Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.04 @ 14:25:53 // AFD2018/Launchers

Player: sideriver81

Result: Self-destructed

 Performance 
-------------
Evolutions (8)             4000
Regions Visited (14)       2800
Robots Destroyed (140)     700
Value Destroyed (5310)     5310
Prototype IDs (24)         480
Alien Tech Used (0)        0
Bonus (1189)               1189
              TOTAL SCORE: 14479

 Bonus
-------
Pacifist                   200
High Alert Combat Kills    533
Follower Combat Kills      156
Met Data Miner             300

 Cogmind 
---------
Core Integrity             1326/1450
Matter                     86/300
Energy                     20/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Flying (200) Ox2
Location                   -2/Research

 Parts 
-------
>              --- POWER (3) --------
                   (None)
>              --- PROPULSION (6) ---
               Xenon Bombardment Thruster
>              --- UTILITY (10) -----
        Medium Storage Unit
      Advanced Sensor Array
  Experimental Signal Interpreter
      Improved Targeting Computer
>              --- WEAPON (4) -------
               Micro-nuke Launcher
>              --- INVENTORY (8) ----
         Light Antimatter Reactor
        Medium Matter Pod (100)
               Gamma Bomb Array
               Gamma Bomb Array
               Smartbomb Launcher
               Fusion Bomb Launcher

 Peak State 
------------
>              --- POWER ------------
      Improved Deuterium Engine
         Micro Fission Core
         Light Antimatter Reactor
>              --- PROPULSION -------
               Flexi-carbon Leg
               Flexi-carbon Leg
               Flexi-carbon Leg
      Enhanced Flexi-carbon Leg
>              --- UTILITY ----------
      Advanced Heat Sink
      Advanced Heat Sink
        Medium Storage Unit
        Medium Storage Unit
  Experimental Signal Interpreter
      Improved Targeting Computer
         Heavy Armor Plating
>              --- WEAPON -----------
        Guided EMP Blaster
               Smartbomb Launcher
>              --- INVENTORY --------
         Light Angular Momentum Engine
        Medium Matter Pod
         Heavy Shock Bomb Launcher
               Tesla Bomb Launcher
               Tesla Bomb Launcher
               Gamma Bomb Array
               Smartbomb Launcher
               Micro-nuke Launcher
               Fusion Bomb Launcher
[Rating: 95]

 Favorites 
-----------
Power                      Improved Deuterium Engine
  Engine                   Improved Deuterium Engine
  Power Core               Micro Fission Core
  Reactor                  Antimatter Reactor
Propulsion                 Carbon-fiber Leg
  Leg                      Carbon-fiber Leg
  Wheel                    Wheel
  Flight Unit              Xenon Bombardment Thruster
Utility                    Medium Storage Unit
  Device                   Advanced Heat Sink
  Storage                  Medium Storage Unit
  Processor                Improved Targeting Computer
  Hackware                 Hacking Suite
  Protection               Improved Light Armor Plating
Weapon                     Proton Missile Launcher
  Energy Gun               High-powered Electrolaser
  Launcher                 Proton Missile Launcher

 Build                          | -11 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -5  -4  -3  -2  
-------                    Run  | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res 
Slots Evolved              16   | .   .   2   .   2   2   .   .   .   .   2   2   2   2   2   
  Power                    2    | .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   1   .   .   1   .   .   .   .   .   2   .   .   .   
  Utility                  8    | .   .   .   .   2   .   .   .   .   .   2   .   1   1   2   
  Weapon                   2    | .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   
Parts Attached             150  | .   .   14  5   12  26  9   .   .   3   25  12  19  17  8   
  Power                    29   | .   .   4   3   2   7   2   .   .   1   3   1   2   3   1   
    Engine                 19   | .   .   4   3   2   5   2   .   .   1   1   .   .   1   .   
    Core                   4    | .   .   .   .   .   2   .   .   .   .   1   1   .   .   .   
    Reactor                6    | .   .   .   .   .   .   .   .   .   .   1   .   2   2   1   
  Propulsion               34   | .   .   3   2   3   7   3   .   .   1   3   3   3   4   2   
    Treads                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Leg                    27   | .   .   .   .   3   7   3   .   .   1   3   3   3   4   .   
    Wheel                  5    | .   .   3   2   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   
  Utility                  22   | .   .   3   .   3   1   .   .   .   .   5   2   4   3   1   
    Device                 6    | .   .   .   .   .   .   .   .   .   .   1   1   2   1   1   
    Storage                5    | .   .   1   .   1   .   .   .   .   .   1   1   .   1   .   
    Processor              3    | .   .   2   .   .   .   .   .   .   .   1   .   .   .   .   
    Hackware               2    | .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   
    Protection             6    | .   .   .   .   1   1   .   .   .   .   2   .   1   1   .   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   65   | .   .   4   .   4   11  4   .   .   1   14  6   10  7   4   
    Energy Gun             1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               64   | .   .   4   .   4   10  4   .   .   1   14  6   10  7   4   
    Special Weapon         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  10   | .   .   .   .   1   2   .   .   .   .   6   .   1   .   .   
Parts Lost                 55   | .   .   1   2   3   3   4   .   .   1   6   .   7   23  5   
  Power                    15   | .   .   .   2   1   3   1   .   .   .   1   .   1   6   .   
  Propulsion               15   | .   .   .   .   1   .   2   .   .   .   .   .   2   8   2   
  Utility                  10   | .   .   .   .   .   .   .   .   .   .   3   .   3   3   1   
  Weapon                   15   | .   .   1   .   1   .   1   .   .   1   2   .   1   6   2   
  Highest Loss Streak      10   | .   .   1   1   3   2   3   .   .   1   5   .   3   10  5   
Average Slot Usage (%)     82   | .   14  51  99  91  96  86  100 100 100 89  87  89  66  24  
  Engine                   11   | .   .   10  21  17  16  16  23  23  23  12  5   5   3   .   
  Core                     2    | .   .   .   .   .   2   5   .   .   .   .   5   5   3   .   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   5   5   4   3   .   
  Leg                      20   | .   .   .   .   16  30  22  30  30  30  26  25  28  14  2   
  Wheel                    2    | .   .   9   33  9   .   .   .   .   .   .   .   .   .   .   
  Device                   1    | .   .   .   .   .   .   .   .   .   .   .   .   5   7   3   
  Storage                  7    | .   .   4   11  10  7   7   7   7   7   6   9   10  10  4   
  Processor                8    | .   .   10  11  9   7   7   7   7   7   9   11  10  9   8   
  Hackware                 3    | .   .   .   .   5   7   7   7   7   7   .   .   1   .   .   
  Protection               5    | .   .   .   .   5   7   7   7   7   7   11  10  4   3   .   
  Launcher                 12   | .   14  17  22  18  14  9   15  15  15  12  9   11  7   2   
Naked Turns                2    | .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             94   | 3   3   26  24  31  43  53  53  53  53  72  68  68  94  21  
  Greatest Support         118  | 3   3   36  36  40  55  55  55  55  55  73  103 118 103 25  
  Greatest Overweight (x)  10   | .   .   2   .   .   .   1   .   .   .   .   .   .   10  6   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 12   | 4   4   8   8   8   8   8   8   8   8   12  8   8   12  8   
  Average Capacity         8    | 4   4   5   8   8   8   8   8   8   8   8   8   8   11  8   
  Most Carried             11   | 4   4   7   8   8   8   8   8   8   8   8   8   8   11  8   
  Average Carried          7    | 4   4   4   7   7   7   7   8   8   7   7   7   7   8   7   
  Final Capacity           8    | 4   4   8   8   8   8   8   8   8   8   8   8   8   8   8   
  Final Carried            8    | 4   4   7   8   8   8   8   8   8   8   8   8   8   6   7   

 Class Distribution 
--------------------
 87% | Scavenger-Mutant
 10% | Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -9/Materials
 Scavenger-Mutant | -9/Mines
 Scavenger-Mutant | -8/Materials
 Scavenger-Mutant | -7/Factory
 Scavenger-Mutant | -7/Lower Caves
 Scavenger-Mutant | -7/Lower Caves
 Scavenger-Mutant | -7/Data Miner
 Scavenger-Mutant | -6/Proximity Caves
 Scavenger-Mutant | -6/Factory
 Scavenger-Mutant | -5/Factory
 Scavenger-Mutant | -4/Factory
 Scavenger-Mutant | -3/Research
           Mutant | -2/Research

 Resources                      | -11  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -5   -4   -3   -2   
-----------                Run  | Scr  Mat  Mat  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Fac  Fac  Res  Res  
Matter Collected           3205 | .    .    262  326  265  398  212  .    .    114  238  304  492  546  48   
  Remotely                 34   | .    .    .    .    .    .    .    .    .    .    34   .    .    .    .    
Salvage Created            5570 | .    .    351  329  445  1315 128  .    .    302  409  330  920  808  233  
  Parts                    232  | .    .    36   25   19   56   3    .    .    9    20   14   24   16   10   
Haulers Intercepted        6    | .    .    1    .    1    3    .    .    .    .    1    .    .    .    .    
Recyclers Shooed           3    | .    .    1    .    .    1    .    .    .    .    .    1    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      15   | .    .    .    .    .    .    4    .    .    11   .    .    .    .    .    
  Prevented                6    | .    .    .    .    .    .    .    1    .    5    .    .    .    .    .    

 Kills                          | -11 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -5  -4  -3  -2  
-------                    Run  | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res 
Combat Hostiles Destroyed  98   | .   .   6   12  6   15  6   .   .   5   8   4   19  9   8   
  AOE                      77   | .   .   6   12  4   11  6   .   .   4   7   1   16  2   8   
Classes Destroyed          12   | .   .   8   2   .   1   .   .   .   .   .   .   1   .   .   
  Worker                   8    | .   .   .   2   1   2   .   .   .   .   3   .   .   .   .   
  Builder                  18   | .   .   6   .   2   7   .   .   .   .   2   1   .   .   .   
  Hauler                   6    | .   .   1   .   1   3   .   .   .   .   1   .   .   .   .   
  Recycler                 5    | .   .   1   .   .   3   .   .   .   .   .   .   1   .   .   
  Operator                 2    | .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   
  Watcher                  3    | .   .   1   .   .   .   .   .   .   .   1   .   .   .   1   
  Swarmer                  32   | .   .   3   10  1   .   6   .   .   1   3   .   4   .   4   
  Grunt                    40   | .   .   2   1   3   11  .   .   .   2   3   2   12  .   4   
  Brawler                  1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   14   | .   .   1   .   2   3   .   .   .   .   2   2   1   3   .   
  Hunter                   9    | .   .   .   .   .   1   .   .   .   2   .   .   .   6   .   
  Programmer               2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   
Best Kill Streak           9    | .   .   7   7   9   8   4   .   .   2   9   3   4   5   5   
  Combat Bots Only         6    | .   .   3   6   5   5   4   .   .   2   3   2   4   5   4   
Max Kills in Single Turn   6    | .   .   3   6   3   4   2   .   .   1   5   1   4   1   2   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 5    | .   .   2   5   2   2   2   .   .   1   2   1   4   1   2   
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -5   -4   -3   -2   
--------                   Run   | Scr  Mat  Mat  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Fac  Fac  Res  Res  
Damage Taken               8093  | .    .    349  131  377  740  440  .    .    345  595  196  1009 3335 576  
  Core                     1542  | .    .    230  13   115  88   .    .    .    55   39   .    125  753  124  
  Absorbed by Shields      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Core Remaining (%)         80    | 100  100  .    39   79   .    .    .    .    79   95   100  89   42   .    
Volleys Fired              181   | .    .    15   11   9    20   13   .    .    9    15   14   31   33   11   
  Largest                  3     | .    .    2    2    2    2    2    .    .    2    2    2    3    2    1    
  Hottest                  160   | .    .    66   66   69   72   78   .    .    78   78   86   135  160  52   
Shots Fired                230   | .    .    22   14   14   35   15   .    .    14   17   17   36   35   11   
  Gun                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 230   | .    .    22   14   14   35   15   .    .    14   17   17   36   35   11   
  Special                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosive                49    | .    .    10   .    .    1    3    .    .    .    3    1    19   1    11   
  Electromagnetic          181   | .    .    12   14   14   34   12   .    .    14   14   16   17   34   .    
  Robot Hit Streak         27    | .    .    2    5    4    8    2    .    .    8    20   .    27   14   3    
  Robot Miss Streak        4     | .    .    3    3    2    2    1    .    .    4    .    .    1    1    3    
  Penetration Max          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           100   | .    .    7    8    9    22   6    .    .    8    12   .    17   6    5    
  Core Hits                230   | .    .    20   19   13   42   9    .    .    9    19   6    40   32   21   
  Critical Hits            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Kills           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Melee Attacks              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Combat Hostiles        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           14376 | .    .    791  719  666  2796 560  .    .    559  1763 508  3219 1185 1610 
  Guns                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               14369 | .    .    791  719  666  2796 560  .    .    559  1756 508  3219 1185 1610 
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ramming                  7     | .    .    .    .    .    .    .    .    .    .    7    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Thermal                  1011  | .    .    63   225  .    .    .    .    .    .    159  40   524  .    .    
  Explosive                6469  | .    .    470  .    .    1054 224  .    .    .    1234 .    2026 .    1461 
  Electromagnetic          6889  | .    .    258  494  666  1742 336  .    .    559  363  468  669  1185 149  
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         9     | .    .    1    1    .    3    3    3    3    3    .    .    2    9    .    
  Average Corruption       2     | .    .    1    1    .    1    3    3    3    3    .    .    1    2    .    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  24    | .    .    .    .    .    3    9    1    2    7    .    .    1    1    .    
    Message Errors         8     | .    .    .    .    .    1    4    .    1    1    .    .    .    1    .    
    Matter Fused           6     | .    .    .    .    .    .    2    1    1    2    .    .    .    .    .    
    Heat Flow Errors       2     | .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    
    Energy Discharges      4     | .    .    .    .    .    2    .    .    .    2    .    .    .    .    .    
    Data Loss (minor)      1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
    Targeting Errors       2     | .    .    .    .    .    .    1    .    .    1    .    .    .    .    .    
    Weapon Failures        1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            658   | .    .    44   53   24   123  40   .    .    10   110  10   96   17   131  
  Projectiles              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               658   | .    .    44   53   24   123  40   .    .    10   110  10   96   17   131  
  Melee                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Knockbacks                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      1207  | .    .    107  14   67   249  130  .    .    64   85   .    212  45   234  
  Shots                    57    | .    .    9    1    4    11   8    .    .    4    7    .    5    5    3    
  Rammed                   1     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Targets Rammed             1     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        247   | .    .    48   12   57   66   222  .    .    171  142  247  48   .    .    
  Average Temperature      64    | .    .    23   7    24   22   61   .    .    55   44   154  19   .    .    
  Received Heat Transfer   1008  | .    .    69   6    135  189  .    .    .    27   114  27   180  225  36   
  Effects                  2     | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
    Interference           2     | .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           21    | .    .    .    .    2    4    .    .    .    1    1    3    3    7    .    
  Combat Hostiles          21    | .    .    .    .    2    4    .    .    .    1    1    3    3    7    .    
  Parts Fried              45    | .    .    .    2    6    8    3    .    .    3    2    1    5    13   2    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         800   | .    .    100  250  .    .    .    .    .    .    100  50   300  .    .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      10    | .    .    3    4    1    .    .    .    .    .    1    1    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -5  -4  -3  -2  
-------                    Run  | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res 
Peak Influence             857  | .   .   287 406 336 759 .   .   .   .   354 337 857 555 594 
  Average Influence        321  | .   .   132 272 288 286 .   .   .   .   146 241 552 457 374 
Maximum Alert Level        3    | .   .   1   2   1   3   .   .   .   .   1   1   3   2   2   
  Low Security (%)         26   | 100 100 71  14  18  33  .   .   .   .   62  40  8   .   .   
  Level 1                  45   | .   .   28  76  81  57  .   .   .   .   37  59  8   24  70  
  Level 2                  23   | .   .   .   9   .   6   .   .   .   .   .   .   55  75  29  
  Level 3                  4    | .   .   .   .   .   2   .   .   .   .   .   .   27  .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          11   | .   .   1   .   .   2   .   .   .   .   1   1   3   2   1   
  Investigation            1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Extermination            3    | .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   
  Reinforcement            7    | .   .   1   .   .   1   .   .   .   .   1   1   2   1   .   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       3    | .   .   .   .   .   .   .   .   .   .   1   1   1   .   .   
Haulers Reinforced         2    | .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   

 Stealth                        | -11 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -5  -4  -3  -2  
---------                  Run  | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res 
Distress Signals           5    | .   .   2   .   .   .   .   .   .   .   1   .   1   1   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              147  | .   .   13  10  10  23  7   .   .   12  10  7   22  23  10  
  Peak Tracking Total      9    | .   .   5   6   6   4   4   .   .   4   3   2   4   9   5   
  Tactical Retreats        9    | .   .   .   .   2   .   .   .   .   1   .   2   1   2   1   

 Traps                          | -11 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -5  -4  -3  -2  
-------                    Run  | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res 
Traps Triggered            2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Indirectly               2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                7    | .   .   .   .   .   .   .   6   .   .   .   .   .   1   .   

 Machines                       | -11 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -5  -4  -3  -2  
----------                 Run  | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res 
Machines Disabled          49   | .   .   2   1   .   23  .   .   .   .   11  1   8   2   1   
  Max in Single Turn       10   | .   .   1   1   .   10  .   .   .   .   5   1   5   1   1   
  Garrison Access          2    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -5  -4  -3  -2  
---------                  Run  | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res 
Machines Accessed          23   | .   .   2   .   .   4   .   .   4   .   5   1   4   2   1   
  Terminals                14   | .   .   2   .   .   3   .   .   .   .   3   1   2   2   1   
  Fabricators              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
Total Hacks                65   | .   .   6   .   .   8   .   .   31  .   5   1   11  2   1   
  Successful               47   | .   .   5   .   .   3   .   .   31  .   1   .   7   .   .   
  Failed                   18   | .   .   1   .   .   5   .   .   .   .   4   1   4   2   1   
    Catastrophic           7    | .   .   .   .   .   1   .   .   .   .   2   1   1   2   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   22   | .   .   6   .   .   6   .   .   .   .   1   1   5   2   1   
  Terminals                25   | .   .   6   .   .   7   .   .   .   .   3   1   5   2   1   
  Fabricators              3    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          4    | .   .   .   .   .   .   .   .   .   .   1   .   3   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          2    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
Terminal Hacks             35   | .   .   2   .   .   .   .   .   31  .   .   .   2   .   .   
  Record                   11   | .   .   .   .   .   .   .   .   11  .   .   .   .   .   .   
  Part Schematic           10   | .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   
  Robot Schematic          7    | .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   
  Prototype ID Bank        3    | .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Locate Traps             3    | .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   
Fabricator Hacks           1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Load Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       3    | .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Process                  1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Report Inventory         1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
  Retrieve Matter          1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      2    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
  Seal Access              2    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   
Unauthorized Hacks         16   | .   .   7   .   .   4   .   .   .   .   .   .   3   2   .   
  Terminals                6    | .   .   3   .   .   2   .   .   .   .   .   .   1   .   .   
    Botnet                 5    | .   .   2   .   .   2   .   .   .   .   .   .   1   .   .   
    Operators              1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         15   | .   .   1   .   .   3   .   .   .   .   4   1   3   2   1   
  Full Trace Events        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  7    | .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   10   | .   .   .   .   .   .   .   .   10  .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          24   | .   .   .   .   .   .   .   .   .   .   .   .   24  .   .   
  Retrieved Matter         24   | .   .   .   .   .   .   .   .   .   .   .   .   24  .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -5  -4  -3  -2  
------------               Run  | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
  Machine Destruction      2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   
Robots Rewired             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -5  -4  -3  -2  
--------                   Run  | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res 
Total Allies               2    | .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   
  Largest Group            1    | .   .   .   .   .   .   .   .   .   1   1   .   .   1   .   
  Highest-Rated Group      94   | .   .   .   .   .   .   .   .   .   94  94  .   .   64  .   
  Highest-Rated Ally       94   | .   .   .   .   .   .   .   .   .   94  94  .   .   64  .   
Total Orders               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Ally Attacks               28   | .   .   .   .   .   .   .   .   .   21  4   .   .   3   .   
  Total Damage             918  | .   .   .   .   .   .   .   .   .   560 186 .   .   172 .   
  Kills                    7    | .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   
Allies Corrupted           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -5  -4  -3  -2  
-------                    Run  | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res 
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                    | -11  -10  -9   -9   -8   -7   -7   -7   -7   -6   -6   -5   -4   -3   -2   
-------------              Run  | Scr  Mat  Mat  Min  Mat  Fac  Low  Low  Dat  Pro  Fac  Fac  Fac  Res  Res  
Turns Passed               5925 | 1    31   239  322  283  1045 450  172  94   414  772  252  680  663  507  
Spaces Moved               4376 | 1    61   266  314  213  778  321  144  79   318  555  160  475  384  307  
  Core                     258  | 1    61   182  .    .    .    .    .    .    .    .    .    .    13   1    
  Treads                   .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Legs                     3529 | .    .    .    .    131  778  321  144  79   318  555  160  475  371  197  
  Wheels                   480  | .    .    84   314  82   .    .    .    .    .    .    .    .    .    .    
  Hover                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   109  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    109  
  Fastest Speed            50   | 50   50   50   86   86   120  120  120  120  120  120  120  120  120  120  
  Average Speed            116  | 50   50   63   86   107  120  126  120  120  120  120  120  120  140  149  
  Slowest Speed            550  | 50   50   150  86   120  120  150  120  120  120  120  120  120  550  350  
  Overloaded Moves         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       28   | 2    18   28   55   25   23   49   44   68   62   18   5    13   10   10   
  Regions Visited          14
    Branch Regions         5
  Pre-discovered Areas     2    | .    .    .    1    .    .    .    .    1    .    .    .    .    .    .    
  Known Exits Taken        4    | .    .    .    .    .    .    .    .    .    .    1    1    1    1    .    
  Unknown Exits Taken      10   | 1    1    1    1    1    1    1    1    1    1    .    .    .    .    .    
Scrap Searched             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 16   | .    .    .    .    .    5    .    .    .    .    .    .    11   .    .    
Terrain Destroyed          691  | .    .    58   30   7    55   11   .    .    .    108  16   278  7    121  
  Melee                    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Projectile               .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  AOE                      691  | .    .    58   30   7    55   11   .    .    .    108  16   278  7    121  

 Actions                        | -11 -10 -9  -9  -8  -7  -7  -7  -7  -6  -6  -5  -4  -3  -2  
---------                  Run  | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res 
Total                      4961 | 1   60  312 355 258 861 345 143 78  334 645 205 549 471 344 
  Wait                     61   | .   .   1   11  .   4   .   .   .   2   14  .   5   13  11  
  Move                     4362 | .   60  265 313 212 777 320 143 78  317 554 159 474 383 307 
  Hop                      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Pick Up                  73   | .   .   9   7   12  8   1   .   .   1   10  8   5   8   4   
  Fast Attach              68   | .   .   10  1   4   11  3   .   .   .   14  3   10  8   4   
  Attach                   39   | .   .   1   1   5   1   2   .   .   1   7   4   5   8   4   
  Detach                   10   | .   .   1   .   .   1   .   .   .   .   3   .   2   1   2   
  Swap                     44   | .   .   3   3   3   14  4   .   .   2   5   5   4   1   .   
  Drop                     110  | 1   .   7   7   13  25  2   .   .   2   22  12  13  5   1   
  Fire                     181  | .   .   15  11  9   20  13  .   .   9   15  14  31  33  11  
  Melee                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Ram                      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Kick                     1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Crush                    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Escape Stasis            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Rewire                   12   | .   .   .   1   .   .   .   .   .   .   .   .   .   11  .   
  Trap                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Miscellaneous            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials
-9/Mines
-8/Materials
-7/Factory
-7/Lower Caves
-7/Lower Caves
-7/Data Miner
-6/Proximity Caves
-6/Factory
-5/Factory
-4/Factory (discovered 4 exits: *Res x4)
-3/Research (discovered 2 exits: *Res / [*Tes])
-2/Research

 History 
---------
 Turn | Location           | Event
    2 | -11/Scrapyard      | Discovered new exit (range 0)
    2 | -11/Scrapyard      | Entered Materials
   31 | -10/Materials      | Discovered new exit (range 5)
   33 | -10/Materials      | Entered another Materials area
   33 | -9/Materials       | Evolved 2 slots: Power x1, Propulsion x1
  155 | -9/Materials       | Core integrity fell below 50%
  260 | -9/Materials       | Discovered new exit (range 13)
  272 | -9/Materials       | Entered Mines
  407 | -9/Mines           | Learned location of Storage (-9)
  471 | -9/Mines           | Build established: Scavenger-Mutant
  586 | -9/Mines           | Discovered new exit (range 9)
  594 | -9/Mines           | Entered Materials
  594 | -8/Materials       | Evolved 2 slots: Utility x2
  709 | -8/Materials       | Lost 3 parts (1p1n1w)
  873 | -8/Materials       | Discovered new exit (range 4)
  877 | -8/Materials       | Entered Factory
  877 | -7/Factory         | Evolved 2 slots: Power x1, Propulsion x1
 1859 | -7/Factory         | Discovered new exit (range 12)
 1922 | -7/Factory         | Entered Lower Caves
 1982 | -7/Lower Caves     | Lost 3 parts (2n1w)
 1986 | -7/Lower Caves     | Proton Missile Launcher stolen by Master Thief
 2358 | -7/Lower Caves     | Discovered new exit (range 5)
 2372 | -7/Lower Caves     | Entered another Lower Caves area
 2533 | -7/Lower Caves     | Discovered new exit (range 10)
 2544 | -7/Lower Caves     | Entered Data Miner
 2544 | -7/Data Miner      | Discovered new exit (range 6)
 2567 | -7/Data Miner      | Met Data Miner
 2591 | -7/Data Miner      | Learned location of Section 7 (-2)
 2591 | -7/Data Miner      | Acquired the access code to Warlord's prototype stash
 2608 | -7/Data Miner      | Received God Mode back door access code from Data Miner
 2638 | -7/Data Miner      | Entered Proximity Caves
 2683 | -6/Proximity Caves | Escorted by Enhanced Grunt
 3044 | -6/Proximity Caves | Discovered new exit (range 4)
 3052 | -6/Proximity Caves | Entered Factory
 3052 | -6/Factory         | Accompanied by 1 ally
 3052 | -6/Factory         | Evolved 2 slots: Utility x2
 3161 | -6/Factory         | Lost 5 parts (1p3u1w)
 3302 | -6/Factory         | Found Prototype Launcher
 3302 | -6/Factory         | Identified Rocket Array
 3459 | -6/Factory         | Found Prototype Processor
 3459 | -6/Factory         | Identified Exp. Signal Interpreter
 3559 | -6/Factory         | Found Prototype Launcher
 3559 | -6/Factory         | Identified Scatter Rocket Array
 3731 | -6/Factory         | Discovered new exit (range 5)
 3736 | -6/Factory         | Identified exit to Factory
 3824 | -6/Factory         | Entered another Factory area
 3824 | -5/Factory         | Evolved 2 slots: Propulsion x2
 4013 | -5/Factory         | Discovered new exit (range 15)
 4055 | -5/Factory         | Identified exit to Factory
 4076 | -5/Factory         | Entered another Factory area
 4076 | -4/Factory         | Evolved 2 slots: Utility x1, Weapon x1
 4158 | -4/Factory         | Spotted B-86 Titan
 4221 | -4/Factory         | Found Prototype Launcher
 4221 | -4/Factory         | Identified Tesla Bomb Launcher
 4311 | -4/Factory         | Lost 3 parts (1p1n1w)
 4542 | -4/Factory         | Identified exit to Research
 4683 | -4/Factory         | Lost 3 parts (1n2u)
 4699 | -4/Factory         | Found Tesla Bomb Launcher
 4756 | -4/Factory         | Entered Research
 4756 | -3/Research        | Evolved 2 slots: Utility x1, Weapon x1
 5015 | -3/Research        | Found Gamma Bomb Array
 5020 | -3/Research        | Found Fusion Bomb Launcher
 5107 | -3/Research        | Found Gamma Bomb Array
 5186 | -3/Research        | Lost 3 parts (2n1w)
 5203 | -3/Research        | Found Gamma Bomb Array
 5237 | -3/Research        | Discovered new exit (range 15)
 5335 | -3/Research        | Lost 10 parts (3p2n1u4w)
 5406 | -3/Research        | Discovered new exit (range 16)
 5408 | -3/Research        | Identified exit to Research
 5416 | -3/Research        | Core integrity fell below 50%
 5419 | -3/Research        | Entered another Research area
 5419 | -2/Research        | Evolved 2 slots: Utility x2
 5443 | -2/Research        | Found Fusion Bomb Launcher
 5445 | -2/Research        | Lost 9 parts (3p3n2u1w)
 5533 | -2/Research        | Spotted B-90 Cyclops
 5595 | -2/Research        | Found Fusion Bomb Launcher
 5625 | -2/Research        | Found Gamma Bomb Array
 5719 | -2/Research        | Lost 5 parts (2n1u2w)
 5926 | -2/Research        | Self-destructed

 Last Messages 
---------------
05738_ K-01 Serf collects debris.
05739_ The unstable cave ceiling collapses.
05739_ U-05 Engineer lays Concrete. <x3>
05743_ K-01 Serf collects debris.
05743_ U-05 Engineer lays Concrete. <x2>
05744_ U-05 Engineer builds a Wall.
05745_ The unstable cave ceiling collapses.
05745_ U-05 Engineer lays Concrete.
05746_ The unstable cave ceiling collapses.
05747_ K-01 Serf collects debris.
05747_ U-05 Engineer lays Concrete. <x5>
05750_ K-01 Serf collects debris.
05751_ U-05 Engineer lays Concrete.
05751_ U-05 Engineer builds a Wall.
05752_ U-05 Engineer lays Concrete. <x2>
05753_ K-01 Serf collects debris. <x3>
05762_ U-05 Engineer lays Concrete. <x2>
05765_ K-01 Serf collects debris.
05772_ U-05 Engineer lays Concrete. <x3>
05919_ ALERT: Rogue bot located, Programmers report to Research Zone 9E.

 Map 
-----
+----------------------------------------------------+
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| ????????                #        #???????????????? |
| ????????                #        #???????????????? |
| ????????       w        /@       #???????????????? |
| ##########?????#+###    #        #???????????????? |
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|    ]     #?????????#    #        #???????????????? |
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|    ]]                   #????????????????????????? |
|    ]]     ##########+########????????????????????? |
|    ]]     #???????#         #????????????????????? |
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| ^                ##"""      #????????????????????? |
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|   """"   """     ##         #????????????????????? |
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| ^ """"    ^      ############????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           84
Energy Generation          50
Energy Capacity            585
Matter Stores              400
Matter Capacity            400
Sight Range                16
Robot Scan Range           16
Terrain Scan Density       10
Armor Coverage             600
Evasion (%)                50
Targeting Accuracy         12
Offensive Hacking          10

 Item Schematics 
-----------------
            Combat Drone Bay | -7/Data Miner | Free
   Lgt. Regenerative Plating | -7/Data Miner | Free
    Exp. Cesium-ion Thruster | -7/Data Miner | Free
                Triangulator | -7/Data Miner | Free
           Exp. Sensor Array | -7/Data Miner | Free
        Exp. Terrain Scanner | -7/Data Miner | Free
 Tactical Coordination Suite | -7/Data Miner | Free
              Exp. ECM Suite | -7/Data Miner | Free
                Plasma Sword | -7/Data Miner | Free
               Kinetic Spear | -7/Data Miner | Free

 Robot Schematics 
------------------
     S-27 Virus | -7/Data Miner | Free
   G-50 Soldier | -7/Data Miner | Free
   G-67 Veteran | -7/Data Miner | Free
    H-66 Slayer | -7/Data Miner | Free
      P-70 Sage | -7/Data Miner | Free
     I-36 Angel | -7/Data Miner | Free
 I-47 Archangel | -7/Data Miner | Free

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              ShieldShadingCapacitor
  Manual?         0
Play Time         01:11:47
  Cumulative      300.0 hours
  Start           2020.02.04 @ 10:59:16
  End             2020.02.04 @ 14:25:53
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      AFD2018/Launchers
Game No.          120
  Rogue           42
  Adventurer      48
  Explorer        30
Win Type          -
  Total           46
  Types           30/5/4/2/2/1/2
Lore%             98
Gallery%          100
Achievement%      88
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          1
Fullscreen        0
Font              18/Terminus
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 4e47519a-37cf-47b5-9291-23a064a5ab12