Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.24 @ 14:51:49 Player: Tereza Result: Destroyed by C-17 Slicer with Blade Saw Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (47) 235 Value Destroyed (1774) 1774 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6209 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 79/300 Energy 100/100 System Corruption 17% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gravmag System Faulty Experimental Sensor Array Terrain Scanner ECM Suite Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Potential Leg Potential Leg > --- UTILITY ---------- Huge Storage Unit Experimental Sensor Array Signal Interpreter Target Analyzer Core Analyzer Core Analyzer Hardened Medium Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg VSS Leg VSS Leg Improved Carbon-fiber Leg Compact Wheel Aerolev Unit Aerolev Unit Aerolev Unit Gravmag System Improved Heat Sink Machine Analyzer Terrain Scanner Advanced Targeting Computer Target Analyzer ECM Suite Hacking Suite Field Recycling Unit Small Laser Heavy Laser Light Assault Rifle Flak Gun Mining Laser [Rating: 73] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Wheel Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Flak Gun Energy Gun Small Laser Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Special Weapon Mining Laser Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 2 | . . . . . 1 . 1 Utility 5 | . . . . . 3 1 1 Weapon 1 | . . . . . . 1 . Parts Attached 67 | 6 6 3 . 1 11 13 27 Power 9 | 1 1 1 . . 1 2 3 Engine 5 | 1 . . . . 1 1 2 Core 4 | . 1 1 . . . 1 1 Reactor . | . . . . . . . . Propulsion 21 | 2 1 . . 1 3 2 12 Treads 2 | 2 . . . . . . . Leg 11 | . . . . . 3 2 6 Wheel 2 | . 1 . . 1 . . . Hover 6 | . . . . . . . 6 Flight . | . . . . . . . . Utility 15 | 1 2 . . . 4 3 5 Device 2 | . . . . . . . 2 Storage 2 | 1 1 . . . . . . Processor 5 | . 1 . . . 1 2 1 Hackware 1 | . . . . . . . 1 Protection 5 | . . . . . 3 1 1 Artifact . | . . . . . . . . Weapon 22 | 2 2 2 . . 3 6 7 Energy Gun 8 | 2 . 2 . . 1 2 1 Energy Cannon . | . . . . . . . . Ballistic Gun 11 | . 2 . . . 2 3 4 Ballistic Cannon 1 | . . . . . . 1 . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 Parts Lost 44 | . . 3 . 1 4 6 30 Power 8 | . . 1 . . 1 2 4 Propulsion 14 | . . . . 1 2 . 11 Utility 10 | . . . . . 1 2 7 Weapon 12 | . . 2 . . . 2 8 Highest Loss Streak 14 | . . 1 . 1 4 2 14 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 92 | . 91 93 100 94 75 96 89 Engine 2 | . 7 . . . 3 4 1 Core 6 | . 6 8 14 14 5 2 3 Treads 5 | . 24 14 14 2 . . . Leg 12 | . . . . . 8 23 23 Wheel 6 | . 3 14 14 20 12 . . Storage 9 | . 14 14 14 14 9 7 5 Processor 19 | . 5 14 14 14 11 26 26 Protection 4 | . . . . . 7 9 3 Energy Gun 8 | . 6 6 28 28 6 5 . Ballistic Gun 12 | . 21 21 . . 11 10 13 Ballistic Cannon 1 | . . . . . . 3 . Peak Build Rating 73 | 6 10 11 13 13 47 61 73 Average Rating 35 | 3 8 9 11 12 29 54 62 On Entrance 20 | . 6 10 11 13 13 47 61 Naked Turns 2 | . . . . . . . 2 Heaviest Build 108 | 11 87 88 88 88 108 108 107 Greatest Support 93 | 40 40 10 10 20 75 75 93 Greatest Overweight (x) 10 | . 8 8 8 8 10 1 6 Average Overweight (x) 3 | . 2 8 8 5 3 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 24 | 6 11 25 25 25 25 25 24 Most Carried 25 | 7 9 13 14 17 25 25 25 Average Carried 18 | 5 7 11 12 15 22 23 23 Final Capacity 25 | 8 25 25 25 25 25 25 5 Final Carried 25 | 6 9 12 14 17 20 25 5 Class Distribution -------------------- 43% | Mutant 32% | Scavenger-Gunner 23% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 1635 | 253 89 71 . 10 78 807 327 Remotely . | . . . . . . . . Salvage Created 1812 | . 192 133 . 80 66 852 489 Parts 109 | . 25 7 . 4 5 46 22 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . . 1 . . . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 53 | . 8 4 . 2 2 17 20 Melee 2 | . . . . . . . 2 Guns 41 | . 8 3 . 1 2 9 18 Cannons 8 | . . . . . . 8 . AOE 2 | . . 1 . 1 . . . Classes Destroyed 13 | . 4 . . . 2 4 3 Builder 1 | . . . . . . . 1 Recycler 3 | . . . . . . 2 1 Operator 2 | . 1 . . . . 1 . Watcher 3 | . 1 . . . . 1 1 Swarmer 8 | . 6 2 . . . . . Grunt 13 | . 2 2 . 2 . 7 . Duelist 2 | . . . . . . 2 . Sentry 2 | . . . . . . 2 . Demolisher 2 | . . . . . . . 2 Specialist 4 | . . . . . 1 2 1 Hunter 1 | . . . . . 1 . . Programmer 6 | . . . . . . 4 2 Assembled 15 | . . . . . . . 15 Best Kill Streak 15 | . 3 2 . 2 1 5 15 Combat Bots Only 15 | . 3 2 . 2 1 4 15 Max Kills in Single Turn 3 | . 1 2 . 1 1 1 3 Gunslinging 1 | . . . . . . . 1 Exploded 1 | . . 1 . 1 . . . Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 485 | . 34 30 . 9 56 114 242 Missed 123 | . 9 12 . 2 14 37 49 Damage Taken 6278 | . 282 297 . 146 613 1079 3861 Core 1327 | . 63 105 . 80 57 157 865 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 66 | 100 . . . . 89 77 . Volleys Fired 150 | . 29 15 . 6 13 52 35 Largest 3 | . 2 2 . 2 2 3 3 Hottest 178 | . 80 80 . 80 83 178 100 Shots Fired 355 | . 58 27 . 12 26 146 86 Gun 322 | . 58 27 . 12 26 115 84 Cannon 31 | . . . . . . 31 . Launcher . | . . . . . . . . Special 2 | . . . . . . . 2 Kinetic 271 | . 46 24 . . 22 100 79 Thermal 67 | . 6 2 . 6 . 46 7 Explosive . | . . . . . . . . Electromagnetic 17 | . 6 1 . 6 4 . . Robot Hit Streak 9 | . 9 8 . 6 7 8 7 Robot Miss Streak 16 | . 2 5 . 1 7 16 12 Penetration Max . | . . . . . . . . Secondary Targets 8 | . 1 2 . . . . 5 Max Gunslinging Chain 2 | . 1 1 . . . . 2 Shots Hit Robots 256 | . 34 16 . 8 23 109 66 Core Hits 249 | . 16 9 . 3 19 104 98 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . . . . . 1 3 Burn 1 | . . . . . . 1 . Destroy 1 | . . . . . . . 1 Sever 2 | . . . . . . . 2 Melee Attacks 9 | . . . . . . . 9 Impact . | . . . . . . . . Slashing 9 | . . . . . . . 9 Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4243 | . 292 170 . 122 331 1703 1625 Guns 3429 | . 292 140 . 83 331 1305 1278 Cannons 395 | . . . . . . 395 . Explosions 170 | . . 30 . 39 . . 101 Melee 246 | . . . . . . . 246 Ramming 3 | . . . . . . 3 . Kinetic 3155 | . 231 118 . . 310 1259 1237 Thermal 626 | . 21 40 . 83 . 441 41 Explosive 101 | . . . . . . . 101 Electromagnetic 112 | . 40 12 . 39 21 . . Impact . | . . . . . . . . Slashing 246 | . . . . . . . 246 Piercing . | . . . . . . . . Highest Corruption 17 | . . . . . . 6 17 Average Corruption 4 | . . . . . . 5 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 69 | . . . . . . 41 28 Message Errors 13 | . . . . . . 8 5 Matter Fused 15 | . . . . . . 11 4 Heat Flow Errors 6 | . . . . . . 3 3 Energy Discharges 8 | . . . . . . 5 3 Parts Rejected 2 | . . . . . . . 2 Parts Fused 2 | . . . . . . 1 1 Data Loss (minor) 8 | . . . . . . 5 3 Data Loss (major) 3 | . . . . . . 2 1 Misfires 3 | . . . . . . 1 2 Alerts 4 | . . . . . . 3 1 Misdirections 2 | . . . . . . . 2 Weapon Failures 3 | . . . . . . 2 1 Overload Shots . | . . . . . . . . Overflow Damage 24 | . . . . 21 . 3 . Projectiles 3 | . . . . . . 3 . Explosions 21 | . . . . 21 . . . Melee . | . . . . . . . . Knockbacks 16 | . . . . . . 16 . Impact . | . . . . . . . . Kinetic 16 | . . . . . . 16 . Secondary . | . . . . . . . . Self-Inflicted Damage 122 | . . 9 . 53 . . 60 Shots 3 | . . 1 . 1 . . 1 Rammed . | . . . . . . . . Targets Rammed 2 | . . . . . . 2 . Kicked 2 | . . . . . . 2 . Crushed . | . . . . . . . . Highest Temperature 443 | . 90 36 . 153 60 443 259 Average Temperature 87 | . 20 9 . 86 20 114 92 Received Heat Transfer 786 | . 102 105 . 51 63 177 288 Effects 4 | . . . . . . 3 1 Shutdowns 2 | . . . . . . 2 . Interference 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1299 | . 50 25 . 150 . 999 75 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . 1 . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 295 | . 295 114 . 49 30 265 233 Initial 125 | . . 114 . . . 6 125 Average 60 | . 178 36 . 27 6 78 71 Maximum Alert Level 1 | . 1 . . . . 1 1 Low Security (%) 92 | 100 67 100 . 100 100 85 92 Level 1 7 | . 32 . . . . 14 7 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 12 | . . . . . 2 4 6 Investigation . | . . . . . . . . Extermination 4 | . . . . . . 2 2 Reinforcement 8 | . . . . . 2 2 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 2 | . 2 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 83 | . 11 4 . 3 4 24 37 Peak Tracking Total 9 | . 4 2 . 2 3 4 9 Tactical Retreats 6 | . 1 . . . . 2 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 6 | . . 1 . . . 4 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 2 | . . . . . . . 2 Max in Single Turn 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 9 | . 1 1 1 . . 4 2 Terminals 7 | . 1 . . . . 4 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 18 | . 3 1 1 . . 10 3 Successful 7 | . 3 1 1 . . 1 1 Failed 11 | . . . . . . 9 2 Catastrophic 4 | . . . . . . 3 1 Database Lockouts . | . . . . . . . . Manual 7 | . . . 1 . . 5 1 Terminals 16 | . 3 . . . . 10 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 3 1 1 . . . 1 Open Door 1 | . . 1 . . . . . Level Access Points 1 | . . . . . . . 1 Maintenance Status 1 | . 1 . . . . . . Security Status 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . Terminals 1 | . . . . . . 1 . Botnet 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 1 . . . . 4 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 Programmers 3 | . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 6275 | 80 276 1329 460 547 472 1734 1377 Spaces Moved 2990 | 48 101 530 230 304 219 854 704 Core 38 | 10 . . . . . . 28 Treads 111 | 38 73 . . . . . . Legs 1548 | . . . . . 72 854 622 Wheels 1239 | . 28 530 230 304 147 . . Hover 54 | . . . . . . . 54 Flight . | . . . . . . . . Fastest Speed 45 | 50 160 200 200 140 140 173 45 Average Speed 174 | 137 171 200 200 167 152 175 160 Slowest Speed 630 | 160 200 200 200 200 230 176 630 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 4 39 87 62 80 21 23 17 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 5 | . . 1 . 4 . . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 38 | . . 4 . 10 . . 24 Melee 1 | . . . . . . . 1 Projectile 1 | . . . . . . . 1 AOE 36 | . . 4 . 10 . . 22 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 3726 | 60 156 777 231 329 331 981 861 Wait 421 | . 12 225 . 15 77 35 57 Move 2983 | 47 100 529 229 303 218 853 704 Hop . | . . . . . . . . Pick Up 66 | 7 4 5 2 4 10 17 17 Fast Attach 20 | 5 3 1 . . 1 3 7 Attach 36 | 1 . 2 . 1 8 6 18 Detach 3 | . . . . . 1 . 2 Swap 11 | . 3 . . . 2 4 2 Drop 24 | . 5 . . . 1 9 9 Fire 150 | . 29 15 . 6 13 52 35 Melee 9 | . . . . . . . 9 Ram 1 | . . . . . . . 1 Kick 2 | . . . . . . 2 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat / *Exi / *Sub) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 4 exits: *Fac x4) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 11) 323 | -10/Materials | Identified exit to Mines 357 | -10/Materials | Entered Mines 524 | -10/Mines | Learned location of Storage (-7) 544 | -10/Mines | Build established: Scavenger-Mutant 625 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 853 | -10/Mines | Discovered new exit (range 5) 871 | -10/Mines | Identified exit to Subcaves 924 | -10/Mines | Build established: Mutant 1081 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1085 | -10/Mines | Found Prototype Device 1130 | -10/Mines | Core integrity fell below 50% 1429 | -10/Mines | Learned Materials trap positions 1460 | -10/Mines | Build established: Scavenger-Mutant 1644 | -10/Mines | Discovered new exit (range 8) 1664 | -10/Mines | Identified exit to Materials 1676 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1676 | -10/Mines | Discovered new exit (range 5) 1682 | -10/Mines | Identified exit to Exiles 1686 | -10/Mines | Entered Exiles 1716 | -10/Exiles | Discovered new exit (range 15) 1736 | -10/Exiles | Met 8R-AWN 1768 | -10/Exiles | Met EX-HEX 1854 | -10/Exiles | Met EX-BIN 1882 | -10/Exiles | Aligned with FarCom system 1884 | -10/Exiles | Given EX-Vault access code 1903 | -10/Exiles | Build established: Mutant 1936 | -10/Exiles | Opened EX-Vault 1946 | -10/Exiles | Found Potential Leg 1949 | -10/Exiles | Found Potential Leg 1992 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2052 | -10/Exiles | Met EX-DEC 2122 | -10/Exiles | Discovered new exit (range 14) 2144 | -10/Exiles | Identified exit to Mines 2146 | -10/Exiles | Left Exiles lab with Potential Leg 2146 | -10/Exiles | Entered Mines 2233 | -9/Mines | Core integrity fell below 20% 2568 | -9/Mines | Learned Materials security intel 2652 | -9/Mines | Learned Materials emergency access door positions 2680 | -9/Mines | Discovered new exit (range 9) 2691 | -9/Mines | Identified exit to Materials 2693 | -9/Mines | Entered Materials 2693 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2694 | -8/Materials | Loaded intel: 14 trap records 3064 | -8/Materials | Lost 4 parts (1p2n1u) 3156 | -8/Materials | Discovered new exit (range 4) 3163 | -8/Materials | Identified exit to Factory 3165 | -8/Materials | Entered Factory 3165 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3995 | -7/Factory | Build established: Scavenger-Gunner 4878 | -7/Factory | Discovered new exit (range 13) 4897 | -7/Factory | Identified exit to Factory 4899 | -7/Factory | Entered another Factory area 4899 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4900 | -6/Factory | Identified Exp. Sensor Array 4940 | -6/Factory | Identified exit to Factory 5587 | -6/Factory | Assembled infested ambush trap array 5679 | -6/Factory | Destroyed 15 combat bots 5683 | -6/Factory | Lost 6 parts (1p2n1u2w) 5754 | -6/Factory | Lost 4 parts (1p2n1w) 5911 | -6/Factory | Build established: Scavenger-Mutant 6175 | -6/Factory | System corruption reached 10% 6188 | -6/Factory | Core integrity fell below 50% 6245 | -6/Factory | Lost 14 parts (2p4n3u5w) 6269 | -6/Factory | Core integrity fell below 20% 6276 | -6/Factory | Destroyed by C-17 Slicer with Blade Saw Last Messages --------------- 06250_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06252_ Gravmag System destroyed. 06256_ System corrupted: Aerolev Unit rejected. 06256_ Acquired Aerolev Unit. 06258_ Knocked back. 06259_ Aerolev Unit destroyed. 06261_ Aerolev Unit severed. 06264_ Core Analyzer severed. 06265_ Core Analyzer destroyed. 06265_ System corrupted by crushing effect (+2). 06265_ Knocked back. 06265_ K-01 Serf destroyed. 06265_ C-17 Slicer knocked back. 06265_ Knocked back. 06269_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06272_ /|%ACTYH#G# C:XRXPXHM1Q 06274_ Hacking Suite destroyed. 06274_ Critical hit (Blast). Map ----- +----------------------------------------------------+ | ???????????????????????????????????# | | ???????????????????????????????????# = | | ???????????????????????????????????# | | ???????????????????????????????????+ | | ???????????????????????????????????# | | ???????????????????????????????????# ######### | | ???????????????????????????????????# #???????? | | ???????????????????????????????????# #??""???? | | ???????????????????????????????????# #?""R" ? | | ???????????????????????????????????# # "" " = | | ???????????????????????? ??????????# | | ???????????????????????# ??????????# % | | ???????????????????????# ??????????# =# | | ?????????????????????### ########### ######## | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# | | ?????????????????????# #### ######+######+#### | | ?????????????????????# c#??# #????????????????? | | ?????????????????????# #??# #????????????????? | | ?????????????????????# ####+######???????????? | | ?????????????????????# # c #???????????? | | ?????????????????????+ ccc/ """""" #???????????? | | ?????????????????????# H@ # """""" #???????????? | | ?????????????????????# # """""" #???????????? | | ?????????????????????# % #[ """""" #???????????? | | ?????????????????????####### ??????????????? | | ???????????????????????????# ?????????????? | | ???????????????????????????# ????????????? | | ???????????????????????????##########????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Core Analysis 9 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaArchitectJammer Manual? 0 Play Time 00:33:45 Cumulative 87.0 hours Start 2024.10.23 @ 15:42:37 End 2024.10.24 @ 14:51:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 107 Rogue 107 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 58 Gallery% 47 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9daf8b27-8b85-402b-a04c-4707049e8eba