Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.05 @ 21:57:19 Player: Scarlet Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (81) 405 Value Destroyed (3826) 3826 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1878) 1878 TOTAL SCORE: 8209 Bonus ------- High Alert Combat Kills 1003 Follower Combat Kills 175 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 242/300 Energy 286/290 System Corruption 17% Temperature Cool (9) Movement Walking (120) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY (4) ------ Improved Cooling System Medium Storage Unit Relay Coupler [Sentry] (5) Relay Coupler [Hunter] (1) > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (10) --- Core Shielding Relay Coupler [Hunter] (18) Relay Coupler [Behemoth] (9) Particle Gun Pulse Rifle Improved EM Pulse Cannon Gauss Rifle Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Gauss Rifle Gauss Rifle > --- INVENTORY -------- Core Shielding Relay Coupler [Hunter] Relay Coupler [Behemoth] Particle Gun Pulse Rifle Improved EM Pulse Cannon Gauss Rifle Improved Datajack [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Small Storage Unit Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Hackware Relay Coupler [Hunter] Protection Improved Propulsion Shielding Weapon High-powered Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun High-powered Shotgun Launcher Improved Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 2 | . . 1 1 . . Utility 2 | . . 1 1 . . Weapon . | . . . . . . Parts Attached 90 | 6 10 14 10 18 32 Power 11 | 1 2 3 2 1 2 Engine 10 | 1 2 3 2 . 2 Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 29 | 2 4 6 1 2 14 Treads 2 | . . . . . 2 Leg 18 | 2 4 3 . . 9 Wheel 3 | . . . . . 3 Hover . | . . . . . . Flight 6 | . . 3 1 2 . Utility 24 | 1 2 3 4 8 6 Device 7 | . 1 1 2 2 1 Storage 3 | 1 . 1 . . 1 Processor 5 | . 1 1 2 1 . Hackware 5 | . . . . 3 2 Protection 4 | . . . . 2 2 Artifact . | . . . . . . Weapon 26 | 2 2 2 3 7 10 Energy Gun 8 | . 1 1 1 1 4 Energy Cannon 4 | . 1 1 . 1 1 Ballistic Gun 8 | 2 . . 2 . 4 Ballistic Cannon . | . . . . . . Launcher 2 | . . . . 2 . Special Weapon 2 | . . . . 2 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . 1 1 Unidentified Prototypes 5 | . . 3 1 . 1 Parts Lost 22 | . . 2 . 7 13 Power 1 | . . . . . 1 Propulsion 8 | . . . . 2 6 Utility 7 | . . 1 . 3 3 Weapon 6 | . . 1 . 2 3 Highest Loss Streak 7 | . . 1 . 3 7 To Critical Strikes . | . . . . . . Average Backups 6 | . 2 7 7 7 7 Power . | . . 2 1 . . Propulsion 1 | . 1 2 . 1 . Utility 1 | . . . . 1 3 Weapon 3 | . . 2 6 4 3 Tool/Special . | . . . . . . Unused Backups 18 | . . 4 5 2 7 Power 2 | . . 1 1 . . Propulsion 2 | . . . . 1 1 Utility 5 | . . . . 1 4 Weapon 9 | . . 3 4 . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 99 91 98 91 93 Engine 7 | . 14 11 9 5 3 Core 2 | . . . . 3 5 Leg 11 | . 28 16 . . 17 Flight 21 | . . 15 36 35 11 Device 2 | . . 2 6 2 1 Storage 9 | . 14 11 9 9 7 Processor 12 | . 12 18 19 14 . Hackware 4 | . . . . 1 20 Protection 2 | . . . . 4 5 Energy Gun 3 | . 2 3 3 2 6 Energy Cannon 4 | . 1 11 5 2 2 Ballistic Gun 6 | . 23 . 7 3 5 Launcher 1 | . . . . 3 . Special Weapon 1 | . . . . 3 2 Peak Build Rating 37 | 6 7 19 32 35 37 Average Rating 23 | 4 6 13 27 29 31 On Entrance 16 | . 6 7 18 32 35 Avg Prop Armor Cover (%) 3 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 30 | 12 15 25 21 24 30 Greatest Support 54 | 20 20 30 20 20 54 Greatest Overweight (x) 4 | . . 4 1 1 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 8 10 8 8 10 Average Capacity 8 | 6 8 9 8 8 7 Most Carried 10 | . 8 10 8 8 8 Average Carried 6 | . 2 7 7 7 7 Final Capacity 10 | 8 8 8 8 8 10 Final Carried 8 | . 7 7 8 8 8 Class Distribution -------------------- 34% | Mutant 23% | Scavenger-Mutant 17% | Sprinter 11% | Scavenger-Sprinter 9% | Bothacker-Mutant 4% | Bothacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Scavenger-Sprinter | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 2260 | 203 163 185 142 966 601 Remotely . | . . . . . . Salvage Created 3013 | . 196 537 676 683 921 Parts 171 | . 9 24 43 50 45 Haulers Intercepted 5 | . . 3 1 . 1 Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 71 | . 5 7 13 30 16 Guns 31 | . 5 1 7 5 13 Cannons 11 | . . 6 4 1 . AOE 27 | . . . 1 24 2 Classes Destroyed 15 | . 1 4 2 4 4 Worker 1 | . . 1 . . . Builder 1 | . . . . . 1 Tunneler 1 | . . . . . 1 Hauler 5 | . . 3 1 . 1 Recycler 1 | . . . 1 . . Watcher 1 | . . 1 . . . Swarmer 12 | . . . 3 9 . Saboteur 3 | . . . . 3 . Grunt 26 | . 5 3 3 9 6 Duelist 5 | . . . . 2 3 Protector 1 | . . . . . 1 Sentry 18 | . . 4 7 3 4 Specialist 2 | . . . . . 2 Hunter 1 | . . . . 1 . Programmer 3 | . . . . 3 . Best Kill Streak 7 | . 3 3 7 6 6 Combat Bots Only 7 | . 3 2 7 6 6 Max Kills in Single Turn 5 | . 1 2 2 5 3 Gunslinging . | . . . . . . Exploded 5 | . . . 1 5 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 343 | . 42 50 35 98 118 Missed 111 | . 11 14 11 47 28 Hits 232 | . 31 36 24 51 90 Melee 10 | . . . . 2 8 Projectile 222 | . 31 36 24 49 82 Critical Strikes 14 | . . 1 4 1 8 Actively Blocked 1 | . . . . . 1 Damage Taken 3843 | . 387 471 365 902 1718 Core 801 | . 63 173 98 207 260 Absorbed by Shields 60 | . . . . 60 . Redirected to Shielding 84 | . . . . 59 25 Core Remaining (%) 76 | 100 74 56 . . . Volleys Fired 285 | . 25 53 23 116 68 Largest 2 | . 2 2 2 1 2 Hottest 136 | . 40 116 93 100 136 Shots Fired 368 | . 50 74 42 116 86 Gun 200 | . 50 21 28 33 68 Cannon 86 | . . 53 14 15 4 Launcher 47 | . . . . 43 4 Special 35 | . . . . 25 10 Kinetic 136 | . 50 . 19 17 50 Thermal 133 | . . 72 14 32 15 Explosive 39 | . . . . 39 . Electromagnetic 42 | . . 2 9 20 11 Robot Hit Streak 20 | . 12 20 13 12 9 Robot Miss Streak 5 | . 2 2 5 3 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . . 1 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 238 | . 42 58 30 44 64 Core Hits 145 | . 14 17 22 53 39 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 5 | . . 1 1 . 3 Burn 3 | . . 1 . . 2 Meltdown 1 | . . . 1 . . Destroy 1 | . . . . . 1 Melee Attacks 7 | . . . . 6 1 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5793 | . 370 1035 685 2206 1497 Guns 2229 | . 351 225 378 307 968 Cannons 1221 | . . 810 246 115 50 Explosions 2324 | . . . 61 1784 479 Melee . | . . . . . . Ramming 19 | . 19 . . . . Kinetic 1557 | . 351 . 284 201 721 Thermal 1706 | . . 1013 271 115 307 Explosive 1769 | . . . . 1769 . Electromagnetic 742 | . . 22 130 121 469 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 17 | . . . . 10 17 Average Corruption 12 | . . . . 10 15 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 66 | . . . . 25 41 Message Errors 11 | . . . . 3 8 Matter Fused 11 | . . . . 5 6 Heat Flow Errors 13 | . . . . 7 6 Energy Discharges 8 | . . . . 1 7 Parts Fused 1 | . . . . . 1 Data Loss (minor) 4 | . . . . 3 1 Data Loss (major) 6 | . . . . 3 3 Misfires 2 | . . . . . 2 Alerts 3 | . . . . 2 1 Misdirections 6 | . . . . 1 5 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 39 | . . 10 . 26 3 Projectiles 10 | . . 10 . . . Explosions 29 | . . . . 26 3 Melee . | . . . . . . Knockbacks 1 | . 1 . . . . Impact 1 | . 1 . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 115 | . . . 16 28 71 Shots 7 | . . . 1 3 3 Rammed . | . . . . . . Targets Rammed 4 | . 3 . . . 1 Kicked 4 | . 3 . . . 1 Crushed . | . . . . . . Highest Temperature 335 | . 18 335 83 315 243 Average Temperature 86 | . 9 98 41 101 75 Received Heat Transfer 1359 | . 213 174 189 117 666 Effects 2 | . . 1 . 1 . Energy Bleed 2 | . . 1 . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 3 | . . . . . 3 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 7 | . . 5 . . 2 Heat Transferred 3580 | . . 2220 494 185 681 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . 1 . 1 Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Maximum Alert Level 5 | . . . 1 5 4 Low Security (%) 42 | 100 100 100 77 . . Level 1 5 | . . . 22 10 . Level 2 9 | . . . . 29 . Level 3 24 | . . . . 11 92 Level 4 10 | . . . . 25 7 Level 5 7 | . . . . 23 . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1837 | . 100 100 329 1837 1129 Initial 895 | . . 22 5 209 895 Average 617 | . 29 42 114 1097 1019 Influence Increases 3398 | . 167 368 443 1738 682 Destroy 0b10 Robot/C 1520 | . 100 140 260 640 380 Destroy 0b10 Robot/NC 55 | . . 25 10 . 20 Destroy Leader 312 | . 20 58 92 40 102 Allied During Kill 17 | . . . . 6 11 Successful Hack 91 | . 17 40 4 16 14 Disable Machine 75 | . . . 30 30 15 Anti-Garrison Action 500 | . . . . 500 . Destroy Structure 288 | . . . 2 281 5 Partial Spotted 90 | . . . 15 75 . Lose Combat Pursuer 450 | . 30 105 30 150 135 Influence Decreases 2371 | . 113 408 134 224 1492 Entered New Map 1097 | . . 32 9 114 942 Time Decay 984 | . 113 366 125 . 380 Lost Part 210 | . . 10 . 70 130 Lost Ally 80 | . . . . 40 40 Squads Dispatched 11 | . 2 4 1 . 4 Investigation 7 | . 1 4 1 . 1 Extermination . | . . . . . . Reinforcement 3 | . 1 . . . 2 Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 4 | . 1 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 137 | . 8 19 19 43 48 Peak Tracking Total 8 | . 4 4 6 7 8 Tactical Retreats 17 | . 1 3 2 7 4 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 6 | . . . . 6 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 10 | . . . 2 7 1 Max in Single Turn 2 | . . . 2 1 1 Garrison Relay 5 | . . . . 5 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 20 | . 5 5 3 3 4 Terminals 16 | . 4 4 1 3 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 2 | . . 1 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 61 | . 13 17 10 8 13 Successful 21 | . 6 6 4 2 3 Failed 39 | . 7 11 5 6 10 Catastrophic 11 | . 3 3 2 1 2 Database Lockouts 1 | . . . 1 . . Manual 23 | . 6 5 . 3 9 Terminals 48 | . 11 13 3 8 13 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Scanalyzers 10 | . . 4 6 . . Garrison Access 1 | . . . 1 . . Terminal Hacks 13 | . 4 5 . 1 3 Branch Access Points 2 | . 1 . . . 1 Emergency Access Points 2 | . 1 1 . . . Surveillance Status 1 | . . 1 . . . Zone Layout 7 | . 2 3 . . 2 Security Stations 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Matter 1 | . 1 . . . . Scanalyzer 4 | . . 1 3 . . Retrieve Study 4 | . . 1 3 . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 1 | . . . . 1 . Terminals 1 | . . . . 1 . Override 1 | . . . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 3 5 2 2 4 Full Trace Events 9 | . 1 4 1 2 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 4 | . . 1 3 . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 1 | . . . . 1 . Robots Hacked 10 | . . . . 4 6 Non-combat 3 | . . . . . 3 Combat 7 | . . . . 4 3 Robot Hacks Applied 14 | . . . . 7 7 parse_system 1 | . . . . 1 . drop_inventory 1 | . . . . . 1 check_alert 1 | . . . . . 1 reprogram_traps 1 | . . . . . 1 map_route 1 | . . . . . 1 find_shortcuts 1 | . . . . 1 . find_garrison 1 | . . . . . 1 overload_power 1 | . . . . 1 . overwrite_iff 1 | . . . . 1 . formatsys_high 5 | . . . . 3 2 Relay Couplers Released 22 | . . . . 22 . Machine Destruction 22 | . . . . 22 . Attached 5 | . . . . 3 2 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies 6 | . . . . 4 2 Largest Group 3 | . . . . 3 2 Highest-Rated Group 50 | . . . . 50 31 Highest-Rated Ally 21 | . . . . 18 21 Total Orders 1 | . . . . 1 . FOLLOW 1 | . . . . 1 . Ally Attacks 31 | . . . . 7 24 Total Damage 456 | . . . . 90 366 Kills 6 | . . . . 2 4 Allies Corrupted . | . . . . . . Allies Melted 1 | . . . . . 1 Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Active Infowar (turns) 712 | . 33 625 54 . . T.N.C. 679 | . . 625 54 . . ECM 33 | . 33 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 3964 | 48 509 898 295 1320 894 Spaces Moved 4292 | 37 211 509 545 2131 859 Core 7 | 7 . . . . . Treads 6 | . . . . . 6 Legs 779 | 30 211 252 . . 286 Wheels 133 | . . . . . 133 Hover . | . . . . . . Flight 3367 | . . 257 545 2131 434 Fastest Speed 29 | 50 120 104 31 29 29 Average Speed 59 | 106 120 113 31 42 73 Slowest Speed 320 | 120 120 320 101 104 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 10 | . . . 3 . 7 Potential Cave-ins 11 | . . . . 11 . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 40 | 3 29 34 48 89 37 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 69 | . . . . 69 . Terrain Destroyed 352 | . . . 2 345 5 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 350 | . . . 2 345 3 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 5294 | 42 424 770 628 2399 1031 Wait 400 | . 169 149 29 15 38 Move 4265 | 36 210 508 538 2126 847 Hop 8 | . . . 3 . 5 Pick Up 46 | . 1 15 10 10 10 Fast Attach 56 | 6 4 9 5 8 24 Attach 11 | . . 1 1 8 1 Detach 19 | . 3 5 2 6 3 Swap 44 | . 6 6 5 15 12 Drop 67 | . 3 24 12 8 20 Fire 285 | . 25 53 23 116 68 Melee 7 | . . . . 6 1 Ram . | . . . . . . Kick 4 | . 3 . . . 1 Crush . | . . . . . . Escape Stasis 81 | . . . . 81 . Rewire 1 | . . . . . 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 49 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 9) 515 | -10/Materials | Identified exit to Mines 558 | -10/Materials | Entered another Materials area 558 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 634 | -9/Materials | Discovered new exit (range 15) 904 | -9/Materials | Build established: Scavenger-Mutant 961 | -9/Materials | Discovered new exit (range 12) 1303 | -9/Materials | Build established: Mutant 1422 | -9/Materials | Discovered new exit (range 16) 1456 | -9/Materials | Entered another Materials area 1456 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1677 | -8/Materials | Central database locked down 1741 | -8/Materials | Destroyed 7 combat bots 1751 | -8/Materials | Identified exit to Garrison 1751 | -8/Materials | Entered Garrison 1762 | -8/Garrison | Learned Materials security intel 1767 | -8/Garrison | Triggered checkpoint 1772 | -8/Garrison | Build established: Sprinter 1805 | -8/Garrison | Triggered checkpoint 1969 | -8/Garrison | Discovered new exit (range 15) 2039 | -8/Garrison | Triggered checkpoint 2058 | -8/Garrison | Garrison Relay disabled 2174 | -8/Garrison | Build established: Mutant 2199 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2307 | -8/Garrison | Garrison Relay disabled 2387 | -8/Garrison | Crushed by falling debris 2388 | -8/Garrison | System corruption reached 10% 2397 | -8/Garrison | Identified exit to Materials 2418 | -8/Garrison | Lost 3 parts (2u1w) 2499 | -8/Garrison | Triggered checkpoint 2504 | -8/Garrison | Core integrity fell below 50% 2583 | -8/Garrison | Triggered checkpoint 2598 | -8/Garrison | Installed Relay Interface Framework 2659 | -8/Garrison | Garrison Relay disabled 2674 | -8/Garrison | Garrison Relay disabled 2780 | -8/Garrison | Garrison Relay disabled 2791 | -8/Garrison | Triggered checkpoint 2807 | -8/Garrison | Build established: Scavenger-Sprinter 2821 | -8/Garrison | Triggered checkpoint 3071 | -8/Garrison | Entered Materials 3071 | -8/Materials | Accompanied by 1 ally 3328 | -8/Materials | Lost 5 parts (3n1u1w) 3471 | -8/Materials | First assault squad dispatched 3642 | -8/Materials | Lost 7 parts (1p3n1u2w) 3659 | -8/Materials | Core integrity fell below 20% 3926 | -8/Materials | Build established: Scavenger-Mutant 3965 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03858_ Acquired Med. Storage Unit. 03862_ Acquired Core Shielding. 03867_ System corrupted: FCS attempts to trigger Pulse Rifle. 03867_ System corrupted: Pulse Rifle misfires. 03869_ Kicked K-01 Serf out of the way. 03883_ Acquired Gauss Rifle. 03906_ >DADKGMMS0RX6E%KLVWQY VOA5PRB 03919_ Acquired 27 matter. 03927_ System corrupted: Matter fused (-10). 03947_ System corrupted: IFF burst signal emitted. 03952_ Slug penetrates G-47 Trooper. 03955_ Destroyed Lgt. Nuclear Core. 03955_ Slug penetrates G-47 Trooper. 03959_ Slug penetrates Wall. 03961_ Critical hit (Burn: +37). 03962_ Slug penetrates Wall. 03965_ Slug penetrates G-47 Trooper. 03965_ G-47 Trooper destroyed. 03965_ Switching to secondary target: G-47 Trooper. 03965_ Slug penetrates G-47 Trooper. Map ----- +----------------------------------------------------+ | ???????????????????????????????#### #??# | | ?????????????????????????????????### ##########+## | | ??????????????????????????????????"" | | ??????????????????????????????????R | | ??????????????????????????????????"" | | ?????????????????????????????????### | | ?????????????????????????????????### | | ???????????????????????????????###"# ########## | | ?????????????????????????????### #????????# | | ?????????????????????????????? #??####### | | ????????????????????????? ??? *%! #??# ## ## | | ???????????????????????? ?? 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Ion Engine | -9/Materials | Hacked Hpw. Shotgun | -8/Materials | Hacked Imp. Grenade Launcher | -8/Materials | Hacked Hvy. Particle Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Error 47 Mindtrick Oh No You Don't! Versatile Challenges ------------ None Game ------ Seed SingularityDrainedImpeller Manual? 0 Play Time 01:45:29 Cumulative 14.7 hours Start 2026.07.05 @ 16:44:51 End 2026.07.05 @ 21:57:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 16 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2eca9642-3966-483c-ad10-77e0f2a4535d