Cogmind - Beta 10 @@@ ROGUE MODE // 2020.09.18 @ 12:09:30 Player: sentrybuster Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (102) 510 Value Destroyed (3969) 3969 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (125) 125 TOTAL SCORE: 7664 Bonus ------- High Alert Combat Kills 125 Cogmind --------- Core Integrity 0/850 Matter 211/300 Energy 51/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Reactive Plating Hacking Suite Shock Rifle Minigun Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Flexi-carbon Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Targeting Computer Improved Targeting Computer Improved ECM Suite Hardened Medium Armor Plating > --- WEAPON ----------- Gatling Laser Force Rifle Advanced Assault Cannon Heavy Flak Cannon > --- INVENTORY -------- Carbon-fiber Leg Carbon-fiber Leg Force Field Hacking Suite Minigun Gauss Rifle Gauss Cannon Missile Launcher Mace [Rating: 55] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Gatling Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Impact Weapon Mace Piercing Weapon Heavy Pick Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 4 | . . 1 1 . 2 Weapon 2 | . . . 1 1 . Parts Attached 105 | 7 5 9 26 16 42 Power 8 | 1 1 . 3 2 1 Engine 4 | 1 1 . 1 . 1 Core 4 | . . . 2 2 . Reactor . | . . . . . . Propulsion 31 | 2 1 6 3 5 14 Treads 12 | . . 1 2 3 6 Leg 10 | . . 3 . . 7 Wheel 9 | 2 1 2 1 2 1 Hover . | . . . . . . Flight . | . . . . . . Utility 24 | 1 2 1 6 3 11 Device 11 | . . 1 2 3 5 Storage 2 | 1 1 . . . . Processor 4 | . 1 . 1 . 2 Hackware . | . . . . . . Protection 7 | . . . 3 . 4 Artifact . | . . . . . . Weapon 42 | 3 1 2 14 6 16 Energy Gun 9 | 1 . . 3 1 4 Energy Cannon 1 | . . 1 . . . Ballistic Gun 15 | 2 1 1 7 1 3 Ballistic Cannon 8 | . . . . 2 6 Launcher 4 | . . . 3 . 1 Special Weapon . | . . . . . . Impact Weapon 4 | . . . 1 2 1 Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 52 | . 2 . 10 11 29 Power 5 | . 1 . 1 1 2 Propulsion 14 | . . . 3 3 8 Utility 15 | . . . 3 3 9 Weapon 18 | . 1 . 3 4 10 Highest Loss Streak 13 | . 1 . 4 8 13 Average Slot Usage (%) 92 | . 95 100 94 88 91 Engine 3 | . 13 11 . . 3 Core 3 | . . . 7 6 1 Treads 8 | . . . 4 14 11 Leg 8 | . . 5 17 . 8 Wheel 7 | . 27 26 3 11 1 Device 10 | . . 11 8 8 13 Storage 7 | . 14 11 9 7 5 Processor 9 | . 11 11 8 7 9 Protection 5 | . . . 7 3 5 Energy Gun 6 | . 11 . 5 9 7 Ballistic Gun 8 | . 16 11 17 11 2 Ballistic Cannon 7 | . . . . 2 15 Naked Turns . | . . . . . . Heaviest Build 76 | 13 29 29 49 47 76 Greatest Support 96 | 26 32 48 45 60 96 Greatest Overweight (x) 3 | . 1 1 3 2 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 6 12 10 10 10 10 Average Capacity 9 | 5 9 10 10 10 9 Most Carried 10 | 4 7 10 10 10 10 Average Carried 7 | 2 6 7 8 7 7 Final Capacity 10 | 6 10 10 10 10 4 Final Carried 10 | 4 7 10 9 8 4 Class Distribution -------------------- 35% | Mutant 28% | Gunner 14% | Scavenger-Gunner 8% | Scavenger-Mutant 7% | Scavenger-Skirmisher 5% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 2797 | 199 141 148 563 399 1347 Remotely . | . . . . . . Salvage Created 3861 | . 409 231 1132 522 1567 Parts 198 | . 25 18 64 20 71 Haulers Intercepted . | . . . . . . Recyclers Shooed 9 | . 1 . 1 . 7 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 83 | . 10 7 24 9 33 Melee 2 | . . . . . 2 Guns 50 | . 10 4 18 5 13 Cannons 21 | . . 3 . 4 14 AOE 9 | . . . 6 . 3 Classes Destroyed 13 | . 2 1 8 1 1 Worker 3 | . . . 2 . 1 Builder 5 | . . . 1 . 4 Tunneler 1 | . . . 1 . . Recycler 4 | . . . 1 2 1 Operator 3 | . . . 1 1 1 Watcher 3 | . . . 2 . 1 Swarmer 13 | . 2 3 3 1 4 Grunt 40 | . 8 3 12 5 12 Brawler 2 | . . . . . 2 Duelist 3 | . . . 2 . 1 Sentry 14 | . . 1 5 2 6 Hunter 6 | . . . 2 . 4 Programmer 5 | . . . . 1 4 Best Kill Streak 9 | . 4 3 9 2 5 Combat Bots Only 7 | . 4 3 7 2 4 Max Kills in Single Turn 4 | . 1 1 4 1 4 Gunslinging . | . . . . . . Exploded 3 | . . . 3 . 3 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 8118 | . 425 164 1491 1093 4945 Core 1384 | . 118 52 128 223 863 Absorbed by Shields 7 | . . . . . 7 Core Remaining (%) 76 | 100 52 87 76 68 . Volleys Fired 254 | . 30 13 59 49 103 Largest 4 | . 2 2 3 3 4 Hottest 261 | . 60 79 126 138 261 Shots Fired 594 | . 52 26 160 92 264 Gun 423 | . 52 13 146 69 143 Cannon 159 | . . 13 4 23 119 Launcher 12 | . . . 10 . 2 Special . | . . . . . . Kinetic 384 | . 32 13 116 48 175 Thermal 134 | . . . 30 17 87 Explosive 10 | . . . 8 . 2 Electromagnetic 66 | . 20 13 6 27 . Robot Hit Streak 21 | . 13 9 14 12 21 Robot Miss Streak 7 | . 2 2 5 6 7 Penetration Max 1 | . . . . . 1 Secondary Targets 3 | . . . 2 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 437 | . 38 17 103 71 208 Core Hits 275 | . 18 9 73 35 140 Critical Hits 6 | . 1 . 2 1 2 Critical Kills 2 | . 1 . 1 . . Critical Parts Destroyed 3 | . . . 1 1 1 Melee Attacks 19 | . . . 1 13 5 Impact 16 | . . . 1 13 2 Slashing . | . . . . . . Piercing 3 | . . . . . 3 Sneak Attacks 2 | . . . . 2 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 10117 | . 401 287 2418 1429 5582 Guns 4917 | . 395 87 1357 692 2386 Cannons 2599 | . . 197 91 433 1878 Explosions 2210 | . . . 970 80 1160 Melee 369 | . . . . 224 145 Ramming 22 | . 6 3 . . 13 Kinetic 4715 | . 221 87 1006 609 2792 Thermal 2865 | . . . 416 211 2238 Explosive 1222 | . . . 828 . 394 Electromagnetic 924 | . 174 197 168 385 . Impact 270 | . . . . 224 46 Slashing . | . . . . . . Piercing 99 | . . . . . 99 Highest Corruption 11 | . . . 2 2 11 Average Corruption 1 | . . . 1 1 1 Corruption Purged . | . . . . . . Effects 26 | . . . 2 4 20 Message Errors 8 | . . . 1 3 4 Matter Fused 2 | . . . . . 2 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 4 | . . . . . 4 Data Loss (minor) 2 | . . . 1 . 1 Targeting Errors 7 | . . . . 1 6 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 318 | . . . 27 . 291 Projectiles 24 | . . . . . 24 Explosions 294 | . . . 27 . 267 Melee . | . . . . . . Knockbacks 25 | . . . . 3 22 Impact 1 | . . . . . 1 Kinetic 21 | . . . . 3 18 Secondary 3 | . . . . . 3 Self-Inflicted Damage 642 | . 3 . 218 51 370 Shots 13 | . . . 7 1 5 Rammed 7 | . 2 1 . . 4 Targets Rammed 8 | . 2 2 . . 4 Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 647 | . 36 62 368 425 647 Average Temperature 133 | . 17 20 146 155 142 Received Heat Transfer 1827 | . 174 6 228 447 972 Effects 21 | . . . 1 3 17 Shutdowns 5 | . . . . 1 4 Energy Bleed 3 | . . . . 1 2 Interference 2 | . . . . . 2 Matter Decay 3 | . . . . . 3 Short Circuit 6 | . . . 1 1 4 Damage (minor) 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . 3 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 6 | . . . . . 6 Heat Transferred 4608 | . . . 916 260 3432 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . 3 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 525 | . 307 314 468 243 525 Initial 132 | . . 129 132 95 32 Average 143 | . 123 241 212 108 114 Maximum Alert Level 2 | . 1 1 2 1 2 Low Security (%) 69 | 100 78 37 42 78 81 Level 1 25 | . 21 62 55 21 8 Level 2 5 | . . . 2 . 9 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 21 | . 1 . 2 4 14 Investigation 4 | . 1 . 1 . 2 Extermination 5 | . . . . 1 4 Reinforcement 8 | . . . 1 3 4 Assault 1 | . . . . . 1 Garrison 3 | . . . . . 3 Intercept . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 15 | . 2 . 4 2 7 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 141 | . 17 10 36 20 58 Peak Tracking Total 10 | . 8 4 6 6 10 Tactical Retreats 13 | . 1 1 5 3 3 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 12 | . . . 4 . 8 Max in Single Turn 4 | . . . 1 . 4 Garrison Access 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 17 | . 5 . 4 2 6 Terminals 12 | . 3 . 4 1 4 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 45 | . 8 . 15 4 18 Successful 28 | . 6 . 8 3 11 Failed 17 | . 2 . 7 1 7 Catastrophic 3 | . . . 1 . 2 Database Lockouts . | . . . . . . Manual 31 | . 7 . 11 3 10 Terminals 34 | . 6 . 15 3 10 Fabricators . | . . . . . . Repair Stations 8 | . . . . . 8 Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 10 | . 3 . 5 1 1 Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . . . 1 . . Alert Level 2 | . 1 . 1 . . Unreport Threat 4 | . . . 2 1 1 Locate Traps 1 | . . . 1 . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . . . 6 Scan Component 3 | . . . . . 3 Repair 3 | . . . . . 3 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks 11 | . 3 . 3 1 4 Terminals 9 | . 1 . 3 1 4 Track 3 | . . . 1 . 2 Botnet 6 | . 1 . 2 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Monitor 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 1 . 1 Used 1 | . . . 1 . . Hacking Detections 10 | . 2 . 3 . 5 Full Trace Events 4 | . . . 2 . 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . . . 3 Time 83 | . . . . . 83 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 4654 | 59 358 337 1018 614 2268 Spaces Moved 2246 | 50 220 228 451 312 985 Core 28 | 2 . . . . 26 Treads 694 | . . . 118 82 494 Legs 784 | . . 41 332 . 411 Wheels 740 | 48 220 187 1 230 54 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 100 120 100 50 Average Speed 136 | 91 98 103 145 124 154 Slowest Speed 220 | 100 100 150 200 180 220 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 3 36 27 42 9 25 Regions Visited 5 Branch Regions . Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 2 | . . . 1 1 . Terrain Destroyed 193 | . . . 85 9 99 Melee 2 | . . . 1 1 . Projectile 17 | . . . . 1 16 AOE 174 | . . . 84 7 83 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 3293 | 60 308 302 696 430 1497 Wait 586 | . 45 43 140 34 324 Move 2241 | 49 219 227 450 311 985 Hop . | . . . . . . Pick Up 30 | 3 3 2 6 2 14 Fast Attach 58 | 7 5 4 14 5 23 Attach 27 | . . 2 5 6 14 Detach 21 | 1 2 4 5 3 6 Swap 20 | . . 3 7 5 5 Drop 29 | . 2 2 9 2 14 Fire 254 | . 30 13 59 49 103 Melee 19 | . . . 1 13 5 Ram 3 | . 2 1 . . . Kick 2 | . . 1 . . 1 Crush 3 | . . . . . 3 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 327 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 9) 418 | -10/Materials | Entered another Materials area 418 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 629 | -9/Materials | Discovered new exit (range 8) 755 | -9/Materials | Entered another Materials area 755 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 765 | -8/Materials | Discovered new exit (range 15) 1165 | -8/Materials | Build established: Gunner 1250 | -8/Materials | Lost 4 parts (1n2u1w) 1552 | -8/Materials | Destroyed 7 combat bots 1559 | -8/Materials | Lost 3 parts (2n1w) 1702 | -8/Materials | Discovered new exit (range 16) 1773 | -8/Materials | Entered Factory 1773 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2200 | -7/Factory | Discovered new exit (range 12) 2326 | -7/Factory | Lost 8 parts (1p2n2u3w) 2387 | -7/Factory | Entered another Factory area 2387 | -6/Factory | Evolved 2 slots: Utility x2 2477 | -6/Factory | Repaired Broken Arm. Treads 2497 | -6/Factory | Repaired Minigun 2932 | -6/Factory | Lost 3 parts (1p1u1w) 3530 | -6/Factory | Repaired Hrd. Medium Armor Plating 3608 | -6/Factory | Build established: Mutant 4394 | -6/Factory | Garrison activated, responded to threat 4487 | -6/Factory | First assault squad dispatched 4504 | -6/Factory | Core integrity fell below 50% 4548 | -6/Factory | Lost 4 parts (1n1u2w) 4638 | -6/Factory | Core integrity fell below 20% 4638 | -6/Factory | System corruption reached 10% 4652 | -6/Factory | Discovered new exit (range 10) 4655 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04632_ Imp. Titanium Leg destroyed. 04634_ Flak Gun destroyed. 04635_ Imp. Heat Sink destroyed. 04635_ System corrupted by crushing effect (+4). 04637_ ALERT: Rogue bot located, Programmers report to Factory Zone 5A. 04637_ Imp. Signal Interpreter destroyed. 04637_ Mace destroyed. 04637_ System corrupted by crushing effect (+3). 04637_ System corrupted by crushing effect (+1). 04637_ Imp. Sensor Array destroyed. 04639_ B-48 Gladiator destroyed. 04641_ Arm. Treads destroyed. 04641_ Lrg. Storage Unit destroyed. 04643_ Hvy. Pick destroyed. 04643_ R-10 Processor collects Gauss Cannon. 04643_ R-10 Processor destroyed. 04644_ R-10 Processor collects Force Rifle. 04645_ K-01 Serf collects debris. 04650_ System corrupted: Energy discharge (-14). 04652_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ???????????????????#%#?????????# "" #????? | | ???????##????????### ###????#### % #????? | | ?????### ######### # # ######### #????? | | ?????# # # # # # #????? | | ?????# #%# # #????? | | ?????# """ ### ### # #????? | | ?????# """ # # """ # % ! #????? | | ?????# """ # # "" # #????? | | ?????# "Y" + + """ # % #????? | | ?????# "" # # """ #????? | | ?????#############!= # """ # ##+#????? | | ?##+### #??##%] ## """ # # ## #????? | | ? #####!! ##] """" # # ### #????? | | T" % ## ### # ###?# #????? | | " % ##########?#### ##### #????? | | #?????????????# ###### | | ##/#########??????????# ## ! | | ?###### # #??????????# ## | | ??????### ### """"" #??????????# + | | ????????# ??# "" F" #??????????# !* ## | | ????????+ ???# "" "" #??????????# !* ## ] | | ????????# ???#=! #??????????# !* ## | | ????????# ????#!! #??????????# ###### | | ????????# ????#! #???+###???# #????? | | ????????#???########+###### #?? #????? | | ????????# s @ #?# ????? | | ????????+ A < R ??? | | ????????# ### ?? | | ????????######+############ #?# ??? | | ???????????????????????????# ##?######## ??? | | ???????????????????????????? #?????????# ???? | | ????????????????????????????? #?????????? 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"" | | ????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | #????# #????????????????????????????????????###### | | ### #????????????????????????????????????# | | ?????????????????????????????????# """ | | #############???????????????????????????????# """ | | ### #???????????????????????????????# """ | | ## #???????????????????????????????# | | ## #???????????????????????????????# """ | | ## +???????????????????????????????# """ | | ??# ! #???????????????????????????????# """ | | ### #???????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 10 ECM Strength 2 Heat Shielding 75 Armor Coverage 375 Resistance: KI 20 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 11 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GodExplosiveCapacitor Manual? 0 Play Time 00:44:11 Cumulative 50.5 hours Start 2020.09.18 @ 09:46:30 End 2020.09.18 @ 12:09:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 94 Rogue 94 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e2871b71-20cd-4b61-9bea-9e4de00a5e18