Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.04 @ 01:16:27 // Halloween2020/ForbiddenLore Player: Vine Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (142) 710 Value Destroyed (5420) 5420 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (364) 364 TOTAL SCORE: 12694 Bonus ------- Pacifist 200 High Alert Combat Kills 164 Cogmind --------- Core Integrity 497/1300 Matter 159/550 Energy 565/565 System Corruption 4% Temperature Cool (0) Movement Treading (190) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Antimatter Reactor Particle Reactor > --- PROPULSION (5) --- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY (9) ------ Advanced Heat Sink High-capacity Storage Unit Matter Compressor 0b10 Decoder Chip [Scout] Advanced ECM Suite Advanced ECM Suite Improved Maneuvering Thrusters Hardened Medium Armor Plating System Restoration Module > --- WEAPON (5) ------- Heavy Disruptor Cannon > --- INVENTORY (12) --- Light Particle Reactor Armored Medium Treads Armored Medium Treads Armored Medium Treads Quantum Shading Machine Advanced Target Analyzer Advanced Transmission Jammer Advanced Component Analysis Suite Drone Bay (2/2) Heavy Shock Bomb Launcher Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Antimatter Reactor Particle Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Matter Compressor 0b10 Decoder Chip [Scout] Advanced ECM Suite Improved Maneuvering Thrusters Hardened Medium Armor Plating Focal Shield Advanced Component Analysis Suite System Restoration Module > --- WEAPON ----------- Dispersion Rifle Quantum Rifle Heavy Disruptor Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Light Particle Reactor Armored Medium Treads Armored Medium Treads Armored Medium Treads Quantum Shading Machine Advanced Target Analyzer Advanced Transmission Jammer Advanced ECM Suite Drone Bay Heavy Shock Bomb Launcher Improved Plasma Cutter [Rating: 130] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Backup Propulsion I Utility High-capacity Storage Unit Device Long-range Terrain Scanner Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Arc Projector Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Heavy Shock Bomb Launcher Special Weapon Improved Plasma Cutter Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Res Slots Evolved 14 | . . 2 . 2 2 . . 2 . . 2 2 2 Power 1 | . . . . . . . . 1 . . . . . Propulsion 3 | . . 1 . . 1 . . . . . 1 . . Utility 7 | . . 1 . 1 1 . . 1 . . 1 1 1 Weapon 3 | . . . . 1 . . . . . . . 1 1 Parts Attached 204 | 5 5 3 12 18 34 2 . 13 15 1 33 39 24 Power 31 | 1 . 1 1 2 6 . . 3 2 . 6 7 2 Engine 17 | 1 . 1 1 2 6 . . 3 2 . . 1 . Core 9 | . . . . . . . . . . . 6 3 . Reactor 5 | . . . . . . . . . . . . 3 2 Propulsion 56 | 2 . 1 8 9 6 2 . 6 2 . 4 8 8 Treads 29 | . . . 4 . 2 2 . 6 2 . 3 3 7 Leg 26 | 2 . 1 4 9 4 . . . . . 1 4 1 Wheel 1 | . . . . . . . . . . . . 1 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 58 | . 3 1 . 2 9 . . 4 7 1 11 11 9 Device 28 | . . . . . 3 . . 2 2 . 5 7 9 Storage 5 | . 2 . . . 1 . . 1 . . 1 . . Processor 10 | . . 1 . . 2 . . . 3 . 2 2 . Hackware . | . . . . . . . . . . . . . . Protection 15 | . 1 . . 2 3 . . 1 2 1 3 2 . Artifact . | . . . . . . . . . . . . . . Weapon 59 | 2 2 . 3 5 13 . . . 4 . 12 13 5 Energy Gun 18 | 1 . . . 1 4 . . . 2 . 5 2 3 Energy Cannon 8 | . . . . 1 3 . . . . . . 3 1 Ballistic Gun 23 | 1 2 . 3 3 5 . . . 1 . 5 3 . Ballistic Cannon 2 | . . . . . . . . . . . 1 1 . Launcher 5 | . . . . . 1 . . . 1 . 1 2 . Special Weapon 3 | . . . . . . . . . . . . 2 1 Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . Parts Lost 59 | . . 2 1 10 9 . . . 3 1 5 23 5 Power 5 | . . . 1 . . . . . . . . 4 . Propulsion 22 | . . 2 . 5 4 . . . . . 2 9 . Utility 11 | . . . . 1 1 . . . 2 1 2 2 2 Weapon 21 | . . . . 4 4 . . . 1 . 1 8 3 Highest Loss Streak 11 | . . 1 1 5 4 . . . 3 1 2 11 2 Average Slot Usage (%) 94 | . 99 75 92 97 89 100 100 99 99 98 98 86 90 Engine 7 | . 14 11 10 9 7 7 7 13 13 13 . 1 . Core 1 | . . . . . . . . . . . 10 4 . Treads 16 | . . . 6 . 3 23 30 26 26 26 27 8 15 Leg 7 | . 28 16 16 25 18 6 . . . . . 5 1 Device 9 | . . . . . 5 7 7 10 12 6 9 15 19 Storage 9 | . 13 11 11 9 8 15 15 13 6 6 10 10 9 Processor 9 | . . . 11 9 8 7 7 6 11 13 13 13 7 Protection 7 | . 13 11 11 17 12 7 7 7 7 11 4 . 4 Energy Gun 4 | . 4 . . . 4 7 7 6 5 6 6 4 5 Energy Cannon 1 | . . . . 2 4 . . . . . . 1 1 Ballistic Gun 12 | . 23 22 21 24 12 15 15 13 12 13 7 6 . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 128 | 8 44 44 44 58 70 64 64 87 87 88 93 109 128 Greatest Support 156 | 20 20 20 40 40 48 80 80 89 80 80 100 70 156 Greatest Overweight (x) 36 | 1 2 4 14 2 4 1 . 1 1 1 1 36 4 Average Overweight (x) 1 | . 1 2 2 1 1 . . . 1 1 . 1 1 Largest Inventory Capacity 12 | 4 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 4 10 12 12 12 12 12 12 12 12 12 12 12 12 Most Carried 12 | 4 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Carried 10 | 2 9 11 11 11 9 11 12 11 11 11 11 9 8 Final Capacity 12 | 4 12 12 12 12 12 12 12 12 12 12 12 12 12 Final Carried 12 | 3 12 12 12 8 12 12 12 12 12 12 12 6 11 Class Distribution -------------------- 29% | Scavenger-Skirmisher 18% | Skirmisher 15% | Mutant 15% | Tank 13% | Scavenger-Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Tank | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Tank | -3/Research Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Res Matter Collected 4639 | 198 . 286 418 918 533 120 24 89 526 117 667 553 190 Remotely . | . . . . . . . . . . . . . . Salvage Created 6196 | . . 286 720 846 1102 . . 100 241 54 1041 1604 202 Parts 328 | . . 27 48 47 47 . . 9 9 7 55 65 14 Haulers Intercepted 6 | . . 1 2 1 2 . . . . . . . . Recyclers Shooed 4 | . . . 2 . 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 7 12 . . . Prevented 4 | . . . . . . . . . 3 1 . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Res Combat Hostiles Destroyed 106 | . . 11 13 17 15 . . 1 7 2 15 21 4 Guns 79 | . . 11 13 15 12 . . 1 4 2 12 7 2 Cannons 17 | . . . . 2 2 . . . . . 2 9 2 AOE 9 | . . . . . 1 . . . 3 . . 5 . Classes Destroyed 14 | . . 6 2 2 2 . . . . . . 2 . Worker 7 | . . . 3 . 1 . . 1 . . . 2 . Builder 4 | . . . . . . . . . . . . 4 . Hauler 6 | . . 1 2 1 2 . . . . . . . . Recycler 7 | . . . 1 1 2 . . . . . 1 2 . Operator 2 | . . . . . 1 . . 1 . . . . . Watcher 10 | . . 1 1 3 . . . . . . 4 1 . Swarmer 27 | . . 7 . 4 . . . . 4 2 5 5 . Saboteur 1 | . . . . . . . . . . . . 1 . Grunt 34 | . . 2 9 8 8 . . . 2 . 1 4 . Brawler 2 | . . . . 1 . . . . 1 . . . . Duelist 3 | . . 1 1 . 1 . . . . . . . . Sentry 13 | . . 1 3 3 2 . . 1 . . . 3 . Hunter 9 | . . . . 1 1 . . . . . 3 4 . Programmer 17 | . . . . . 3 . . . . . 6 4 4 Best Kill Streak 7 | . . 6 5 6 4 . . 3 4 2 5 7 2 Combat Bots Only 6 | . . 6 4 4 3 . . 1 4 2 5 5 2 Max Kills in Single Turn 6 | . . 2 2 1 1 . . 2 2 1 2 6 1 Gunslinging 1 | . . 1 . . . . . . . . . . . Exploded 4 | . . . . . 1 . . . 2 . . 4 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Res Damage Taken 13071 | . . 597 442 1575 1447 . . 182 637 207 2468 3777 1739 Core 2913 | . . 148 84 134 160 . . . 15 . 658 911 803 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 68 | 100 100 . 42 75 . . 77 . . 98 34 20 . Volleys Fired 366 | . 3 25 35 67 58 . . 5 14 5 56 68 30 Largest 4 | . 2 2 2 3 3 . . 3 3 3 3 4 4 Hottest 349 | . 60 46 46 109 197 . . 111 138 111 197 316 349 Shots Fired 885 | . 6 50 70 197 157 . . 15 32 15 151 129 63 Gun 730 | . 6 50 70 179 126 . . 15 30 15 128 81 30 Cannon 137 | . . . . 18 30 . . . . . 23 45 21 Launcher 6 | . . . . . 1 . . . 2 . . 3 . Special 12 | . . . . . . . . . . . . . 12 Kinetic 588 | . 5 50 70 179 81 . . 10 15 10 81 69 18 Thermal 187 | . 1 . . . 58 . . . . . 49 37 42 Explosive 3 | . . . . . 1 . . . 2 . . . . Electromagnetic 107 | . . . . 18 17 . . 5 15 5 21 23 3 Robot Hit Streak 13 | . 2 8 12 12 12 . . 10 12 6 13 9 9 Robot Miss Streak 9 | . 2 5 2 9 3 . . 2 3 5 4 4 7 Penetration Max 1 | . . . . . 1 . . . . . 1 1 . Secondary Targets 8 | . . 4 . 3 . . . . . . 1 . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . 1 . . Shots Hit Robots 595 | . 4 37 59 137 106 . . 12 26 9 91 88 26 Core Hits 310 | . . 20 39 56 41 . . 8 27 9 35 65 10 Critical Hits 17 | . . . . . 3 . . . . 1 3 7 3 Critical Kills 10 | . . . . . 3 . . . . . 1 4 2 Critical Parts Destroyed 7 | . . . . . . . . . . 1 2 3 1 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12873 | . 34 584 924 1646 2007 . . 286 918 129 2512 2856 977 Guns 9305 | . 34 584 924 1390 1406 . . 286 505 129 2024 1370 653 Cannons 2594 | . . . . 256 543 . . . . . 488 1003 304 Explosions 970 | . . . . . 54 . . . 413 . . 483 20 Melee . | . . . . . . . . . . . . . . Ramming 4 | . . . . . 4 . . . . . . . . Kinetic 7136 | . 34 584 924 1390 867 . . 199 326 91 1277 1147 297 Thermal 3198 | . . . . . 913 . . . . . 807 825 653 Explosive 413 | . . . . . . . . . 413 . . . . Electromagnetic 2122 | . . . . 256 223 . . 87 179 38 428 884 27 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . 1 . . 3 3 3 3 . 5 . 4 3 5 Average Corruption 2 | . 1 . . 3 2 3 3 . 2 . 1 2 2 Corruption Purged 16 | . . . . . . . . . 5 . 5 3 3 Effects 65 | . . . . 12 17 13 2 . 6 . 3 4 8 Message Errors 14 | . . . . 2 4 3 . . 1 . . 2 2 Matter Fused 11 | . . . . 1 4 2 2 . 1 . 1 . . Heat Flow Errors 11 | . . . . 1 2 4 . . 1 . . . 3 Energy Discharges 12 | . . . . 2 3 2 . . 2 . 1 1 1 Data Loss (minor) 6 | . . . . . 2 2 . . . . 1 1 . Targeting Errors 9 | . . . . 4 2 . . . 1 . . . 2 Weapon Failures 2 | . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 191 | . . . . 28 . . . . 41 . 67 34 21 Projectiles 144 | . . . . 28 . . . . . . 67 28 21 Explosions 47 | . . . . . . . . . 41 . . 6 . Melee . | . . . . . . . . . . . . . . Knockbacks 10 | . . . . . . . . . . . 3 2 5 Impact . | . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . 3 2 5 Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 373 | . . . . . 59 . . . 73 . . 183 58 Shots 9 | . . . . . 1 . . . 2 . . 4 2 Rammed 2 | . . . . . 2 . . . . . . . . Targets Rammed 2 | . . . . . 2 . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 1054 | . . 15 1 454 461 263 . 365 524 12 605 1054 986 Average Temperature 195 | . . 6 1 127 131 130 . 179 290 5 162 268 438 Received Heat Transfer 1842 | . . 150 162 558 360 . . 66 162 . 36 339 9 Effects 172 | . . . . 8 7 1 . 1 13 . 28 44 70 Shutdowns 42 | . . . . 1 2 . . 1 4 . 6 12 16 Energy Bleed 18 | . . . . 1 2 1 . . 1 . 2 3 8 Interference 33 | . . . . 2 2 . . . 1 . 6 12 10 Matter Decay 5 | . . . . 1 . . . . . . 2 . 2 Short Circuit 11 | . . . . . . . . . 1 . . 4 6 Damage (minor) 19 | . . . . 3 1 . . . 2 . 3 3 7 Damage (major) 33 | . . . . . . . . . 4 . 6 6 17 Damage (core) 11 | . . . . . . . . . . . 3 4 4 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Fried 10 | . . . . 1 1 . . 1 . . 4 3 . Impact Corruptions 1 | . . . . . . . . . . . 1 . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 14 | . . . . . 7 . . 1 . . 2 3 1 Heat Transferred 4532 | . . . . . 1604 . . . . . 1221 967 740 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 . . . . . . 3 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Res Peak Influence 687 | . 50 289 368 478 185 . . 72 . . 328 687 363 Initial 333 | . . 20 121 155 149 . . . . . 31 130 333 Average 165 | . 26 174 205 306 79 . . 20 . . 122 257 247 Maximum Alert Level 2 | . . 1 1 2 . . . . . . 1 2 1 Low Security (%) 68 | 100 100 44 52 15 100 . . 100 . . 81 54 36 Level 1 24 | . . 55 47 63 . . . . . . 18 12 63 Level 2 7 | . . . . 21 . . . . . . . 33 . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 25 | . . . 2 1 7 . . . . . 6 6 3 Investigation 2 | . . . . . 1 . . . . . 1 . . Extermination 12 | . . . . . 4 . . . . . 4 2 2 Reinforcement 9 | . . . 2 1 2 . . . . . 1 2 1 Assault 1 | . . . . . . . . . . . . 1 . Garrison 1 | . . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Res Distress Signals 10 | . . . 1 4 1 . . . . . 1 3 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 183 | . 4 13 21 31 22 . . 4 8 3 30 38 9 Peak Tracking Total 7 | . 2 6 4 5 4 . . 2 4 3 5 7 3 Tactical Retreats 18 | . . . . 2 1 . . . 1 . 5 8 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Res Traps Triggered 5 | . 1 . 2 . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 3 | . . 3 . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Res Machines Disabled 11 | . . . . . . . . . . . 2 7 2 Max in Single Turn 2 | . . . . . . . . . . . 1 2 1 Garrison Access 1 | . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Res Machines Accessed 21 | . 2 2 6 . 3 1 . . 2 . 2 2 1 Terminals 11 | . 2 1 4 . . 1 . . . . . 2 1 Fabricators 2 | . . . . . 1 . . . . . 1 . . Repair Stations 4 | . . 1 1 . 1 . . . . . 1 . . Recycling Units 2 | . . . 1 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 48 | . 4 3 13 . 7 1 . . 8 . 6 5 1 Successful 29 | . 3 2 6 . 4 1 . . 8 . 2 2 1 Failed 19 | . 1 1 7 . 3 . . . . . 4 3 . Catastrophic 4 | . . . 1 . 1 . . . . . 1 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 21 | . 4 1 9 . . 1 . . . . . 5 1 Fabricators 3 | . . . . . 1 . . . . . 2 . . Repair Stations 13 | . . 2 3 . 4 . . . . . 4 . . Recycling Units 3 | . . . 1 . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 19 | . 3 1 3 . . 1 . . 8 . . 2 1 Record 9 | . 1 . . . . 1 . . 7 . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . . Prototype ID Bank 2 | . . . 1 . . . . . . . . 1 . Open Door 2 | . . . 1 . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . Locate Traps 1 | . 1 . . . . . . . . . . . . Disarm Traps 1 | . . 1 . . . . . . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 8 | . . 1 2 . 3 . . . . . 2 . . Scan Component 4 | . . . 1 . 2 . . . . . 1 . . Repair 3 | . . . 1 . 1 . . . . . 1 . . Refit 1 | . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 . 1 . . . . . . . . Report Inventory 2 | . . . 1 . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 8 | . . . 2 . 3 . . . . . 2 1 . Full Trace Events 3 | . . . 1 . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . 1 . . . . . 1 . . Time 90 | . . . 32 . 32 . . . . . 26 . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Res Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . . . . 4 . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Res Total Allies . | . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . Total Orders 6 | . . . . . . . . . . . . 2 4 FOLLOW 1 | . . . . . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . . . . . 1 RETURN 4 | . . . . . . . . . . . . 2 2 Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Res Robot Analysis Total 1 | . . . 1 . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 1 . 1 . . . . Drone Launches 4 | . . . . . . . . . . . . 2 2 Drone Recoveries 4 | . . . . . . . . . . . . 2 2 Decoded 0b10 Intel 75 | . . . . . . . . . . . 36 25 14 Traps 50 | . . . . . . . . . . . 26 13 11 Emergency Access 21 | . . . . . . . . . . . 10 9 2 Garrisons 3 | . . . . . . . . . . . . 2 1 Exits 1 | . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Res Turns Passed 13784 | 55 332 354 781 800 2017 933 159 391 3520 119 1824 1539 960 Spaces Moved 6044 | 40 184 122 305 296 957 531 97 182 1372 53 816 716 373 Core 15 | 13 . . 1 . . . . . . . . 1 . Treads 3939 | . . . 83 . 245 531 97 182 1372 53 816 302 258 Legs 1819 | 27 184 122 221 296 712 . . . . . . 142 115 Wheels 271 | . . . . . . . . . . . . 271 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 180 150 150 150 165 165 165 190 190 168 120 158 Average Speed 174 | 104 163 206 190 152 169 171 165 170 190 190 172 158 185 Slowest Speed 1850 | 120 180 240 750 180 240 183 165 190 190 190 190 1850 250 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . Exploration Rate (%) 28 | 3 29 13 57 28 25 76 24 8 77 10 16 21 9 Regions Visited 13 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . 1 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 . . 1 . Scrap Searched 7 | . . . . . . 2 1 . 2 2 . . . Spaces Dug 12 | . . . . . 12 . . . . . . . . Terrain Destroyed 110 | . . . . . 16 . . . 19 1 11 54 9 Melee . | . . . . . . . . . . . . . . Projectile 36 | . . . . . 1 . . . . 1 11 14 9 AOE 74 | . . . . . 15 . . . 19 . . 40 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Sto Mat Fac Low Low Fac Low Low Fac Fac Res Total 8543 | 52 210 176 438 498 1228 556 96 258 2258 61 1119 1013 580 Wait 1608 | 2 . 15 73 93 121 20 . 31 834 . 151 155 113 Move 6031 | 39 183 121 304 295 956 530 96 181 1371 52 815 715 373 Hop . | . . . . . . . . . . . . . . Pick Up 183 | 6 15 6 3 15 31 1 . 10 13 2 34 25 22 Fast Attach 27 | 2 . 2 6 . 4 2 . 2 . . 3 3 3 Attach 81 | 3 2 . 1 12 13 . . 2 3 1 8 24 12 Detach 7 | . . . . . 1 . . 1 . . . 2 3 Swap 96 | . 3 1 5 6 17 . . 9 12 . 22 12 9 Drop 137 | . 4 6 11 10 20 3 . 17 11 1 30 9 15 Fire 366 | . 3 25 35 67 58 . . 5 14 5 56 68 30 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick 2 | . . . . . 2 . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac x3) -4/Factory (discovered 2 exits: *Res / Ext) -3/Research (discovered 1 exit: Res) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 388 | -10/Materials | Entered another Materials area 388 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 574 | -9/Materials | Discovered new exit (range 13) 742 | -9/Materials | Entered Storage 1228 | -9/Storage | Core integrity fell below 50% 1313 | -9/Storage | Repaired Shotgun 1439 | -9/Storage | Build established: Scavenger-Mutant 1493 | -9/Storage | Discovered new exit (range 18) 1523 | -9/Storage | Entered Materials 1523 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2016 | -8/Materials | Build established: Tank 2140 | -8/Materials | Lost 5 parts (3n1u1w) 2318 | -8/Materials | Discovered new exit (range 4) 2323 | -8/Materials | Entered Factory 2323 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2490 | -7/Factory | Build established: Scavenger-Tank 2925 | -7/Factory | Repaired Imp. Aluminum Leg 3048 | -7/Factory | Lost 4 parts (3n1w) 3111 | -7/Factory | Build established: Scavenger-Skirmisher 4329 | -7/Factory | Discovered new exit (range 7) 4340 | -7/Factory | Entered Lower Caves 4508 | -7/Lower Caves | Learned 4 Factory zone layouts 4888 | -7/Lower Caves | Learned 4 Factory zone layouts 5258 | -7/Lower Caves | Discovered new exit (range 11) 5273 | -7/Lower Caves | Entered another Lower Caves area 5344 | -7/Lower Caves | Learned Factory garrison access intel 5401 | -7/Lower Caves | Discovered new exit (range 18) 5432 | -7/Lower Caves | Entered Factory 5432 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5434 | -6/Factory | Loaded intel: 4 garrison access locations 5770 | -6/Factory | Discovered new exit (range 5) 5823 | -6/Factory | Entered Lower Caves 5826 | -6/Lower Caves | Encountered a Warlord checkpoint 6080 | -6/Lower Caves | Build established: Tank 6540 | -6/Lower Caves | Learned Factory security intel 6552 | -6/Lower Caves | Learned location of 1 exit from Research 6552 | -6/Lower Caves | Learned 8 Research zone layouts 6552 | -6/Lower Caves | Learned Research stockpile data 6552 | -6/Lower Caves | Learned Factory terminal intel 6827 | -6/Lower Caves | Lost 3 parts (2u1w) 7176 | -6/Lower Caves | Build established: Skirmisher 9042 | -6/Lower Caves | Discovered new exit (range 21) 9343 | -6/Lower Caves | Entered another Lower Caves area 9344 | -6/Lower Caves | Identified exit to Factory 9462 | -6/Lower Caves | Entered Factory 9462 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9463 | -5/Factory | Identified exit to Factory 9465 | -5/Factory | Loaded intel: 20 terminal locations 9647 | -5/Factory | Repaired Broken Arm. Treads 10823 | -5/Factory | Build established: Scavenger-Skirmisher 10987 | -5/Factory | Crushed by falling debris 10993 | -5/Factory | Core integrity fell below 50% 11286 | -5/Factory | Entered another Factory area 11286 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 11696 | -4/Factory | Identified exit to Extension 12119 | -4/Factory | Garrison activated, responded to threat 12137 | -4/Factory | Core integrity fell below 50% 12224 | -4/Factory | Lost 5 parts (1p1n1u2w) 12339 | -4/Factory | Lost 11 parts (3p3n1u4w) 12591 | -4/Factory | Lost 3 parts (2n1w) 12800 | -4/Factory | Discovered new exit (range 10) 12825 | -4/Factory | Entered Research 12825 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 12826 | -3/Research | Identified exit to Research 13724 | -3/Research | Core integrity fell below 50% 13775 | -3/Research | Spotted B-86 Titan 13785 | -3/Research | Self-destructed Last Messages --------------- 13741_ System corrupted: Heat flow error (+101). 13758_ Connecting with Terminal... >>Enumerate(Maintenance) Found 101 registered maintenance bots. 53 Workers 22 Builders 11 Tunnelers 14 Recyclers 1 Mechanic Downloaded coordinate data. 13771_ Penetrated by Slug. 13775_ Slug penetrates Wall. 13775_ Penetrated by Slug. 13780_ Slug penetrates Wall. 13780_ Enh. Gauss Cannon destroyed. 13783_ Dispersion Rifle destroyed. 13783_ Penetrated by Slug. 13784_ System Restoration Module purges 1% of system corruption (4%). 13784_ VGHLH LTE/WMRZ7/JHAVVEV3=O 0QRA<6Q9BIXD [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ?????????!???????!???? ?????????????????????????? | | ???????????????????? BB#????????????????????????? | | ???????????????????? BB;????????????????????????? | | ????????????????????? ;#######?????????????????? | | ?????????????????????? ######????????????? | | ??????????????????????? ## #????????????? | | ??????????????????????? ## T #?############ | | ??????????????????????? ## #?# | | ???????????????????#####;;# ### ##?# | | ?!?????????????????# !# #?# #??# ! | | ???????????????????# ; ### ####! | | ???????????????????# # #=! | | ???????????????????# + # | | | ???????????????????# # = | | ???????????????????# @# # * | | ???????????????????# # ######"##/#! | | ???????????????????# ! # # # | | ???????????????????# # # " | | ???????????????????#!!! # # """"" / | | ???????????????????#!!! # + """"" "#""######## | | ???????????????????#!! # # """"" ## #??????? | | ???????????????????# # # #? ##??????? | | ???????????????????# # # = #?##???????? | | ???????????????????#######? # #??????????? | | ??????????????????????????? ######+####??????????? | | ??????????????????????????? ^????# #?????????????? | | ??????????????????????????? ^????# #?????????????? | | ??????????????????????????? ^????# #?????????????? | | ????????????????????????????^????# #?????????????? | | ?????????????????????????????#+??# #?????????????? | | ????????????????????????????? ??# #?????????????? | | ????????????????????????????? ??# #?????????????? | | ????????????????????????????? ??# #?????????????? | | ????????????????????????????? ??# #?????????????? | | ????????????????????????????? ###+##########????? | | ????????????????????????????? # """S""" #????? | | ????????????????????????????? # """ """ #????? | | ?????? ?????????????????????? # #????? | | ?????# ? #################+##"# #????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 39 Energy Capacity 800 Matter Stores 550 Matter Capacity 550 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 24 Terrain Scan Density 10 ECM Strength 3 Additional Mass Support 9 Armor Coverage 450 Resistance: KI 20 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 40 Target Analysis 6 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Dangerous Findings Decoder Ring Oh No You Don't! Respectable Loadout Challenges ------------ None Game ------ Seed DynamicColdDiverter Manual? 0 Play Time 02:40:09 Cumulative 19.4 hours Start 2020.11.03 @ 22:16:05 End 2020.11.04 @ 01:16:27 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72863165-3bf2-4471-af82-77f0b6380c85