Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 19:25:09 Player: Bross Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (38) 190 Value Destroyed (1430) 1430 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5380 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 696/850 Matter 394/400 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Heat Sink Medium Storage Unit Medium Matter Pod Advanced Targeting Computer > --- WEAPON (2) ------- Gauss Rifle > --- INVENTORY (10) --- Improved Heat Sink Compact Battery (200) Improved Signal Interpreter Weapon Cycler Advanced ECM Suite Improved System Restoration Module Heavy Ion Cannon Phase Cannon Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg VSS Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Thermal Generator Improved Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Targeting Computer Improved Medium Armor Plating > --- WEAPON ----------- Phase Cannon Advanced Assault Cannon > --- INVENTORY -------- Nuclear Core Compact Battery Medium Matter Pod Improved Signal Interpreter Weapon Cycler Advanced ECM Suite Component Analysis Suite Heavy Ion Cannon Gauss Rifle Grenade Launcher [Rating: 55] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Advanced ECM Suite Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Small Laser Energy Cannon Phase Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 1 | . . . . 1 . . Propulsion 3 | . . 2 . . . 1 Utility 4 | . . . 2 1 . 1 Weapon . | . . . . . . . Parts Attached 75 | 6 8 13 18 4 9 17 Power 11 | 1 2 1 2 . 2 3 Engine 7 | 1 2 1 1 . 1 1 Core 4 | . . . 1 . 1 2 Reactor . | . . . . . . . Propulsion 26 | 2 3 9 5 1 4 2 Treads . | . . . . . . . Leg 21 | 2 3 9 1 . 4 2 Wheel 4 | . . . 3 1 . . Hover 1 | . . . 1 . . . Flight . | . . . . . . . Utility 19 | 1 1 . 4 3 2 8 Device 11 | . . . 3 2 1 5 Storage 4 | 1 1 . 1 . . 1 Processor 1 | . . . . 1 . . Hackware . | . . . . . . . Protection 3 | . . . . . 1 2 Artifact . | . . . . . . . Weapon 19 | 2 2 3 7 . 1 4 Energy Gun 8 | 2 2 2 2 . . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 2 | . . 1 . . . 1 Ballistic Cannon 4 | . . . 3 . . 1 Launcher 4 | . . . 2 . 1 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 22 | . 2 . 6 . . 14 Power 6 | . 1 . 1 . . 4 Propulsion 10 | . . . 4 . . 6 Utility 4 | . . . 1 . . 3 Weapon 2 | . 1 . . . . 1 Highest Loss Streak 9 | . 2 . 4 . . 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 84 | . 82 87 80 69 90 87 Engine 8 | . 14 11 5 7 7 6 Core 3 | . . . 3 . 6 6 Leg 24 | . 28 43 24 . 25 24 Wheel 2 | . . . 5 15 1 . Device 10 | . . . 11 13 9 16 Storage 10 | . 14 11 13 15 9 6 Processor 3 | . . . . 1 7 6 Protection 2 | . . . . . 5 5 Energy Gun 6 | . 25 12 3 . . . Energy Cannon 1 | . . . . . . 3 Ballistic Gun 1 | . . 9 . . . . Ballistic Cannon 6 | . . . 10 15 13 6 Launcher 1 | . . . 2 . 1 1 Naked Turns . | . . . . . . . Heaviest Build 61 | 12 18 21 34 42 52 61 Greatest Support 65 | 20 20 40 44 44 52 65 Greatest Overweight (x) 4 | 3 . 2 4 1 2 2 Average Overweight (x) . | 1 . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 Most Carried 10 | 2 8 9 10 10 10 10 Average Carried 8 | 1 5 6 8 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 2 8 8 7 10 10 9 Class Distribution -------------------- 62% | Scavenger-Mutant 37% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 1606 | 232 198 100 483 . 122 471 Remotely . | . . . . . . . Salvage Created 1231 | . 196 161 367 . 160 347 Parts 66 | . 8 19 13 . 9 17 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . . . 4 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 32 | . 4 6 8 . 3 11 Guns 6 | . 3 3 . . . . Cannons 19 | . . . 6 . 2 11 AOE 6 | . . 3 2 . 1 . Classes Destroyed 11 | . 2 2 3 . 1 3 Worker 1 | . . 1 . . . . Builder 1 | . . . 1 . . . Recycler 2 | . . . 2 . . . Watcher 2 | . 1 . 1 . . . Swarmer 8 | . . 4 . . . 4 Grunt 16 | . 4 2 7 . . 3 Duelist 1 | . . . 1 . . . Sentry 1 | . . . . . . 1 Specialist 3 | . . . . . 3 . Hunter 1 | . . . . . . 1 Programmer 2 | . . . . . . 2 Best Kill Streak 5 | . 2 5 5 . 2 4 Combat Bots Only 4 | . 2 4 3 . 2 4 Max Kills in Single Turn 4 | . 1 4 2 . 2 1 Gunslinging . | . . . . . . . Exploded 3 | . . 3 2 . 1 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 336 | . 53 12 65 . 22 184 Missed 101 | . 13 7 16 . 3 62 Damage Taken 3777 | . 530 79 834 29 424 1881 Core 509 | . 114 24 127 . 90 154 Absorbed by Shields . | . . . . . . . Core Remaining (%) 82 | 100 54 94 76 . 87 . Volleys Fired 118 | 2 37 5 38 . 4 32 Largest 2 | 1 2 2 2 . 2 2 Hottest 133 | 40 90 68 98 . 96 133 Shots Fired 192 | 2 46 10 63 . 8 63 Gun 74 | 2 46 10 12 . . 4 Cannon 112 | . . . 49 . 5 58 Launcher 6 | . . . 2 . 3 1 Special . | . . . . . . . Kinetic 105 | . . 5 49 . 5 46 Thermal 74 | 2 46 . 10 . . 16 Explosive 6 | . . . 2 . 3 1 Electromagnetic 7 | . . 5 2 . . . Robot Hit Streak 14 | 1 6 12 14 . 4 10 Robot Miss Streak 4 | 1 2 3 3 . 1 4 Penetration Max 1 | . . . . . . 1 Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 128 | 1 31 7 44 . 5 40 Core Hits 68 | 1 11 9 24 . 5 18 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . . . 5 . 1 2 Blast 8 | . . . 5 . 1 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3289 | 10 348 231 1426 . 274 1000 Guns 640 | 10 348 116 80 . . 86 Cannons 2100 | . . . 1098 . 88 914 Explosions 549 | . . 115 248 . 186 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 1943 | . . 30 1098 . 88 727 Thermal 796 | 10 348 115 50 . . 273 Explosive 434 | . . . 248 . 186 . Electromagnetic 116 | . . 86 30 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 4 | . . . . 1 1 4 Average Corruption 1 | . . . . 1 1 2 Corruption Purged 2 | . . . . . . 2 Corruption Blocked . | . . . . . . . Effects 10 | . . . . . 2 8 Message Errors 3 | . . . . . . 3 Energy Discharges 5 | . . . . . 1 4 Data Loss (minor) 1 | . . . . . . 1 Data Loss (major) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 60 | . . . 31 . 5 24 Projectiles 49 | . . . 31 . . 18 Explosions 11 | . . . . . 5 6 Melee . | . . . . . . . Knockbacks 21 | . . . 12 . . 9 Impact . | . . . . . . . Kinetic 19 | . . . 11 . . 8 Secondary 2 | . . . 1 . . 1 Self-Inflicted Damage 49 | . . 20 . . . 29 Shots 2 | . . 1 . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 304 | . 226 39 304 . . 108 Average Temperature 90 | . 109 22 91 . . 46 Received Heat Transfer 894 | . 306 18 450 . . 120 Effects 1 | . 1 . . . . . Interference 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 1 | . 1 . . . . . Heat Transferred 1491 | 25 835 150 148 . . 333 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . 1 . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Peak Influence 290 | . 120 227 290 40 137 192 Initial 95 | . . 50 95 40 31 71 Average 85 | . 36 145 198 40 73 69 Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 90 | 100 100 95 41 100 100 100 Level 1 9 | . . 4 58 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . . 1 . 1 6 Investigation 1 | . . . 1 . . . Extermination 2 | . . . . . . 2 Reinforcement 2 | . . . . . 1 1 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 3 | . 1 . 1 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 66 | . 12 8 17 . 3 26 Peak Tracking Total 12 | . 4 4 3 . 2 12 Tactical Retreats 4 | . 2 . . . 1 1 Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 4 | . . 2 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed 6 | . 6 . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 2 | . . . . . 1 1 Max in Single Turn 1 | . . . . . 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 5 | . 1 . . 1 . 3 Terminals 5 | . 1 . . 1 . 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 14 | . 5 . . 2 . 7 Successful 6 | . 3 . . 1 . 2 Failed 8 | . 2 . . 1 . 5 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 14 | . 5 . . 2 . 7 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 6 | . 3 . . 1 . 2 Prototype ID Bank 1 | . . . . . . 1 Open DSF 2 | . . . . 1 . 1 Locate Traps 1 | . 1 . . . . . Disarm Traps 1 | . 1 . . . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . . 1 . 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 2862 | 68 522 242 428 257 118 1227 Spaces Moved 1672 | 35 332 159 231 233 75 607 Core 13 | 13 . . . . . . Treads . | . . . . . . . Legs 1342 | 22 332 159 149 . 73 607 Wheels 314 | . . . 79 233 2 . Hover 3 | . . . 3 . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 96 95 105 105 Average Speed 130 | 152 120 122 125 105 110 152 Slowest Speed 330 | 200 120 260 330 110 260 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 21 | 4 38 17 21 5 55 12 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 2 | . . . 2 . . . Terrain Destroyed 56 | . . 2 25 . 7 22 Melee . | . . . . . . . Projectile 29 | . . . 15 . . 14 AOE 27 | . . 2 10 . 7 8 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 2148 | 44 407 194 304 245 102 852 Wait 225 | . 26 12 3 . 7 177 Move 1666 | 34 331 158 230 232 74 607 Hop . | . . . . . . . Pick Up 31 | 2 3 2 8 5 2 9 Fast Attach 28 | 6 1 6 5 2 4 4 Attach 19 | . 1 3 6 2 3 4 Detach 6 | . 1 1 1 . 2 1 Swap 28 | . 6 4 7 . 2 9 Drop 27 | . 1 3 6 4 4 9 Fire 118 | 2 37 5 38 . 4 32 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 393 | -10/Materials | Discovered new exit (range 8) 591 | -10/Materials | Entered another Materials area 591 | -9/Materials | Evolved 2 slots: Propulsion x2 800 | -9/Materials | Discovered new exit (range 14) 833 | -9/Materials | Entered another Materials area 833 | -8/Materials | Evolved 2 slots: Utility x2 979 | -8/Materials | Build established: Scavenger-Mutant 1183 | -8/Materials | Lost 4 parts (1p2n1u) 1235 | -8/Materials | Discovered new exit (range 15) 1261 | -8/Materials | Entered Factory 1261 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1421 | -7/Factory | Build established: Mutant 1518 | -7/Factory | Identified exit to DSF 1518 | -7/Factory | Entered DSF 1572 | -7/DSF | Discovered new exit (range 13) 1589 | -7/DSF | Additional patrols routed to DSF 1636 | -7/DSF | Entered Factory 1636 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1818 | -6/Factory | Build established: Scavenger-Mutant 1969 | -6/Factory | Garrison activated, responded to threat 2834 | -6/Factory | Cargo convoy interrupted 2863 | -6/Factory | Self-destructed Last Messages --------------- corruption cleaned. 02854_ Slug penetrates Wall. 02855_ Slug penetrates U-05 Engineer. 02855_ U-05 Engineer destroyed. 02855_ VSS Leg destroyed. 02855_ P-60 Hacker resets P-60 Hacker, system corruption cleaned. 02857_ Penetrated by Slug. 02857_ Imp. Light Armor Plating destroyed. 02857_ U-05 Engineer lays Concrete. 02858_ Penetrated by Slug. 02858_ U-05 Engineer lays Concrete. 02860_ Penetrated by Slug. 02860_ Nuclear Core destroyed. 02860_ Mic. Nuclear Core destroyed. 02862_ Penetrated by Slug. 02862_ Imp. Thermal Generator destroyed. 02863_ Flexi-carbon Leg destroyed. 02863_ Penetrated by Slug. 02863_ Slug penetrates Wall. 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""" # """" """" """" #?# #??###### | | ????# ??? # #?# ## | | ????# ??? # #?# ## ###### | | ????####????###################?#####+####???# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 31 Energy Capacity 440 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 225 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexFissionMatrix Manual? 0 Play Time 00:45:05 Cumulative 13.6 hours Start 2024.04.19 @ 18:34:23 End 2024.04.19 @ 19:25:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 14 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8cd15fc5-6639-484f-b7d8-811679c4314c