Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.04 @ 14:25:53 // AFD2018/Launchers Player: sideriver81 Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (140) 700 Value Destroyed (5310) 5310 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1189) 1189 TOTAL SCORE: 14479 Bonus ------- Pacifist 200 High Alert Combat Kills 533 Follower Combat Kills 156 Met Data Miner 300 Cogmind --------- Core Integrity 1326/1450 Matter 86/300 Energy 20/100 System Corruption 0% Temperature Cool (0) Movement Flying (200) Ox2 Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Xenon Bombardment Thruster > --- UTILITY (10) ----- Medium Storage Unit Advanced Sensor Array Experimental Signal Interpreter Improved Targeting Computer > --- WEAPON (4) ------- Micro-nuke Launcher > --- INVENTORY (8) ---- Light Antimatter Reactor Medium Matter Pod (100) Gamma Bomb Array Gamma Bomb Array Smartbomb Launcher Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Medium Storage Unit Experimental Signal Interpreter Improved Targeting Computer Heavy Armor Plating > --- WEAPON ----------- Guided EMP Blaster Smartbomb Launcher > --- INVENTORY -------- Light Angular Momentum Engine Medium Matter Pod Heavy Shock Bomb Launcher Tesla Bomb Launcher Tesla Bomb Launcher Gamma Bomb Array Smartbomb Launcher Micro-nuke Launcher Fusion Bomb Launcher [Rating: 95] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Proton Missile Launcher Energy Gun High-powered Electrolaser Launcher Proton Missile Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Slots Evolved 16 | . . 2 . 2 2 . . . . 2 2 2 2 2 Power 2 | . . 1 . . 1 . . . . . . . . . Propulsion 4 | . . 1 . . 1 . . . . . 2 . . . Utility 8 | . . . . 2 . . . . . 2 . 1 1 2 Weapon 2 | . . . . . . . . . . . . 1 1 . Parts Attached 150 | . . 14 5 12 26 9 . . 3 25 12 19 17 8 Power 29 | . . 4 3 2 7 2 . . 1 3 1 2 3 1 Engine 19 | . . 4 3 2 5 2 . . 1 1 . . 1 . Core 4 | . . . . . 2 . . . . 1 1 . . . Reactor 6 | . . . . . . . . . . 1 . 2 2 1 Propulsion 34 | . . 3 2 3 7 3 . . 1 3 3 3 4 2 Treads . | . . . . . . . . . . . . . . . Leg 27 | . . . . 3 7 3 . . 1 3 3 3 4 . Wheel 5 | . . 3 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . 2 Utility 22 | . . 3 . 3 1 . . . . 5 2 4 3 1 Device 6 | . . . . . . . . . . 1 1 2 1 1 Storage 5 | . . 1 . 1 . . . . . 1 1 . 1 . Processor 3 | . . 2 . . . . . . . 1 . . . . Hackware 2 | . . . . 1 . . . . . . . 1 . . Protection 6 | . . . . 1 1 . . . . 2 . 1 1 . Artifact . | . . . . . . . . . . . . . . . Weapon 65 | . . 4 . 4 11 4 . . 1 14 6 10 7 4 Energy Gun 1 | . . . . . 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 64 | . . 4 . 4 10 4 . . 1 14 6 10 7 4 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 1 2 . . . . 6 . 1 . . Parts Lost 55 | . . 1 2 3 3 4 . . 1 6 . 7 23 5 Power 15 | . . . 2 1 3 1 . . . 1 . 1 6 . Propulsion 15 | . . . . 1 . 2 . . . . . 2 8 2 Utility 10 | . . . . . . . . . . 3 . 3 3 1 Weapon 15 | . . 1 . 1 . 1 . . 1 2 . 1 6 2 Highest Loss Streak 10 | . . 1 1 3 2 3 . . 1 5 . 3 10 5 Average Slot Usage (%) 82 | . 14 51 99 91 96 86 100 100 100 89 87 89 66 24 Engine 11 | . . 10 21 17 16 16 23 23 23 12 5 5 3 . Core 2 | . . . . . 2 5 . . . . 5 5 3 . Reactor 1 | . . . . . . . . . . 5 5 4 3 . Leg 20 | . . . . 16 30 22 30 30 30 26 25 28 14 2 Wheel 2 | . . 9 33 9 . . . . . . . . . . Device 1 | . . . . . . . . . . . . 5 7 3 Storage 7 | . . 4 11 10 7 7 7 7 7 6 9 10 10 4 Processor 8 | . . 10 11 9 7 7 7 7 7 9 11 10 9 8 Hackware 3 | . . . . 5 7 7 7 7 7 . . 1 . . Protection 5 | . . . . 5 7 7 7 7 7 11 10 4 3 . Launcher 12 | . 14 17 22 18 14 9 15 15 15 12 9 11 7 2 Naked Turns 2 | . . 2 . . . . . . . . . . . . Heaviest Build 94 | 3 3 26 24 31 43 53 53 53 53 72 68 68 94 21 Greatest Support 118 | 3 3 36 36 40 55 55 55 55 55 73 103 118 103 25 Greatest Overweight (x) 10 | . . 2 . . . 1 . . . . . . 10 6 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 12 | 4 4 8 8 8 8 8 8 8 8 12 8 8 12 8 Average Capacity 8 | 4 4 5 8 8 8 8 8 8 8 8 8 8 11 8 Most Carried 11 | 4 4 7 8 8 8 8 8 8 8 8 8 8 11 8 Average Carried 7 | 4 4 4 7 7 7 7 8 8 7 7 7 7 8 7 Final Capacity 8 | 4 4 8 8 8 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 4 4 7 8 8 8 8 8 8 8 8 8 8 6 7 Class Distribution -------------------- 87% | Scavenger-Mutant 10% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Mutant | -2/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Matter Collected 3205 | . . 262 326 265 398 212 . . 114 238 304 492 546 48 Remotely 34 | . . . . . . . . . . 34 . . . . Salvage Created 5570 | . . 351 329 445 1315 128 . . 302 409 330 920 808 233 Parts 232 | . . 36 25 19 56 3 . . 9 20 14 24 16 10 Haulers Intercepted 6 | . . 1 . 1 3 . . . . 1 . . . . Recyclers Shooed 3 | . . 1 . . 1 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . 4 . . 11 . . . . . Prevented 6 | . . . . . . . 1 . 5 . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Combat Hostiles Destroyed 98 | . . 6 12 6 15 6 . . 5 8 4 19 9 8 AOE 77 | . . 6 12 4 11 6 . . 4 7 1 16 2 8 Classes Destroyed 12 | . . 8 2 . 1 . . . . . . 1 . . Worker 8 | . . . 2 1 2 . . . . 3 . . . . Builder 18 | . . 6 . 2 7 . . . . 2 1 . . . Hauler 6 | . . 1 . 1 3 . . . . 1 . . . . Recycler 5 | . . 1 . . 3 . . . . . . 1 . . Operator 2 | . . 1 . . . . . . . . . 1 . . Watcher 3 | . . 1 . . . . . . . 1 . . . 1 Swarmer 32 | . . 3 10 1 . 6 . . 1 3 . 4 . 4 Grunt 40 | . . 2 1 3 11 . . . 2 3 2 12 . 4 Brawler 1 | . . . 1 . . . . . . . . . . . Sentry 14 | . . 1 . 2 3 . . . . 2 2 1 3 . Hunter 9 | . . . . . 1 . . . 2 . . . 6 . Programmer 2 | . . . . . . . . . . . . 2 . . Best Kill Streak 9 | . . 7 7 9 8 4 . . 2 9 3 4 5 5 Combat Bots Only 6 | . . 3 6 5 5 4 . . 2 3 2 4 5 4 Max Kills in Single Turn 6 | . . 3 6 3 4 2 . . 1 5 1 4 1 2 Gunslinging . | . . . . . . . . . . . . . . . Exploded 5 | . . 2 5 2 2 2 . . 1 2 1 4 1 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Damage Taken 8093 | . . 349 131 377 740 440 . . 345 595 196 1009 3335 576 Core 1542 | . . 230 13 115 88 . . . 55 39 . 125 753 124 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 80 | 100 100 . 39 79 . . . . 79 95 100 89 42 . Volleys Fired 181 | . . 15 11 9 20 13 . . 9 15 14 31 33 11 Largest 3 | . . 2 2 2 2 2 . . 2 2 2 3 2 1 Hottest 160 | . . 66 66 69 72 78 . . 78 78 86 135 160 52 Shots Fired 230 | . . 22 14 14 35 15 . . 14 17 17 36 35 11 Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher 230 | . . 22 14 14 35 15 . . 14 17 17 36 35 11 Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive 49 | . . 10 . . 1 3 . . . 3 1 19 1 11 Electromagnetic 181 | . . 12 14 14 34 12 . . 14 14 16 17 34 . Robot Hit Streak 27 | . . 2 5 4 8 2 . . 8 20 . 27 14 3 Robot Miss Streak 4 | . . 3 3 2 2 1 . . 4 . . 1 1 3 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 100 | . . 7 8 9 22 6 . . 8 12 . 17 6 5 Core Hits 230 | . . 20 19 13 42 9 . . 9 19 6 40 32 21 Critical Hits . | . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 14376 | . . 791 719 666 2796 560 . . 559 1763 508 3219 1185 1610 Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions 14369 | . . 791 719 666 2796 560 . . 559 1756 508 3219 1185 1610 Melee . | . . . . . . . . . . . . . . . Ramming 7 | . . . . . . . . . . 7 . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal 1011 | . . 63 225 . . . . . . 159 40 524 . . Explosive 6469 | . . 470 . . 1054 224 . . . 1234 . 2026 . 1461 Electromagnetic 6889 | . . 258 494 666 1742 336 . . 559 363 468 669 1185 149 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 9 | . . 1 1 . 3 3 3 3 3 . . 2 9 . Average Corruption 2 | . . 1 1 . 1 3 3 3 3 . . 1 2 . Corruption Purged . | . . . . . . . . . . . . . . . Effects 24 | . . . . . 3 9 1 2 7 . . 1 1 . Message Errors 8 | . . . . . 1 4 . 1 1 . . . 1 . Matter Fused 6 | . . . . . . 2 1 1 2 . . . . . Heat Flow Errors 2 | . . . . . . 1 . . 1 . . . . . Energy Discharges 4 | . . . . . 2 . . . 2 . . . . . Data Loss (minor) 1 | . . . . . . 1 . . . . . . . . Targeting Errors 2 | . . . . . . 1 . . 1 . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 658 | . . 44 53 24 123 40 . . 10 110 10 96 17 131 Projectiles . | . . . . . . . . . . . . . . . Explosions 658 | . . 44 53 24 123 40 . . 10 110 10 96 17 131 Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 1207 | . . 107 14 67 249 130 . . 64 85 . 212 45 234 Shots 57 | . . 9 1 4 11 8 . . 4 7 . 5 5 3 Rammed 1 | . . . . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 247 | . . 48 12 57 66 222 . . 171 142 247 48 . . Average Temperature 64 | . . 23 7 24 22 61 . . 55 44 154 19 . . Received Heat Transfer 1008 | . . 69 6 135 189 . . . 27 114 27 180 225 36 Effects 2 | . . . . . . . . . . . 2 . . . Interference 2 | . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 21 | . . . . 2 4 . . . 1 1 3 3 7 . Combat Hostiles 21 | . . . . 2 4 . . . 1 1 3 3 7 . Parts Fried 45 | . . . 2 6 8 3 . . 3 2 1 5 13 2 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred 800 | . . 100 250 . . . . . . 100 50 300 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . 3 4 1 . . . . . 1 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Peak Influence 857 | . . 287 406 336 759 . . . . 354 337 857 555 594 Average Influence 321 | . . 132 272 288 286 . . . . 146 241 552 457 374 Maximum Alert Level 3 | . . 1 2 1 3 . . . . 1 1 3 2 2 Low Security (%) 26 | 100 100 71 14 18 33 . . . . 62 40 8 . . Level 1 45 | . . 28 76 81 57 . . . . 37 59 8 24 70 Level 2 23 | . . . 9 . 6 . . . . . . 55 75 29 Level 3 4 | . . . . . 2 . . . . . . 27 . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 11 | . . 1 . . 2 . . . . 1 1 3 2 1 Investigation 1 | . . . . . 1 . . . . . . . . . Extermination 3 | . . . . . . . . . . . . 1 1 1 Reinforcement 7 | . . 1 . . 1 . . . . 1 1 2 1 . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 1 1 1 . . Haulers Reinforced 2 | . . . . . 1 . . . . . . 1 . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Distress Signals 5 | . . 2 . . . . . . . 1 . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 147 | . . 13 10 10 23 7 . . 12 10 7 22 23 10 Peak Tracking Total 9 | . . 5 6 6 4 4 . . 4 3 2 4 9 5 Tactical Retreats 9 | . . . . 2 . . . . 1 . 2 1 2 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Traps Triggered 2 | . . . . . . . . . . 2 . . . . Indirectly 2 | . . . . . . . . . . 2 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 7 | . . . . . . . 6 . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Machines Disabled 49 | . . 2 1 . 23 . . . . 11 1 8 2 1 Max in Single Turn 10 | . . 1 1 . 10 . . . . 5 1 5 1 1 Garrison Access 2 | . . . . . 1 . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Machines Accessed 23 | . . 2 . . 4 . . 4 . 5 1 4 2 1 Terminals 14 | . . 2 . . 3 . . . . 3 1 2 2 1 Fabricators 1 | . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . 1 . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . . . Total Hacks 65 | . . 6 . . 8 . . 31 . 5 1 11 2 1 Successful 47 | . . 5 . . 3 . . 31 . 1 . 7 . . Failed 18 | . . 1 . . 5 . . . . 4 1 4 2 1 Catastrophic 7 | . . . . . 1 . . . . 2 1 1 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual 22 | . . 6 . . 6 . . . . 1 1 5 2 1 Terminals 25 | . . 6 . . 7 . . . . 3 1 5 2 1 Fabricators 3 | . . . . . . . . . . . . 3 . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . 1 . 3 . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . . . . Terminal Hacks 35 | . . 2 . . . . . 31 . . . 2 . . Record 11 | . . . . . . . . 11 . . . . . . Part Schematic 10 | . . . . . . . . 10 . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . Locate Traps 3 | . . 2 . . . . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . Load Schematic 1 | . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . 3 . . Process 1 | . . . . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . . . . 1 . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . 1 . . . . Seal Access 2 | . . . . . 1 . . . . 1 . . . . Unauthorized Hacks 16 | . . 7 . . 4 . . . . . . 3 2 . Terminals 6 | . . 3 . . 2 . . . . . . 1 . . Botnet 5 | . . 2 . . 2 . . . . . . 1 . . Operators 1 | . . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . . . . Used 1 | . . 1 . . . . . . . . . . . . Hacking Detections 15 | . . 1 . . 3 . . . . 4 1 3 2 1 Full Trace Events . | . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . . . . . . Parts Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter 24 | . . . . . . . . . . . . 24 . . Retrieved Matter 24 | . . . . . . . . . . . . 24 . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . . . . . 2 . . . . Robots Rewired 1 | . . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 -------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Total Allies 2 | . . . . . . . . . 1 . . . 1 . Largest Group 1 | . . . . . . . . . 1 1 . . 1 . Highest-Rated Group 94 | . . . . . . . . . 94 94 . . 64 . Highest-Rated Ally 94 | . . . . . . . . . 94 94 . . 64 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 28 | . . . . . . . . . 21 4 . . 3 . Total Damage 918 | . . . . . . . . . 560 186 . . 172 . Kills 7 | . . . . . . . . . 7 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Turns Passed 5925 | 1 31 239 322 283 1045 450 172 94 414 772 252 680 663 507 Spaces Moved 4376 | 1 61 266 314 213 778 321 144 79 318 555 160 475 384 307 Core 258 | 1 61 182 . . . . . . . . . . 13 1 Treads . | . . . . . . . . . . . . . . . Legs 3529 | . . . . 131 778 321 144 79 318 555 160 475 371 197 Wheels 480 | . . 84 314 82 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 109 | . . . . . . . . . . . . . . 109 Fastest Speed 50 | 50 50 50 86 86 120 120 120 120 120 120 120 120 120 120 Average Speed 116 | 50 50 63 86 107 120 126 120 120 120 120 120 120 140 149 Slowest Speed 550 | 50 50 150 86 120 120 150 120 120 120 120 120 120 550 350 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 2 18 28 55 25 23 49 44 68 62 18 5 13 10 10 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 2 | . . . 1 . . . . 1 . . . . . . Known Exits Taken 4 | . . . . . . . . . . 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . . . . . . Spaces Dug 16 | . . . . . 5 . . . . . . 11 . . Terrain Destroyed 691 | . . 58 30 7 55 11 . . . 108 16 278 7 121 Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE 691 | . . 58 30 7 55 11 . . . 108 16 278 7 121 Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -3 -2 --------- Run | Scr Mat Mat Min Mat Fac Low Low Dat Pro Fac Fac Fac Res Res Total 4961 | 1 60 312 355 258 861 345 143 78 334 645 205 549 471 344 Wait 61 | . . 1 11 . 4 . . . 2 14 . 5 13 11 Move 4362 | . 60 265 313 212 777 320 143 78 317 554 159 474 383 307 Hop . | . . . . . . . . . . . . . . . Pick Up 73 | . . 9 7 12 8 1 . . 1 10 8 5 8 4 Fast Attach 68 | . . 10 1 4 11 3 . . . 14 3 10 8 4 Attach 39 | . . 1 1 5 1 2 . . 1 7 4 5 8 4 Detach 10 | . . 1 . . 1 . . . . 3 . 2 1 2 Swap 44 | . . 3 3 3 14 4 . . 2 5 5 4 1 . Drop 110 | 1 . 7 7 13 25 2 . . 2 22 12 13 5 1 Fire 181 | . . 15 11 9 20 13 . . 9 15 14 31 33 11 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 12 | . . . 1 . . . . . . . . . 11 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Res / [*Tes]) -2/Research History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 31 | -10/Materials | Discovered new exit (range 5) 33 | -10/Materials | Entered another Materials area 33 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 155 | -9/Materials | Core integrity fell below 50% 260 | -9/Materials | Discovered new exit (range 13) 272 | -9/Materials | Entered Mines 407 | -9/Mines | Learned location of Storage (-9) 471 | -9/Mines | Build established: Scavenger-Mutant 586 | -9/Mines | Discovered new exit (range 9) 594 | -9/Mines | Entered Materials 594 | -8/Materials | Evolved 2 slots: Utility x2 709 | -8/Materials | Lost 3 parts (1p1n1w) 873 | -8/Materials | Discovered new exit (range 4) 877 | -8/Materials | Entered Factory 877 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1859 | -7/Factory | Discovered new exit (range 12) 1922 | -7/Factory | Entered Lower Caves 1982 | -7/Lower Caves | Lost 3 parts (2n1w) 1986 | -7/Lower Caves | Proton Missile Launcher stolen by Master Thief 2358 | -7/Lower Caves | Discovered new exit (range 5) 2372 | -7/Lower Caves | Entered another Lower Caves area 2533 | -7/Lower Caves | Discovered new exit (range 10) 2544 | -7/Lower Caves | Entered Data Miner 2544 | -7/Data Miner | Discovered new exit (range 6) 2567 | -7/Data Miner | Met Data Miner 2591 | -7/Data Miner | Learned location of Section 7 (-2) 2591 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2608 | -7/Data Miner | Received God Mode back door access code from Data Miner 2638 | -7/Data Miner | Entered Proximity Caves 2683 | -6/Proximity Caves | Escorted by Enhanced Grunt 3044 | -6/Proximity Caves | Discovered new exit (range 4) 3052 | -6/Proximity Caves | Entered Factory 3052 | -6/Factory | Accompanied by 1 ally 3052 | -6/Factory | Evolved 2 slots: Utility x2 3161 | -6/Factory | Lost 5 parts (1p3u1w) 3302 | -6/Factory | Found Prototype Launcher 3302 | -6/Factory | Identified Rocket Array 3459 | -6/Factory | Found Prototype Processor 3459 | -6/Factory | Identified Exp. Signal Interpreter 3559 | -6/Factory | Found Prototype Launcher 3559 | -6/Factory | Identified Scatter Rocket Array 3731 | -6/Factory | Discovered new exit (range 5) 3736 | -6/Factory | Identified exit to Factory 3824 | -6/Factory | Entered another Factory area 3824 | -5/Factory | Evolved 2 slots: Propulsion x2 4013 | -5/Factory | Discovered new exit (range 15) 4055 | -5/Factory | Identified exit to Factory 4076 | -5/Factory | Entered another Factory area 4076 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 4158 | -4/Factory | Spotted B-86 Titan 4221 | -4/Factory | Found Prototype Launcher 4221 | -4/Factory | Identified Tesla Bomb Launcher 4311 | -4/Factory | Lost 3 parts (1p1n1w) 4542 | -4/Factory | Identified exit to Research 4683 | -4/Factory | Lost 3 parts (1n2u) 4699 | -4/Factory | Found Tesla Bomb Launcher 4756 | -4/Factory | Entered Research 4756 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 5015 | -3/Research | Found Gamma Bomb Array 5020 | -3/Research | Found Fusion Bomb Launcher 5107 | -3/Research | Found Gamma Bomb Array 5186 | -3/Research | Lost 3 parts (2n1w) 5203 | -3/Research | Found Gamma Bomb Array 5237 | -3/Research | Discovered new exit (range 15) 5335 | -3/Research | Lost 10 parts (3p2n1u4w) 5406 | -3/Research | Discovered new exit (range 16) 5408 | -3/Research | Identified exit to Research 5416 | -3/Research | Core integrity fell below 50% 5419 | -3/Research | Entered another Research area 5419 | -2/Research | Evolved 2 slots: Utility x2 5443 | -2/Research | Found Fusion Bomb Launcher 5445 | -2/Research | Lost 9 parts (3p3n2u1w) 5533 | -2/Research | Spotted B-90 Cyclops 5595 | -2/Research | Found Fusion Bomb Launcher 5625 | -2/Research | Found Gamma Bomb Array 5719 | -2/Research | Lost 5 parts (2n1u2w) 5926 | -2/Research | Self-destructed Last Messages --------------- 05738_ K-01 Serf collects debris. 05739_ The unstable cave ceiling collapses. 05739_ U-05 Engineer lays Concrete. 05743_ K-01 Serf collects debris. 05743_ U-05 Engineer lays Concrete. 05744_ U-05 Engineer builds a Wall. 05745_ The unstable cave ceiling collapses. 05745_ U-05 Engineer lays Concrete. 05746_ The unstable cave ceiling collapses. 05747_ K-01 Serf collects debris. 05747_ U-05 Engineer lays Concrete. 05750_ K-01 Serf collects debris. 05751_ U-05 Engineer lays Concrete. 05751_ U-05 Engineer builds a Wall. 05752_ U-05 Engineer lays Concrete. 05753_ K-01 Serf collects debris. 05762_ U-05 Engineer lays Concrete. 05765_ K-01 Serf collects debris. 05772_ U-05 Engineer lays Concrete. 05919_ ALERT: Rogue bot located, Programmers report to Research Zone 9E. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????##########???????????????? | | ?????????+######+######## #???????????????? | | ???????? k # #???????????????? | | ???????? # #???????????????? | | ???????? # #???????????????? | | ???????? w /@ #???????????????? | | ##########?????#+### # #???????????????? | | #?????????# # #???????????????? | | ] #?????????# # #???????????????? | | #?????????# # #???????????????? | | #?????????# ##########???????????????? | | #?????????# #????????????????????????? | | #?????????# #????????????????????????? | | ?? #?????????# #????????????????????????? | | ???? ??????????# #????????????????????????? | | ######+############# #????????????????????????? | | ] #????????????????????????? | | #????????????????????????? | | #????????????????????????? | | ]] #????????????????????????? | | ]] ##########+########????????????????????? | | ]] #???????# #????????????????????? | | ######### ]#????????????????????? | | ## #????????????????????? | | ##""" #????????????????????? | | ^ ##""" #????????????????????? | | """" """ ##""" #????????????????????? | | """" """ ## #????????????????????? | | """" """ ## #????????????????????? | | ^ """" ^ ############????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 50 Energy Capacity 585 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 12 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free I-47 Archangel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldShadingCapacitor Manual? 0 Play Time 01:11:47 Cumulative 300.0 hours Start 2020.02.04 @ 10:59:16 End 2020.02.04 @ 14:25:53 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2018/Launchers Game No. 120 Rogue 42 Adventurer 48 Explorer 30 Win Type - Total 46 Types 30/5/4/2/2/1/2 Lore% 98 Gallery% 100 Achievement% 88 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 0 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4e47519a-37cf-47b5-9291-23a064a5ab12