Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.11 @ 16:02:36 Player: Johnny2001 Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (17) 3400 Robots Destroyed (61) 305 Value Destroyed (2308) 2308 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (2087) 2087 TOTAL SCORE: 11320 Bonus ------- Follower Combat Kills 320 Entered DSFs 500 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -33 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 88/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ Advanced Heat Sink 0b10 Decoder Chip [Skirmisher] Salvage Targeting Computer Advanced Target Analyzer Makeshift Hacking Suite Makeshift Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Antimatter Reactor Advanced Shield Generator Quantum Rifle Heavy Machine Gun Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Improved Treads Spiked Medium Treads Flexi-carbon Leg Flexi-carbon Leg Combat Gravmag System Combat Gravmag System > --- UTILITY ---------- Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Core Analyzer Matter Filter Advanced Transmission Jammer Improved Light Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Advanced Plasma Cannon Barrage Gun Makeshift Hammer > --- INVENTORY -------- Advanced Heat Sink Advanced Shield Generator Quantum Rifle Quantum Rifle Improved Plasma Cutter [Rating: 98] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Improved Treads Leg Improved Carbon-fiber Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Flight Unit Xenon Bombardment Thruster Utility System Shield Device Coolant Injector Storage Small Storage Unit Processor Core Analyzer Hackware System Shield Protection Reactive Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Enhanced Gauss Cannon Special Weapon Enhanced Flamer Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp War Pro Slots Evolved 12 | . . . 2 2 2 . . . . 2 . 2 2 . . . . Power 1 | . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . 1 . . . . . . 1 . 1 1 . . . . Utility 6 | . . . 1 2 1 . . . . 1 . 1 . . . . . Weapon 1 | . . . . . 1 . . . . . . . . . . . . Parts Attached 135 | 7 1 . 11 6 25 7 8 . 2 3 3 16 12 10 4 3 17 Power 15 | 1 . . 1 . 1 1 1 . . 1 . 2 2 . 1 1 3 Engine 6 | 1 . . 1 . 1 1 1 . . . . . 1 . . . . Core 5 | . . . . . . . . . . 1 . 2 1 . 1 . . Reactor 4 | . . . . . . . . . . . . . . . . 1 3 Propulsion 41 | 2 . . 4 4 5 2 2 . . 1 1 6 3 2 2 1 6 Treads 9 | 2 . . . . 1 1 1 . . 1 . . . . 2 . 1 Leg 17 | . . . 4 4 4 1 . . . . . 1 . 2 . 1 . Wheel 1 | . . . . . . . 1 . . . . . . . . . . Hover 5 | . . . . . . . . . . . 1 3 1 . . . . Flight 9 | . . . . . . . . . . . . 2 2 . . . 5 Utility 36 | 2 . . 2 2 9 2 1 . . 1 . 1 5 5 1 1 4 Device 13 | 1 . . . . 4 . . . . . . 1 3 2 1 . 1 Storage 3 | 1 . . 1 . 1 . . . . . . . . . . . . Processor 6 | . . . . . . . . . . . . . 2 2 . . 2 Hackware 4 | . . . . 1 1 1 . . . . . . . . . . 1 Protection 10 | . . . 1 1 3 1 1 . . 1 . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 43 | 2 1 . 4 . 10 2 4 . 2 . 2 7 2 3 . . 4 Energy Gun 6 | 2 1 . 1 . . . 1 . . . . . . . . . 1 Energy Cannon 4 | . . . . . . . . . . . 2 1 . 1 . . . Ballistic Gun 17 | . . . 2 . 5 . 1 . 2 . . 4 1 1 . . 1 Ballistic Cannon 3 | . . . . . . . . . . . . 2 1 . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . 1 . . . . . . . . . . Impact Weapon 8 | . . . . . 4 . 1 . . . . . . 1 . . 2 Slashing Weapon 4 | . . . 1 . 1 2 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . Corrupted Parts 4 | . . . . . . . . . . . . . . 2 . . 2 System Corruption 22 | . . . . . . . . . . . . . . 20 . . 2 Parts Lost 60 | . . . 1 . 11 . 4 . 2 . 7 4 14 . . 9 8 Power 10 | . . . 1 . . . 1 . 1 . . 1 3 . . 2 1 Propulsion 18 | . . . . . 4 . . . 1 . 3 . 3 . . 3 4 Utility 19 | . . . . . 5 . 1 . . . 2 2 5 . . 2 2 Weapon 13 | . . . . . 2 . 2 . . . 2 1 3 . . 2 1 Highest Loss Streak 14 | . . . 1 . 4 . 4 . 2 . 7 4 14 . . 9 8 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . . Average Slot Usage (%) 90 | . 99 100 95 98 96 91 98 100 100 91 84 61 83 59 84 97 78 Engine 5 | . 14 14 11 9 6 6 6 7 7 . . . . . . 1 . Core 1 | . . . . . . . . . . 6 6 4 8 . . 4 . Treads 6 | . 28 28 3 . . 15 15 15 15 19 13 . . . 5 9 2 Leg 11 | . . . 27 27 21 7 1 . . . . 2 . 1 10 9 . Hover 3 | . . . . . . . . . . . 2 12 23 10 10 10 2 Device 11 | . 14 14 11 9 10 15 15 15 15 13 13 8 17 6 9 9 4 Storage 3 | . 14 14 11 9 6 . . . . . . . . . . . . Processor 5 | . . . . . . . . . . . . . 6 16 21 21 24 Hackware 10 | . . . . 8 7 22 23 23 23 20 20 12 9 5 5 5 7 Protection 8 | . . . 8 16 18 7 6 7 7 12 8 . . 5 5 4 . Energy Gun 1 | . 27 28 4 . . . . . . . . . . . . . 2 Energy Cannon 1 | . . . . . . . . . . . 2 2 . 5 5 4 . Ballistic Gun 9 | . . . 16 18 20 . 3 7 14 13 13 11 9 4 5 4 1 Impact Weapon 2 | . . . . . 1 7 2 . . . . . . 3 5 5 3 Slashing Weapon 2 | . . . 1 . . 7 15 15 7 6 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 87 | 12 13 13 27 30 87 25 26 26 29 29 33 25 45 24 36 52 30 Greatest Support 71 | 40 40 40 40 54 56 45 45 12 45 67 67 62 71 40 40 40 60 Greatest Overweight (x) 2 | 1 . . . . 2 1 2 2 2 . 1 . 2 1 . 2 1 Average Overweight (x) . | . . . . . . . 1 2 1 . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 20 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 12 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 20 | 6 8 8 8 8 20 5 5 5 5 4 4 5 5 4 5 5 5 Average Carried 6 | 4 7 8 7 7 11 4 4 5 4 3 3 3 4 2 4 5 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 8 8 8 5 5 5 5 5 4 4 3 3 4 5 5 5 Class Distribution -------------------- 29% | Hacker-Mutant 25% | Mutant 14% | Scavenger-Mutant 12% | Tank 7% | Derelict-Mutant 7% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/DSF Hacker-Gunner | -5/Factory Hacker-Gunner | -4/Factory Derelict-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp War Pro Matter Collected 2748 | 186 51 . 121 171 531 206 212 . 93 . 76 111 338 259 231 2 160 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2232 | 10 . 28 341 171 454 173 215 . 120 . 62 156 318 . 80 . 104 Parts 128 | 3 . 4 21 13 26 3 8 . 5 . 3 11 19 . 2 . 10 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . 1 11 . 4 . . . . 5 3 . 14 Prevented 12 | . . . . . . . . . . . . . . 8 . . 4 Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp War Pro Combat Hostiles Destroyed 56 | . . 2 12 4 12 . 4 . 3 . 1 5 9 . 1 . 3 Melee 7 | . . . 1 . 1 . 4 . . . . . . . . . 1 Guns 45 | . . 2 10 4 10 . . . 3 . 1 5 7 . 1 . 2 Cannons 2 | . . . . . . . . . . . . . 2 . . . . Classes Destroyed 12 | 1 . 1 2 1 3 . . . . . 1 1 2 . . . . Builder 1 | . . . . . 1 . . . . . . . . . . . . Tunneler 2 | 1 . . . . 1 . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . Watcher 1 | . . . . . . . . . . . . 1 . . . . . Swarmer 21 | . . 2 4 . . . 1 . 2 . . 5 4 . . . 3 Cutter 2 | . . . . . . . . . . . . . 2 . . . . Grunt 18 | . . . 6 2 8 . 2 . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . . . . . . Sentry 7 | . . . 2 1 1 . . . 1 . . . 1 . 1 . . Specialist 1 | . . . . . . . . . . . 1 . . . . . . Hunter 1 | . . . . 1 . . . . . . . . . . . . . Programmer 5 | . . . . . 2 . 1 . . . . . 2 . . . . Best Kill Streak 8 | 1 . 2 8 3 3 . 2 . 2 . 1 3 3 . 1 . 1 Combat Bots Only 8 | . . 2 8 3 3 . 2 . 2 . 1 3 3 . 1 . 1 Max Kills in Single Turn 1 | 1 . 1 1 1 1 . 1 . 1 . 1 1 1 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . 1 . 1 . 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp War Pro Hostile Shots Fired 793 | . 4 40 53 17 133 . 51 . 39 . 67 24 129 18 23 89 106 Missed 245 | . . 11 19 6 33 . 15 . 16 . 18 8 37 8 8 28 38 Damage Taken 9724 | . 33 307 385 159 2002 . 557 . 264 59 703 230 1583 213 294 1266 1669 Core 1766 | . 17 24 104 63 233 . 93 . 18 . 20 39 308 57 15 348 427 Absorbed by Shields 343 | . . . . . . . . . . . 38 . 130 . . 175 . Ignored by Resistances 87 | . . . 32 11 44 . . . . . . . . . . . . Regen/Repaired (Parts) 238 | . . . . . . . . . . . . . . . . 238 . Core Remaining (%) 84 | 100 . 83 74 88 . . . . 50 . 97 96 . . . . . Volleys Fired 175 | 1 . 4 31 11 37 . 4 . 7 . 8 16 35 . 8 . 13 Largest 3 | 2 . 2 2 2 3 . 1 . 2 . 3 3 3 . 2 . 1 Hottest 126 | 90 . 100 100 50 75 . 80 . 53 . 122 115 113 . 126 . 94 Shots Fired 377 | 2 . 8 62 22 103 . 4 . 14 . 19 43 73 . 13 1 13 Gun 348 | 2 . 8 62 22 103 . 1 . 14 . 16 40 60 . 7 . 13 Cannon 26 | . . . . . . . . . . . 3 3 13 . 6 1 . Launcher . | . . . . . . . . . . . . . . . . . . Special 3 | . . . . . . . 3 . . . . . . . . . . Kinetic 321 | . . . 44 22 103 . . . 14 . 16 42 73 . 7 . . Thermal 52 | 2 . 8 18 . . . 4 . . . . . . . 6 1 13 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 4 | . . . . . . . . . . . 3 1 . . . . . Robot Hit Streak 15 | 1 . 5 7 7 5 . 4 . 3 . 4 5 12 . 14 . 15 Robot Miss Streak 7 | . . 3 5 3 7 . 1 . 3 . 3 4 4 . . . 3 Penetration Max 1 | . . . . . . . . . . . 1 . 1 . . . . Secondary Targets 5 | . . . 1 . 1 . . . . . 1 . 2 . . . . Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . 1 . 1 . . . . Shots Hit Robots 260 | 1 . 5 41 17 76 3 17 . 6 . 12 22 42 . 12 . 6 Core Hits 118 | 1 . 2 18 10 37 1 6 . 3 . 4 10 19 . 4 . 3 Critical Kills 2 | . . . . . . . . . 1 . . . 1 . . . . Critical Parts Destroyed 2 | . . . . . 1 . . . 1 . . . . . . . . Critical Strikes 9 | 1 . . 2 . 1 . 2 . 2 . . . 1 . . . . Burn 3 | 1 . . 2 . . . . . . . . . . . . . . Destroy 3 | . . . . . . . . . 2 . . . 1 . . . . Smash 1 | . . . . . 1 . . . . . . . . . . . . Sever 2 | . . . . . . . 2 . . . . . . . . . . Melee Attacks 41 | . . . 1 . 8 4 25 . . . . . . . . . 3 Impact 13 | . . . . . 7 2 1 . . . . . . . . . 3 Slashing 28 | . . . 1 . 1 2 24 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . 3 . . . . . . . . . . Damage Inflicted 6107 | 13 . 79 738 336 1653 205 653 . 121 . 290 378 1116 . 290 23 212 Guns 4270 | 13 . 76 715 336 1411 . 15 . 121 . 227 342 742 . 129 . 143 Cannons 634 | . . . . . . . . . . . 63 36 374 . 161 . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 1145 | . . . 23 . 242 205 616 . . . . . . . . . 59 Ramming 36 | . . 3 . . . . . . . . . . . . . 23 10 Kinetic 4270 | . . . 552 336 1411 . . . 121 . 227 378 1116 . 129 . . Thermal 593 | 13 . 76 163 . . . 37 . . . . . . . 161 . 143 Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 63 | . . . . . . . . . . . 63 . . . . . . Impact 385 | . . . . . 242 60 24 . . . . . . . . . 59 Slashing 760 | . . . 23 . . 145 592 . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . 2 2 2 2 2 . 5 . 1 21 21 21 7 Average Corruption 5 | . . . . . 1 2 2 2 2 . 2 . 1 4 21 21 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 73 | . . . . . 2 19 4 2 4 . . . 3 8 24 3 4 Message Errors 19 | . . . . . 1 7 . 1 1 . . . 1 2 4 . 2 Matter Fused 20 | . . . . . . 7 2 1 2 . . . 1 1 6 . . Heat Flow Errors 9 | . . . . . 1 . 1 . 1 . . . 1 1 3 1 . Energy Discharges 5 | . . . . . . 2 . . . . . . . . 2 1 . Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . 1 Data Loss (minor) 8 | . . . . . . 1 1 . . . . . . 3 2 . 1 Data Loss (major) 4 | . . . . . . 1 . . . . . . . 1 2 . . Misfires 3 | . . . . . . . . . . . . . . . 2 1 . Alerts 1 | . . . . . . 1 . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 266 | . . . . . 34 84 107 . . . . 1 30 . 10 . . Projectiles 41 | . . . . . . . . . . . . 1 30 . 10 . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 225 | . . . . . 34 84 107 . . . . . . . . . . Knockbacks 11 | . . . . . 2 1 . . . . . 1 7 . . . . Impact 3 | . . . . . 2 1 . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . 1 6 . . . . Secondary 1 | . . . . . . . . . . . . . 1 . . . . Self-Inflicted Damage 2 | . . . . . . . . . . . . . . . . . 2 Shots . | . . . . . . . . . . . . . . . . . . Rammed 8 | . . 3 . . . . . . . . . . . . . 1 4 Targets Rammed 14 | . . 3 . . . . . . . . . . . . . 7 4 Kicked 6 | . . . . . . . . . . . . . . . . 6 . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 387 | 30 . 117 387 22 325 . 192 . 189 . . 104 152 91 258 86 17 Average Temperature 78 | 18 . 49 117 9 107 . 72 . 39 . . 36 56 58 78 31 6 Received Heat Transfer 1821 | . . . 219 90 765 . 171 . 36 . 27 . 13 84 48 287 81 Effects 3 | . . . . . 3 . . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . Energy Bleed 2 | . . . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . 2 . . . . . . . . . . . . Impact Corruptions 4 | . . . . . 1 3 . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . . . Parts Melted 3 | 1 . 1 . . . . . . . . . . . . 1 . . Heat Transferred 1594 | 111 . 222 629 . . . 197 . . . . . . . 250 . 185 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp War Pro Peak Influence 296 | 5 45 72 221 223 230 . . . . 116 101 152 296 . . . . Initial 116 | . 3 17 27 92 12 . . . . 116 81 23 74 . . . . Average 100 | . 17 31 126 116 82 . . . . 116 71 103 184 . . . . Maximum Alert Level 1 | . . . 1 1 1 . . . . . . . 1 . . . . Low Security (%) 83 | 100 100 100 76 59 96 . . . . 100 100 100 60 . . . . Level 1 16 | . . . 23 40 3 . . . . . . . 39 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 10 | . 1 . . 1 4 . . . . . 1 . 2 . . . 1 Investigation 3 | . 1 . . 1 1 . . . . . . . . . . . . Extermination 3 | . . . . . 2 . . . . . . . 1 . . . . Reinforcement 3 | . . . . . 1 . . . . . 1 . 1 . . . . Assault 1 | . . . . . . . . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp War Pro Distress Signals 3 | . . . 1 . . . . . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 182 | . 5 15 14 5 29 . 8 . 12 . 3 7 17 5 7 27 28 Peak Tracking Total 16 | . 5 11 7 3 9 . 3 . 3 . 3 5 7 7 4 16 13 Tactical Retreats 20 | . . 2 . . 4 . 2 . 4 . 1 . 2 2 . 1 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp War Pro Traps Triggered 8 | . . . . 1 4 . . . . 1 1 1 . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . 1 . . . 1 . . . . 2 . 9 2 Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp War Pro Machines Disabled 2 | . . . . . . 1 . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp War Pro Machines Accessed 25 | . 2 1 5 1 3 1 . 3 . 1 . 1 2 1 . 4 . Terminals 15 | . 1 1 5 1 3 . . . . 1 . 1 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 90 | . 6 3 11 2 20 8 . 17 . 4 . 1 5 1 . 12 . Successful 64 | . 4 . 6 1 10 8 . 17 . 1 . 1 3 1 . 12 . Failed 26 | . 2 3 5 1 10 . . . . 3 . . 2 . . . . Catastrophic 8 | . 2 2 1 . 2 . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 26 | . 3 3 6 1 9 . . . . . . . 4 . . . . Terminals 51 | . 5 3 11 2 20 . . . . 4 . 1 5 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 53 | . 2 . 3 . 7 8 . 17 . 1 . 1 1 1 . 12 . Record 26 | . . . . . 2 8 . 11 . . . . . . . 5 . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . Prototype ID Bank 6 | . . . . . . . . . . . . . . . . 6 . Open Door 2 | . . . . . . . . . . . . . . 1 . 1 . Open DSF 2 | . . . . . . . . . . 1 . 1 . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . 1 . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . . . 1 . . . . Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . Patrol Status 2 | . 1 . . . 1 . . . . . . . . . . . . Garrison Status 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . . 1 . 2 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks 11 | . 2 . 3 1 3 . . . . . . . 2 . . . . Terminals 10 | . 1 . 3 1 3 . . . . . . . 2 . . . . Botnet 10 | . 1 . 3 1 3 . . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 1 1 5 1 3 . . . . . . . 2 . . . . Full Trace Events 1 | . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . 5 . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp War Pro Total Allies 5 | . . . . . . . . . . . . . . . . 5 . Largest Group 5 | . . . . . . . . . . . . . . . . 5 . Highest-Rated Group 286 | . . . . . . . . . . . . . . . . 286 . Highest-Rated Ally 65 | . . . . . . . . . . . . . . . . 65 . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 45 | . . . . . . . . . . . . . . . . 45 . Total Damage 2272 | . . . . . . . . . . . . . . . . 2272 . Kills 9 | . . . . . . . . . . . . . . . . 9 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp War Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . . . 2 1 . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp War Pro Turns Passed 8368 | 123 220 174 603 754 1491 1237 411 124 321 96 91 251 515 485 522 575 375 Spaces Moved 5637 | 67 134 98 351 247 733 756 263 90 239 62 42 267 401 552 432 336 567 Core 31 | 3 . . . . . . . . . . . . 1 . . 6 21 Treads 1215 | 64 134 98 20 . 1 756 39 . 3 62 23 . . . 2 . 13 Legs 1967 | . . . 331 247 732 . . . . . . . . 77 250 330 . Wheels 550 | . . . . . . . 224 90 236 . . . . . . . . Hover 1346 | . . . . . . . . . . . 19 267 400 475 180 . 5 Flight 528 | . . . . . . . . . . . . . . . . . 528 Fastest Speed 28 | 50 160 160 120 120 120 145 90 120 105 150 60 65 54 77 97 100 28 Average Speed 115 | 155 160 160 122 120 147 160 122 120 120 150 130 67 58 83 111 150 47 Slowest Speed 260 | 160 160 160 160 120 260 225 152 120 152 150 150 76 150 190 160 260 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 23 33 33 18 25 79 39 74 40 3 45 10 11 60 49 56 51 Regions Visited 17 Branch Regions 9 Pre-discovered Areas 2 | . 1 . . . . . . 1 . . . . . . . . . Known Exits Taken 3 | . 1 . . . . . . . 1 1 . . . . . . . Unknown Exits Taken 13 | 1 . 1 1 1 1 1 1 1 . . . 1 1 1 1 1 . Scrap Searched 14 | . . . . . . 2 3 . 1 . . . . 3 3 . 2 Spaces Dug 2 | . . . . . 1 . . . . . . . . . . . 1 Terrain Destroyed 23 | . . . . . 1 . . . . . 1 2 11 . 1 1 6 Melee 2 | . . . . . 1 . . . . . . . . . . . 1 Projectile 21 | . . . . . . . . . . . 1 2 11 . 1 1 5 AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac DSF Fac Fac Upp Upp War Pro Total 7113 | 80 141 106 462 688 1050 772 312 106 261 65 61 307 622 574 460 396 650 Wait 966 | . . 2 50 411 216 . 12 17 10 . . . 167 10 13 19 39 Move 5617 | 66 133 97 350 246 732 755 262 89 238 61 41 266 400 551 431 335 564 Hop 1 | . . . . . . . . . . . . . . . . . 1 Pick Up 70 | 6 4 . 8 5 21 6 2 . 1 1 1 4 4 3 3 . 1 Fast Attach 73 | 7 1 . 4 2 4 2 6 . 1 . 1 10 8 8 3 2 14 Attach 33 | . . . . . 10 5 1 . . 3 1 5 3 2 1 . 2 Detach 4 | . . . . . 2 . . . . . . . 1 . . . 1 Swap 29 | . . . 7 4 11 . 1 . 1 . 1 1 1 . . 1 1 Drop 58 | . 3 . 11 9 9 1 4 . 3 . . 5 3 . 1 2 7 Fire 175 | 1 . 4 31 11 37 . 4 . 7 . 8 16 35 . 8 . 13 Melee 35 | . . . 1 . 8 3 20 . . . . . . . . . 3 Ram 2 | . . . . . . . . . . . . . . . . 1 1 Kick 6 | . . . . . . . . . . . . . . . . 6 . Crush 6 | . . 3 . . . . . . . . . . . . . . 3 Escape Stasis 8 | . . . . . . . . . . . 8 . . . . . . Rewire 30 | . . . . . . . . . . . . . . . . 30 . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 344 | -10/Materials | Entered Mines 410 | -10/Mines | Assembled infested the area 415 | -10/Mines | Assisted by a Guerilla fighting off Assembled 498 | -10/Mines | Learned Materials security intel 502 | -10/Mines | Discovered new exit (range 6) 518 | -10/Mines | Entered Materials 518 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1000 | -9/Materials | Destroyed 8 combat bots 1108 | -9/Materials | Discovered new exit (range 5) 1121 | -9/Materials | Entered another Materials area 1121 | -8/Materials | Evolved 2 slots: Utility x2 1863 | -8/Materials | Discovered new exit (range 5) 1875 | -8/Materials | Entered Factory 1875 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2261 | -7/Factory | Build established: Tank 2726 | -7/Factory | Cargo convoy interrupted 3350 | -7/Factory | Discovered new exit (range 13) 3366 | -7/Factory | Entered Lower Caves 3395 | -7/Lower Caves | Lost 4 parts (2n1u1w) 3441 | -7/Lower Caves | Learned 4 Factory zone layouts 3448 | -7/Lower Caves | Learned Research trap positions 3448 | -7/Lower Caves | Learned Extension stockpile data 3448 | -7/Lower Caves | Learned Research security intel 3448 | -7/Lower Caves | Learned Factory garrison access intel 3508 | -7/Lower Caves | Build established: Hacker-Mutant 4515 | -7/Lower Caves | Discovered new exit (range 14) 4603 | -7/Lower Caves | Entered another Lower Caves area 4608 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 4745 | -7/Lower Caves | Lost 4 parts (1p1u2w) 5007 | -7/Lower Caves | Discovered new exit (range 7) 5014 | -7/Lower Caves | Entered Data Miner 5014 | -7/Data Miner | Discovered new exit (range 6) 5037 | -7/Data Miner | Met Data Miner 5070 | -7/Data Miner | Learned location of Section 7 (-2) 5070 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5112 | -7/Data Miner | Received God Mode back door access code from Data Miner 5138 | -7/Data Miner | Entered Proximity Caves 5139 | -6/Proximity Caves | Identified exit to Factory 5277 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5459 | -6/Proximity Caves | Entered Factory 5459 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5461 | -6/Factory | Loaded intel: 4 garrison access locations 5555 | -6/Factory | Identified exit to DSF 5555 | -6/Factory | Entered DSF 5602 | -6/DSF | Additional patrols routed to DSF 5617 | -6/DSF | Discovered new exit (range 13) 5646 | -6/DSF | Entered Factory 5646 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5647 | -5/Factory | Identified exit to Upper Caves 5666 | -5/Factory | Lost 7 parts (3n2u2w) 5749 | -5/Factory | Lost 4 parts (1p2u1w) 5893 | -5/Factory | Discovered new exit (range 6) 5897 | -5/Factory | Entered another Factory area 5897 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5933 | -4/Factory | Spotted B-86 Titan 6080 | -4/Factory | Build established: Hacker-Gunner 6409 | -4/Factory | Discovered new exit (range 5) 6412 | -4/Factory | Entered Upper Caves 6434 | -4/Upper Caves | Lost 14 parts (3p3n5u3w) 6607 | -4/Upper Caves | Learned Research garrison access intel 6679 | -4/Upper Caves | Discovered new exit (range 6) 6803 | -4/Upper Caves | System corruption reached 10% 6884 | -4/Upper Caves | Build established: Derelict-Mutant 6897 | -4/Upper Caves | Entered another Upper Caves area 6990 | -4/Upper Caves | Encountered a Warlord checkpoint 7028 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 7298 | -4/Upper Caves | Discovered new exit (range 6) 7419 | -4/Upper Caves | Entered Warlord 7456 | -4/Warlord | Build established: Scavenger-Mutant 7473 | -4/Warlord | System corruption cleaned by Quarantine Array 7735 | -4/Warlord | Met Warlord 7760 | -4/Warlord | Warlord's base attacked by MAIN.C 7916 | -4/Warlord | Opened side exit 7966 | -4/Warlord | Discovered new exit (range 10) 7988 | -4/Warlord | Core integrity fell below 50% 7994 | -4/Warlord | Entered Proximity Caves 8020 | -3/Proximity Caves | Lost 9 parts (2p3n2u2w) 8033 | -3/Proximity Caves | Lost 5 allies 8210 | -3/Proximity Caves | Spotter reported a threat 8274 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 8334 | -3/Proximity Caves | Core integrity fell below 20% 8364 | -3/Proximity Caves | Spotted B-86 Titan 8369 | -3/Proximity Caves | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Core Analyzer destroyed. System corrupted by crushing effect (+2). Xenon Bombardment Thruster destroyed. M-36 Artificer repairs B-74 Champion. Slammed into S-43 Plague. Slug penetrates S-43 Plague. Slammed into S-43 Plague. Xenon Bombardment Thruster destroyed. Penetrated by Slug. Slug penetrates S-43 Plague. Core Analyzer destroyed. System corrupted by crushing effect (+1). Lgt. Antimatter Reactor destroyed. Slammed into S-43 Plague. M-36 Artificer repairs B-74 Champion. Xenon Bombardment Thruster destroyed. Quantum Rifle destroyed. S-43 Plague destroyed. Dropped Mak. Hammer. Dropped Arm. Heavy Treads. Map ----- +----------------------------------------------------+ | ?? ###### ##??????????????????????????????? | | ?? * #??????????????????????????????? | | ?##!%! % #??????????????????????????????? | | ??# ! ###### #??????????????????????????????? | | ??## ###????## %##??????????????????????????????? | | ???####???????#% #???????????????????????????????? | | ??????????????# #???????????????????????????????? | | ??????????????#% #???????????????????????????????? | | ???????????#### ####????????????????????????????? | | ???????????# ## #?????????????? ?????????????? | | ???????????#[##### #?????????#??? ?????????????? | | ???????????#%#### ##??????? ### ????????????? | | ???????????#=/= ###????? ????????????? | | ???????????#$ ##??? ????????????? | | ???????????###### #??# ???????????? | | ????????????????# #?# ???????????? | | ????????????????# # ## #??????????????? | | ??????????????? # ##?????????????? | | ????????????? ## ??????????? | | ????????????######### ## ##?????????????? | | ???????????????????# ##??? #??????????????? | | ???????????????????# ###???????#??????????????? | | ???????????????????#" #????????????????????????? | | ????????????######### #????????????????????????? | | ??????? ######????????????????????? | | ??????????????####### @ #????????????????????? | | ?????????????# #???????????????????? | | ?????????????# #??????????????????? | | ?????????????# ##### #??????????????????? | | ????????????????????## #?????????????????? | | ?????????????????????## ## #?????????????????? | | ??????????????????????# ##?## ????????????????? | | ??????????????????????#pp #????# ???????????????? | | ?????????????????????? ????? ?????????????? | | ?????????????????????? ?????? ????????????? | | ?????????????????????? ??????## ????????????? | | ????????????????????? ## ?????????????????????? | | ????????????????????? ##??###????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 37 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: KI 20 Power Shielding 66 Evasion (%) 64 Target Analysis 12 Core Analysis 9 Recoil Reduction 3 Energy Filtering 30 Kinecelleration 40 Salvage Targeting 1 Offensive Hacking 22 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReinforcedGhostChronowheel Manual? 0 Play Time 01:51:23 Cumulative 35.4 hours Start 2024.05.08 @ 15:56:16 End 2024.05.11 @ 16:02:36 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 38 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 29762bc0-ec0f-4880-9f0f-c898f25eface