Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.25 @ 11:52:37 Player: Runcible AI Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (578) 578 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 1624 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 258/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (150) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Visual Processing Unit Sensor Array Power Shielding > --- WEAPON (2) ------- Light Assault Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Ion Engine Aluminum Leg Heat Sink Improved Terrain Scanner Seismic Analyzer Seismic Analyzer ECM Suite Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Small Laser Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Heat Sink High-capacity Battery Seismic Analyzer Seismic Analyzer Power Shielding Heavy Assault Rifle Mining Laser Mining Laser [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Protection Power Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 36 | 8 11 17 Power 5 | 1 3 1 Engine 5 | 1 3 1 Core . | . . . Reactor . | . . . Propulsion 11 | 3 4 4 Treads 2 | . . 2 Leg 8 | 2 4 2 Wheel 1 | 1 . . Hover . | . . . Flight . | . . . Utility 10 | 2 3 5 Device 6 | 1 2 3 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 10 | 2 1 7 Energy Gun 4 | 2 . 2 Energy Cannon . | . . . Ballistic Gun 5 | . 1 4 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . . 1 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power 1 | . 1 . Propulsion . | . . . Utility . | . . . Weapon 3 | . . 3 Highest Loss Streak 1 | . 1 1 Average Slot Usage (%) 97 | . 95 98 Engine 11 | . 12 11 Treads 5 | . . 10 Leg 18 | . 26 11 Device 15 | . 13 16 Storage 12 | . 14 11 Processor 6 | . . 11 Protection 3 | . . 5 Energy Gun 12 | . 21 5 Ballistic Gun 9 | . 5 12 Special Weapon 1 | . . 2 Naked Turns . | . . . Heaviest Build 29 | 11 27 29 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 5 | . 5 2 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 6 10 10 Average Capacity 9 | 5 9 10 Most Carried 10 | 6 10 10 Average Carried 8 | 3 7 9 Final Capacity 10 | 6 10 10 Final Carried 9 | 6 9 9 Class Distribution -------------------- 50% | Mutant 29% | Scavenger-Mutant 19% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 730 | 235 91 404 Remotely . | . . . Salvage Created 747 | 52 282 413 Parts 55 | 5 23 27 Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 22 | . 8 14 Guns 21 | . 7 14 Classes Destroyed 6 | 1 4 1 Builder 1 | . 1 . Tunneler 2 | 2 . . Watcher 1 | . 1 . Swarmer 10 | . 4 6 Grunt 10 | . 4 6 Sentry 2 | . . 2 Best Kill Streak 8 | 2 4 8 Combat Bots Only 8 | . 4 8 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1198 | . 294 904 Core 183 | . 41 142 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 83 . Volleys Fired 87 | 2 30 55 Largest 2 | 2 2 2 Hottest 123 | 80 80 123 Shots Fired 160 | 4 55 101 Gun 154 | 4 55 95 Cannon . | . . . Launcher . | . . . Special 6 | . . 6 Kinetic 82 | . 13 69 Thermal 46 | 2 12 32 Explosive . | . . . Electromagnetic 32 | 2 30 . Robot Hit Streak 16 | 2 6 16 Robot Miss Streak 4 | 1 4 4 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 107 | 2 36 69 Core Hits 37 | 2 13 22 Critical Hits 1 | . . 1 Critical Kills . | . . . Critical Parts Destroyed 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1461 | 48 493 920 Guns 1325 | 25 440 860 Cannons . | . . . Explosions 58 | 23 35 . Melee . | . . . Ramming 30 | . 18 12 Kinetic 720 | . 69 651 Thermal 382 | 23 102 257 Explosive . | . . . Electromagnetic 329 | 25 304 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 13 | . 13 . Projectiles . | . . . Explosions 13 | . 13 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 6 | . 1 5 Shots . | . . . Rammed 4 | . 2 2 Targets Rammed 6 | . 4 2 Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 126 | 18 126 97 Average Temperature 38 | 12 50 24 Received Heat Transfer 384 | . 108 276 Siege Activations . | . . . Robots Corrupted 1 | . 1 . Combat Hostiles 1 | . 1 . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . . 1 Heat Transferred 825 | 50 200 575 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | 1 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 437 | 10 348 437 Initial 62 | . 6 62 Average 187 | 2 161 233 Maximum Alert Level 2 | . 1 2 Low Security (%) 52 | 100 58 40 Level 1 39 | . 41 44 Level 2 8 | . . 15 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 1 3 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 46 | . 18 28 Peak Tracking Total 5 | . 4 5 Tactical Retreats 9 | . 5 4 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 5 | . 4 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 2 . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 6 | . 6 . Successful 3 | . 3 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 3 . Record 2 | . 2 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 2 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1059 | 86 404 569 Spaces Moved 457 | 52 192 213 Core 2 | 1 1 . Treads 86 | . . 86 Legs 364 | 46 191 127 Wheels 5 | 5 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 150 Average Speed 146 | 114 146 154 Slowest Speed 300 | 120 300 180 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 20 | 3 38 19 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 19 | 5 12 2 Melee . | . . . Projectile 2 | . . 2 AOE 17 | 5 12 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 674 | 73 261 340 Wait 42 | . 9 33 Move 455 | 51 191 213 Hop . | . . . Pick Up 34 | 12 9 13 Fast Attach 6 | 1 4 1 Attach 16 | 6 2 8 Detach . | . . . Swap 14 | 1 5 8 Drop 14 | . 7 7 Fire 87 | 2 30 55 Melee . | . . . Ram . | . . . Kick 6 | . 4 2 Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Discovered new exit (range 16) 337 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 7) 491 | -10/Materials | Entered another Materials area 491 | -9/Materials | Evolved 2 slots: Utility x2 832 | -9/Materials | Destroyed 8 combat bots 1060 | -9/Materials | Self-destructed Last Messages --------------- 00860_ Acquired 19 matter. 00860_ K-01 Serf collects debris. 00862_ R-06 Scavenger collects Aluminum Leg. 00863_ K-01 Serf collects debris. 00864_ Dropped Hcp. Battery. 00865_ Acquired Aluminum Leg. 00866_ R-06 Scavenger collects Flight Unit. 00866_ Acquired 33 matter. 00866_ K-01 Serf collects debris. 00881_ Slammed into A-02 Transporter. 00882_ Acquired 10 matter. 00885_ Acquired 1 matter. 00892_ U-05 Engineer builds a Wall. 00937_ Mining Laser destroyed. 00941_ U-05 Engineer builds a Wall. 00947_ U-05 Engineer lays Concrete. 00951_ Y-45 Defender destroyed. 00961_ Acquired 27 matter. 00976_ Terminal unresponsive. 01012_ Slammed into O-16 Technician. 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