Cogmind - Beta 14 --- EXPLORER MODE // 2024.12.25 @ 22:30:30 Player: Sputz Result: Destroyed by FP-025(z) with Makeshift Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (122) 610 Value Destroyed (3149) 3149 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-433) -433 TOTAL SCORE: 6586 Bonus ------- High Alert Combat Kills 70 Follower Combat Kills 168 Friendly Fire -671 Cogmind --------- Core Integrity 0/700 Matter 263/300 Energy 83/100 System Corruption 6% Temperature Cool (9) Movement Walking (136) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Titanium Leg Makeshift Leg Makeshift Leg Makeshift Leg > --- UTILITY (3) ------ Medium Storage Unit Medium Storage Unit > --- WEAPON (6) ------- Makeshift Hammer Makeshift Hammer > --- INVENTORY (10) --- Makeshift Leg Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Hardlight Generator Phasing AFG > --- WEAPON ----------- Heavy EM Shotgun Thermic Laser Assault Cannon Mini Grenade Launcher Heavy Missile Launcher Makeshift Sword > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Makeshift Leg Makeshift Leg Makeshift Leg Makeshift Leg Medium Storage Unit Thermic Laser [Rating: 60] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Propulsion Shielding Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Slots Evolved 7 | . 1 2 2 2 . . . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 1 . . . . Utility 1 | . . . 1 . . . . . Weapon 4 | . 1 2 . 1 . . . . Parts Attached 123 | 9 5 22 10 25 10 17 . 25 Power 17 | 1 1 1 . 7 3 1 . 3 Engine 13 | 1 1 1 . 6 2 . . 2 Core 4 | . . . . 1 1 1 . 1 Reactor . | . . . . . . . . . Propulsion 31 | 3 . 3 6 2 4 4 . 9 Treads 1 | 1 . . . . . . . . Leg 30 | 2 . 3 6 2 4 4 . 9 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 30 | 3 1 8 2 4 2 5 . 5 Device 11 | . . 4 . 1 1 1 . 4 Storage 7 | . . 4 . 1 . 1 . 1 Processor 7 | 1 1 . 2 2 . 1 . . Hackware . | . . . . . . . . . Protection 5 | 2 . . . . 1 2 . . Artifact . | . . . . . . . . . Weapon 45 | 2 3 10 2 12 1 7 . 8 Energy Gun 12 | 1 3 1 . 1 . 2 . 4 Energy Cannon 5 | . . 2 . 2 . 1 . . Ballistic Gun 15 | 1 . 7 . 6 1 . . . Ballistic Cannon 3 | . . . . . . 2 . 1 Launcher 7 | . . . 2 3 . 2 . . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . . . . . . . . 2 Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . 1 . 1 . . 1 . 2 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 1 | . . . . . . . . 1 Parts Lost 35 | . . . . 4 12 . . 19 Power 4 | . . . . . 2 . . 2 Propulsion 10 | . . . . . 5 . . 5 Utility 4 | . . . . . 1 . . 3 Weapon 17 | . . . . 4 4 . . 9 Highest Loss Streak 10 | . . . . 4 10 . . 10 To Critical Strikes 2 | . . . . 1 . . . 1 Average Slot Usage (%) 95 | . 100 96 100 98 61 84 100 92 Engine 4 | . 12 10 8 1 . . . 1 Core 3 | . . . . 5 4 6 7 4 Leg 25 | . 25 19 25 28 17 25 28 26 Device 3 | . . 3 . 5 4 . . 5 Storage 6 | . . 3 8 7 5 5 7 7 Processor 7 | . 12 10 16 8 5 5 7 2 Protection 2 | . 12 . . . . 4 7 4 Energy Gun 8 | . 25 14 4 . 1 6 7 8 Energy Cannon 3 | . . 4 . 2 1 6 7 4 Ballistic Gun 15 | . 12 28 26 25 16 . . . Ballistic Cannon 4 | . . . . . . 12 14 11 Launcher 8 | . . . 10 13 1 11 14 12 Peak Build Rating 60 | 7 10 19 30 42 41 46 48 60 Average Rating 32 | 4 8 14 24 37 23 37 47 47 On Entrance 22 | . 7 9 17 30 41 . 46 48 Naked Turns 44 | . . . . . 26 18 . . Heaviest Build 67 | 11 14 66 33 50 46 48 48 67 Greatest Support 75 | 20 20 20 49 64 64 67 67 75 Greatest Overweight (x) 8 | 3 . 3 1 1 6 1 . 8 Average Overweight (x) . | 1 . . . . . . . . Largest Inventory Capacity 20 | 5 5 20 10 15 15 10 10 10 Average Capacity 9 | 5 5 7 10 13 12 9 10 10 Most Carried 15 | 5 5 10 10 15 13 10 10 10 Average Carried 8 | 3 4 6 9 11 9 4 9 8 Final Capacity 15 | 5 5 10 10 15 5 10 10 10 Final Carried 13 | 3 5 10 10 13 3 10 10 1 Class Distribution -------------------- 40% | Hacker-Executioner 34% | Hacker-Gunner 13% | Scavenger-Executioner 6% | Scavenger-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Executioner | -7/Factory Hacker-Mutant | -7/Waste Hacker-Executioner | -7/Factory Hacker-Executioner | -7/Lower Caves Hacker-Executioner | -7/Zion Resources | -11 -10 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Matter Collected 3253 | 240 108 659 419 729 . 193 110 795 Remotely . | . . . . . . . . . Salvage Created 4023 | . 139 867 522 1610 69 106 7 703 Parts 257 | . 9 60 37 100 1 10 . 40 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | . . . 1 1 . 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Combat Hostiles Destroyed 69 | . 5 18 17 25 . 1 . 3 Guns 49 | . 5 16 13 12 . 1 . 2 Cannons 6 | . . 2 . 4 . . . . AOE 14 | . . . 4 9 . . . 1 Classes Destroyed 17 | . 2 6 1 4 . . . 4 Worker 13 | . . 1 3 9 . . . . Builder 5 | . . 1 . 2 . 2 . . Tunneler 1 | . . . . 1 . . . . Recycler 1 | . . . . 1 . . . . Operator 1 | . . 1 . . . . . . Watcher 8 | . . 4 . 3 . 1 . . Swarmer 17 | . 2 2 10 3 . . . . Grunt 31 | . 3 11 3 14 . . . . Brawler 2 | . . . . 2 . . . . Duelist 2 | . . 2 . . . . . . Sentry 8 | . . 3 3 1 . 1 . . Hunter 2 | . . . 1 1 . . . . Programmer 4 | . . . . 4 . . . . Enhanced Grunt 1 | . . . . . . . . 1 Explorer 1 | . . . . . . . . 1 Zionite 31 | . . . . . . . . 31 Decomposer 1 | . . . . . . . 1 . Surgeon 1 | . . . . . . . . 1 Thug 1 | . . . . . 1 . . . Butcher 2 | . . . . . . . . 2 Mutant 1 | . . . . . . . . 1 Best Kill Streak 14 | . 3 5 10 10 . 2 . 14 Combat Bots Only 9 | . 3 5 9 7 . 1 . 1 Max Kills in Single Turn 5 | . 1 2 5 3 1 1 1 3 Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . . . 3 2 . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . 1 Imprinter (-7/Zion) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Hostile Shots Fired 641 | . 11 84 40 107 14 27 . 358 Missed 229 | . 2 19 14 42 4 12 . 136 Damage Taken 4905 | . 57 579 268 794 280 84 92 2751 Core 782 | . 21 14 40 156 98 . 9 444 Absorbed by Shields 51 | . . . . . . . . 51 Redirected to Shielding 107 | . . . . . . 9 16 82 Ignored by Resistances 2953 | . 40 356 166 472 159 60 17 1683 Regen/Repaired (Parts) 41 | . . . 41 . . . . . Core Remaining (%) 94 | 100 91 96 92 . . . . . Volleys Fired 219 | 2 6 49 29 54 4 13 1 61 Largest 6 | 2 3 5 5 6 6 4 1 5 Hottest 250 | 70 120 231 167 210 221 211 50 250 Shots Fired 728 | 4 18 194 101 214 18 37 4 138 Gun 586 | 4 18 186 98 177 14 13 1 75 Cannon 91 | . . 8 . 18 1 24 1 39 Launcher 51 | . . . 3 19 3 . 2 24 Special . | . . . . . . . . . Kinetic 458 | 2 6 118 89 172 13 22 1 35 Thermal 156 | 2 12 68 9 18 1 . . 46 Explosive 33 | . . . 2 5 . . 2 24 Electromagnetic 81 | . . 8 1 19 4 15 1 33 Robot Hit Streak 26 | 4 9 26 19 26 9 9 10 19 Robot Miss Streak 3 | . 1 3 2 2 1 2 . 2 Penetration Max . | . . . . . . . . . Secondary Targets 9 | . 1 5 . . . . . 3 Max Gunslinging Chain 1 | . 1 1 . . . . . 1 Shots Hit Robots 460 | 4 13 131 51 128 12 19 1 101 Core Hits 226 | . 8 48 32 81 2 6 1 48 Critical Kills 3 | . . . 1 2 . . . . Critical Parts Destroyed 2 | . . . . 1 . . . 1 Critical Strikes 24 | 1 2 6 1 4 1 1 . 8 Burn 14 | 1 2 6 . . . . . 5 Destroy 5 | . . . 1 3 1 . . . Blast 1 | . . . . . . 1 . . Corrupt 1 | . . . . 1 . . . . Smash 2 | . . . . . . . . 2 Sever 1 | . . . . . . . . 1 Melee Attacks 13 | . . . . . . . . 13 Impact 7 | . . . . . . . . 7 Slashing 6 | . . . . . . . . 6 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9565 | 52 185 1737 1076 2924 167 434 53 2937 Guns 5140 | 52 185 1608 775 1405 80 147 . 888 Cannons 1005 | . . 129 . 300 25 287 . 264 Explosions 3058 | . . . 301 1212 62 . 53 1430 Melee 355 | . . . . . . . . 355 Ramming 7 | . . . . 7 . . . . Kinetic 3612 | 26 47 920 694 1335 79 287 . 224 Thermal 2109 | 26 138 688 81 428 25 . . 723 Explosive 1967 | . . . 301 374 . . 53 1239 Electromagnetic 1515 | . . 129 . 780 63 147 . 396 Impact 180 | . . . . . . . . 180 Slashing 175 | . . . . . . . . 175 Piercing . | . . . . . . . . . Highest Corruption 10 | . . . 1 4 10 10 10 10 Average Corruption 6 | . . . 1 3 7 10 10 6 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 48 | . . . 5 6 4 11 19 3 Message Errors 10 | . . . 1 3 . 2 4 . Matter Fused 9 | . . . 1 1 . 3 3 1 Heat Flow Errors 4 | . . . 2 . . . 2 . Energy Discharges 9 | . . . . 1 . 4 4 . Parts Fused 2 | . . . . . 1 1 . . Data Loss (minor) 6 | . . . 1 . 1 1 2 1 Data Loss (major) 4 | . . . . 1 1 . 1 1 Misfires 3 | . . . . . . . 3 . Misdirections 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 116 | . . . 16 37 . 5 . 58 Projectiles 5 | . . . . . . 5 . . Explosions 78 | . . . 16 37 . . . 25 Melee 33 | . . . . . . . . 33 Knockbacks 9 | . . . . . . 5 . 4 Impact 1 | . . . . . . . . 1 Kinetic 7 | . . . . . . 4 . 3 Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 415 | . . . . 108 4 . 29 274 Shots 20 | . . . . 7 1 . 1 11 Rammed . | . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . Kicked 1 | . . . . 1 . . . . Crushed . | . . . . . . . . . Highest Temperature 495 | 36 283 488 342 137 96 291 263 495 Average Temperature 137 | 18 117 145 135 54 51 106 108 173 Received Heat Transfer 1386 | . 36 372 108 513 . 42 . 315 Effects 17 | . . 8 3 . . . . 6 Shutdowns 4 | . . 1 . . . . . 3 Energy Bleed 3 | . . 1 1 . . . . 1 Interference 5 | . . 4 1 . . . . . Matter Decay 2 | . . 2 . . . . . . Short Circuit 2 | . . . . . . . . 2 Damage (minor) 1 | . . . 1 . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 2 | . . . . . 1 . . 1 Combat Hostiles . | . . . . . . . . . Parts Fried 4 | . . 1 . 1 1 . . 1 Impact Corruptions 1 | . . . . . . . . 1 Robots Melted 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Parts Melted 16 | . 3 4 . . . . . 9 Heat Transferred 6050 | 148 555 2331 185 644 37 . . 2150 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 11 | . . . . 7 . . . 4 Alert | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Peak Influence 589 | . 123 343 290 589 82 117 . . Initial 87 | . . 36 12 87 82 . . . Average 112 | . 61 104 122 169 45 55 . . Maximum Alert Level 2 | . . 1 1 2 . . . . Low Security (%) 81 | 100 100 79 68 73 100 100 . . Level 1 13 | . . 20 31 8 . . . . Level 2 5 | . . . . 17 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 13 | . 1 . 5 7 . . . . Investigation 4 | . 1 . 2 1 . . . . Extermination 2 | . . . . 2 . . . . Reinforcement 3 | . . . . 3 . . . . Assault . | . . . . . . . . . Garrison 4 | . . . 3 1 . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Distress Signals 2 | . . . 1 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 153 | . 7 27 19 34 6 5 . 55 Peak Tracking Total 9 | . 4 4 6 9 6 2 . 8 Tactical Retreats 3 | . . . 1 1 . . . 1 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Traps Triggered 6 | . . . 1 3 . 1 1 . Indirectly 2 | . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Machines Disabled 13 | . . . 2 6 . 2 . 3 Max in Single Turn 3 | . . . 1 3 . 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Machines Accessed 18 | . 2 5 5 4 . 1 1 . Terminals 12 | . 2 5 3 2 . . . . Fabricators 1 | . . . . 1 . . . . Repair Stations 2 | . . . 1 . . 1 . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . Garrison Access . | . . . . . . . . . Total Hacks 37 | . 5 7 13 8 . 3 1 . Successful 30 | . 5 4 10 7 . 3 1 . Failed 7 | . . 3 3 1 . . . . Catastrophic 1 | . . 1 . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . . . . . . . 3 Terminals 20 | . 5 7 5 3 . . . . Fabricators 3 | . . . . 3 . . . . Repair Stations 7 | . . . 4 . . 3 . . Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . . 4 2 . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 15 | . 5 4 3 2 . . 1 . Record 3 | . 3 . . . . . . . Prototype ID Bank 2 | . . 1 1 . . . . . Open Door 1 | . . . . . . . 1 . Open DSF 1 | . . . . 1 . . . . Alert Level 3 | . 1 . 1 1 . . . . Locate Traps 2 | . . 2 . . . . . . Reinforcement Status 1 | . . 1 . . . . . . Zone Layout 2 | . 1 . 1 . . . . . Fabricator Hacks 3 | . . . . 3 . . . . Load Schematic 2 | . . . . 2 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks 6 | . . . 3 . . 3 . . Scan Component 3 | . . . 1 . . 2 . . Repair 2 | . . . 1 . . 1 . . Refit 1 | . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 6 | . . . 4 2 . . . . Insert Component 3 | . . . 2 1 . . . . Analyze 3 | . . . 2 1 . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 6 | . 1 . 3 2 . . . . Full Trace Events 4 | . 1 . 2 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 17 | . . . 2 1 . . . 14 Parts Built 2 | . . . . 2 . . . . Authchips . | . . . . . . . . . Time 36 | . . . . 36 . . . . Total Part Build Rating 6 | . . . . 6 . . . . Parts Repaired 1 | . . . 1 . . . . . Time 70 | . . . 32 . . 38 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 3 | . . . 2 1 . . . . Part Schematics Acquired 3 | . . . 2 1 . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . Programmers 3 | . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Total Allies 3 | . . . . . 1 . . 2 Largest Group 2 | . . . . . 1 . . 2 Highest-Rated Group 192 | . . . . . 31 . . 192 Highest-Rated Ally 96 | . . . . . 31 . . 96 Total Orders . | . . . . . . . . . Ally Attacks 79 | . . . . . 3 . . 76 Total Damage 2385 | . . . . . 65 . . 2320 Kills 20 | . . . . . . . . 20 Allies Corrupted 1 | . . . . . 1 . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Turns Passed 6135 | 157 314 1294 605 1233 163 349 557 1463 Spaces Moved 3811 | 82 222 664 340 797 142 226 436 902 Core 177 | 61 . . . . 67 40 . 9 Treads 1 | 1 . . . . . . . . Legs 3633 | 20 222 664 340 797 75 186 436 893 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 125 50 50 125 120 Average Speed 132 | 159 120 158 143 125 98 113 125 128 Slowest Speed 450 | 200 120 330 190 200 350 125 125 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 7 41 52 38 19 73 4 45 68 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 5 | 1 1 1 1 . . 1 . . Unknown Exits Taken 1 | . . . . . . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug 6 | . . . . . . . . 6 Terrain Destroyed 139 | . . . 18 40 . 1 33 47 Melee . | . . . . . . . . . Projectile 1 | . . . . . . 1 . . AOE 138 | . . . 18 40 . . 33 47 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Fac Low Zio Total 4440 | 104 259 786 397 921 155 287 449 1082 Wait 122 | . 11 15 . 17 . 16 5 58 Move 3804 | 81 221 663 339 797 141 225 435 902 Hop . | . . . . . . . . . Pick Up 94 | 10 9 18 7 15 . 15 4 16 Fast Attach 22 | 1 1 9 3 . . 7 . 1 Attach 74 | 8 4 6 2 15 9 9 . 21 Detach 9 | 1 . 1 . 6 . 1 . . Swap 27 | . . 7 5 10 1 1 . 3 Drop 55 | 1 7 18 12 6 . . 4 7 Fire 219 | 2 6 49 29 54 4 13 1 61 Melee 13 | . . . . . . . . 13 Ram . | . . . . . . . . . Kick 1 | . . . . 1 . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Zion History --------- Turn | Location | Event 29 | -11/Scrapyard | Identified exit to Materials 29 | -11/Scrapyard | Discovered exit to Materials (range 14) 158 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Evolved 1 slot: Weapon x1 310 | -10/Materials | Build established: Hacker-Gunner 450 | -10/Materials | Identified exit to Materials 450 | -10/Materials | Discovered exit to Materials (range 13) 472 | -10/Materials | Entered another Materials area 472 | -9/Materials | Evolved 2 slots: Weapon x2 1725 | -9/Materials | Identified exit to Materials 1725 | -9/Materials | Discovered exit to Materials (range 16) 1766 | -9/Materials | Entered another Materials area 1766 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2005 | -8/Materials | Garrison activated, responded to threat 2019 | -8/Materials | Repaired Imp. Ion Engine? 2033 | -8/Materials | Build established: Scavenger-Gunner 2061 | -8/Materials | Destroyed 9 combat bots 2353 | -8/Materials | Identified exit to Factory 2353 | -8/Materials | Discovered exit to Factory (range 13) 2371 | -8/Materials | Entered Factory 2371 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2667 | -7/Factory | Build established: Hacker-Executioner 2989 | -7/Factory | Build established: Scavenger-Executioner 3149 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 3365 | -7/Factory | Lost 4 parts (4w) 3385 | -7/Factory | Destroyed 7 combat bots 3577 | -7/Factory | Garrison activated, responded to threat 3604 | -7/Factory | Sucked down chute 3604 | -7/Factory | Entered Waste 3605 | -7/Waste | Met a frightened Derelict 3616 | -7/Waste | Spotted C-40 Crusher 3619 | -7/Waste | EMP discharged 3637 | -7/Waste | Spotted C-40 Crusher 3640 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3643 | -7/Waste | Spotted C-40 Crusher 3647 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3695 | -7/Waste | Spotted C-40 Crusher 3700 | -7/Waste | Spotted C-40 Crusher 3702 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3707 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3710 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3713 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3718 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3719 | -7/Waste | EMP discharged 3719 | -7/Waste | System corruption reached 10% 3720 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3723 | -7/Waste | Spotted C-40 Crusher 3738 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3743 | -7/Waste | Crushed by Compactor (1 part destroyed) 3759 | -7/Waste | Identified exit to Factory 3759 | -7/Waste | Discovered exit to Factory (range 15) 3767 | -7/Waste | Entered Factory 3774 | -7/Factory | Lost 10 parts (2p5n1u2w) 4081 | -7/Factory | Identified exit to Lower Caves 4081 | -7/Factory | Discovered exit to Lower Caves (range 16) 4098 | -7/Factory | Build established: Hacker-Executioner 4116 | -7/Factory | Entered Lower Caves 4124 | -7/Lower Caves | Learned Factory trap positions 4633 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 4673 | -7/Lower Caves | Entered Zion 4693 | -7/Zion | Given A8's code to call for help 4738 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4738 | -7/Zion | Enhanced Grunt warped into view, answering call for help 4742 | -7/Zion | Received a visual enhancement algorithm 4776 | -7/Zion | System corruption cleaned by Quarantine Array 4939 | -7/Zion | Found Prototype Device 5178 | -7/Zion | Found Prototype Device 5180 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 5526 | -7/Zion | Attacked by Zionites 5874 | -7/Zion | Core integrity fell below 50% 5889 | -7/Zion | Identified Phasing AFG 5894 | -7/Zion | Spotted 2M-QFK(B) 5997 | -7/Zion | Lost 5 parts (1p1n3w) 6007 | -7/Zion | Core integrity fell below 20% 6112 | -7/Zion | Lost 10 parts (1p4n1u4w) 6136 | -7/Zion | Destroyed by FP-025(z) with Makeshift Laser Last Messages --------------- Destroyed Deuterium Engine. DF-QWX(z) system corrupted by crushing effect. DF-QWX(z) system terminally corrupted. Mak. Leg fried. Acquired Imp. Titanium Leg. LS-7FN(z) heat damages Mak. Leg, Mak. Trap Scanner, Mak. Power Source. LS-7FN(z) heat damages Mak. Leg, Mak. Axe, Mak. Leg. Acquired 4 matter. RR-6IV(z) destroyed. Acquired 30 matter. LS-7FN(z) destroyed. Acquired 28 matter. Acquired Corrupted Mak. Hammer. FP-025(z) pulls a Mak. Laser out of the Twisted Machinery. Integrated Corrupted Mak. Hammer (+1). Complication: Lgt. Deuterium Engine rejected. Complication: Mak. Leg rejected. 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"" """"""" """" " | | ??? """ """"""" """" "" | | """" ????"" """ """"#"" """" "" | | """"??????"" ???"" ""#? | | ??????????""""""" """ ????" "??? | | ?????????????#""" """ ????" "??? | | ????????????????"" ""?? ?????"" "??? ""? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 66 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 6 Core Analysis 6 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- Lgt. Ion Engine | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Imp. Ion Engine | -7/Factory | Scanalyzed Imp. Heavy Armor Plating | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Antigrav System | -7/Zion | Archive Drone Bay | -7/Zion | Archive Wave Gun | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Fission Core | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed ClaymoresCombatFilter Manual? 0 Play Time 02:06:02 Cumulative 13.1 hours Start 2024.12.25 @ 19:53:18 End 2024.12.25 @ 22:30:30 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 13 Rogue 0 Adventurer 0 Explorer 13 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: dd4155cb-ea5d-4bb1-9f68-2bcce0922fde