Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.23 @ 08:16:56

Player: Dosh

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (34)      170
Value Destroyed (1019)     1019
Prototype IDs (1)          20
Alien Tech Used (0)        0
Bonus (-88)                -88
              TOTAL SCORE: 1521

 Bonus
-------
Follower Combat Kills      35
Friendly Fire              -123

 Cogmind 
---------
Core Integrity             0/250
Matter                     258/300
Energy                     250/250
System Corruption          0%
Temperature                Cool (9)
Movement                   Rolling (110) Ox2
Location                   -10/Mines

 Parts 
-------
>           --- POWER (1) --------
            Ion Engine
>           --- PROPULSION (2) ---
            Wheel
>           --- UTILITY (2) ------
      Large Storage Unit
            Weapon Shielding
>           --- WEAPON (2) -------
                (None)
>           --- INVENTORY (15) ---
      Small Storage Unit
            Hacking Suite
  Makeshift System Shield

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
     Light Treads
  Improved Flight Unit
>          --- UTILITY ----------
     Small Storage Unit
           Weapon Shielding
>          --- WEAPON -----------
           EM Pulse Gun
           EM Shotgun
>          --- INVENTORY --------
           Ion Engine
     Light Treads
           Wheel
           EM Shotgun
           EM Shotgun
     Light Assault Rifle
     Light Assault Rifle
[Rating: 10]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Wheel
  Flight Unit              Improved Flight Unit
Utility                    Weapon Shielding
  Storage                  Large Storage Unit
  Protection               Weapon Shielding
Weapon                     EM Shotgun
  Energy Gun               EM Shotgun
  Ballistic Gun            Light Assault Rifle

 Build                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             24   | 6   11  7   
  Power                    2    | 1   .   1   
    Engine                 2    | 1   .   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               7    | 2   4   1   
    Treads                 5    | 2   3   .   
    Leg                    .    | .   .   .   
    Wheel                  1    | .   .   1   
    Hover                  .    | .   .   .   
    Flight                 1    | .   1   .   
  Utility                  5    | 1   3   1   
    Device                 .    | .   .   .   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             3    | .   2   1   
    Artifact               .    | .   .   .   
  Weapon                   10   | 2   4   4   
    Energy Gun             8    | 2   4   2   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          2    | .   .   2   
    Ballistic Cannon       .    | .   .   .   
    Launcher               .    | .   .   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  1    | .   1   .   
Parts Lost                 12   | .   2   10  
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   .   1   
  Weapon                   8    | .   2   6   
  Highest Loss Streak      5    | .   1   5   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     96   | .   97  94  
  Engine                   13   | .   14  13  
  Treads                   26   | .   27  25  
  Storage                  14   | .   14  14  
  Protection               11   | .   12  11  
  Energy Gun               26   | .   27  24  
  Ballistic Gun            1    | .   .   2   
Naked Turns                .    | .   .   .   
Heaviest Build             32   | 14  32  32  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  8    | .   1   8   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         12   | 7   11  15  
  Most Carried             9    | 3   9   9   
  Average Carried          7    | 1   6   8   
  Final Capacity           15   | 8   15  15  
  Final Carried            9    | 3   9   3   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Jun Mat Min 
Matter Collected           405  | 256 84  65  
  Remotely                 .    | .   .   .   
Salvage Created            1403 | .   532 871 
  Parts                    63   | .   35  28  
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Combat Hostiles Destroyed  28   | .   11  17  
  Guns                     26   | .   9   17  
Classes Destroyed          5    | .   4   1   
  Recycler                 1    | .   .   1   
  Operator                 2    | .   2   .   
  Watcher                  2    | .   2   .   
  Swarmer                  3    | .   3   .   
  Grunt                    25   | .   8   17  
  Thug                     1    | .   .   1   
Best Kill Streak           5    | .   3   5   
  Combat Bots Only         5    | .   3   5   
Max Kills in Single Turn   1    | .   1   1   
  Gunslinging              .    | .   .   .   
  Exploded                 .    | .   .   .   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Jun Mat Min 
Damage Taken               1397 | .   488 909 
  Core                     258  | .   92  166 
  Absorbed by Shields      .    | .   .   .   
  Redirected to Shielding  81   | .   46  35  
  Regen/Repaired (Parts)   95   | .   95  .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              98   | .   45  53  
  Largest                  2    | .   2   2   
  Hottest                  90   | .   90  90  
Shots Fired                176  | .   83  93  
  Gun                      176  | .   83  93  
  Cannon                   .    | .   .   .   
  Launcher                 .    | .   .   .   
  Special                  .    | .   .   .   
  Kinetic                  47   | .   .   47  
  Thermal                  .    | .   .   .   
  Explosive                .    | .   .   .   
  Electromagnetic          129  | .   83  46  
  Robot Hit Streak         16   | .   16  14  
  Robot Miss Streak        5    | .   5   3   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           119  | .   51  68  
  Core Hits                70   | .   26  44  
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         .    | .   .   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1710 | .   778 932 
  Guns                     1615 | .   757 858 
  Cannons                  .    | .   .   .   
  Explosions               95   | .   21  74  
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  264  | .   .   264 
  Thermal                  95   | .   21  74  
  Explosive                .    | .   .   .   
  Electromagnetic          1351 | .   757 594 
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            .    | .   .   .   
  Projectiles              .    | .   .   .   
  Explosions               .    | .   .   .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      61   | .   27  34  
  Shots                    2    | .   1   1   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        258  | .   213 258 
  Average Temperature      70   | .   73  65  
  Received Heat Transfer   699  | .   219 480 
Siege Activations          .    | .   .   .   
Robots Corrupted           2    | .   2   .   
  Combat Hostiles          2    | .   2   .   
  Parts Fried              7    | .   6   1   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         200  | .   50  150 
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      2    | .   1   1   
Missiles Intercepted       .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Peak Influence             236  | .   190 236 
  Initial                  28   | .   .   28  
  Average                  81   | .   88  78  
Maximum Alert Level        1    | .   .   1   
  Low Security (%)         95   | 100 100 89  
  Level 1                  4    | .   .   10  
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   2   .   
  Investigation            2    | .   2   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              45   | .   25  20  
  Peak Tracking Total      7    | .   6   7   
  Tactical Retreats        1    | .   .   1   

 Traps                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Traps Triggered            2    | .   2   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Jun Mat Min 
Machines Disabled          3    | .   3   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Machines Accessed          8    | .   8   .   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                22   | .   22  .   
  Successful               11   | .   11  .   
  Failed                   10   | .   10  .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        1    | .   1   .   
  Manual                   17   | .   17  .   
  Terminals                18   | .   18  .   
  Fabricators              .    | .   .   .   
  Repair Stations          2    | .   2   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             2    | .   2   .   
  Robot Analysis           1    | .   1   .   
  Hauler Manifests         1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   2   .   
  Scan Component           1    | .   1   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         7    | .   7   .   
  Terminals                5    | .   5   .   
    Botnet                 3    | .   3   .   
    Detonate               1    | .   1   .   
    Operators              1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
    Tunnel                 2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       2    | .   2   .   
  Used                     .    | .   .   .   
Hacking Detections         6    | .   6   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     26   | .   26  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Jun Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Jun Mat Min 
Total Allies               2    | .   .   2   
  Largest Group            2    | .   .   2   
  Highest-Rated Group      49   | .   .   49  
  Highest-Rated Ally       31   | .   .   31  
Total Orders               .    | .   .   .   
Ally Attacks               8    | .   .   8   
  Total Damage             147  | .   .   147 
  Kills                    1    | .   .   1   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Robot Analysis Total       1    | .   1   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Jun  Mat  Min  
Turns Passed               2649 | 72   1480 1097 
Spaces Moved               1078 | 40   763  275  
  Core                     4    | 3    .    1    
  Treads                   1052 | 37   763  252  
  Legs                     .    | .    .    .    
  Wheels                   22   | .    .    22   
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  110  
  Average Speed            166  | 151  169  159  
  Slowest Speed            450  | 160  240  450  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       47   | 3    99   40   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     2    | .    2    .    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          8    | .    2    6    
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      8    | .    2    6    
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Total                      1758 | 48  862 848 
  Wait                     548  | .   36  512 
  Move                     1076 | 39  762 275 
  Hop                      .    | .   .   .   
  Pick Up                  9    | 3   5   1   
  Fast Attach              13   | 6   7   .   
  Attach                   9    | .   2   7   
  Detach                   2    | .   2   .   
  Swap                     2    | .   2   .   
  Drop                     1    | .   1   .   
  Fire                     98   | .   45  53  
  Melee                    .    | .   .   .   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Junkyard
-10/Materials (discovered 4 exits: [*Mat x3] / [*Min])
-10/Mines (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
   44 | -11/Junkyard  | Discovered new exit (range 16)
   73 | -11/Junkyard  | Entered Materials
  301 | -10/Materials | Build established: Mutant
  301 | -10/Materials | Discovered new exit (range 15)
  598 | -10/Materials | Discovered new exit (range 16)
  655 | -10/Materials | Discovered new exit (range 12)
  872 | -10/Materials | Central database locked down
 1017 | -10/Materials | Repaired Lgt. Treads
 1420 | -10/Materials | Discovered new exit (range 10)
 1553 | -10/Materials | Entered Mines
 1636 | -10/Mines     | Excavation squad dispatched
 1636 | -10/Mines     | A large section of the Mines collapsed
 1886 | -10/Mines     | Excavation squad dispatched
 2136 | -10/Mines     | Excavation squad dispatched
 2386 | -10/Mines     | Excavation squad dispatched
 2477 | -10/Mines     | Lost 5 parts (1p1u3w)
 2535 | -10/Mines     | Core integrity fell below 50%
 2600 | -10/Mines     | Core integrity fell below 20%
 2630 | -10/Mines     | Discovered new exit (range 13)
 2650 | -10/Mines     | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
02500_ G-34 Mercenary destroyed.
02501_ Acquired 1 matter. <x3>
02508_ G-34 Mercenary destroyed.
02509_ Acquired 1 matter.
02526_ Acquired Mak. System Shield.
02535_ G-34 Mercenary destroyed. <x2>
02550_ K-01 Serf collects debris.
02551_ Lgt. Treads destroyed.
02559_ G-34 Mercenary destroyed.
02562_ K-01 Serf collects debris. <x2>
02566_ Acquired 6 matter.
02569_ K-01 Serf collects debris. <x3>
02581_ EM Shotgun destroyed.
02587_ Lgt. Treads destroyed.
02596_ K-01 Serf collects debris.
02599_ K-01 Serf destroyed.
02599_ G-34 Mercenary destroyed.
02607_ R-06 Scavenger destroyed.
02616_ Lgt. Assault Rifle destroyed. <x2>
02630_ EXIT=FOUND

 Map 
-----
+----------------------------------------------------+
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Weapon Shielding           33
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              NeutrinoGatlingKit
  Manual?         0
Play Time         00:12:02
  Cumulative      128.3 hours
  Start           2024.01.23 @ 08:07:33
  End             2024.01.23 @ 08:16:56
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          128
  Rogue           128
  Adventurer      0
  Explorer        0
Win Type          -
  Total           2
  Types           2/0/0/0/0/0/0/0/0
Lore%             56
Gallery%          62
Achievement%      53
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9434461c-5b05-4e78-b862-7d9b5de13e57