ???????? | | # % ;# #???? ?????? | | # !! ! %## ### #????? | | # ! l # #????? | | # s@b# #????? | | # %u%# #????? | | # %%%#% #????? | | # =%%% ?????? | | # =%% ?????? | | ############# ?????? | | ??? ^####+###??????? | | ? ""G" !# #?????????????? | | # " " # #?????????????? | | # " " # #?????????????? | | # # #?????????????? | | # """ """ # YYp #?????????????? | | # """ """ + #?????????????? | | # ???" """ # #?????????????? | | ?????? ?? # #?????????????? | | ??????" ??" # #?????????????? | | ??????"???" # #?????????????? | | ??????????? ? ????????????????? | | ??????????? ? ??????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 27 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Utility Shielding 33 Evasion (%) 62 Recoil Reduction 1 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Everything Is Under Control First Step to Greatness GoHome() It's Just You Made in Tau Ceti IV Part-time Mechanic Risk Taker Safety First Storm Trooper System Compromised Troublemaker Universal Adapter Unlikely Earthworm Challenges ------------ None Game ------ Seed GammaForceStabilizer Manual? 0 Play Time 01:08:56 Cumulative 1.1 hours Start 2024.04.07 @ 19:58:21 End 2024.04.07 @ 21:15:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7b231185-611e-4daa-845f-3543d472b810