Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.06.23 @ 12:59:20 Player: NeoBioHazard Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (920) 4600 Value Destroyed (48084) 48084 Prototype IDs (87) 1740 Alien Tech Used (4) 800 Bonus (16547) 16547 TOTAL SCORE: 83271 Bonus ------- High Alert Combat Kills 7733 Follower Combat Kills 3581 Entered Garrisons 800 Entered DSFs 500 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 1000 Friendly Fire -1767 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 98/100 System Corruption 13% Temperature Cool (9) Movement Core (50) +NEM 1 Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Advanced Heat Sink Experimental Actuator Array High-powered Tractor Beam Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Experimental Cooling System Advanced Coolant Injector High-capacity Storage Unit Advanced Targeting Computer Advanced Target Analyzer Advanced Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Advanced Force Field > --- WEAPON ----------- Railgun Railgun Linked Autogun Helical Railgun Multirail > --- INVENTORY -------- Quantum Reactor Reinforced Quantum Reactor Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Cooling System Matter Compressor Matter Compressor LRC Insulator Heavy Laser Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator Fusion Bomb Launcher Fusion Bomb Launcher Molecular Scythe [Rating: 202] Favorites ----------- Power Particle Reactor Engine Improved Ion Engine Power Core Improved Fusion Compressor Reactor Particle Reactor Propulsion Medium Treads Treads Medium Treads Leg Improved Thunder Leg Hover Unit Improved Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Advanced Targeting Computer Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Medium Laser Ballistic Gun Gauss Rifle Launcher Precision Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Molecular Scythe Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Arm Res Gar Res Tes Sec Acc Com Slots Evolved 19 | . 1 2 2 . . 2 . . . . . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Utility 10 | . . 2 2 . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . 2 . . . . 1 . Weapon 4 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Parts Attached 338 | 7 6 20 16 3 5 14 10 5 8 13 3 3 1 . 8 2 2 . 4 39 . 1 3 5 2 4 1 18 2 3 8 5 48 60 9 Power 27 | 1 2 2 2 1 1 1 1 1 1 . . . . . . . . . 2 1 . . 1 . . . . 2 . . . . 3 3 2 Engine 14 | 1 2 2 2 1 1 1 1 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Reactor 12 | . . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . 2 . . . . 2 3 2 Propulsion 66 | 2 3 8 3 . . 6 . 1 3 2 . 1 . . 2 1 . . . 8 . . . 2 . 3 1 3 . . 2 . 5 8 2 Treads 62 | 2 3 8 3 . . 6 . 1 3 2 . 1 . . 2 1 . . . 8 . . . 2 . 3 1 3 . . 2 . 4 5 2 Leg 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Utility 152 | 2 1 5 10 . 4 4 3 1 3 7 2 1 1 . 5 1 1 . 1 18 . . 2 2 1 1 . 4 2 3 3 1 28 30 5 Device 67 | . . . 3 . 1 1 . . 1 3 . . 1 . 4 1 . . . 9 . . 2 1 1 1 . 2 1 2 . . 18 13 2 Storage 8 | 1 1 . 1 . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . . 1 1 . Processor 45 | 1 . 1 2 . 1 1 . . . . 1 . . . . . 1 . . 5 . . . 1 . . . 2 . 1 1 . 9 15 3 Hackware 3 | . . . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Protection 29 | . . 4 3 . 2 2 3 . 1 3 1 1 . . 1 . . . 1 2 . . . . . . . . 1 . 2 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 93 | 2 . 5 1 2 . 3 6 2 1 4 1 1 . . 1 . 1 . 1 12 . 1 . 1 1 . . 9 . . 3 4 12 19 . Energy Gun 3 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 85 | 1 . 5 1 1 . 3 5 2 1 4 1 . . . 1 . 1 . 1 12 . 1 . 1 1 . . 8 . . 3 4 10 18 . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . 1 . . . . . . . . . . . . . . . . . 2 . . 2 . . . . 2 . . . 1 12 1 . Parts Lost 92 | . . . 1 . 2 . 1 . 7 . . . . . . . . . 1 11 . . . . . . . . . 1 2 3 29 14 20 Power 6 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 2 Propulsion 20 | . . . . . . . . . 4 . . . . . . . . . . 3 . . . . . . . . . . . . 6 2 5 Utility 28 | . . . . . 2 . . . 3 . . . . . . . . . 1 2 . . . . . . . . . . . 2 8 6 4 Weapon 38 | . . . . . . . 1 . . . . . . . . . . . . 5 . . . . . . . . . 1 2 1 14 5 9 Highest Loss Streak 19 | . . . 1 . 1 . 1 . 3 . . . . . . . . . 1 3 . . . . . . . . . 1 1 3 16 7 19 To Critical Strikes 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Average Backups 15 | 3 10 14 14 15 14 14 15 15 14 14 15 15 14 14 14 15 15 15 14 17 19 19 19 19 18 18 17 17 15 15 15 15 15 10 10 Power 2 | . 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 1 3 3 3 3 3 3 4 4 3 2 2 2 1 1 . . Propulsion 2 | . 1 2 3 3 3 2 3 3 1 1 1 1 1 1 1 2 2 2 2 3 3 3 3 3 3 2 1 1 4 4 4 4 2 4 2 Utility 3 | 1 3 5 4 6 5 4 5 5 4 3 4 4 3 3 2 3 3 4 4 4 4 4 4 4 3 3 3 3 2 2 2 2 2 3 4 Weapon 6 | 1 3 4 4 4 4 4 5 5 6 8 7 7 7 7 7 8 7 7 7 6 9 9 9 9 9 9 9 8 7 7 6 7 9 1 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 52 | . . 9 1 1 . 6 . . 1 5 1 . . . 4 . 1 . . 3 . . . 3 . . . 12 . 1 1 . 3 . . Power 11 | . . 1 . . . 1 . . . 1 . . . . 1 . . . . . . . . 1 . . . 6 . . . . . . . Propulsion 5 | . . 1 . . . 1 . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Utility 12 | . . 1 1 1 . 3 . . . 2 . . . . . . . . . . . . . . . . . 1 . 1 . . 2 . . Weapon 23 | . . 6 . . . 1 . . . 2 1 . . . 1 . 1 . . 3 . . . 2 . . . 5 . . . . 1 . . Tool/Special 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 96 99 98 90 92 99 99 100 94 99 99 100 100 100 99 100 100 100 98 98 100 100 100 100 96 93 86 85 86 86 86 86 77 70 77 Engine 2 | . 12 10 8 8 8 7 7 7 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . 3 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 4 6 Treads 22 | . 33 30 25 25 25 28 28 28 27 28 28 28 28 28 25 25 25 25 25 21 22 22 22 22 20 13 13 13 12 12 12 12 11 9 9 Device 10 | . . . 8 8 7 4 7 7 6 6 7 7 8 14 23 25 19 18 16 14 16 16 16 16 16 20 18 18 20 16 12 11 13 9 12 Storage 6 | . 12 10 8 8 8 7 7 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 4 4 4 4 4 4 2 2 Processor 15 | . 12 20 10 8 10 16 14 14 9 7 7 14 14 14 6 6 11 12 12 18 22 22 22 22 20 20 18 18 16 19 24 24 20 23 23 Hackware 3 | . . . 7 8 8 7 7 7 6 13 13 7 5 . . . . . . . . . . . . . . . . . . . . . . Protection 5 | . . 9 11 7 6 7 7 7 7 7 7 7 7 7 6 6 6 6 6 3 . . . . . . . . 3 4 4 4 2 1 . Ballistic Gun 21 | . 12 19 16 8 15 20 20 21 21 21 20 20 21 21 25 25 25 25 25 26 27 27 27 27 30 30 27 25 25 24 24 24 20 15 20 Peak Build Rating 202 | 7 9 23 35 38 38 50 51 51 51 54 54 56 57 57 69 69 69 68 71 104 104 107 108 109 118 132 144 173 184 184 184 186 202 188 188 Average Rating 87 | 6 8 17 30 36 36 46 49 51 48 51 53 54 56 57 67 68 68 68 69 88 104 105 107 108 115 126 144 154 183 179 181 179 177 153 161 On Entrance 82 | . 7 9 22 35 37 35 50 51 51 48 54 53 56 57 57 69 69 68 68 71 104 104 107 108 109 118 130 144 173 184 179 179 178 10 188 Avg Prop Armor Cover (%) 11 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . 32 Naked Turns 118 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 . 34 Heaviest Build 130 | 19 29 40 50 51 51 48 48 47 67 77 57 59 59 59 80 80 72 71 72 99 92 92 91 92 102 102 102 124 130 130 128 123 125 98 103 Greatest Support 249 | 40 60 69 69 62 62 112 112 112 112 93 93 100 100 100 106 108 108 108 108 115 109 109 109 109 109 120 180 240 240 240 240 240 240 249 240 Greatest Overweight (x) 15 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 3 1 15 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 Average Capacity 16 | 8 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 20 20 20 20 20 20 18 14 14 Most Carried 20 | 6 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 19 20 18 20 19 20 20 20 20 15 15 Average Carried 15 | 3 10 14 14 14 14 14 15 15 14 14 14 15 14 14 14 15 14 15 14 18 20 19 20 19 18 19 18 18 19 19 19 19 18 12 11 Final Capacity 20 | 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 15 5 Final Carried 20 | 6 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 14 20 20 20 20 20 19 20 18 20 19 19 19 18 3 14 5 Class Distribution -------------------- 24% | Hacker-Gunner 22% | Scavenger-Executioner 18% | Hacker-Mutant 16% | Scavenger-Gunner 11% | Hacker-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Hacker-Mutant | -8/Garrison Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Garrison Hacker-Gunner | -7/Factory Hacker-Gunner | -7/Garrison Hacker-Tank | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Zion Hacker-Gunner | -6/Proximity Caves Hacker-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Gunner | -6/Lower Caves Hacker-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Zhirov Scavenger-Gunner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/DSF Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Armory Hacker-Executioner | -2/Research Scavenger-Executioner | -2/Garrison Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Testing Scavenger-Executioner | -2/Section 7 Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Arm Res Gar Res Tes Sec Acc Com Matter Collected 25063 | 297 303 940 874 283 690 682 1040 634 832 710 238 262 . 212 496 156 52 . 261 2683 52 166 98 385 10 288 106 1274 81 705 1305 909 4161 3201 677 Remotely 178 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178 . Salvage Created 55261 | 144 557 1625 1540 637 1194 1271 1393 1026 1436 960 357 310 . 463 625 479 60 . 898 6034 30 348 98 1255 . 1270 551 4596 119 2772 6735 3100 6075 6297 1006 Parts 2651 | 9 41 101 94 38 73 71 74 60 57 55 13 5 . 12 36 18 3 . 27 313 2 15 . 46 . 43 25 196 8 118 296 147 312 295 48 Haulers Intercepted 34 | . 2 5 4 2 . 1 . 3 . 2 . . . . 1 . . . . 6 . . . . . 1 . . . . 3 . 2 2 . Recyclers Shooed 7 | . 1 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Arm Res Gar Res Tes Sec Acc Com Combat Hostiles Destroyed 723 | . 9 25 22 9 31 22 33 19 38 14 8 10 . 9 9 8 1 . 13 80 . 7 . 21 . 9 7 56 3 33 67 26 66 55 13 Melee 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Guns 709 | . 9 25 22 9 31 22 33 19 38 14 8 4 . 5 9 8 1 . 13 80 . 7 . 21 . 9 7 55 3 33 67 26 65 53 13 AOE 11 | . . . . . . . . . . . . 6 . 4 . . . . . . . . . . . . . 1 . . . . . . . Classes Destroyed 29 | 2 5 5 2 . 1 . . . . . . . . . . 1 . . . 3 1 . . . . . . 2 . . 2 4 1 . . Worker 41 | . 2 1 3 . . 2 . 2 . 1 . . . . . . . . . 6 . . . . . . . . . . 5 5 3 10 1 Builder 21 | . . . 1 . . . . 1 . 1 . . . . 1 . . . . 6 . . . . . . 1 . . . 4 2 . 4 . Tunneler 8 | 3 . . . . . 1 . . . 1 . . . . . . . . . 2 . . . . . . . . . . 1 . . . . Hauler 34 | . 2 5 4 2 . 1 . 3 . 2 . . . . 1 . . . . 6 . . . . . 1 . . . . 3 . 2 2 . Recycler 27 | 1 1 4 1 . . 1 . 1 . 4 . . . . . . . . . 3 . . . . . . . . . . . 1 . 10 . Mechanic 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . 1 . Operator 14 | . . 3 2 1 . . . . . 1 . . . . 1 . . . . 3 . . . . . . . . . . 1 1 1 . . Watcher 34 | . 3 4 4 2 . 1 . 2 . 1 . . . . . . . . . 3 . . . . . . . 3 . . 6 2 1 2 . Swarmer 107 | . 4 5 3 . 11 . 6 2 7 2 2 1 . 1 2 . . . . 21 . 4 . 6 . . . 1 3 15 6 . . 5 . Saboteur 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 . . . . Grunt 266 | . 5 9 10 5 9 13 13 8 17 3 3 4 . 5 3 2 . . 5 21 . 2 . 6 . 6 4 25 . 13 30 9 25 8 3 Brawler 24 | . . 1 . 1 . . 1 . 3 . . 1 . . . 1 . . 2 2 . . . 2 . . . 4 . . 5 . . 1 . Duelist 23 | . . 1 . . . 1 3 . 2 . 1 3 . 1 . 3 . . 3 1 . . . 1 . . . . . . 1 . 1 1 . Protector 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . Researcher 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 . . Sentry 91 | . . 9 8 3 6 3 7 5 2 4 2 1 . 2 1 1 . . 2 11 . 1 . 2 . . 1 7 . 3 2 . 5 2 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Hunter 70 | . . . 1 . 2 1 2 2 2 1 . . . . . . 1 . . 5 . . . 2 . 2 2 2 . 1 12 7 4 19 2 Programmer 95 | . . . . . 3 4 1 2 5 4 . . . . 3 . . . . 12 . . . 2 . . . 5 . 1 7 6 18 15 7 Heavy 7 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . 1 . . 2 . Behemoth 4 | . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . 1 . . Armor Guard 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . S7 Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Tracker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Z-Light 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Best Kill Streak 18 | 4 2 4 4 6 5 3 4 8 6 3 4 9 . 4 2 7 1 . 9 12 . 7 . 8 . 5 6 11 3 8 18 8 10 12 7 Combat Bots Only 12 | . 2 4 4 4 5 3 4 6 6 2 4 9 . 4 2 7 1 . 9 5 . 7 . 8 . 5 5 11 3 8 12 6 9 9 7 Max Kills in Single Turn 4 | 1 2 1 2 1 1 2 3 2 3 2 2 3 . 3 1 2 1 . 3 2 1 2 . 3 . 3 2 4 3 3 3 3 2 3 2 Gunslinging 2 | . 1 . 1 . . . 2 1 2 . 1 . . . . . . . 1 1 . 1 . 1 . 2 . 2 2 1 2 1 1 2 1 Exploded 3 | . . . . . . . . . . . . 3 . 3 . . . . . . . . . . . . . 1 . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . AD-0RF (-2/Garrison) Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Arm Res Gar Res Tes Sec Acc Com Hostile Shots Fired 3670 | . 23 82 140 39 138 79 244 122 146 112 73 37 . 53 30 33 12 . 92 257 . 13 . 59 . 39 28 75 5 58 130 111 836 401 203 Missed 1101 | . 7 26 39 11 41 30 84 51 45 44 20 11 . 25 13 16 5 . 29 86 . 4 . 25 . 15 10 16 . 14 44 40 213 104 33 Hits 2569 | . 16 56 101 28 97 49 160 71 101 68 53 26 . 28 17 17 7 . 63 171 . 9 . 34 . 24 18 59 5 44 86 71 623 297 170 Melee 22 | . . 1 . . . . 2 . 4 . 2 . . . . . . . 1 . . . . . . . . 2 . . 4 2 . 2 2 Projectile 2547 | . 16 55 101 28 97 49 158 71 97 68 51 26 . 28 17 17 7 . 62 171 . 9 . 34 . 24 18 57 5 44 82 69 623 295 168 AOE 49 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . 40 Critical Strikes 145 | . . 3 4 2 5 . 3 1 1 1 2 2 . 1 2 . . . 4 8 . . . . . 1 . 4 . 2 10 5 45 19 20 Actively Blocked 5 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 2 . . . . . . . Part Disruptions 6 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 31289 | . 117 447 679 199 923 306 636 321 925 385 381 248 . 188 106 154 40 . 805 2639 . 94 . 419 . 328 78 897 42 703 1550 1212 7335 4434 4698 Core 3826 | . 17 25 40 13 67 16 46 34 81 27 36 34 . 32 17 12 . . 33 300 . . . 52 . 9 10 57 13 14 88 42 1095 193 1423 Absorbed by Shields 3111 | . . . 292 82 10 40 275 139 18 69 154 94 . 74 46 60 15 . 127 144 . . . . . 96 40 200 . . . . 778 18 340 Reduced by Siege Mode 592 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 555 . . Redirected to Shielding 42 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 . Ignored by Resistances 22970 | . 74 288 591 170 574 222 614 299 572 335 328 202 . 162 92 129 32 . 553 1612 . 59 . 247 . 245 71 642 25 412 898 703 6102 3137 3580 Regen/Repaired (Parts) 1019 | . 28 . . 149 . . . . . . . . 658 . . . . . . . . . . . . . 41 . . . 143 . . . . Core Remaining (%) 78 | 100 93 93 . . 78 . . . . . . . . 56 . . . . 92 . . . . 64 . 99 . 94 . . . . 13 . . Volleys Fired 1464 | 9 31 95 109 56 78 53 71 42 52 36 16 17 . 15 17 17 4 . 27 134 3 7 1 25 . 19 8 75 3 37 78 62 129 107 31 Largest 6 | 2 2 2 2 2 2 3 3 3 3 3 3 3 . 3 4 4 4 . 4 5 5 5 5 5 . 6 6 6 6 6 6 6 6 6 6 Hottest 240 | 70 70 73 48 48 50 75 121 84 84 84 84 84 . 84 112 112 112 . 117 165 165 165 165 167 . 200 200 240 238 238 238 233 231 219 198 Shots Fired 5626 | 18 62 190 218 57 156 157 201 125 155 110 48 38 . 41 68 68 16 . 108 639 17 34 6 122 . 114 48 424 18 220 458 371 651 516 152 Gun 5615 | 18 62 190 218 57 156 157 201 125 155 110 48 34 . 39 68 68 16 . 108 639 17 34 6 122 . 114 48 424 18 220 458 371 646 516 152 Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 11 | . . . . . . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . . . 5 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5547 | 9 31 166 218 57 156 157 197 125 155 110 48 34 . 39 68 68 16 . 108 639 17 34 6 122 . 114 48 424 18 220 458 371 646 516 152 Thermal 68 | 9 31 24 . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 11 | . . . . . . . . . . . . 4 . 2 . . . . . . . . . . . . . . . . . . 5 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 116 | 9 30 55 55 18 32 54 69 47 51 41 38 46 . 49 35 37 14 . 33 51 34 44 10 19 . 53 80 47 34 57 37 54 105 52 116 Robot Miss Streak 4 | 1 1 1 2 1 1 2 2 3 2 2 2 . . 1 1 1 . . 1 4 . 1 . 3 . 1 1 1 . 1 3 2 2 4 1 Penetration Max 3 | . . . . . . . . 1 1 1 1 . . 1 1 1 . . 1 1 . . . 1 . 1 1 2 . 1 2 1 1 3 1 Secondary Targets 175 | . 3 1 4 . 3 2 9 2 16 1 1 1 . . 1 4 . . 6 14 . 2 . 8 . 4 . 20 2 10 17 4 23 15 2 Max Gunslinging Chain 2 | . 1 1 1 . 1 1 2 1 2 1 1 1 . . 1 1 . . 1 2 . 1 . 1 . 2 . 2 2 2 2 1 2 2 1 Shots Hit Robots 4268 | 14 55 161 192 52 137 134 181 106 141 84 41 35 . 36 52 60 13 . 98 432 1 23 4 89 . 92 28 232 18 137 296 272 495 432 125 Core Hits 2394 | 5 27 75 65 24 51 60 114 131 186 82 33 25 . 28 27 18 4 . 38 270 1 14 4 43 . 36 20 126 7 76 190 129 249 196 40 Critical Kills 318 | . 1 1 2 . 2 5 2 1 1 . . . . . . . . . 2 37 1 3 . 4 . 6 4 47 2 33 69 19 32 40 4 Critical Parts Destroyed 397 | . . . . . 1 6 12 2 1 2 1 . . . . 2 . . 1 31 1 5 . 7 . 6 1 44 2 34 62 41 57 71 7 Critical Strikes 770 | . 6 4 2 . 3 11 15 4 2 2 1 . . . . 2 . . 3 68 2 8 . 11 . 12 5 110 5 69 132 65 101 111 16 Burn 9 | . 5 3 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 760 | . 1 1 2 . 3 11 14 4 2 2 1 . . . . 2 . . 3 68 2 8 . 11 . 12 5 110 5 69 132 65 101 111 15 Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 20 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 12 1 Impact 7 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Slashing 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 89712 | 179 731 2656 3007 1091 2467 2816 3696 2476 3343 2103 949 1313 . 1323 1331 1254 200 . 2109 9563 44 315 84 2080 . 2223 935 3476 203 1472 5853 5156 12867 9472 2925 Guns 86268 | 179 731 2656 3007 918 2467 2816 3696 2476 3343 1957 949 471 . 822 1331 1254 200 . 2109 9418 44 315 84 2080 . 2223 935 3397 203 1472 5261 5156 12678 8748 2872 Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 2470 | . . . . . . . . . . 146 . 842 . 501 . . . . . 145 . . . . . . . 79 . . 592 . 165 . . Melee 950 | . . . . 173 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 724 53 Ramming 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . . Kinetic 85457 | 66 341 2403 3007 918 2467 2816 3641 2476 3343 1957 949 471 . 822 1331 1254 200 . 2109 9418 44 315 84 2080 . 2223 935 3397 203 1472 5261 5156 12678 8748 2872 Thermal 908 | 113 390 253 . . . . 55 . . 97 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 2373 | . . . . . . . . . . 49 . 842 . 501 . . . . . 145 . . . . . . . 79 . . 592 . 165 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 173 | . . . . 173 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 777 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 724 53 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . 2 1 1 1 6 6 1 1 1 . . . . . . 8 8 8 8 8 . . . 1 . 1 3 4 21 2 13 Average Corruption 3 | . . . . . 1 1 1 1 4 1 1 1 1 . . . . . . 4 8 8 8 8 . . . 1 . 1 1 3 4 1 3 Corruption Purged 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 383 | . . . . . 6 3 7 4 39 21 4 7 1 . . . . . . 66 10 25 9 37 . . . 1 . 9 17 25 65 16 11 Message Errors 95 | . . . . . 1 2 3 1 9 7 1 . 1 . . . . . . 17 1 10 1 11 . . . . . 2 2 4 15 4 3 Matter Fused 76 | . . . . . 2 1 3 . 8 8 . 3 . . . . . . . 13 3 6 3 5 . . . . . . 1 4 12 4 . Heat Flow Errors 47 | . . . . . . . . . 9 1 1 1 . . . . . . . 11 2 1 1 4 . . . . . 1 2 3 7 1 2 Energy Discharges 44 | . . . . . 1 . 1 . 7 3 . . . . . . . . . 6 2 3 1 2 . . . 1 . 1 2 3 10 1 . Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 2 1 . Parts Fused 6 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 2 . . . . . 1 . . . . . Data Loss (minor) 39 | . . . . . 1 . . 1 4 . . 2 . . . . . . . 6 . 4 1 2 . . . . . 1 2 4 7 3 1 Data Loss (major) 11 | . . . . . 1 . . 1 . . 1 . . . . . . . . 3 . . . 2 . . . . . 1 . . 1 . 1 Misfires 17 | . . . . . . . . . . 2 1 . . . . . . . . 3 2 . 1 1 . . . . . 1 3 2 . . 1 Alerts 11 | . . . . . . . . . 1 . . . . . . . . . . 2 . . . 2 . . . . . 1 1 1 3 . . Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Weapon Failures 27 | . . . . . . . . 1 1 . . 1 . . . . . . . 3 . 1 . 4 . . . . . . 4 3 5 2 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 318 | . . . . . . . . . . 72 . . . . . . . . . 26 . . . . . . . . . . . . 2 218 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 100 | . . . . . . . . . . 72 . . . . . . . . . 26 . . . . . . . . . . . . 2 . . Melee 218 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 218 . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 240 | . . . . . . . . . . 54 . . . . . . . . . 98 . . . . . . . 19 . . 43 . 26 . . Shots 7 | . . . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . 1 . . 1 . 1 . . Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Targets Rammed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 510 | 27 120 126 201 30 11 106 155 64 252 233 326 164 . . . 27 18 . 37 281 211 132 236 209 . . . 260 176 510 187 331 261 435 43 Average Temperature 59 | 12 27 36 41 9 11 30 41 17 71 32 93 33 . . . 14 13 . 14 62 124 40 126 65 . . . 50 87 138 118 211 66 120 22 Received Heat Transfer 5751 | . 108 210 410 156 288 171 342 128 324 149 169 111 . 117 32 46 . . 422 295 . 18 . 75 . 12 15 103 . 348 191 398 926 99 88 Effects 11 | . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . 1 . 1 . . . 5 . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 2 . . Total Turns 97 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 28 58 . . Longest Duration 35 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 28 35 . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 30 | . 1 4 . . . . . . . . . . . 2 1 . . . 1 1 . . . 1 . . . 11 . 1 . 4 3 . . Heat Transferred 3010 | 333 1480 962 . . . . 185 . . 50 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . 3 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Arm Res Gar Res Tes Sec Acc Com Maximum Alert Level 4 | . . . . . 3 1 3 1 3 1 . . . . . . . . . 1 . . . . . 1 1 4 2 4 4 3 1 3 2 Low Security (%) 61 | 100 100 100 100 100 26 92 16 57 10 87 . . . . 100 . . . . 83 . . . . 100 80 91 52 . . . . 70 25 6 Level 1 13 | . . . . . 44 7 23 42 10 12 . . . . . . . . . 16 . . . . . 19 8 13 66 8 . . 29 15 50 Level 2 11 | . . . . . 23 . 36 . 39 . . . . . . . . . . . . . . . . . . 13 33 16 28 76 . 14 42 Level 3 11 | . . . . . 5 . 23 . 39 . . . . . . . . . . . . . . . . . . 18 . 46 40 23 . 44 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 28 30 . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Peak Influence 1496 | 15 50 85 95 104 786 306 868 359 1018 396 . . . . 97 . . . . 306 . . . . 9 239 201 1125 427 1496 1416 794 314 1074 469 Initial 631 | . . . . . 7 306 25 338 138 396 . . . . 61 . . . . . . . . . 9 . 100 63 427 230 631 579 254 32 451 Average 265 | 2 7 8 12 39 333 46 486 172 656 50 . . . . 10 . . . . 99 . . . . 2 120 147 338 392 920 949 632 145 533 357 Influence Increases 23858 | 20 304 785 703 500 836 686 853 645 950 554 170 201 . 376 382 227 77 . 340 2687 . 150 . 495 3 239 183 2483 102 1296 2195 795 1963 2273 385 Destroy 0b10 Robot/C 16240 | . 180 500 440 320 620 440 660 400 760 280 160 200 . 300 240 200 60 . 300 1720 . 140 . 420 . 180 140 1600 80 860 1460 560 1460 1280 280 Destroy 0b10 Robot/NC 1030 | 20 45 90 75 25 . 30 . 45 . 55 . . . . 15 . . . . 170 . . . . . 25 5 40 . 15 120 60 35 155 5 Destroy Leader 3068 | . 50 178 156 88 50 124 50 140 40 116 10 . . 20 72 10 10 . 30 412 . 10 . 40 . 30 30 310 20 60 272 74 266 330 70 Allied During Kill 596 | . . . . 21 1 . . 1 . . . 1 . 41 38 17 7 . 10 21 . . . 5 . . . 326 2 16 58 . . 28 3 Successful Hack 248 | . 14 17 16 8 . 60 8 22 . 35 . . . . 10 . . . . 21 . . . . 3 . . 5 . . 16 . 13 . . Disable Machine 264 | . . . . 8 . . . . . 12 . . . . 4 . . . . 80 . . . . . 4 4 40 . 4 20 32 48 8 . Anti-Garrison Action 700 | . . . . . 150 . 100 . 150 . . . . . . . . . . . . . . . . . . . . 150 . . . 150 . Destroy Structure 847 | . . . 1 . . 2 5 7 . 26 . . . . 3 . . . . 188 . . . . . . 4 42 . 56 159 39 111 192 12 Partial Spotted 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 15 15 30 . 15 Lose Combat Pursuer 690 | . 15 . 15 30 15 30 30 30 . 30 . . . 15 . . . . . 75 . . . 30 . . . 120 . 135 75 15 . 30 . Active Sensor Use 100 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100 . Influence Decreases 23822 | 20 304 785 703 485 65 1425 32 1255 190 1557 185 201 . 247 511 227 77 . 340 2442 245 150 . 475 20 3 259 1551 803 194 2320 1562 2494 1424 1271 Entered New Map 5590 | . . . . . 8 480 22 530 120 622 8 . . . 68 . . . . . 128 . . . 11 3 139 100 668 164 865 792 350 41 471 Time Decay 15946 | 20 284 773 638 384 . 905 . 555 . 635 177 181 . 247 423 207 77 . 330 2311 117 150 . 435 9 . 120 1261 135 . 1335 720 1854 1183 480 Lost Part 867 | . . . 10 . 17 . 10 . 70 . . . . . . . . . 10 60 . . . . . . . . . 10 20 30 290 140 200 Lost Ally 872 | . . . . 91 40 40 . 20 . . . 20 . . 20 20 . . . 71 . . . 40 . . . 190 . 20 100 20 . 60 120 Purge Threat 547 | . 20 12 55 10 . . . 150 . 300 . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 142 | . . 3 3 1 . 8 . 9 . 7 . 1 . 1 4 . . . 1 23 . . . . . 1 1 11 1 . 17 9 23 16 2 Investigation 21 | . . 2 1 . . 3 . 2 . . . . . . . . . . . 1 . . . . . . 1 2 1 . 3 . 3 2 . Extermination 45 | . . . . . . 3 . 1 . 5 . . . . 4 . . . . 7 . . . . . . . 4 . . 3 3 8 6 1 Reinforcement 44 | . . 1 1 . . 1 . 3 . 1 . . . . . . . . . 11 . . . . . 1 . . . . 6 5 10 4 . Assault 14 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . 5 . . 4 . . 1 1 Garrison 14 | . . . 1 1 . 1 . 3 . 1 . . . . . . . . . 4 . . . . . . . . . . 1 1 . 1 . Intercept 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 1 Construction Impeded 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . 2 1 . 1 . Haulers Reinforced 10 | . . . . . . 1 . 1 . . . . . . . . . . . 3 . . . . . . . . . . 2 1 1 1 . Active Scanning Responses 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Arm Res Gar Res Tes Sec Acc Com Distress Signals 31 | . . 3 1 3 . 1 . . . . . . . . . . . . . 2 . . . . . . . 5 . . 4 1 3 7 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1081 | . 15 38 36 16 34 28 36 26 37 21 8 11 . 19 13 10 2 . 16 98 . 7 . 22 . 9 7 86 4 39 83 30 161 124 45 Peak Tracking Total 11 | . 2 4 3 6 4 3 5 4 6 2 5 9 . 7 3 9 1 . 9 9 . 7 . 9 . 4 4 6 3 7 6 4 11 8 8 Tactical Retreats 31 | . 1 . 1 2 1 1 2 1 . 2 . . . 1 . . . . . 4 . . . 2 . . . 4 . 4 3 1 . 1 . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Arm Res Gar Res Tes Sec Acc Com Traps Triggered 25 | . . . . . 3 1 . 3 . 1 . . . . . . . . . 7 . . . . . . . 2 . 1 2 . 2 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Arm Res Gar Res Tes Sec Acc Com Machines Disabled 78 | . . . . 2 1 . . . 1 3 1 1 . . 1 . . . . 20 2 . . . . 1 1 10 . 3 5 9 14 3 . Max in Single Turn 3 | . . . . 1 1 . . . 1 2 1 1 . . . . . . . 3 2 . . . . 1 1 1 . 1 1 2 2 1 . Garrison Access 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 . Garrison Relay 3 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Arm Res Gar Res Tes Sec Acc Com Machines Accessed 108 | . 9 14 11 8 3 10 3 3 3 8 . . 1 . 2 . 1 4 . 4 . . 6 . 1 . 1 3 1 . 4 1 6 1 . Terminals 65 | . 8 11 8 6 3 8 3 2 3 5 . . . . . . . . . . . . . . 1 . . 2 . . . . 5 . . Fabricators 9 | . . . . . . 1 . . . 1 . . . . 2 . . . . 4 . . . . . . . 1 . . . . . . . Repair Stations 7 | . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . 2 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Garrison Access 8 | . . . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 1 . Total Hacks 313 | . 38 52 35 21 6 21 6 5 5 24 . . 2 . 4 . 1 30 . 7 . . 19 . 1 . 1 7 4 . 10 1 10 3 . Successful 241 | . 26 41 27 20 2 17 3 5 2 16 . . 2 . 3 . 1 30 . 6 . . 19 . 1 . 1 3 1 . 6 1 8 . . Failed 72 | . 12 11 8 1 4 4 3 . 3 8 . . . . 1 . . . . 1 . . . . . . . 4 3 . 4 . 2 3 . Catastrophic 4 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 191 | . 23 24 33 13 . 24 1 4 . 11 . . . . 8 . . . . 17 . . . . . . 1 9 . 1 14 1 1 5 1 Terminals 188 | . 36 40 27 16 6 19 6 4 5 17 . . . . . . . . . . . . . . 1 . . 4 . . . . 7 . . Fabricators 17 | . . . . . . 1 . . . 2 . . . . 4 . . . . 7 . . . . . . . 3 . . . . . . . Repair Stations 20 | . 2 7 3 4 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 21 | . . 5 4 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 4 . 3 . . Garrison Access 15 | . . . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 4 . 3 1 . 3 . Terminal Hacks 152 | . 21 21 14 11 2 9 3 2 2 6 . . 2 . . . 1 30 . . . . 19 . 1 . . 2 . . . . 6 . . Record 21 | . 1 1 . . . . . . . . . . . . . . . 11 . . . . 7 . . . . 1 . . . . . . . Part Schematic 16 | . . . . . . . . . . . . . 2 . . . . 10 . . . . 4 . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 20 | . 3 3 5 1 . 4 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 20 | . 3 3 . 2 . 2 . . . 3 . . . . . . . 3 . . . . 4 . . . . . . . . . . . . Open Door 9 | . . . . 1 1 . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 4 . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 4 | . . 1 . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 16 | . 4 2 4 2 . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 25 | . 5 8 5 3 . 3 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Activate Exoskeleton 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabricator Hacks 11 | . . . . . . . . . . 1 . . . . 3 . . . . 6 . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . 1 . . . . . . . Build 5 | . . . . . . . . . . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . Repair Station Hacks 14 | . 2 7 1 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 11 | . 1 7 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 19 | . . 5 4 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 3 . 2 . . Insert Component 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 17 | . . 3 4 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 3 . 2 . . Garrison Access Hacks 7 | . . . 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Unlock Access 4 | . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Seal Access 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Unauthorized Hacks 38 | . 3 8 7 4 . 7 . 2 . 4 . . . . . . . . . . . . . . . . 1 . . . 2 . . . . Terminals 34 | . 3 8 7 4 . 6 . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 33 | . 2 8 7 4 . 6 . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . Patch 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 9 | . . 2 2 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . 1 . . . . Used 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 70 | . 6 14 10 3 2 10 2 2 3 7 . . . . . . . . . 3 . . . . . . . 2 1 . 2 . 2 1 . Full Trace Events 8 | . . 2 1 . . 2 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . 1 2 . . Robots Built 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . . . . . . . . 67 . . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . Part Schematics Acquired 68 | . . 1 . . . . . . . . . . 2 . . . . 10 . 20 . . 4 . . . . . . . . 9 22 . . Parts Built 5 | . . . . . . . . . . . . . . . 3 . . . . 2 . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 316 | . . . . . . . . . . . . . . . 164 . . . . 152 . . . . . . . . . . . . . . . Total Part Build Rating 32 | . . . . . . . . . . . . . . . 20 . . . . 12 . . . . . . . . . . . . . . . Part Studies Acquired 17 | . . 3 4 . . . . . . 5 . . . . . . . . . . . . . . . . . . . . 3 . 2 . . Parts Repaired 3 | . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 102 | . 26 . . 76 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Arm Res Gar Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 19 | . . . . . 3 . . . 3 . . . . . . . . . . 3 . . . . . . . . . 4 . 1 . 5 . Machine Destruction 13 | . . . . . 3 . . . 3 . . . . . . . . . . . . . . . . . . . . 4 . 1 . 2 . Programmers 6 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 23 | . . . . . 1 . 2 . . . 1 2 . 2 . 2 . . . . . . . 2 . . . 11 . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Arm Res Gar Res Tes Sec Acc Com Total Allies 82 | . . . . 10 3 2 2 . . . 1 2 4 2 . 2 . . . 12 . . . 2 . . . 18 . 2 10 . . 4 6 Largest Group 13 | . . . . 10 2 2 2 2 . . 1 2 4 6 6 5 4 4 4 3 . . . 2 . . . 13 1 2 5 1 . 2 6 Highest-Rated Group 982 | . . . . 173 50 74 70 70 . . 16 62 153 215 208 145 115 115 115 210 . . . 96 . . . 982 135 175 490 71 . 244 89 Highest-Rated Ally 135 | . . . . 29 25 37 39 39 . . 16 32 41 41 39 39 34 34 34 85 . . . 49 . . . 135 135 135 115 71 . 122 15 Zionite Dispatches 16 | . . . . . . . . . . . . . . . 2 . . . . 4 . . . . . . . 4 . . 4 . . 2 . Heavy 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . Light 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . Recon 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hacker 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . 1 . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Hero 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Initial Warlord ECA Mod 8 | . . . . . . 2 2 5 5 8 8 8 8 . . . . . . . . . . . . . . . . . . . . . . Total Orders 4 | . . . . 1 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . ROAM 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Ally Attacks 624 | . . . . 52 2 6 . 18 . . 1 10 . 48 11 25 3 . 30 57 . . . 15 . . . 217 2 22 52 1 . 43 9 Total Damage 18021 | . . . . 723 64 115 . 244 . . . 469 . 788 229 575 34 . 574 1960 . . . 481 . . . 6477 115 1083 1621 . . 2008 461 Kills 99 | . . . . 7 . . . 1 . . . . . 6 3 2 2 . 2 13 . . . . . . . 31 1 10 9 . . 11 1 Allies Corrupted 9 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . 5 . . 2 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Arm Res Gar Res Tes Sec Acc Com Active Infowar (turns) 2366 | . . . . . . . . . . . . . . . 133 . . . . . . . . . . . . . . . . . 210 1847 176 Optics 2228 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 205 1847 176 Sensors 697 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 692 . A.S.S. 657 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 576 81 IFF 133 | . . . . . . . . . . . . . . . 133 . . . . . . . . . . . . . . . . . . . . Terrain 714 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 714 . Structural 574 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 574 . Robot Analysis Total 19 | . 3 3 4 1 . 4 . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 15 | . . . . . . . . . . . 1 2 . 3 . 1 . . 2 . 2 2 . 2 . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Arm Res Gar Res Tes Sec Acc Com Turns Passed 41660 | 130 934 2690 2023 702 1271 2233 1567 749 1524 2262 822 799 912 841 1639 456 687 140 1309 3740 332 705 305 1048 71 294 169 1878 196 1235 1784 961 2761 1847 644 Spaces Moved 21863 | 56 484 1390 985 306 645 1253 799 333 836 1313 476 469 564 487 861 236 388 80 745 1787 193 402 176 558 41 115 81 888 113 685 891 431 1534 895 367 Core 386 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 285 36 63 Treads 21350 | 54 484 1390 985 306 645 1253 799 333 836 1313 476 469 564 487 861 236 388 80 745 1787 193 402 176 558 41 115 81 888 113 685 891 431 1238 743 304 Legs 27 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 27 . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . . Flight 89 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 . Fastest Speed 40 | 50 160 160 160 161 157 156 160 160 158 158 158 158 158 158 158 162 162 162 162 158 167 167 167 167 167 167 170 160 160 160 160 160 50 40 50 Average Speed 158 | 156 160 160 162 161 160 160 160 160 159 158 158 158 158 158 158 162 162 162 162 162 167 167 167 167 167 169 170 167 160 160 160 160 139 142 141 Slowest Speed 800 | 160 160 160 166 161 161 161 160 160 198 158 158 158 158 158 162 162 162 162 162 243 167 167 167 167 167 170 170 170 160 160 160 160 200 160 800 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 139 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 50 17 Exploration Rate (%) 54 | 3 89 96 74 52 75 38 71 15 74 37 76 65 74 70 31 48 63 69 92 57 40 60 61 72 2 91 4 57 5 74 33 53 85 26 13 Regions Visited 35 Branch Regions 17 Pre-discovered Areas 10 | . . . . . . . . . . . 2 2 . 1 . . . 1 1 . . . 3 . . . . . . . . . . . . Known Exits Taken 30 | 1 1 1 1 1 . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 21 | . . . . . . . . . . . 5 2 3 4 . 2 1 . . . 1 . . 3 . . . . . . . . . . . Spaces Dug 6 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 3 . Terrain Destroyed 355 | . . . . . . . . . 1 25 . 30 . 14 1 1 . . 2 100 2 3 . 23 . . . 18 . 12 43 10 53 13 4 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Projectile 113 | . . . . . . . . . 1 . . . . . . . . . 1 33 2 1 . 22 . . . 9 . 5 15 7 11 4 2 AOE 180 | . . . . . . . . . . 24 . 29 . 14 . . . . . 59 . . . . . . . 4 . . 14 . 36 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Sto Gar Fac Gar Fac Gar Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac DSF Res Arm Res Gar Res Tes Sec Acc Com Total 25571 | 77 580 1689 1203 468 769 1400 965 457 916 1428 511 495 585 526 1099 271 439 91 780 2259 195 417 183 612 44 159 89 1082 122 732 1018 518 1826 1136 430 Wait 1381 | . 51 140 80 89 30 59 72 73 15 43 10 2 20 13 199 . 43 12 . 253 . . . 2 . 11 . 5 4 3 31 7 56 45 13 Move 21823 | 55 483 1389 984 305 644 1253 796 332 832 1312 475 468 563 486 860 235 387 79 744 1786 192 401 175 557 40 114 80 887 113 682 890 430 1533 894 367 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 118 | 6 7 15 3 3 2 6 . . 5 8 1 . . 1 4 . 1 . 1 10 . 1 . 5 1 2 . 12 . 2 3 5 10 3 1 Fast Attach 126 | 7 1 1 1 2 2 1 1 . 2 1 1 . . . 4 . . . . 16 . . 1 1 1 2 . 4 1 . 3 1 27 42 3 Attach 72 | . . 3 4 . 1 2 . . 5 2 . . 1 . 3 . . . 2 11 . . . 1 1 . 1 . 1 2 4 2 16 4 6 Detach 23 | . . . 1 . . 1 . . . . . . 1 . 1 . . . . 1 . . . . . 3 . 3 . . 1 . 3 7 1 Swap 224 | . 5 17 11 4 3 11 10 5 2 11 3 4 . 2 4 2 2 . 4 30 . 5 5 6 . 3 . 16 . 3 4 5 24 19 4 Drop 206 | . 2 29 10 5 2 14 9 5 3 15 3 2 . . 7 1 2 . 2 18 . 3 1 7 1 5 . 24 . 3 4 6 18 2 3 Fire 1464 | 9 31 95 109 56 78 53 71 42 52 36 16 17 . 15 17 17 4 . 27 134 3 7 1 25 . 19 8 75 3 37 78 62 129 107 31 Melee 20 | . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 12 1 Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . Rewire 103 | . . . . . 7 . 6 . . . 2 2 . 9 . 16 . . . . . . . 8 . . . 53 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: Rec / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/DSF -3/Research -3/Armory (discovered 2 exits: *Res x2) -2/Research -2/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Testing (discovered 3 exits: *Acc / *Sec / *Frg) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 15) 131 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Evolved 1 slot: Propulsion x1 155 | -10/Materials | Identified exit to Materials 303 | -10/Materials | Build established: Hacker-Mutant 595 | -10/Materials | Repaired Grenade Launcher 736 | -10/Materials | Identified exit to Mines 736 | -10/Materials | Discovered exit to Mines (range 7) 1065 | -10/Materials | Entered another Materials area 1065 | -9/Materials | Evolved 2 slots: Utility x2 2027 | -9/Materials | Identified exit to Materials 2027 | -9/Materials | Discovered exit to Materials (range 15) 2522 | -9/Materials | Discovered exit to Materials (range 15) 2957 | -9/Materials | Discovered exit to Materials (range 16) 3301 | -9/Materials | Identified exit to Mines 3301 | -9/Materials | Discovered exit to Mines (range 16) 3755 | -9/Materials | Entered another Materials area 3755 | -8/Materials | Evolved 2 slots: Utility x2 3898 | -8/Materials | Garrison activated, responded to threat 5128 | -8/Materials | Identified exit to Factory 5128 | -8/Materials | Discovered exit to Factory (range 3) 5332 | -8/Materials | Identified exit to Storage 5332 | -8/Materials | Discovered exit to Storage (range 14) 5778 | -8/Materials | Entered Storage 6088 | -8/Storage | Identified exit to Recycling 6091 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6306 | -8/Storage | Repaired Minigun+ 6345 | -8/Storage | Repaired Hvy. Armor Plating 6437 | -8/Storage | Garrison activated, responded to threat 6479 | -8/Storage | Identified exit to Garrison 6480 | -8/Storage | Entered Garrison 6584 | -8/Garrison | Triggered checkpoint 6665 | -8/Garrison | Rescued a captive Derelict 6667 | -8/Garrison | Rescued a captive Derelict 6742 | -8/Garrison | Triggered checkpoint 6749 | -8/Garrison | Triggered checkpoint 6848 | -8/Garrison | Triggered checkpoint 6966 | -8/Garrison | Discovered exit to Factory (range 9) 7042 | -8/Garrison | Triggered checkpoint 7117 | -8/Garrison | Discovered exit to Factory (range 12) 7152 | -8/Garrison | Triggered checkpoint 7278 | -8/Garrison | Triggered checkpoint 7473 | -8/Garrison | Discovered exit to Factory (range 12) 7492 | -8/Garrison | Triggered checkpoint 7524 | -8/Garrison | Garrison Relay disabled 7751 | -8/Garrison | Entered Factory 7751 | -7/Factory | Accompanied by 1 ally 7751 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 8058 | -7/Factory | Build established: Hacker-Gunner 9390 | -7/Factory | Identified exit to Factory 9390 | -7/Factory | Discovered exit to Factory (range 8) 9944 | -7/Factory | Garrison activated, responded to threat 9984 | -7/Factory | Identified exit to Garrison 9984 | -7/Factory | Entered Garrison 10028 | -7/Garrison | Triggered checkpoint 10100 | -7/Garrison | Triggered checkpoint 10132 | -7/Garrison | Triggered checkpoint 10272 | -7/Garrison | Triggered checkpoint 10392 | -7/Garrison | Triggered checkpoint 10519 | -7/Garrison | Identified exit to Factory 10519 | -7/Garrison | Discovered exit to Factory (range 14) 10606 | -7/Garrison | Triggered checkpoint 10636 | -7/Garrison | Triggered checkpoint 10748 | -7/Garrison | Triggered checkpoint 10956 | -7/Garrison | Discovered exit to Factory (range 10) 11168 | -7/Garrison | Triggered checkpoint 11206 | -7/Garrison | Discovered exit to Factory (range 10) 11220 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11470 | -7/Garrison | Phase Generator disabled 11551 | -7/Garrison | Entered Factory 11551 | -7/Factory | Accompanied by 2 allies 12019 | -7/Factory | Garrison activated, responded to threat 12236 | -7/Factory | Identified exit to Garrison 12300 | -7/Factory | Entered Garrison 12406 | -7/Garrison | Triggered checkpoint 12454 | -7/Garrison | Triggered checkpoint 12544 | -7/Garrison | Triggered checkpoint 12606 | -7/Garrison | Triggered checkpoint 12674 | -7/Garrison | Identified exit to Factory 12674 | -7/Garrison | Discovered exit to Factory (range 8) 12748 | -7/Garrison | Triggered checkpoint 12755 | -7/Garrison | Garrison Relay disabled 12826 | -7/Garrison | Triggered checkpoint 12863 | -7/Garrison | Lost 3 parts (3n) 12924 | -7/Garrison | Triggered checkpoint 13097 | -7/Garrison | Discovered exit to Factory (range 3) 13196 | -7/Garrison | Triggered checkpoint 13328 | -7/Garrison | Triggered checkpoint 13398 | -7/Garrison | Triggered checkpoint 13431 | -7/Garrison | Discovered exit to Factory (range 11) 13446 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13644 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13824 | -7/Garrison | Entered Factory 14060 | -7/Factory | Discovered exit to Factory (range 9) 14423 | -7/Factory | Build established: Hacker-Tank 14661 | -7/Factory | Discovered exit to Factory (range 10) 15294 | -7/Factory | Discovered exit to Factory (range 5) 15681 | -7/Factory | Identified exit to Lower Caves 15681 | -7/Factory | Discovered exit to Lower Caves (range 6) 15687 | -7/Factory | Watched by a mysterious "MATRIX" hacker. 15758 | -7/Factory | Discovered exit to Factory (range 8) 15982 | -7/Factory | Allied Derelicts emerged from ambush trap array 16059 | -7/Factory | Discovered exit to Lower Caves (range 13) 16064 | -7/Factory | Garrison activated, responded to threat 16086 | -7/Factory | Entered Lower Caves 16139 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 16191 | -7/Lower Caves | Met a Warlord Commander 16192 | -7/Lower Caves | Learned location of Warlord (-4) 16193 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 16196 | -7/Lower Caves | Found Encrypted Comm Array 16619 | -7/Lower Caves | Learned location of Zion (-7) 16651 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16704 | -7/Lower Caves | Encountered a Warlord checkpoint 16877 | -7/Lower Caves | Identified exit to Lower Caves 16877 | -7/Lower Caves | Discovered exit to Lower Caves (range 13) 16908 | -7/Lower Caves | Entered another Lower Caves area 16908 | -7/Lower Caves | Accompanied by 1 ally 16929 | -7/Lower Caves | Discovered exit to Factory (range 8) 17089 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 17142 | -7/Lower Caves | Destroyed 9 combat bots 17175 | -7/Lower Caves | Build established: Hacker-Gunner 17256 | -7/Lower Caves | Encountered a Warlord checkpoint 17326 | -7/Lower Caves | Spotted B-75 Beast 17701 | -7/Lower Caves | Identified exit to Zion 17701 | -7/Lower Caves | Discovered exit to Zion (range 2) 17707 | -7/Lower Caves | Entered Zion 17761 | -7/Zion | Visited the Megawrench Repair Shop 17764 | -7/Zion | Megawrench repaired 13 parts 17799 | -7/Zion | System corruption cleaned by Quarantine Array 17862 | -7/Zion | Identified exit to Proximity Caves 17862 | -7/Zion | Discovered exit to Proximity Caves (range 8) 18208 | -7/Zion | Met Imprinter 18234 | -7/Zion | Imprinted 18237 | -7/Zion | Declared Zion's savior 18619 | -7/Zion | Entered Proximity Caves 18619 | -6/Proximity Caves | Accompanied by 4 allies 18621 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19163 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 19350 | -6/Proximity Caves | Discovered exit to Factory (range 16) 19460 | -6/Proximity Caves | Entered Factory 19460 | -6/Factory | Accompanied by 6 allies 19460 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 19461 | -6/Factory | Identified exit to Lower Caves 19564 | -6/Factory | Fabricated Dispersion Rifle (x2) 19715 | -6/Factory | Zion Recon squad teleported in 20000 | -6/Factory | Build established: Hacker-Tank 20422 | -6/Factory | Zion Recon squad teleported in 20546 | -6/Factory | Fabricated Hvy. Beamcaster (x1) 20800 | -6/Factory | Identified exit to Factory 20800 | -6/Factory | Discovered exit to Factory (range 12) 21099 | -6/Factory | Entered Lower Caves 21099 | -6/Lower Caves | Accompanied by 4 allies 21161 | -6/Lower Caves | Identified exit to Lower Caves 21176 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 21226 | -6/Lower Caves | Destroyed 7 combat bots 21413 | -6/Lower Caves | Spotted B-75 Beast 21437 | -6/Lower Caves | Destroyed B-75 Beast 21555 | -6/Lower Caves | Entered another Lower Caves area 21555 | -6/Lower Caves | Accompanied by 4 allies 21590 | -6/Lower Caves | Discovered exit to Factory (range 8) 21967 | -6/Lower Caves | Build established: Hacker-Gunner 22157 | -6/Lower Caves | Encountered a Warlord checkpoint 22188 | -6/Lower Caves | Identified exit to Data Miner 22188 | -6/Lower Caves | Discovered exit to Data Miner (range 7) 22242 | -6/Lower Caves | Entered Data Miner 22242 | -6/Data Miner | Accompanied by 4 allies 22242 | -6/Data Miner | Identified exit to Proximity Caves 22242 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 22273 | -6/Data Miner | Met Data Miner 22302 | -6/Data Miner | Learned location of Section 7 (-2) 22302 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 22332 | -6/Data Miner | Received God Mode back door access code from Data Miner 22382 | -6/Data Miner | Entered Proximity Caves 22382 | -5/Proximity Caves | Accompanied by 4 allies 22387 | -5/Proximity Caves | Learned location of Armory (-3) 22588 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22824 | -5/Proximity Caves | Spotted B-75 Beast 22851 | -5/Proximity Caves | Destroyed B-75 Beast 22920 | -5/Proximity Caves | Build established: Scavenger-Gunner 23423 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 23471 | -5/Proximity Caves | Lost 3 allies 23491 | -5/Proximity Caves | Destroyed 9 combat bots 23596 | -5/Proximity Caves | Discovered exit to Factory (range 11) 23619 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 23691 | -5/Proximity Caves | Entered Factory 23691 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 23710 | -5/Factory | Zion Heavy squad teleported in 23952 | -5/Factory | Zion Hacker squad teleported in 24367 | -5/Factory | Cargo convoy interrupted 25008 | -5/Factory | Identified exit to Factory 25008 | -5/Factory | Discovered exit to Factory (range 8) 25115 | -5/Factory | Zion Light squad teleported in 25360 | -5/Factory | Lost 3 allies 25855 | -5/Factory | Fabricated L-41 Fighter? 25942 | -5/Factory | Lost 3 allies 25973 | -5/Factory | Found Prototype Processor 25973 | -5/Factory | Identified Exp. Targeting Computer 25977 | -5/Factory | Found Exp. Targeting Computer 26020 | -5/Factory | Lost 3 parts (1p1n1w) 26051 | -5/Factory | Discovered exit to Factory (range 15) 26183 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 26224 | -5/Factory | Retrieved Zion intel report: Component Schematics 26225 | -5/Factory | Zion Explosive Resupply teleported in 26752 | -5/Factory | Fabricated KE Penetrator (x2) 26813 | -5/Factory | Garrison activated, responded to threat 27365 | -5/Factory | Identified exit to Upper Caves 27365 | -5/Factory | Discovered exit to Upper Caves (range 5) 27431 | -5/Factory | Entered Upper Caves 27432 | -5/Upper Caves | Identified exit to Upper Caves 27624 | -5/Upper Caves | Learned 4 Factory zone layouts 27763 | -5/Upper Caves | Entered another Upper Caves area 27771 | -5/Upper Caves | Encountered a Warlord checkpoint 27936 | -5/Upper Caves | Discovered exit to Factory (range 7) 28072 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 28099 | -5/Upper Caves | Destroyed 7 combat bots 28129 | -5/Upper Caves | Learned 4 Factory zone layouts 28338 | -5/Upper Caves | Learned Factory stockpile data 28385 | -5/Upper Caves | Identified exit to Zhirov 28385 | -5/Upper Caves | Discovered exit to Zhirov (range 15) 28468 | -5/Upper Caves | Entered Zhirov 28468 | -5/Zhirov | Identified exit to Proximity Caves 28468 | -5/Zhirov | Discovered exit to Proximity Caves (range 3) 28557 | -5/Zhirov | Learned location of Quarantine (-3) 28557 | -5/Zhirov | Learned location of Testing (-2) 28557 | -5/Zhirov | Learned location of Command (-1) 28615 | -5/Zhirov | Found Alien Artifact 28615 | -5/Zhirov | Identified Integrated Reactor 28615 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 28773 | -5/Zhirov | Entered Proximity Caves 28788 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 28843 | -4/Proximity Caves | Destroyed 8 combat bots 28940 | -4/Proximity Caves | Learned Research machine intel 29684 | -4/Proximity Caves | Learned Research emergency access door positions 29684 | -4/Proximity Caves | Discovered exit to Factory (range 11) 29743 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29821 | -4/Proximity Caves | Entered Factory 29821 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 29892 | -4/Factory | Identified exit to DSF 29892 | -4/Factory | Entered DSF 29931 | -4/DSF | Additional patrols routed to DSF 30119 | -4/DSF | Identified exit to Research 30119 | -4/DSF | Discovered exit to Research (range 14) 30129 | -4/DSF | Build established: Scavenger-Executioner 30133 | -4/DSF | Sterilization system engaged 30153 | -4/DSF | Ambient heat levels rising (+10) 30168 | -4/DSF | Ambient heat levels rising (+10) 30183 | -4/DSF | Ambient heat levels rising (+10) 30186 | -4/DSF | Entered Research 30186 | -3/Research | Evolved 2 slots: Propulsion x2 30187 | -3/Research | Identified exit to Armory 30189 | -3/Research | Loaded intel: 101 machine locations 30355 | -3/Research | Entered Armory 30907 | -3/Armory | Zion hero teleported in (AD-0RF) 30924 | -3/Armory | Zion Heavy squad teleported in 31119 | -3/Armory | P-80 Master assimilated allied Electro 8a 31172 | -3/Armory | Lost 3 allies 31315 | -3/Armory | Found Fusion Bomb Launcher 31317 | -3/Armory | Found Fusion Bomb Launcher 31357 | -3/Armory | Build established: Commander-Executioner 31534 | -3/Armory | Identified exit to Research 31534 | -3/Armory | Discovered exit to Research (range 3) 31566 | -3/Armory | Spotted B-86 Titan 31579 | -3/Armory | Destroyed B-86 Titan 31605 | -3/Armory | First assault squad dispatched 31623 | -3/Armory | Zion Hacker squad teleported in 31775 | -3/Armory | Zion Recon squad teleported in 31906 | -3/Armory | Build established: Hacker-Executioner 31937 | -3/Armory | Spotted Armor Guard 31937 | -3/Armory | Spotted Armor Guard 31939 | -3/Armory | Destroyed Armor Guard 31939 | -3/Armory | Destroyed Armor Guard 31952 | -3/Armory | Found Prototype Device 31952 | -3/Armory | Identified Exp. Weapon Cycler 31990 | -3/Armory | Spotted Armor Guard 31990 | -3/Armory | Spotted Armor Guard 31993 | -3/Armory | Destroyed Armor Guard 32001 | -3/Armory | Destroyed Armor Guard 32027 | -3/Armory | Found Exp. Weapon Cycler 32043 | -3/Armory | Breached Obliterator storage 32201 | -3/Armory | Destroyed 11 combat bots 32226 | -3/Armory | Discovered exit to Research (range 4) 32233 | -3/Armory | Entered Research 32233 | -2/Research | Accompanied by 1 ally (AD-0RF) 32233 | -2/Research | Evolved 2 slots: Utility x2 32302 | -2/Research | Spotted B-90 Cyclops 32309 | -2/Research | Allies destroyed B-90 Cyclops 32429 | -2/Research | Identified exit to Garrison 32429 | -2/Research | Entered Garrison 32429 | -2/Garrison | Accompanied by 1 ally (AD-0RF) 32523 | -2/Garrison | Spotted B-90 Cyclops 32527 | -2/Garrison | Allies destroyed B-90 Cyclops 32627 | -2/Garrison | Triggered checkpoint 32692 | -2/Garrison | Spotted B-90 Cyclops 32700 | -2/Garrison | Allies destroyed B-90 Cyclops 32713 | -2/Garrison | Triggered checkpoint 32718 | -2/Garrison | Destroyed AD-0RF 32747 | -2/Garrison | Destroyed 8 combat bots 32804 | -2/Garrison | Build established: Scavenger-Executioner 32809 | -2/Garrison | Triggered checkpoint 32853 | -2/Garrison | Found embedded Infiltrators 32877 | -2/Garrison | Triggered checkpoint 32943 | -2/Garrison | Identified exit to Research 32943 | -2/Garrison | Discovered exit to Research (range 14) 33057 | -2/Garrison | Triggered checkpoint 33117 | -2/Garrison | Triggered checkpoint 33204 | -2/Garrison | Discovered exit to Research (range 14) 33317 | -2/Garrison | Triggered checkpoint 33357 | -2/Garrison | Triggered checkpoint 33419 | -2/Garrison | Triggered checkpoint 33481 | -2/Garrison | Discovered exit to Research (range 10) 33496 | -2/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 33664 | -2/Garrison | Entered Research 33664 | -2/Research | Accompanied by 1 ally 33730 | -2/Research | Zion Demo squad teleported in 33792 | -2/Research | Zion Light squad teleported in 34164 | -2/Research | First assault squad dispatched 34362 | -2/Research | Destroyed 12 combat bots 34780 | -2/Research | Garrison activated, responded to threat 34993 | -2/Research | Destroyed 9 combat bots 35096 | -2/Research | Zion Fire squad teleported in 35155 | -2/Research | P-80 Master assimilated allied AZ-0T9(i) 35158 | -2/Research | P-80 Master assimilated allied IV-PZX(i) 35269 | -2/Research | Zion Hacker squad teleported in 35365 | -2/Research | Identified exit to Testing 35365 | -2/Research | Discovered exit to Testing (range 12) 35448 | -2/Research | Entered Testing 35448 | -2/Testing | Accompanied by 1 ally 35630 | -2/Testing | Spotted Striker 35636 | -2/Testing | Spotted Striker 35638 | -2/Testing | Spotted Alpha 7 35643 | -2/Testing | Destroyed Striker 35647 | -2/Testing | Destroyed Striker 35663 | -2/Testing | Destroyed Alpha 7 35974 | -2/Testing | Garrison activated, responded to threat 35997 | -2/Testing | Identified exit to Access 35997 | -2/Testing | Discovered exit to Access (range 6) 36086 | -2/Testing | Found Prototype Ballistic Gun 36086 | -2/Testing | Identified Hyp. Multirail 36228 | -2/Testing | Spotted Fortress 36264 | -2/Testing | Destroyed Fortress 36275 | -2/Testing | Lost 3 parts (2u1w) 36393 | -2/Testing | Identified exit to Section 7 36393 | -2/Testing | Discovered exit to Section 7 (range 6) 36393 | -2/Testing | Identified exit to Protoforge 36393 | -2/Testing | Discovered exit to Protoforge (range 7) 36409 | -2/Testing | Entered Section 7 36471 | -2/Section 7 | Spotted S7 Guard 36487 | -2/Section 7 | Destroyed S7 Guard 36570 | -2/Section 7 | Found Alien Artifact 36570 | -2/Section 7 | Identified Navigation Efficiency Matrix 36570 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 36798 | -2/Section 7 | Incoming investigation squad redirected 36892 | -2/Section 7 | Found Alien Artifact 36892 | -2/Section 7 | Identified Core Reset Matrix 36892 | -2/Section 7 | Used Core Reset Matrix 36896 | -2/Section 7 | Detected hypermatrix surge 36896 | -2/Section 7 | Sensed 19 artifacts in vicinity 37083 | -2/Section 7 | Spotted Executioner 37084 | -2/Section 7 | Destroyed Executioner 37085 | -2/Section 7 | Spotted Executioner 37092 | -2/Section 7 | Destroyed Executioner 37229 | -2/Section 7 | Scanned by Researcher 37460 | -2/Section 7 | Spotted Striker 37460 | -2/Section 7 | Spotted Striker 37473 | -2/Section 7 | Destroyed Striker 37491 | -2/Section 7 | Destroyed Striker 37539 | -2/Section 7 | Spotted Executioner 37541 | -2/Section 7 | Destroyed Executioner 37545 | -2/Section 7 | Spotted Executioner 37550 | -2/Section 7 | Destroyed Executioner 37605 | -2/Section 7 | Found Prototype Processor 37605 | -2/Section 7 | Identified Exp. Core Analyzer 37608 | -2/Section 7 | Found Exp. Core Analyzer 37611 | -2/Section 7 | Intercept squad dispatched 37632 | -2/Section 7 | Spotted Tracker 37633 | -2/Section 7 | Spotted Tracker 37636 | -2/Section 7 | Destroyed Tracker 37649 | -2/Section 7 | Destroyed Tracker 37703 | -2/Section 7 | Destroyed 9 combat bots 37706 | -2/Section 7 | Lost 4 parts (1u3w) 37749 | -2/Section 7 | Found Exp. Targeting Computer 37989 | -2/Section 7 | Spotted B-99 Colossus 38321 | -2/Section 7 | Destroyed B-99 Colossus 38325 | -2/Section 7 | Lost 4 parts (2n2u) 38351 | -2/Section 7 | Found Prototype Ballistic Gun 38351 | -2/Section 7 | Identified Multirail 38559 | -2/Section 7 | Found LRC Insulator 38560 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 38797 | -2/Section 7 | Intercept squad dispatched 38811 | -2/Section 7 | Spotted Tracker 38812 | -2/Section 7 | Spotted Tracker 38819 | -2/Section 7 | Destroyed Tracker 38878 | -2/Section 7 | Destroyed 7 combat bots 38878 | -2/Section 7 | Spotted Alpha 7 38888 | -2/Section 7 | Spotted Alpha 7 38891 | -2/Section 7 | Spotted Combat Programmer 38893 | -2/Section 7 | Spotted Combat Programmer 38928 | -2/Section 7 | Destroyed Alpha 7 38930 | -2/Section 7 | System corruption reached 10% 38966 | -2/Section 7 | Destroyed Alpha 7 38984 | -2/Section 7 | Released all parts (13) 38994 | -2/Section 7 | Destroyed 7 combat bots 38999 | -2/Section 7 | Core integrity fell below 50% 39015 | -2/Section 7 | Lost 16 parts (1p4n3u8w) 39021 | -2/Section 7 | Found Unknown Device 39021 | -2/Section 7 | Identified Launcher Loader 39056 | -2/Section 7 | Released all parts (3) 39096 | -2/Section 7 | Found Prototype Device 39096 | -2/Section 7 | Identified Exp. Actuator Array 39104 | -2/Section 7 | Incoming investigation squad redirected 39131 | -2/Section 7 | Core integrity fell below 20% 39140 | -2/Section 7 | Incoming investigation squad redirected 39142 | -2/Section 7 | Spotted B-90 Cyclops 39169 | -2/Section 7 | Discovered exit to Access (range 4) 39170 | -2/Section 7 | Entered Access 39170 | -1/Access | Evolved 2 slots: Power x1, Utility x1 39213 | -1/Access | Build established: Alien-Mutant 39239 | -1/Access | Spotted B-99 Colossus 39554 | -1/Access | Zion Heavy squad teleported in 39580 | -1/Access | Intercept squad dispatched 39605 | -1/Access | Spotted Tracker 39605 | -1/Access | Spotted Tracker 39605 | -1/Access | Allies destroyed Tracker 39611 | -1/Access | Allies destroyed Tracker 39651 | -1/Access | Found Exp. Targeting Computer 39707 | -1/Access | Build established: Scavenger-Assassin 39845 | -1/Access | Garrison activated, responded to threat 39924 | -1/Access | Destroyed 8 combat bots 40133 | -1/Access | Destroyed 8 combat bots 40162 | -1/Access | Lost 7 parts (2n2u3w) 40357 | -1/Access | Intercept squad dispatched 40380 | -1/Access | Spotted Tracker 40381 | -1/Access | Spotted Tracker 40385 | -1/Access | Destroyed Tracker 40389 | -1/Access | Destroyed Tracker 40418 | -1/Access | Lost 5 parts (1p3u1w) 40441 | -1/Access | Found Prototype Device 40441 | -1/Access | Identified Active Sensor Suite 40462 | -1/Access | Build established: Scavenger-Executioner 40568 | -1/Access | Destroyed 9 combat bots 40868 | -1/Access | Zion Hacker squad teleported in 41006 | -1/Access | Identified exit to Command 41006 | -1/Access | Discovered exit to Command (range 7) 41017 | -1/Access | Entered Command 41291 | -1/Command | Spotted B-99 Colossus 41465 | -1/Command | Destroyed 7 combat bots 41517 | -1/Command | First assault squad dispatched 41563 | -1/Command | Spotted M Guard 41563 | -1/Command | Spotted M Guard 41563 | -1/Command | Spotted Combat Programmer 41563 | -1/Command | Spotted Combat Programmer 41601 | -1/Command | System corruption reached 10% 41627 | -1/Command | Released all parts (8) 41628 | -1/Command | Core integrity fell below 50% 41634 | -1/Command | Emitted hypermatrix ping 41639 | -1/Command | Assembled emerged from beneath the floor 41641 | -1/Command | Allies destroyed Combat Programmer 41644 | -1/Command | Core integrity fell below 20% 41655 | -1/Command | Incoming assault squad redirected 41658 | -1/Command | Lost 19 parts (2p4n4u9w) 41661 | -1/Command | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 41640_ Navigation matrix triggers involuntary quantum shift. 41640_ as-42405 destroyed. 41640_ Slug penetrates M Guard. 41641_ The unstable cave ceiling collapses. 41641_ as-57224 sneak attacks. 41641_ Combat Programmer fries systems beyond repair. 41641_ Combat Programmer destroyed. 41642_ as-34312 destroyed. 41642_ as-57224 destroyed. 41642_ as-26011 destroyed. 41642_ as-82926 destroyed. 41647_ Acquired 7 matter. 41650_ The unstable cave ceiling collapses. 41654_ Acquired 1 matter. 41655_ ALERT: Higher priority target reported, redirecting assault. 41655_ Detected hypermatrix ping. 41656_ Acquired 84 matter. 41656_ Navigation matrix triggers involuntary quantum shift. 41661_ The unstable cave ceiling collapses. [Achievement: 75k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ??????????? ???????????????????????????????????? | | ??????????# ???????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #??????????????????????????????????? | | ??????????# #????????????????????????######??+## | | ??????????# #????????????????????????# ?? | | ??????????# #?????##?????????????????# ?? | | ??????????# #????# #?????????????????# | | ???????#### ###?# #??????????????????# ? | | ???????# # ## #???????????????????# "" | | ???????# # #???????????????????# """" | | ???????# # # #???????????????????# """" | | ???#"""## # # ####?#####?#####??????# "" | | ???# ## ## ### #?# #??????# | | ???# % ## # # W # W ### W ######## | | ???# i b @ + | | ???# b % + #? | | ???# g l + ^ #? | | ???# + #? | | ???# % % + #? | | ???# # # # W # W ## W #####+######+## #? | | ???###### ! # ## ### #???# # #? | | ?????# # # ##### ##?#####???# # #? | | ?????# # # #???###??????????# # ## | | ?????# ## # # #???????????????# + | | ?????# ## #???????????????# #### | | ?????#### # # #???????????????# #??? | | ????????# ## ####???????????????# #??? | | ????????## #??????????????????# #??? | | ?????????# ##??????????????????###########?## | | ?????????# ###???????????????????????????????# | | ?????????# #?????????????????????????????????# | | ?????????## #?????????????????????????????????# | | ??????????# #?????????????????????????????????# | | ??????????# #?????????????????????????????????# | | ??????????# #?????????????????????????????????# | | ??????????# #?????????????????????????????????# | | ??????????# #?????????????????????????????????# | | ??????????#####?????????????????????????????????# | | ????????????????????????????????????##########??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 144 Coolant Potential 100 Energy Generation 55 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 210 Additional Mass Support 9 Base Temperature (-) 200 EM Shielding 3 Corruption Block 20 Armor Coverage 600 Resistance: KI 65 Resistance: TH 35 Resistance: EX 85 Resistance: EM 60 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 66 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 70 Targeting Accuracy 36 Melee Accuracy 8 Target Analysis 12 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 50 Kinecelleration 40 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Exp. Energy Well | -2/Section 7 | Archive Imp. Diametric Drive | -2/Section 7 | Archive Exp. Cooling System | -2/Section 7 | Archive Adv. Gravity Neutralizer | -2/Section 7 | Archive Centrium Greatsword | -2/Section 7 | Archive Cld. Nuclear Pulse Thruster | -2/Section 7 | Archive Nanosword | -2/Section 7 | Archive Imp. KE Penetrator | -2/Section 7 | Archive Exp. Signal Interpreter | -2/Section 7 | Archive Exp. System Shield | -2/Section 7 | Archive Adv. Matter Compressor | -2/Section 7 | Archive Shock Maul | -2/Section 7 | Archive Centrium Light Armor Plating | -2/Section 7 | Archive Enh. Biometal Leg | -2/Section 7 | Archive Com. Mass Driver | -2/Section 7 | Archive Lgt. Antimatter Cannon | -2/Section 7 | Archive Adv. Kinecellerator | -2/Section 7 | Archive Hvy. Gatling Laser | -2/Section 7 | Archive Prc. Matter Filter | -2/Section 7 | Archive Imp. Energy Well | -2/Section 7 | Archive Centrium Heavy Treads | -2/Section 7 | Archive Adv. Thermal Defense Suite | -2/Section 7 | Archive Robot Schematics ------------------ T-07 Excavator | -2/Section 7 | Archive C-65 Expert | -2/Section 7 | Archive Fabricated ------------ Dispersion Rifle | x2 | -6/Factory | Preloaded Hvy. Beamcaster | x1 | -6/Factory L-41 Fighter | x3 | -5/Factory KE Penetrator | x2 | -5/Factory Repaired ---------- Grenade Launcher | 53% | -10/Materials Minigun | 62% | -8/Storage Hvy. Armor Plating | 66% | -8/Storage Studied --------- None Alien Tech Used ----------------- Integrated Reactor Navigation Efficiency Matrix Core Reset Matrix LRC Insulator Achievements -------------- 75k Club Beloved Generalissimo Great Explorer I Like You, Cogmind Out Of My Way Some Acronyms Are Better Than Others Challenges ------------ None Game ------ Seed AntimissileBombStreamer Manual? 0 Play Time 04:50:36 Cumulative 226.4 hours Start 2026.06.22 @ 14:20:08 End 2026.06.23 @ 12:59:20 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 371 Rogue 216 Adventurer 15 Explorer 140 Win Type - Total 22 Types 22/0/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 64 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c47eb16-6d41-4c11-8624-41c1b6062262