Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.06 @ 21:55:26 Player: Azormik Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (119) 595 Value Destroyed (2350) 2350 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (275) 275 TOTAL SCORE: 6040 Bonus ------- High Alert Combat Kills 217 Follower Combat Kills 173 Friendly Fire -115 Cogmind --------- Core Integrity 0/700 Matter 285/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Walking (130) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Improved Titanium Leg > --- UTILITY (5) ------ Visual Processing Unit Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Armored Huge Wheel > --- UTILITY ---------- Heat Sink Small Storage Unit Visual Processing Unit Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Small Laser Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Small Storage Unit Sensor Array Improved Terrain Scanner Small Laser Light EM Pulse Cannon Rocket Launcher [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Improved Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . 1 . Utility 3 | . . . 2 . 1 . Weapon 1 | . . . . . . 1 Parts Attached 102 | 10 20 . 12 41 7 12 Power 17 | 1 3 . 2 6 2 3 Engine 16 | 1 3 . 2 6 2 2 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 45 | 4 11 . 5 22 2 1 Treads 2 | . . . . 2 . . Leg 17 | 2 . . . 14 . 1 Wheel 24 | 2 9 . 5 6 2 . Hover . | . . . . . . . Flight 2 | . 2 . . . . . Utility 18 | 3 2 . 2 5 2 4 Device 9 | 2 1 . 1 2 1 2 Storage 4 | 1 1 . . . . 2 Processor 3 | . . . 1 2 . . Hackware . | . . . . . . . Protection 2 | . . . . 1 1 . Artifact . | . . . . . . . Weapon 22 | 2 4 . 3 8 1 4 Energy Gun 6 | 1 . . . 3 . 2 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 11 | 1 3 . 3 3 1 . Ballistic Cannon 1 | . 1 . . . . . Launcher 3 | . . . . 2 . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 29 | . 4 . . 6 1 18 Power 5 | . . . . . 1 4 Propulsion 7 | . 3 . . 2 . 2 Utility 10 | . 1 . . 3 . 6 Weapon 7 | . . . . 1 . 6 Highest Loss Streak 7 | . 3 . . 2 1 7 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 90 | . 96 100 100 95 74 49 Engine 11 | . 14 14 11 11 9 5 Treads 1 | . . . . 4 . . Leg 6 | . . . . 12 1 2 Wheel 12 | . 24 28 22 4 9 5 Device 13 | . 14 14 22 13 7 3 Storage 10 | . 13 14 11 11 9 4 Processor 9 | . . . 11 12 18 15 Protection 2 | . . . . 4 4 1 Energy Gun 4 | . 6 . . 4 9 5 Ballistic Gun 14 | . 16 28 22 16 7 2 Ballistic Cannon 1 | . 4 . . . . . Naked Turns . | . . . . . . . Heaviest Build 28 | 14 14 12 18 23 25 28 Greatest Support 46 | 20 26 20 32 46 38 38 Greatest Overweight (x) 5 | 4 4 . . 2 3 5 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 7 8 8 8 8 6 Most Carried 8 | 8 8 8 8 8 8 7 Average Carried 7 | 3 7 8 7 7 7 3 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 7 8 8 8 8 8 1 Class Distribution -------------------- 53% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Matter Collected 2424 | 309 528 . 213 1068 160 146 Remotely . | . . . . . . . Salvage Created 3941 | 235 815 . 293 1971 363 264 Parts 271 | 27 65 . 23 128 20 8 Haulers Intercepted 2 | . . . . 2 . . Recyclers Shooed 5 | 1 1 . 1 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Combat Hostiles Destroyed 66 | . 13 . 8 33 6 6 Guns 55 | . 9 . 8 29 6 3 Cannons 6 | . 4 . . . . 2 AOE 5 | . . . . 4 . 1 Classes Destroyed 12 | 3 5 . 1 3 . . Worker 17 | 2 4 . 2 8 1 . Builder 7 | . 3 . . 4 . . Tunneler 13 | 7 4 . 1 . 1 . Hauler 2 | . . . . 2 . . Recycler 9 | 1 4 . 1 3 . . Mechanic 1 | . . . . 1 . . Operator 2 | . 1 . . 1 . . Watcher 3 | . 2 . . 1 . . Swarmer 17 | . 6 . 6 5 . . Grunt 40 | . 7 . 1 23 4 5 Brawler 3 | . . . . 1 1 1 Sentry 7 | . . . 1 5 1 . Best Kill Streak 7 | 4 7 . 3 6 7 3 Combat Bots Only 6 | . 6 . 3 5 5 3 Max Kills in Single Turn 3 | 1 2 . 1 3 2 1 Gunslinging 1 | . . . . . 1 . Exploded 2 | . . . . 2 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Hostile Shots Fired 611 | . 73 . 53 166 54 265 Missed 192 | . 19 . 9 54 14 96 Damage Taken 4874 | . 592 . 393 1390 614 1885 Core 1173 | . 108 . 71 251 40 703 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 70 | . 38 . . 32 . . Core Remaining (%) 66 | 100 . 56 . 19 92 . Volleys Fired 441 | 49 93 . 54 173 35 37 Largest 3 | 2 2 . 2 2 2 3 Hottest 128 | 60 75 . 43 78 63 128 Shots Fired 744 | 52 182 . 108 256 64 82 Gun 669 | 52 125 . 108 251 64 69 Cannon 66 | . 57 . . . . 9 Launcher 9 | . . . . 5 . 4 Special . | . . . . . . . Kinetic 506 | 3 125 . 108 212 29 29 Thermal 198 | 49 57 . . 17 35 40 Explosive 9 | . . . . 5 . 4 Electromagnetic 31 | . . . . 22 . 9 Robot Hit Streak 15 | 15 6 . 11 11 9 9 Robot Miss Streak 7 | 3 6 . 7 4 2 5 Penetration Max . | . . . . . . . Secondary Targets 9 | . 1 . 3 2 3 . Max Gunslinging Chain 1 | . 1 . 1 1 1 . Shots Hit Robots 412 | 35 91 . 58 155 34 39 Core Hits 192 | 11 45 . 21 80 16 19 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 5 | . 3 . . . . 2 Burn 1 | . . . . . . 1 Destroy 1 | . . . . . . 1 Blast 3 | . 3 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6394 | 395 1198 . 636 2839 512 814 Guns 4934 | 395 688 . 636 2233 512 470 Cannons 657 | . 510 . . . . 147 Explosions 794 | . . . . 606 . 188 Melee . | . . . . . . . Ramming 9 | . . . . . . 9 Kinetic 3966 | 24 823 . 636 1927 325 231 Thermal 1303 | 371 375 . . 131 187 239 Explosive 751 | . . . . 563 . 188 Electromagnetic 365 | . . . . 218 . 147 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . 3 3 . . . . Average Corruption 1 | . 1 3 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . 4 . . . . . Matter Fused 1 | . 1 . . . . . Heat Flow Errors 1 | . 1 . . . . . Energy Discharges 1 | . 1 . . . . . Weapon Failures 1 | . 1 . . . . . Overload Shots . | . . . . . . . Overflow Damage 22 | . . . . 22 . . Projectiles . | . . . . . . . Explosions 22 | . . . . 22 . . Melee . | . . . . . . . Knockbacks 8 | . 7 . . . . 1 Impact 1 | . . . . . . 1 Kinetic 7 | . 7 . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 30 | . . . . 29 . 1 Shots 1 | . . . . 1 . . Rammed 2 | . . . . . . 2 Targets Rammed 4 | . . . . . . 4 Kicked 2 | . . . . . . 2 Crushed . | . . . . . . . Highest Temperature 275 | 20 275 . 10 123 27 99 Average Temperature 44 | 20 57 . 6 33 13 42 Received Heat Transfer 1923 | . 171 . 48 633 369 702 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 3006 | 825 850 . . 250 425 656 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Peak Influence 797 | 50 316 61 283 797 495 422 Initial 310 | . 32 61 23 34 310 224 Average 268 | 20 158 61 164 368 392 304 Maximum Alert Level 3 | . 1 . 1 3 2 2 Low Security (%) 30 | 100 48 100 68 11 . . Level 1 52 | . 51 . 31 56 66 93 Level 2 14 | . . . . 28 33 6 Level 3 1 | . . . . 4 . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . 3 . . 13 1 3 Investigation 8 | . 1 . . 6 1 . Extermination . | . . . . . . . Reinforcement 6 | . 2 . . 2 . 2 Assault 2 | . . . . 2 . . Garrison 4 | . . . . 3 . 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Distress Signals 6 | . 1 . . 3 1 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 118 | . 31 . 13 44 7 23 Peak Tracking Total 9 | . 9 . 4 5 6 6 Tactical Retreats 9 | . 2 . 1 2 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Traps Triggered 6 | . 4 . . 2 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Disabled 5 | . 1 . 1 3 . . Max in Single Turn 1 | . 1 . 1 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Machines Accessed 23 | . 5 . 2 12 3 1 Terminals 19 | . 4 . 2 9 3 1 Fabricators . | . . . . . . . Repair Stations 3 | . 1 . . 2 . . Recycling Units 1 | . . . . 1 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 54 | . 10 . 4 33 6 1 Successful 29 | . 6 . 2 17 3 1 Failed 25 | . 4 . 2 16 3 . Catastrophic 7 | . 2 . . 5 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 38 | . 8 . 4 19 6 1 Fabricators . | . . . . . . . Repair Stations 11 | . 2 . . 9 . . Recycling Units 5 | . . . . 5 . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 4 . 2 7 3 1 Record 1 | . . . . . 1 . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 3 | . 1 . 1 . 1 . Open Door 3 | . . . . 3 . . Branch Access Points 1 | . 1 . . . . . Alert Level 2 | . 1 . . 1 . . Dispatch Records 1 | . . . . 1 . . Recall Reinforcements 1 | . . . . 1 . . Registered Components 2 | . . . . 1 1 . Zone Layout 2 | . 1 . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 9 | . 2 . . 7 . . Scan Component 5 | . 1 . . 4 . . Repair 4 | . 1 . . 3 . . Recycling Unit Hacks 3 | . . . . 3 . . Report Inventory 1 | . . . . 1 . . Retrieve Matter 1 | . . . . 1 . . Retrieve Components 1 | . . . . 1 . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 5 . 1 9 1 1 Full Trace Events 9 | . 1 . . 7 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . 1 . . 3 . . Time 104 | . 26 . . 78 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . . 2 . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Total Allies 10 | . . . . 10 . . Largest Group 10 | . . . . 10 . . Highest-Rated Group 88 | . . . . 88 . . Highest-Rated Ally 16 | . . . . 16 . . Total Orders . | . . . . . . . Ally Attacks 53 | . . . . 53 . . Total Damage 564 | . . . . 564 . . Kills 11 | . . . . 11 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Turns Passed 4814 | 327 1208 15 450 2004 372 438 Spaces Moved 2552 | 197 719 19 283 775 256 303 Core 175 | 14 24 . . . 1 136 Treads 148 | . . . . 148 . . Legs 617 | 76 . . . 422 26 93 Wheels 1591 | 107 674 19 283 205 229 74 Hover . | . . . . . . . Flight 21 | . 21 . . . . . Fastest Speed 50 | 50 80 80 80 85 90 50 Average Speed 107 | 101 91 80 94 133 99 102 Slowest Speed 300 | 250 280 80 100 260 200 300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 10 77 12 25 90 25 10 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 67 | . . . . 41 . 26 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 67 | . . . . 41 . 26 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Total 3925 | 270 1091 18 375 1504 307 360 Wait 741 | 3 243 . 9 479 4 3 Move 2546 | 196 718 18 282 774 255 303 Hop . | . . . . . . . Pick Up 29 | 8 5 . 7 6 2 1 Fast Attach 37 | 8 6 . 1 14 5 3 Attach 21 | 2 4 . 2 4 1 8 Detach 2 | 2 . . . . . . Swap 44 | . 10 . 9 23 1 1 Drop 58 | 2 12 . 11 29 4 . Fire 441 | 49 93 . 54 173 35 37 Melee . | . . . . . . . Ram 2 | . . . . . . 2 Kick 2 | . . . . . . 2 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . 2 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 328 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 813 | -10/Materials | Discovered new exit (range 15) 969 | -10/Materials | Lost 3 parts (2n1u) 1165 | -10/Materials | Discovered new exit (range 3) 1203 | -10/Materials | Identified exit to Mines 1324 | -10/Materials | Build established: Scavenger-Mutant 1367 | -10/Materials | Repaired Sml. Storage Unit 1457 | -10/Materials | Discovered new exit (range 13) 1536 | -10/Materials | Entered Mines 1536 | -10/Mines | Discovered new exit (range 14) 1537 | -10/Mines | Assembled infested the area 1551 | -10/Mines | Entered Materials 1551 | -9/Materials | Evolved 2 slots: Utility x2 1921 | -9/Materials | Discovered new exit (range 8) 1930 | -9/Materials | Identified exit to Storage 2001 | -9/Materials | Entered Storage 2103 | -9/Storage | Build established: Mutant 2224 | -9/Storage | Garrison activated, responded to threat 2297 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2379 | -9/Storage | Lost 8 allies 2452 | -9/Storage | Repaired Seismic Detector 2479 | -9/Storage | Repaired Sensor Array 2649 | -9/Storage | Build established: Scavenger-Mutant 3095 | -9/Storage | Core integrity fell below 50% 3529 | -9/Storage | Build established: Mutant 3534 | -9/Storage | Repaired Sensor Array 3601 | -9/Storage | First assault squad dispatched 3878 | -9/Storage | Discovered new exit (range 18) 3919 | -9/Storage | Build established: Scavenger-Mutant 3979 | -9/Storage | Core integrity fell below 20% 4005 | -9/Storage | Entered Materials 4005 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4357 | -8/Materials | Discovered new exit (range 5) 4377 | -8/Materials | Entered Factory 4377 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4461 | -7/Factory | Garrison activated, responded to threat 4541 | -7/Factory | Lost 5 parts (1n1u3w) 4604 | -7/Factory | Lost 7 parts (1p1n2u3w) 4608 | -7/Factory | Core integrity fell below 50% 4644 | -7/Factory | Lost 4 parts (1p3u) 4793 | -7/Factory | Core integrity fell below 20% 4815 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Sensor Array destroyed. Sml. Storage Unit destroyed. Slammed into G-47 Trooper. T-07 Excavator is excavating. Acquired Nuclear Core. Acquired Imp. Titanium Leg. Acquired Imp. Deuterium Engine. Connecting with Terminal... Current location identified: Factory >>Layout(Zone) Retrieving Zone 7V layout... Downloaded map data. O-24 Administrator sends out distress signal. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." ALERT: Hostiles spotted, dispatching reinforcements to Terminal F010. Nuclear Core destroyed. Imp. Deuterium Engine destroyed. Kicked G-47 Trooper out of the way. Kicked G-47 Trooper. G-47 Trooper knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????? ???????????###########?????????????????? | | ????????# #####+#????# #?????????????????? | | ????????# #????# !! ! #?????????????????? | | ????????# #????# !! #?????????????????? | | ????????# ###### ! #?????????????????? | | ????????# # #?????????????????? | | ????????? # #?????????????????? | | ????????+ # #?????????????????? | | ????????? # #?????????????????? | | ????????? ####p##+###?????????????????? | | ??????????# #??#g# ???????????????????? | | ??????????# #??# # ???????????????????? | | """ Y"#?# #??# # ??????????????????? | | """ ""#?# #??# # ??????????????????? | | #?# #??# # ?????????????????? | | ###########+#/## #??# # " " ?????????????????? | | ## # #??# # "Y" ????????????????? | | ## # #??# # """ ???????? ???????? | | ## """"""" # #### ########### ???????? | | ## """"""" # g k #??????? | | ## """"""" # gg #??????? | | ## """"""" # @ #??????? | | ## + #??????? | | ## # #??????? | | ## # r#################+##????????? | | ### ! # #???????????????????????????? | | + # #???????????????????????????? | | ### """T""" # #???????????????????????????? | | ################ #####???????????????????????? | | !#?????????????# # ???????????????????????? | | #?????????????# # ???????????????????????? | | #?????????????# # ???????????????????????? | | ############### # ???????????????????????? | | # # ???????????????????????? | | # ! # ???????????????????????? | | # + ???????????????????????? | | # " " " " " # ???????????????????????? | | # " " " " " # ???????????????????????? | | # " " " " " # ???????????????????????? | | # " " " " " # ???????????????????????? | | # " " " " " # ???????????????????????? | | # " " " " " #####???????????????????????? | | # " " " " " #???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 44 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SubatomicRefineryPropulsion Manual? 0 Play Time 01:12:40 Cumulative 73.7 hours Start 2024.07.06 @ 20:37:02 End 2024.07.06 @ 21:55:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 66 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 26 Achievement% 23 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 752bdbea-908f-495c-9b89-3da2af0eb6d3