Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 19:55:09 Player: Kaeinara Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (13) 65 Value Destroyed (213) 213 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 678 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 269/300 Energy 250/250 System Corruption 1% Temperature Cool (32) Movement Rolling (110) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel Wheel > --- UTILITY (2) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Battle Cannon > --- INVENTORY (20) --- Light Ion Engine Wheel Compact Wheel Medium Matter Pod (38) Experimental Sensor Array Terrain Scanner EM Pulse Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer > --- WEAPON ----------- Light Assault Rifle Battle Cannon > --- INVENTORY -------- Light Ion Engine Wheel Compact Wheel Medium Matter Pod Experimental Sensor Array Terrain Scanner EM Pulse Gun Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Targeting Computer Storage High-capacity Storage Unit Processor Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 18 | 6 7 5 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads . | . . . Leg . | . . . Wheel 6 | 2 3 1 Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device . | . . . Storage 4 | 1 3 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 . 3 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | 2 . 2 Ballistic Cannon 1 | . . 1 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 6 | . 2 4 Power 1 | . . 1 Propulsion 3 | . 2 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . 2 2 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 96 97 Engine 13 | . 14 13 Wheel 27 | . 27 27 Storage 14 | . 14 14 Processor 11 | . 10 13 Ballistic Gun 22 | . 28 18 Ballistic Cannon 4 | . . 8 Peak Build Rating 10 | 6 8 10 Average Rating 7 | 3 7 8 On Entrance 4 | . 6 8 Naked Turns . | . . . Heaviest Build 50 | 13 48 50 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 4 | 1 4 2 Average Overweight (x) . | . . 2 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 15 | 7 10 20 Most Carried 14 | 8 11 14 Average Carried 10 | 4 9 12 Final Capacity 20 | 8 20 20 Final Carried 12 | 6 10 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 665 | 211 204 250 Remotely . | . . . Salvage Created 225 | . 135 90 Parts 23 | . 17 6 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 11 | . 6 5 Guns 9 | . 6 3 Cannons 2 | . . 2 Classes Destroyed 3 | . 2 1 Watcher 2 | . 2 . Swarmer 9 | . 6 3 Grunt 2 | . . 2 Best Kill Streak 4 | . 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | . 2 1 Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 83 | . 34 49 Missed 27 | . 12 15 Damage Taken 708 | . 283 425 Core 255 | . 121 134 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 59 | . 29 30 Largest 2 | . 2 2 Hottest 59 | . 40 59 Shots Fired 118 | . 59 59 Gun 98 | . 59 39 Cannon 20 | . . 20 Launcher . | . . . Special . | . . . Kinetic 118 | . 59 59 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 6 | . 3 6 Robot Miss Streak 7 | . 7 7 Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 54 | . 25 29 Core Hits 21 | . 10 11 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 4 | . 1 3 Destroy 1 | . 1 . Blast 3 | . . 3 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 728 | . 281 447 Guns 467 | . 281 186 Cannons 251 | . . 251 Explosions 10 | . . 10 Melee . | . . . Ramming . | . . . Kinetic 718 | . 281 437 Thermal 10 | . . 10 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . 2 4 Heat Flow Errors 2 | . . 2 Data Loss (minor) 3 | . 1 2 Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage 10 | . . 10 Projectiles 10 | . . 10 Explosions . | . . . Melee . | . . . Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 223 | . . 223 Average Temperature 56 | . . 56 Received Heat Transfer 180 | . . 180 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . . 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 169 | . 169 70 Initial . | . . . Average 61 | . 84 46 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 16 | . 9 7 Peak Tracking Total 3 | . 3 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 3 | . 3 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 2 | . . 2 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 3 | . 3 . Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 1 | . 1 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . 1 . Alert Level 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1189 | 47 524 618 Spaces Moved 1015 | 38 506 471 Core 6 | 6 . . Treads . | . . . Legs . | . . . Wheels 1009 | 32 506 471 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 110 Average Speed 94 | 77 81 110 Slowest Speed 140 | 100 140 110 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 47 | 3 73 66 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 5 | . . 5 Melee . | . . . Projectile 2 | . . 2 AOE 3 | . . 3 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1133 | 54 566 513 Wait 6 | . 4 2 Move 1013 | 37 505 471 Hop . | . . . Pick Up 30 | 11 14 5 Fast Attach 1 | 1 . . Attach 12 | 5 4 3 Detach . | . . . Swap 5 | . 3 2 Drop 7 | . 7 . Fire 59 | . 29 30 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 1 exit: [*Sub]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 16) 479 | -10/Materials | Discovered new exit (range 13) 509 | -10/Materials | Discovered new exit (range 15) 572 | -10/Materials | Entered Mines 655 | -10/Mines | Core integrity fell below 50% 772 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 916 | -10/Mines | Discovered new exit (range 8) 1047 | -10/Mines | Core integrity fell below 20% 1101 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1121 | -10/Mines | Found Prototype Device 1190 | -10/Mines | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- mess in Materials. Shooting at robots and generally destroying stuff raised the alert level high enough to trigger assault squads over in the main complex, and they later decided the best way to defend their interests would be to start expanding in this direction." 01142_ Searching scrap... 01142_ Found EM Pulse Gun. 01142_ Found 48 Matter. 01142_ Found 31 Matter. 01142_ Found 40 Matter. 01142_ Found 60 Matter. 01143_ Acquired 60 matter. 01143_ Acquired 40 matter. 01144_ Acquired 48 matter. 01177_ Targeting Computer destroyed. 01184_ Critical hit (Burn: +37). 01187_ Y-45 Defender destroyed. 01187_ Machine disabled. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????? | | ???????????????????????????????? | | ???????????????????????????????? | | ????######?????????????????????? | | ???## Y="#?????????????????????? | | ???#!![%!!?????????????????????? | | ???#!! !??????????????????????? | | ????# $ ??????????????????????? | | ???###//####???????????????????? | | ???# @ ##??????????????????? | | ???# #??????????????????? | | ??## #??????????????????? | | ??# #??????????????????? | | ??# #??????????????????? | | ??## ##??????########???? | | ???##### ####???# #???? | | ???????## ##### """#???? | | ?????##### """#???? | | ????## #### #### """#???? | | ????# #?## #??# #???? | | ????# #??## ##??#### ###???? | | ????# ##???####??????# #?????? | | ????# ##?????????????# #?????? | | ????## ##????????????# ###???? | | ?????## ###########??# #???? | | ??????## ##?### #???? | | ???????# ######## #???# #???? | | ???????####?###### #???# #???? | | ????????????# #???#%#???? | | ?####???????# ##### #???#[#??## | | ?# #??????# #???# #???# #?## | | ?# ###???# #???# #???# ### | | ?# ##??# ###?# #???# | | ?# """ #??# ### ##??###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedTrapActivator Manual? 0 Play Time 00:16:54 Cumulative 2.7 hours Start 2024.08.17 @ 19:35:48 End 2024.08.17 @ 19:55:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e341c5d1-6852-4e16-b13b-91d54bec45f3