Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.31 @ 23:41:05 Player: Berg Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (112) 560 Value Destroyed (2938) 2938 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6118 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 300/300 System Corruption 9% Temperature Cool (0) Movement Rolling (155) Ox5 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (2) --- Wheel > --- UTILITY (6) ------ Cooling System Improved Cooling System Large Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON (4) ------- Particle Gun Precision Beam Rifle Gatling Laser Gauss Cannon > --- INVENTORY (15) --- Light Treads Cesium-ion Thruster Improved Heat Sink Improved Heat Sink Compact Matter Pod (150) Hacking Suite EM Pulse Cannon Rocket Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Light Treads Advanced Treads > --- UTILITY ---------- Cooling System Large Storage Unit Improved Signal Interpreter Advanced Targeting Computer Transmission Jammer Improved Light Armor Plating > --- WEAPON ----------- Precision Shock Rifle Field Laser Advanced Beam Rifle Minigun > --- INVENTORY -------- Nuclear Core Advanced Treads Improved Heat Sink Cooling System Improved Cooling System Compact Matter Pod Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite Shock Rifle Particle Gun EM Pulse Cannon Flak Cannon Rocket Launcher Improved Grenade Launcher [Rating: 43] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Cooling System Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Slots Evolved 6 | . . . 4 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 4 | . . . 2 2 . Weapon 2 | . . . 2 . . Parts Attached 88 | 9 6 5 27 34 7 Power 9 | 1 . . 2 5 1 Engine 2 | 1 . . . 1 . Core 7 | . . . 2 4 1 Reactor . | . . . . . . Propulsion 14 | 2 . 1 4 4 3 Treads 13 | 2 . 1 4 4 2 Leg . | . . . . . . Wheel 1 | . . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 25 | 2 3 2 9 8 1 Device 8 | 1 . . 4 3 . Storage 5 | 1 1 . 2 1 . Processor 2 | . . . 1 1 . Hackware 1 | . 1 . . . . Protection 9 | . 1 2 2 3 1 Artifact . | . . . . . . Weapon 40 | 4 3 2 12 17 2 Energy Gun 15 | 1 . . 4 9 1 Energy Cannon . | . . . . . . Ballistic Gun 17 | 2 3 1 7 4 . Ballistic Cannon 1 | . . . . . 1 Launcher 6 | . . 1 1 4 . Special Weapon 1 | 1 . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . . 3 3 . Parts Lost 23 | . 1 2 1 14 5 Power 1 | . . . . . 1 Propulsion 5 | . . . . 2 3 Utility 7 | . . 2 . 5 . Weapon 10 | . 1 . 1 7 1 Highest Loss Streak 4 | . 1 1 1 3 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 100 100 97 95 84 Engine 6 | . 14 14 2 . . Core 3 | . . . 6 6 6 Treads 20 | . 28 28 18 14 8 Device 11 | . 5 . 15 13 15 Storage 10 | . 14 14 9 7 7 Processor 4 | . . . 1 12 7 Protection 7 | . 7 14 7 6 4 Energy Gun 15 | . 7 . 22 18 22 Ballistic Gun 14 | . 20 22 13 9 . Peak Build Rating 43 | 7 10 8 30 43 36 Average Rating 22 | 6 7 7 25 37 33 On Entrance 14 | . 7 8 8 30 31 Naked Turns . | . . . . . . Heaviest Build 51 | 14 22 23 42 50 51 Greatest Support 42 | 40 40 40 40 42 42 Greatest Overweight (x) 5 | . . . 1 1 5 Average Overweight (x) . | . . . . . 4 Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 11 | 7 8 10 12 15 15 Most Carried 15 | 6 10 10 15 15 13 Average Carried 10 | 4 8 9 11 13 10 Final Capacity 15 | 8 10 10 15 15 15 Final Carried 15 | 5 10 10 15 13 9 Class Distribution -------------------- 38% | Mutant 20% | Scavenger-Tank 18% | Gunner 16% | Skirmisher 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Gunner | -7/Factory Gunner | -7/Lower Caves Resources | -11 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Sub Mat Fac Low Matter Collected 2551 | 290 338 124 633 1025 141 Remotely . | . . . . . . Salvage Created 4435 | 109 731 135 1287 2041 132 Parts 223 | 4 52 7 67 87 6 Haulers Intercepted 9 | . 2 . 5 2 . Recyclers Shooed 2 | . 1 . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 12 | . . 7 . . 5 Prevented . | . . . . . . Kills | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Combat Hostiles Destroyed 74 | . 15 3 22 28 6 Guns 70 | . 15 3 22 26 4 Cannons 2 | . . . . . 2 AOE 1 | . . . . 1 . Classes Destroyed 15 | 2 6 1 2 3 1 Worker 6 | . 3 . 1 2 . Builder 4 | . . . . 4 . Tunneler 1 | 1 . . . . . Hauler 9 | . 2 . 5 2 . Recycler 12 | 1 1 . 1 9 . Operator 2 | . 2 . . . . Watcher 4 | . 2 . 1 1 . Swarmer 24 | . 9 . 7 4 4 Grunt 28 | . 6 . 7 15 . Brawler 1 | . . . 1 . . Sentry 12 | . . . 7 4 1 Hunter 1 | . . . . 1 . Programmer 4 | . . . . 4 . Subdweller 3 | . . 3 . . . Thief 1 | . . . . . 1 Best Kill Streak 11 | 2 11 2 4 8 5 Combat Bots Only 6 | . 6 2 4 6 5 Max Kills in Single Turn 2 | 1 2 1 2 2 1 Gunslinging 1 | . . . 1 . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Hostile Shots Fired 556 | . 78 17 66 297 98 Missed 164 | . 21 1 12 102 28 Damage Taken 4947 | . 584 332 667 2684 680 Core 950 | . 90 80 67 558 155 Absorbed by Shields . | . . . . . . Ignored by Resistances 21 | . . . . 21 . Core Remaining (%) 73 | 100 . 32 87 . . Volleys Fired 271 | 12 86 14 47 91 21 Largest 4 | 1 2 2 4 4 3 Hottest 226 | 100 60 40 198 226 176 Shots Fired 738 | 12 172 28 185 301 40 Gun 705 | 3 172 28 185 287 30 Cannon 10 | . . . . . 10 Launcher 14 | . . . . 14 . Special 9 | 9 . . . . . Kinetic 352 | . 136 28 73 105 10 Thermal 281 | 9 . . 112 138 22 Explosive 14 | . . . . 14 . Electromagnetic 91 | 3 36 . . 44 8 Robot Hit Streak 22 | 2 8 20 14 22 10 Robot Miss Streak 4 | 1 4 1 3 3 2 Penetration Max . | . . . . . . Secondary Targets 8 | . 1 . 3 4 . Max Gunslinging Chain 2 | . 1 . 2 1 . Shots Hit Robots 448 | 2 103 27 114 177 25 Core Hits 194 | 2 37 6 50 88 11 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 13 | . . 1 4 4 4 Burn 9 | . . . 4 3 2 Destroy 1 | . . 1 . . . Blast 2 | . . . . . 2 Corrupt 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8282 | 27 1223 337 1906 4277 512 Guns 6947 | 27 1143 337 1888 3301 251 Cannons 261 | . . . . . 261 Explosions 1005 | . 75 . . 930 . Melee . | . . . . . . Ramming 69 | . 5 . 18 46 . Kinetic 3335 | . 799 337 765 1173 261 Thermal 3145 | . 75 . 1123 1740 207 Explosive 785 | . . . . 785 . Electromagnetic 948 | 27 344 . . 533 44 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . 9 9 Average Corruption 5 | . . . . 5 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 51 | . . . . 35 16 Message Errors 11 | . . . . 9 2 Matter Fused 12 | . . . . 7 5 Heat Flow Errors 4 | . . . . 3 1 Energy Discharges 4 | . . . . 2 2 Parts Rejected 3 | . . . . 3 . Data Loss (minor) 10 | . . . . 8 2 Misfires 3 | . . . . 1 2 Weapon Failures 4 | . . . . 2 2 Overload Shots . | . . . . . . Overflow Damage 68 | . . . . 68 . Projectiles . | . . . . . . Explosions 68 | . . . . 68 . Melee . | . . . . . . Knockbacks 1 | . . . . 1 . Impact 1 | . . . . 1 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 87 | . 27 . . 60 . Shots 3 | . 1 . . 2 . Rammed 16 | . 3 . 5 8 . Targets Rammed 16 | . 3 . 5 8 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 826 | 64 139 . 263 826 281 Average Temperature 101 | 34 37 . 72 164 87 Received Heat Transfer 1533 | . 201 60 234 954 84 Effects 23 | . . . . 23 . Shutdowns 4 | . . . . 4 . Energy Bleed 3 | . . . . 3 . Matter Decay 3 | . . . . 3 . Short Circuit 1 | . . . . 1 . Damage (minor) 3 | . . . . 3 . Damage (major) 6 | . . . . 6 . Damage (core) 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . 2 . . 3 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Melted 11 | . . . 3 5 3 Heat Transferred 6947 | . . . 2738 3580 629 Parts Sabotaged . | . . . . . . Parts Stolen 1 | . . . . . 1 Parts Stripped . | . . . . . . Power Chain Reactions 3 | . 1 . . 2 . Alert | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Peak Influence 389 | 10 330 . 258 389 . Initial 47 | . 6 . 47 33 . Average 156 | 7 150 . 140 198 . Maximum Alert Level 1 | . 1 . 1 1 . Low Security (%) 63 | 100 52 . 83 49 . Level 1 36 | . 47 . 16 50 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 1 . 4 9 . Investigation . | . . . . . . Extermination 4 | . . . . 4 . Reinforcement 4 | . 1 . 1 2 . Assault . | . . . . . . Garrison 6 | . . . 3 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced 1 | . . . . 1 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Distress Signals 8 | . 3 . 1 4 . Communications Jammed 11 | . . . . 11 . Distress Signals 11 | . . . . 11 . Times Spotted 125 | . 35 3 34 41 12 Peak Tracking Total 9 | . 5 3 4 5 9 Tactical Retreats 5 | . 4 . . . 1 Traps | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Sub Mat Fac Low Machines Disabled 2 | . 1 . . 1 . Max in Single Turn 1 | . 1 . . 1 . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Machines Accessed 17 | . 5 . 9 3 . Terminals 15 | . 5 . 7 3 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 45 | . 14 . 26 5 . Successful 21 | . 7 . 13 1 . Failed 24 | . 7 . 13 4 . Catastrophic 5 | . 1 . 2 2 . Database Lockouts . | . . . . . . Manual 28 | . 11 . 14 3 . Terminals 41 | . 14 . 22 5 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access 2 | . . . 2 . . Terminal Hacks 12 | . 5 . 6 1 . Robot Analysis 3 | . 3 . . . . Open DSF 1 | . . . . 1 . Branch Access Points 1 | . . . 1 . . Emergency Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Surveillance Status 1 | . 1 . . . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . 2 . . Insert Component 1 | . . . 1 . . Analyze 1 | . . . 1 . . Garrison Access Hacks 1 | . . . 1 . . Seal Access 1 | . . . 1 . . Unauthorized Hacks 6 | . 2 . 4 . . Terminals 6 | . 2 . 4 . . Botnet 6 | . 2 . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 16 | . 6 . 8 2 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Sub Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Sub Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Sub Mat Fac Low Robot Analysis Total 3 | . 3 . . . . Derelict Logs Recovered 2 | . . . . . 2 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Sub Mat Fac Low Turns Passed 7118 | 167 2389 147 2272 1808 335 Spaces Moved 2821 | 72 868 57 1060 597 167 Core 6 | 6 . . . . . Treads 2672 | 66 868 57 1060 597 24 Legs . | . . . . . . Wheels 143 | . . . . . 143 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 152 140 Average Speed 182 | 150 160 160 183 229 157 Slowest Speed 240 | 160 160 160 240 240 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 37 | 5 98 4 70 17 29 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 4 | 4 . . . . . Terrain Destroyed 50 | 4 3 . . 43 . Melee . | . . . . . . Projectile 4 | 4 . . . . . AOE 46 | . 3 . . 43 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Sub Mat Fac Low Total 4239 | 98 1716 86 1292 842 205 Wait 924 | . 732 5 96 84 7 Move 2816 | 71 867 56 1059 596 167 Hop . | . . . . . . Pick Up 56 | 4 12 4 21 13 2 Fast Attach 28 | 8 1 . 11 6 2 Attach 28 | 1 2 3 1 16 5 Detach 9 | 2 1 . 1 5 . Swap 32 | . 3 2 15 12 . Drop 59 | . 9 2 36 11 1 Fire 271 | 12 86 14 47 91 21 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 16 | . 3 . 5 8 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 168 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 354 | -10/Materials | Discovered new exit (range 15) 602 | -10/Materials | Discovered new exit (range 14) 1167 | -10/Materials | Discovered new exit (range 16) 1572 | -10/Materials | Discovered new exit (range 12) 2523 | -10/Materials | Discovered new exit (range 4) 2557 | -10/Materials | Entered Subcaves 2559 | -10/Subcaves | Shifting Twisted Machinery released Flamer 2652 | -10/Subcaves | Core integrity fell below 50% 2669 | -10/Subcaves | Discovered new exit (range 13) 2704 | -10/Subcaves | Entered Materials 2704 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2928 | -8/Materials | Garrison activated, responded to threat 3314 | -8/Materials | Build established: Scavenger-Tank 3619 | -8/Materials | Discovered new exit (range 11) 4677 | -8/Materials | Identified exit to Factory 4755 | -8/Materials | Discovered exit to Factory (range 16) 4886 | -8/Materials | Build established: Skirmisher 4976 | -8/Materials | Entered Factory 4976 | -7/Factory | Evolved 2 slots: Utility x2 5507 | -7/Factory | Garrison activated, responded to threat 6041 | -7/Factory | Build established: Gunner 6431 | -7/Factory | Lost 3 parts (1n1u1w) 6542 | -7/Factory | Core integrity fell below 50% 6717 | -7/Factory | Discovered new exit (range 9) 6784 | -7/Factory | Entered Lower Caves 6830 | -7/Lower Caves | Core integrity fell below 20% 6850 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6910 | -7/Lower Caves | Lost 4 parts (1p2n1w) 6983 | -7/Lower Caves | Learned Factory garrison access intel 7040 | -7/Lower Caves | Learned Factory terminal intel 7113 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 7119 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06920_ System corrupted: Matter fused (-10). 06946_ System corrupted: Component data lost. 06979_ System corrupted: FCS attempts to trigger Gatling Laser. 06979_ System corrupted: Gatling Laser misfires. 06983_ Acquired derelict log, extracted data. Data stored: Factory garrison access intel. 06999_ System corrupted: Component data lost. 07035_ System corrupted: Matter fused (-5). 07040_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 07074_ System corrupted: FCS attempts to trigger Gauss Cannon. 07074_ System corrupted: Gauss Cannon misfires. 07091_ System corrupted: Energy discharge (-78). 07112_ Lgt. Treads destroyed. 07113_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 07113_ G-47 Trooper springs to life. 07113_ S-27 Virus springs to life. 07117_ Y-64 Sentinel: "REQUESTING BACKUP." 07118_ =T05PA0,IZ#WWXY7R%PFA#YZRM 07118_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????# ??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? #??????????????????????? | | ????????????????????????# #??????????????????????? | | ?????????????????#??????# #??????????????????????? | | ?????????????????#"?????# #??????????????????????? | | ?????????????????#" ????# #??????????????????????? | | ??????????????????" ??# #????????#? ???????????? | | ?????????????????### ###@##??? ? ?????????? | | ???????????????# # #s ##?# ?????????? | | ???????????????# #?# ??????????? | | ???????????????# Y ### ???????????? | | ???????????????##### #### ## #????????????# | | ???????????????????# #### ## ???????????## | | ???????????????????# ## ## ??????????### | | ???????????????????# ## ## #??????????## | | ??????????????????## ## ## #?????????## | | ?????????????????## ## ## ##???????## | | ?????????????????# ## # #??###??# | | ?????????????????# #### ##?# | | ?????????????????# ### ## ##?# | | ????????????????## ### ### | | ????????????????# ## | | ????????????????### | | ??????????????????# ####### | | ??????????????????# #?????# | | ??????????????????# ### #???## | | ??????????????????## ##?## #??## | | ???????????????????# ### ##???# ##??# | | ???????????????????# ##?# ##????# ##??# | | ???????????????????# #### #?????# #??# | | ???????????????????# ## ##???? ??# # | | ???????????????????# #???? #?## # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssaultNeutrinoFlakker Manual? 0 Play Time 00:49:03 Cumulative 89.7 hours Start 2024.12.31 @ 17:52:11 End 2024.12.31 @ 23:41:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 46 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0940b90e-3a44-41c0-b7c7-d5721daf92e2