Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.18 @ 05:15:32 Player: MELT Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (1957) 1957 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (355) 355 TOTAL SCORE: 4572 Bonus ------- High Alert Combat Kills 355 Cogmind --------- Core Integrity 0/550 Matter 77/300 Energy 94/280 System Corruption 2% Temperature Cool (9) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Heat Sink Medium Storage Unit Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Heavy Ion Engine Heavy Ion Engine Light Nuclear Core Scythe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Light Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Assault Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Heavy Ion Engine Light Deuterium Engine Light Nuclear Core Small Laser Small Laser Beam Cannon Grenade Launcher Scythe [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 68 | 6 2 25 2 33 Power 12 | 1 . 5 . 6 Engine 12 | 1 . 5 . 6 Core . | . . . . . Reactor . | . . . . . Propulsion 21 | 2 2 11 . 6 Treads 4 | . 2 2 . . Leg 15 | 2 . 9 . 4 Wheel . | . . . . . Hover 1 | . . . . 1 Flight 1 | . . . . 1 Utility 13 | 1 . 4 . 8 Device 4 | . . . . 4 Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware 1 | . . . . 1 Protection 6 | . . 3 . 3 Artifact . | . . . . . Weapon 22 | 2 . 5 2 13 Energy Gun 7 | 1 . 3 . 3 Energy Cannon 5 | . . 1 . 4 Ballistic Gun 2 | 1 . 1 . . Ballistic Cannon 3 | . . . . 3 Launcher 4 | . . . 2 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . . 3 Parts Lost 29 | . . 8 . 21 Power 5 | . . 3 . 2 Propulsion 10 | . . 3 . 7 Utility 4 | . . . . 4 Weapon 10 | . . 2 . 8 Highest Loss Streak 12 | . . 4 . 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 83 | . 85 84 100 80 Engine 8 | . 14 9 11 6 Treads 4 | . 16 7 . . Leg 23 | . 11 25 44 21 Device 3 | . . . . 8 Storage 10 | . 14 11 11 9 Hackware 3 | . . . . 8 Protection 6 | . . 7 11 5 Energy Gun 7 | . 14 11 9 3 Energy Cannon 5 | . . 3 11 7 Ballistic Gun 4 | . 14 7 . . Ballistic Cannon 1 | . . . . 2 Launcher 1 | . . . 1 3 Peak Build Rating 24 | 6 6 10 10 24 Average Rating 11 | 3 5 8 9 17 On Entrance 5 | . 6 3 9 10 Naked Turns . | . . . . . Heaviest Build 31 | 14 14 22 25 31 Greatest Support 45 | 20 40 40 40 45 Greatest Overweight (x) 5 | 4 2 1 . 5 Average Overweight (x) . | 1 . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 8 10 10 Most Carried 10 | 4 7 8 9 10 Average Carried 6 | 2 5 6 8 7 Final Capacity 10 | 8 8 10 10 10 Final Carried 9 | 4 7 8 9 4 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 1102 | 260 44 303 . 495 Remotely . | . . . . . Salvage Created 1841 | . 51 771 14 1005 Parts 129 | . 7 59 3 60 Haulers Intercepted 2 | . . . . 2 Recyclers Shooed 2 | . . 2 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 64 | . 3 27 3 31 Melee 1 | . . . . 1 Guns 27 | . 3 21 . 3 Cannons 18 | . . 3 . 15 AOE 18 | . . 3 3 12 Classes Destroyed 11 | . 2 5 . 4 Worker 3 | . . 1 . 2 Builder 2 | . . . . 2 Tunneler 1 | . . . . 1 Hauler 2 | . . . . 2 Recycler 2 | . . 2 . . Operator 2 | . . . . 2 Watcher 4 | . 1 2 . 1 Swarmer 33 | . 3 17 3 10 Grunt 25 | . . 7 . 18 Brawler 1 | . . 1 . . Sentry 5 | . . 2 . 3 Best Kill Streak 12 | . 4 7 3 12 Combat Bots Only 9 | . 3 7 3 9 Max Kills in Single Turn 4 | . 1 4 2 4 Gunslinging . | . . . . . Exploded 3 | . . 3 2 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 423 | . 14 198 10 201 Missed 108 | . 2 54 3 49 Damage Taken 4132 | . 97 1558 50 2427 Core 877 | . 17 281 20 559 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 15 | . . 15 . . Core Remaining (%) 72 | 100 93 . 24 . Volleys Fired 205 | . 8 96 4 97 Largest 2 | . 2 2 2 2 Hottest 128 | . 70 100 90 128 Shots Fired 368 | . 16 176 5 171 Gun 193 | . 16 145 . 32 Cannon 148 | . . 31 2 115 Launcher 27 | . . . 3 24 Special . | . . . . . Kinetic 108 | . 8 58 . 42 Thermal 233 | . 8 118 2 105 Explosive 27 | . . . 3 24 Electromagnetic . | . . . . . Robot Hit Streak 14 | . 3 14 1 10 Robot Miss Streak 4 | . 3 4 4 4 Penetration Max . | . . . . . Secondary Targets 5 | . 2 3 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 212 | . 8 107 1 96 Core Hits 128 | . 5 47 3 73 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 6 | . 2 3 . 1 Burn 3 | . 2 1 . . Destroy 2 | . . 2 . . Blast 1 | . . . . 1 Melee Attacks 2 | . . . . 2 Impact . | . . . . . Slashing 2 | . . . . 2 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5376 | . 101 1572 237 3466 Guns 1256 | . 101 971 . 184 Cannons 1712 | . . 265 18 1429 Explosions 2346 | . . 315 219 1812 Melee 30 | . . . . 30 Ramming 32 | . . 21 . 11 Kinetic 938 | . 38 286 . 614 Thermal 2030 | . 63 950 18 999 Explosive 2251 | . . 315 219 1717 Electromagnetic 95 | . . . . 95 Impact . | . . . . . Slashing 30 | . . . . 30 Piercing . | . . . . . Highest Corruption 2 | . . . . 2 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 87 | . . 54 . 33 Projectiles 8 | . . . . 8 Explosions 79 | . . 54 . 25 Melee . | . . . . . Knockbacks 5 | . . . . 5 Impact . | . . . . . Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage 148 | . . . . 148 Shots 6 | . . . . 6 Rammed 11 | . . 4 . 7 Targets Rammed 13 | . . 5 . 8 Kicked 2 | . . 1 . 1 Crushed . | . . . . . Highest Temperature 458 | . 63 458 50 272 Average Temperature 97 | . 29 129 31 51 Received Heat Transfer 1374 | . . 357 . 1017 Effects 7 | . . 5 . 2 Shutdowns 2 | . . 2 . . Energy Bleed 1 | . . . . 1 Interference 4 | . . 3 . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 2 . 3 Heat Transferred 4707 | . 333 2321 37 2016 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 946 | . 101 618 292 946 Initial 182 | . . 42 182 113 Average 394 | . 53 279 199 625 Maximum Alert Level 3 | . . 2 1 3 Low Security (%) 22 | 100 100 8 83 5 Level 1 35 | . . 76 16 11 Level 2 21 | . . 15 . 35 Level 3 20 | . . . . 46 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . . 4 . 7 Investigation 6 | . . 1 . 5 Extermination . | . . . . . Reinforcement 2 | . . 1 . 1 Assault 3 | . . 2 . 1 Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 2 | . . 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 93 | . 4 38 3 48 Peak Tracking Total 8 | . 4 8 3 5 Tactical Retreats 8 | . . 2 . 6 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 13 | . . 4 1 8 Max in Single Turn 3 | . . 1 1 3 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 8 | . 1 2 . 5 Terminals 7 | . 1 1 . 5 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 4 3 . 17 Successful 13 | . 2 2 . 9 Failed 11 | . 2 1 . 8 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 23 | . 4 3 . 16 Terminals 23 | . 4 2 . 17 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 1 . . 4 Record 2 | . . . . 2 Part Schematic 1 | . . . . 1 Level Access Points 1 | . 1 . . . Branch Access Points 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 8 | . 1 2 . 5 Terminals 7 | . 1 1 . 5 Botnet 7 | . 1 1 . 5 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Patch 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used 1 | . . . . 1 Hacking Detections 6 | . 1 . . 5 Full Trace Events 5 | . . . . 5 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2054 | 57 189 807 122 879 Spaces Moved 968 | 33 114 337 90 394 Core 45 | 17 2 . . 26 Treads 130 | . 52 78 . . Legs 732 | 16 60 259 90 307 Wheels . | . . . . . Hover 61 | . . . . 61 Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 110 Average Speed 131 | 136 138 130 120 133 Slowest Speed 300 | 250 160 190 120 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 29 37 31 40 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 194 | . . 24 28 142 Melee . | . . . . . Projectile 10 | . . . . 10 AOE 184 | . . 24 28 132 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1366 | 42 128 534 98 564 Wait 70 | . 2 58 2 8 Move 964 | 32 113 336 89 394 Hop . | . . . . . Pick Up 22 | 4 3 5 1 9 Fast Attach 24 | 6 . 10 . 8 Attach 20 | . . 6 . 14 Detach 3 | . . . . 3 Swap 24 | . 2 9 2 11 Drop 19 | . . 9 . 10 Fire 205 | . 8 96 4 97 Melee 2 | . . . . 2 Ram 7 | . . . . 7 Kick 2 | . . 1 . 1 Crush 4 | . . 4 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Identified exit to Materials 247 | -10/Materials | Entered another Materials area 247 | -9/Materials | Evolved 2 slots: Propulsion x2 308 | -9/Materials | Build established: Mutant 316 | -9/Materials | Destroyed 7 combat bots 499 | -9/Materials | Lost 4 parts (1p1n2w) 636 | -9/Materials | Core integrity fell below 50% 919 | -9/Materials | Discovered new exit (range 16) 984 | -9/Materials | Build established: Scavenger-Mutant 1047 | -9/Materials | First assault squad dispatched 1054 | -9/Materials | Entered Mines 1140 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1164 | -9/Mines | Discovered new exit (range 8) 1176 | -9/Mines | Entered Materials 1176 | -8/Materials | Evolved 2 slots: Utility x2 1380 | -8/Materials | Destroyed 9 combat bots 1841 | -8/Materials | Lost 12 parts (2p3n2u5w) 1924 | -8/Materials | Core integrity fell below 50% 1976 | -8/Materials | First assault squad dispatched 2051 | -8/Materials | Core integrity fell below 20% 2055 | -8/Materials | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 02038_ G-47 Trooper unfolds itself. 02038_ L-31 Rogue unfolds itself. 02038_ I-25 Savior unfolds itself. 02040_ Flight Unit destroyed. 02042_ Slammed into G-47 Trooper. 02042_ Destabilizing: System corrupted (+2). 02043_ Acquired 41 matter. 02044_ Slammed into G-47 Trooper. 02045_ Slammed into G-50 Soldier. 02047_ Slammed into G-47 Trooper. 02049_ System corrupted: Component data lost. 02049_ Slammed into L-31 Rogue. 02049_ Assault Cannon destroyed. 02050_ Aerolev Unit destroyed. 02050_ Sml. Laser destroyed. 02050_ Critical hit (Burn: +37). 02050_ Slammed into G-47 Trooper. 02054_ G-50 Soldier suffers critical hit (Burn). 02055_ R-06 Scavenger collects Imp. Terrain Scanner. Map ----- +----------------------------------------------------+ | ????????????????????? #?????????????? | | ????????????????????# #?????#######?? | | ????????????????????# * ####### ### | | ????????????????????# # ] T # * | | ????????????????????# """ =# # % | | ????????????????????# """ # | | ????????????????????# """ # """# ### | | ???????????########## # """## ! ## # | | ???????????# # #[ """ # # ## | | ???????????#""" # """ # [ # #? | | ?????????###""" ! # """ %[#= """# ! #? | | ??######## #""" + %"" *+% """# # #? | | ??# # # #* """ ##? | | ??# # ]# % #% ##% #?? | | ??# ! #+###### """ ####### #?? | | ??# # =*! %%"" ?? !#?? | | ??#= ! 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