Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.24 @ 03:10:59 Player: Tmvn Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (110) 550 Value Destroyed (4658) 4658 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (177) 177 TOTAL SCORE: 10625 Bonus ------- High Alert Combat Kills 177 Cogmind --------- Core Integrity 0/1150 Matter 280/300 Energy 83/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Advanced Terrain Scanner Advanced Targeting Computer > --- WEAPON (4) ------- Railgun > --- INVENTORY (4) ---- Improved Medium Treads Advanced Heat Sink Compact Matter Pod (150) Hardcell Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Targeting Computer Improved Transmission Jammer Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Tesla Rifle Dispersion Rifle Advanced Plasma Cannon Flak Gun > --- INVENTORY -------- Light Angular Momentum Engine Light Angular Momentum Engine Neutrino Core Armored Medium Treads Improved Heat Sink Advanced Heat Sink Compact Matter Pod Energy Filter Shield Generator Plasma Rifle Missile Launcher [Rating: 87] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Nuclear Pulse Array Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Electrolaser Energy Cannon Advanced Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Slots Evolved 12 | . . 2 2 2 2 . . 2 2 . . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . 1 . 1 . . . . . . . Utility 7 | . . 1 1 1 1 . . 2 1 . . Weapon 2 | . . . 1 . . . . . 1 . . Parts Attached 141 | . 6 17 12 36 6 2 16 27 17 1 1 Power 17 | . 3 1 1 3 1 . 1 4 3 . . Engine 16 | . 3 1 1 3 1 . 1 4 2 . . Core 1 | . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 36 | . 1 6 5 11 . . 3 8 2 . . Treads 33 | . . 6 5 9 . . 3 8 2 . . Leg 1 | . 1 . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2 | . . . . 2 . . . . . . . Utility 38 | . 1 2 2 12 2 . 5 7 6 1 . Device 20 | . . . . 7 . . 3 5 4 1 . Storage 3 | . 1 . 1 1 . . . . . . . Processor 6 | . . 2 . 2 1 . . . 1 . . Hackware . | . . . . . . . . . . . . Protection 9 | . . . 1 2 1 . 2 2 1 . . Artifact . | . . . . . . . . . . . . Weapon 50 | . 1 8 4 10 3 2 7 8 6 . 1 Energy Gun 19 | . . 2 2 4 2 1 2 3 3 . . Energy Cannon 3 | . . . . . . . 1 2 . . . Ballistic Gun 21 | . 1 5 2 5 1 . 3 2 1 . 1 Ballistic Cannon 4 | . . . . 1 . . 1 1 1 . . Launcher 3 | . . 1 . . . 1 . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 42 | . . 3 . 2 . . 3 10 24 . . Power 6 | . . 1 . . . . . . 5 . . Propulsion 11 | . . . . 1 . . 1 3 6 . . Utility 13 | . . . . 1 . . 1 5 6 . . Weapon 12 | . . 2 . . . . 1 2 7 . . Highest Loss Streak 23 | . . 1 . 1 . . 2 2 23 . . Average Slot Usage (%) 91 | . 93 87 96 96 100 100 99 94 83 14 18 Engine 9 | . 14 9 9 7 13 13 13 11 8 . . Treads 22 | . . 19 26 27 26 26 26 22 18 . . Leg 1 | . 28 3 . . . . . . . . . Device 8 | . . . . 7 13 13 12 15 16 4 5 Storage 9 | . 22 16 15 12 6 6 6 5 4 . . Processor 8 | . . 15 18 8 6 6 6 5 7 10 10 Protection 7 | . . . 1 6 13 13 13 12 8 . . Energy Gun 8 | . 14 7 8 11 6 12 13 4 8 . . Energy Cannon 1 | . . . . . . . 2 4 4 . . Ballistic Gun 6 | . 14 14 18 8 6 2 1 2 3 . 2 Ballistic Cannon 1 | . . . . 1 6 . 2 3 . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 106 | 11 44 48 80 94 80 80 98 106 87 1 1 Greatest Support 108 | 20 20 66 66 83 83 83 83 94 108 3 3 Greatest Overweight (x) 10 | . 2 2 1 1 . . 1 1 10 . . Average Overweight (x) . | . 1 . . . . . . . . . . Largest Inventory Capacity 20 | 6 14 14 20 20 12 12 12 12 12 4 4 Average Capacity 13 | 6 10 13 17 17 12 12 12 12 11 4 4 Most Carried 20 | 6 7 13 17 20 10 10 12 12 12 4 4 Average Carried 11 | 4 5 10 13 15 8 9 10 11 9 3 4 Final Capacity 20 | 6 14 12 20 12 12 12 12 12 4 4 4 Final Carried 17 | 2 7 12 17 11 9 9 12 11 4 4 4 Class Distribution -------------------- 43% | Scavenger-Tank 22% | Mutant 20% | Hauler-Gunner 10% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Gunner | -8/Materials Hauler-Gunner | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Matter Collected 2766 | 200 74 283 224 465 . . 716 535 252 17 . Remotely . | . . . . . . . . . . . . Salvage Created 4934 | . 156 653 301 945 . . 844 1409 626 . . Parts 251 | . 14 41 20 46 . . 42 59 29 . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . 3 . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Combat Hostiles Destroyed 102 | . 5 16 11 20 . . 12 26 12 . . Guns 72 | . 5 15 11 16 . . 8 13 4 . . Cannons 18 | . . . . 2 . . 4 10 2 . . AOE 11 | . . 1 . 2 . . . 3 5 . . Classes Destroyed 12 | . 3 2 1 3 . . 1 1 1 . . Worker 2 | . . 1 . . . . . 1 . . . Builder 1 | . 1 . . . . . . . . . . Recycler 3 | . . . . 1 . . 1 1 . . . Mechanic 1 | . . . . . . . . 1 . . . Watcher 1 | . . . . . . . 1 . . . . Swarmer 27 | . 3 3 7 3 . . . 8 3 . . Grunt 46 | . 2 9 1 8 . . 6 12 8 . . Duelist 2 | . . . . 2 . . . . . . . Protector 1 | . . . . . . . . . 1 . . Sentry 11 | . . 4 2 3 . . 1 1 . . . Hunter 5 | . . . 1 . . . 3 1 . . . Programmer 10 | . . . . 4 . . 2 4 . . . Best Kill Streak 7 | . 4 4 5 4 . . 5 6 7 . . Combat Bots Only 7 | . 3 4 5 4 . . 5 5 7 . . Max Kills in Single Turn 2 | . 2 2 2 2 . . 2 2 2 . . Gunslinging 1 | . . . 1 . . . 1 . . . . Exploded 2 | . . 1 . 2 . . . 1 2 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Damage Taken 9779 | . 135 590 262 1112 . 38 1161 1867 3986 476 152 Core 1559 | . . 70 29 151 . . 44 102 598 459 106 Absorbed by Shields 259 | . . . . . . . . 259 . . . Core Remaining (%) 91 | 100 100 82 94 78 . . 94 89 . . . Volleys Fired 226 | . 12 41 13 38 . 6 29 63 22 . 2 Largest 4 | . 2 2 3 3 . 3 3 3 4 . 1 Hottest 279 | . 70 79 109 171 . 140 188 202 279 . 35 Shots Fired 611 | . 24 78 39 111 . 17 86 186 68 . 2 Gun 469 | . 24 76 39 102 . 12 62 107 45 . 2 Cannon 130 | . . . . 9 . . 24 79 18 . . Launcher 12 | . . 2 . . . 5 . . 5 . . Special . | . . . . . . . . . . . . Kinetic 265 | . 12 48 26 52 . . 37 75 13 . 2 Thermal 218 | . 12 28 13 50 . . 25 59 31 . . Explosive 12 | . . 2 . . . 5 . . 5 . . Electromagnetic 116 | . . . . 9 . 12 24 52 19 . . Robot Hit Streak 30 | . 5 16 10 18 . 10 15 20 30 . . Robot Miss Streak 8 | . 3 1 5 8 . 1 2 3 3 . 2 Penetration Max 1 | . . . . 1 . . 1 1 . . . Secondary Targets 6 | . . . 4 1 . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 1 . . 1 . . . . Shots Hit Robots 425 | . 12 54 24 88 . 14 62 122 49 . . Core Hits 265 | . 8 29 16 60 . 3 34 66 49 . . Critical Hits 7 | . . . . 3 . . . 2 2 . . Critical Kills 1 | . . . . 1 . . . . . . . Critical Parts Destroyed 6 | . . . . 2 . . . 2 2 . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 12161 | . 155 878 392 1906 . 638 1737 4074 2358 . 23 Guns 6816 | . 155 681 392 1511 . 14 1175 1883 982 . 23 Cannons 2562 | . . . . 145 . . 440 1456 521 . . Explosions 2736 | . . 179 . 250 . 624 122 721 840 . . Melee . | . . . . . . . . . . . . Ramming 47 | . . 18 . . . . . 14 15 . . Kinetic 3780 | . 68 416 254 719 . . 800 1191 309 . 23 Thermal 4861 | . 87 265 138 1108 . . 618 1855 790 . . Explosive 1734 | . . 179 . . . 624 . 91 840 . . Electromagnetic 1739 | . . . . 79 . 14 319 923 404 . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . 1 1 . . 2 8 . . . Average Corruption 3 | . . . 1 1 . . 1 5 . . . Corruption Purged . | . . . . . . . . . . . . Effects 31 | . . . 2 2 . . 3 24 . . . Message Errors 4 | . . . . 1 . . . 3 . . . Matter Fused 2 | . . . . . . . . 2 . . . Heat Flow Errors 3 | . . . . . . . . 3 . . . Energy Discharges 2 | . . . . . . . 1 1 . . . Data Loss (minor) 8 | . . . 2 1 . . 1 4 . . . Data Loss (major) 1 | . . . . . . . . 1 . . . Targeting Errors 8 | . . . . . . . 1 7 . . . Weapon Failures 3 | . . . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 275 | . . . . 19 . . 4 165 87 . . Projectiles 105 | . . . . . . . 4 78 23 . . Explosions 170 | . . . . 19 . . . 87 64 . . Melee . | . . . . . . . . . . . . Knockbacks 14 | . . . . 3 . . 1 10 . . . Impact . | . . . . . . . . . . . . Kinetic 12 | . . . . 3 . . 1 8 . . . Secondary 2 | . . . . . . . . 2 . . . Self-Inflicted Damage 254 | . . . . . . 40 50 107 57 . . Shots 9 | . . . . . . 2 1 3 3 . . Rammed 7 | . . 1 1 . . . . 2 3 . . Targets Rammed 7 | . . 1 1 . . . . 2 3 . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 382 | . 114 100 168 267 . 103 246 164 382 . . Average Temperature 63 | . 45 33 43 74 . 51 74 48 126 . . Received Heat Transfer 1914 | . 36 240 63 201 . . 258 414 651 51 . Effects 1 | . . . . . . . . . 1 . . Shutdowns 1 | . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . . . . . . . 3 1 1 . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . 1 . . Parts Melted 10 | . 1 1 . 3 . . 3 . 2 . . Heat Transferred 8034 | . 259 741 298 1976 . . 970 2600 1190 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 1 3 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Peak Influence 631 | . 140 331 359 243 104 66 228 631 477 . . Initial 303 | . . 59 76 81 104 36 46 78 303 . . Average 173 | . 106 195 214 122 104 49 90 227 385 . . Maximum Alert Level 2 | . . 1 1 1 . . 1 2 2 . . Low Security (%) 68 | 100 100 49 63 87 100 100 94 51 . . . Level 1 21 | . . 50 36 12 . . 5 23 47 . . Level 2 9 | . . . . . . . . 25 52 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 25 | . 1 1 . 4 . . 3 8 8 . . Investigation 3 | . . . . . . . 1 1 1 . . Extermination 6 | . . . . 3 . . 1 2 . . . Reinforcement 9 | . 1 1 . 1 . . 1 3 2 . . Assault 2 | . . . . . . . . . 2 . . Garrison 5 | . . . . . . . . 2 3 . . Intercept . | . . . . . . . . . . . . Construction Impeded 2 | . . . . 1 . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . 1 1 . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Distress Signals 7 | . 1 1 . 3 . . 2 . . . . Communications Jammed 72 | . . . . . . . . . 72 . . Distress Signals 72 | . . . . . . . . . 72 . . Times Spotted 193 | . 9 22 13 32 . 5 19 41 30 17 5 Peak Tracking Total 10 | . 4 4 4 7 . 5 6 5 9 10 5 Tactical Retreats 19 | . . 2 . 3 . . 1 6 3 4 . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Traps Triggered 6 | . . . 1 1 1 . 1 1 1 . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Machines Disabled 12 | . . . . 3 . . . 7 2 . . Max in Single Turn 3 | . . . . 3 . . . 1 1 . . Garrison Access 1 | . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Machines Accessed 14 | . . 1 4 5 . . 2 2 . . . Terminals 10 | . . 1 2 3 . . 2 2 . . . Fabricators 1 | . . . . 1 . . . . . . . Repair Stations 2 | . . . 1 1 . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 23 | . . 2 7 8 . . 3 3 . . . Successful 16 | . . 1 7 6 . . . 2 . . . Failed 7 | . . 1 . 2 . . 3 1 . . . Catastrophic 2 | . . . . 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 14 | . . 2 2 4 . . 3 3 . . . Fabricators 1 | . . . . 1 . . . . . . . Repair Stations 5 | . . . 2 3 . . . . . . . Recycling Units 3 | . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 9 | . . 1 2 4 . . . 2 . . . Record 2 | . . . 1 . . . . 1 . . . Prototype ID Bank 1 | . . . . 1 . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . Patrol Status 1 | . . 1 . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . Zone Layout 2 | . . . . 1 . . . 1 . . . Fabricator Hacks 1 | . . . . 1 . . . . . . . Build 1 | . . . . 1 . . . . . . . Repair Station Hacks 3 | . . . 2 1 . . . . . . . Scan Component 2 | . . . 1 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . . Recycling Unit Hacks 3 | . . . 3 . . . . . . . . Recycle Component 1 | . . . 1 . . . . . . . . Process 1 | . . . 1 . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 9 | . . . 2 5 . . 1 1 . . . Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 2 | . . . . 2 . . . . . . . Matter 212 | . . . . 212 . . . . . . . Time 106 | . . . . 106 . . . . . . . Total Part Build Rating 12 | . . . . 12 . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . Time 32 | . . . 32 . . . . . . . . Parts Recycled 1 | . . . 1 . . . . . . . . Recycled Matter 17 | . . . 17 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 . . Machine Destruction 1 | . . . . . . . . . 1 . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . 2 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Turns Passed 7211 | 5 341 817 542 1877 72 196 1024 1549 516 251 21 Spaces Moved 3750 | 3 191 381 249 852 40 108 496 702 207 490 31 Core 557 | . . . . . . . . . 36 490 31 Treads 2885 | . . 319 249 800 40 108 496 702 171 . . Legs 256 | 3 191 62 . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 52 | . . . . 52 . . . . . . . Fastest Speed 37 | 120 120 160 160 37 162 162 162 165 50 50 50 Average Speed 154 | 120 155 164 177 171 162 162 171 183 149 50 50 Slowest Speed 550 | 120 180 180 186 185 162 162 185 187 550 50 50 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 2 28 26 22 20 2 94 13 18 9 66 3 Regions Visited 11 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 5 | . . . . . . . . . . 4 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 190 | . . 18 . 37 . 21 7 78 28 . 1 Melee . | . . . . . . . . . . . . Projectile 30 | . . . . 2 . . 4 21 2 . 1 AOE 160 | . . 18 . 35 . 21 3 57 26 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Upp Upp Total 4706 | 6 212 504 318 1185 49 117 603 821 361 496 34 Wait 442 | . . 34 32 212 . . 52 4 108 . . Move 3742 | 2 190 380 248 851 40 107 495 702 207 489 31 Hop . | . . . . . . . . . . . . Pick Up 48 | . 2 12 6 17 . . 2 7 . 2 . Fast Attach 41 | . 1 4 3 14 . . 2 7 8 1 1 Attach 51 | . . 9 3 8 5 2 7 9 8 . . Detach 24 | . . 8 1 4 3 2 2 1 2 1 . Swap 49 | . 5 4 6 14 1 . 7 11 1 . . Drop 76 | 4 2 11 5 27 . . 5 16 3 3 . Fire 226 | . 12 41 13 38 . 6 29 63 22 . 2 Melee . | . . . . . . . . . . . . Ram 1 | . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . Crush 4 | . . 1 1 . . . . 1 1 . . Escape Stasis 2 | . . . . . . . 2 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: [*Fac] / Sto / Low x2) -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 6 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Discovered new exit (range 15) 316 | -10/Materials | Build established: Mutant 347 | -10/Materials | Entered another Materials area 347 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1107 | -9/Materials | Discovered new exit (range 3) 1164 | -9/Materials | Entered another Materials area 1164 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1337 | -8/Materials | Repaired Imp. Treads 1637 | -8/Materials | Build established: Hauler-Gunner 1652 | -8/Materials | Discovered new exit (range 10) 1706 | -8/Materials | Entered Factory 1706 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1836 | -7/Factory | Identified exit to Storage 1836 | -7/Factory | Identified exit to Lower Caves 3165 | -7/Factory | Fabricated Nuclear Pulse Array (x2) 3507 | -7/Factory | Discovered new exit (range 4) 3583 | -7/Factory | Entered another Factory area 3583 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3655 | -6/Factory | Sucked down chute 3655 | -6/Factory | Entered Waste 3740 | -6/Waste | Spotted C-40 Crusher 3749 | -6/Waste | Spotted C-40 Crusher 3752 | -6/Waste | Spotted C-40 Crusher 3754 | -6/Waste | Spotted C-40 Crusher 3777 | -6/Waste | Spotted C-40 Crusher 3827 | -6/Waste | Discovered new exit (range 16) 3851 | -6/Waste | Entered Factory 3873 | -6/Factory | Build established: Scavenger-Tank 4832 | -6/Factory | Discovered new exit (range 8) 4875 | -6/Factory | Entered another Factory area 4875 | -5/Factory | Evolved 2 slots: Utility x2 6023 | -5/Factory | Found Hvy. Reflective Plating 6301 | -5/Factory | Garrison activated, responded to threat 6346 | -5/Factory | Discovered new exit (range 8) 6424 | -5/Factory | Entered another Factory area 6424 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 6669 | -4/Factory | Garrison activated, responded to threat 6674 | -4/Factory | First assault squad dispatched 6891 | -4/Factory | Destroyed 7 combat bots 6929 | -4/Factory | Discovered new exit (range 11) 6933 | -4/Factory | Core integrity fell below 50% 6940 | -4/Factory | Entered Upper Caves 6943 | -4/Upper Caves | Lost 23 parts (5p5n6u7w) 7111 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 7132 | -4/Upper Caves | Learned Research interactive machine intel 7169 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7174 | -4/Upper Caves | Core integrity fell below 20% 7181 | -4/Upper Caves | Build established: Mutant 7188 | -4/Upper Caves | Discovered new exit (range 7) 7191 | -4/Upper Caves | Entered another Upper Caves area 7212 | -4/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07132_ Acquired derelict log, extracted data. Data stored: Research interactive machine intel. 07137_ Dropped Adv. Heat Sink. 07140_ Acquired Imp. Medium Treads. 07141_ Dropped Imp. Heat Sink. 07142_ Acquired Adv. Heat Sink. 07168_ Penetrated by Slug. 07169_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 07171_ Slug penetrates Wall. 07173_ Penetrated by Slug. 07188_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 07205_ Searching scrap... 07205_ Found Railgun. 07205_ Found Plasma Cutter. 07205_ Found 13 Matter. 07207_ Acquired Railgun. 07208_ Slug penetrates Wall. 07210_ Slug penetrates S-27 Virus. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????#???? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ??????????????????????????? ?????????????????????? | | ??????????????????????????? ?????????????????????? | | ?????????????????????????????????? ??????? ??????? | | ?????????????????????????????????????????????????? | | ??????????? ?????????????????????????????????????? | | ???????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????##??????????? | | ????????????????????# #;############# ##?????????? | | ????????????????????# |s@s s #### #???? | | ????????????????????########### # # #???? | | ?????????????????????????###### ## #???? | | ????????????????????????# # #######???? | | ????????????????????????# ####### #??????? | | ??????????????????? ????????????## ##????? | | ?????????????????????????????????### ##### | | ???????????????????????????????????### #??? | | ????????????????????????????????????# ##??? | | ????????????????????????????????????## ######???? | | ?????????????????????????????????????####????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????#????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#?????????????#????????????? | | ?????????????????????????#???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 33 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 750 Resistance: KI 30 Resistance: TH 25 Evasion (%) 62 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nuclear Pulse Array | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherGatlingRigger Manual? 0 Play Time 01:59:05 Cumulative 21.9 hours Start 2020.09.24 @ 00:54:39 End 2020.09.24 @ 03:10:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 30 Achievement% 24 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters SATURATION(70) Filters SATURATION(65)|SHIFT_HUE(14) Steam 1 RUN: b7cb5700-48f3-45e9-b98b-2a4526fa443b