Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 17:34:53 Player: k1ll3rb0t Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (499) 2495 Value Destroyed (23979) 23979 Prototype IDs (45) 900 Alien Tech Used (2) 400 Bonus (16619) 16619 TOTAL SCORE: 53893 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 8046 Follower Combat Kills 148 Entered Garrisons 400 Acquired ECA 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 460 Met Warlord at Research 2000 Invited to Help at Command 2000 Met Warlord at Command 2000 Friendly Fire -735 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 43% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Medium Treads Advanced Heat Sink Advanced Matter Compressor (400) Advanced Shield Generator Linear Accelerator Peak State ------------ > --- POWER ------------ Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Huge Storage Unit Machine Analyzer Spectral Analyzer Advanced Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Centrium Medium Armor Plating Graphene Brace Advanced Shield Generator > --- WEAPON ----------- Linear Accelerator Enhanced Hardcell Cannon Enhanced Hardcell Cannon Nanosword > --- INVENTORY -------- Light Quantum Reactor Medium Treads Advanced Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Experimental Power Amplifier Advanced Heat Sink Advanced Energy Well Advanced Matter Compressor Advanced Sensor Array Advanced Phase Shifter Layered Heavy Armor Plating Advanced Shield Generator Long-range Tractor Beam Minesniffer Drone Bay Linear Accelerator Linear Accelerator Linear Accelerator Linear Accelerator Fusion Bomb Launcher [Rating: 211] Favorites ----------- Power Heavy Antimatter Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Heavy Antimatter Reactor Propulsion Heavy Siege Treads Treads Heavy Siege Treads Leg Myomer Leg Wheel Wheel Hover Unit Cooled Gravmag System Utility Huge Storage Unit Device Advanced Terrain Scanner Storage Huge Storage Unit Processor Improved Target Analyzer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Mass Driver Energy Gun Arc Projector Energy Cannon Disruptor Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Long-range Missile Launcher Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Power Maul Slashing Weapon Nanosword Piercing Weapon Lance Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Slots Evolved 18 | . . 2 2 . . 2 2 . 2 . . . . 2 . . . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 6 | . . . . . . 2 1 . 1 . . . . . . . . . . . . . 1 1 . Utility 9 | . . 1 1 . . . 1 . 1 . . . . 1 . . . . . . 2 . 1 1 . Weapon 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Parts Attached 380 | 7 9 15 7 8 21 7 33 13 31 9 20 7 2 24 1 27 2 1 6 2 31 22 25 25 25 Power 41 | 1 1 4 1 1 2 1 2 1 3 1 2 1 . 1 . 1 1 . . 1 4 4 2 2 4 Engine 16 | 1 1 4 1 1 2 1 2 1 . . . . . 1 . . . . . . . 1 . . . Core 8 | . . . . . . . . . 2 1 2 . . . . . 1 . . 1 . . . . 1 Reactor 17 | . . . . . . . . . 1 . . 1 . . . 1 . . . . 4 3 2 2 3 Propulsion 105 | 2 2 5 1 3 6 1 9 5 6 1 5 1 . 10 . 7 . . . . 11 6 12 7 5 Treads 42 | . . . . 2 2 1 9 2 . 1 . . . 1 . 5 . . . . 4 . 4 6 5 Leg 19 | 2 . . . . . . . . . . 2 . . . . . . . . . 4 4 7 . . Wheel 38 | . 2 5 1 1 4 . . 3 6 . 2 . . 9 . 2 . . . . 1 . 1 1 . Hover 6 | . . . . . . . . . . . 1 1 . . . . . . . . 2 2 . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 117 | 2 3 1 3 2 2 2 10 1 12 2 5 5 2 6 . 14 1 . 2 . 11 5 7 7 12 Device 49 | 1 1 . 1 . 1 . 5 . 4 1 1 2 2 3 . 7 1 . 1 . 5 3 2 3 5 Storage 7 | 1 2 . . . . . 1 . . . . 1 . . . . . . . . 1 . 1 . . Processor 21 | . . 1 1 . . 1 2 . 1 . 2 1 . 2 . 2 . . 1 . 1 2 1 1 2 Hackware 5 | . . . . . . . . . 2 . . . . 1 . . . . . . . . . 1 1 Protection 35 | . . . 1 2 1 1 2 1 5 1 2 1 . . . 5 . . . . 4 . 3 2 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 117 | 2 3 5 2 2 11 3 12 6 10 5 8 . . 7 1 5 . 1 4 1 5 7 4 9 4 Energy Gun 28 | . . . 2 1 5 1 5 . 2 1 5 . . 1 . 1 . 1 1 . 1 1 . . . Energy Cannon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Ballistic Gun 28 | 2 1 5 . . 4 1 1 4 2 . 1 . . 1 . . . . 1 . 1 2 1 1 . Ballistic Cannon 32 | . . . . . . . 2 1 3 2 1 . . 3 1 2 . . . 1 2 2 3 5 4 Launcher 16 | . 1 . . 1 2 1 3 1 2 1 . . . . . 1 . . . . . . . 3 . Special Weapon 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . Impact Weapon 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . Slashing Weapon 4 | . . . . . . . . . . 1 . . . . . 1 . . . . 1 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . 1 . . 3 1 1 . 2 . . 6 . . . 2 . . 3 . 5 4 4 2 4 Corrupted Parts 3 | . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . System Corruption 19 | . . . . . . . . . 9 . . . 9 . . . . . . . 1 . . . . Parts Lost 169 | . 1 7 1 . 2 . 17 6 25 . 13 . 6 16 . 6 1 . . 3 22 4 1 11 27 Power 18 | . . 1 . . . . 1 . 3 . 1 . . 1 . . 1 . . . 4 1 . . 5 Propulsion 52 | . . 4 1 . . . 3 4 7 . 1 . 2 8 . 2 . . . . 6 2 1 4 7 Utility 43 | . . . . . . . 5 . 4 . 6 . 2 3 . 2 . . . 1 7 1 . 4 8 Weapon 56 | . 1 2 . . 2 . 8 2 11 . 5 . 2 4 . 2 . . . 2 5 . . 3 7 Highest Loss Streak 20 | . 1 3 1 . 1 . 10 2 6 . 10 . 2 5 . 3 1 . . 3 6 2 1 2 20 To Critical Strikes 5 | . . . . . . . . . . . . . 2 . . . . . . . 2 . . 1 . Average Backups 22 | 3 12 19 24 24 24 24 23 23 21 23 19 24 23 21 21 23 21 22 21 20 19 24 24 22 20 Power 1 | . 2 3 2 2 1 1 1 1 1 . . 1 1 1 2 2 1 1 1 . . . 1 2 1 Propulsion 2 | 2 3 6 7 6 4 5 4 2 1 . . 2 2 2 . 1 3 3 3 3 2 4 1 1 3 Utility 10 | . 3 5 9 10 11 9 9 9 9 13 10 12 11 8 9 12 12 12 12 11 12 11 10 11 9 Weapon 6 | . 2 3 4 5 6 8 7 9 8 8 6 7 6 7 7 5 3 3 4 3 3 7 9 7 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 89 | . 2 3 3 3 6 1 6 10 6 1 3 3 . . . 6 . . 2 . 5 13 4 5 7 Power 12 | . 1 1 1 . . . 1 1 . . 1 1 . . . 2 . . . . . 1 . . 2 Propulsion 20 | . . 1 1 . 4 . . 3 . . . . . . . 1 . . . . . 2 3 4 1 Utility 32 | . 1 . 1 3 2 . 5 4 1 1 1 1 . . . 1 . . . . 3 4 1 1 2 Weapon 25 | . . 1 . . . 1 . 2 5 . 1 1 . . . 2 . . 2 . 2 6 . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 99 98 98 100 99 99 96 95 79 73 68 72 85 88 89 93 83 84 82 82 79 94 91 85 80 Engine 2 | . 14 11 9 9 9 7 6 6 1 . . . . 2 5 . . . . . . . . . . Core 1 | . . . . . . . . . 3 5 1 1 . 2 . . 1 5 4 4 2 . . . . Reactor 3 | . . . . . . . . . . . . 3 5 5 5 9 8 5 5 5 4 6 8 8 7 Treads 10 | . . . . . 2 29 32 25 . 4 3 . . 1 5 10 15 15 15 15 9 . 7 17 15 Leg 2 | . 2 . . . . . . . . . 4 11 8 3 . . . . . . 4 20 14 . . Wheel 6 | . 25 21 16 17 15 . . 3 16 4 5 11 10 14 21 15 . . . . . . . . . Device 10 | . 14 11 16 10 9 7 8 6 3 11 7 5 10 9 5 8 9 9 8 6 10 13 15 14 12 Storage 5 | . 14 11 9 9 9 7 6 6 5 5 5 5 5 5 5 5 5 5 5 5 3 4 4 4 4 Processor 14 | . . 10 9 9 9 8 12 13 12 5 14 6 5 9 15 18 21 21 21 21 21 21 18 20 20 Protection 3 | . . . 1 7 9 6 4 6 5 4 1 8 5 6 5 1 . . 1 3 2 1 3 2 3 Energy Gun 5 | . . . 17 18 17 13 12 12 6 1 2 3 11 3 . . . 2 6 7 . . . . . Ballistic Gun 5 | . 24 32 18 11 13 11 2 6 8 . . . . 3 . . . . 2 . . 8 4 1 . Ballistic Cannon 7 | . . . . . . . 3 2 3 13 8 1 5 7 9 14 21 15 9 11 9 3 10 10 11 Launcher 1 | . 1 . . 5 4 4 2 3 1 . . . . . . . . . . . . . . . . Peak Build Rating 211 | 8 9 15 28 34 40 50 64 69 88 67 86 89 89 101 100 129 129 125 132 128 151 149 197 203 211 Average Rating 99 | 4 8 11 26 31 34 48 57 64 77 64 59 74 86 90 88 105 123 122 123 122 129 138 179 192 200 On Entrance 80 | . 8 8 14 28 32 40 50 62 66 31 64 85 89 74 100 83 129 123 122 116 118 124 146 188 187 Avg Prop Armor Cover (%) 6 | . . . . . . . 5 5 . 7 12 7 4 4 10 11 . . 9 8 7 3 2 1 . Naked Turns 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 9 Heaviest Build 193 | 12 87 92 100 111 122 126 134 118 131 126 139 137 145 154 144 167 162 162 161 154 155 149 172 193 188 Greatest Support 320 | 20 32 32 20 40 44 86 130 124 84 28 38 38 38 64 46 210 210 210 210 210 210 130 268 300 320 Greatest Overweight (x) 12 | . 2 5 9 5 12 1 1 4 10 12 10 3 4 5 3 5 . . . 1 9 1 1 . 1 Average Overweight (x) 1 | . . 2 4 4 4 1 . . 1 11 7 2 3 2 2 2 . . . . . 1 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 18 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 24 Most Carried 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 24 23 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 4 13 19 24 24 24 24 23 24 23 23 19 24 23 21 22 24 24 24 24 23 21 24 24 23 23 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 15 25 25 25 25 25 25 24 22 25 25 25 20 20 23 25 25 25 25 25 25 25 25 24 5 Class Distribution -------------------- 23% | Scavenger-Gunner 20% | Gunner 10% | Scavenger-Tank 9% | Scavenger-Assassin 6% | Tank 5% | Derelict-Skirmisher 5% | Scavenger-Mutant 5% | Scavenger-Skirmisher 3% | Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -5/Factory Gunner | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Derelict-Skirmisher | -4/Proximity Caves Derelict-Assassin | -4/Factory Scavenger-Mutant | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -4/Warlord Tank | -3/Proximity Caves Assassin | -3/Research Scavenger-Assassin | -3/Testing Scavenger-Tank | -2/Research Scavenger-Assassin | -1/Access Tank | -1/Command Resources | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Matter Collected 21472 | 271 230 723 120 451 684 151 1243 711 1433 417 651 359 471 1045 6 1037 209 264 297 214 1410 739 1068 4374 2894 Remotely 9217 | . . . . . . . 433 127 932 . 208 . 149 381 . 312 208 183 287 176 909 159 202 2939 1612 Salvage Created 20188 | 88 333 703 128 393 969 219 2009 1513 1721 109 328 382 189 848 . 883 63 331 58 104 1216 1302 378 4262 1659 Parts 924 | 7 17 49 9 22 63 14 109 74 86 5 8 1 8 41 . 41 6 1 1 8 64 60 8 181 41 Haulers Intercepted 8 | . 1 1 . . 3 . 1 . . . . . . . . . . . . . . . . 2 . Recyclers Shooed 12 | 1 1 3 . . . . 3 . . . . . . . . . . . . . . 2 . 2 . Parts Field Recycled 58 | . . . . . . . 9 . . 2 . . . . . 47 . . . . . . . . . Retrieved Matter 478 | . . . . . . . 156 . . 3 . . . . . 319 . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . 2 5 . 7 . . . 8 . . 7 . . . . . Prevented 10 | . . . . . . . . . . . . 1 3 . . . 6 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Combat Hostiles Destroyed 364 | . 8 16 5 13 17 7 43 26 36 8 8 . 5 10 . 14 5 3 2 8 23 12 4 61 30 Melee 21 | . . . . . . . 1 . . . 1 . . 4 . 4 . . . . 5 2 . . 4 Guns 113 | . 8 12 5 5 11 4 16 8 20 . . . 2 . . . . . . . 2 8 3 9 . Cannons 131 | . . . . . . . 11 3 8 1 5 . 3 6 . 8 5 3 1 8 7 2 1 40 19 AOE 95 | . . 4 . 8 6 3 15 15 8 7 2 . . . . 2 . . . . 9 . . 12 4 Classes Destroyed 27 | 2 4 4 . . 1 1 7 . . . 1 . 1 . . . . . 2 1 . 1 . . 2 Worker 49 | . 1 3 . . 4 . 4 . 5 . . . . 5 . 1 . . . . 4 5 1 10 6 Builder 30 | . . 1 . . 4 1 5 . 5 . . . . 3 . 3 . . . . 3 . . 5 . Tunneler 6 | 1 . 1 . . . . . . 2 . . . . 1 . 1 . . . . . . . . . Hauler 8 | . 1 1 . . 3 . 1 . . . . . . . . . . . . . . . . 2 . Recycler 19 | 1 1 1 . . 1 . 2 . . . . . . 2 . 1 . . . . . 3 1 4 2 Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mechanic 8 | . . . . . . . 1 . 2 . 1 . . . . . . . . . 1 1 . 1 1 Operator 7 | . . 1 1 . . . . . 2 . . . . 1 . . . . . . . . . 2 . Drone 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Watcher 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 Swarmer 71 | . 6 8 3 4 2 3 7 4 6 7 1 . 3 . . . 5 . . 6 . . . . 6 Saboteur 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Grunt 113 | . 2 5 2 5 9 2 14 12 13 . 4 . . 2 . 3 . . . . 7 7 . 18 8 Brawler 10 | . . 1 . . . . 1 . 1 . . . . . . 2 . 1 . . . . . 2 2 Duelist 10 | . . . . . . . 2 1 1 . 2 . . 1 . . . 1 . . . . . . 2 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 31 | . . 2 . 4 4 1 2 3 3 1 1 . . . . 4 . 1 . . 1 . . 1 3 Specialist 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . 2 . Hunter 50 | . . . . . 2 . 7 4 6 . . . 2 . . . . . . . 8 . 2 19 . Programmer 62 | . . . . . . 1 5 2 6 . . . . 7 . 5 . . . . 7 5 . 18 6 Heavy 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Executioner 4 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 1 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Packrat 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Wasp 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Troll 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 20 | 2 4 6 3 4 7 3 14 13 18 5 3 . 2 5 . 7 5 3 1 4 8 4 3 20 8 Combat Bots Only 15 | . 3 5 3 4 6 3 12 13 10 5 3 . 2 4 . 4 5 3 1 4 7 4 1 15 7 Max Kills in Single Turn 6 | 1 1 2 2 4 3 2 5 3 6 3 2 . 1 2 . 5 2 1 1 1 3 2 1 4 3 Gunslinging 1 | . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 . 4 1 2 5 3 2 3 1 . . . . 2 . . . . 3 . . 2 2 Melee 1 | . . . . . . . 1 . . . 1 . . 1 . 1 . . . . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Hostile Shots Fired 3548 | . 45 92 25 33 76 35 334 82 355 17 115 . 129 149 1 152 29 15 31 52 454 69 31 528 699 Missed 1025 | . 9 25 12 8 21 15 101 27 105 3 43 . 39 33 1 44 7 1 10 11 117 12 6 168 207 Hits 2523 | . 36 67 13 25 55 20 233 55 250 14 72 . 90 116 . 108 22 14 21 41 337 57 25 360 492 Melee 41 | . . . . . . . 1 . 1 . 5 . . 11 . . . . 5 . . . . . 18 Projectile 2482 | . 36 67 13 25 55 20 232 55 249 14 67 . 90 105 . 108 22 14 16 41 337 57 25 360 474 AOE 4 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 1 . Critical Strikes 119 | . . 1 . 3 2 . 10 3 8 . 3 . 2 11 . 11 . 1 1 1 14 4 2 16 26 Actively Blocked 39 | . . . . . . . . . . . . . . 1 . 1 . . . . 1 2 1 7 26 Part Disruptions 5 | . . . . . . . . . . 2 . . . . . 1 . . . . 1 . . . 1 Damage Taken 45396 | . 326 638 130 408 739 231 4138 990 4559 376 1463 . 1508 1968 . 2138 320 228 438 689 5394 924 510 6804 10477 Core 4388 | . 100 156 10 37 54 . 472 36 569 84 224 . 60 154 . 144 53 36 90 11 435 98 64 312 1189 Absorbed by Shields 6708 | . . . . . . . . . . . . . . 919 . 594 . 156 255 260 701 265 189 1611 1758 Reduced by Siege Mode 989 | . . . . . . . . . . . . . . . . . . 50 . . 119 . . 282 538 Redirected to Shielding 205 | . . . . . . . . . 127 59 . . . 19 . . . . . . . . . . . Ignored by Resistances 603 | . . . . . . 10 491 . 102 . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 406 | . . . . . . . . . . . . . . . . . . . 155 . . . 251 . . Core Remaining (%) 65 | 100 60 61 . . 81 100 . 40 . . . . 6 . . . . . . 57 . 59 95 . . Volleys Fired 864 | 6 28 62 10 32 37 15 92 75 66 11 18 . 36 36 8 23 5 8 8 15 39 18 17 125 74 Largest 4 | 2 2 3 4 4 4 4 4 4 4 3 3 . 4 4 4 4 3 4 4 4 4 4 4 4 4 Hottest 256 | 40 40 60 169 201 214 161 238 238 179 162 179 . 256 171 192 178 145 205 198 198 185 204 233 224 228 Shots Fired 2229 | 12 55 171 40 70 110 38 202 147 227 20 49 1 88 89 23 51 15 22 27 37 93 45 50 348 199 Gun 1097 | 12 54 165 40 58 96 29 117 110 162 2 20 . 48 34 . 3 . 7 15 14 26 30 20 34 1 Cannon 993 | . . . . . . . 67 21 52 11 25 1 40 55 23 48 15 15 12 23 62 15 30 290 188 Launcher 134 | . 1 6 . 12 14 9 18 16 13 7 4 . . . . . . . . . . . . 24 10 Special 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . . Kinetic 1544 | 12 54 165 20 21 42 16 81 41 137 11 25 1 32 78 23 51 15 15 12 23 72 40 44 324 189 Thermal 408 | . . . 20 27 45 13 96 90 77 2 14 . 20 4 . . . . . . . . . . . Explosive 139 | . 1 6 . 12 14 9 18 16 13 7 4 . . . . . . . . . 5 . . 24 10 Electromagnetic 109 | . . . . 10 9 . 7 . . . 6 . 36 7 . . . 7 8 8 . 5 6 . . Entropic 29 | . . . . . . . . . . . . . . . . . . . 7 6 16 . . . . Robot Hit Streak 28 | 2 11 10 6 10 13 5 12 19 12 6 6 . 4 9 3 9 3 10 6 8 9 12 4 12 28 Robot Miss Streak 10 | 2 5 4 5 2 1 5 7 4 7 5 10 . 4 5 4 3 1 1 3 4 3 4 8 7 4 Penetration Max 1 | . . . . . 1 . . . 1 . . . . 1 . . 1 1 . . . 1 1 1 . Secondary Targets 13 | . . 5 1 1 1 . 3 1 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 1 1 . 1 1 1 . . . . . . . . . . . . . . . . Shots Hit Robots 1417 | 5 34 88 22 32 74 16 134 106 126 9 40 7 41 70 10 50 6 19 17 20 81 44 25 189 152 Core Hits 1001 | 4 21 41 10 24 52 12 151 91 125 11 35 . 13 30 . 28 4 9 4 10 44 35 15 154 78 Critical Kills 63 | . 1 . . . . . 1 5 7 . . . . . . . . . . . 2 9 5 33 . Critical Parts Destroyed 71 | . . 1 . . . . 1 4 3 . . 2 . 4 . . . . 1 1 2 5 10 37 . Critical Strikes 263 | . 1 1 2 . 5 . 11 10 17 . 3 2 4 11 1 12 1 1 3 4 19 18 18 89 30 Burn 18 | . . . 2 . 5 . 4 . 5 . 2 . . . . . . . . . . . . . . Destroy 132 | . 1 1 . . . . 1 9 10 . . . . 4 . . . . . . 2 13 16 75 . Blast 80 | . . . . . . . 5 1 2 . . . 4 4 1 7 1 1 1 3 6 1 2 14 27 Corrupt 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Smash 4 | . . . . . . . 1 . . . . 2 . . . . . . . . . 1 . . . Sever 14 | . . . . . . . . . . . 1 . . . . . . . . . 9 1 . . 3 Impale 10 | . . . . . . . . . . . . . . 3 . 5 . . . . . 2 . . . Detonate 4 | . . . . . . . . . . . . . . . . . . . 1 1 2 . . . . Melee Attacks 297 | . 1 . . . . . 24 . 8 . 7 7 5 47 3 43 . 4 . . 60 34 2 34 18 Impact 49 | . . . . . . . 24 . 8 . . 7 5 . . . . . . . . 5 . . . Slashing 118 | . . . . . . . . . . . 7 . . . . . . . . . 44 13 2 34 18 Piercing 129 | . . . . . . . . . . . . . . 47 3 43 . 4 . . 16 16 . . . Sneak Attacks 53 | . 1 . . . . . 1 . 1 . 5 . 1 12 . 4 . 2 . . 7 9 . 4 6 Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Damage Inflicted 62915 | 63 343 1091 355 1221 1991 667 6373 4629 5602 779 1835 728 963 2792 348 2680 276 733 686 865 5785 1788 789 10514 9019 Guns 12602 | 63 343 881 355 397 1295 278 1841 1879 2145 23 256 . 349 326 . 23 . 77 349 312 500 364 161 385 . Cannons 21738 | . . . . . . . 1953 343 832 169 563 . 427 1079 348 877 276 542 282 425 1402 305 628 5107 6180 Explosions 19268 | . . 210 . 824 696 389 2498 2407 2563 587 632 . . . . 636 . . 55 128 1675 . . 4340 1628 Melee 9085 | . . . . . . . 46 . 62 . 384 728 187 1387 . 1084 . 114 . . 2081 1119 . 682 1211 Ramming 95 | . . . . . . . 35 . . . . . . . . 60 . . . . . . . . . Kinetic 26669 | 63 343 881 166 146 551 103 2132 520 1988 169 563 . 410 1305 348 900 276 542 282 425 1484 642 758 5492 6180 Thermal 7880 | . . . 189 219 771 175 1756 1702 1560 23 200 . 192 76 . 636 . . . 128 253 . . . . Explosive 17335 | . . 210 . 824 573 389 2331 2407 1992 587 632 . . . . . . . . . 1422 . . 4340 1628 Electromagnetic 784 | . . . . 32 96 . 73 . . . 56 . 174 24 . . . 77 137 57 . 27 31 . . Impact 1245 | . . . . . . . 46 . 62 . . 728 187 . . . . . . . . 222 . . . Slashing 4719 | . . . . . . . . . . . 384 . . . . . . . . . 2106 336 . 682 1211 Piercing 3248 | . . . . . . . . . . . . . . 1387 . 1084 . 114 . . 102 561 . . . Entropic 940 | . . . . . . . . . . . . . . . . . . . 267 255 418 . . . . Highest Corruption 43 | . 3 . . . . . 3 4 18 18 18 18 27 25 25 38 38 38 38 . 17 23 1 23 43 Average Corruption 17 | . 2 . . . . . 2 3 12 18 18 18 21 15 25 32 38 38 38 . 6 20 1 10 27 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 694 | . 5 . . . . . 18 22 44 42 33 21 77 29 11 72 36 45 3 . 20 54 6 77 79 Message Errors 146 | . 2 . . . . . 3 10 8 15 3 2 15 8 4 13 14 12 1 . 4 9 . 12 11 Matter Fused 156 | . 1 . . . . . 5 3 12 11 9 4 23 4 1 11 7 5 . . 6 16 4 21 13 Heat Flow Errors 75 | . 1 . . . . . 2 2 7 2 6 6 5 3 1 6 2 6 1 . . 6 . 10 9 Energy Discharges 80 | . . . . . . . 4 2 3 5 4 3 10 4 . 8 3 9 . . . 8 . 6 11 Parts Rejected 11 | . . . . . . . . . 2 . 1 . 1 1 1 . . 1 . . 1 1 . 1 1 Parts Fused 10 | . . . . . . . . . . 1 . 3 . . . 1 . 2 . . . 1 . . 2 Data Loss (minor) 76 | . 1 . . . . . 2 1 3 3 5 2 7 1 1 11 4 4 1 . 3 5 1 13 8 Data Loss (major) 34 | . . . . . . . 1 1 3 1 2 . 4 3 . 4 1 2 . . . 3 . 3 6 Misfires 36 | . . . . . . . 1 1 . 3 2 1 5 3 1 5 1 . . . 3 2 1 2 5 Alerts 21 | . . . . . . . . 2 1 1 1 . 1 1 . 4 3 2 . . . 1 . . 4 Misdirections 10 | . . . . . . . . . 3 . . . . . 1 3 . . . . 1 . . 1 1 Weapon Failures 39 | . . . . . . . . . 2 . . . 6 1 1 6 1 2 . . 2 2 . 8 8 Overload Shots 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overflow Damage 3544 | . . . . . 11 96 114 52 40 68 27 531 136 341 . 440 . 86 30 19 522 339 . 366 326 Projectiles 545 | . . . . . . . 27 . 14 . 4 . 26 44 . . . 29 30 19 112 3 . 99 138 Explosions 601 | . . . . . 11 96 41 52 26 68 1 . . . . 203 . . . . 38 . . 65 . Melee 2398 | . . . . . . . 46 . . . 22 531 110 297 . 237 . 57 . . 372 336 . 202 188 Knockbacks 165 | . . . . . . . 10 3 14 . 14 . 7 10 . 5 2 1 2 6 12 4 1 28 46 Impact 2 | . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . Kinetic 151 | . . . . . . . 9 3 14 . 14 . 6 10 . 3 2 1 2 5 12 4 1 27 38 Secondary 12 | . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . 1 8 Self-Inflicted Damage 843 | . . . . 34 . . 22 49 88 . 70 . . . . 273 . . . . 121 . . 181 5 Shots 20 | . . . . 2 . . 1 2 3 . 3 . . . . 4 . . . . 1 . . 3 1 Rammed 8 | . . . . . . . 2 . . . . . . . . 6 . . . . . . . . . Targets Rammed 9 | . . . . . . . 3 . . . . . . . . 6 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 489 | . 275 43 154 272 303 66 405 269 297 318 217 235 289 254 206 454 225 301 354 232 251 339 282 384 489 Average Temperature 65 | . 96 14 72 110 92 30 84 81 57 102 80 96 104 102 110 50 20 43 25 77 87 128 92 75 161 Received Heat Transfer 4660 | . 48 138 36 225 288 42 1199 342 490 . 228 . 18 62 . 216 . 24 9 178 230 158 . 213 516 Effects 20 | . . . . 2 1 . 4 4 . . . . 2 3 . 1 . . . . . . 1 2 . Energy Bleed 6 | . . . . 1 1 . 1 1 . . . . . 1 . . . . . . . . 1 . . Interference 14 | . . . . 1 . . 3 3 . . . . 2 2 . 1 . . . . . . . 2 . Siege Activations 14 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . 7 4 Total Turns 192 | . . . . . . . . . . . . . . . . . . 26 . . 21 . . 61 84 Longest Duration 47 | . . . . . . . . . . . . . . . . . . 26 . . 15 . . 14 47 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . Robots Corrupted 6 | . . . . . . . 1 . . . . 2 . . . . . . 1 . . 2 . . . Combat Hostiles 3 | . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . Parts Fried 7 | . . . . . . . 3 . . . . 1 1 . . . . . . . . 2 . . . Impact Corruptions 26 | . . . . . . . 2 . . . . 20 1 . . . . . . . . 3 . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . . . 2 1 1 1 . 2 3 . . . . 3 . 2 . . . . . . . . . Heat Transferred 12637 | . . . 555 481 1976 333 2340 2355 2744 50 635 . 370 148 . 350 . . . 100 200 . . . . Parts Sabotaged 9 | . . . . . . . 4 . . . . . . . . . . . 2 . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Maximum Alert Level 5 | . . . . 2 2 2 3 5 5 . . . . . . 1 . . . . 2 1 . 5 5 Low Security (%) 38 | 100 100 100 100 32 24 . 4 . . . . . . 100 100 82 . . . . . 24 100 33 . Level 1 15 | . . . . 11 25 67 37 . . . . . . . . 17 . . . . 16 75 . . . Level 2 14 | . . . . 56 49 32 14 . . . . . . . . . . . . . 83 . . 1 . Level 3 10 | . . . . . . . 43 25 20 . . . . . . . . . . . . . . 25 . Level 4 11 | . . . . . . . . 63 53 . . . . . . . . . . . . . . 16 30 Level 5 7 | . . . . . . . . 11 11 . . . . . . . . . . . . . . 22 50 High Security 2 | . . . . . . . . . 14 . . . . . . . . . . . . . . . 18 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2004 | 10 80 157 71 585 629 596 1043 1654 1851 . . . . 134 48 332 . . . . 665 367 166 2004 1879 Initial 1272 | . . 5 24 39 284 250 287 714 868 . . . . . 40 . . . . . 600 345 126 . 1272 Average 579 | . 16 82 42 360 389 327 585 1342 1381 . . . . 29 22 91 . . . . 525 248 40 913 1653 Influence Increases 15291 | 10 251 533 147 546 698 624 1546 1000 1660 170 205 15 201 436 26 757 125 60 40 225 1556 401 182 2687 1190 Destroy 0b10 Robot/C 7340 | . 160 320 100 260 340 140 860 600 720 160 160 . 100 200 . 280 100 60 40 120 460 260 80 1220 600 Destroy 0b10 Robot/NC 705 | 10 15 40 5 . 60 5 70 25 80 . 5 15 5 60 . 30 . . . 10 40 45 10 125 50 Destroy Leader 1372 | . 32 72 10 10 96 40 184 50 170 10 10 . 20 60 . 70 10 . . 20 100 30 20 256 102 Allied During Kill 44 | . . . . . . . . 43 . . . . 1 . . . . . . . . . . . . Successful Hack 237 | . 24 29 32 14 . . 14 7 13 . . . . 18 . 41 . . . . 12 . 12 . 21 Disable Machine 1185 | . . . . 30 90 330 105 45 180 . . . . 30 . 135 . . . . 60 30 30 90 30 Anti-Garrison Action 350 | . . . . 100 . . 150 100 . . . . . . . . . . . . . . . . . Destroy Structure 2798 | . 5 27 . 72 112 109 163 115 302 . . . . 68 26 156 . . . . 254 36 30 951 372 Advance Influence 600 | . . . . . . . . . . . . . . . . . . . . . 600 . . . . Lose Combat Pursuer 660 | . 15 45 . 60 . . . 15 195 . 30 . 75 . . 45 15 . . 75 30 . . 45 15 Influence Decreases 13557 | 10 237 488 145 22 731 588 1113 367 1538 1082 637 447 201 319 143 453 392 97 40 225 942 791 406 698 1445 Entered New Map 4601 | . . 9 35 22 301 302 301 307 786 658 165 432 . . 77 . 114 8 . . . 269 98 . 717 Time Decay 7067 | 10 227 409 100 . 410 286 632 . 452 404 342 15 191 199 66 404 278 89 40 205 522 452 298 578 458 Search Patrol Dispatched 200 | . . . . . . . . . . . . . . . . . . . . . 200 . . . . Lost Part 1569 | . 10 70 10 . 20 . 170 60 250 . 130 . 10 120 . 49 . . . 20 220 40 10 110 270 Lost Ally 120 | . . . . . . . 10 . 50 20 . . . . . . . . . . . 30 . 10 . Squads Dispatched 94 | . 1 2 2 . 1 3 12 . 15 . 1 . . 4 . 6 . . . . 6 5 3 16 17 Investigation 9 | . 1 . . . . 1 1 . 1 . . . . . . . . . . . . . 2 1 2 Extermination 26 | . . . . . . 2 4 . 1 . . . . 2 . 3 . . . . 3 3 . 5 3 Reinforcement 31 | . . 2 1 . 1 . 4 . 6 . . . . 2 . 3 . . . . 3 2 1 5 1 Assault 26 | . . . . . . . 2 . 7 . 1 . . . . . . . . . . . . 5 11 Garrison 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Construction Impeded 7 | . . . . . 1 . 1 . 2 . . . . 2 . . . . . . 1 . . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Distress Signals 25 | . . 2 2 . 1 . 2 . 1 . . . . 1 . 2 . . . . 2 . 4 6 2 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 614 | . 14 28 7 13 26 8 57 31 69 4 11 . 12 19 4 21 6 3 20 16 35 16 19 92 83 Peak Tracking Total 19 | . 3 6 3 6 5 3 12 8 10 5 5 . 5 5 4 4 5 3 16 5 7 5 12 9 19 Tactical Retreats 27 | . 1 2 . 1 . . . 1 6 . 2 . 2 . . 1 1 . . 4 2 . . 3 1 Traps | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Traps Triggered 21 | . 2 . . 1 . 1 3 . 2 2 . . . 2 . 1 . 1 . . . . . 2 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 23 | . 23 . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Machines Disabled 87 | . . . . 4 6 22 8 5 12 . 1 . . 2 . 9 . . 2 . 4 2 2 6 2 Max in Single Turn 7 | . . . . 2 2 5 5 1 7 . 1 . . 1 . 3 . . 1 . 1 1 1 1 1 Garrison Access 5 | . . . . . . . 1 . 1 . . . . . . . . . . . . . 3 . . Garrison Relay 4 | . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Machines Accessed 66 | . 5 6 3 1 1 1 7 1 6 . 1 9 . 2 . 6 . . 4 . 3 1 1 5 3 Terminals 32 | . 5 4 2 1 1 . 2 1 3 . . . . 1 . 4 . . . . 1 . . 4 3 Fabricators 7 | . . . . . . 1 3 . 1 . . . . . . 1 . . . . . . . 1 . Repair Stations 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 5 | . . 2 . . . . . . 1 . . . . . . . . . . . . 1 1 . . Garrison Access 5 | . . . 1 . . . 2 . 1 . . . . . . . . . . . 1 . . . . Total Hacks 181 | . 14 18 6 1 6 2 10 1 13 . 1 48 . 4 . 18 . . 11 . 8 1 4 9 6 Successful 104 | . 4 10 4 1 1 1 3 1 3 . 1 48 . 2 . 8 . . 11 . 2 . 2 1 1 Failed 76 | . 10 7 2 . 5 1 7 . 10 . . . . 2 . 10 . . . . 6 1 2 8 5 Catastrophic 18 | . 3 . . . . . 3 . 1 . . . . . . 3 . . . . 1 1 . 4 2 Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 37 | . 9 5 1 . 4 . 4 . 2 . . . . 2 . 8 . . . . . . . . 2 Terminals 80 | . 14 14 5 1 6 . 4 1 4 . . . . 2 . 15 . . . . 2 . . 6 6 Fabricators 14 | . . . . . . 2 3 . 4 . . . . . . 2 . . . . . . . 3 . Repair Stations 6 | . . . . . . . . . . . . . . 2 . . . . . . 4 . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers 13 | . . 4 . . . . . . 4 . . . . . . . . . . . . 1 4 . . Garrison Access 7 | . . . 1 . . . 3 . 1 . . . . . . . . . . . 2 . . . . Terminal Hacks 85 | . 4 7 2 1 1 . . 1 1 . 1 48 . 1 . 5 . . 11 . 1 . . . 1 Record 47 | . . . . . . . . . . . . 36 . . . . . . 10 . . . . . 1 Part Schematic 6 | . 1 1 . . . . . . . . . 4 . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . Open Door 4 | . . . . . . . . 1 1 . 1 . . . . . . . 1 . . . . . . Branch Access Points 3 | . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Locate Traps 6 | . 1 2 1 . . . . . . . . . . . . 2 . . . . . . . . . Security Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Registered Components 3 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . Zone Layout 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . Patrol Navigation 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . Network Status 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Scan Component 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . 3 . . . . . . 1 . . . . . . . . . . . . . 2 . . Insert Component 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Garrison Access Hacks 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . Unlock Access 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . 1 . . . 1 . . . . . . . . 3 . . . . . . . . . Terminals 4 | . . . 1 . . . 1 . . . . . . . . 2 . . . . . . . . . Botnet 4 | . . . 1 . . . 1 . . . . . . . . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Used 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 5 5 2 1 1 1 6 . 5 . . . . 2 . 5 . . . . 3 1 1 5 3 Full Trace Events 7 | . 2 . . . 1 . 1 . 1 . . . . . . . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 1 2 . . . . . . . . . 4 . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 28 | . . . . 7 . . 2 9 1 . . . . 4 . . . . . . . . 5 . . Machine Destruction 24 | . . . . 7 . . 2 9 1 . . . . . . . . . . . . . 5 . . Programmers 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Total Allies 3 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . Largest Group 2 | . . . . . . . . 2 2 . . . 1 . . . . . . . . . . . . Highest-Rated Group 75 | . . . . . . . . 75 75 . . . 12 . . . . . . . . . . . . Highest-Rated Ally 46 | . . . . . . . . 46 46 . . . 12 . . . . . . . . . . . . Initial Warlord ECA Mod 2 | . . . . . 2 1 . . 1 1 1 1 . . . . . . . . . . . . . Total Orders 27 | . . . . . . . 2 . 2 11 4 . . . . . . . . . . 4 . 3 1 EXPLORE 22 | . . . . . . . 2 . 1 8 3 . . . . . . . . . . 4 . 3 1 RETURN 5 | . . . . . . . . . 1 3 1 . . . . . . . . . . . . . . Ally Attacks 13 | . . . . . . . . 12 . . . . 1 . . . . . . . . . . . . Total Damage 401 | . . . . . . . . 401 . . . . . . . . . . . . . . . . . Kills 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Active Infowar (turns) 18648 | 13 813 1091 179 127 . . 1208 . 285 . . 129 1485 1075 183 1236 705 825 1061 744 1456 1139 1222 2265 1407 Optics 8314 | . . 1008 26 . . . . . . . . . . . . . . . . . 1247 1139 1222 2265 1407 Sensors 6280 | . . . . . . . . . . . . 129 1485 857 . . . . . . 925 1030 192 1660 2 Terrain 7016 | . . . . . . . . . . . . . . 241 183 926 705 782 793 . 795 587 113 1891 . Structural 612 | . . . . . . . . . 285 . . . . 327 . . . . . . . . . . . Seismic 4475 | 13 813 1091 179 127 . . 28 . . . . . . . . 106 527 784 297 404 106 . . . . Decoding 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machine Analysis 14260 | . . . . . . . 1208 . . . . . . 809 183 1236 705 825 1061 744 1456 1139 1222 2265 1407 Triangulation 56 | . . . . . . . . . . . . . . . . 56 . . . . . . . . . Jamming 216 | . . . . . . . . . . . . . . . . . 1 . . 215 . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Drone Launches 22 | . . . . . . . 2 . 2 6 4 . . . . . . . . . . 4 . 3 1 Drone Recoveries 12 | . . . . . . . . . 1 4 3 . . . . . . . . . . 1 . 2 1 Exploration | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Turns Passed 26256 | 94 813 1091 211 834 995 627 2209 1008 1319 974 770 480 1485 1094 183 1236 705 825 1061 744 1456 1139 1222 2265 1416 Spaces Moved 12282 | 54 528 641 104 437 466 243 808 476 814 284 266 324 899 582 127 598 375 391 535 344 551 325 679 868 563 Core 14 | 7 . . . . . . . . . . . . . . . . . . . . 1 . . . 6 Treads 5472 | . . . . 1 40 243 808 298 . 8 . . . . . 144 375 391 535 344 423 . 437 868 557 Legs 776 | 47 39 . . . . . . . . . . . . . . . . . . . 123 325 242 . . Wheels 6020 | . 489 641 104 436 426 . . 178 814 276 266 324 899 582 127 454 . . . . 4 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 90 140 140 155 231 151 130 105 200 120 120 135 103 114 114 180 180 180 180 110 190 109 160 50 Average Speed 159 | 110 107 122 145 154 169 231 207 159 114 263 190 130 135 128 114 139 180 180 180 195 187 190 158 160 159 Slowest Speed 560 | 120 130 165 215 325 305 231 241 241 230 560 230 135 160 175 130 325 180 180 180 270 560 190 180 162 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . 1 . . . . . . . . . . . 4 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 41 | 5 66 48 9 39 35 7 32 45 22 61 75 62 78 11 78 13 56 55 69 59 11 46 25 28 31 Regions Visited 25 Branch Regions 10 Pre-discovered Areas 4 | . . . . . . . . . . 1 . 3 . . . . . . . . . . . . . Known Exits Taken 14 | . . . 1 . . 1 1 . . . . 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 . . 1 . . . 1 1 1 . . . . . . . . . . . . . . Scrap Searched 11 | . . . . . . . . . . 4 3 . . . . . 1 1 . 2 . . . . . Spaces Dug 182 | . 5 . . . 18 5 19 . 8 . 7 . 6 11 4 20 . 3 . . 20 10 1 42 3 Terrain Destroyed 1906 | . 5 36 . 49 137 128 185 140 161 60 39 1 23 36 15 81 8 3 5 20 168 16 12 424 154 Melee 96 | . . . . . . . 8 . 6 . 2 . 2 11 2 12 . 2 . . 17 9 1 22 2 Projectile 313 | . . . . . . . 18 7 15 . 2 1 21 25 13 24 8 1 5 12 29 6 11 82 33 AOE 1496 | . 5 36 . 49 137 128 159 133 140 60 35 . . . . 45 . . . 8 122 . . 320 119 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Fac Fac Gar Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Tes Res Acc Com Total 16626 | 74 725 835 140 540 602 281 1093 609 1015 491 478 366 1090 778 144 874 392 487 614 380 799 757 789 1388 885 Wait 1613 | . 113 72 . 18 19 4 62 2 19 164 121 . 136 48 2 87 1 73 29 5 16 299 7 193 123 Move 12260 | 53 527 640 104 436 465 242 808 475 813 283 265 323 898 582 126 597 374 390 534 343 550 324 678 867 563 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 394 | 8 11 27 9 8 22 6 28 14 32 8 22 6 3 16 . 27 2 2 7 4 46 24 16 25 21 Fast Attach 130 | 7 . 2 1 1 7 1 10 6 3 3 5 7 . 13 1 10 . 1 8 . 18 10 5 4 7 Attach 206 | . 1 9 3 2 2 3 23 5 20 6 19 1 4 17 . 13 2 . 2 4 20 5 7 18 20 Detach 35 | . . . . . . . 2 1 2 3 3 1 . 3 3 1 1 . 3 . 2 1 2 5 2 Swap 470 | . 14 11 5 23 18 4 23 11 38 11 8 9 5 13 1 35 6 7 10 8 27 22 27 96 38 Drop 313 | . 7 12 8 12 32 6 18 20 14 2 10 12 2 3 . 32 1 2 13 1 21 23 28 21 13 Fire 864 | 6 28 62 10 32 37 15 92 75 66 11 18 . 36 36 8 23 5 8 8 15 39 18 17 125 74 Melee 294 | . 1 . . . . . 24 . 8 . 7 7 5 47 3 43 . 4 . . 60 31 2 34 18 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . . . . . . . 3 . . . . . . . . 6 . . . . . . . . . Escape Stasis 14 | . . . . 8 . . . . . . . . . . . . . . . . . . . . 6 Rewire 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Trap 23 | . 23 . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 3 exits: *Mat / *Min x2) -8/Materials -8/Garrison -8/Materials -7/Factory -6/Factory -6/Garrison -5/Factory (discovered 2 exits: [*Upp] / [*Ext]) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 14) 238 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 604 | -10/Materials | Discovered new exit (range 6) 839 | -10/Materials | Discovered new exit (range 9) 880 | -10/Materials | Discovered new exit (range 7) 908 | -10/Materials | Entered another Materials area 908 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 923 | -9/Materials | Identified exit to Mines 945 | -9/Materials | Central database locked down 1524 | -9/Materials | Build established: Scavenger-Skirmisher 1653 | -9/Materials | Lost 3 parts (1n2w) 1986 | -9/Materials | Discovered new exit (range 8) 1999 | -9/Materials | Entered another Materials area 1999 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2160 | -8/Materials | Garrison activated, responded to threat 2210 | -8/Materials | Identified exit to Garrison 2210 | -8/Materials | Entered Garrison 2271 | -8/Garrison | Triggered checkpoint 2311 | -8/Garrison | Garrison Relay disabled 2337 | -8/Garrison | Found Powered Armor 2342 | -8/Garrison | Found Powered Armor 2370 | -8/Garrison | Build established: Gunner 2426 | -8/Garrison | Triggered checkpoint 2450 | -8/Garrison | Triggered checkpoint 2505 | -8/Garrison | Triggered checkpoint 2574 | -8/Garrison | Triggered checkpoint 2666 | -8/Garrison | Triggered checkpoint 2729 | -8/Garrison | Garrison Relay disabled 2786 | -8/Garrison | Discovered new exit (range 14) 2844 | -8/Garrison | Build established: Scavenger-Gunner 3044 | -8/Garrison | Entered Materials 3406 | -8/Materials | Build established: Gunner 3697 | -8/Materials | Discovered new exit (range 14) 4039 | -8/Materials | Entered Factory 4039 | -7/Factory | Evolved 2 slots: Propulsion x2 4182 | -7/Factory | Discovered new exit (range 13) 4281 | -7/Factory | Identified exit to Factory 4666 | -7/Factory | Entered another Factory area 4666 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5582 | -6/Factory | Garrison activated, responded to threat 5637 | -6/Factory | Destroyed 9 combat bots 5831 | -6/Factory | Spotted B-75 Beast 5889 | -6/Factory | Destroyed B-75 Beast 5906 | -6/Factory | Lost 3 parts (1p2u) 5981 | -6/Factory | Cargo convoy interrupted 6012 | -6/Factory | Core integrity fell below 50% 6034 | -6/Factory | Destroyed 12 combat bots 6042 | -6/Factory | Lost 10 parts (2n2u6w) 6875 | -6/Factory | Identified exit to Garrison 6875 | -6/Factory | Entered Garrison 6877 | -6/Garrison | Triggered checkpoint 6901 | -6/Garrison | Triggered checkpoint 6937 | -6/Garrison | Garrison Relay disabled 7060 | -6/Garrison | Triggered checkpoint 7121 | -6/Garrison | Triggered checkpoint 7172 | -6/Garrison | Destroyed 13 combat bots 7257 | -6/Garrison | Rescued a captive Derelict 7260 | -6/Garrison | Rescued a captive Derelict 7329 | -6/Garrison | Garrison Relay disabled 7437 | -6/Garrison | Build established: Scavenger-Gunner 7484 | -6/Garrison | Triggered checkpoint 7769 | -6/Garrison | Triggered checkpoint 7861 | -6/Garrison | Discovered new exit (range 13) 7883 | -6/Garrison | Entered Factory 7883 | -5/Factory | Accompanied by 2 allies 7883 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8060 | -5/Factory | Lost 3 allies 8183 | -5/Factory | First assault squad dispatched 8235 | -5/Factory | System corruption reached 10% 8259 | -5/Factory | Discovered new exit (range 10) 8373 | -5/Factory | Found Hvy. Reflective Plating 8445 | -5/Factory | Lost 6 parts (1n1u4w) 8457 | -5/Factory | Destroyed 10 combat bots 8526 | -5/Factory | Discovered new exit (range 3) 8534 | -5/Factory | Spotted B-75 Beast 9011 | -5/Factory | High security lockdown imminent 9045 | -5/Factory | Lost 4 parts (1p1n2w) 9048 | -5/Factory | Destroyed 7 combat bots 9091 | -5/Factory | High security lockdown engaged 9161 | -5/Factory | Specialist reinforcements revealed to be Infiltrators 9172 | -5/Factory | Lost 3 parts (1p1n1w) 9194 | -5/Factory | Core integrity fell below 50% 9202 | -5/Factory | Entered Upper Caves 9203 | -5/Upper Caves | Encountered a Warlord checkpoint 9231 | -5/Upper Caves | Lost 6 parts (1p2n1u2w) 9259 | -5/Upper Caves | Met a Warlord Commander 9260 | -5/Upper Caves | Learned location of Warlord (-4) 9261 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 9278 | -5/Upper Caves | Found Encrypted Comm Array 9556 | -5/Upper Caves | Build established: Gunner 9782 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10081 | -5/Upper Caves | Discovered new exit (range 25) 10176 | -5/Upper Caves | Entered another Upper Caves area 10180 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 10236 | -5/Upper Caves | Core integrity fell below 20% 10254 | -5/Upper Caves | Lost 10 parts (1p5u4w) 10376 | -5/Upper Caves | Discovered new exit (range 13) 10600 | -5/Upper Caves | Spotted B-75 Beast 10614 | -5/Upper Caves | Build established: Scavenger-Mutant 10763 | -5/Upper Caves | Found DCF Scrap (17 items) 10940 | -5/Upper Caves | Discovered new exit (range 6) 10946 | -5/Upper Caves | Entered Zhirov 10948 | -5/Zhirov | Discovered new exit (range 3) 10998 | -5/Zhirov | Learned location of Quarantine (-2) 10998 | -5/Zhirov | Learned location of Testing (-3) 10998 | -5/Zhirov | Learned location of Command (-1) 11053 | -5/Zhirov | Found Alien Artifact 11053 | -5/Zhirov | Identified Integrated Reactor 11053 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11235 | -5/Zhirov | Found Alien Artifact 11301 | -5/Zhirov | Identified exit to Proximity Caves 11426 | -5/Zhirov | Entered Proximity Caves 11896 | -4/Proximity Caves | Build established: Derelict-Skirmisher 12905 | -4/Proximity Caves | Discovered new exit (range 6) 12906 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12909 | -4/Proximity Caves | Identified exit to Factory 12911 | -4/Proximity Caves | Entered Factory 12911 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13323 | -4/Factory | Build established: Derelict-Assassin 13448 | -4/Factory | Crushed by falling debris 13448 | -4/Factory | System corruption reached 10% 13479 | -4/Factory | Lost 3 parts (1p1u1w) 13763 | -4/Factory | Lost 5 parts (4n1w) 13880 | -4/Factory | Lost 5 parts (3n1u1w) 14005 | -4/Factory | Sucked down chute 14005 | -4/Factory | Entered Waste 14027 | -4/Waste | Spotted C-40 Crusher 14068 | -4/Waste | Spotted C-40 Crusher 14068 | -4/Waste | Spotted C-40 Crusher 14106 | -4/Waste | Spotted C-40 Crusher 14140 | -4/Waste | Spotted C-40 Crusher 14177 | -4/Waste | Discovered new exit (range 10) 14186 | -4/Waste | Identified exit to Factory 14188 | -4/Waste | Entered Factory 14503 | -4/Factory | Found Unknown Device 14503 | -4/Factory | Identified Quantum Capacitor 14580 | -4/Factory | System corruption reached 30% 14655 | -4/Factory | Lost 3 parts (2u1w) 14705 | -4/Factory | Discovered new exit (range 11) 14716 | -4/Factory | Identified exit to Research 14996 | -4/Factory | Identified exit to Upper Caves 15062 | -4/Factory | Build established: Scavenger-Gunner 15424 | -4/Factory | Entered Upper Caves 15996 | -4/Upper Caves | Discovered new exit (range 15) 16017 | -4/Upper Caves | Identified exit to Upper Caves 16129 | -4/Upper Caves | Entered another Upper Caves area 16430 | -4/Upper Caves | Learned Research stockpile data 16601 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 16674 | -4/Upper Caves | Identified exit to Warlord 16954 | -4/Upper Caves | Entered Warlord 17021 | -4/Warlord | System corruption cleaned by Quarantine Array 17174 | -4/Warlord | Met Warlord 17199 | -4/Warlord | Warlord's base attacked by MAIN.C 17251 | -4/Warlord | Found Prototype Device 17251 | -4/Warlord | Identified Minesniffer Drone Bay 17549 | -4/Warlord | Warlord forces counterattacked 17577 | -4/Warlord | Found Prototype Energy Gun 17578 | -4/Warlord | Identified Vortex Rifle 17581 | -4/Warlord | Found Vortex Rifle 17659 | -4/Warlord | Build established: Scavenger-Tank 17665 | -4/Warlord | Found Prototype Special Weapon 17665 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 17669 | -4/Warlord | Found RU-N14's Throwing Claymores v3 17744 | -4/Warlord | Spotted Striker 17776 | -4/Warlord | Destroyed Striker 17808 | -4/Warlord | Spotted Executioner 17815 | -4/Warlord | Destroyed Executioner 17874 | -4/Warlord | Warlord base infiltrated, sounded retreat 17983 | -4/Warlord | Lost 3 allies 17994 | -4/Warlord | Discovered new exit (range 15) 18001 | -4/Warlord | Spotted Striker 18014 | -4/Warlord | Identified exit to Proximity Caves 18015 | -4/Warlord | Entered Proximity Caves 18019 | -3/Proximity Caves | Spotted B-86 Titan 18037 | -3/Proximity Caves | Lost 4 allies 18362 | -3/Proximity Caves | Spotter reported a threat 18415 | -3/Proximity Caves | Spotter reported a threat 18514 | -3/Proximity Caves | Spotter reported a threat 18567 | -3/Proximity Caves | Spotter reported a threat 18585 | -3/Proximity Caves | Lost 3 parts (1u2w) 18750 | -3/Proximity Caves | Discovered exit to Research (range 6) 18759 | -3/Proximity Caves | Entered Research 18759 | -3/Research | Evolved 2 slots: Utility x2 18860 | -3/Research | Build established: Tank 18881 | -3/Research | Identified exit to Armory 18881 | -3/Research | Identified exit to Testing 18968 | -3/Research | Found Prototype Processor 18968 | -3/Research | Identified Spectral Analyzer 19009 | -3/Research | Search patrols dispatched 19165 | -3/Research | Build established: Assassin 19259 | -3/Research | Search patrols dispatched 19326 | -3/Research | Destroyed 7 combat bots 19657 | -3/Research | Lost 3 parts (1p1u1w) 19867 | -3/Research | Lost 6 parts (4n2w) 19958 | -3/Research | Lost 6 parts (1p4u1w) 19976 | -3/Research | System corruption reached 10% 20040 | -3/Research | Lost 4 parts (2p2u) 20215 | -3/Research | Entered Testing 20303 | -3/Testing | Found Prototype Ballistic Gun 20304 | -3/Testing | Identified Hyp. Multirail 20573 | -3/Testing | Build established: Scavenger-Assassin 20911 | -3/Testing | Discovered new exit (range 26) 21352 | -3/Testing | Identified exit to Research 21354 | -3/Testing | Entered Research 21354 | -2/Research | Warlord forces began assault on 0b10 21354 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 21403 | -2/Research | Found Fusion Bomb Launcher 21405 | -2/Research | Found Fusion Bomb Launcher 21464 | -2/Research | Research machine network offline 21529 | -2/Research | Met up with Warlord 21604 | -2/Research | Spotted Executioner 21606 | -2/Research | Spotted Executioner 21606 | -2/Research | Spotted Striker 21899 | -2/Research | Borebot progress halted 21971 | -2/Research | Borebot progress halted 22113 | -2/Research | Build established: Scavenger-Tank 22153 | -2/Research | Discovered new exit (range 23) 22298 | -2/Research | Spotted Executioner 22304 | -2/Research | Spotted Executioner 22306 | -2/Research | Destroyed Executioner 22332 | -2/Research | Destroyed Executioner 22350 | -2/Research | Borebot progress halted 22359 | -2/Research | Lost 4 allies 22366 | -2/Research | Warlord invited to help at Command 22366 | -2/Research | Given Cave Seal Controls access code 22574 | -2/Research | Identified exit to Access 22576 | -2/Research | Entered Access 22576 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 23068 | -1/Access | Build established: Scavenger-Assassin 23441 | -1/Access | Destroyed 15 combat bots 23527 | -1/Access | Identified Transdimensional Reconstructor 23527 | -1/Access | Warped through subspace 23619 | -1/Access | System corruption reached 10% 23826 | -1/Access | First assault squad dispatched 24460 | -1/Access | Found Prototype Launcher 24460 | -1/Access | Identified Com. Tesla Bomb Launcher 24807 | -1/Access | Spotted B-99 Colossus 24816 | -1/Access | Discovered new exit (range 16) 24819 | -1/Access | Spotted B-99 Colossus 24840 | -1/Access | Identified exit to Command 24841 | -1/Access | Entered Command 24982 | -1/Command | Found Prototype Processor 24982 | -1/Command | Identified Exp. Targeting Computer 25091 | -1/Command | First assault squad dispatched 25457 | -1/Command | Spotted B-99 Colossus 25512 | -1/Command | Build established: Tank 25610 | -1/Command | Spotted Alpha 7 25630 | -1/Command | Destroyed Alpha 7 25654 | -1/Command | System corruption reached 30% 25684 | -1/Command | Lost 3 parts (2p1u) 25707 | -1/Command | Destroyed 7 combat bots 25885 | -1/Command | Disengaged cave seal 25885 | -1/Command | Derelicts emerged from the dark tunnel 25886 | -1/Command | Welcomed Warlord to Command 25992 | -1/Command | Build established: Scavenger-Tank 25997 | -1/Command | High security lockdown imminent 26000 | -1/Command | Spotted B-99 Colossus 26077 | -1/Command | High security lockdown engaged 26090 | -1/Command | Lost 7 allies 26110 | -1/Command | Spotted Executioner 26111 | -1/Command | Spotted Striker 26111 | -1/Command | Spotted Striker 26111 | -1/Command | Spotted Alpha 7 26113 | -1/Command | Spotted Executioner 26120 | -1/Command | Spotted B-99 Colossus 26124 | -1/Command | Spotted Executioner 26124 | -1/Command | Destroyed MF-F07(L) 26125 | -1/Command | Spotted Executioner 26129 | -1/Command | Spotted B-99 Colossus 26145 | -1/Command | Destroyed Executioner 26161 | -1/Command | Lost 3 parts (1p1u1w) 26171 | -1/Command | Destroyed Alpha 7 26181 | -1/Command | Warlord destroyed during the assault 26199 | -1/Command | Spotted Striker 26199 | -1/Command | Spotted Executioner 26199 | -1/Command | Spotted Executioner 26212 | -1/Command | Lost 14 allies 26216 | -1/Command | Core integrity fell below 50% 26246 | -1/Command | Discovered new exit (range 13) 26248 | -1/Command | Released all parts (8) 26250 | -1/Command | Core integrity fell below 20% 26257 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 26249_ Field strength at 7. 26250_ Stasis field depleted. 26250_ Acquired 3 matter. 26250_ Triggered Stasis Trap. 26250_ A bubble of rippling energy engulfs the area. 26250_ Field strength at 94. 26251_ Field strength at 88. 26252_ Field strength at 64. 26252_ M-36 Artificer fits Backup Propulsion VII on Executioner. 26253_ Field strength at 58. 26254_ Field strength at 32. 26255_ Stasis field depleted. 26255_ M-36 Artificer repairs G-73 Enforcer. 26255_ The Access Shell folds into the floor. 26257_ Slug penetrates B-99 Colossus. 26257_ Slug penetrates L-61 Swordsman. 26257_ Slug penetrates B-74 Champion. [Achievement: 50k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????""?""???????????????????????????? | | ?????????????????""R""???????????????????????????? | | ??????????????????""""???????????????????????????? | | ????????????????????????????????????????########## | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# "" | | ????????????????????????????????????????#"""" | | ????????????????##############??????????#"""" | | ????????????????# #??????????# "" | | ????????????????# #########??# | | ????????????????# ^ ^ ^^ #!#!# # #### | | ????????????????# % K!]^^%%%;###""##""* | | ????????????????# ^ !!b*l^ Ep^;%= *==%%[% | | ????????????????# "% !*!^^ pg ; != %%=%=! | | ????????????????# <" @ ^^ ^ BB ggm !%= ==%=| | | ????????????????# ^^ % BB ^p;!!=/%!*%!! | | ????????????????# ^^%^ ^ ;g"% =[=%|[ | | ????????????????# # # # # ##; " % !!%% | | ????????????????# ############" | | ????????????????# #?????????# | | ????????????????##############???????# | | ?????????????????????????????????????### # | | ??????????????###########?????????????# # | | ??????????????# #????????????# # ### | | ??????????????# ############# %= = ## | | ??????????????# + % %" =## | | ??????????????# ########"[ % # " ##### | | ??????????????####+###########= # | | ?????????????????# ! # | | ?????????????????# ##### ##### !""### # | | ?????????????????# #???# #???##"#####?# # | | ####+#"###########+#???# #????##??????########### | | # #???# #??????????????????????# | | # ###"#=#??????????????????????# | | # """" """" " !!*!#??????????????????????? | | ?? """" """" ##### #??????????????????????? | | ???"""" """" %#???# #??????????????????????? | | ???"""" """" #???#!#??????????????????????? | | ????? #???#!#??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Coolant Potential 100 Energy Generation 71 Energy Capacity 660 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 14 Power Amplification 40 Base Temperature (-) 200 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 25 Core Shielding 20 Power Shielding 90 Utility Shielding 90 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 12 Target Analysis 11 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 8 Matter Filtering 50 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Plasma Cutter | -9/Materials | Hacked Com. Wheel | -9/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Myomer Leg | -3/Testing | Archive Robot Schematics ------------------ S-43 Plague | -3/Testing | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Com. Wheel | -9/Materials | Hacked Flexi-carbon Leg | -2/Research | Hacked Linear Accelerator | -2/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- 50k Club All Kinds Of Bad News All-out Warlord DIY Cooler Deadly Precision Deductive Reasoning Fancy Inventory Immobile And Lovin' It Junior Dev Like A Rock Look Less Dangerous Next Time Showdown Suspicious That Tickles Throw Away The Key Welcome To The Revolution Challenges ------------ None Game ------ Seed CooledAlertCannon Manual? 0 Play Time 09:15:09 Cumulative 173.6 hours Start 2025.10.24 @ 19:33:16 End 2025.10.28 @ 17:34:53 Sessions 19 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 58 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c34f757e-59c7-4b5f-bf87-1aecf3ffe130