Cogmind - Beta 11 X10 @@@ ROGUE MODE // 2022.03.10 @ 19:55:21 Player: kasaphescent Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (363) 1815 Value Destroyed (16559) 16559 Prototype IDs (65) 1300 Alien Tech Used (0) 0 Bonus (12652) 12652 TOTAL SCORE: 41826 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 2745 Follower Combat Kills 205 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 4048 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -946 Cogmind --------- Core Integrity 1211/1600 Matter 271/300 Energy 280/280 System Corruption 10% Temperature Cool (2) Movement Hovering (50) Location -1/Access Parts ------- > --- POWER (2) -------- Light Quantum Reactor Light Quantum Reactor > --- PROPULSION (8) --- Improved Antigrav System Improved Gyrokinetic Inverter Antigrav Array Antigrav Array > --- UTILITY (11) ----- Advanced Heat Sink Advanced Terrain Scan Processor Advanced Target Analyzer Focal Shield Hacking Suite > --- WEAPON (4) ------- Gamma Rifle Heavy Machine Gun Compact Linear Accelerator > --- INVENTORY (5) ---- Light Quantum Reactor Centrium Leg Centrium Leg Experimental Matter Compressor (476) Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Heavy Siege Treads Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Experimental Terrain Scan Processor Experimental Target Analyzer Improved Armor Integrity Analyzer Advanced Weapon Cycler Advanced Transmission Jammer Improved Heavy Armor Plating Centrium Light Armor Plating > --- WEAPON ----------- Heavy Dispersion Rifle Hypervelocity Railgun Heavy Mass Driver > --- INVENTORY -------- Cooled Fission Core Compact Particle Reactor Quantum Reactor Heavy Treads Centrium Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads Matter Compressor Experimental Matter Compressor Experimental Matter Compressor EM Disruption Field Quantum Rifle Enhanced Quantum Rifle Railgun Advanced KE Penetrator Hypervelocity Railgun Light Antimatter Cannon Linear Accelerator Compact Linear Accelerator Mini Smartbomb Launcher Mini Smartbomb Launcher [Rating: 185] Favorites ----------- Power Vortex Chain Reactor Engine Angular Momentum Engine Power Core Neutrino Core Reactor Vortex Chain Reactor Propulsion Armored Huge Wheel Treads Advanced Heavy Siege Treads Leg Centrium Leg Wheel Armored Huge Wheel Hover Unit Antigrav Array Flight Unit Flight Unit Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Coil Gun Energy Gun Heavy Dispersion Rifle Energy Cannon YOLO Cannon Ballistic Gun Coil Gun Ballistic Cannon Heavy Mass Driver Launcher Long-range Missile Launcher Slashing Weapon Plasma Sword Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Tes Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . . 2 2 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . . 1 . . . . . 1 . . . . . . . . . . . . . 2 . 2 Utility 9 | . . . 1 . . . . . 1 . . . . 2 2 1 . . . . 2 . . . . Weapon 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Parts Attached 410 | 7 9 1 3 7 4 15 15 17 12 1 11 . 12 13 59 3 19 13 19 3 44 59 22 10 32 Power 33 | 1 1 . . 2 . 1 2 1 1 . 1 . 1 . 3 . 1 2 1 . . 5 2 3 5 Engine 11 | 1 1 . . 2 . 1 2 1 . . 1 . . . 2 . . . . . . . . . . Core 5 | . . . . . . . . . 1 . . . . . 1 . 1 1 . . . . . 1 . Reactor 17 | . . . . . . . . . . . . . 1 . . . . 1 1 . . 5 2 2 5 Propulsion 63 | 2 3 . 1 . 2 3 1 3 5 . 1 . 2 . 6 . . 1 1 . 3 7 3 4 15 Treads 17 | . 1 . . . . . . . . . . . 2 . . . . . . . 1 6 3 4 . Leg 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 Wheel 28 | 2 . . . . 2 3 1 3 5 . 1 . . . 6 . . 1 1 . 2 1 . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Flight 5 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 2 Utility 172 | 2 3 1 . 2 1 3 4 6 6 . 2 . 4 11 31 3 8 3 13 3 23 23 12 1 7 Device 94 | 1 2 1 . 2 . 3 2 2 2 . . . 1 5 14 1 4 2 10 . 13 19 6 . 4 Storage 7 | 1 1 . . . 1 . . . . . . . . 1 . . . . 1 . 1 . . 1 . Processor 21 | . . . . . . . 1 . 1 . . . 1 2 3 . . . 1 . 6 2 2 . 2 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Protection 48 | . . . . . . . 1 4 3 . 2 . 2 3 14 2 4 1 1 3 2 2 4 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 142 | 2 2 . 2 3 1 8 8 7 . 1 7 . 5 2 19 . 10 7 4 . 18 24 5 2 5 Energy Gun 19 | . . . 2 1 . 6 4 . . . . . . . . . . . . . . 5 . . 1 Energy Cannon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Ballistic Gun 80 | 2 2 . . . . . 4 7 . 1 5 . 4 1 11 . 4 5 3 . 13 13 3 . 2 Ballistic Cannon 7 | . . . . . . . . . . . 2 . . . . . . . . . . 2 1 . 2 Launcher 15 | . . . . 2 . 1 . . . . . . 1 . 2 . 3 1 1 . . 1 1 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . . . . . . . . . . 1 4 . 3 1 . . 5 . . . . Piercing Weapon 5 | . . . . . . . . . . . . . . . 2 . . . . . . 3 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . . . . . 2 1 1 . . . . 1 2 . . . 6 . 3 5 4 3 3 Parts Lost 112 | . 1 . . 3 . 5 3 1 6 1 1 . 7 . 8 1 . 6 2 2 8 25 . 25 7 Power 14 | . . . . 1 . 1 2 . . . . . 1 . . . . 1 . . . 3 . 4 1 Propulsion 30 | . 1 . . 1 . 2 1 1 5 . . . 1 . 2 . . . 1 . 2 4 . 7 2 Utility 40 | . . . . 1 . 1 . . 1 . . . 2 . 4 1 . 3 1 2 4 9 . 9 2 Weapon 28 | . . . . . . 1 . . . 1 1 . 3 . 2 . . 2 . . 2 9 . 5 2 Highest Loss Streak 24 | . 1 . . 2 . 3 1 1 5 1 1 . 5 . 2 1 . 3 1 1 2 20 . 24 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 92 100 69 84 68 92 95 99 95 91 91 92 88 88 82 78 88 87 84 84 84 80 79 70 36 Engine 2 | . 14 14 11 7 11 10 9 9 1 . 4 7 3 . 2 5 5 1 . . . . . . . Core 1 | . . . . . . . . . 5 7 2 . . . . . 4 5 2 . . . . . . Reactor 3 | . . . . . . . . . . . . . 1 6 2 . . 2 3 5 4 6 8 6 4 Treads 3 | . 1 . . . . . . . . . . . 7 13 1 . . . . . 1 6 14 12 . Wheel 10 | . 18 . . . 18 31 27 26 26 23 22 23 13 6 13 10 10 10 10 10 7 2 . . . Device 14 | . 12 28 22 26 22 20 15 9 11 7 . . 1 11 8 5 10 14 21 18 18 22 21 15 6 Storage 5 | . 10 . . . 4 11 9 9 7 7 7 7 7 9 5 5 5 5 5 5 5 4 4 5 . Processor 10 | . . . . . . . 1 . 7 7 7 7 9 6 11 15 15 14 13 15 17 14 7 8 2 Protection 7 | . . . . . . . . 9 3 7 14 15 11 6 9 15 14 10 4 6 8 3 8 8 . Energy Gun 1 | . . . 7 15 . 15 9 . . . . . . . . . . . . . . 1 4 3 . Ballistic Gun 16 | . 25 28 3 . . . 22 35 30 29 27 30 29 24 19 15 18 20 17 21 18 10 3 3 2 Naked Turns 10 | . . . . . . . . . . . . . . . . . . . . . . . . 1 9 Heaviest Build 197 | 12 17 8 8 12 65 65 65 63 68 65 76 70 70 82 116 101 113 110 134 115 197 177 181 178 56 Greatest Support 240 | 32 32 8 12 12 26 36 30 30 48 48 54 54 54 28 60 56 56 56 56 56 56 155 225 240 140 Greatest Overweight (x) 6 | . 1 . . . 2 3 2 3 6 1 1 1 2 2 3 1 2 1 2 2 5 6 . 1 3 Average Overweight (x) 1 | . . . . . . 1 1 1 1 1 1 1 1 2 1 1 1 1 1 1 3 3 . . . Largest Inventory Capacity 25 | 8 10 5 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 5 Average Capacity 20 | 7 7 5 5 5 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 24 25 25 24 5 Most Carried 25 | 8 8 5 5 5 6 12 20 20 20 20 20 19 20 20 20 20 20 20 20 18 25 25 25 25 5 Average Carried 17 | 5 6 4 4 4 4 8 17 19 18 19 19 19 17 18 19 19 19 19 17 17 19 20 24 22 4 Final Capacity 25 | 8 5 5 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 5 5 Final Carried 25 | 7 5 4 5 5 6 12 20 20 19 20 19 19 15 20 19 19 20 16 18 16 25 25 25 5 5 Class Distribution -------------------- 23% | Scavenger-Gunner 21% | Gunner 12% | Scavenger-Mutant 10% | Scavenger-Tank 9% | Scavenger-Skirmisher 6% | Mutant 6% | Tank 3% | Skirmisher 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -7/Factory Gunner | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Gunner | -5/Factory Gunner | -4/Factory Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Derelict-Gunner | -4/Warlord Tank | -3/Proximity Caves Gunner | -3/Research Scavenger-Gunner | -3/Armory Scavenger-Tank | -2/Research Scavenger-Tank | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Tes Acc Matter Collected 18117 | 310 77 . 120 111 64 170 349 761 589 107 394 . 769 1008 3388 128 833 439 1204 146 1570 2321 1327 588 1344 Remotely 2381 | . . . . . . . . . . . . . . . 993 . 211 . 581 . . . 596 . . Salvage Created 17572 | 117 104 . 149 251 . 352 506 824 613 178 334 . 602 935 3441 128 592 601 898 188 1950 1947 572 1344 946 Parts 841 | 8 5 . 5 14 . 35 44 50 18 13 17 . 19 24 160 5 21 30 20 18 102 135 28 19 51 Haulers Intercepted 8 | . . . 1 . . . 3 1 . . . . . 1 . . . . . . 1 . . . 1 Recyclers Shooed 14 | . . . 2 . . 1 . . . . . . . 5 5 . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 244 | . . . . . . . . . . 12 14 . 18 . . . 18 24 140 18 . . . . . Prevented 32 | . . . . . . . . . . . . . 3 . . . . 3 26 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Tes Acc Combat Hostiles Destroyed 291 | . 4 . 1 9 . 9 11 11 10 5 9 . 11 1 47 . 11 15 32 4 24 32 8 18 19 Melee 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . Guns 190 | . 4 . 1 4 . 6 11 11 10 5 7 . 11 1 37 . 6 9 3 4 24 20 3 10 3 Cannons 39 | . . . . . . 1 . . . . 2 . . . . . . . . . . 8 5 7 16 AOE 57 | . . . . 5 . 2 . . . . . . . . 5 . 5 6 29 . . 4 . 1 . Classes Destroyed 24 | 2 2 . 1 1 . 2 1 3 1 . 1 . 1 . 1 . . . 6 . 1 . 1 . . Worker 14 | . . . . 1 . 3 1 1 . . . . . . 4 . . . . . 4 . . . . Builder 6 | . . . . . . 2 . . . . . . . . 3 . . . . . 1 . . . . Tunneler 5 | 2 . . . . . 2 . . 1 . . . . . . . . . . . . . . . . Hauler 8 | . . . 1 . . . 3 1 . . . . . 1 . . . . . . 1 . . . 1 Recycler 20 | 1 . . 1 . . 1 . 2 1 . . . . 5 7 1 . . . . . . . . 1 Minesweeper 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Operator 3 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . Watcher 8 | . . . . . . . . 1 1 . . . . . 3 . . . . . 1 2 . . . Swarmer 75 | . 2 . 1 . . 4 6 3 . 4 3 . . . 18 . 9 7 4 2 . 5 . . 7 Saboteur 7 | . . . . . . . . . . . . . . . . . . . 2 . . 3 . 2 . Grunt 99 | . 2 . . 9 . 4 3 . 7 . 3 . 6 . 17 . 1 5 16 . 6 4 6 7 3 Brawler 10 | . . . . . . . . . . . . . . . 3 . . 2 2 . . . . 3 . Duelist 12 | . . . . . . 1 . . . . . . 2 . 2 . . 1 2 . . 1 . 3 . Protector 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Sentry 22 | . . . . . . . 2 7 1 1 1 . 1 1 1 . 1 2 . . 3 1 . . . Specialist 7 | . . . . . . . . . . . . . . . . . . . 1 . . 6 . . . Hunter 11 | . . . . . . . . 1 . . 1 . 2 . 1 . . . 1 . 2 2 . . 1 Programmer 41 | . . . . . . . . . 2 . . . . . 5 . . . . 2 12 10 1 1 8 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . Decomposer 5 | . . . . . . . . . . 1 3 . . . . . 1 . . . . . . . . Packrat 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . Thief 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 3 2 . 3 5 . 3 10 6 8 4 3 . 4 1 7 1 4 8 12 2 4 7 5 13 5 Combat Bots Only 13 | . 2 . 1 4 . 2 10 3 8 4 3 . 4 1 7 . 4 8 12 2 4 7 5 13 5 Max Kills in Single Turn 4 | 1 1 . 1 2 . 2 2 2 1 1 1 . 1 1 2 1 3 3 3 1 2 4 2 2 1 Gunslinging 1 | . . . . . . . 1 1 . . . . . . . . . 1 . . 1 . . . . Exploded 4 | . . . . 2 . 1 . . . . . . . . 2 . 3 3 3 . . 4 . 1 . Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Tes Acc Damage Taken 31359 | . 268 28 10 238 . 448 502 375 829 255 357 . 1395 51 3465 163 429 744 521 438 1905 7703 554 8082 2599 Core 3064 | . 31 . . 45 . 31 53 12 72 53 86 . 190 5 258 . 35 54 23 33 92 672 18 912 389 Absorbed by Shields 1447 | . . . . . . . . . . . . . . . . . . . 314 180 . 953 . . . Reduced by Siege Mode 736 | . . . . . . . . . . . . . . . . . . . . . . 534 20 182 . Core Remaining (%) 73 | 100 . 87 . . . 81 . 88 . . . . 42 99 74 . . . . 87 . 41 . 35 . Volleys Fired 719 | 10 18 . 7 25 . 33 22 40 28 8 23 . 40 15 97 . 11 22 34 9 73 86 15 34 69 Largest 4 | 2 2 . 2 2 . 2 4 4 4 4 4 . 4 4 4 . 4 4 4 4 4 4 3 3 4 Hottest 215 | 40 40 . 130 130 . 130 176 100 92 94 144 . 103 108 123 . 123 123 129 129 129 209 209 209 215 Shots Fired 2120 | 20 36 . 8 33 . 45 86 130 112 32 92 . 150 57 360 . 31 69 58 36 292 238 34 72 129 Gun 1895 | 20 36 . 8 26 . 36 86 130 112 32 84 . 148 57 354 . 27 65 33 36 292 204 20 38 51 Cannon 171 | . . . . . . 5 . . . . 8 . . . . . . . . . . 33 14 33 78 Launcher 54 | . . . . 7 . 4 . . . . . . 2 . 6 . 4 4 25 . . 1 . 1 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1925 | 20 36 . . . . . 78 130 112 32 92 . 148 57 354 . 27 65 33 36 292 207 24 64 118 Thermal 130 | . . . 8 26 . 41 8 . . . . . . . . . . . . . . 30 10 7 . Explosive 48 | . . . . 7 . 4 . . . . . . 2 . . . 4 4 25 . . 1 . 1 . Electromagnetic 17 | . . . . . . . . . . . . . . . 6 . . . . . . . . . 11 Robot Hit Streak 30 | 7 10 . 13 5 . 10 9 8 29 16 13 . 10 20 24 . 14 18 10 9 30 24 10 15 10 Robot Miss Streak 9 | 1 5 . 2 6 . 9 3 8 3 1 8 . 6 3 3 . 1 2 5 3 4 4 1 3 4 Penetration Max 3 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 2 1 3 . Secondary Targets 32 | . . . . . . . 3 1 3 2 . . 2 . 9 . . 2 . 1 6 3 . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 1 1 . . 1 . 1 . . 1 . 1 1 1 . . . Shots Hit Robots 1463 | 14 20 . 7 29 . 35 46 59 89 19 57 . 104 41 257 1 25 52 32 24 223 177 24 50 78 Core Hits 856 | 5 7 . 9 41 . 49 22 30 31 12 30 . 62 21 117 1 20 42 105 10 77 72 16 41 36 Critical Kills 41 | . . . . . . . . . . . . . . . 3 . . . . 1 7 16 3 9 2 Critical Parts Destroyed 65 | . . . . . . . . . . . . . . . 4 . . 1 3 2 12 21 5 14 3 Critical Strikes 130 | . . . . . . . 1 . . . . . . . 7 . . 2 4 3 21 41 10 33 8 Burn 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Destroy 112 | . . . . . . . . . . . . . . . 7 . . 2 4 3 21 37 8 25 5 Blast 16 | . . . . . . . . . . . . . . . . . . . . . . 4 2 8 2 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 69 | . . . . . . . . . . . . . . 2 37 1 7 3 . . 11 8 . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 44 | . . . . . . . . . . . . . . 2 20 1 7 3 . . 11 . . . . Piercing 25 | . . . . . . . . . . . . . . . 17 . . . . . . 8 . . . Sneak Attacks 14 | . . . . . . . . . . . . . . . 6 1 3 3 . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44805 | 143 210 . 100 859 . 1178 744 955 1364 315 933 . 1839 779 7194 141 1679 2565 6796 571 5349 4518 1123 2921 2529 Guns 24691 | 143 210 . 100 308 . 393 744 955 1364 315 813 . 1646 779 5705 . 326 1011 421 571 5212 2281 345 552 497 Cannons 6856 | . . . . . . 200 . . . . 120 . . . . . . . . . . 1970 778 1756 2032 Explosions 10832 | . . . . 551 . 585 . . . . . . 193 . 445 . 600 1239 6375 . . 258 . 586 . Melee 2390 | . . . . . . . . . . . . . . . 1044 141 753 315 . . 137 . . . . Ramming 36 | . . . . . . . . . . . . . . . . . . . . . . 9 . 27 . Kinetic 29196 | 143 210 . . . . . 646 955 1364 315 933 . 1646 779 5705 . 326 1011 421 571 5212 3523 876 2151 2409 Thermal 2636 | . . . 100 308 . 998 98 . . . . . . . . . . . . . . 728 247 157 . Explosive 9982 | . . . . 551 . 180 . . . . . . 193 . . . 600 1239 6375 . . 258 . 586 . Electromagnetic 565 | . . . . . . . . . . . . . . . 445 . . . . . . . . . 120 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2129 | . . . . . . . . . . . . . . . 783 141 753 315 . . 137 . . . . Piercing 261 | . . . . . . . . . . . . . . . 261 . . . . . . . . . . Highest Corruption 24 | . . . . . . . . . . . . . . . 9 1 1 5 5 3 4 20 2 24 10 Average Corruption 5 | . . . . . . . . . . . . . . . 5 1 1 1 5 2 2 12 1 4 6 Corruption Purged 14 | . . . . . . . . . . . . . . . 7 . . . . . 7 . . . . Corruption Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Effects 214 | . . . . . . . . . . . . . . . 48 . 6 9 1 8 29 84 1 7 21 Message Errors 48 | . . . . . . . . . . . . . . . 10 . 1 . 1 3 6 23 . 1 3 Matter Fused 44 | . . . . . . . . . . . . . . . 9 . 2 4 . . 6 16 . 4 3 Heat Flow Errors 27 | . . . . . . . . . . . . . . . 7 . 1 1 . 1 6 6 . . 5 Energy Discharges 32 | . . . . . . . . . . . . . . . 6 . . 1 . 1 2 18 1 2 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 23 | . . . . . . . . . . . . . . . 7 . 1 . . 2 4 7 . . 2 Data Loss (major) 11 | . . . . . . . . . . . . . . . 4 . 1 1 . . 1 2 . . 2 Misfires 9 | . . . . . . . . . . . . . . . 2 . . 1 . . 2 4 . . . Alerts 6 | . . . . . . . . . . . . . . . 1 . . . . 1 . 3 . . 1 Weapon Failures 13 | . . . . . . . . . . . . . . . 2 . . 1 . . 2 4 . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1513 | . . . . . . 83 . . . . 6 . . . 364 . 341 1 78 . 97 357 . 108 78 Projectiles 602 | . . . . . . 69 . . . . 6 . . . . . . . . . . 357 . 92 78 Explosions 184 | . . . . . . 14 . . . . . . . . 9 . 66 1 78 . . . . 16 . Melee 727 | . . . . . . . . . . . . . . . 355 . 275 . . . 97 . . . . Knockbacks 58 | . . . . . . . . . . . 1 . . . . . . . . . . 13 5 17 22 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 50 | . . . . . . . . . . . 1 . . . . . . . . . . 11 4 12 22 Secondary 8 | . . . . . . . . . . . . . . . . . . . . . . 2 1 5 . Self-Inflicted Damage 144 | . . . . 25 . 53 . . . . . . . . . . . . . . . . . 66 . Shots 5 | . . . . 1 . 3 . . . . . . . . . . . . . . . . . 1 . Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 379 | . 9 . 24 166 . 180 235 154 204 105 329 . 379 60 341 . 199 188 209 164 200 228 280 297 311 Average Temperature 79 | . 8 . 12 62 . 38 91 49 78 40 87 . 132 27 91 . 92 59 63 72 63 44 111 118 126 Received Heat Transfer 4849 | . 72 . . 120 . 180 225 72 348 30 66 . 235 12 690 . 51 169 75 27 159 1409 63 756 90 Effects 6 | . . . . . . . . . . . 1 . . . . . . . . . . . 3 . 2 Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Siege Activations 6 | . . . . . . . . . . . . . . . . . . . . . . 4 1 1 . Total Turns 204 | . . . . . . . . . . . . . . . . . . . . . . 128 24 52 . Longest Duration 56 | . . . . . . . . . . . . . . . . . . . . . . 56 24 52 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Heat Transferred 3068 | . . . 120 390 . 1004 279 . . . . . . . . . . . . . . 851 296 128 . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Stolen 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Tes Acc Peak Influence 2284 | 15 104 55 53 280 . 216 380 362 242 . . . . 116 1140 553 . . . . 328 517 420 2284 1540 Initial 1289 | . 9 40 21 20 . . 13 156 80 . . . . 56 29 543 . . . . 74 157 246 16 1289 Average 356 | 4 70 45 33 162 . 88 95 182 116 . . . . 56 544 546 . . . . 149 304 154 1896 1415 Maximum Alert Level 5 | . . . . 1 . 1 1 1 1 . . . . . 4 2 . . . . 1 2 2 5 4 Low Security (%) 47 | 100 100 100 100 71 . 92 82 54 87 . . . . 100 22 . . . . . 68 17 54 . . Level 1 25 | . . . . 28 . 7 17 45 12 . . . . . 14 . . . . . 31 58 32 . . Level 2 13 | . . . . . . . . . . . . . . . 31 100 . . . . . 24 13 . . Level 3 4 | . . . . . . . . . . . . . . . 28 . . . . . . . . . . Level 4 6 | . . . . . . . . . . . . . . . 4 . . . . . . . . . 100 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . 99 . Squads Dispatched 80 | . . . 1 . . 1 1 1 4 . . . . 2 15 4 . 1 . . 8 8 1 22 11 Investigation 4 | . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 . . Extermination 18 | . . . . . . . . . 2 . . . . . 2 1 . . . . 5 5 . . 3 Reinforcement 17 | . . . 1 . . 1 . 1 2 . . . . 1 4 1 . . . . 2 3 . 1 . Assault 32 | . . . . . . . . . . . . . . . 4 2 . 1 . . . . . 20 5 Garrison 9 | . . . . . . . 1 . . . . . . 1 3 . . . . . . . . 1 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . . . . 2 . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Tes Acc Distress Signals 29 | . . . 1 1 . . 1 . . . . . . 1 4 . . . 1 . 4 1 11 2 2 Communications Jammed 162 | . . . . . . . . . . . . . . . . . . . . . 8 67 . 87 . Distress Signals 125 | . . . . . . . . . . . . . . . . . . . . . . 67 . 58 . Times Spotted 556 | . 8 5 2 12 . 18 16 16 13 5 10 . 11 5 70 1 12 17 77 6 37 48 8 126 33 Peak Tracking Total 64 | . 3 9 2 4 . 7 9 6 7 4 3 . 5 3 6 4 4 9 15 3 5 10 5 64 9 Tactical Retreats 42 | . 1 1 . 3 . 4 1 1 . . . . . 1 10 . 1 2 2 2 2 2 1 7 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Tes Acc Traps Triggered 16 | . . . . . . . . 1 1 . . . . . 2 3 . . . . 3 3 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 9 | . . . . . . . . . . . . . . 1 . . . 8 . . . . . . . Triggered 20 | . . . . . . . . . . . . . 1 . . . . 1 18 . . . . . . Most Traps Carried 2 | . . . . . . . . . . . . . 1 1 . . . 2 1 . . . . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploded 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Tes Acc Machines Disabled 23 | . . . . . . . . 2 . . . . . 1 8 . . . . . 2 6 1 1 2 Max in Single Turn 2 | . . . . . . . . 1 . . . . . 1 2 . . . . . 1 1 1 1 1 Garrison Access 5 | . . . . . . . . . . . . . . 1 2 1 . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Tes Acc Machines Accessed 46 | . . . . . 1 . . 6 2 1 . 4 . 4 8 2 . . . . 6 9 1 . 2 Terminals 24 | . . . . . . . . 6 2 . . . . 3 1 1 . . . . 4 5 1 . 1 Fabricators 4 | . . . . . . . . . . . . . . . . . . . . . 1 3 . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . 3 . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . . . 1 3 1 . . . . 1 . . . 1 Total Hacks 120 | . . . . . 1 . . 14 6 1 . 29 . 11 21 5 . . . . 10 15 3 . 4 Successful 70 | . . . . . 1 . . 9 3 1 . 29 . 6 9 1 . . . . 1 6 3 . 1 Failed 50 | . . . . . . . . 5 3 . . . . 5 12 4 . . . . 9 9 . . 3 Catastrophic 18 | . . . . . . . . 2 1 . . . . 2 4 2 . . . . 5 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 38 | . . . . . 1 . . 8 3 . . . . 5 2 3 . . 2 . 5 8 1 . . Terminals 56 | . . . . . . . . 14 6 . . . . 9 2 3 . . . . 7 9 3 . 3 Fabricators 7 | . . . . . . . . . . . . . . . . . . . . . 2 5 . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 11 | . . . . . . . . . . . . . . . 10 . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 14 | . . . . . . . . . . . . . . 2 8 2 . . . . 1 . . . 1 Terminal Hacks 45 | . . . . . 1 . . 6 1 1 . 29 . 3 . . . . . . . . 3 . 1 Record 15 | . . . . . . . . . . . . 11 . . . . . . . . . . 3 . 1 Part Schematic 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Open Door 4 | . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . Process 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Matter 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . . . . . . . . 1 2 1 . . . . . . . . . Seal Access 4 | . . . . . . . . . . . . . . 1 2 1 . . . . . . . . . Unauthorized Hacks 12 | . . . . . . . . 3 2 . . . . 2 1 . . . . . 1 3 . . . Terminals 11 | . . . . . . . . 3 2 . . . . 2 1 . . . . . 1 2 . . . Botnet 11 | . . . . . . . . 3 2 . . . . 2 1 . . . . . 1 2 . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . . Used 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Hacking Detections 35 | . . . . . . . . 5 2 . . . . 3 7 2 . . . . 6 7 1 . 2 Full Trace Events 4 | . . . . . . . . 1 . . . . . . 1 . . . . . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . . . . . . . . . . 128 . . . Total Part Build Rating 16 | . . . . . . . . . . . . . . . . . . . . . . 16 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 29 | . . . . . . . . . . . . . . . 29 . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . . . . . . . . . . . . . . . . . . 7 . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . 1 . . 2 . . . 4 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Tes Acc Total Allies 9 | . . . . . . . . . . . . . 1 . 1 . . 2 1 . . 4 . . . Largest Group 3 | . . . . . . . . . . . . . 1 . 1 . . 2 1 . . 3 . . . Highest-Rated Group 144 | . . . . . . . . . . . . . 96 . 29 . . 78 99 . . 144 . . . Highest-Rated Ally 99 | . . . . . . . . . . . . . 96 . 29 . . 48 99 . . 65 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . . . . . . . . . . 4 . 6 . . . 20 . . 12 . . . Total Damage 2083 | . . . . . . . . . . . . . 93 . 80 . . . 1666 . . 244 . . . Kills 5 | . . . . . . . . . . . . . . . . . . . 3 . . 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 1 2 . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Tes Acc Turns Passed 21038 | 122 264 70 64 229 262 852 371 900 572 362 764 114 616 630 2498 394 932 981 1379 348 2887 2402 1740 379 906 Spaces Moved 12736 | 71 273 185 87 312 323 570 250 405 374 323 606 106 391 362 1323 319 728 712 736 241 1319 873 939 170 738 Core 62 | 3 . . . . . . . . . . . . . . . . . . . . . . . 3 56 Treads 1455 | . . . . . . . . . . . . . . . . . . . . . . 349 939 167 . Legs 178 | . . . . . . . . . . . . . . . . . . . . . . . . . 178 Wheels 9687 | 68 121 . . . 209 570 250 405 374 323 606 106 391 362 1323 319 728 712 736 241 1319 524 . . . Hover 504 | . . . . . . . . . . . . . . . . . . . . . . . . . 504 Flight 850 | . 152 185 87 312 114 . . . . . . . . . . . . . . . . . . . . Fastest Speed 34 | 50 37 37 34 34 37 95 95 95 95 101 101 108 108 130 108 115 115 115 115 115 130 145 161 50 44 Average Speed 117 | 97 65 37 35 35 78 102 104 100 97 101 101 108 117 130 114 115 115 115 123 129 146 199 161 159 64 Slowest Speed 250 | 100 115 37 37 37 120 125 110 125 170 101 108 108 130 130 145 115 130 115 130 130 175 250 161 240 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 43 | 4 40 47 7 47 60 68 30 60 9 49 70 74 64 10 32 7 71 80 75 51 24 58 30 34 18 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Unknown Exits Taken 23 | 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 15 | . . . . 1 . 2 . . . 1 3 . 2 . . . 3 3 . . . . . . . Spaces Dug 98 | . . . . 10 . 38 . . . . . . . 2 16 . 1 12 . . 8 5 4 2 . Terrain Destroyed 519 | . . . . 39 . 120 . . . . 2 . 23 2 56 . 52 27 89 8 15 43 6 17 20 Melee 30 | . . . . . . . . . . . . . . 2 16 . 1 . . . 8 3 . . . Projectile 115 | . . . . . . 3 . . . . 2 . . . 36 . . 6 4 8 5 14 6 11 20 AOE 357 | . . . . 39 . 117 . . . . . . 23 . . . 49 20 85 . . 18 . 6 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Fac Fac Upp Upp War Pro Res Arm Res Tes Acc Total 17334 | 103 327 185 113 397 331 781 333 860 511 342 710 105 486 503 2049 344 782 819 1157 254 2075 1349 1152 218 1048 Wait 2814 | 4 15 . 10 49 . 149 16 363 85 6 55 . 39 74 473 20 9 22 339 2 582 184 136 . 182 Move 12709 | 70 272 184 86 309 322 569 249 404 373 322 605 105 390 361 1322 318 727 711 735 240 1318 872 938 169 738 Hop 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Pick Up 183 | 10 2 . 2 . 3 10 17 7 8 3 4 . 2 16 17 1 3 3 8 . 18 30 11 . 8 Fast Attach 154 | 6 7 . 2 3 2 3 6 5 2 . 6 . 3 2 20 1 3 4 10 . 10 23 10 . 26 Attach 131 | 1 1 1 1 3 2 10 4 1 6 1 1 . 5 8 17 2 3 4 6 2 14 19 4 10 5 Detach 68 | . 1 . 2 3 . 5 2 . . . . . 1 6 9 1 1 . 9 . 12 8 3 . 5 Swap 125 | . 1 . . 1 . 2 5 11 4 . 4 . 4 3 22 . 13 5 3 1 20 17 8 . 1 Drop 218 | 2 10 . 3 3 2 . 12 21 5 2 12 . 2 15 28 . 5 5 12 . 9 29 27 . 14 Fire 719 | 10 18 . 7 25 . 33 22 40 28 8 23 . 40 15 97 . 11 22 34 9 73 86 15 34 69 Melee 69 | . . . . . . . . . . . . . . 2 37 1 7 3 . . 11 8 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . Escape Stasis 16 | . . . . . . . . 8 . . . . . . . . . . . . 8 . . . . Rewire 111 | . . . . . . . . . . . . . . . 7 . . 32 . . . 72 . . . Trap 10 | . . . . . . . . . . . . . . 1 . . . 8 1 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Arm / Qua) -3/Armory -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 360 | -10/Materials | Discovered new exit (range 15) 384 | -10/Materials | Discovered new exit (range 6) 387 | -10/Materials | Entered Mines 425 | -10/Mines | Assembled infested the area 452 | -10/Mines | Discovered new exit (range 14) 457 | -10/Mines | Entered Materials 457 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 485 | -9/Materials | Discovered new exit (range 15) 521 | -9/Materials | Entered Mines 693 | -9/Mines | Build established: Scavenger-Mutant 742 | -9/Mines | Discovered new exit (range 12) 748 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 748 | -9/Mines | Discovered new exit (range 5) 750 | -9/Mines | Entered Exiles 760 | -9/Exiles | Met 8R-AWN 766 | -9/Exiles | Met EX-HEX 777 | -9/Exiles | Met EX-BIN 782 | -9/Exiles | Aligned with FarCom system 782 | -9/Exiles | Given EX-Vault access code 791 | -9/Exiles | Opened EX-Vault 797 | -9/Exiles | Found YOLO Cannon 818 | -9/Exiles | Warned to stay clear of 0b10 Research branches 845 | -9/Exiles | Met EX-DEC 1002 | -9/Exiles | Discovered new exit (range 10) 1012 | -9/Exiles | Left Exiles lab with YOLO Cannon 1012 | -9/Exiles | Entered Mines 1391 | -8/Mines | Lost 3 parts (1p1n1w) 1853 | -8/Mines | Discovered new exit (range 12) 1864 | -8/Mines | Entered Materials 1864 | -8/Materials | Evolved 2 slots: Weapon x2 2157 | -8/Materials | Discovered new exit (range 15) 2176 | -8/Materials | Garrison activated, responded to threat 2228 | -8/Materials | Destroyed 10 combat bots 2235 | -8/Materials | Entered Storage 2249 | -8/Storage | Build established: Scavenger-Skirmisher 3043 | -8/Storage | Discovered new exit (range 12) 3135 | -8/Storage | Entered Factory 3135 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3521 | -7/Factory | Lost 5 parts (4n1u) 3523 | -7/Factory | Destroyed 8 combat bots 3648 | -7/Factory | Discovered new exit (range 4) 3707 | -7/Factory | Entered Lower Caves 3750 | -7/Lower Caves | Identified exit to Lower Caves 3807 | -7/Lower Caves | Found Prototype Device 3845 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4004 | -7/Lower Caves | Build established: Gunner 4069 | -7/Lower Caves | Entered another Lower Caves area 4127 | -7/Lower Caves | Learned location of 1 exit from Factory 4275 | -7/Lower Caves | Discovered new exit (range 13) 4482 | -7/Lower Caves | Learned 8 Factory zone layouts 4621 | -7/Lower Caves | Build established: Scavenger-Tank 4712 | -7/Lower Caves | Encountered a Warlord checkpoint 4743 | -7/Lower Caves | Discovered new exit (range 16) 4765 | -7/Lower Caves | Wheel stolen by Master Thief 4833 | -7/Lower Caves | Entered Data Miner 4833 | -7/Data Miner | Discovered new exit (range 6) 4854 | -7/Data Miner | Met Data Miner 4875 | -7/Data Miner | Learned location of Section 7 (-2) 4875 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4890 | -7/Data Miner | Received God Mode back door access code from Data Miner 4947 | -7/Data Miner | Entered Proximity Caves 5030 | -6/Proximity Caves | Escorted by Enhanced Grunt 5088 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5297 | -6/Proximity Caves | Core integrity fell below 50% 5331 | -6/Proximity Caves | Lost 5 parts (1p2u2w) 5557 | -6/Proximity Caves | Discovered new exit (range 5) 5563 | -6/Proximity Caves | Entered Factory 5563 | -6/Factory | Evolved 2 slots: Utility x2 5564 | -6/Factory | Identified exit to Lower Caves 5565 | -6/Factory | Identified exit to Factory 5601 | -6/Factory | Garrison activated, responded to threat 5660 | -6/Factory | Identified Heart of Steel 6193 | -6/Factory | Entered another Factory area 6193 | -5/Factory | Evolved 2 slots: Utility x2 6726 | -5/Factory | Build established: Scavenger-Gunner 6776 | -5/Factory | Garrison activated, responded to threat 6828 | -5/Factory | Incoming investigation squad redirected 7724 | -5/Factory | Spotted B-75 Beast 7924 | -5/Factory | Destroyed 7 combat bots 7948 | -5/Factory | Incoming investigation squad redirected 7993 | -5/Factory | First assault squad dispatched 8020 | -5/Factory | Incoming assault squad redirected 8085 | -5/Factory | Build established: Gunner 8443 | -5/Factory | Incoming assault squad redirected 8671 | -5/Factory | Discovered new exit (range 15) 8691 | -5/Factory | Entered another Factory area 8691 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8941 | -4/Factory | First assault squad dispatched 8957 | -4/Factory | Incoming assault squad redirected 9062 | -4/Factory | Discovered new exit (range 9) 9085 | -4/Factory | Entered Upper Caves 9087 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9869 | -4/Upper Caves | Discovered new exit (range 7) 10017 | -4/Upper Caves | Entered another Upper Caves area 10199 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10675 | -4/Upper Caves | Build established: Scavenger-Gunner 10829 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10887 | -4/Upper Caves | Lost 3 parts (3u) 10889 | -4/Upper Caves | Destroyed 8 combat bots 10943 | -4/Upper Caves | Discovered new exit (range 8) 10987 | -4/Upper Caves | Lost 3 parts (1p2w) 10998 | -4/Upper Caves | Entered Warlord 11036 | -4/Warlord | System corruption cleaned by Quarantine Array 11340 | -4/Warlord | Met Warlord 11356 | -4/Warlord | Opened Warlord's prototype stash 11360 | -4/Warlord | Found Prototype Reactor 11360 | -4/Warlord | Identified Vortex Chain Reactor 11365 | -4/Warlord | Warlord's base attacked by MAIN.C 11367 | -4/Warlord | Found Prototype Device 11367 | -4/Warlord | Identified Exp. Phase Shifter 11379 | -4/Warlord | Found Prototype Processor 11379 | -4/Warlord | Identified Exp. Target Analyzer 11382 | -4/Warlord | Found Prototype Device 11382 | -4/Warlord | Identified Thermal Barrier 11507 | -4/Warlord | Heart of Steel transformed into Warbot 11715 | -4/Warlord | Warlord forces counterattacked 11834 | -4/Warlord | Build established: Derelict-Gunner 11865 | -4/Warlord | Spotted Executioner 11865 | -4/Warlord | Spotted B-86 Titan 11865 | -4/Warlord | Spotted B-90 Cyclops 11900 | -4/Warlord | Spotted Executioner 11912 | -4/Warlord | Destroyed B-90 Cyclops 11916 | -4/Warlord | Destroyed Executioner 11923 | -4/Warlord | Destroyed Executioner 11946 | -4/Warlord | Destroyed 12 combat bots 12018 | -4/Warlord | Spotted Executioner 12022 | -4/Warlord | Spotted Executioner 12040 | -4/Warlord | Warlord base infiltrated, sounded retreat 12052 | -4/Warlord | Destroyed 10 combat bots 12246 | -4/Warlord | Discovered new exit (range 15) 12274 | -4/Warlord | Spotted Striker 12287 | -4/Warlord | Spotted B-90 Cyclops 12294 | -4/Warlord | Spotted B-86 Titan 12323 | -4/Warlord | Found Corrupted Prototype Ballistic Cannon 12330 | -4/Warlord | Found Prototype Ballistic Cannon 12377 | -4/Warlord | Entered Proximity Caves 12406 | -3/Proximity Caves | Spotted B-86 Titan 12561 | -3/Proximity Caves | Build established: Tank 12719 | -3/Proximity Caves | Discovered new exit (range 4) 12725 | -3/Proximity Caves | Entered Research 12725 | -3/Research | Evolved 2 slots: Utility x2 12726 | -3/Research | Identified exit to Quarantine 13093 | -3/Research | Incoming investigation squad redirected 13229 | -3/Research | Build established: Gunner 14052 | -3/Research | Found Prototype Processor 14052 | -3/Research | Identified Exp. Targeting Computer 14309 | -3/Research | Discovered new exit (range 4) 14800 | -3/Research | Build established: Scavenger-Gunner 14845 | -3/Research | Found Prototype Processor 14845 | -3/Research | Identified Spectral Analyzer 15488 | -3/Research | Found Enh. Force Lance 15612 | -3/Research | Entered Armory 16018 | -3/Armory | Destroyed 7 combat bots 16098 | -3/Armory | Found Gamma Bomb Array 16268 | -3/Armory | Found Adv. Force Booster 16776 | -3/Armory | Spotted B-86 Titan 16892 | -3/Armory | System corruption reached 10% 16903 | -3/Armory | Identified Hvy. Autocannon 16983 | -3/Armory | Core integrity fell below 50% 17013 | -3/Armory | Lost 20 parts (3p4n7u6w) 17159 | -3/Armory | Found Prototype Device 17159 | -3/Armory | Identified Active Sensor Suite 17220 | -3/Armory | Lost 3 parts (1u2w) 17336 | -3/Armory | Found Prototype Launcher 17339 | -3/Armory | Found Prototype Launcher 17374 | -3/Armory | Fabricated Adv. Force Field? 17811 | -3/Armory | Found Exp. Target Analyzer 17845 | -3/Armory | Found Prototype Processor 17845 | -3/Armory | Identified Exp. Melee Analysis Suite 18007 | -3/Armory | Discovered new exit (range 3) 18014 | -3/Armory | Entered Research 18014 | -2/Research | Warlord forces began assault on 0b10 18014 | -2/Research | Evolved 2 slots: Propulsion x2 18124 | -2/Research | Research machine network offline 18337 | -2/Research | Spotted B-90 Cyclops 18347 | -2/Research | Met up with Warlord 18410 | -2/Research | Identified Mni. Smartbomb Launcher (x2) 18440 | -2/Research | Discovered new exit (range 20) 18566 | -2/Research | Borebot progress halted 18714 | -2/Research | Build established: Scavenger-Mutant 18759 | -2/Research | Borebot progress halted 19045 | -2/Research | Warlord invited to help at Command 19084 | -2/Research | Build established: Scavenger-Tank 19131 | -2/Research | Found Imp. Powered Armor 19216 | -2/Research | Found Prototype Processor 19216 | -2/Research | Identified Exp. Terrain Scan Processor 19536 | -2/Research | Spotted Striker 19538 | -2/Research | Destroyed Striker 19553 | -2/Research | Warlord destroyed during the assault 19754 | -2/Research | Entered Testing 19755 | -2/Testing | Maximum security lockdown engaged 19900 | -2/Testing | Spotted Executioner 19926 | -2/Testing | Destroyed Executioner 19969 | -2/Testing | Destroyed 13 combat bots 20088 | -2/Testing | System corruption reached 10% 20116 | -2/Testing | Spotted Striker 20116 | -2/Testing | Spotted Executioner 20116 | -2/Testing | Spotted Executioner 20116 | -2/Testing | Garrison activated, responded to threat 20116 | -2/Testing | Spotted Executioner 20123 | -2/Testing | Discovered new exit (range 9) 20132 | -2/Testing | Core integrity fell below 50% 20132 | -2/Testing | Released all parts (1) 20133 | -2/Testing | Entered Access 20133 | -1/Access | Evolved 2 slots: Propulsion x2 20163 | -1/Access | Lost 24 parts (3p7n9u5w) 20333 | -1/Access | Build established: Mutant 20411 | -1/Access | Garrison activated, responded to threat 20683 | -1/Access | First assault squad dispatched 20700 | -1/Access | Incoming assault squad redirected 20703 | -1/Access | Incoming assault squad redirected 20708 | -1/Access | Incoming assault squad redirected 20939 | -1/Access | Incoming assault squad redirected 20956 | -1/Access | System corruption reached 10% 21039 | -1/Access | Self-destructed Last Messages --------------- 21003_ Penetrated by Slug. 21004_ HV Slug penetrates Wall. 21004_ Unknown Processor fried. 21004_ Adv. Phase Shifter fried. 21004_ H-88 Terminator destroyed. 21006_ U-05 Engineer builds a Wall. 21008_ Acquired 93 matter. 21009_ Acquired 2 matter. 21019_ Slug penetrates Wall. 21022_ Penetrated by Slug. 21022_ Slug penetrates Wall. 21023_ HV Slug penetrates Wall. 21023_ G-73 Enforcer unfolds itself. 21023_ I-47 Archangel unfolds itself. 21026_ Penetrated by Slug. 21026_ Hyp. Railgun destroyed. 21028_ #X1ELUAKPJWXQCU0FR GT 1DT QCJ 21036_ Critical hit (Destroy). 21036_ Antigrav Array destroyed. 21039_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????# "?" ??????? | | ?????????????????????????# "R ???????? | | ?????????????????????????# """ ???????? | | ?????????????????????????# """????????? | | ?????????????????????????# ????????? | | ?????????????????????????# ?????????? | | ?????????????????????????# ?????????? | | ?????????????????????????? ??????????? | | ?????????????????????????? ??????????? | | ??????????????????????????#+#??????????? | | ??????????????????????????# #??????????? | | ??????????????????????????# #???????#??? | | ??????????????????????????# #?????? #??? | | ??????????????????????????# #?????# ##?? | | ??????????????????????????# ###### #?? | | ??????????????????????????# +?? | | ??????????????????????????# ### #?? | | ??????????????????????????# #??####?? | | ??????????????????????????# #???????? | | ??????????????############# #???????? | | ??????????????# h g i !## #???????? | | ?????????????##g### # % ######### | | ?????????????#=g=## g * /%" | | ?????????????##s# # | # | | ??????????????#s### ! =## | | ??????????????#@#?# =## """ """ | | ?###########??# #?######### """"""" | | ?# # ?############## """""""??? | | ?# # ?# # """""???? | | ?# + ?# =s # """"""???? | | ?# #? ?# ! # """"""???? | | ?# #? ?# # """ """ | | ?# #?# #?# # | | ?#] #?# #?# + | | ?# ! ### ### # | | ?# ## ## # | | ?# + + # | | ?# ## = ## # | | ?# ### ### # | | ?####+###"*"## =+ | | ??# ##*################# | | ??# !^=###### ?# | | ??# = = ! = + # | | ??# * !###### # | | ??# ##+######## + #####?? | | ??### ### ## # #?##### | | ???#" #?# ## # #? | | ???## #?# ## ?# # | | ????# #?# = ## ?# # | | ????# #?# ## ??# + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 80 Energy Generation 55 Energy Capacity 700 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 2 Corruption Block 15 Armor Coverage 2300 Resistance: KI 30 Resistance: TH 50 Resistance: EM 25 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 63 Targeting Accuracy 28 Target Analysis 10 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 30 Force Boost 40 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Adv. Drone Bay | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Adv. Power Amplifier | -7/Data Miner | Free Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Adv. Force Field | x2 | -3/Armory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightUtilityDisintegrator Manual? 0 Play Time 03:38:18 Cumulative 209.8 hours Start 2022.02.27 @ 09:37:44 End 2022.03.10 @ 19:55:21 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 75 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22ab29f6-6da4-45ca-9150-cfab80a224a0