Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.16 @ 01:18:49 Player: ktur Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (98) 490 Value Destroyed (3553) 3553 Prototype IDs (19) 380 Alien Tech Used (0) 0 Bonus (619) 619 TOTAL SCORE: 9542 Bonus ------- High Alert Combat Kills 237 Follower Combat Kills 82 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 261/300 Energy 24/100 System Corruption 18% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Machine Analyzer Improved Melee Analysis Suite Armor Integrity Analyzer Improved Weapon Shielding Hacking Suite > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (5) ---- Long-range Terrain Scanner Microactuators Microactuators Long-range Missile Launcher CPS Tube (2) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster > --- UTILITY ---------- Triangulator Improved Melee Analysis Suite Armor Integrity Analyzer Advanced Cloaking Device Improved Weapon Shielding Improved Thermal Shield Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Long-range Terrain Scanner Advanced Powered Armor Long-range Missile Launcher CPS Tube CPS Tube [Rating: 75] Favorites ----------- Power Subdweller Power Source Engine Subdweller Power Source Power Core Micro Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Flight Unit Experimental Cesium-ion Thruster Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Companion Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Was Fac Slots Evolved 10 | . . . . . 8 . . 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . . . 2 . . . . . Utility 7 | . . . . . 6 . . 1 . . Weapon . | . . . . . . . . . . . Parts Attached 147 | 7 8 15 4 7 58 19 . 12 1 16 Power 15 | 1 1 1 . 1 6 2 . 2 . 1 Engine 10 | 1 1 1 . 1 3 2 . 1 . . Core 5 | . . . . . 3 . . 1 . 1 Reactor . | . . . . . . . . . . . Propulsion 48 | 2 1 1 1 1 25 8 . 6 . 3 Treads 8 | 2 1 1 1 1 2 . . . . . Leg 32 | . . . . . 23 8 . 1 . . Wheel . | . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . Flight 7 | . . . . . . . . 4 . 3 Utility 56 | 2 3 3 1 2 21 7 . 4 1 12 Device 22 | 1 1 1 . . 9 3 . 3 1 3 Storage 4 | 1 1 . . 2 . . . . . . Processor 8 | . . . . . 3 . . . . 5 Hackware 4 | . . . . . 2 . . 1 . 1 Protection 18 | . 1 2 1 . 7 4 . . . 3 Artifact . | . . . . . . . . . . . Weapon 28 | 2 3 10 2 3 6 2 . . . . Energy Gun 10 | 2 2 5 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 1 | . 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special Weapon 8 | . . 3 . 1 2 2 . . . . Impact Weapon 3 | . . 2 1 . . . . . . . Slashing Weapon 5 | . . . . 2 3 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . . Unidentified Prototypes 4 | . 1 . . 2 . . . 1 . . Corrupted Parts 1 | . . . . . . . . 1 . . System Corruption 8 | . . . . . . . . 8 . . Parts Lost 42 | . 1 1 . . 14 14 . 5 . 7 Power 6 | . 1 1 . . 2 1 . 1 . . Propulsion 17 | . . . . . 5 7 . 2 . 3 Utility 18 | . . . . . 6 6 . 2 . 4 Weapon 1 | . . . . . 1 . . . . . Highest Loss Streak 5 | . 1 1 . . 5 5 . 3 . 3 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 98 100 87 79 64 66 54 66 68 Engine 10 | . 13 12 14 14 4 2 6 3 . . Treads 19 | . 28 28 28 28 4 . . . . . Leg 4 | . . . . . 19 16 13 5 . . Device 5 | . 13 2 . . 12 6 13 7 13 10 Storage 11 | . 14 14 14 14 6 6 6 2 . . Processor 2 | . . . . . 5 7 6 5 5 13 Hackware 2 | . . . . . 5 6 6 11 11 9 Protection 10 | . . 11 14 14 10 8 6 5 5 5 Energy Gun 10 | . 27 21 22 2 . . . . . . Impact Weapon 2 | . . 5 5 2 . . . . . . Slashing Weapon 4 | . . . . 11 5 6 6 5 5 5 Peak Build Rating 75 | 7 12 16 17 25 65 65 39 61 68 75 Average Rating 25 | 5 9 14 16 18 50 40 39 41 62 61 On Entrance 31 | . 7 12 16 17 21 65 39 39 58 68 Naked Turns . | . . . . . . . . . . . Heaviest Build 58 | 14 21 26 29 47 58 49 44 46 15 17 Greatest Support 80 | 40 40 40 40 40 80 76 42 42 15 19 Greatest Overweight (x) 8 | . . . . 1 2 8 1 2 . 1 Average Overweight (x) . | . . . . . . . 1 . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 5 5 Average Capacity 11 | 7 9 10 10 12 15 15 15 10 5 5 Most Carried 15 | 4 10 10 10 15 15 15 13 12 5 5 Average Carried 10 | 2 8 9 9 10 14 13 13 8 4 4 Final Capacity 15 | 8 10 10 10 15 15 15 15 5 5 5 Final Carried 15 | 3 10 10 10 15 15 13 13 5 5 5 Class Distribution -------------------- 57% | Scavenger-Mutant 33% | Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Waste Hacker-Sprinter | -5/Factory Resources | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Was Fac Matter Collected 1927 | 270 75 145 40 70 889 166 . 128 . 144 Remotely . | . . . . . . . . . . . Salvage Created 4869 | 116 454 369 120 . 2442 432 . 388 . 548 Parts 239 | 5 35 21 8 . 116 17 . 14 . 23 Haulers Intercepted 4 | . 2 . . . . . . 1 . 1 Recyclers Shooed 3 | . 2 . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 19 | . . 7 . . . 12 . . . . Prevented 1 | . . 1 . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Was Fac Combat Hostiles Destroyed 75 | . 12 8 2 . 40 6 . 1 . 6 Melee 48 | . . 1 . . 37 3 . 1 . 6 Guns 18 | . 12 4 2 . . . . . . . AOE 1 | . . 1 . . . . . . . . Classes Destroyed 18 | 2 3 2 1 . 6 2 . . . 2 Worker 3 | . . . . . 3 . . . . . Tunneler 5 | 3 1 . . . 1 . . . . . Hauler 4 | . 2 . . . . . . 1 . 1 Recycler 5 | 1 . . . . 1 . . 2 . 1 Mechanic 1 | . . . . . 1 . . . . . Operator 4 | . . . . . 3 . . . . 1 Watcher 1 | . . . . . . . . . . 1 Swarmer 20 | . 5 3 . . 9 . . . . 3 Cutter 1 | . . . . . . . . . . 1 Grunt 29 | . 7 . . . 19 3 . . . . Brawler 1 | . . . . . 1 . . . . . Duelist 1 | . . . . . . 1 . . . . Sentry 10 | . . . 2 . 5 1 . . . 2 Hunter 5 | . . . . . 5 . . . . . Programmer 2 | . . . . . 1 . . 1 . . Behemoth 1 | . . . . . . 1 . . . . Cobbler 1 | . . 1 . . . . . . . . Subdweller 5 | . . 5 . . . . . . . . Decomposer 2 | . . . . . . 2 . . . . Best Kill Streak 7 | 2 3 2 2 . 7 3 . 1 . 2 Combat Bots Only 6 | . 3 2 2 . 6 3 . 1 . 1 Max Kills in Single Turn 2 | 1 2 1 1 . 1 1 . 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . Exploded 1 | . . 1 . . . . . . . . Melee 1 | . . 1 . . 1 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Was Fac Hostile Shots Fired 791 | . 53 25 2 . 385 181 . 29 . 116 Missed 234 | . 14 8 . . 123 44 . 6 . 39 Damage Taken 8848 | . 420 313 33 . 3898 2248 . 453 . 1483 Core 1935 | . 113 44 . . 292 482 . 118 . 886 Absorbed by Shields 164 | . . . . . 164 . . . . . Redirected to Shielding 199 | . . . . . 52 64 . 14 . 69 Ignored by Resistances 112 | . . . . . . 82 . . . 30 Regen/Repaired (Parts) 163 | . . . . . 117 . . . . 46 Core Remaining (%) 48 | 100 . . . 37 . . 8 . . . Volleys Fired 90 | 8 39 33 3 . 6 1 . . . . Largest 2 | 2 2 2 2 . 1 1 . . . . Hottest 100 | 90 90 100 90 . . . . . . . Shots Fired 163 | 16 78 56 6 . 6 1 . . . . Gun 146 | 16 78 46 6 . . . . . . . Cannon . | . . . . . . . . . . . Launcher . | . . . . . . . . . . . Special 17 | . . 10 . . 6 1 . . . . Kinetic 8 | . 8 . . . . . . . . . Thermal 92 | 16 66 10 . . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 56 | . 4 46 6 . . . . . . . Impact 6 | . . . . . 6 . . . . . Robot Hit Streak 15 | 3 9 13 15 . 2 2 . . . . Robot Miss Streak 5 | 2 5 3 1 . 2 . . . . . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 305 | 8 50 40 6 . 127 37 . 6 . 31 Core Hits 131 | 5 27 19 6 . 54 9 . 3 . 8 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . Critical Strikes 5 | . . . . . 3 2 . . . . Smash 1 | . . . . . 1 . . . . . Melee Attacks 330 | . . 36 5 . 164 39 . 13 . 73 Impact 41 | . . 36 5 . . . . . . . Slashing 289 | . . . . . 164 39 . 13 . 73 Piercing . | . . . . . . . . . . . Sneak Attacks 31 | . . . . . 17 3 . 4 . 7 Combat Hostiles 10 | . . . . . 6 1 . . . 3 Follow-up Attacks 5 | . . . . . 3 . . . . 2 Damage Inflicted 11062 | 91 601 684 152 . 6020 1398 . 423 . 1693 Guns 1346 | 91 571 590 94 . . . . . . . Cannons . | . . . . . . . . . . . Explosions 149 | . . 91 58 . . . . . . . Melee 9282 | . . . . . 5768 1398 . 423 . 1693 Ramming 42 | . 30 3 . . 9 . . . . . Kinetic 54 | . 54 . . . . . . . . . Thermal 739 | 91 499 91 58 . . . . . . . Explosive . | . . . . . . . . . . . Electromagnetic 702 | . 18 590 94 . . . . . . . Impact 243 | . . . . . 243 . . . . . Slashing 9282 | . . . . . 5768 1398 . 423 . 1693 Piercing . | . . . . . . . . . . . Highest Corruption 18 | . . . . . 13 13 13 13 18 18 Average Corruption 12 | . . . . . 11 13 13 7 15 18 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 128 | . . . . . 61 29 6 6 1 25 Message Errors 31 | . . . . . 19 5 1 1 . 5 Matter Fused 30 | . . . . . 14 7 3 1 . 5 Heat Flow Errors 18 | . . . . . 8 6 . . . 4 Energy Discharges 19 | . . . . . 7 4 1 2 1 4 Parts Rejected 5 | . . . . . 2 . . . . 3 Data Loss (minor) 13 | . . . . . 7 4 . 2 . . Data Loss (major) 3 | . . . . . 1 1 . . . 1 Alerts 3 | . . . . . 1 . 1 . . 1 Misdirections 6 | . . . . . 2 2 . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 1158 | . . . . . 730 122 . 77 . 229 Projectiles 59 | . . . . . 59 . . . . . Explosions . | . . . . . . . . . . . Melee 1099 | . . . . . 671 122 . 77 . 229 Knockbacks 1 | . 1 . . . . . . . . . Impact 1 | . 1 . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed 8 | . 7 . . . 1 . . . . . Targets Rammed 10 | . 7 1 . . 2 . . . . . Kicked 1 | . . . . . 1 . . . . . Crushed 1 | . . 1 . . . . . . . . Highest Temperature 271 | 150 265 . 69 . 261 245 . . . 271 Average Temperature 86 | 59 69 . 33 . 115 112 . . . 100 Received Heat Transfer 2577 | . 222 78 9 . 1127 1015 . . . 126 Effects 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . 3 . . 1 . . . . . Combat Hostiles 3 | . . 2 . . 1 . . . . . Parts Fried 8 | . . 7 . . 1 . . . . . Impact Corruptions 2 | . . . . . 2 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 4 | 1 3 . . . . . . . . . Heat Transferred 1724 | 248 1326 50 100 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . 2 1 . . . . 2 . . Alert | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Was Fac Peak Influence 741 | 20 292 . 146 . 722 . . 239 128 741 Initial 128 | . 13 . 16 . . . . 128 83 89 Average 185 | 9 137 . 38 . 234 . . 184 99 525 Maximum Alert Level 3 | . 1 . . . 3 . . 1 . 3 Low Security (%) 69 | 100 72 . 100 . 61 . . 84 100 1 Level 1 14 | . 27 . . . 16 . . 15 . 23 Level 2 14 | . . . . . 20 . . . . 67 Level 3 1 | . . . . . 1 . . . . 7 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . 2 . . . 11 . . 3 . 8 Investigation 9 | . . . . . 4 . . 2 . 3 Extermination 1 | . . . . . 1 . . . . . Reinforcement 12 | . 2 . . . 5 . . 1 . 4 Assault 2 | . . . . . 1 . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Was Fac Distress Signals 7 | . 2 . . . 2 . . 1 . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 152 | . 26 8 1 . 56 6 . 6 5 44 Peak Tracking Total 9 | . 4 2 . . 7 4 . 5 5 9 Tactical Retreats 23 | . 2 2 . . 9 . . . . 10 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Was Fac Traps Triggered 4 | . . . . . 2 . . 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Was Fac Machines Disabled 4 | . 1 1 . . 1 . . . . 1 Max in Single Turn 1 | . 1 1 . . . . . . . 1 Garrison Access 4 | . . . . . 3 . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills 5 | . . . . . . . . 5 . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Was Fac Machines Accessed 40 | . 2 2 9 3 10 . . 3 . 11 Terminals 17 | . 2 . 5 . 3 . . . . 7 Fabricators 3 | . . . . . 2 . . 1 . . Repair Stations 4 | . . . . . 1 . . 1 . 2 Recycling Units 7 | . . . 4 . 1 . . 1 . 1 Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 3 | . . . . . 2 . . . . 1 Total Hacks 108 | . 4 4 20 12 30 . . 4 . 34 Successful 66 | . 2 4 14 12 19 . . 3 . 12 Failed 41 | . 1 . 6 . 11 . . 1 . 22 Catastrophic 4 | . . . 1 . 1 . . . . 2 Database Lockouts 1 | . 1 . . . . . . . . . Manual 70 | . 4 . 19 . 14 . . 3 . 30 Terminals 54 | . 4 . 16 . 11 . . . . 23 Fabricators 8 | . . . . . 7 . . 1 . . Repair Stations 10 | . . . . . 1 . . 1 . 8 Recycling Units 9 | . . . 4 . 1 . . 2 . 2 Scanalyzers 5 | . . . . . 5 . . . . . Garrison Access 6 | . . . . . 5 . . . . 1 Terminal Hacks 23 | . 1 4 2 12 1 . . . . 3 Record 14 | . . 3 . 11 . . . . . . Part Schematic 1 | . . . 1 . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 2 | . . . . . 1 . . . . 1 Open Door 1 | . . . . 1 . . . . . . Terminal Index 2 | . . . 1 . . . . . . 1 Locate Traps 1 | . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . 1 . . . . . . . . Fabricator Hacks 3 | . . . . . 3 . . . . . Load Schematic 2 | . . . . . 2 . . . . . Build 1 | . . . . . 1 . . . . . Repair Station Hacks 1 | . . . . . . . . 1 . . Refit 1 | . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 5 | . . . . . 5 . . . . . Insert Component 2 | . . . . . 2 . . . . . Analyze 3 | . . . . . 3 . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . . . Seal Access 2 | . . . . . 2 . . . . . Unauthorized Hacks 32 | . 1 . 12 . 8 . . 2 . 9 Terminals 21 | . 1 . 8 . 4 . . . . 8 Track 1 | . . . . . . . . . . 1 Botnet 6 | . . . 3 . 1 . . . . 2 Skim 14 | . 1 . 5 . 3 . . . . 5 Fabricators 3 | . . . . . 2 . . 1 . . Prioritize 1 | . . . . . 1 . . . . . Overload 1 | . . . . . . . . 1 . . Recompile 1 | . . . . . 1 . . . . . Repair Stations 4 | . . . . . 2 . . 1 . 1 Patch 2 | . . . . . 1 . . . . 1 Recycling Units 4 | . . . 4 . . . . . . . Tunnel 4 | . . . 4 . . . . . . . Fedlink 1 | . . . . . . . . 1 . . Scrapoids 1 | . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 22 | . 1 . 3 . 7 . . 1 . 10 Full Trace Events 3 | . . . . . 1 . . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . 1 . . . . . Parts Built 2 | . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . Time 36 | . . . . . 36 . . . . . Total Part Build Rating 6 | . . . . . 6 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . 3 . . . . 1 Machine Destruction 4 | . . . . . 3 . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Was Fac Total Allies 6 | . . . . . 6 . . . . . Largest Group 5 | . . . . . 5 . . . . . Highest-Rated Group 143 | . . . . . 143 . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 45 | . . . . . 45 . . . . . Total Damage 743 | . . . . . 743 . . . . . Kills 3 | . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 4 . 2 . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Was Fac Turns Passed 11311 | 188 972 2739 1212 2682 1875 616 174 329 29 495 Spaces Moved 7110 | 95 385 1573 525 1649 958 326 88 258 115 1138 Core 9 | 2 . . . . . 5 . . . 2 Treads 4354 | 93 385 1573 525 1649 129 . . . . . Legs 1308 | . . . . . 829 321 88 70 . . Wheels . | . . . . . . . . . . . Hover 40 | . . . . . . . . 40 . . Flight 1399 | . . . . . . . . 148 115 1136 Fastest Speed 18 | 50 160 160 160 160 113 120 200 19 19 18 Average Speed 127 | 157 160 160 160 160 123 144 200 97 19 19 Slowest Speed 450 | 160 160 160 160 240 260 450 200 280 19 115 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . 4 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 6 66 96 86 87 27 48 15 7 84 35 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 10 | . . 2 8 . . . . . . . Known Exits Taken 4 | . . . 1 . 1 1 1 . . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . Scrap Searched 11 | . . 2 . 7 . 2 . . . . Spaces Dug 52 | . . 13 3 . 10 1 . 2 . 23 Terrain Destroyed 82 | . 11 24 10 . 11 1 . 2 . 23 Melee 52 | . . 13 3 . 10 1 . 2 . 23 Projectile 1 | . . . . . 1 . . . . . AOE 29 | . 11 11 7 . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Fac Was Fac Total 8685 | 115 665 1680 887 1694 1415 408 87 316 121 1297 Wait 826 | . 201 10 344 3 160 18 . 23 2 65 Move 7094 | 94 384 1573 524 1648 957 325 87 258 114 1130 Hop 4 | . . . . . . . . . . 4 Pick Up 78 | 6 15 6 2 16 26 2 . 2 2 1 Fast Attach 70 | 4 2 2 1 2 25 9 . 9 1 15 Attach 39 | 3 2 3 . 3 17 7 . 3 . 1 Detach 13 | . 1 . . 2 6 2 . . . 2 Swap 38 | . 4 10 3 2 16 3 . . . . Drop 96 | . 10 7 4 18 37 2 . 8 2 8 Fire 90 | 8 39 33 3 . 6 1 . . . . Melee 325 | . . 36 5 . 161 39 . 13 . 71 Ram . | . . . . . . . . . . . Kick 1 | . . . . . 1 . . . . . Crush 8 | . 7 . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 3 | . . . 1 . 2 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Fac x2 / *Low) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: Fac x2 / Upp / Ext) -5/Waste -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 53 | -11/Scrapyard | Discovered new exit (range 14) 189 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 8) 762 | -10/Materials | Discovered new exit (range 13) 778 | -10/Materials | Central database locked down 923 | -10/Materials | Discovered new exit (range 15) 1155 | -10/Materials | Discovered new exit (range 3) 1161 | -10/Materials | Entered Subcaves 1161 | -10/Subcaves | Discovered new exit (range 4) 1233 | -10/Subcaves | Learned location of Zion (-7) 1233 | -10/Subcaves | Met a Zionite searching for "candidates" 1791 | -10/Subcaves | Visited 4L-MR0's lab 1810 | -10/Subcaves | Found Power Bank 1856 | -10/Subcaves | Core integrity fell below 50% 2296 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2297 | -10/Subcaves | Learned 2 Materials zone layouts 2563 | -10/Subcaves | Build established: Scavenger-Mutant 2649 | -10/Subcaves | Disturbed a concealed Subdweller 2706 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2819 | -10/Subcaves | Discovered new exit (range 8) 2855 | -10/Subcaves | Visited Clippyterm 2860 | -10/Subcaves | Learned location of Deep Caves (-7) 3896 | -10/Subcaves | Discovered new exit (range 3) 3900 | -10/Subcaves | Entered Recycling 4604 | -8/Recycling | Discovered new exit (range 5) 4773 | -8/Recycling | Learned location of 1 exit from Extension 4826 | -8/Recycling | Learned 4 Factory zone layouts 4898 | -8/Recycling | Learned location of 1 exit from Lower Caves 4955 | -8/Recycling | Identified exit to Scraptown 5072 | -8/Recycling | Scanned before Scraplab entrance 5096 | -8/Recycling | Entered Scraplab 5112 | -8/Recycling | Entered Scraptown 5215 | -8/Scraptown | Visited SPCMW 5298 | -8/Scraptown | Visited Assassins FH 5328 | -8/Scraptown | Visited UFD Registry 5328 | -8/Scraptown | Registered with UFD as "Roughsourcer" 5351 | -8/Scraptown | Visited Cave Peace 5370 | -8/Scraptown | Visited TADAMA 5402 | -8/Scraptown | Visited Comm Corps 5468 | -8/Scraptown | Visited Cyclists 5479 | -8/Scraptown | Entered Cyclist Reading Room 5528 | -8/Scraptown | Visited Artisan Demo Area 5613 | -8/Scraptown | Visited Curators Association 5639 | -8/Scraptown | Visited Sword Containment 5808 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 5811 | -8/Scraptown | Learned Research emergency access door positions 5812 | -8/Scraptown | Learned 8 Factory zone layouts 5814 | -8/Scraptown | Learned location of 2 exits from Upper Caves 5816 | -8/Scraptown | Learned 12 Factory zone layouts 6015 | -8/Scraptown | Visited Scrap Suit Storage 6046 | -8/Scraptown | Visited Junk Cannon Lab 6054 | -8/Scraptown | Found Prototype Special Weapon 6095 | -8/Scraptown | Visited DA-N13 Charitable Foundation 6101 | -8/Scraptown | Found DCF Scrap (27 items) 6143 | -8/Scraptown | Visited Science Testing Area 6157 | -8/Scraptown | Visited Abandonware Association 6175 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 6181 | -8/Scraptown | Learned abandonware demo "REBOOT5.EXE" 6216 | -8/Scraptown | Visited Derelict Rescue Squad 6229 | -8/Scraptown | Found DRS Beacon 6284 | -8/Scraptown | Visited LU-1G1's Boring Crew 6859 | -8/Scraptown | Discovered new exit (range 11) 6994 | -8/Scraptown | Build established: Mutant 7480 | -8/Scraptown | Identified Junk Cannon 7764 | -8/Scraptown | Found Scrap Suit 7786 | -8/Scraptown | Discovered new exit (range 5) 7794 | -8/Scraptown | Entered Factory 7794 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 7795 | -6/Factory | Identified exit to Lower Caves 7796 | -6/Factory | Identified exit to Factory 8150 | -6/Factory | Lost 3 parts (3u) 8206 | -6/Factory | Build established: Scavenger-Mutant 8314 | -6/Factory | System corruption reached 10% 8371 | -6/Factory | Lost 5 parts (3n2u) 8440 | -6/Factory | Fabricated Imp. Weapon Shielding? 8882 | -6/Factory | Scrapoids reinforcements arrived? 8951 | -6/Factory | Found Scrap Suit 8983 | -6/Factory | Lost 4 allies 9361 | -6/Factory | Cargo convoy interrupted 9669 | -6/Factory | Entered Lower Caves 9670 | -6/Lower Caves | Identified exit to Lower Caves 9693 | -6/Lower Caves | Learned 8 Factory zone layouts 9707 | -6/Lower Caves | Spotted B-75 Beast 9801 | -6/Lower Caves | Destroyed B-75 Beast 9831 | -6/Lower Caves | Lost 5 parts (1p2n2u) 9908 | -6/Lower Caves | Core integrity fell below 50% 9935 | -6/Lower Caves | Lost 5 parts (2n3u) 9964 | -6/Lower Caves | Learned Factory stockpile data 10115 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10138 | -6/Lower Caves | Core integrity fell below 20% 10174 | -6/Lower Caves | Lost 4 parts (3n1u) 10285 | -6/Lower Caves | Entered another Lower Caves area 10430 | -6/Lower Caves | Build established: Mutant 10443 | -6/Lower Caves | Discovered exit to Factory (range 10) 10459 | -6/Lower Caves | Entered Factory 10459 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 10460 | -5/Factory | Identified exit to Extension 10461 | -5/Factory | Identified exit to Factory 10461 | -5/Factory | Identified exit to Upper Caves 10631 | -5/Factory | System corruption reached 10% 10689 | -5/Factory | Lost 3 parts (1p1n1u) 10788 | -5/Factory | Manually triggered Chute Trap 10788 | -5/Factory | Sucked down chute 10788 | -5/Factory | Entered Waste 10791 | -5/Waste | Found Broken Adv. Powered Armor 10793 | -5/Waste | Spotted C-40 Crusher 10796 | -5/Waste | Spotted C-40 Crusher 10796 | -5/Waste | Spotted C-40 Crusher 10800 | -5/Waste | Spotted C-40 Crusher 10803 | -5/Waste | EMP discharged 10807 | -5/Waste | Spotted C-40 Crusher 10814 | -5/Waste | Spotted C-40 Crusher 10814 | -5/Waste | Discovered new exit (range 11) 10817 | -5/Waste | Entered Factory 11013 | -5/Factory | Discovered exit to Factory (range 16) 11042 | -5/Factory | Build established: Hacker-Sprinter 11117 | -5/Factory | Search patrols dispatched 11118 | -5/Factory | Lost 3 parts (1n2u) 11205 | -5/Factory | Learned 4 Upper Caves zone layouts 11226 | -5/Factory | Core integrity fell below 50% 11256 | -5/Factory | Learned 2 Upper Caves zone layouts 11257 | -5/Factory | Spotted B-75 Beast 11299 | -5/Factory | Core integrity fell below 20% 11312 | -5/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 11270_ System corrupted: Matter fused (-7). 11278_ >> Machine Analyzer network decryption results: 11278_ Fabricator x1 11281_ Penetrated by Slug. 11283_ >> Machine Analyzer network decryption results: 11283_ Garrison Access x3 11286_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 11287_ Exp. Cesium-ion Thruster severed. 11288_ System corrupted: Matter fused (-9). 11289_ C-35 Carver destroyed. 11289_ Adv. Melee Analysis Suite severed. 11295_ Exp. Cesium-ion Thruster destroyed. 11298_ >> SKIM: Loading Factory emergency access points (x25)... 11298_ Triangulator severed. 11298_ Penetrated by Slug. 11301_ Acquired Imp. Surge Thruster. 11307_ Imp. Surge Thruster severed. 11310_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????? ?????????????? | | ????????????????????"""??????????? #???????????? | | ????????????????????"""??????????? ?????????? | | ????????????????????"""??"?"?????H ??????????? | | ???????????????""????????"Y"????? = ???????????? | | ?????????????"F""????????"""???? #???????????? | | ?????????????""""??????????????? #???????????? | | ??????????????????????????????? #???"""??????? | | ???????????????################ #???"""??????? | | ?????????????? #???"""??????? | | ?????????????? ###??????????? | | ????????????? +?"""??????? | | ????????????? ^ #???"""??????? | | ????????????? %=! #???"""??????? | | ????########+##############+#########????????????? | | ????# # = #????????????? | | ???## # """ """Y "" #????????????? | | ???# """""" # """c""" G" #????????????? | | ????# """""" #w"""@""" "" #??????"""?""" | | ????# """""" # c xx #??????"""?""" | | ????#"" """""" # """ """ """ ] #?????"""?""" | | ????#"F # """ """ """ ##???????????? | | ?????""" # """ """ """ #??????"""?""" | | ?????""" # ?! #??????"""?""" | | ????# # ! * ?? #??????"""?""" | | ????##########"#########+#####?##????????????????? | | ??????????# #?????????????????????????? | | ??????????# #??? ? ????????????? | | ??????????# """"""" #?? ??????????? | | ??????????# """"""" #? ? ????????? | | ??????????# """"""" #? ? !!??????? | | ??????????# """"""" +? """ !! ?"""" | | """???????# #?? "F" """" | | "Y???????## """"""" #??? " """" | | """?"""??#" """"""" #???# """ """" | | ????"""??## """"""" #?### """ """" | | ????"""???# """"""" #?# """" | | ??????????# #?# ! ? | | """?"""???##########"###"""" ? | | """?"""????????????## # ???? | | """?"""?????????????# # "######### | | ???????????"F?""????" % # # # | | ???????????"""""????# + + """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 24 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Additional Mass Support 6 Armor Coverage 675 Resistance: TH 25 Resistance: EM 15 Weapon Shielding 66 Melee Speed Boost 40 Evasion (%) 66 Melee Accuracy 14 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Weapon Shielding | -8/Recycling | Hacked Ovr. Titanium Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Weapon Shielding | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingFactoryTube Manual? 0 Play Time 01:02:48 Cumulative 786.1 hours Start 2024.08.16 @ 00:13:20 End 2024.08.16 @ 01:18:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 769 Rogue 769 Adventurer 0 Explorer 0 Win Type - Total 39 Types 14/4/11/2/0/0/5/2/1 Lore% 92 Gallery% 91 Achievement% 84 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0610550-c7d6-4fe5-bb9d-28f37c71aef3