Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.03 @ 09:43:32 Player: mule Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (53) 265 Value Destroyed (1850) 1850 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 5116 Bonus ------- Follower Combat Kills 41 Cogmind --------- Core Integrity 0/700 Matter 29/300 Energy 100/100 System Corruption 51% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Salvage Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Core Analyzer Improved Medium Armor Plating Component Analysis Suite Arc Projector Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Experimental Cooling System Medium Storage Unit Salvage Targeting Computer Reaction Control System > --- WEAPON ----------- Particle Gun Heavy Laser Shotgun Heavy Missile Launcher > --- INVENTORY -------- Reinforced Deuterium Engine Aluminum Leg Particle Gun Remote Datajack [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Salvage Targeting Computer Device Improved Heat Sink Storage Small Storage Unit Processor Salvage Targeting Computer Protection Hardened Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Shotgun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power 1 | . . 1 . . . . . Propulsion 1 | . . . . . 1 . . Utility 2 | . . 1 . 1 . . . Weapon 2 | . . . . 1 1 . . Parts Attached 71 | 6 2 7 4 10 16 2 24 Power 12 | 1 . 2 1 2 3 . 3 Engine 6 | 1 . 2 . . 2 . 1 Core 6 | . . . 1 2 1 . 2 Reactor . | . . . . . . . . Propulsion 16 | 2 . . 2 . 6 . 6 Treads . | . . . . . . . . Leg 16 | 2 . . 2 . 6 . 6 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 18 | 1 1 3 1 4 1 1 6 Device 9 | . . 2 1 1 1 1 3 Storage 4 | 1 1 1 . . . . 1 Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 4 | . . . . 2 . . 2 Artifact . | . . . . . . . . Weapon 25 | 2 1 2 . 4 6 1 9 Energy Gun 12 | 1 1 2 . 2 3 . 3 Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 1 . . . . 1 . 3 Ballistic Cannon 1 | . . . . . 1 . . Launcher 4 | . . . . 1 1 . 2 Special Weapon 2 | . . . . . . 1 1 Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 1 1 1 . Corrupted Parts 7 | . . 1 . 1 1 1 3 System Corruption 30 | . . 1 . 5 4 2 18 Parts Lost 38 | . . 1 . 4 6 5 22 Power 6 | . . . . 1 2 1 2 Propulsion 8 | . . . . . 2 . 6 Utility 10 | . . 1 . 2 . 2 5 Weapon 14 | . . . . 1 2 2 9 Highest Loss Streak 14 | . . 1 . 2 4 5 14 To Critical Strikes . | . . . . . . . . Average Backups 6 | . 1 6 8 7 7 6 4 Power 1 | . . 1 2 2 1 1 . Propulsion 1 | . . . 2 2 2 3 . Utility 1 | . . 2 2 2 1 . 1 Weapon 1 | . . 2 2 1 1 1 1 Tool/Special . | . . . . . . . . Unused Backups 21 | . . 3 1 1 4 2 10 Power 4 | . . . . 1 1 1 1 Propulsion . | . . . . . . . . Utility 9 | . . . . . 1 1 7 Weapon 8 | . . 3 1 . 2 . 2 Tool/Special . | . . . . . . . . Average Slot Usage (%) 84 | . 91 88 99 93 93 51 69 Engine 6 | . 14 15 14 8 5 3 1 Core 7 | . . . 7 8 8 2 10 Leg 19 | . 28 22 22 18 22 9 16 Device 10 | . . 11 21 13 7 4 9 Storage 8 | . 20 18 11 9 7 3 5 Processor 4 | . . . . 3 7 7 7 Protection 3 | . . . . 6 6 2 1 Energy Gun 12 | . 22 22 22 13 8 13 6 Ballistic Gun 2 | . 5 . . . 3 . 3 Launcher 3 | . . . . 2 5 . 5 Impact Weapon 2 | . . . . 9 5 . . Peak Build Rating 39 | 6 7 16 17 27 35 34 39 Average Rating 23 | 4 6 11 16 21 29 19 27 On Entrance 15 | . 6 7 16 17 27 34 19 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 46 | 14 15 30 30 41 41 41 46 Greatest Support 40 | 20 20 20 20 20 35 30 40 Greatest Overweight (x) 10 | 4 . 1 1 2 1 2 10 Average Overweight (x) . | . . . 1 1 . 1 . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 10 Average Capacity 8 | 7 8 8 8 8 8 6 8 Most Carried 10 | . 2 8 8 8 8 8 10 Average Carried 6 | . 1 6 8 7 7 6 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 Final Carried 8 | . 2 8 8 8 8 5 5 Class Distribution -------------------- 52% | Scavenger-Mutant 28% | Scavenger-Tank 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Scavenger-Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Matter Collected 1168 | 225 19 203 54 140 362 . 165 Remotely . | . . . . . . . . Salvage Created 1803 | . 19 403 120 392 660 . 209 Parts 109 | . 2 32 6 16 40 . 13 Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 5 | . . 1 2 . 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 40 | . . 7 3 8 15 . 7 Melee 3 | . . . . 1 2 . . Guns 20 | . . 7 3 2 5 . 3 AOE 15 | . . . . 3 8 . 4 Classes Destroyed 12 | . 1 5 . 2 4 . . Worker 2 | . . . . . 2 . . Builder 2 | . . 1 . 1 . . . Hauler 1 | . . . . 1 . . . Mechanic 1 | . . . . . 1 . . Operator 2 | . . 1 . . 1 . . Watcher 5 | . 1 2 . 2 . . . Swarmer 7 | . . . . 4 . . 3 Grunt 19 | . . 3 3 1 10 . 2 Brawler 2 | . . 1 . . . . 1 Sentry 7 | . . 3 . 3 1 . . Hunter 3 | . . . . . 2 . 1 Programmer 2 | . . . . . 2 . . Best Kill Streak 6 | . 1 5 3 6 6 . 4 Combat Bots Only 5 | . . 4 3 4 5 . 4 Max Kills in Single Turn 4 | . 1 1 1 2 3 . 4 Gunslinging . | . . . . . . . . Exploded 4 | . . . . 1 2 . 4 Melee 1 | . . . . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Hostile Shots Fired 515 | . . 23 6 50 128 4 304 Missed 187 | . . 8 . 12 44 . 123 Hits 328 | . . 15 6 38 84 4 181 Melee 11 | . . 3 . . . 4 4 Projectile 317 | . . 12 6 38 84 . 177 AOE 1 | . . . . . . . 1 Critical Strikes 11 | . . 1 . . 6 2 2 Part Disruptions 1 | . . . . . 1 . . Damage Taken 4795 | . . 224 79 648 1271 173 2400 Core 841 | . . 35 10 91 142 45 518 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 258 | . . . . . 258 . . Core Remaining (%) 92 | 100 100 . 88 83 . . . Volleys Fired 89 | . 1 23 5 16 21 4 19 Largest 4 | . 2 2 2 2 3 3 4 Hottest 207 | . 80 112 112 112 189 189 207 Shots Fired 186 | . 2 46 12 29 50 8 39 Gun 154 | . 2 46 12 21 28 7 38 Cannon 3 | . . . . . 2 1 . Launcher 29 | . . . . 8 20 . 1 Special . | . . . . . . . . Kinetic 28 | . . . . . 10 1 17 Thermal 103 | . . 30 12 20 13 7 21 Explosive 11 | . . . . . 10 . 1 Electromagnetic 44 | . 2 16 . 9 17 . . Robot Hit Streak 12 | . 1 6 10 11 12 8 10 Robot Miss Streak 5 | . . 3 2 3 5 2 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 142 | . 1 29 10 24 41 7 30 Core Hits 105 | . 1 16 6 12 50 2 18 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 2 . . Critical Strikes 6 | . . . . 3 2 1 . Burn 3 | . . . . 2 . 1 . Smash 3 | . . . . 1 2 . . Melee Attacks 20 | . . . . 8 12 . . Impact 20 | . . . . 8 12 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4343 | . 20 520 161 755 1791 193 903 Guns 1870 | . 20 409 144 181 482 163 471 Cannons 63 | . . . . . 33 30 . Explosions 1691 | . . 110 . 250 929 . 402 Melee 671 | . . . . 324 347 . . Ramming 48 | . . 1 17 . . . 30 Kinetic 400 | . . . . . 158 30 212 Thermal 1420 | . . 376 144 166 312 163 259 Explosive 1114 | . . . . . 712 . 402 Electromagnetic 690 | . 20 143 . 265 262 . . Impact 671 | . . . . 324 347 . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 51 | . . 6 6 5 11 31 51 Average Corruption 24 | . . 3 6 5 10 21 48 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 114 | . . 7 10 1 27 8 61 Message Errors 30 | . . 2 3 . 8 3 14 Matter Fused 27 | . . 2 3 . 9 1 12 Heat Flow Errors 8 | . . . . 1 1 1 5 Energy Discharges 13 | . . 1 1 . 1 1 9 Parts Rejected 5 | . . . . . 3 1 1 Parts Fused 2 | . . . 1 . . . 1 Data Loss (minor) 11 | . . . . . 4 . 7 Data Loss (major) 3 | . . 2 . . 1 . . Misfires 3 | . . . 2 . . . 1 Alerts 3 | . . . . . . . 3 Misdirections 7 | . . . . . . 1 6 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 505 | . . 12 . 111 147 . 235 Projectiles 1 | . . . . . 1 . . Explosions 286 | . . 12 . . 39 . 235 Melee 218 | . . . . 111 107 . . Knockbacks 9 | . . . . 2 7 . . Impact 7 | . . . . 2 5 . . Kinetic 1 | . . . . . 1 . . Secondary 1 | . . . . . 1 . . Self-Inflicted Damage 569 | . . . . 91 228 . 250 Shots 18 | . . . . 7 8 . 3 Rammed 10 | . . . . . . . 10 Targets Rammed 16 | . . 2 4 . . . 10 Kicked 6 | . . 2 4 . . . . Crushed . | . . . . . . . . Highest Temperature 243 | . 18 168 225 186 241 243 187 Average Temperature 77 | . 12 58 116 62 73 135 75 Received Heat Transfer 1077 | . . 87 48 216 171 . 555 Effects 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 4 | . . . . 4 . . . Combat Hostiles 2 | . . . . 2 . . . Parts Fried 10 | . . 1 . 8 1 . . Impact Corruptions 13 | . . . . 6 7 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 8 | . . 2 1 3 1 . 1 Heat Transferred 3199 | . . 816 370 605 480 422 506 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . 2 . 2 2 . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 198 | . 7 124 75 102 198 52 108 Initial 52 | . . . 27 . 38 52 . Average 44 | . . 74 24 26 96 15 17 Influence Increases 1533 | . 7 231 85 283 499 . 428 Destroy 0b10 Robot/C 820 | . . 140 60 180 300 . 140 Destroy 0b10 Robot/NC 65 | . 5 20 . 20 20 . . Destroy Leader 222 | . 2 44 10 56 80 . 30 Allied During Kill 6 | . . . . 6 . . . Disable Machine 60 | . . . . . 15 . 45 Destroy Structure 105 | . . 12 . 6 54 . 33 Partial Spotted 15 | . . . . . . . 15 Lose Combat Pursuer 240 | . . 15 15 15 30 . 165 Influence Decreases 1428 | . 7 160 156 198 435 149 323 Entered New Map 188 | . . . 44 . 47 97 . Time Decay 948 | . 7 150 112 148 338 20 173 Lost Part 262 | . . 10 . 20 50 32 150 Lost Ally 30 | . . . . 30 . . . Squads Dispatched 5 | . . . . 1 3 . 1 Investigation 1 | . . . . . 1 . . Extermination 2 | . . . . . 1 . 1 Reinforcement 2 | . . . . 1 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Distress Signals 8 | . . 3 . 3 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 77 | . 1 12 3 13 24 4 20 Peak Tracking Total 5 | . 1 5 3 5 5 4 5 Tactical Retreats 10 | . . 1 1 1 1 . 6 Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Traps Triggered 4 | . . . . . 1 . 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Disabled 4 | . . . . . 1 . 3 Max in Single Turn 2 | . . . . . 1 . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Accessed 6 | . 1 1 . . 3 . 1 Terminals 3 | . 1 . . . 1 . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 2 | . . 1 . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 21 | . 4 3 . . 13 . 1 Successful 7 | . . 1 . . 6 . . Failed 14 | . 4 2 . . 7 . 1 Catastrophic 2 | . . 1 . . 1 . . Database Lockouts . | . . . . . . . . Manual 9 | . 4 . . . 4 . 1 Terminals 7 | . 4 . . . 2 . 1 Fabricators . | . . . . . . . . Repair Stations 6 | . . . . . 6 . . Recycling Units 8 | . . 3 . . 5 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . Scan Component 2 | . . . . . 2 . . Repair 2 | . . . . . 2 . . Recycling Unit Hacks 3 | . . 1 . . 2 . . Report Inventory 2 | . . 1 . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 5 | . 1 1 . . 3 . . Full Trace Events 2 | . . 1 . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 2 | . . . . . 2 . . Time 70 | . . . . . 70 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 8 | . . . . . 8 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total Allies 3 | . . . 3 . . . . Largest Group 3 | . . . 3 3 . . . Highest-Rated Group 40 | . . . 40 40 . . . Highest-Rated Ally 16 | . . . 16 16 . . . Total Orders . | . . . . . . . . Ally Attacks 11 | . . . . 11 . . . Total Damage 125 | . . . . 125 . . . Kills 1 | . . . . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Active Infowar (turns) 38 | . . . . . . . 38 Terrain 38 | . . . . . . . 38 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Turns Passed 3151 | 42 104 316 305 478 796 151 959 Spaces Moved 1682 | 28 80 139 144 203 310 110 668 Core 358 | 11 . . . . . 83 264 Treads . | . . . . . . . . Legs 1324 | 17 80 139 144 203 310 27 404 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 120 100 50 Average Speed 149 | 121 120 148 190 190 176 123 124 Slowest Speed 550 | 250 120 190 190 260 190 190 550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 24 | 3 19 16 32 25 9 75 18 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 109 | . . 12 . 5 51 . 41 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 109 | . . 12 . 5 51 . 41 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total 2090 | 33 85 203 163 250 490 116 750 Wait 126 | . 1 12 1 3 107 . 2 Move 1676 | 27 79 138 143 202 310 109 668 Hop . | . . . . . . . . Pick Up 40 | . 1 11 1 5 8 . 14 Fast Attach 60 | 6 2 5 4 7 16 3 17 Attach 18 | . . 1 . 3 4 . 10 Detach 9 | . 1 3 . 1 . . 4 Swap 2 | . . 1 . . 1 . . Drop 34 | . . 7 5 5 11 . 6 Fire 89 | . 1 23 5 16 21 4 19 Melee 20 | . . . . 8 12 . . Ram 10 | . . . . . . . 10 Kick 6 | . . 2 4 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 12) 43 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 16) 147 | -10/Materials | Entered another Materials area 147 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 435 | -9/Materials | Discovered new exit (range 15) 463 | -9/Materials | Entered Mines 471 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 498 | -9/Mines | Build established: Scavenger-Mutant 590 | -9/Mines | Discovered new exit (range 5) 607 | -9/Mines | Learned Materials emergency access door positions 633 | -9/Mines | Discovered new exit (range 15) 666 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 768 | -9/Mines | Entered Materials 768 | -8/Materials | Accompanied by 3 allies 768 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1158 | -8/Materials | Discovered new exit (range 15) 1246 | -8/Materials | Entered Factory 1246 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1424 | -7/Factory | Lost 4 parts (1p2n1w) 1426 | -7/Factory | System corruption reached 10% 1585 | -7/Factory | Repaired Rocket Launcher 1625 | -7/Factory | Repaired Hrd. Medium Armor Plating 2020 | -7/Factory | Build established: Scavenger-Tank 2042 | -7/Factory | Sucked down chute 2042 | -7/Factory | Entered Waste 2054 | -7/Waste | Spotted C-40 Crusher 2057 | -7/Waste | EMP discharged 2092 | -7/Waste | Spotted C-40 Crusher 2094 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2097 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2100 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2103 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2107 | -7/Waste | Spotted C-40 Crusher 2127 | -7/Waste | Spotted C-40 Crusher 2134 | -7/Waste | Lost 5 parts (1p2u2w) 2157 | -7/Waste | EMP discharged 2157 | -7/Waste | System corruption reached 30% 2160 | -7/Waste | Spotted C-40 Crusher 2175 | -7/Waste | Spotted C-40 Crusher 2177 | -7/Waste | Discovered new exit (range 12) 2193 | -7/Waste | Entered Factory 2886 | -7/Factory | Lost 14 parts (1p4n3u6w) 2910 | -7/Factory | Core integrity fell below 50% 2963 | -7/Factory | Lost 4 parts (1p2n1w) 3003 | -7/Factory | Core integrity fell below 20% 3120 | -7/Factory | Build established: Mutant 3152 | -7/Factory | Core destroyed Last Messages --------------- 03022_ U-05 Engineer builds a Wall. 03024_ U-05 Engineer lays Concrete. 03053_ J|LCBW5WANH,D>LFRGNO=RKFSK##C1 G58HSWHSE 03067_ Connecting with Fabricator... 03068_ Acquired Component Analysis Suite. 03070_ Dropped Hvy. Assault Rifle. 03070_ Acquired Gauss Rifle. 03072_ DZ8ACNKODGTC7LHX& >JNPCOW7ADBK 03080_ Dropped Terrain Scanner. 03081_ Acquired Unknown Energy Gun. 03087_ System corrupted: Energy discharge (-20). 03088_ Slammed into R-06 Scavenger. 03090_ Destabilizing: Core damaged (-7). 03091_ Slammed into R-06 Scavenger. 03105_ System corrupted: Heat flow error (+211). 03121_ System corrupted: Matter fused (-7). 03126_ Slammed into K-01 Serf. 03152_ L|WC8|/X IUUEEN&T|SLZKVKJWPK0KC&WUPP#| 03152_ Slammed into K-01 Serf. 03152_ Destabilizing: Core damaged (-14). 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" +?????????? | | ??????????????????????## = #?????????? | | ???????????????????????# #?????????? | | ????????????????########## ###?????????? | | ????????????????# ## != #???????????? | | ????????????????# ## =/ #???????????? | | ????????????????# #k =/ #???????????? | | ????????????????# #@ #???????????? | | ????????????????# + +???????????? | | ????????????????# # ########???????????? | | ????????????????# # #??????????????????? | | ????????????????# #######??????????????????? | | ????????????????# ?????????????????????????? | | ????????????????########?????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 24 Energy Capacity 430 Matter Stores 350 Matter Capacity 400 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 63 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Rocket Launcher | 14% | -7/Factory Hrd. Medium Armor Plating | 17% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed ChainRainbowCasing Manual? 0 Play Time 00:40:18 Cumulative 23.7 hours Start 2026.02.02 @ 17:41:53 End 2026.02.03 @ 09:43:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 24 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/X11 Map View 38x25 Zoom Use 93% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b8257ebf-fcb2-40fc-a70a-b1b9c0d910a3