Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.05 @ 19:04:52 Player: LightKnight Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (47) 235 Value Destroyed (1022) 1022 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (894) 894 TOTAL SCORE: 6611 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 66 Entered DSFs 500 Met Imprinter 300 Cogmind --------- Core Integrity 0/850 Matter 288/300 Energy 95/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ 0b10 Decoder Chip [Skirmisher] > --- WEAPON (2) ------- Makeshift Sword > --- INVENTORY (5) ---- Makeshift Terrain Scan Processor Makeshift Transmission Jammer Improved System Restoration Module Mobile Refinery Mk. CCLXVII Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Armored Huge Wheel Makeshift Hover Unit > --- UTILITY ---------- Advanced Visual Processing Unit Advanced Signal Interpreter 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] Makeshift Light Armor Plating > --- WEAPON ----------- Heavy Rocket Launcher CR-A16's Pointy Stick > --- INVENTORY -------- Makeshift Terrain Scan Processor Makeshift Transmission Jammer Improved System Restoration Module Mobile Refinery Mk. CCLXVII Makeshift Sword [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Makeshift Power Source Power Core Light Nuclear Core Propulsion Aerolev Unit Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Aerolev Unit Flight Unit Cesium-ion Thruster Utility Advanced Visual Processing Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Makeshift Light Armor Plating Weapon Heavy Mace Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Improved Plasma Cutter Impact Weapon Heavy Mace Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 2 . 2 . 2 . . . . Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . . 1 1 . . . . . . . . Utility 5 | . . . 1 1 . 1 . 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 83 | . 5 3 11 8 21 3 1 4 9 3 11 4 Power 8 | . . . 2 1 2 1 . . 1 . 1 . Engine 4 | . . . 1 . 1 1 . . . . 1 . Core 4 | . . . 1 1 1 . . . 1 . . . Reactor . | . . . . . . . . . . . . . Propulsion 17 | . . . 3 2 8 . . . 1 1 2 . Treads 2 | . . . . . 2 . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 3 | . . . . . 2 . . . . . 1 . Hover 7 | . . . . . 4 . . . 1 1 1 . Flight 5 | . . . 3 2 . . . . . . . . Utility 37 | . 2 1 3 4 9 1 1 4 4 1 7 . Device 17 | . 1 1 1 2 6 . . 1 3 1 1 . Storage 1 | . 1 . . . . . . . . . . . Processor 13 | . . . 2 2 2 . . 2 1 . 4 . Hackware . | . . . . . . . . . . . . . Protection 6 | . . . . . 1 1 1 1 . . 2 . Artifact . | . . . . . . . . . . . . . Weapon 21 | . 3 2 3 1 2 1 . . 3 1 1 4 Energy Gun 1 | . . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 4 | . 1 . 2 . 1 . . . . . . . Ballistic Cannon 2 | . 1 1 . . . . . . . . . . Launcher 7 | . 1 1 . . 1 1 . . 1 . . 2 Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 2 | . . . . 1 . . . . . 1 . . Slashing Weapon 3 | . . . . . . . . . 2 . . 1 Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 2 . . . . . 1 . Parts Lost 33 | . . 2 . 5 2 . 5 . . 10 . 9 Power 4 | . . . . . . . 2 . . 1 . 1 Propulsion 10 | . . . . 4 1 . . . . 4 . 1 Utility 13 | . . 1 . 1 1 . 2 . . 3 . 5 Weapon 6 | . . 1 . . . . 1 . . 2 . 2 Highest Loss Streak 8 | . . 1 . 3 1 . 5 . . 8 . 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 95 99 98 86 81 98 76 59 74 44 67 52 Engine 4 | . 14 14 3 . 2 15 5 . . . 4 3 Core 2 | . . . 7 8 6 . . . 2 . . . Treads 1 | . . . . . 7 . . . . . . . Leg 3 | . 28 28 . . . . . . . . . . Wheel 2 | . . . . . 12 . . . . . 3 4 Hover 6 | . . . . . 1 30 30 21 22 5 4 2 Flight 5 | . . . 31 29 . . . . . . . . Device 11 | . 10 13 20 17 16 15 15 16 19 11 1 . Storage 1 | . 14 14 . . . . . . . . . . Processor 20 | . . . 11 14 18 15 8 13 23 20 39 29 Protection 1 | . . . . . . 7 6 1 . . 4 4 Ballistic Gun 5 | . 25 14 17 6 3 . . . . . . . Launcher 1 | . . . . . 4 6 2 . 1 . . 2 Impact Weapon 2 | . . . . 9 9 7 7 6 . 5 . . Piercing Weapon 1 | . . . . . . . . . . . 5 3 Peak Build Rating 59 | 6 8 8 24 30 37 40 41 42 56 56 57 59 Average Rating 31 | 6 6 6 21 25 25 39 38 33 44 25 49 39 On Entrance 26 | 6 6 8 7 24 13 37 40 39 32 56 18 55 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 29 | 12 20 20 20 14 26 29 29 24 20 5 12 18 Greatest Support 46 | 20 20 20 20 20 46 32 32 24 32 8 28 28 Greatest Overweight (x) 6 | . . . 6 2 2 . . 3 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 8 8 10 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 6 10 10 10 5 5 5 5 5 5 3 5 5 Average Carried 4 | 6 8 8 5 3 4 4 4 5 4 2 4 4 Final Capacity 10 | 8 10 10 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 10 8 5 5 5 5 5 5 3 3 5 4 Class Distribution -------------------- 42% | Mutant 26% | Derelict-Mutant 15% | Sprinter 14% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Sprinter | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/DSF Scout | -6/Factory Scout | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Matter Collected 1282 | 200 130 43 130 43 136 . 4 21 410 34 110 21 Remotely . | . . . . . . . . . . . . . Salvage Created 1006 | . 199 59 27 105 211 . 21 21 180 114 . 69 Parts 86 | . 16 14 3 6 33 . 6 . 4 3 . 1 Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 4 2 . 1 Prevented 1 | . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Combat Hostiles Destroyed 36 | . 5 6 . 4 10 . 3 . 3 3 . 2 Melee 3 | . . . . 1 . . 1 . . 1 . . Guns 6 | . 4 1 . . 1 . . . . . . . Cannons 2 | . . 2 . . . . . . . . . . AOE 20 | . 1 3 . . 8 . 2 . 3 1 . 2 Classes Destroyed 12 | . 5 . . 2 1 . 1 . 2 1 . . Builder 2 | . . . . 1 1 . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . 1 . . . Mechanic 1 | . 1 . . . . . . . . . . . Operator 3 | . . . . . 2 . . 1 . . . . Watcher 3 | . 1 . 1 . 1 . . . . . . . Swarmer 23 | . 3 6 . 3 7 . . . 3 . . 1 Cutter 3 | . . . . . . . 3 . . . . . Grunt 5 | . 2 . . . 1 . . . . 2 . . Duelist 2 | . . . . . . . . . . 1 . 1 Sentry 3 | . . . . 1 2 . . . . . . . Packrat 2 | . . . . . . . . . 2 . . . Best Kill Streak 8 | . 3 6 1 4 8 . 3 1 3 1 . 2 Combat Bots Only 8 | . 3 6 . 4 8 . 3 . 3 1 . 2 Max Kills in Single Turn 7 | . 1 3 1 1 7 . 2 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded 7 | . 1 3 . . 7 . 2 . 1 1 . 1 Melee 1 | . . . . 1 . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Hostile Shots Fired 312 | . 37 13 . 65 21 . 22 2 9 54 . 89 Missed 112 | . 8 3 . 33 6 . 9 1 4 15 . 33 Damage Taken 3834 | . 340 130 . 386 297 . 600 19 111 942 . 1009 Core 1265 | . 86 13 . 120 33 . 153 . 19 489 . 352 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 82 | 100 . 60 100 . 72 . 78 . . . . . Volleys Fired 73 | . 36 8 1 1 15 . 2 . 3 2 . 5 Largest 2 | . 2 2 2 1 1 . 1 . 1 1 . 1 Hottest 55 | . 50 55 50 25 36 . 39 . 39 39 . 39 Shots Fired 117 | . 71 16 2 1 15 . 2 . 3 2 . 5 Gun 88 | . 70 8 2 1 7 . . . . . . . Cannon 7 | . . 7 . . . . . . . . . . Launcher 19 | . 1 1 . . 8 . 2 . 3 2 . 2 Special 3 | . . . . . . . . . . . . 3 Kinetic 95 | . 70 15 2 1 7 . . . . . . . Thermal 3 | . . . . . . . . . . . . 3 Explosive 19 | . 1 1 . . 8 . 2 . 3 2 . 2 Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 7 | . 7 2 2 . 3 . . . 3 5 . 6 Robot Miss Streak 6 | . 6 6 . . 3 . 4 . . . . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 96 | . 39 6 1 9 10 . 4 2 8 16 . 1 Core Hits 59 | . 18 7 1 1 15 . 5 . 4 4 . 4 Critical Kills 1 | . . . . 1 . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 1 . . . . . . . Critical Strikes 4 | . . . . 3 1 . . . . . . . Smash 4 | . . . . 3 1 . . . . . . . Melee Attacks 76 | . . . . 19 15 . 6 6 10 19 . 1 Impact 51 | . . . . 19 15 . 6 6 1 4 . . Slashing 25 | . . . . . . . . . 9 15 . 1 Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 2 4 . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 3853 | . 417 174 16 373 877 . 253 92 603 718 . 330 Guns 458 | . 349 16 16 . 77 . . . . . . . Cannons 50 | . . 50 . . . . . . . . . . Explosions 1766 | . 68 108 . . 672 . 145 . 249 254 . 270 Melee 1519 | . . . . 373 128 . 108 92 354 464 . . Ramming 24 | . . . . . . . . . . . . 24 Kinetic 508 | . 349 66 16 . 77 . . . . . . . Thermal 36 | . . . . . . . . . . . . 36 Explosive 1766 | . 68 108 . . 672 . 145 . 249 254 . 270 Electromagnetic . | . . . . . . . . . . . . . Impact 926 | . . . . 373 128 . 108 92 84 141 . . Slashing 593 | . . . . . . . . . 270 323 . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . 4 . . . . 4 Average Corruption 4 | . . . . . . . 4 . . . . 4 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 3 | . . . . . . . 1 . . . . 2 Matter Fused 2 | . . . . . . . 1 . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 364 | . . 5 . 64 54 . . 42 132 61 . 6 Projectiles 10 | . . . . 10 . . . . . . . . Explosions 57 | . . 5 . . 20 . . . 26 . . 6 Melee 297 | . . . . 54 34 . . 42 106 61 . . Knockbacks 6 | . . . . 2 . . . 1 1 . . 2 Impact 5 | . . . . 1 . . . 1 1 . . 2 Kinetic . | . . . . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . Self-Inflicted Damage 239 | . 3 56 . . 71 . 38 . 44 1 . 26 Shots 12 | . 1 3 . . 3 . 1 . 2 1 . 1 Rammed 3 | . . . . . . . . . . . . 3 Targets Rammed 3 | . . . . . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 34 | . 27 34 14 5 3 . . . 2 2 . 21 Average Temperature 10 | . 13 14 7 4 1 . . . 2 2 . 12 Received Heat Transfer 753 | . 174 . . 99 45 . 9 9 . 237 . 180 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 7 | . . . . 3 1 . . 1 1 1 . . Combat Hostiles 5 | . . . . 3 1 . . . . 1 . . Parts Fried 8 | . . . . 2 1 . . 4 1 . . . Impact Corruptions 11 | . . . . 5 1 . . 2 1 2 . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred 74 | . . . . . . . . . . . . 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Peak Influence 479 | . 160 177 298 479 414 157 197 185 . . . . Initial 202 | . . . 68 30 202 157 113 102 . . . . Average 179 | . 97 167 171 153 268 157 153 144 . . . . Maximum Alert Level 2 | . . . 1 2 2 . . . . . . . Low Security (%) 61 | 100 100 100 52 70 9 100 100 100 . . . . Level 1 34 | . . . 47 12 84 . . . . . . . Level 2 3 | . . . . 17 6 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 8 | . . . . 1 2 . 2 2 . . . 1 Investigation . | . . . . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 4 | . . . . 1 . . 2 1 . . . . Assault 3 | . . . . . 2 . . . . . . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Distress Signals 3 | . . . . . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 113 | . 8 6 2 25 22 . 8 3 6 8 . 25 Peak Tracking Total 13 | . 3 3 1 13 8 . 4 3 3 6 . 10 Tactical Retreats 19 | . . . . 5 . . 1 1 3 1 . 8 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Traps Triggered 4 | . . . . . 2 . 2 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Machines Disabled 5 | . . 2 . . 3 . . . . . . . Max in Single Turn 2 | . . 2 . . 2 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Machines Accessed 5 | . . 1 1 . 1 1 . . 1 . . . Terminals 5 | . . 1 1 . 1 1 . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 5 | . . 1 1 . 1 1 . . 1 . . . Successful 3 | . . . 1 . . 1 . . 1 . . . Failed 2 | . . 1 . . 1 . . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 5 | . . 1 1 . 1 1 . . 1 . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 3 | . . . 1 . . 1 . . 1 . . . Record 1 | . . . . . . . . . 1 . . . Robot Analysis 1 | . . . 1 . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 2 . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 1 | . . . 1 . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Total Allies 4 | . . 2 . . 2 . . . . . . . Largest Group 2 | . . 2 2 . 2 . . . . . . . Highest-Rated Group 62 | . . 46 46 . 62 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . 31 . . . . . . . Total Orders 4 | . . . . . 4 . . . . . . . EXPLORE 4 | . . . . . 4 . . . . . . . Ally Attacks 18 | . . . 15 . 3 . . . . . . . Total Damage 322 | . . . 258 . 64 . . . . . . . Kills 4 | . . . 4 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . . . . 1 1 3 1 Drone Launches 6 | . . . . . 6 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Turns Passed 4873 | 5 405 174 529 287 694 67 72 280 555 398 1043 364 Spaces Moved 5353 | 5 244 123 594 369 441 155 73 378 843 613 1091 424 Core 702 | . . . 1 2 . . . 7 274 69 178 171 Treads 148 | . . . . . 148 . . . . . . . Legs 382 | 5 244 123 10 . . . . . . . . . Wheels 1133 | . . . . . 218 . . . . . 662 253 Hover 2029 | . . . . . 66 155 73 371 569 544 251 . Flight 959 | . . . 583 367 9 . . . . . . . Fastest Speed 26 | 120 120 120 29 26 38 38 38 42 38 50 70 50 Average Speed 66 | 120 120 120 31 31 107 38 39 47 43 55 93 79 Slowest Speed 350 | 120 120 120 350 150 195 38 42 200 100 100 100 100 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 9 | . . . 1 8 . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 54 | 2 36 47 46 55 93 8 89 10 91 79 88 69 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 3 | . . . . . . . . . 1 . 2 . Known Exits Taken 5 | . . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 9 | . . . . . . . . . 3 1 2 3 Spaces Dug 18 | . . . . 4 7 . . 3 4 . . . Terrain Destroyed 217 | . 6 17 . 4 66 . 23 3 39 21 . 38 Melee 18 | . . . . 4 7 . . 3 4 . . . Projectile . | . . . . . . . . . . . . . AOE 199 | . 6 17 . . 59 . 23 . 35 21 . 38 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Mat Sto Fac DSF Fac Low Low Zio Pro Total 6428 | 4 301 134 935 497 617 163 103 469 1010 637 1117 441 Wait 720 | . . 1 305 100 98 . 5 70 141 . . . Move 5324 | 4 243 122 591 353 440 154 72 377 842 612 1090 424 Hop 8 | . . . 1 7 . . . . . . . . Pick Up 46 | . 10 . 7 3 7 3 2 4 1 1 7 1 Fast Attach 44 | . 1 . 9 2 11 1 1 4 3 2 9 1 Attach 21 | . . 2 . 3 3 2 . . 6 1 1 3 Detach 15 | . . . 3 3 2 1 . . 3 . 2 1 Swap 18 | . 4 1 2 3 7 . . . . . 1 . Drop 59 | . 7 . 16 3 11 2 2 8 1 . 7 2 Fire 73 | . 36 8 1 1 15 . 2 . 3 2 . 5 Melee 76 | . . . . 19 15 . 6 6 10 19 . 1 Ram 3 | . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 21 | . . . . . 8 . 13 . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 6 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 14) 411 | -10/Materials | Entered Mines 544 | -10/Mines | Discovered new exit (range 7) 570 | -10/Mines | Discovered new exit (range 8) 585 | -10/Mines | Entered Materials 585 | -9/Materials | Accompanied by 2 allies 585 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 590 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 828 | -9/Materials | Discovered new exit (range 5) 898 | -9/Materials | Build established: Sprinter 1114 | -9/Materials | Entered another Materials area 1114 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1384 | -8/Materials | Discovered new exit (range 5) 1401 | -8/Materials | Entered Storage 1403 | -8/Storage | Lost 3 parts (2n1u) 1663 | -8/Storage | Build established: Mutant 1668 | -8/Storage | Lost 3 allies 1711 | -8/Storage | Discovered new exit (range 20) 1780 | -8/Storage | Destroyed 8 combat bots 2049 | -8/Storage | Met a pair of Derelict thieves 2095 | -8/Storage | Entered Factory 2095 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2162 | -7/Factory | Identified exit to DSF 2162 | -7/Factory | Entered DSF 2181 | -7/DSF | Additional patrols routed to DSF 2209 | -7/DSF | Discovered new exit (range 16) 2227 | -7/DSF | Lost 5 parts (2p2u1w) 2234 | -7/DSF | Entered Factory 2234 | -6/Factory | Evolved 2 slots: Utility x2 2511 | -6/Factory | Discovered new exit (range 7) 2513 | -6/Factory | Identified exit to Lower Caves 2514 | -6/Factory | Entered Lower Caves 2774 | -6/Lower Caves | Build established: Scout 3014 | -6/Lower Caves | Discovered new exit (range 20) 3031 | -6/Lower Caves | Encountered a Warlord checkpoint 3068 | -6/Lower Caves | Identified exit to Lower Caves 3069 | -6/Lower Caves | Entered another Lower Caves area 3075 | -6/Lower Caves | Discovered new exit (range 18) 3113 | -6/Lower Caves | Core integrity fell below 50% 3147 | -6/Lower Caves | Lost 8 parts (1p3n2u2w) 3206 | -6/Lower Caves | Identified exit to Factory 3398 | -6/Lower Caves | Build established: Mutant 3404 | -6/Lower Caves | Identified exit to Zion 3412 | -6/Lower Caves | Encountered a Warlord checkpoint 3467 | -6/Lower Caves | Entered Zion 3555 | -6/Zion | Discovered new exit (range 17) 3571 | -6/Zion | Identified exit to Proximity Caves 3590 | -6/Zion | Found CR-A16's Pointy Stick 3704 | -6/Zion | Given A8's code to call for help 3776 | -6/Zion | Learned location of 1 exit from Factory 3785 | -6/Zion | Build established: Derelict-Mutant 3906 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 4075 | -6/Zion | Found Prototype Device 4075 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 4323 | -6/Zion | Met Imprinter 4510 | -6/Zion | Entered Proximity Caves 4628 | -5/Proximity Caves | Spotted B-75 Beast 4658 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 4726 | -5/Proximity Caves | Learned Factory security intel 4728 | -5/Proximity Caves | Lost 5 parts (1p1n2u1w) 4800 | -5/Proximity Caves | Core integrity fell below 20% 4837 | -5/Proximity Caves | Lost 3 parts (2u1w) 4874 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04778_ Searching scrap... 04778_ Found Imp. Plasma Cutter. 04778_ Found Recalibrator. 04778_ Found Adv. Melee Analysis Suite. 04778_ Found 66 Matter. 04779_ Acquired Imp. Plasma Cutter. 04794_ 0b10 Decoder Chip [Looter] destroyed. 04799_ Imp. Plasma Cutter destroyed. 04804_ Slammed into G-50 Soldier. 04805_ G-50 Soldier knocked back. 04805_ Destabilizing: System interference. 04805_ 0b10 Decoder Chip [Skirmisher] temporarily disabled. 04806_ Slammed into G-50 Soldier. 04806_ G-50 Soldier knocked back. 04806_ Adv. Visual Processing Unit destroyed. 04806_ System corrupted by crushing effect (+4). 04825_ System corrupted: Matter fused (-7). 04849_ System corrupted: Component data lost. 04856_ 0b10 Decoder Chip [Scout] destroyed. Map ----- +----------------------------------------------------+ | ????????# #????????## ###???????????????????????? | | ######??# ##????????###?????????????????????????? | | ### ##?######????????????????????????????? | | ??# ### #????????????????????????????? | | ?## ## #????????????????????????????? | | ?# #????????????????????????????? | | ## #??####??????????????????????? | | ## ## ### ### ##?????????????????????? | | ###?## ### ##????????????????????? | | #??## ## #????????????????????? | | #### ### # #???????????????????? | | ## ## #?### ???????????????? | | #?????? ??????????????? | | #????????# ??????????????? | | ### #???????????????????????????? | | ## ##### #???????????????????????????? | | #### #??# ##??????????????????????????? | | #??## ### ###???###??????????????????? | | #???## ## #### #??????????????????? | | #????### ## #??????????????????? | | #??????# #???????????????????? | | #?????# #???????????????????? | | #?????# #???????????????????? | | ????? ### ##???????????????????? | | # ????? ## #?#s #????????????????????? | | # ???? ??## #?#@ ##???????????????????? | | # ????????### #?## #???????????????????? | | ? #?????????##### ##??# #???????????????????? | | ? #?????????????###????# ####????????????????? | | ? #????????????????????## #????????????????? | | ? #?????????????????????## #????????????????? | | ? ##??????????????????????# #????????????????? | | ? #???????????????????????# #????????????????? | | ? ???????????????????????## ##????????????????? | | ? ????????????????????????####?????????????????? | | ? ??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 110 Armor Coverage 600 Evasion (%) 72 Melee Accuracy 8 Recoil Reduction 2 Force Boost 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CargoZioniteCanceller Manual? 0 Play Time 01:26:05 Cumulative 86.9 hours Start 2025.01.05 @ 17:39:23 End 2025.01.05 @ 19:04:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 73 Rogue 73 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 48 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73de31a3-f22d-42dc-aa02-c08259fef027