Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.10 @ 11:09:44 Player: Lunace Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (67) 335 Value Destroyed (2514) 2514 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (693) 693 TOTAL SCORE: 7702 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 359 Met Data Miner 300 Friendly Fire -7 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 94/100 System Corruption 7% Temperature Cool (0) Movement Rolling (89) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Wheeled Compact Exoskeleton > --- UTILITY (7) ------ Armored Scrap Engine Improved Heat Sink Large Storage Unit Microactuators Improved Hacking Suite Improved System Shield > --- WEAPON (2) ------- Axe > --- INVENTORY (15) --- High-capacity Storage Unit Energy Well (350) Advanced Sensor Array Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Peak State ------------ > --- POWER ------------ Fission-Ion Core > --- PROPULSION ------- Improved Medium Treads Wheeled Compact Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Launcher Loader Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Improved Grenade Launcher Carbide Saw > --- INVENTORY -------- High-capacity Storage Unit Energy Well Advanced Sensor Array Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Assault Cannon [Rating: 71] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Constructs Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Constructs Hover Unit Gravmag System Utility Small Storage Unit Device Armored Scrap Engine Storage Small Storage Unit Processor Machine Analyzer Hackware Improved System Shield Protection Medium Armor Plating Weapon Light EM Pulse Cannon Energy Gun High-powered Shock Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Special Weapon Multitool Impact Weapon Hammer Slashing Weapon Carbide Saw Build | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 8 . . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . 2 . . . . Utility 5 | . . . . . 5 . . . . Weapon . | . . . . . . . . . . Parts Attached 75 | 9 7 . 9 9 28 2 . . 11 Power 5 | 2 . . 1 . . . . . 2 Engine 5 | 2 . . 1 . . . . . 2 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 11 | 2 . . 3 2 3 . . . 1 Treads 4 | 2 . . . 1 1 . . . . Leg 5 | . . . 2 1 1 . . . 1 Wheel 1 | . . . 1 . . . . . . Hover 1 | . . . . . 1 . . . . Flight . | . . . . . . . . . . Utility 26 | 3 2 . 2 3 14 . . . 2 Device 15 | 2 1 . 1 1 8 . . . 2 Storage 4 | 1 . . . . 3 . . . . Processor 1 | . . . . 1 . . . . . Hackware 2 | . . . . . 2 . . . . Protection 4 | . 1 . 1 1 1 . . . . Artifact . | . . . . . . . . . . Weapon 33 | 2 5 . 3 4 11 2 . . 6 Energy Gun 6 | 1 1 . . . 1 . . . 3 Energy Cannon 7 | . 3 . 1 2 1 . . . . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon 3 | . . . . . 2 . . . 1 Launcher 9 | . 1 . 1 1 5 1 . . . Special Weapon 1 | . . . . 1 . . . . . Impact Weapon 3 | . . . 1 . 2 . . . . Slashing Weapon 3 | . . . . . . 1 . . 2 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . Parts Lost 26 | . 1 . 1 . 9 . . . 15 Power 4 | . . . . . 1 . . . 3 Propulsion 6 | . . . 1 . 2 . . . 3 Utility 5 | . . . . . 4 . . . 1 Weapon 11 | . 1 . . . 2 . . . 8 Highest Loss Streak 7 | . 1 . 1 . 2 . . . 7 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 82 | . 99 100 99 96 58 74 66 66 53 Engine 8 | . 14 14 14 13 1 . . . 1 Treads 11 | . 28 28 12 . 3 10 6 6 . Leg 8 | . . . 11 27 7 3 . . 1 Wheel 1 | . . . 3 . . . . . 5 Hover 1 | . . . . . 1 5 6 6 . Device 9 | . 3 . 8 2 18 13 13 13 14 Storage 10 | . 14 14 14 12 5 6 6 6 6 Processor 1 | . . . . 8 . . . . . Hackware 3 | . . . . . 3 13 13 13 13 Protection 4 | . 10 14 5 3 1 . . . . Energy Gun 1 | . 4 . . . 2 . . . . Energy Cannon 9 | . 19 28 16 3 3 . . . . Launcher 2 | . . . . 6 2 6 6 6 1 Impact Weapon 4 | . . . 11 14 2 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 71 | 14 25 25 25 23 71 49 46 46 45 Greatest Support 48 | 40 40 40 40 25 45 42 42 42 48 Greatest Overweight (x) 13 | . . . 1 1 13 1 1 1 2 Average Overweight (x) . | . . . . . 1 1 1 1 . Largest Inventory Capacity 20 | 8 8 8 8 8 20 15 15 15 15 Average Capacity 10 | 7 8 8 8 7 14 15 15 15 15 Most Carried 14 | 3 8 8 8 8 14 8 8 8 8 Average Carried 7 | 1 6 8 7 6 9 7 7 8 7 Final Capacity 15 | 8 8 8 8 5 15 15 15 15 15 Final Carried 8 | 2 8 8 8 3 8 7 8 8 7 Scrap Engine Consumption 46 | . . . . 10 23 3 3 . 7 Constructs Created 5 | . . . . . 4 . . . 1 Constructs Modified 7 | . . . . . 2 2 . . 3 Class Distribution -------------------- 68% | Mutant 25% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Resources | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Matter Collected 1759 | 299 115 . 187 60 425 100 270 . 303 Remotely . | . . . . . . . . . . Salvage Created 2624 | 170 338 . 334 230 655 125 294 . 478 Parts 119 | 10 25 . 12 9 30 9 6 . 18 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 49 | . . . 16 . . 5 2 . 26 Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Combat Hostiles Destroyed 52 | . 10 . 3 3 12 8 3 . 13 Melee 7 | . . . . . 2 . 1 . 4 Guns 4 | . 3 . . . . . . . 1 Cannons 16 | . 4 . 2 1 4 . . . 5 AOE 19 | . 3 . . . 3 8 2 . 3 Classes Destroyed 14 | 2 3 . 3 1 3 . . . 2 Worker 2 | . . . . . 2 . . . . Builder 1 | . . . . . 1 . . . . Tunneler 5 | 3 1 . . . 1 . . . . Recycler 3 | 1 . . . 1 1 . . . . Turret 1 | . . . 1 . . . . . . Watcher 3 | . 3 . . . . . . . . Swarmer 16 | . 6 . . . . 7 . . 3 Grunt 16 | . 4 . . . 3 1 3 . 5 Brawler 1 | . . . . . . . . . 1 Duelist 3 | . . . . . . . . . 3 Sentry 8 | . . . . 3 5 . . . . Programmer 5 | . . . . . 4 . . . 1 Artisan 3 | . . . 3 . . . . . . Subdweller 3 | . . . 3 . . . . . . Decomposer 1 | . . . . . . 1 . . . Packrat 2 | . . . . . . . 2 . . Best Kill Streak 5 | 3 3 . 1 3 3 5 3 . 5 Combat Bots Only 5 | . 3 . 1 2 2 5 3 . 5 Max Kills in Single Turn 3 | 2 3 . 1 1 2 2 2 . 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 3 . . . 1 2 2 . 1 Melee 1 | . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Hostile Shots Fired 570 | . 38 . 70 18 273 17 3 . 151 Missed 196 | . 7 . 34 8 104 4 . . 39 Damage Taken 5803 | . 287 36 395 207 1815 220 115 . 2728 Core 1003 | . 41 . 85 13 269 35 . . 560 Absorbed by Shields 30 | . . . . . 30 . . . . Regen/Repaired (Parts) 665 | . . . . . 284 . 92 . 289 Core Remaining (%) 72 | 100 . . . 44 . . . . . Volleys Fired 166 | 9 27 1 30 12 48 11 2 . 26 Largest 2 | 2 2 2 2 1 2 1 1 . 2 Hottest 140 | 60 112 112 112 56 140 36 36 . 99 Shots Fired 232 | 18 52 2 39 12 57 11 2 . 39 Gun 39 | 18 15 . . . 4 . . . 2 Cannon 153 | . 36 2 35 12 36 . . . 32 Launcher 40 | . 1 . 4 . 17 11 2 . 5 Special . | . . . . . . . . . . Kinetic 66 | 9 8 . . . 17 . . . 32 Thermal 25 | . 6 . . . 19 . . . . Explosive 35 | . 1 . 4 . 12 11 2 . 5 Electromagnetic 106 | 9 37 2 35 12 9 . . . 2 Robot Hit Streak 16 | 5 5 1 14 6 16 4 3 . 12 Robot Miss Streak 5 | 2 5 1 1 1 5 2 . . 3 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 190 | 11 24 1 34 16 40 6 5 . 53 Core Hits 95 | 6 14 . 13 4 23 8 8 . 19 Critical Kills 1 | . . . 1 . . . . . . Critical Parts Destroyed 7 | . . . . . 6 . . . 1 Critical Strikes 18 | . . . 3 . 8 . . . 7 Destroy 1 | . . . . . . . . . 1 Blast 2 | . . . . . 1 . . . 1 Corrupt 1 | . . . . . 1 . . . . Smash 9 | . . . 3 . 6 . . . . Sever 5 | . . . . . . . . . 5 Melee Attacks 93 | . . . 31 6 23 1 3 . 29 Impact 60 | . . . 31 6 23 . . . . Slashing 33 | . . . . . . 1 3 . 29 Piercing . | . . . . . . . . . . Sneak Attacks 10 | . . . 3 2 2 1 2 . . Combat Hostiles 1 | . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7904 | 192 697 66 1124 385 1920 829 423 . 2268 Guns 275 | 111 60 . . . 84 . . . 20 Cannons 2357 | . 505 22 367 191 530 . . . 742 Explosions 2966 | 81 132 44 166 21 592 797 324 . 809 Melee 2306 | . . . 591 173 714 32 99 . 697 Ramming . | . . . . . . . . . . Kinetic 1065 | 29 34 . . . 260 . . . 742 Thermal 481 | 81 26 44 22 21 287 . . . . Explosive 2604 | . 132 . 144 . 398 797 324 . 809 Electromagnetic 1448 | 82 505 22 367 191 261 . . . 20 Impact 1478 | . . . 591 173 714 . . . . Slashing 828 | . . . . . . 32 99 . 697 Piercing . | . . . . . . . . . . Highest Corruption 7 | . 2 2 2 2 5 . . . 7 Average Corruption 2 | . 1 2 2 2 2 . . . 4 Corruption Purged 5 | . . . . . 5 . . . . Corruption Blocked . | . . . . . . . . . . Effects 71 | . 14 9 18 11 12 . . . 7 Message Errors 17 | . 2 2 4 4 5 . . . . Matter Fused 22 | . 4 2 7 2 2 . . . 5 Heat Flow Errors 17 | . 5 2 4 2 3 . . . 1 Energy Discharges 6 | . 1 1 2 2 . . . . . Data Loss (minor) 3 | . . 1 . 1 . . . . 1 Data Loss (major) 1 | . . 1 . . . . . . . Misfires 2 | . . . . . 2 . . . . Alerts 3 | . 2 . 1 . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 847 | . 52 . 62 31 405 65 33 . 199 Projectiles 97 | . 52 . . . 17 . . . 28 Explosions 111 | . . . . . . 41 . . 70 Melee 639 | . . . 62 31 388 24 33 . 101 Knockbacks 7 | . . . 1 . 3 . . . 3 Impact 3 | . . . 1 . 2 . . . . Kinetic 4 | . . . . . 1 . . . 3 Secondary . | . . . . . . . . . . Self-Inflicted Damage 472 | . . 36 . 28 77 15 59 . 257 Shots 13 | . . 1 . 1 3 1 2 . 5 Rammed 1 | . . . 1 . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 271 | 20 271 159 248 208 252 27 27 . 237 Average Temperature 70 | 13 83 62 50 92 80 13 15 . 38 Received Heat Transfer 959 | . 78 . 216 99 356 27 27 . 156 Effects 2 | . 1 . . 1 . . . . . Energy Bleed 1 | . 1 . . . . . . . . Interference 1 | . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 5 | . . . 2 1 2 . . . . Combat Hostiles 4 | . . . 1 1 2 . . . . Parts Fried 29 | 1 9 . 9 2 8 . . . . Impact Corruptions 18 | . . . 4 2 12 . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . . . 1 . 2 . . . . Heat Transferred 924 | 100 74 100 50 50 550 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 5 | 1 . 1 1 1 1 . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Peak Influence 506 | 20 207 39 . 415 506 . . . . Initial 410 | . 13 39 . 307 410 . . . . Average 198 | 4 74 26 . 312 299 . . . . Maximum Alert Level 2 | . 1 . . 2 2 . . . . Low Security (%) 50 | 100 95 100 . 11 19 . . . . Level 1 28 | . 4 . . 69 33 . . . . Level 2 21 | . . . . 18 46 . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 12 | . 3 . . . 8 . . . 1 Investigation 1 | . . . . . 1 . . . . Extermination 3 | . . . . . 3 . . . . Reinforcement 4 | . 3 . . . 1 . . . . Assault 3 | . . . . . 2 . . . 1 Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Distress Signals . | . . . . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 113 | . 24 . 29 3 18 9 3 . 27 Peak Tracking Total 10 | . 3 . 2 2 3 3 3 . 10 Tactical Retreats 8 | . 1 . 2 . 1 1 . . 3 Traps | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Traps Triggered 1 | . 1 . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 3 | . . 3 . . . . . . . Triggered 2 | . . . . . . 1 . . 1 Machines | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Machines Disabled 6 | . 1 . 3 . 2 . . . . Max in Single Turn 3 | . 1 . 3 . 1 . . . . Garrison Access 2 | . . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Machines Accessed 25 | . 4 . 1 10 5 1 . 4 . Terminals 10 | . 2 . . 6 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 6 | . 2 . . 4 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . Total Hacks 73 | . 9 . 1 24 16 1 . 22 . Successful 45 | . 5 . 1 13 3 1 . 22 . Failed 28 | . 4 . . 11 13 . . . . Catastrophic 7 | . . . . 1 6 . . . . Database Lockouts . | . . . . . . . . . . Manual 31 | . 7 . . 17 7 . . . . Terminals 32 | . 4 . . 18 10 . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . Recycling Units 11 | . 5 . . 6 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . 5 . . . . Terminal Hacks 29 | . . . 1 5 . 1 . 22 . Record 7 | . . . 1 . . 1 . 5 . Part Schematic 13 | . . . . 2 . . . 11 . Robot Schematic 3 | . . . . . . . . 3 . Prototype ID Bank 5 | . . . . 2 . . . 3 . Zone Layout 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . Retrieve Components 2 | . 2 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 14 | . 3 . . 8 3 . . . . Terminals 7 | . 1 . . 3 3 . . . . Assimilate 1 | . . . . . 1 . . . . Botnet 6 | . 1 . . 3 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . 2 . . 5 . . . . . Monitor 1 | . 1 . . . . . . . . Recyclers 2 | . 1 . . 1 . . . . . Tunnel 4 | . . . . 4 . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 11 | . 3 . . 3 5 . . . . Full Trace Events 5 | . 1 . . 3 1 . . . . Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 13 | . . . . 2 . . . 11 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . Machine Destruction 3 | . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 Allies Hacked 1 | . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Total Allies 9 | . . 5 . . 1 . . . 3 Largest Group 5 | . . 5 4 1 1 . . . 3 Highest-Rated Group 148 | . . 85 71 16 26 . . . 148 Highest-Rated Ally 96 | . . 31 31 16 26 . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 83 | . . . 46 3 . . . . 34 Total Damage 1919 | . . . 461 41 . . . . 1417 Kills 12 | . . . 5 . . . . . 7 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . . . . 1 . 1 Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Turns Passed 6985 | 139 949 637 1360 905 1493 641 260 105 496 Spaces Moved 3955 | 62 508 395 827 691 558 342 182 77 313 Core 25 | 2 . . . . 23 . . . . Treads 1510 | 60 508 395 206 2 158 181 . . . Legs 1403 | . . . 334 689 330 25 . . 25 Wheels 540 | . . . 287 . . . . . 253 Hover 477 | . . . . . 47 136 182 77 35 Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 110 120 120 137 137 137 89 Average Speed 154 | 156 160 160 143 120 218 182 137 137 108 Slowest Speed 700 | 160 160 160 190 240 700 215 137 137 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 50 | 4 65 76 47 97 16 57 37 68 41 Regions Visited 9 Branch Regions 7 Pre-discovered Areas 6 | . . 1 . 4 . . . 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 7 | . . . 4 . . 1 2 . . Spaces Dug 4 | . . . 4 . . . . . . Terrain Destroyed 191 | . 3 7 13 3 37 102 3 . 23 Melee 4 | . . . 4 . . . . . . Projectile 3 | . . . . . 3 . . . . AOE 184 | . 3 7 9 3 34 102 3 . 23 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Sub Rec Fac Low Low Dat Pro Total 4459 | 84 594 398 903 741 728 357 187 76 391 Wait 91 | 2 37 . . 6 36 . . . 10 Move 3946 | 61 507 394 826 690 557 341 181 76 313 Hop . | . . . . . . . . . . Pick Up 32 | 2 9 . 1 2 17 . 1 . . Fast Attach 44 | 7 4 . 4 3 16 . . . 10 Attach 14 | . 1 . 1 4 7 . . . 1 Detach 4 | . 1 . . . 3 . . . . Swap 17 | 2 2 . 4 2 5 2 . . . Drop 42 | 1 6 . 5 12 16 2 . . . Fire 166 | 9 27 1 30 12 48 11 2 . 26 Melee 93 | . . . 31 6 23 1 3 . 29 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 1 | . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 2 | . . . . . . . . . 2 Trap 3 | . . 3 . . . . . . . Miscellaneous 4 | . . . . 4 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling -6/Factory (discovered 2 exits: [*Fac] / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 140 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 15) 1018 | -10/Materials | Discovered new exit (range 9) 1065 | -10/Materials | Discovered new exit (range 16) 1089 | -10/Materials | Entered Mines 1285 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1309 | -10/Mines | Learned location of Storage (-8) 1337 | -10/Mines | Found a hidden stash of uninstalled traps 1710 | -10/Mines | Learned Materials interactive machine intel 1713 | -10/Mines | Discovered new exit (range 9) 1726 | -10/Mines | Entered Subcaves 1726 | -10/Subcaves | Accompanied by 4 allies 1731 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2059 | -10/Subcaves | Visited Clippyterm 2526 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 2965 | -10/Subcaves | Discovered new exit (range 15) 3060 | -10/Subcaves | Discovered new exit (range 15) 3070 | -10/Subcaves | Core integrity fell below 50% 3086 | -10/Subcaves | Entered Recycling 3086 | -8/Recycling | Accompanied by 1 ally 3088 | -8/Recycling | Found Scrap Engine 3577 | -8/Recycling | Discovered new exit (range 15) 3991 | -8/Recycling | Entered Factory 3991 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 4341 | -6/Factory | Search patrols dispatched 4725 | -6/Factory | Discovered new exit (range 12) 5352 | -6/Factory | Found Launcher Loader 5420 | -6/Factory | Build established: Hacker-Mutant 5465 | -6/Factory | Discovered new exit (range 9) 5484 | -6/Factory | Entered Lower Caves 5862 | -6/Lower Caves | Encountered a Warlord checkpoint 5992 | -6/Lower Caves | Discovered new exit (range 11) 6125 | -6/Lower Caves | Entered another Lower Caves area 6203 | -6/Lower Caves | Learned 4 Factory zone layouts 6222 | -6/Lower Caves | Encountered a Warlord checkpoint 6347 | -6/Lower Caves | Discovered new exit (range 13) 6385 | -6/Lower Caves | Entered Data Miner 6385 | -6/Data Miner | Discovered new exit (range 6) 6412 | -6/Data Miner | Met Data Miner 6435 | -6/Data Miner | Learned location of Section 7 (-2) 6435 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6458 | -6/Data Miner | Received God Mode back door access code from Data Miner 6490 | -6/Data Miner | Entered Proximity Caves 6614 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6630 | -5/Proximity Caves | Core integrity fell below 50% 6634 | -5/Proximity Caves | Escorted by Enhanced Grunt 6671 | -5/Proximity Caves | Core integrity fell below 20% 6697 | -5/Proximity Caves | Lost 5 parts (1u4w) 6802 | -5/Proximity Caves | P-70 Sage assimilated allied Fighter 6b 6866 | -5/Proximity Caves | Lost 7 parts (2p2n3w) 6891 | -5/Proximity Caves | Learned Factory interactive machine intel 6986 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- repair. 06850_ System corrupted: Heat flow error (+273). 06854_ Arm. Scrap Engine consumes Corrupted Prototype Leg. 06866_ Arm. Scrap Engine consumes Med. Treads. 06891_ Acquired derelict log, extracted data. Data stored: Factory interactive machine intel. 06893_ System corrupted: Matter fused (-6). 06894_ Arm. Scrap Engine consumes Lgt. Treads. 06938_ Scrap Engine modifies Wheeled Compact Exoskeleton: Max Integrity -29, Support -8 Expanded to 3 slots (? T89 S36). 06940_ Acquired 6 matter. 06944_ System corrupted: Matter fused (-7). 06955_ Acquired 7 matter. 06968_ Destroyed Lgt. Angular Momentum Engine. 06983_ S-27 Virus destroyed. 06984_ Autogun fries itself beyond repair. 06986_ S-27 Virus Lgt. Nuclear Core severed. Map ----- +----------------------------------------------------+ | ##" ""## #???????????????????????? | | ### ""## #??? #???????????????????????? | | #?# ### #?## #???????????????????????? | | #?# ### #?? # #???????????????????????? | | #?# #####?# #???????????????????????? | | #?# ##???## ????????????????????????? | | ? #?# ###?## ?????????????????????????? | | ? #?# ### ! #?# #??????????????????????????? | | ? #?## #??#%% #?# #???????????????????????????? | | ? #??###### ### #???????????????????????????? | | ??#???## "# % #???????????????????????????? | | ???### % #???????????????????????????? | | ## ##???????????????????????????? | | ### #????????????????????????????? | | # #?##%%#?????????????? ???????????? | | # #?## ##???????????? ???????????? | | # ## #?# ##??????????? ???????????? | | ??###### #?# ##????????? ????????????? | | ????????#% ##?## ##??????? ?????????????? | | ?????????## #???## ##????? #??????????????? | | ?????????# #????## ##??? #???????????????? | | ?????????# ###?????# #?? #???????????????? | | ?????????# #????#### ##?# ####?????????????? | | ?????????# #????# ### ### #?????????? | | ?????????# #???# *s%= s #????????? | | ####### #??# ##@s ###???????????????? | | #??# ##=%= #????????????????? | | ## ## ##??## # ####* #???????????????? | | ????????# #????# #####??## ###???????????????? | | ????????# #????# ?????????? ##?????????????????? | | ???###??# #???? ?????????? #??????????????????? | | ???# ??# #??? ??????????? ##??????????????????? | | ???# #??# #?? ????????????###???????????????????? | | ???# #??# #??????????????????????????????????????? | | ??## #??# #??????????????????????????????????????? | | ?## #??# ##?????????????????????????????????????? | | ## #### ##????????????????????????????????????? | | #????????????????????????????????????? | | #????????????????????????????????????? | | ####????????????????????????????????????? | | ##??????????????????????????????????????? | | ##?????????????????????????????????????? | | = ####??????????????????????????????????? | | #??????????????????????????????????? | | ##??????????????????????????????????? | | ### ##???????????????????????????????????? | | ##??###????????????????????????????????????? | | # ##??????????????????????????????????????????? | | # #???????????????????????????????????????????? | | ## #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Melee Speed Boost 20 Evasion (%) 55 Recoil Reduction 2 Particle Charging 30 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Transmission Jammer | -8/Recycling | Hacked Imp. Core Shielding | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Imp. Gyrokinetic Inverter | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Biometal Medium Treads | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorMomentumDriver Manual? 0 Play Time 00:50:36 Cumulative 166.6 hours Start 2024.05.10 @ 10:18:51 End 2024.05.10 @ 11:09:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 156 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 53 Gallery% 72 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bfec3317-1651-4933-bd54-7fd599e1df79