Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.29 @ 18:36:45 Player: ChromeKnight Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (61) 305 Value Destroyed (2125) 2125 Prototype IDs (41) 820 Alien Tech Used (1) 200 Bonus (517) 517 TOTAL SCORE: 11867 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 273 Met Imprinter 300 Friendly Fire -97 Cogmind --------- Core Integrity 0/1600 Matter 138/300 Energy 69/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Enhanced Optical Array Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Biometal Medium Treads Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Cooled Field Propulsion Drive Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Enhanced Optical Array Long-range Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Advanced System Shield > --- WEAPON ----------- Hypervelocity Multirail Power Sword Plasma Lance Enhanced Force Lance > --- INVENTORY -------- Biometal Medium Treads Xenon Bombardment Thruster Experimental Hardlight Generator Latent Energy Streamer Enhanced Nova Cannon Cooled Nova Cannon Compact Mass Driver Molecular Deconstructor [Rating: 154] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Biomechanical Wings Utility Advanced Melee Analysis Suite Device Long-range Sensor Array Storage Medium Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Ripper Energy Gun Advanced Beam Rifle Energy Cannon Cooled Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Molecular Deconstructor Slashing Weapon Ripper Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 2 2 . 2 2 Power 1 | . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . 1 . 1 . . . . . . . . 2 . Utility 12 | . . . . . 3 2 . . . . . 2 2 2 . . 1 Weapon 1 | . . . . . . . . . . . . . . . . . 1 Parts Attached 172 | 6 3 . . 10 29 12 13 3 4 6 2 14 5 9 23 20 13 Power 22 | 1 . . . 2 3 . 1 1 . 1 1 . . 5 4 2 1 Engine 7 | 1 . . . 2 1 . . 1 . 1 . . . 1 . . . Core 8 | . . . . . 2 . 1 . . . 1 . . 1 3 . . Reactor 7 | . . . . . . . . . . . . . . 3 1 2 1 Propulsion 39 | 2 . . . 2 10 2 3 . . 1 . 3 . . 3 10 3 Treads . | . . . . . . . . . . . . . . . . . . Leg 10 | 2 . . . 2 6 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . 3 1 . . . . . . . . . . . Flight 25 | . . . . . 1 1 3 . . 1 . 3 . . 3 10 3 Utility 64 | 1 2 . . 1 10 7 5 1 1 1 . 10 5 3 9 5 3 Device 22 | . . . . . 2 2 3 . . . . 7 1 2 4 1 . Storage 4 | 1 1 . . . . 1 . . . . . 1 . . . . . Processor 20 | . 1 . . 1 4 1 2 . 1 1 . 1 2 1 2 3 . Hackware 8 | . . . . . . 3 . . . . . . . . 1 1 3 Protection 10 | . . . . . 4 . . 1 . . . 1 2 . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 47 | 2 1 . . 5 6 3 4 1 3 3 1 1 . 1 7 3 6 Energy Gun 2 | . . . . . 2 . . . . . . . . . . . . Energy Cannon 2 | . . . . . . . . . . . . . . . 1 . 1 Ballistic Gun 16 | 2 . . . 5 2 2 3 . . . . . . . 1 . 1 Ballistic Cannon 4 | . . . . . 2 . . . . . . . . . . 1 1 Launcher 2 | . 1 . . . . 1 . . . . . . . . . . . Special Weapon 2 | . . . . . . . . . 1 . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . . . . . 1 1 2 2 1 1 . . 3 1 1 Piercing Weapon 6 | . . . . . . . . . . 1 . . . 1 2 1 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 4 2 2 1 1 . . 1 . . 7 1 . Parts Lost 43 | . . . . . 1 5 2 . . . . . . 1 6 5 23 Power 2 | . . . . . . . . . . . . . . . 1 . 1 Propulsion 13 | . . . . . . 3 1 . . . . . . . . 4 5 Utility 20 | . . . . . 1 1 . . . . . . . 1 4 1 12 Weapon 8 | . . . . . . 1 1 . . . . . . . 1 . 5 Highest Loss Streak 23 | . . . . . 1 2 1 . . . . . . 1 4 2 23 Average Slot Usage (%) 88 | . 98 100 100 99 92 85 64 73 78 88 93 94 89 89 81 85 80 Engine 5 | . 14 14 14 14 4 6 . 5 6 6 6 5 5 4 . . . Core 2 | . . . . . 4 . 2 6 6 6 6 5 5 . 2 2 . Reactor 1 | . . . . . . . . . . . . . . 3 2 5 6 Leg 8 | . 28 28 28 28 19 . . . . . . . . . . . . Hover 1 | . . . . . 4 19 . . . . . . . . . . . Flight 7 | . . . . . . . 9 12 12 16 18 16 10 9 9 18 14 Device 8 | . . . . . 6 9 6 12 12 12 12 13 10 17 12 11 9 Storage 6 | . 14 14 14 14 9 9 . . . . . 2 5 4 4 4 2 Processor 20 | . 12 14 14 14 17 11 20 25 25 25 25 26 29 27 25 26 23 Hackware 3 | . . . . . . 17 18 . . . . . . . 2 2 11 Protection 4 | . . . . . 9 . . 5 6 6 6 5 10 9 8 . . Ballistic Gun 6 | . 17 14 14 27 12 4 4 . . . . . . . . . . Launcher 2 | . 10 14 14 . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 5 9 12 12 11 10 9 3 7 2 Piercing Weapon 2 | . . . . . . . . . . 3 6 5 5 4 7 4 5 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 60 | 11 16 16 16 17 27 23 20 23 26 26 26 39 51 60 54 52 60 Greatest Support 82 | 20 20 20 20 20 40 25 34 28 28 36 36 52 52 61 56 70 82 Greatest Overweight (x) 6 | 1 . . . . 1 1 . . . . . . . . 1 1 6 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 6 8 8 8 8 8 10 4 4 4 4 4 10 10 10 10 10 10 Average Capacity 7 | 5 6 8 8 8 8 8 4 4 4 4 4 7 10 10 10 10 9 Most Carried 10 | . 8 8 8 8 8 9 4 4 4 4 4 10 9 10 10 10 10 Average Carried 7 | . 5 7 7 7 7 7 3 3 3 3 4 5 8 9 9 9 9 Final Capacity 10 | 6 8 8 8 8 8 4 4 4 4 4 4 10 10 10 10 10 4 Final Carried 10 | . 8 8 8 8 8 4 4 4 4 4 4 10 9 10 10 10 1 Class Distribution -------------------- 25% | Scout 14% | Derelict-Scout 13% | Mutant 13% | Scavenger-Mutant 7% | Commander-Mutant 7% | Scavenger-Scout 6% | Hacker-Mutant 6% | Derelict-Mutant 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Commander-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Derelict-Scout | -6/Zion Derelict-Mutant | -5/Proximity Caves Derelict-Scout | -5/Factory Derelict-Scout | -4/Factory Derelict-Scout | -3/Research Scout | -3/Testing Scavenger-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Matter Collected 2295 | 185 30 49 . 281 576 22 163 97 129 50 30 122 . 148 196 154 63 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2457 | . 73 75 . 90 730 94 182 . . . 174 162 . 264 297 179 137 Parts 149 | . 3 3 . 4 51 7 5 . . . 8 7 . 12 25 10 14 Haulers Intercepted 5 | . 1 . . . 1 . 1 . . . . 1 . 1 . . . Recyclers Shooed 5 | . . 1 . 1 1 1 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . 5 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Combat Hostiles Destroyed 36 | . 2 2 . 1 9 2 1 . . . 3 1 . 3 3 5 4 Melee 17 | . . . . . . . 1 . . . 3 1 . 3 3 5 1 Guns 8 | . . . . 1 6 1 . . . . . . . . . . . Cannons 4 | . . . . . 3 . . . . . . . . . . . 1 AOE 7 | . 2 2 . . . 1 . . . . . . . . . . 2 Classes Destroyed 14 | . 2 2 . 2 4 2 . . . . 1 . . . 1 . . Worker 4 | . . 1 . . 1 . . . . . . 1 . . . . 1 Builder 2 | . . . . . 1 . . . . . . . . . . . 1 Tunneler 1 | . . 1 . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . 1 . 1 . . . . 1 . 1 . . . Recycler 4 | . . . . 1 3 . . . . . . . . . . . . Operator 2 | . . . . . . 2 . . . . . . . . . . . Watcher 6 | . . . . . 3 . . . . . . 1 . 1 1 . . Swarmer 16 | . . . . 1 3 . . . . . . 1 . 3 . 5 3 Grunt 8 | . 2 2 . . 3 1 . . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . 1 . . Sentry 3 | . . . . . 2 . 1 . . . . . . . . . . Hunter 1 | . . . . . 1 . . . . . . . . . . . . Programmer 6 | . . . . . . 1 . . . . 1 . . . 3 . 1 Butcher 1 | . . . . . . . . . . . 1 . . . . . . Guerrilla 1 | . . . . . . . . . . . 1 . . . . . . Best Kill Streak 5 | . 3 2 . 1 5 1 1 . . . 3 2 . 3 3 5 2 Combat Bots Only 5 | . 2 2 . 1 3 1 1 . . . 3 1 . 3 3 5 2 Max Kills in Single Turn 2 | . 1 1 . 1 2 1 1 . . . 1 1 . 1 1 1 2 Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . Exploded 2 | . 1 1 . . . 1 . . . . . . . . . . 2 Melee 1 | . . . . . . . 1 . . . 1 1 . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Damage Taken 7561 | . 22 78 . 64 838 525 445 23 131 . 43 . . 343 987 637 3425 Core 2207 | . . 12 . . 86 190 107 . 51 . . . . 41 24 91 1605 Absorbed by Shields 19 | . . . . . . 19 . . . . . . . . . . . Core Remaining (%) 91 | 100 . . . 95 84 72 . . . . 81 100 100 . 95 93 . Volleys Fired 108 | . 6 11 . 8 54 16 4 . . . . . . . . . 9 Largest 2 | . 1 2 . 2 2 2 2 . . . . . . . . . 2 Hottest 116 | . 30 50 . 46 78 86 60 . . . . . . . . . 116 Shots Fired 172 | . 6 15 . 16 99 19 7 . . . . . . . . . 10 Gun 135 | . 2 11 . 16 79 19 7 . . . . . . . . . 1 Cannon 29 | . . . . . 20 . . . . . . . . . . . 9 Launcher 8 | . 4 4 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 146 | . 2 11 . 16 90 11 7 . . . . . . . . . 9 Thermal 18 | . . . . . 9 8 . . . . . . . . . . 1 Explosive 8 | . 4 4 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | . 2 9 . 4 8 3 2 . . . . . . . . . 5 Robot Miss Streak 4 | . 1 1 . 1 4 2 1 . . . . . . . . . 1 Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 174 | . 4 13 . 10 64 10 8 . . . 4 8 . 14 15 13 11 Core Hits 87 | . 5 7 . 4 27 6 3 . . . 4 4 . 6 7 5 9 Critical Hits 3 | . . . . . . . . . . . . . . . . 2 1 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . . 2 1 Melee Attacks 176 | . . . . . . . 4 5 1 3 9 24 5 26 38 40 21 Impact . | . . . . . . . . . . . . . . . . . . Slashing 67 | . . . . . . . 4 5 1 3 3 13 4 14 4 12 4 Piercing 109 | . . . . . . . . . . . 6 11 1 12 34 28 17 Sneak Attacks 19 | . . . . . . . . . . . 2 6 . 5 2 2 2 Combat Hostiles 5 | . . . . . . . . . . . 2 2 . . 1 . . Follow-up Attacks 17 | . . . . . . . . . . . . 1 . 4 3 6 3 Damage Inflicted 7484 | . 219 351 . 70 1137 360 280 . . . 263 863 . 1099 1039 774 1029 Guns 1441 | . 24 112 . 70 963 155 117 . . . . . . . . . . Cannons 351 | . . . . . 174 . . . . . . . . . . . 177 Explosions 899 | . 195 239 . . . 178 . . . . . . . . . . 287 Melee 4753 | . . . . . . . 163 . . . 263 863 . 1092 1039 774 559 Ramming 40 | . . . . . . 27 . . . . . . . 7 . . 6 Kinetic 1612 | . 24 112 . 70 1037 75 117 . . . . . . . . . 177 Thermal 645 | . . . . . 100 258 . . . . . . . . . . 287 Explosive 434 | . 195 239 . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 1678 | . . . . . . . 163 . . . . 410 . 627 91 339 48 Piercing 3075 | . . . . . . . . . . . 263 453 . 465 948 435 511 Highest Corruption 26 | . . . . . . 2 . . . . . . . . 26 . 9 Average Corruption 7 | . . . . . . 1 . . . . . . . . 11 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Effects 53 | . . . . . . 5 . . . . . . . . 39 . 9 Message Errors 15 | . . . . . . 1 . . . . . . . . 13 . 1 Matter Fused 12 | . . . . . . . . . . . . . . . 7 . 5 Heat Flow Errors 1 | . . . . . . . . . . . . . . . 1 . . Energy Discharges 4 | . . . . . . 1 . . . . . . . . 3 . . Data Loss (minor) 4 | . . . . . . 1 . . . . . . . . 2 . 1 Data Loss (major) 2 | . . . . . . . . . . . . . . . 2 . . Misdirections 6 | . . . . . . . . . . . . . . . 6 . . Targeting Errors 8 | . . . . . . 1 . . . . . . . . 5 . 2 Weapon Failures 1 | . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 667 | . . . . . . . 15 . . . . 235 . 90 47 134 146 Projectiles 22 | . . . . . . . . . . . . . . . . . 22 Explosions . | . . . . . . . . . . . . . . . . . . Melee 645 | . . . . . . . 15 . . . . 235 . 90 47 134 124 Knockbacks 4 | . . . . . 2 . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . 2 . . . . . . . . . . . 1 Secondary 1 | . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 60 | . . . . . . 52 . . . . . . . 3 . . 5 Shots 1 | . . . . . . 1 . . . . . . . . . . . Rammed 5 | . . . . . . 2 . . . . . . . 2 . . 1 Targets Rammed 5 | . . . . . . 2 . . . . . . . 2 . . 1 Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 232 | . 1 8 . 6 165 16 . . . . . . . . 232 . . Average Temperature 55 | . 1 4 . 4 60 8 . . . . . . . . 127 . . Received Heat Transfer 573 | . 12 42 . 9 270 123 48 12 12 . . . . 27 . 9 9 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 633 | . . . . . 185 248 . . . . . . . . . . 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Peak Influence 518 | . 47 78 . 192 487 421 230 . . . . 148 12 284 248 290 518 Initial 173 | . . 18 . . 20 156 135 . . . . 75 6 6 153 2 173 Average 164 | . 32 60 . 131 286 233 159 . . . . 95 7 133 131 165 314 Maximum Alert Level 2 | . . . . . 2 2 1 . . . . . . 1 1 1 2 Low Security (%) 68 | 100 100 100 . 100 24 53 87 . . . . 100 100 67 74 54 8 Level 1 27 | . . . . . 50 45 12 . . . . . . 32 25 45 79 Level 2 4 | . . . . . 24 1 . . . . . . . . . . 12 Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 9 | . . . . . 1 4 1 . . . . . . 1 1 1 . Investigation 1 | . . . . . . . . . . . . . . . . 1 . Extermination 3 | . . . . . . 2 . . . . . . . . 1 . . Reinforcement 4 | . . . . . 1 1 1 . . . . . . 1 . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Distress Signals 9 | . . . . . 1 1 1 . . . . . . . . 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 140 | . 2 2 . 11 24 15 3 4 1 . 3 1 . 13 9 16 36 Peak Tracking Total 23 | . 2 2 . 4 5 7 3 4 1 . 3 1 . 6 3 6 23 Tactical Retreats 20 | . . . . 1 . 5 . 1 1 . 1 1 . 2 . 2 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Traps Triggered 10 | . . . . . . 4 3 . . . . . . . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Machines Disabled 14 | . . . . . 1 4 . 1 . . . . . 1 4 . 3 Max in Single Turn 4 | . . . . . 1 4 . 1 . . . . . 1 1 . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Machines Accessed 14 | . . . 1 . 1 1 2 1 1 1 . 1 1 . 3 . 1 Terminals 10 | . . . . . 1 1 2 . . . . 1 1 . 3 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 35 | . . . 1 . 5 1 7 1 1 7 . 3 1 . 7 . 1 Successful 20 | . . . 1 . 1 1 5 1 1 7 . 1 1 . 1 . . Failed 15 | . . . . . 4 . 2 . . . . 2 . . 6 . 1 Catastrophic 5 | . . . . . . . . . . . . 1 . . 3 . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 13 | . . . 1 . 4 1 5 1 . . . . . . . . 1 Terminals 25 | . . . . . 5 1 7 . . . . 3 1 . 7 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 15 | . . . 1 . . . 2 1 1 7 . 1 1 . 1 . . Record 1 | . . . . . . . . . . . . . . . 1 . . Part Schematic 7 | . . . . . . . . . . 7 . . . . . . . Robot Schematic 1 | . . . . . . . . . . . . 1 . . . . . Open Door 2 | . . . . . . . . 1 1 . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . Zone Layout 2 | . . . . . . . 1 . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 5 | . . . . . 1 1 3 . . . . . . . . . . Terminals 5 | . . . . . 1 1 3 . . . . . . . . . . Track 1 | . . . . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . . . . . . Botnet 2 | . . . . . . . 2 . . . . . . . . . . Detonate 1 | . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 8 | . . . . . 1 1 2 . . . . 1 . . 2 . 1 Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . . 7 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . 4 . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Total Allies 8 | . . . 4 . 1 . . . . 3 . . . . . . . Largest Group 4 | . . . 4 4 1 1 . . . 3 3 . . . . . . Highest-Rated Group 87 | . . . 45 45 21 9 . . . 87 87 . . . . . . Highest-Rated Ally 37 | . . . 21 21 21 9 . . . 37 37 . . . . . . Total Orders 2 | . . . . . . . . . . . . 1 . . 1 . . RETURN 2 | . . . . . . . . . . . . 1 . . 1 . . Ally Attacks 46 | . . . . 22 22 . . . . . 2 . . . . . . Total Damage 934 | . . . . 297 481 . . . . . 156 . . . . . . Kills 14 | . . . . 8 5 . . . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 1 . . . 2 . 3 2 . . . . . . Drone Launches 2 | . . . . . . . . . . . . 1 . . 1 . . Drone Recoveries 2 | . . . . . . . . . . . . 1 . . 1 . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Turns Passed 6794 | 46 250 218 612 507 618 522 216 326 256 472 290 483 95 275 866 394 348 Spaces Moved 9426 | 33 189 157 473 366 377 745 383 460 637 1029 541 1024 217 373 1089 711 622 Core 11 | 3 . . . . . . 5 . . . . . . . . . 3 Treads . | . . . . . . . . . . . . . . . . . . Legs 1459 | 30 189 157 473 366 244 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 799 | . . . . . 133 666 . . . . . . . . . . . Flight 7157 | . . . . . . 79 378 460 637 1029 541 1024 217 373 1089 711 619 Fastest Speed 24 | 50 120 120 120 120 52 40 34 37 37 34 34 31 37 37 37 24 27 Average Speed 49 | 114 120 120 120 120 105 52 39 37 37 35 34 33 37 37 37 28 29 Slowest Speed 350 | 150 120 120 120 120 150 120 50 40 37 37 34 37 37 37 120 102 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 44 | . . . . . . 3 1 2 2 . . . 1 7 18 5 5 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 42 | 3 27 26 88 89 25 22 13 67 72 87 69 22 5 13 83 28 25 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . . . . 1 2 . . . . . . Known Exits Taken 12 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . Scrap Searched 15 | . . . . 2 . . . 2 4 3 4 . . . . . . Spaces Dug 65 | . . . . . . . . 4 1 . 2 10 3 7 14 18 6 Terrain Destroyed 151 | . 13 28 . . 2 29 . 4 1 . 2 10 3 7 14 18 20 Melee 65 | . . . . . . . . 4 1 . 2 10 3 7 14 18 6 Projectile 2 | . . . . . 2 . . . . . . . . . . . . AOE 84 | . 13 28 . . . 29 . . . . . . . . . . 14 Terrain Rammed 1 | . . . . . . . . . . . . . . . . . 1 Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Fac Res Tes Res Acc Total 11107 | 38 206 173 519 425 509 858 430 599 653 1137 637 1136 225 474 1489 849 750 Wait 1088 | . . . 5 27 11 61 13 131 9 96 85 71 . 74 341 81 83 Move 9326 | 32 188 156 472 365 376 738 380 455 633 1028 540 1023 214 361 1052 700 613 Hop 40 | . . . . . . 3 1 2 1 . . . 1 5 18 5 4 Pick Up 55 | . 8 3 4 3 11 4 5 1 1 1 . 4 . . 4 4 2 Fast Attach 91 | 6 1 . . 1 13 6 10 3 3 3 1 7 1 5 13 12 6 Attach 43 | . . . . . 7 6 2 1 1 1 . . 3 1 9 6 6 Detach 24 | . . . . . 3 2 . . 1 . . 2 2 1 9 3 1 Swap 39 | . 2 . . 9 9 . 1 . . 2 1 7 1 3 1 2 1 Drop 112 | . 1 3 4 12 25 9 10 1 3 4 2 5 . 3 12 8 10 Fire 108 | . 6 11 . 8 54 16 4 . . . . . . . . . 9 Melee 131 | . . . . . . . 4 5 1 2 8 17 3 20 30 28 13 Ram 5 | . . . . . . 2 . . . . . . . 1 . . 2 Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . 11 . . . . . . . . . . . Rewire 34 | . . . 34 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x3) -4/Factory -3/Research -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 47 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 8) 297 | -10/Materials | Entered Mines 306 | -10/Mines | Build established: Mutant 399 | -10/Mines | Found a hidden stash of uninstalled traps 510 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 510 | -10/Mines | Discovered new exit (range 5) 515 | -10/Mines | Entered Exiles 515 | -10/Exiles | Found Exiles lab destroyed 535 | -10/Exiles | Discovered new exit (range 15) 734 | -10/Exiles | Opened EX-Vault 740 | -10/Exiles | Found Latent Energy Streamer 852 | -10/Exiles | Discovered new exit (range 15) 1127 | -10/Exiles | Entered Mines 1127 | -9/Mines | Accompanied by 4 allies 1224 | -9/Mines | Learned 2 Materials zone layouts 1271 | -9/Mines | Discovered new exit (range 8) 1583 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1592 | -9/Mines | Found Prototype Device 1616 | -9/Mines | Discovered new exit (range 5) 1634 | -9/Mines | Entered Materials 1634 | -8/Materials | Accompanied by 1 ally 1634 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1756 | -8/Materials | Identified Exp. Sensor Array 1887 | -8/Materials | Build established: Scavenger-Mutant 2008 | -8/Materials | Discovered new exit (range 9) 2228 | -8/Materials | Discovered new exit (range 16) 2249 | -8/Materials | Identified exit to Factory 2252 | -8/Materials | Entered Factory 2252 | -7/Factory | Accompanied by 1 ally 2252 | -7/Factory | Evolved 2 slots: Utility x2 2337 | -7/Factory | Garrison activated, responded to threat 2765 | -7/Factory | Discovered new exit (range 13) 2773 | -7/Factory | Identified exit to Factory 2774 | -7/Factory | Entered another Factory area 2774 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2780 | -6/Factory | Build established: Hacker-Mutant 2828 | -6/Factory | Discovered new exit (range 11) 2947 | -6/Factory | Discovered new exit (range 11) 2970 | -6/Factory | Identified exit to Lower Caves 2990 | -6/Factory | Entered Lower Caves 3024 | -6/Lower Caves | Found Alien Artifact 3024 | -6/Lower Caves | Identified Core Expander 3024 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 3044 | -6/Lower Caves | Learned Factory terminal intel 3048 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 3051 | -6/Lower Caves | Found Prototype Special Weapon 3166 | -6/Lower Caves | Learned Factory emergency access door positions 3223 | -6/Lower Caves | Build established: Scout 3283 | -6/Lower Caves | Discovered new exit (range 6) 3284 | -6/Lower Caves | Identified exit to Lower Caves 3316 | -6/Lower Caves | Entered another Lower Caves area 3331 | -6/Lower Caves | Identified Molecular Deconstructor 3350 | -6/Lower Caves | Spotted B-75 Beast 3357 | -6/Lower Caves | Discovered new exit (range 18) 3529 | -6/Lower Caves | Discovered new exit (range 10) 3532 | -6/Lower Caves | Identified exit to Zion 3572 | -6/Lower Caves | Entered Zion 3594 | -6/Zion | Given the Hacking Drone Bay 3596 | -6/Zion | Discovered new exit (range 12) 3600 | -6/Zion | Identified exit to Proximity Caves 3639 | -6/Zion | Gained Derelict followers 3647 | -6/Zion | Learned 8 Factory zone layouts 3652 | -6/Zion | Learned Factory emergency access door positions 3661 | -6/Zion | Learned Factory emergency access door positions 3672 | -6/Zion | Learned location of Armory (-4) 3844 | -6/Zion | Learned Factory emergency access door positions 3943 | -6/Zion | Found Prototype Device 4044 | -6/Zion | Entered Proximity Caves 4044 | -5/Proximity Caves | Accompanied by 3 allies 4045 | -5/Proximity Caves | P-70 Sage assimilated allied KF-KDF(h) 4050 | -5/Proximity Caves | P-70 Sage assimilated allied S6-XNZ(l) 4083 | -5/Proximity Caves | Spotted B-75 Beast 4084 | -5/Proximity Caves | Learned location of Warlord (-5) 4233 | -5/Proximity Caves | Build established: Derelict-Mutant 4331 | -5/Proximity Caves | Discovered new exit (range 8) 4334 | -5/Proximity Caves | Identified exit to Factory 4334 | -5/Proximity Caves | Entered Factory 4334 | -5/Factory | Evolved 2 slots: Utility x2 4335 | -5/Factory | Identified exit to Factory 4337 | -5/Factory | Loaded intel: 22 terminal locations 4367 | -5/Factory | Found Imp. Powered Armor 4390 | -5/Factory | Identified Hacking Drone Bay 4623 | -5/Factory | Found Imp. Powered Armor 4624 | -5/Factory | Found Imp. Powered Armor 4669 | -5/Factory | Build established: Derelict-Scout 4779 | -5/Factory | Spotted B-75 Beast 4811 | -5/Factory | Discovered exit to Factory (range 8) 4817 | -5/Factory | Entered another Factory area 4817 | -4/Factory | Evolved 2 slots: Utility x2 4870 | -4/Factory | Discovered new exit (range 5) 4871 | -4/Factory | Identified exit to Research 4912 | -4/Factory | Entered Research 4912 | -3/Research | Evolved 2 slots: Utility x2 5174 | -3/Research | Discovered new exit (range 16) 5186 | -3/Research | Identified exit to Testing 5187 | -3/Research | Entered Testing 5265 | -3/Testing | Found Prototype Hackware 5265 | -3/Testing | Identified Exp. System Shield 5314 | -3/Testing | Found Prototype Device 5314 | -3/Testing | Identified Exp. Hardlight Generator 5445 | -3/Testing | Build established: Scout 5750 | -3/Testing | System corruption reached 10% 5836 | -3/Testing | Crushed by falling debris 5867 | -3/Testing | Lost 4 parts (1p2u1w) 5913 | -3/Testing | Found Prototype Energy Cannon 5913 | -3/Testing | Identified Cld. Nova Cannon 5932 | -3/Testing | Found Prototype Ballistic Gun 5932 | -3/Testing | Identified Hyp. Multirail 5966 | -3/Testing | Discovered new exit (range 8) 6047 | -3/Testing | Spotted PD-3R2WDX4MC2 6048 | -3/Testing | Identified exit to Research 6053 | -3/Testing | Entered Research 6053 | -2/Research | Evolved 2 slots: Propulsion x2 6379 | -2/Research | Spotted B-90 Cyclops 6424 | -2/Research | Found Enh. Force Lance 6428 | -2/Research | Discovered new exit (range 21) 6443 | -2/Research | Identified exit to Access 6447 | -2/Research | Entered Access 6447 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 6461 | -1/Access | Build established: Scavenger-Scout 6747 | -1/Access | Energy Cycler disabled 6760 | -1/Access | Spotted B-99 Colossus 6760 | -1/Access | Spotted B-99 Colossus 6773 | -1/Access | Core integrity fell below 50% 6789 | -1/Access | Core integrity fell below 20% 6795 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 06788_ Acquired 49 matter. 06788_ Penetrated by Slug. 06789_ Slug penetrates Sealed Heavy Doors. 06789_ Penetrated by Slug. 06789_ Slug penetrates Sealed Heavy Doors. 06789_ Penetrated by Slug. 06789_ Slug penetrates Sealed Heavy Doors. 06791_ S-43 Plague destroyed. 06792_ System corrupted: Matter fused (-8). 06792_ Slug penetrates Sealed Heavy Doors. 06792_ Penetrated by Slug. 06792_ Critical hit. 06792_ Com. Mass Driver destroyed. 06792_ Slug penetrates Sealed Heavy Doors. 06793_ Penetrated by Slug. 06794_ Slug penetrates Sealed Heavy Doors. 06795_ Penetrated by Slug. 06795_ Slammed into H-88 Terminator. 06795_ Penetrated by Slug. 06795_ Molecular Deconstructor destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ###########??????????????????????????????????????? | | ! !! #??????????????????????????????????????? | | !! #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | " #??????????????????????????????????????? | | """ #??????????????????????????????????????? | | """ #??????????????????????????????????????? | | " #??????????????????????????????????????? | | "##########??????????????????????????????????????? | | "###########?????????????????????????????????????? | | #?????????????????????????????????????? | | ] #?????????????????????????????????????? | | """"" #?????????????????????????????????????? | | """"" #????????????"""??????????????????????? | | "" F" #???###?###??" "??##??###?????????????? | | ! #???# #;;;*"]"[;;## #?????????????? | | #???# BB !*h@[[ BB #?????????????? | | #??#; BB %hhh=%! BB #?????????????? | | #??## =hhp*! #?????????????? | | #???#######;#"%"#########?????????????? | | #?????????###h #?????????????????????? | | ############???????????#^ #?????????????????????? | | # #?????????????# h#?????????????????????? | | # ############### +?????????????????????? | | " # #?????????????????????? | | " # #?????????????????????? | | " " #?????????????????????? | | " " ###############?????????????????????? | | " " #???????????????????????????????????? | | " " ##############??????????????????????? | | " " ?????????????????? | | " = / ?????????????????? | | "*%%* # ?????????????????? | | # [ /# ??????????????????? | | # # ??????????????????? | | # # ??????????????????? | | # # ??????????????????? | | # # ???????????????????? | | # # ???????????????????? | | # # """ """ ????????????????????? | | ########## """T"""?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 41 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 Additional Mass Support 21 Armor Coverage 525 Propulsion Shielding 66 Evasion (%) 73 Targeting Accuracy 16 Melee Accuracy 29 Core Analysis 6 Offensive Hacking 38 Defensive Hacking 16 Item Schematics ----------------- Beamcaster | -6/Zion | Free Hvy. Beamcaster | -6/Zion | Free Hvy. Riot Gun | -6/Zion | Free Battle Rifle | -6/Zion | Free Battle Cannon | -6/Zion | Free Ripper | -6/Zion | Free Phasing Sabre | -6/Zion | Free Robot Schematics ------------------ H-66 Slayer | -5/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed NullAutogunRecalibrator Manual? 0 Play Time 01:17:03 Cumulative 232.4 hours Start 2021.05.29 @ 17:01:03 End 2021.05.29 @ 18:36:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 438 Rogue 283 Adventurer 148 Explorer 7 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 75 Gallery% 87 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogNarrow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 881f97af-3780-45f4-af3b-a77cb60be43c