Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.14 @ 10:45:58 Player: C0-2MO Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (22) 110 Value Destroyed (637) 637 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (18173) 18173 TOTAL SCORE: 26140 Bonus ------- Pacifist 470 Entered DSFs 1000 Win 3000 Win Speed 13703 Cogmind --------- Core Integrity 1009/1600 Matter 123/300 Energy 17/100 System Corruption 1% Temperature Cool (2) Movement Flying (45) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (12) -- Impulse Thruster Array > --- UTILITY (8) ------ Advanced Coolant Injector ECM Suite Graphene Brace Improved Hacking Suite System Shield > --- WEAPON (2) ------- Lance > --- INVENTORY (5) ---- Stasis Canceller Peak State ------------ > --- POWER ------------ Micro Fission Core Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Advanced Coolant Injector Structural Scanner Experimental Actuator Array ECM Suite Improved Medium Armor Plating Graphene Brace Improved Hacking Suite System Shield > --- WEAPON ----------- Lance Enhanced Force Lance > --- INVENTORY -------- Q-thruster Stasis Canceller [Rating: 140] Favorites ----------- Power Micro Antimatter Reactor Engine Backup Power I Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Field Propulsion Array Hover Unit Combat Gravmag System Flight Unit Field Propulsion Array Utility System Shield Device Graphene Brace Processor Improved Signal Interpreter Hackware System Shield Protection Backup Plating I Weapon Spear Energy Cannon Cooled Proton Cannon Ballistic Gun Flak Gun Launcher Long-range Missile Launcher Impact Weapon Hammer Slashing Weapon Katana Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res DSF Acc Slots Evolved 18 | . . 2 2 2 2 2 2 . 2 . 2 . 2 Power 2 | . . . . . . 1 . . 1 . . . . Propulsion 10 | . . 2 . 1 1 1 1 . . . 2 . 2 Utility 6 | . . . 2 1 1 . 1 . 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 69 | . 1 1 7 5 11 . . 9 2 8 1 7 17 Power 10 | . . . 1 1 . . . 2 2 . . 2 2 Engine 4 | . . . 1 1 . . . 1 . . . . 1 Core 2 | . . . . . . . . 1 . . . 1 . Reactor 4 | . . . . . . . . . 2 . . 1 1 Propulsion 27 | . . 1 4 1 4 . . 7 . 1 1 4 4 Treads . | . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 9 | . . . . . 2 . . 7 . . . . . Flight 18 | . . 1 4 1 2 . . . . 1 1 4 4 Utility 21 | . . . . 3 4 . . . . 4 . 1 9 Device 16 | . . . . 2 3 . . . . 3 . 1 7 Storage . | . . . . . . . . . . . . . . Processor 2 | . . . . 1 . . . . . 1 . . . Hackware 2 | . . . . . 1 . . . . . . . 1 Protection 1 | . . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 11 | . 1 . 2 . 3 . . . . 3 . . 2 Energy Gun . | . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . 1 . . . Ballistic Gun 3 | . . . 1 . 1 . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 1 | . 1 . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . . . . . . 1 . . . Piercing Weapon 3 | . . . . . 1 . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . . . . 4 . . 1 Parts Lost 52 | . . . 7 2 7 . . 3 . 16 . 1 16 Power 10 | . . . 1 . 1 . . 2 . 3 . . 3 Propulsion 25 | . . . 4 1 4 . . . . 9 . . 7 Utility 14 | . . . 2 . 2 . . 1 . 3 . . 6 Weapon 3 | . . . . 1 . . . . . 1 . 1 . Highest Loss Streak 8 | . . . 7 2 3 . . 3 . 6 . 1 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 2 | . . . . 1 3 5 5 4 5 5 5 3 2 Power . | . . . . 1 1 2 2 . . 1 1 . . Propulsion . | . . . . . . . . 1 2 2 2 1 1 Utility . | . . . . . . 1 1 1 1 1 1 1 1 Weapon . | . . . . . 1 2 2 2 1 1 1 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 2 | . . . . . . . . . . . . 2 . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . 2 . Utility . | . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 40 | . 8 12 36 41 41 29 26 50 62 46 11 27 56 Engine 1 | . . . 1 1 4 . . 2 . . . . 1 Core 1 | . . . . . . . . 3 2 2 . . 3 Reactor 1 | . . . . . . . . . 5 4 . 2 2 Hover 7 | . . . 6 . 1 5 5 25 38 18 . . . Flight 8 | . . 1 13 14 10 . . . . 1 2 13 20 Device 5 | . . . . 6 6 5 5 4 . 2 . . 16 Processor 3 | . . . . 5 6 5 5 5 4 4 4 4 1 Hackware 3 | . . . . . 4 5 5 5 4 4 4 4 5 Ballistic Gun 1 | . . . . 7 2 . . . 1 1 . . . Impact Weapon 1 | . 8 11 1 . . . . . . . . . . Slashing Weapon 1 | . . . 7 4 . . . . . 1 . . . Piercing Weapon 1 | . . . . . 2 4 5 5 4 1 . . 3 Peak Build Rating 140 | . 1 2 12 20 26 19 18 65 88 107 25 102 140 Average Rating 49 | . . 1 7 15 18 18 18 50 76 65 20 65 116 On Entrance 26 | . . 1 2 11 20 18 18 18 60 88 9 25 102 Avg Prop Armor Cover (%) 13 | . . . 7 . . . . 27 15 14 . 6 7 Naked Turns 11 | . 11 . . . . . . . . . . . . Heaviest Build 53 | . 2 2 6 8 8 3 3 9 32 37 . 16 53 Greatest Support 91 | 3 3 4 13 9 12 9 9 87 36 69 16 76 91 Greatest Overweight (x) 1 | . . . . . 1 . . . 1 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . 1 1 5 5 5 5 5 5 5 5 4 Average Carried 2 | . . . . . 3 5 5 4 4 5 5 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . 1 1 5 5 5 5 5 5 5 5 1 Class Distribution -------------------- 60% | Mutant 18% | Sprinter 12% | Scavenger-Sprinter 4% | Hacker-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Scavenger-Sprinter | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Sprinter | -3/Research Mutant | -3/Testing Mutant | -2/Research Mutant | -2/DSF Scavenger-Sprinter | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res DSF Acc Matter Collected 668 | 200 . 16 . 100 148 . . . 151 . . 35 18 Remotely . | . . . . . . . . . . . . . . Salvage Created 367 | . . . 29 47 104 69 . . 81 . . . 37 Parts 42 | . . . 4 2 11 9 . . 8 . . . 8 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res DSF Acc Combat Hostiles Destroyed 18 | . . . 2 3 8 4 . . 1 . . . . Melee 3 | . . . 2 . . . . . 1 . . . . Guns 3 | . . . . 3 . . . . . . . . . AOE 12 | . . . . . 8 4 . . . . . . . Classes Destroyed 4 | . . . 1 . 1 . . . 1 . . . 1 Builder 3 | . . . . . 1 . . . 1 . . . 1 Tunneler 1 | . . . . . . . . . . . . . 1 Swarmer 17 | . . . 2 3 8 4 . . . . . . . Programmer 1 | . . . . . . . . . 1 . . . . Best Kill Streak 5 | . . . 2 3 5 4 . . 1 . . . 2 Combat Bots Only 4 | . . . 2 3 4 4 . . 1 . . . . Max Kills in Single Turn 4 | . . . 1 1 4 4 . . 1 . . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . . . . 4 4 . . . . . . . Melee 1 | . . . 1 . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res DSF Acc Hostile Shots Fired 638 | . 5 34 89 28 45 . . 2 21 194 . 25 195 Missed 302 | . 2 10 49 13 20 . . . 11 92 . 14 91 Hits 336 | . 3 24 40 15 25 . . 2 10 102 . 11 104 Melee 6 | . . . . . . . . . . . . 6 . Projectile 330 | . 3 24 40 15 25 . . 2 10 102 . 5 104 AOE 4 | . . . . . . . . . . . . 4 . Critical Strikes 21 | . . . 3 . 2 . . 1 1 10 . 2 2 Actively Blocked 4 | . . . . . . . . . . . . 2 2 Part Disruptions 5 | . . . . . . . . . . 3 . 1 1 Damage Taken 6720 | . 36 192 475 178 458 . . 146 243 2185 . 526 2281 Core 2058 | . 36 104 209 77 230 . . 75 96 580 . 60 591 Absorbed by Shields . | . . . . . . . . . . . . . . Regen/Repaired (Parts) 21 | . . . 5 . 16 . . . . . . . . Core Remaining (%) 80 | 100 85 74 62 89 72 100 . 93 . 48 . 95 63 Volleys Fired 15 | . . . . 10 4 1 . . . . . . . Largest 1 | . . . . 1 1 1 . . . . . . . Hottest 43 | . . . . 28 43 43 . . . . . . . Shots Fired 16 | . . . . 10 4 1 . . . 1 . . . Gun 12 | . . . . 10 1 . . . . 1 . . . Cannon . | . . . . . . . . . . . . . . Launcher 4 | . . . . . 3 1 . . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 12 | . . . . 10 1 . . . . 1 . . . Thermal . | . . . . . . . . . . . . . . Explosive 4 | . . . . . 3 1 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 7 | . . . . 4 5 . . . . 7 . . . Robot Miss Streak 4 | . . . . 4 . . . . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 32 | . . . 6 10 4 . . . 5 4 . . 3 Core Hits 33 | . . . 2 12 9 4 . . 3 2 . . 1 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . Critical Strikes 3 | . . . 1 . . . . . . 2 . . . Destroy 1 | . . . . . . . . . . 1 . . . Sever 1 | . . . 1 . . . . . . . . . . Impale 1 | . . . . . . . . . . 1 . . . Melee Attacks 77 | . 1 26 13 1 1 1 . . 13 10 . . 11 Impact 27 | . 1 26 . . . . . . . . . . . Slashing 16 | . . . 13 1 . . . . . 2 . . . Piercing 34 | . . . . . 1 1 . . 13 8 . . 11 Sneak Attacks 4 | . . . 1 . . . . . 1 . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . 1 Damage Inflicted 2003 | . . . 225 145 685 365 . . 211 141 . . 231 Guns 179 | . . . . 145 17 . . . . 17 . . . Cannons . | . . . . . . . . . . . . . . Explosions 1033 | . . . . . 668 365 . . . . . . . Melee 746 | . . . 225 . . . . . 211 79 . . 231 Ramming 45 | . . . . . . . . . . 45 . . . Kinetic 179 | . . . . 145 17 . . . . 17 . . . Thermal 65 | . . . . . . 65 . . . . . . . Explosive 968 | . . . . . 668 300 . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 225 | . . . 225 . . . . . . . . . . Piercing 521 | . . . . . . . . . 211 79 . . 231 Highest Corruption 28 | . 1 . . . 2 . . . 1 28 . 3 1 Average Corruption 6 | . 1 . . . 2 . . . 1 14 . 2 1 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 19 | . . . . . . . . . 1 15 . . 3 Message Errors 2 | . . . . . . . . . . 1 . . 1 Matter Fused 5 | . . . . . . . . . . 4 . . 1 Heat Flow Errors 1 | . . . . . . . . . . 1 . . . Energy Discharges 1 | . . . . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . . . . . 1 1 . . 1 Misfires 1 | . . . . . . . . . . 1 . . . Misdirections 6 | . . . . . . . . . . 6 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 254 | . . . 33 . 41 35 . . . . . . 145 Projectiles . | . . . . . . . . . . . . . . Explosions 147 | . . . . . 41 35 . . . . . . 71 Melee 107 | . . . 33 . . . . . . . . . 74 Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 132 | . . . . . . . . . . 22 . . 110 Shots 1 | . . . . . . . . . . . . . 1 Rammed 4 | . . . . . . . . . . 4 . . . Targets Rammed 4 | . . . . . . . . . . 4 . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 304 | . . . . . . . . . 116 87 . . 304 Average Temperature 94 | . . . . . . . . . 50 29 . . 119 Received Heat Transfer 369 | . 21 . 99 18 150 . . . 9 54 . 9 9 Effects 2 | . . . . . . . . . . . . . 2 Energy Bleed 2 | . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res DSF Acc Maximum Alert Level 1 | . . . . . 1 1 . . . . . . . Low Security (%) 87 | 100 100 100 100 100 17 25 100 100 100 100 100 100 100 Level 1 12 | . . . . . 82 74 . . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 381 | . 5 61 150 162 362 381 176 123 121 104 12 16 163 Initial 177 | . . 1 25 56 74 177 176 123 51 67 12 1 3 Average 90 | . . 5 65 112 244 321 176 116 69 57 7 4 78 Influence Increases 1860 | . 6 97 217 166 458 204 . . 130 246 . 15 321 Destroy 0b10 Robot/C 360 | . . . 40 60 160 80 . . 20 . . . . Destroy 0b10 Robot/NC 20 | . . . . . 5 . . . 5 . . . 10 Destroy Leader 60 | . . . 10 10 20 10 . . 10 . . . . Successful Hack 82 | . 5 19 . 6 11 . . . 27 . . . 14 Disable Machine 165 | . . . . 15 30 60 . . . 45 . . 15 Destroy Structure 198 | . 1 3 2 . 22 54 . . 8 6 . . 102 Partial Spotted 90 | . . 15 15 . 15 . . . 15 . . . 30 Lose Combat Pursuer 885 | . . 60 150 75 195 . . . 45 195 . 15 150 Influence Decreases 1829 | . 1 41 153 139 248 205 185 83 102 344 21 11 296 Entered New Map 721 | . . 4 36 69 78 185 185 53 42 54 11 1 3 Time Decay 588 | . 1 37 47 50 100 20 . . 60 130 10 . 133 Lost Part 520 | . . . 70 20 70 . . 30 . 160 . 10 160 Squads Dispatched 17 | . . 1 1 1 4 . . . 1 1 . 1 7 Investigation 7 | . . 1 1 . 3 . . . . . . . 2 Extermination 5 | . . . . . . . . . 1 1 . . 3 Reinforcement 4 | . . . . . 1 . . . . . . 1 2 Assault . | . . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res DSF Acc Distress Signals 8 | . . . 1 . . . . . . 4 . . 3 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 169 | . 6 8 25 9 23 . . 1 11 29 . 7 50 Peak Tracking Total 18 | . 6 11 16 4 8 . . 1 10 14 . 7 18 Tactical Retreats 23 | . . 1 3 3 3 . . . 1 5 . 1 6 ECM-based Alert Blocks 24 | . . . . . . . . . . . . . 24 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res DSF Acc Traps Triggered 5 | . 1 . . . 3 . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res DSF Acc Machines Disabled 11 | . . . . 1 2 4 . . . 3 . . 1 Max in Single Turn 4 | . . . . 1 1 4 . . . 1 . . 1 Energy Cycler 1 | . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res DSF Acc Machines Accessed 21 | . 2 4 1 1 4 . 1 . 2 1 2 . 3 Terminals 15 | . 2 4 . 1 3 . 1 . 1 . 1 . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 6 | . . . 1 . 1 . . . 1 1 1 . 1 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 59 | . 7 15 2 3 14 . 3 . 2 2 3 . 8 Successful 23 | . 3 8 2 2 3 . 1 . 2 . 1 . 1 Failed 36 | . 4 7 . 1 11 . 2 . . 2 2 . 7 Catastrophic 8 | . 1 . . 1 2 . . . . . 1 . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual 26 | . 6 8 1 3 1 . . . . . . . 7 Terminals 46 | . 7 15 . 3 11 . 3 . 1 . 1 . 5 Fabricators . | . . . . . . . . . . . . . . Repair Stations 13 | . . . 2 . 3 . . . 1 2 2 . 3 Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 12 | . 2 5 . 1 1 . 1 . 1 . 1 . . Robot Analysis 2 | . 1 1 . . . . . . . . . . . Open DSF 4 | . . . . . 1 . 1 . 1 . 1 . . Zone Layout 6 | . 1 4 . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . 1 . 1 . . . 1 . . . . Refit 3 | . . . 1 . 1 . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 3 1 1 1 . . . . . . . 1 Terminals 6 | . 1 3 . 1 . . . . . . . . 1 Botnet 6 | . 1 3 . 1 . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . 1 . . . . . . . . Patch 2 | . . . 1 . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 17 | . 2 3 1 1 3 . 1 . 1 1 1 . 3 Full Trace Events 6 | . 1 1 . . 2 . . . . . . . 2 Feedback Events 1 | . 1 . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res DSF Acc Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res DSF Acc Active Infowar (turns) 551 | . . . . 86 55 47 2 33 . 57 . . 271 Sensors 156 | . . . . 86 13 . . . . 57 . . . Terrain 132 | . . . . . 28 . . . . . . . 104 Structural 240 | . . . . . . . . . . . . . 240 Seismic 201 | . . . . . 14 47 2 33 . . . . 105 ECM 99 | . . . . . . . . . . . . . 99 Robot Analysis Total 2 | . 1 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res DSF Acc Turns Passed 1603 | 11 47 185 136 115 210 47 2 38 138 278 32 42 322 Spaces Moved 3239 | 21 82 226 248 243 453 78 3 62 266 481 65 76 935 Core 349 | 21 82 179 . . 34 . . . . 14 19 . . Treads . | . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover 701 | . . . . . 62 78 3 62 266 230 . . . Flight 2189 | . . 47 248 243 357 . . . . 237 46 76 935 Fastest Speed 25 | 50 50 40 32 32 29 50 50 26 28 28 45 29 25 Average Speed 37 | 50 50 47 37 33 35 50 50 36 36 47 46 36 28 Slowest Speed 120 | 50 50 50 40 35 115 50 50 50 120 112 50 45 45 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 56 | . . 1 11 2 7 . . . . 15 . 2 18 Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 29 | 4 29 27 33 8 22 5 . 68 13 60 3 71 37 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 1 1 1 . 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 25 | . 1 7 2 . 1 1 . . 4 3 . . 6 Terrain Destroyed 103 | . 1 7 2 . 22 32 . . 4 3 . . 32 Melee 25 | . 1 7 2 . 1 1 . . 4 3 . . 6 Projectile . | . . . . . . . . . . . . . . AOE 78 | . . . . . 21 31 . . . . . . 26 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac DSF Res Tes Res DSF Acc Total 3399 | 20 84 255 258 260 486 81 2 73 286 494 65 85 950 Wait 17 | . . 4 . 3 1 . . 1 4 2 . . 2 Move 3120 | 20 81 223 227 238 439 77 2 61 265 452 64 71 900 Hop 49 | . . 1 9 2 6 . . . . 13 . 2 16 Pick Up 8 | . . . . 1 1 . . 2 1 . . 2 1 Fast Attach 62 | . 2 1 7 4 10 . . 7 2 8 1 6 14 Attach 10 | . . . . 1 1 . . 2 1 . . 2 3 Detach 5 | . . . 1 . 4 . . . . . . . . Swap 3 | . . . . . 1 2 . . . . . . . Drop 15 | . . . 1 . 3 . . . . 5 . 2 4 Fire 15 | . . . . 10 4 1 . . . . . . . Melee 76 | . 1 26 13 1 1 1 . . 13 10 . . 10 Ram 4 | . . . . . . . . . . 4 . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . 15 . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -4/DSF -3/Research -3/Testing -2/Research -2/DSF -1/Access To Epsilon Eridani History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 12 | -11/Scrapyard | Entered Materials 52 | -10/Materials | Discovered new exit (range 15) 59 | -10/Materials | Entered another Materials area 59 | -9/Materials | Evolved 2 slots: Propulsion x2 227 | -9/Materials | Discovered new exit (range 18) 244 | -9/Materials | Entered another Materials area 244 | -8/Materials | Evolved 2 slots: Utility x2 304 | -8/Materials | Build established: Mutant 370 | -8/Materials | Discovered new exit (range 16) 380 | -8/Materials | Entered Factory 380 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 410 | -7/Factory | Lost 7 parts (1p4n2u) 452 | -7/Factory | Garrison activated, responded to threat 490 | -7/Factory | Discovered new exit (range 15) 494 | -7/Factory | Identified exit to Factory 495 | -7/Factory | Entered another Factory area 495 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 562 | -6/Factory | Spotted B-75 Beast 658 | -6/Factory | Discovered new exit (range 6) 660 | -6/Factory | Identified exit to Lower Caves 684 | -6/Factory | Lost 3 parts (2n1u) 701 | -6/Factory | Discovered new exit (range 5) 705 | -6/Factory | Identified exit to Factory 705 | -6/Factory | Entered another Factory area 705 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 746 | -5/Factory | Discovered new exit (range 11) 751 | -5/Factory | Identified exit to Factory 752 | -5/Factory | Entered another Factory area 752 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 754 | -4/Factory | Identified exit to DSF 754 | -4/Factory | Entered DSF 786 | -4/DSF | Discovered new exit (range 15) 792 | -4/DSF | Identified exit to Research 792 | -4/DSF | Entered Research 792 | -3/Research | Evolved 2 slots: Power x1, Utility x1 818 | -3/Research | Lost 3 parts (2p1u) 925 | -3/Research | Discovered new exit (range 7) 928 | -3/Research | Identified exit to Testing 930 | -3/Research | Entered Testing 960 | -3/Testing | Found Prototype Ballistic Gun 960 | -3/Testing | Identified Hyp. Multirail 992 | -3/Testing | System corruption reached 10% 1022 | -3/Testing | Lost 6 parts (4n2u) 1142 | -3/Testing | Lost 6 parts (3p1n1u1w) 1207 | -3/Testing | Core integrity fell below 50% 1207 | -3/Testing | Discovered new exit (range 4) 1208 | -3/Testing | Identified exit to Research 1208 | -3/Testing | Entered Research 1208 | -2/Research | Evolved 2 slots: Propulsion x2 1232 | -2/Research | Lost 3 parts (3n) 1239 | -2/Research | Identified exit to DSF 1240 | -2/Research | Entered DSF 1264 | -2/DSF | Additional patrols routed to DSF 1276 | -2/DSF | Discovered new exit (range 16) 1281 | -2/DSF | Identified exit to Access 1282 | -2/DSF | Entered Access 1282 | -1/Access | Evolved 2 slots: Propulsion x2 1426 | -1/Access | Spotted B-99 Colossus 1432 | -1/Access | Energy Cycler disabled 1467 | -1/Access | Lost 8 parts (2p2n4u) 1476 | -1/Access | Spotted B-99 Colossus 1479 | -1/Access | Found Prototype Device 1479 | -1/Access | Identified Exp. Actuator Array 1561 | -1/Access | Spotted B-99 Colossus 1561 | -1/Access | Spotted B-99 Colossus 1602 | -1/Access | Discovered new exit (range 6) 1604 | *** | Escaped! Last Messages --------------- 01572_ Penetrated by Slug. 01572_ Mic. Fission Core destroyed. 01572_ Slug penetrates Reinforced Barrier. 01572_ Slug penetrates S-43 Plague. 01572_ S-43 Plague destroyed. 01572_ Slug penetrates Reinforced Barrier. 01572_ Penetrated by Slug. 01572_ Q-thruster destroyed. 01572_ Slug penetrates Wall. 01581_ Terminal disabled. 01581_ Dropped Enh. Force Lance. 01581_ Field Propulsion Array destroyed. 01581_ Knocked back. 01582_ Dropped Exp. Actuator Array. 01582_ Dropped Quantum Reactor. 01583_ System corrupted: Component data lost. 01584_ Structural Scanner destroyed. 01602_ The Access Shell folds into the floor. 01602_ EXIT=FOUND 01603_ Field Propulsion Array destroyed. Map ----- +----------------------------------------------------+ | ???? ###?????????????????????????????? #????????? | | ???? # ?????????????????????????????? #????????? | | ???? # ???????????????????????????? #????????? | | ???? # ##???????????????????????????? #????????? | | ???? + ##???????????????????????????# #????????? | | ???? # ##???????????????????????????# #????????? | | ??? # ###??????????????????????????# #????????? | | ?##### ##########################?### ##???????? | | ? ### ###########################" #???????? | | ? + T % #???????? | | ? ### "" *!/ H +???????? | | ??### ##########/#############//## #???????? | | ??####/#### # ## ##???????? | | ??## [## # ## #????????? | | ??## ## " """"""" "# #????????? | | ??## ## # """"""" ## #????????? | | ??## ## ! # ## #????????? | | ??## ## # ## #????????? | | ??## ############################# #????????? | | ??## ==!###############?????###?????# #????????? | | ??## ==!"#########?########## ####### #????????? | | ??## ==!# ""?" ssssssR#????????? | | #### # % "??" s s #????????? | | ########"" "??" #????????? | | "??" #????????? | | "??" "@ #????????? | | % "??" "" #????????? | | % % "??" #????????? | | ##"###+#"" * "??" #????????? | | # % "??" """ """ #????????? | | # % ""?" """T""" #????????? | | ##########?########## ####### #????????? | | ##########??????????###?????? #????????? | | "" !##??????????????????????????? #????????? | | """" ##??????????????????????????? #????????? | | """" ##??????????????????????????? #????????? | | """" ##??????????????????????????? ?????????? | | ??"" ##??????????????????????????????????????? | | ???? ##??????????????????????????????????????? | | ???? ##??????????????????????????????????????? | | [???? ##??????????????????????????????????????? | | ??????? ##??????????????????????????????????????? | | ???????? ##??????????????????????????????????????? | | ???????? ##??????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Coolant Potential 100 Energy Generation 35 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Power Amplification 40 Armor Coverage 225 Evasion (%) 73 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertSeismicBoomstick Manual? 0 Play Time 00:41:13 Cumulative 649.5 hours Start 2025.11.14 @ 09:59:41 End 2025.11.14 @ 10:45:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 268 Rogue 268 Adventurer 0 Explorer 0 Win Type 0 Total 53 Types 25/4/8/3/6/1/0/3/0/3 Lore% 96 Gallery% 89 Achievement% 77 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b47360c7-cb12-4bc9-8a0e-c802e19c14ea