Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.07 @ 12:17:01 Player: microsand Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (66) 330 Value Destroyed (1650) 1650 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4900 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 83/300 Energy 98/100 System Corruption 7% Temperature Cool (9) Movement Core (800) Ox15 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Targeting Computer > --- WEAPON (4) ------- Plasma Cannon > --- INVENTORY (20) --- Ion Engine Light Deuterium Engine Terrain Scanner Seismic Detector System Shield Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Reaction Control System Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Improved Assault Rifle Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Light Deuterium Engine Improved Aluminum Leg Carbon-fiber Leg Structural Scanner Terrain Scanner Seismic Detector Targeting Computer System Shield Plasma Cannon [Rating: 33] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power . | . . . . . . . . Propulsion 2 | . . 1 . . . 1 . Utility 2 | . . . . . . 1 1 Weapon 2 | . . 1 . . . . 1 Parts Attached 48 | 7 11 4 5 . . 13 8 Power 5 | 1 2 1 . . . 1 . Engine 4 | 1 1 1 . . . 1 . Core 1 | . 1 . . . . . . Reactor . | . . . . . . . . Propulsion 13 | 2 2 1 1 . . 6 1 Treads 5 | . 2 1 1 . . 1 . Leg 8 | 2 . . . . . 5 1 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 2 4 . 3 . . 3 3 Device 4 | 1 1 . . . . . 2 Storage 4 | 1 2 . 1 . . . . Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 6 | . 1 . 2 . . 3 . Artifact . | . . . . . . . . Weapon 15 | 2 3 2 1 . . 3 4 Energy Gun 3 | . 1 . . . . 1 1 Energy Cannon 1 | . . . . . . . 1 Ballistic Gun 10 | 2 2 2 1 . . 1 2 Ballistic Cannon . | . . . . . . . . Launcher 1 | . . . . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . . Parts Lost 32 | . 2 1 2 . . 10 17 Power 3 | . . . . . . 2 1 Propulsion 11 | . 1 . 1 . . 3 6 Utility 7 | . 1 . 1 . . 2 3 Weapon 11 | . . 1 . . . 3 7 Highest Loss Streak 13 | . 1 1 1 . . 8 13 To Critical Strikes . | . . . . . . . . Average Backups 13 | 2 9 14 19 18 18 15 8 Power 1 | . . 1 2 2 2 1 2 Propulsion 4 | 1 3 3 6 6 6 3 1 Utility 4 | . 1 4 6 6 6 5 3 Weapon 3 | . 4 3 4 4 4 4 1 Tool/Special . | . . . . . . . . Unused Backups 7 | . 3 . . . . 1 3 Power 1 | . . . . . . . 1 Propulsion 3 | . 3 . . . . . . Utility 3 | . . . . . . 1 2 Weapon . | . . . . . . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 99 99 99 100 100 92 76 Engine 9 | . 12 5 11 11 11 8 5 Core 1 | . 1 5 . . . . . Treads 19 | . 8 33 32 33 33 18 . Leg 9 | . 19 . . . . 12 21 Device 3 | . 10 . . . . . 4 Storage 10 | . 14 11 11 11 11 9 7 Protection 9 | . 3 11 10 11 11 17 7 Energy Gun 1 | . 2 . . . . 6 . Ballistic Gun 26 | . 25 32 33 33 33 19 18 Peak Build Rating 33 | 7 16 23 24 24 24 28 33 Average Rating 20 | 4 12 21 23 24 24 24 23 On Entrance 18 | . 7 16 23 24 24 24 28 Avg Prop Armor Cover (%) 4 | . . . . . . 4 . Naked Turns . | . . . . . . . . Heaviest Build 103 | 11 54 61 103 63 63 64 64 Greatest Support 89 | 20 46 69 69 69 69 89 62 Greatest Overweight (x) 15 | . 5 . 1 . . 2 15 Average Overweight (x) . | . . . . . . . 2 Largest Inventory Capacity 25 | 8 20 20 25 20 20 20 20 Average Capacity 18 | 6 17 20 20 20 20 20 20 Most Carried 20 | 5 12 20 20 18 18 20 12 Average Carried 13 | 2 9 14 19 18 18 15 8 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 3 11 20 18 18 18 10 5 Class Distribution -------------------- 62% | Tank 31% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 1604 | 120 378 380 193 . 14 222 297 Remotely . | . . . . . . . . Salvage Created 1921 | 22 461 493 269 . . 216 460 Parts 130 | 1 30 36 20 . . 14 29 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 50 | . 15 10 6 . . 7 12 Guns 48 | . 15 10 6 . . 7 10 Cannons 1 | . . . . . . . 1 AOE 1 | . . . . . . . 1 Classes Destroyed 11 | 1 3 2 1 . . 2 2 Worker 1 | . . . . . . . 1 Builder 9 | . . 4 1 . . 1 3 Tunneler 3 | 1 . 1 1 . . . . Recycler 1 | . . . 1 . . . . Watcher 2 | . 1 1 . . . . . Swarmer 23 | . 6 4 3 . . 3 7 Grunt 19 | . 9 3 3 . . 1 3 Sentry 4 | . . 3 . . . 1 . Hunter 1 | . . . . . . 1 . Programmer 2 | . . . . . . . 2 Heavy 1 | . . . . . . 1 . Best Kill Streak 6 | 1 3 5 3 . . 3 6 Combat Bots Only 6 | . 3 4 3 . . 3 6 Max Kills in Single Turn 2 | 1 1 2 2 . . 2 1 Gunslinging 1 | . . . 1 . . 1 . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 392 | . 103 47 24 . . 65 153 Missed 90 | . 30 8 2 . . 16 34 Hits 302 | . 73 39 22 . . 49 119 Projectile 302 | . 73 39 22 . . 49 119 Critical Strikes 12 | . . 1 . . . 7 4 Actively Blocked 1 | . . . . . . 1 . Damage Taken 5271 | . 719 464 223 . . 1604 2261 Core 1427 | . 150 59 38 . . 478 702 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 55 | . . . . . . 55 . Core Remaining (%) 57 | 100 40 . . . 75 13 . Volleys Fired 164 | 7 47 27 13 . 1 25 44 Largest 4 | 2 2 3 3 . 3 3 4 Hottest 153 | 40 88 69 69 . 69 153 145 Shots Fired 427 | 14 94 80 39 . 3 71 126 Gun 414 | 14 94 80 39 . 3 71 113 Cannon 9 | . . . . . . . 9 Launcher 4 | . . . . . . . 4 Special . | . . . . . . . . Kinetic 368 | 14 77 80 39 . 3 43 112 Thermal 55 | . 17 . . . . 28 10 Explosive 4 | . . . . . . . 4 Electromagnetic . | . . . . . . . . Robot Hit Streak 31 | 2 31 22 17 . 4 20 9 Robot Miss Streak 5 | 5 4 3 3 . . 4 4 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 1 . 1 . . 1 3 Max Gunslinging Chain 1 | . 1 . 1 . . 1 1 Shots Hit Robots 270 | 5 67 51 22 . 3 43 79 Core Hits 119 | 3 25 22 9 . 1 27 32 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 2 | . 1 . . . . . 1 Critical Strikes 5 | . 3 1 . . . . 1 Burn 2 | . 2 . . . . . . Destroy 3 | . 1 1 . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4169 | 54 979 753 343 . 47 633 1360 Guns 3753 | 54 979 753 332 . 47 633 955 Cannons 220 | . . . . . . . 220 Explosions 167 | . . . . . . . 167 Melee . | . . . . . . . . Ramming 29 | . . . 11 . . . 18 Kinetic 3255 | 54 835 753 332 . 47 300 934 Thermal 718 | . 144 . . . . 333 241 Explosive 167 | . . . . . . . 167 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 7 | . . 2 2 2 2 3 7 Average Corruption 2 | . . 2 2 2 2 2 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 30 | . . . 15 1 3 6 5 Message Errors 11 | . . . 3 1 2 3 2 Matter Fused 8 | . . . 5 . . 2 1 Heat Flow Errors 3 | . . . 2 . . . 1 Energy Discharges 1 | . . . 1 . . . . Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . 1 . 1 1 . Data Loss (major) 3 | . . . 3 . . . . Overload Shots . | . . . . . . . . Overflow Damage 26 | . . . . . . . 26 Projectiles 26 | . . . . . . . 26 Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 94 | . . . . . . . 94 Shots 2 | . . . . . . . 2 Rammed 2 | . . . 1 . . . 1 Targets Rammed 11 | . . . 3 . . . 8 Kicked 7 | . . . . . . . 7 Crushed 2 | . . . 2 . . . . Highest Temperature 607 | . 297 135 261 . 18 607 177 Average Temperature 95 | . 74 36 59 . 9 192 43 Received Heat Transfer 726 | . 234 159 81 . . 99 153 Effects 15 | . 1 . . . . 14 . Shutdowns 2 | . . . . . . 2 . Energy Bleed 2 | . 1 . . . . 1 . Interference 3 | . . . . . . 3 . Matter Decay 2 | . . . . . . 2 . Short Circuit 1 | . . . . . . 1 . Damage (major) 3 | . . . . . . 3 . Damage (core) 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 3 . . . . 1 . Heat Transferred 1424 | . 481 . . . . 556 387 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 156 | 5 86 156 106 . . 60 128 Initial 46 | . . 15 46 . . . 6 Average 28 | . 34 75 17 . . 14 25 Influence Increases 1404 | 5 376 330 155 . . 187 351 Destroy 0b10 Robot/C 1000 | . 300 200 120 . . 140 240 Destroy 0b10 Robot/NC 80 | 5 5 30 15 . . 5 20 Destroy Leader 214 | . 52 52 20 . . 40 50 Successful Hack 17 | . 17 . . . . . . Disable Machine 30 | . . 15 . . . . 15 Destroy Structure 18 | . 2 3 . . . 2 11 Lose Combat Pursuer 45 | . . 30 . . . . 15 Influence Decreases 1397 | 5 338 248 223 52 . 173 358 Entered New Map 157 | . . 23 74 52 . . 8 Time Decay 1031 | 5 318 215 139 . . 163 191 Lost Part 209 | . 20 10 10 . . 10 159 Squads Dispatched 7 | . 2 2 . . . 1 2 Investigation 1 | . 1 . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 5 | . 1 2 . . . 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 5 | . 2 3 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 73 | . 27 13 6 . . 9 18 Peak Tracking Total 6 | . 5 6 3 . . 4 5 Tactical Retreats 3 | . . 2 . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 4 | . 1 1 . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled 2 | . . 1 . . . . 1 Max in Single Turn 1 | . . 1 . . . . 1 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 8 | . 4 3 . . . 1 . Terminals 7 | . 4 3 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 25 | . 14 9 . . . 2 . Successful 13 | . 8 4 . . . 1 . Failed 12 | . 6 5 . . . 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 23 | . 14 9 . . . . . Terminals 23 | . 14 9 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 2 | . 2 . . . . . . Level Access Points 1 | . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks 10 | . 6 4 . . . . . Terminals 10 | . 6 4 . . . . . Botnet 6 | . 3 3 . . . . . Skim 4 | . 3 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 3 3 . . . . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 Programmers 4 | . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Active Infowar (turns) 1015 | 15 765 . . . . . 235 Structural 235 | . . . . . . . 235 Seismic 780 | 15 765 . . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 4418 | 136 1050 582 889 77 420 582 682 Spaces Moved 2051 | 89 418 241 509 49 261 266 218 Core 28 | 8 . . . . . . 20 Treads 1343 | . 106 241 509 49 261 177 . Legs 680 | 81 312 . . . . 89 198 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 160 160 160 160 122 122 Average Speed 176 | 113 201 160 161 160 160 170 238 Slowest Speed 800 | 120 470 160 240 160 160 320 800 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 1 | . . . . . . . 1 Cave-ins Triggered 1 | . . . . . . 1 . Exploration Rate (%) 33 | 4 47 22 75 10 80 22 6 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . Scrap Searched 2 | . . . 1 . 1 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 12 | . . . . . . . 12 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 12 | . . . . . . . 12 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 2504 | 112 532 378 544 48 261 340 289 Wait 154 | . 33 93 5 . . 22 1 Move 2044 | 88 417 240 508 48 260 265 218 Hop . | . . . . . . . . Pick Up 57 | 10 17 13 4 . . 8 5 Fast Attach . | . . . . . . . . Attach 43 | 7 4 3 4 . . 15 10 Detach . | . . . . . . . . Swap 16 | . 7 1 3 . . 2 3 Drop 15 | . 7 1 4 . . 3 . Fire 164 | 7 47 27 13 . 1 25 44 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick 7 | . . . . . . . 7 Crush 3 | . . . 3 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 587 | -10/Materials | Discovered new exit (range 15) 598 | -10/Materials | Identified exit to Materials 879 | -10/Materials | Core integrity fell below 50% 1187 | -10/Materials | Entered another Materials area 1187 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1489 | -9/Materials | Build established: Tank 1713 | -9/Materials | Discovered new exit (range 11) 1723 | -9/Materials | Discovered new exit (range 16) 1769 | -9/Materials | Entered Mines 2136 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2143 | -9/Mines | Found Prototype Device 2634 | -9/Mines | Discovered new exit (range 6) 2650 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2651 | -9/Mines | Discovered new exit (range 5) 2658 | -9/Mines | Entered Exiles 2681 | -9/Exiles | Discovered new exit (range 15) 2700 | -9/Exiles | Met 8R-AWN 2735 | -9/Exiles | Entered Mines 3144 | -8/Mines | Discovered new exit (range 3) 3155 | -8/Mines | Entered Materials 3155 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3471 | -8/Materials | Discovered new exit (range 16) 3560 | -8/Materials | Lost 8 parts (2p2n2u2w) 3563 | -8/Materials | Crushed by falling debris 3563 | -8/Materials | Core integrity fell below 50% 3572 | -8/Materials | Core integrity fell below 20% 3737 | -8/Materials | Entered Factory 3737 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4264 | -7/Factory | Core integrity fell below 50% 4281 | -7/Factory | Lost 13 parts (1p6n6w) 4298 | -7/Factory | Core integrity fell below 20% 4419 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04378_ U-05 Engineer lays Concrete. 04384_ U-05 Engineer builds a Wall. 04385_ U-05 Engineer lays Concrete. 04389_ Y 04390_ U-05 Engineer builds a Wall. 04390_ U-05 Engineer lays Concrete. 04394_ K-01 Serf collects debris. 04394_ U-05 Engineer lays Concrete. 04398_ K-01 Serf collects debris. 04398_ U-05 Engineer lays Concrete. 04410_ System corrupted: Heat flow error (+211). 04410_ U-05 Engineer lays Concrete. 04411_ U-05 Engineer builds a Wall. 04413_ U-05 Engineer lays Concrete. 04415_ Matter Pump disabled. 04415_ U-05 Engineer lays Concrete. 04415_ U-05 Engineer builds a Wall. 04416_ U-05 Engineer builds a Door. 04417_ U-05 Engineer lays Concrete. 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""" # gg# ?""???????????????? | | ??????????????????""""" # # ??????????????????? | | ???????????????## """"" # u# ??????????????????? | | ???????????????## ??? # # ??????????????????? | | ???????????????## ??? ? # ??????????????????? | | ????????????????????? ? + ??????????????????? | | ????????????????????? ? # ??????????????????? | | ???????????????????? ? # ??????????????????? | | ????????????????????#####? # ??????????????????? | | ????????????????????#####? # ??????????????????? | | ??????????????????????????? ##??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Power Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Botjacking That Tickles Well Done Challenges ------------ None Game ------ Seed JunkBombSlayer Manual? 0 Play Time 00:29:50 Cumulative 26.2 hours Start 2026.04.07 @ 11:47:51 End 2026.04.07 @ 12:17:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 29 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c084cc9-b059-4e59-8e85-2feb045e85a7