Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 03:28:31 Player: TurnLeft25 Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (114) 570 Value Destroyed (3789) 3789 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (832) 832 TOTAL SCORE: 8911 Bonus ------- High Alert Combat Kills 467 Follower Combat Kills 81 Aligned with FarCom 300 Friendly Fire -16 Cogmind --------- Core Integrity 0/700 Matter 171/300 Energy 90/100 System Corruption 22% Temperature Cool (21) Movement Core (100) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Small Storage Unit Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Improved Deuterium Engine Machine Analyzer Backup Laser III Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Makeshift Sword Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Small Storage Unit Core Analyzer Utility Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Precision Shock Rifle Precision Assault Rifle Mini Assault Cannon > --- INVENTORY -------- Armored Treads Advanced Treads Particle Gun Mini Assault Cannon Mini Assault Cannon Heavy Missile Launcher Heavy Missile Launcher Makeshift Sword [Rating: 47] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Core Analyzer Protection Weapon Shielding Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 4 | . . . 2 . . . . 2 Weapon 1 | . . . . . . . 1 . Parts Attached 70 | 6 2 2 8 2 . 7 20 23 Power 7 | 1 . . 1 . . 2 1 2 Engine 4 | 1 . . 1 . . . 1 1 Core 3 | . . . . . . 2 . 1 Reactor . | . . . . . . . . . Propulsion 17 | 2 . . 2 . . 1 8 4 Treads 17 | 2 . . 2 . . 1 8 4 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 1 1 1 3 2 . 2 5 7 Device 8 | . . . 2 . . 1 1 4 Storage 2 | 1 . . 1 . . . . . Processor 2 | . . . . . . . 2 . Hackware . | . . . . . . . . . Protection 10 | . 1 1 . 2 . 1 2 3 Artifact . | . . . . . . . . . Weapon 24 | 2 1 1 2 . . 2 6 10 Energy Gun 8 | 2 . . . . . 1 2 3 Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 10 | . 1 1 1 . . 1 4 2 Ballistic Cannon 3 | . . . . . . . . 3 Launcher 2 | . . . . . . . . 2 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 2 4 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 10 | . . . . . . . . 10 Parts Lost 26 | . . 2 . 2 . 4 2 16 Power 3 | . . . . . . . 1 2 Propulsion 4 | . . . . . . 1 . 3 Utility 12 | . . 1 . 2 . 2 1 6 Weapon 7 | . . 1 . . . 1 . 5 Highest Loss Streak 7 | . . 2 . 1 . 4 1 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 92 | . 97 99 99 96 88 74 87 89 Engine 8 | . 14 14 11 11 11 6 1 4 Core 1 | . . . . . . 2 7 1 Treads 23 | . 28 28 22 22 22 20 26 18 Device 7 | . . . 21 8 . 2 5 10 Storage 10 | . 14 14 11 11 11 11 9 7 Processor 2 | . . . . . . . 5 7 Protection 15 | . 11 13 11 20 22 8 14 14 Energy Gun 7 | . 25 14 6 . . 4 9 6 Energy Cannon 3 | . . . 4 11 11 2 . . Ballistic Gun 8 | . 2 14 11 11 11 15 8 5 Ballistic Cannon 1 | . . . . . . . . 8 Naked Turns . | . . . . . . . . . Heaviest Build 42 | 14 15 15 24 26 25 25 31 42 Greatest Support 62 | 40 40 40 40 40 40 40 62 60 Greatest Overweight (x) 4 | 1 . . . . . . . 4 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 Most Carried 8 | 5 7 8 8 8 8 8 8 8 Average Carried 7 | 2 4 6 7 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 Final Carried 8 | 1 6 5 8 7 8 6 8 7 Class Distribution -------------------- 35% | Scavenger-Mutant 26% | Scavenger-Tank 23% | Mutant 10% | Scavenger-Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 1971 | 166 120 110 172 119 . 126 369 789 Remotely . | . . . . . . . . . Salvage Created 4241 | . 211 378 341 183 . 141 1604 1383 Parts 236 | . 10 17 22 20 . 9 96 62 Haulers Intercepted 2 | . . . . . . . . 2 Recyclers Shooed 3 | . 1 . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 85 | . 4 6 7 11 . 3 32 22 Guns 70 | . 4 6 6 6 . 3 32 13 Cannons 14 | . . . 1 5 . . . 8 AOE 1 | . . . . . . . . 1 Classes Destroyed 17 | . 5 1 3 . . . 5 3 Worker 6 | . . 1 . . . . 2 3 Builder 4 | . . . 1 . . 1 1 1 Tunneler 1 | . . . . . . . . 1 Hauler 2 | . . . . . . . . 2 Recycler 5 | . 1 2 . . . . . 2 Mechanic 3 | . . . . . . . 2 1 Operator 1 | . 1 . . . . . . . Watcher 7 | . 1 . 1 . . . 3 2 Swarmer 18 | . 2 . . 9 . . 7 . Grunt 47 | . 2 6 3 2 . 2 14 18 Brawler 4 | . . . 2 . . 1 1 . Duelist 1 | . . . . . . . 1 . Sentry 6 | . . . 2 . . . 2 2 Specialist 5 | . . . . . . . 5 . Hunter 1 | . . . . . . . 1 . Programmer 2 | . . . . . . . . 2 Heavy 1 | . . . . . . . 1 . Best Kill Streak 9 | . 3 3 4 4 . 4 9 9 Combat Bots Only 6 | . 2 2 3 4 . 3 6 6 Max Kills in Single Turn 6 | . 1 2 1 2 . 1 2 6 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 567 | . 25 47 38 82 . 22 68 285 Missed 185 | . 12 11 22 27 . 4 28 81 Damage Taken 5616 | . 119 503 186 488 . 312 648 3360 Core 991 | . 44 87 21 63 . . 68 708 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 152 | . 9 43 13 22 . 15 5 45 Regen/Repaired (Parts) 418 | . . . . . . . 134 284 Core Remaining (%) 78 | 100 . 47 . . . 79 87 . Volleys Fired 241 | . 21 36 32 27 . 13 45 67 Largest 3 | . 2 2 2 2 . 2 1 3 Hottest 161 | . 100 70 85 85 . 85 28 161 Shots Fired 574 | . 42 71 57 54 . 25 152 173 Gun 461 | . 42 71 52 27 . 19 152 98 Cannon 110 | . . . 5 27 . 6 . 72 Launcher 3 | . . . . . . . . 3 Special . | . . . . . . . . . Kinetic 273 | . 2 35 25 27 . 19 45 120 Thermal 289 | . 40 36 32 27 . 6 107 41 Explosive 3 | . . . . . . . . 3 Electromagnetic 9 | . . . . . . . . 9 Robot Hit Streak 12 | . 7 7 8 7 . 4 12 12 Robot Miss Streak 12 | . 3 4 7 12 . 4 5 3 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 4 | . 1 1 1 . . 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 . . Autonomous 124 | . . . . . . . 107 17 Shots Hit Robots 397 | . 21 47 37 24 . 19 126 123 Core Hits 207 | . 9 19 15 11 . 7 55 91 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 8 | . . 3 2 . . . . 3 Burn 6 | . . 3 2 . . . . 1 Blast 2 | . . . . . . . . 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10181 | . 269 641 580 528 . 354 3496 4313 Guns 7057 | . 263 631 524 292 . 247 3442 1658 Cannons 1656 | . . . 53 228 . 107 . 1268 Explosions 1358 | . . . . . . . . 1358 Melee . | . . . . . . . . . Ramming 110 | . 6 10 3 8 . . 54 29 Kinetic 3914 | . . 316 301 292 . 247 640 2118 Thermal 4692 | . 263 315 276 228 . 107 2802 701 Explosive 964 | . . . . . . . . 964 Electromagnetic 501 | . . . . . . . . 501 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 22 | . . . . . . . . 22 Average Corruption 10 | . . . . . . . . 10 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 45 | . . . . . . . . 45 Message Errors 4 | . . . . . . . . 4 Matter Fused 13 | . . . . . . . . 13 Heat Flow Errors 4 | . . . . . . . . 4 Energy Discharges 5 | . . . . . . . . 5 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . . 5 Data Loss (major) 1 | . . . . . . . . 1 Misfires 5 | . . . . . . . . 5 Alerts 1 | . . . . . . . . 1 Weapon Failures 6 | . . . . . . . . 6 Overload Shots . | . . . . . . . . . Overflow Damage 41 | . . . . 17 . . . 24 Projectiles 31 | . . . . 17 . . . 14 Explosions 10 | . . . . . . . . 10 Melee . | . . . . . . . . . Knockbacks 25 | . . . . . . . . 25 Impact 1 | . . . . . . . . 1 Kinetic 21 | . . . . . . . . 21 Secondary 3 | . . . . . . . . 3 Self-Inflicted Damage 345 | . . . . . . . . 345 Shots 9 | . . . . . . . . 9 Rammed 18 | . 1 4 1 1 . . 9 2 Targets Rammed 23 | . 2 5 1 1 . . 12 2 Kicked . | . . . . . . . . . Crushed 5 | . 1 1 . . . . 3 . Highest Temperature 313 | . 297 166 6 12 . 273 20 313 Average Temperature 99 | . 114 63 4 6 . 178 6 108 Received Heat Transfer 1866 | . 48 285 75 57 . 126 171 1104 Effects 3 | . 2 . . . . 1 . . Energy Bleed 3 | . 2 . . . . 1 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 9 | . 3 1 2 1 . . 1 1 Heat Transferred 8356 | . 777 1147 925 481 . 222 3552 1252 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . 3 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 819 | . 145 187 319 287 . 55 792 819 Initial 359 | . . 27 72 54 . . 21 359 Average 281 | . 40 100 194 144 . 34 369 561 Maximum Alert Level 3 | . . . 1 1 . . 3 3 Low Security (%) 50 | 100 100 100 53 77 . 100 31 . Level 1 19 | . . . 46 22 . . 26 18 Level 2 20 | . . . . . . . 28 58 Level 3 8 | . . . . . . . 13 22 Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 30 | . 2 . 1 1 . . 11 15 Investigation 8 | . 1 . 1 1 . . 3 2 Extermination 1 | . . . . . . . . 1 Reinforcement 8 | . 1 . . . . . 5 2 Assault 1 | . . . . . . . . 1 Garrison 12 | . . . . . . . 3 9 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 4 | . . . 1 1 . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 131 | . 9 7 12 17 . 3 39 44 Peak Tracking Total 13 | . 3 2 4 4 . 3 5 13 Tactical Retreats 5 | . . 1 1 . . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered 5 | . 1 . . . . . . 4 Indirectly 2 | . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed 4 | . . . . . . . 4 . Reused 4 | . . . . . . . 4 . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 4 | . . . . . . . 4 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled 22 | . . . . 1 . 1 5 15 Max in Single Turn 5 | . . . . 1 . 1 1 5 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 22 | . 3 . 2 1 2 . 8 6 Terminals 13 | . 3 . 2 1 . . 5 2 Fabricators 1 | . . . . . . . . 1 Repair Stations 3 | . . . . . . . 2 1 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . . . 1 2 Total Hacks 72 | . 6 . 6 3 24 . 22 11 Successful 40 | . 3 . . 1 24 . 9 3 Failed 32 | . 3 . 6 2 . . 13 8 Catastrophic 8 | . 1 . 2 . . . 1 4 Database Lockouts . | . . . . . . . . . Manual 15 | . 4 . 5 2 1 . 2 1 Terminals 32 | . 6 . 6 3 . . 15 2 Fabricators 1 | . . . . . . . . 1 Repair Stations 8 | . . . . . . . 5 3 Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 7 | . . . . . . . 2 5 Terminal Hacks 33 | . 3 . . 1 24 . 5 . Record 23 | . . . . . 23 . . . Prototype ID Bank 1 | . 1 . . . . . . . Branch Access Points 3 | . 1 . . 1 . . 1 . Emergency Access Points 1 | . 1 . . . . . . . Reprogram Traps 1 | . . . . . . . 1 . Maintenance Status 1 | . . . . . . . 1 . Zone Layout 2 | . . . . . . . 2 . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks 6 | . . . . . . . 4 2 Scan Component 3 | . . . . . . . 2 1 Repair 3 | . . . . . . . 2 1 Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 18 | . 2 . 2 1 . . 7 6 Full Trace Events 7 | . . . 1 1 . . 3 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 3 | . . . . . . . 2 1 Time 98 | . . . . . . . 79 19 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 3 3 . . Highest-Rated Group 40 | . . . . 40 40 40 . . Highest-Rated Ally 16 | . . . . 16 16 16 . . Total Orders . | . . . . . . . . . Ally Attacks 37 | . . . . 33 . 4 . . Total Damage 347 | . . . . 308 . 39 . . Kills 5 | . . . . 5 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 5197 | 44 671 233 485 1097 360 88 982 1237 Spaces Moved 2561 | 34 364 71 232 618 225 23 464 530 Core 22 | 21 . . . . . . . 1 Treads 2539 | 13 364 71 232 618 225 23 464 529 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 157 Average Speed 163 | 97 160 160 160 160 160 160 164 178 Slowest Speed 250 | 160 160 160 160 160 160 160 170 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 3 56 30 31 98 61 13 37 19 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . Known Exits Taken 2 | . 1 . . . . . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 48 | . . . . . . . 8 40 Melee . | . . . . . . . . . Projectile 18 | . . . . . . . 8 10 AOE 30 | . . . . . . . . 30 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 3138 | 44 412 118 293 673 226 50 636 686 Wait 134 | . 10 . . 22 . . 63 39 Move 2553 | 33 363 70 231 617 224 22 463 530 Hop . | . . . . . . . . . Pick Up 66 | 5 10 3 11 2 1 5 14 15 Fast Attach 15 | 2 . . . . . . 6 7 Attach 38 | 4 2 2 4 2 . 6 5 13 Detach 1 | . . . . . . . 1 . Swap 17 | . . . 4 . . 1 9 3 Drop 50 | . 4 2 10 2 1 3 18 10 Fire 241 | . 21 36 32 27 . 13 45 67 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 23 | . 2 5 1 1 . . 12 2 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 221 | -10/Materials | Identified exit to Mines 309 | -10/Materials | Build established: Mutant 615 | -10/Materials | Discovered new exit (range 11) 716 | -10/Materials | Entered Mines 925 | -10/Mines | Core integrity fell below 50% 942 | -10/Mines | Discovered new exit (range 5) 949 | -10/Mines | Entered Materials 949 | -9/Materials | Evolved 2 slots: Utility x2 1407 | -9/Materials | Discovered new exit (range 16) 1434 | -9/Materials | Entered Mines 1469 | -9/Mines | Learned Materials garrison access intel 1527 | -9/Mines | Build established: Scavenger-Mutant 1563 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1907 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1927 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1943 | -9/Mines | Learned location of Storage (-9) 2001 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2019 | -9/Mines | Discovered new exit (range 14) 2143 | -9/Mines | Discovered new exit (range 15) 2523 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2525 | -9/Mines | Discovered new exit (range 5) 2531 | -9/Mines | Entered Exiles 2531 | -9/Exiles | Accompanied by 3 allies 2568 | -9/Exiles | Met 8R-AWN 2599 | -9/Exiles | Met EX-HEX 2648 | -9/Exiles | Met EX-BIN 2666 | -9/Exiles | Aligned with FarCom system 2667 | -9/Exiles | Given EX-Vault access code 2711 | -9/Exiles | Opened EX-Vault 2721 | -9/Exiles | Found AWS/Thermal 2757 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2777 | -9/Exiles | Exiles lab attacked by MAIN.C 2816 | -9/Exiles | Learned location of Zion (-7) 2875 | -9/Exiles | Discovered new exit (range 11) 2891 | -9/Exiles | Left Exiles lab with AWS/Thermal 2891 | -9/Exiles | Entered Mines 2891 | -8/Mines | Accompanied by 3 allies 2896 | -8/Mines | Discovered new exit (range 12) 2932 | -8/Mines | Lost 3 allies 2953 | -8/Mines | Lost 4 parts (1n2u1w) 2979 | -8/Mines | Entered Materials 2979 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2980 | -8/Materials | Identified exit to Factory 2981 | -8/Materials | Loaded intel: 1 garrison access location 3054 | -8/Materials | Repaired Lgt. Treads 3219 | -8/Materials | Build established: Scavenger-Skirmisher 3248 | -8/Materials | Garrison activated, responded to threat 3570 | -8/Materials | Repaired Broken Arm. Treads 3940 | -8/Materials | Discovered exit to Factory (range 12) 3961 | -8/Materials | Entered Factory 3961 | -7/Factory | Evolved 2 slots: Utility x2 4062 | -7/Factory | Garrison activated, responded to threat 4410 | -7/Factory | Build established: Scavenger-Tank 4502 | -7/Factory | System corruption reached 10% 4602 | -7/Factory | Garrison activated, responded to threat 4750 | -7/Factory | Repaired Arm. Treads 4761 | -7/Factory | First assault squad dispatched 4912 | -7/Factory | Lost 7 parts (1p3n1u2w) 4916 | -7/Factory | Core integrity fell below 50% 4924 | -7/Factory | Garrison activated, responded to threat 5180 | -7/Factory | Cargo convoy interrupted 5195 | -7/Factory | Core integrity fell below 20% 5198 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 05182_ System corrupted: Energy discharge (-81). 05184_ K-01 Serf collects debris. 05191_ Slug penetrates Wall. 05191_ P-60 Hacker destroyed. 05191_ Terminal disabled. 05191_ Critical hit (Burn: +37). 05194_ Hvy. Missile Launcher destroyed. 05195_ Imp. Deuterium Engine destroyed. 05195_ Destroyed Imp. Deuterium Engine. 05195_ Utility Shielding destroyed. 05195_ Pressure Siphon disabled. 05195_ Penetrated by Slug. 05195_ Slug penetrates H-55 Commando. 05195_ P-60 Hacker destroyed. 05196_ Imp. Heat Sink destroyed. 05197_ Backup Laser III destroyed. 05198_ Backup Plating III destroyed. 05198_ Hvy. Missile Launcher destroyed. 05198_ Dropped Adv. Treads. 05198_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????# ^ ??? ##???????????????? | | ???????????????????# ?? ???????????????? | | ???????????????????# """" ??????????????? | | ???????????????????# """" ??????????????? | | #+#########+########^^ """" ??????????????? | | ?????????????? | | ?????????????? | | #????????????? | | ????????????? | | ###### A ????????????? | | #???#" ????????????? | | #???#" i ????????????? | | ###########+########" """" """" """?????????????? | | ????# ##T """" """??????????????????? | | ????# ! ##" """" """"??"??????????????? | | ????# *##" t ????????????? | | ????# ##" """" """ ""??????????????? | | ????# ### """" """ """"????????????? | | ????# #? " "" """ """"????????????? | | ????# [ ### % ???????????? | | ????# ## "==???????????? | | ????# / ## i x "%=]???????????? | | ????# ## ippxh Y "=]???w???????? | | ????# ## p ####+#??????????????? | | #######"############ [%% #???????????????????? | | #????????# * @ #???????????????????? | | " " " " " #????????# #???????????????????? | | " " " " " #????????# [[ #???????????????????? | | " " " " " #????????# [[ #???????????????????? | | " " " " " #????????## [ ###???????????????????? | | " " " " " #?????????########?????????????????????? | | " " " " " #??????????????????????????????????????? | | " " " " " #??????????????????????????????????????? | | " " " " " #??????????????????????????????????????? | | " " " " " #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ###########??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 50 Core Analysis 6 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectWardroneDevice Manual? 0 Play Time 00:35:25 Cumulative 26.1 hours Start 2024.05.07 @ 17:29:01 End 2024.05.08 @ 03:28:31 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 44 Rogue 44 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 34 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1d0e7b64-2410-484b-9e89-d5090f25828a