Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.09.09 @ 04:52:23 Player: Rumtowers Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (83) 415 Value Destroyed (3595) 3595 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (960) 960 TOTAL SCORE: 10450 Bonus ------- High Alert Combat Kills 260 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/1150 Matter 275/300 Energy 54/100 System Corruption 1% Temperature Cool (9) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (9) ------ Experimental Signal Interpreter Advanced Terrain Scan Processor Improved Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved Gyrokinetic Inverter Enhanced Coil Gun Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Centrium Wheel Centrium Wheel Centrium Wheel Centrium Wheel Linear Gravjet Linear Gravjet > --- UTILITY ---------- Weight Redist. System Improved Signal Interpreter Experimental Signal Interpreter Improved Terrain Scan Processor Advanced Terrain Scan Processor Improved Hacking Suite System Shield > --- WEAPON ----------- Coil Gun Enhanced Coil Gun > --- INVENTORY -------- Improved Gyrokinetic Inverter Phase Gun HERF Cannon [Rating: 91] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Armored Wheel Treads Armored Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Aerolev Unit Utility Large Storage Unit Device Long-range Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Medium Armor Plating Weapon Flak Cannon Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Impact Weapon Flail Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Upp Upp Fac Ext Slots Evolved 12 | . . 2 2 2 . . 2 2 . . 2 . Power 1 | . . . . . . . 1 . . . . . Propulsion 4 | . . . 1 1 . . 1 1 . . . . Utility 7 | . . 2 1 1 . . . 1 . . 2 . Weapon . | . . . . . . . . . . . . . Parts Attached 167 | . 14 8 12 17 16 10 17 20 20 1 26 6 Power 22 | . 3 1 4 1 3 . 2 2 3 . 2 1 Engine 14 | . 3 1 3 1 1 . 2 1 1 . . 1 Core 8 | . . . 1 . 2 . . 1 2 . 2 . Reactor . | . . . . . . . . . . . . . Propulsion 51 | . 5 . 3 5 5 5 4 4 1 1 14 4 Treads 4 | . . . . 3 1 . . . . . . . Leg 6 | . . . . 1 4 1 . . . . . . Wheel 14 | . 5 . 3 1 . . . . . 1 4 . Hover 27 | . . . . . . 4 4 4 1 . 10 4 Flight . | . . . . . . . . . . . . . Utility 43 | . 3 5 4 5 1 3 3 5 7 . 7 . Device 19 | . . 3 1 2 . 2 2 2 4 . 3 . Storage 7 | . . . 2 2 . . . 1 2 . . . Processor 9 | . . . 1 1 1 1 1 1 . . 3 . Hackware 2 | . . . . . . . . 1 . . 1 . Protection 6 | . 3 2 . . . . . . 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 51 | . 3 2 1 6 7 2 8 9 9 . 3 1 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 8 | . 2 . 1 3 . . . 1 . . 1 . Ballistic Gun 15 | . 1 . . . 4 1 1 2 4 . 2 . Ballistic Cannon 6 | . . 2 . 1 1 . 2 . . . . . Launcher 11 | . . . . . . . 2 4 5 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 4 | . . . . 2 2 . . . . . . . Slashing Weapon 6 | . . . . . . 1 2 2 . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . Unidentified Prototypes 4 | . . . . . . 1 1 2 . . . . Parts Lost 55 | . 2 . 1 8 8 . 1 3 11 2 9 10 Power 8 | . . . 1 1 1 . . . 2 . . 3 Propulsion 27 | . . . . 4 4 . 1 2 7 1 6 2 Utility 11 | . 1 . . 1 . . . . 2 1 2 4 Weapon 9 | . 1 . . 2 3 . . 1 . . 1 1 Highest Loss Streak 8 | . 2 . 1 7 3 . 1 2 6 2 8 8 Average Slot Usage (%) 88 | . 97 97 99 96 99 99 88 90 84 22 60 48 Engine 6 | . 14 11 8 2 4 7 12 5 2 . . . Core 2 | . . . . 4 2 . . 4 7 . 5 6 Treads 3 | . . . . 6 15 . . . . . . . Leg 4 | . . . . . 14 25 . . . . . . Wheel 10 | . 27 22 27 21 . . . . . . 16 . Hover 7 | . . . . . . 4 25 30 26 . 4 7 Device 7 | . . 16 10 8 . 14 13 5 6 4 3 2 Storage 13 | . 14 11 16 20 23 15 13 11 10 . . . Processor 12 | . . . 9 10 22 15 13 16 12 11 14 23 Hackware 1 | . . . . . . . . 4 5 5 9 5 Protection 3 | . 13 15 9 4 . . . . 1 . . . Energy Cannon 2 | . 7 . 3 6 . . . . 1 . 3 . Ballistic Gun 3 | . 14 . . . 4 6 . . 4 . 1 . Ballistic Cannon 5 | . . 21 14 5 7 7 . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 69 | 11 20 32 47 58 56 56 69 64 66 2 20 14 Greatest Support 80 | 20 24 24 40 60 80 60 64 75 65 3 72 32 Greatest Overweight (x) 3 | . 1 1 1 1 3 2 1 . 1 . . . Average Overweight (x) . | . . . . . 1 . . . . . . . Largest Inventory Capacity 16 | . 6 6 12 16 16 16 16 16 16 4 4 4 Average Capacity 11 | . 6 6 8 15 16 16 16 16 15 4 4 4 Most Carried 16 | . 6 6 12 16 16 16 16 16 16 4 4 4 Average Carried 11 | . 5 5 8 13 15 15 15 15 14 4 3 3 Final Capacity 16 | 6 6 6 12 16 16 16 16 16 4 4 4 4 Final Carried 16 | 6 6 6 12 16 16 16 16 15 4 4 3 2 Class Distribution -------------------- 55% | Mutant 10% | Scout 8% | Hacker-Mutant 7% | Scavenger-Skirmisher 7% | Bothacker-Scout 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Skirmisher | -7/Factory Bothacker-Scout | -6/Factory Scout | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Hacker-Mutant | -4/Factory Mutant | -4/Extension Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Upp Upp Fac Ext Matter Collected 3089 | 200 161 168 246 275 478 53 252 305 657 16 278 . Remotely . | . . . . . . . . . . . . . Salvage Created 2827 | . 226 153 288 275 478 . 452 452 388 . 115 . Parts 140 | . 14 16 22 9 18 . 23 19 13 . 6 . Haulers Intercepted 1 | . . . . . . . . 1 . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . 12 . . . Prevented 4 | . . . . . . . . . 4 . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Upp Upp Fac Ext Combat Hostiles Destroyed 73 | . 7 5 11 4 13 . 8 13 10 . 2 . Melee 1 | . . . . . . . 1 . . . . . Guns 21 | . 5 . . . 9 . 1 . 4 . 2 . Cannons 26 | . 2 5 10 2 4 . 2 1 . . . . AOE 22 | . . . . . . . 4 12 6 . . . Classes Destroyed 13 | . 3 1 . 4 . . 3 1 . . 1 . Worker 2 | . 2 . . . . . . . . . . . Builder 2 | . . . . . . . 2 . . . . . Hauler 1 | . . . . . . . . 1 . . . . Recycler 2 | . . . . 1 . . 1 . . . . . Operator 1 | . . . . . . . 1 . . . . . Watcher 2 | . . . . 1 . . . 1 . . . . Swarmer 23 | . 3 . 4 2 3 . . 9 2 . . . Grunt 31 | . 4 2 4 . 5 . 5 4 7 . . . Brawler 3 | . . . . . . . 2 . 1 . . . Duelist 3 | . . . . 1 2 . . . . . . . Sentry 8 | . . 3 3 . 1 . 1 . . . . . Hunter 3 | . . . . 1 2 . . . . . . . Programmer 2 | . . . . . . . . . . . 2 . Best Kill Streak 8 | . 2 3 4 3 6 . 8 5 6 . 2 . Combat Bots Only 6 | . 2 3 4 3 6 . 5 5 6 . 2 . Max Kills in Single Turn 5 | . 1 1 1 1 1 . 2 5 2 . 1 . Gunslinging . | . . . . . . . . . . . . . Exploded 5 | . . . . . . . 1 5 2 . . . Melee 1 | . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Upp Upp Fac Ext Damage Taken 8226 | . 502 109 238 1190 1315 . 725 464 950 228 1111 1394 Core 1911 | . 41 14 . 89 94 . 105 77 147 183 160 1001 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 85 | 100 83 96 100 . . 73 87 . . 59 . . Volleys Fired 164 | . 31 9 25 12 38 . 24 7 12 . 6 . Largest 2 | . 2 2 2 2 2 . 1 2 2 . 2 . Hottest 123 | . 80 88 107 123 111 . 48 105 85 . 118 . Shots Fired 285 | . 54 18 50 21 75 . 24 10 21 . 12 . Gun 111 | . 41 . . . 37 . 10 3 10 . 10 . Cannon 153 | . 13 18 50 21 38 . 8 3 . . 2 . Launcher 21 | . . . . . . . 6 4 11 . . . Special . | . . . . . . . . . . . . . Kinetic 211 | . 31 18 43 4 74 . 18 3 10 . 10 . Thermal 28 | . 23 . . 5 . . . . . . . . Explosive 14 | . . . . . . . 6 3 5 . . . Electromagnetic 32 | . . . 7 12 1 . . 4 6 . 2 . Robot Hit Streak 23 | . 6 11 12 7 23 . 5 4 6 . 9 . Robot Miss Streak 7 | . 6 5 6 3 4 . 7 2 2 . 1 . Penetration Max 1 | . . . . . 1 . . . . . 1 . Secondary Targets 3 | . . . . . . . . . 1 . 2 . Max Gunslinging Chain 1 | . . . . . . . . . 1 . 1 . Shots Hit Robots 231 | . 32 16 47 22 65 . 21 8 11 . 9 . Core Hits 188 | . 15 15 32 7 40 . 29 22 22 . 5 1 Critical Hits 4 | . . . . . 3 . . . 1 . . . Critical Kills 1 | . . . . . 1 . . . . . . . Critical Parts Destroyed 3 | . . . . . 2 . . . 1 . . . Melee Attacks 30 | . . . . 10 2 1 9 8 . . . . Impact 12 | . . . . 10 2 . . . . . . . Slashing 18 | . . . . . . 1 9 8 . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 4 | . . . . 2 . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8306 | . 354 283 637 705 1484 . 1496 1628 1424 . 280 15 Guns 1750 | . 214 . . . 869 . 171 59 172 . 265 . Cannons 2370 | . 140 283 637 477 615 . 135 68 . . 15 . Explosions 3495 | . . . . . . . 1083 1160 1252 . . . Melee 676 | . . . . 228 . . 107 341 . . . . Ramming 15 | . . . . . . . . . . . . 15 Kinetic 3231 | . 144 283 463 78 1461 . 306 59 172 . 265 . Thermal 706 | . 210 . . 95 . . . 401 . . . . Explosive 2504 | . . . . . . . 1083 655 766 . . . Electromagnetic 1174 | . . . 174 304 23 . . 172 486 . 15 . Impact 228 | . . . . 228 . . . . . . . . Slashing 448 | . . . . . . . 107 341 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 3 | . 3 . . . . . 1 . . . 1 1 Average Corruption 2 | . 2 . . . . . 1 . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . Effects 14 | . 12 . . . . . . . . . . 2 Message Errors 5 | . 4 . . . . . . . . . . 1 Energy Discharges 3 | . 3 . . . . . . . . . . . Data Loss (minor) 3 | . 2 . . . . . . . . . . 1 Targeting Errors 2 | . 2 . . . . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 163 | . . . . 28 3 . 16 102 14 . . . Projectiles 12 | . . . . 9 3 . . . . . . . Explosions 47 | . . . . . . . 5 28 14 . . . Melee 104 | . . . . 19 . . 11 74 . . . . Knockbacks 22 | . . . 11 3 8 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 22 | . . . 11 3 8 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 41 | . . . . . . . . . 34 . . 7 Shots 3 | . . . . . . . . . 3 . . . Rammed 6 | . . . . . 1 . . . . . . 5 Targets Rammed 6 | . . . . . 1 . . . . . . 5 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 273 | . 273 120 226 78 55 . 138 158 117 . 215 . Average Temperature 66 | . 102 41 76 28 18 . 39 84 31 . 96 . Received Heat Transfer 1725 | . 234 39 99 . 261 . 264 57 507 . 171 93 Effects 1 | . 1 . . . . . . . . . . . Energy Bleed 1 | . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 2 . . . . . . . . Combat Hostiles 3 | . . . 1 2 . . . . . . . . Parts Fried 6 | . . . 3 3 . . . . . . . . Impact Corruptions 2 | . . . . 2 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . Heat Transferred 844 | . 446 . . 148 . . . 250 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Upp Upp Fac Ext Peak Influence 620 | . 292 245 292 145 528 282 444 620 . . 419 211 Initial 277 | . . 76 37 108 58 277 51 51 . . 172 97 Average 214 | . 151 125 149 77 420 211 210 358 . . 253 120 Maximum Alert Level 2 | . 1 1 1 . 2 1 2 2 . . 2 1 Low Security (%) 55 | . 82 72 67 100 9 36 45 8 . . 57 94 Level 1 29 | . 17 27 32 . 22 63 43 73 . . 35 5 Level 2 14 | . . . . . 68 . 10 18 . . 6 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 2 1 2 2 . . 3 2 . . 2 1 Investigation 3 | . 1 . 1 . . . 1 . . . . . Extermination 3 | . . . . 1 . . 1 . . . 1 . Reinforcement 8 | . 1 1 1 1 . . 1 1 . . 1 1 Assault 1 | . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 1 . . . . Haulers Reinforced 1 | . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Upp Upp Fac Ext Distress Signals 6 | . 3 . . 1 . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 167 | . 17 8 13 6 15 4 16 25 24 2 20 17 Peak Tracking Total 10 | . 4 5 6 5 7 4 4 7 7 2 10 7 Tactical Retreats 24 | . 3 . 1 . 2 . 4 1 5 . 3 5 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Upp Upp Fac Ext Traps Triggered 12 | . 4 . . 2 3 . 1 1 . . 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Upp Upp Fac Ext Machines Disabled 17 | . 1 . . . 2 . . 12 2 . . . Max in Single Turn 5 | . 1 . . . 1 . . 5 1 . . . Garrison Access 3 | . . . . . . . . 2 . . 1 . Garrison Relay 2 | . . . . . 2 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Upp Upp Fac Ext Machines Accessed 37 | . 3 4 5 3 . 3 7 7 1 . 3 1 Terminals 27 | . 2 3 4 2 . 3 5 4 1 . 2 1 Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 2 | . 1 . . . . . 1 . . . . . Recycling Units 3 | . . 1 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . 2 . . 1 . Total Hacks 77 | . 6 7 14 4 . 5 11 17 4 . 8 1 Successful 57 | . 5 5 7 2 . 3 7 16 4 . 7 1 Failed 20 | . 1 2 7 2 . 2 4 1 . . 1 . Catastrophic 3 | . . . . 1 . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 40 | . 2 6 12 3 . 5 4 4 . . 4 . Terminals 55 | . 3 4 13 3 . 5 8 8 4 . 6 1 Fabricators 1 | . . . . . . . 1 . . . . . Repair Stations 5 | . 3 . . . . . 2 . . . . . Recycling Units 9 | . . 3 1 . . . . 5 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . . . 4 . . 2 . Terminal Hacks 18 | . 1 . 3 . . . 1 4 4 . 4 1 Record 9 | . . . . . . . . 2 4 . 3 . Open Door 1 | . . . . . . . . . . . 1 . Level Access Points 1 | . . . 1 . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 1 1 . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . 1 . . . . . Network Status 1 | . . . . . . . 1 . . . . . Repair Station Hacks 4 | . 2 . . . . . 2 . . . . . Scan Component 2 | . 1 . . . . . 1 . . . . . Repair 2 | . 1 . . . . . 1 . . . . . Recycling Unit Hacks 6 | . . 1 . . . . . 5 . . . . Process 2 | . . . . . . . . 2 . . . . Report Inventory 2 | . . 1 . . . . . 1 . . . . Retrieve Matter 2 | . . . . . . . . 2 . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . 1 . . . 4 . . 2 . Unlock Access 1 | . . . . 1 . . . . . . . . Seal Access 3 | . . . . . . . . 2 . . 1 . Coupler Status 3 | . . . . . . . . 2 . . 1 . Unauthorized Hacks 21 | . 2 4 4 1 . 3 3 3 . . 1 . Terminals 19 | . 2 3 3 1 . 3 3 3 . . 1 . Botnet 19 | . 2 3 3 1 . 3 3 3 . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 2 | . . 1 1 . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 24 | . 2 3 4 2 . 3 4 3 1 . 2 . Full Trace Events 3 | . 1 1 . . . . 1 . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . 1 . . . . . Time 62 | . 32 . . . . . 30 . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter 24 | . . . . . . . . 24 . . . . Retrieved Matter 24 | . . . . . . . . 24 . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Upp Upp Fac Ext Used RIF Installer 1 | . . . . . 1 . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . 8 . . . . . . . Machine Destruction 8 | . . . . . 8 . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 -------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Upp Upp Fac Ext Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Upp Upp Fac Ext Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Upp Upp Fac Ext Turns Passed 6467 | . 577 474 552 799 955 632 609 320 648 137 425 339 Spaces Moved 5515 | 1 434 346 357 574 451 367 645 502 593 208 445 592 Core 389 | . . . . . . . . . 68 208 43 70 Treads 255 | . . . . 110 145 . . . . . . . Legs 610 | 1 8 . . . 306 295 . . . . . . Wheels 1838 | . 426 346 357 464 . . . . . . 245 . Hover 2423 | . . . . . . 72 645 502 525 . 157 522 Flight . | . . . . . . . . . . . . . Fastest Speed 20 | 120 90 90 90 92 150 98 34 33 35 50 20 46 Average Speed 81 | 120 90 99 94 112 167 137 42 36 56 50 67 54 Slowest Speed 210 | 120 120 100 103 170 210 186 102 38 120 50 90 70 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 26 | 2 54 27 23 11 47 9 16 16 59 21 14 42 Regions Visited 12 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 . . . . . 1 . . . Known Exits Taken 8 | . . . 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . Scrap Searched 1 | . . . . . . . . . 1 . . . Spaces Dug 8 | . . . . 1 . 1 5 1 . . . . Terrain Destroyed 186 | . . . . 1 . 1 51 82 48 . 3 . Melee 8 | . . . . 1 . 1 5 1 . . . . Projectile 14 | . . . . . . . 1 . 10 . 3 . AOE 164 | . . . . . . . 45 81 38 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -4 -4 --------- Run | Scr Mat Mat Mat Fac Gar Fac Fac Fac Upp Upp Fac Ext Total 7151 | . 569 459 524 691 572 498 941 610 883 239 551 614 Wait 1015 | . 68 81 106 48 23 87 215 51 240 31 63 2 Move 5502 | . 433 345 356 573 449 366 644 501 592 207 444 592 Hop . | . . . . . . . . . . . . . Pick Up 122 | . 14 6 13 18 17 13 15 14 3 . 6 3 Fast Attach 37 | . . 3 4 1 1 5 3 1 1 1 17 . Attach 62 | . 8 2 3 10 7 1 6 9 5 . 6 5 Detach 21 | . . 1 2 . . 4 3 1 5 . 1 4 Swap 68 | . 6 3 5 6 8 4 8 10 14 . 3 1 Drop 101 | . 9 9 10 5 11 17 14 8 11 . 5 2 Fire 164 | . 31 9 25 12 38 . 24 7 12 . 6 . Melee 30 | . . . . 10 2 1 9 8 . . . . Ram 5 | . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . Escape Stasis 23 | . . . . 8 15 . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 431 | -10/Materials | Repaired Arm. Wheel 437 | -10/Materials | Discovered new exit (range 10) 578 | -10/Materials | Entered another Materials area 578 | -9/Materials | Evolved 2 slots: Utility x2 1036 | -9/Materials | Discovered new exit (range 9) 1052 | -9/Materials | Entered another Materials area 1052 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1480 | -8/Materials | Identified exit to Factory 1604 | -8/Materials | Entered Factory 1604 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2223 | -7/Factory | Lost 7 parts (1p4n1u1w) 2400 | -7/Factory | Identified exit to Garrison 2403 | -7/Factory | Entered Garrison 2486 | -7/Garrison | Triggered checkpoint 2547 | -7/Garrison | Lost 3 parts (1p1n1w) 2586 | -7/Garrison | Garrison Relay disabled 2744 | -7/Garrison | Triggered checkpoint 2834 | -7/Garrison | Discovered new exit (range 12) 2855 | -7/Garrison | Identified exit to Factory 2870 | -7/Garrison | Installed Relay Interface Framework 2944 | -7/Garrison | Triggered checkpoint 3004 | -7/Garrison | Lost 3 parts (2n1w) 3055 | -7/Garrison | Garrison Relay disabled 3257 | -7/Garrison | Build established: Scavenger-Mutant 3358 | -7/Garrison | Entered Factory 3642 | -7/Factory | Discovered new exit (range 21) 3683 | -7/Factory | Build established: Scavenger-Skirmisher 3806 | -7/Factory | Identified exit to Factory 3990 | -7/Factory | Entered another Factory area 3990 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4448 | -6/Factory | Repaired Aerolev Unit 4491 | -6/Factory | Found Prototype Processor 4491 | -6/Factory | Identified Exp. Signal Interpreter 4532 | -6/Factory | Discovered new exit (range 24) 4599 | -6/Factory | Identified exit to Factory 4599 | -6/Factory | Entered another Factory area 4599 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4899 | -5/Factory | First assault squad dispatched 4914 | -5/Factory | Discovered new exit (range 16) 4918 | -5/Factory | Identified exit to Upper Caves 4919 | -5/Factory | Entered Upper Caves 4943 | -5/Upper Caves | Build established: Scout 5249 | -5/Upper Caves | Attracted the attention of an 0b10 base 5286 | -5/Upper Caves | Lost 5 parts (1p3n1u) 5385 | -5/Upper Caves | Encountered a Warlord checkpoint 5400 | -5/Upper Caves | Spotted B-75 Beast 5435 | -5/Upper Caves | Ambushed by wild Derelicts 5436 | -5/Upper Caves | Discovered new exit (range 19) 5541 | -5/Upper Caves | Build established: Mutant 5549 | -5/Upper Caves | Lost 6 parts (1p4n1u) 5559 | -5/Upper Caves | Identified exit to Upper Caves 5567 | -5/Upper Caves | Entered another Upper Caves area 5690 | -5/Upper Caves | Discovered new exit (range 23) 5703 | -5/Upper Caves | Identified exit to Factory 5704 | -5/Upper Caves | Entered Factory 5704 | -4/Factory | Evolved 2 slots: Utility x2 5831 | -4/Factory | Discovered new exit (range 18) 5994 | -4/Factory | Build established: Hacker-Mutant 6128 | -4/Factory | Identified exit to Extension 6129 | -4/Factory | Entered Extension 6155 | -4/Extension | Lost 8 parts (6n1u1w) 6174 | -4/Extension | Spotted B-86 Titan 6290 | -4/Extension | Spotted B-86 Titan 6340 | -4/Extension | Lost 8 parts (1p2n4u1w) 6412 | -4/Extension | Core integrity fell below 50% 6443 | -4/Extension | Core integrity fell below 20% 6468 | -4/Extension | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 06423_ Penetrated by Slug. 06423_ S-27 Virus destroyed. 06424_ Slammed into Y-64 Sentinel. 06425_ Destabilizing: Core damaged (-34). 06425_ Slug penetrates Wall. 06426_ Slammed into Y-64 Sentinel. 06426_ Imp. Gyrokinetic Inverter permanently disabled. 06426_ Destabilizing: Short circuit. 06444_ G-67 Veteran springs to life. 06450_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06454_ O-24 Administrator uses terminal to summon reinforcements. 06454_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal E010. 06454_ O-24 Administrator locks terminal. 06457_ Acquired Gyrokinetic Inverter. 06459_ Discarded Broken Imp. Terrain Scan Processor. 06459_ Dropped Phase Gun. 06460_ Acquired Gyrokinetic Inverter. 06464_ U-05 Engineer builds a Door. 06468_ Lgt. Ion Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????###########???????????????? | | ???????????????????????# ] #???????????????? | | ???????################# !#???????????????? | | ???????# / % = #???????????????? | | ###????# [ # #???????????????? | | #????# ] ! !###+#######???????????????? | | #???## / #?????????????????????? | | #???#T g @ #?????????????????????? | | #???## g ! #?????????????????????? | | #????# u ??????????????????? | | #????# #"o"# #####?????????????????? | | ###### #"T"# #?????????????????????? | | / #"""# #?????????????????????? | | / ######+##+##### ####?????????????????????? | | #???????? ??# #????????????????????????? | | #???????? + #????????????????????????? | | #???????? ######### #????????????????????????? | | #???????? #???????# ????????????????????????? | | ###????????####???????# ##???????????????????????? | | ??????????????????????? #????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????#???#??#????????? | | ???????????????????????????????? ### ## ##???????? | | ???????????????????????????????? "" ""??????? | | ???????????????????????????????" " " ?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 31 Energy Capacity 480 Matter Stores 570 Matter Capacity 600 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 310 Additional Mass Support 6 Armor Coverage 225 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 66 Targeting Accuracy 16 Target Analysis 6 Recoil Reduction 4 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed BlastMissileReplicator Manual? 0 Play Time 02:22:52 Cumulative 35.8 hours Start 2021.09.09 @ 02:16:48 End 2021.09.09 @ 04:52:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 37 Achievement% 26 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c267fdc-56a0-48c7-9b9c-3ae8f35ef93d