Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.20 @ 10:52:33 Player: SURFACESEEKER Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (68) 340 Value Destroyed (2128) 2128 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5048 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 116/300 Energy 170/170 System Corruption 11% Temperature Cool (0) Movement Flying (111) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Light Antimatter Reactor > --- PROPULSION (4) --- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY (5) ------ Advanced Terrain Scanner Terrain Scan Processor Improved Salvage Targeting Computer > --- WEAPON (2) ------- Gatling Laser Flak Gun > --- INVENTORY (4) ---- Thermal Generator Relay Coupler [Sentry] (18) Makeshift Sword Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Thermal Generator Advanced Terrain Scanner Terrain Scan Processor Improved Salvage Targeting Computer > --- WEAPON ----------- Gatling Laser Flak Gun > --- INVENTORY -------- Relay Coupler [Sentry] Remote Datajack Makeshift Sword [Rating: 36] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Flight Unit VTOL Module Utility Terrain Scan Processor Device Improved Terrain Scanner Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Arc Projector Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . . 1 . Propulsion 2 | . . . 2 . . Utility 3 | . . 2 . 1 . Weapon . | . . . . . . Parts Attached 94 | 5 3 22 16 22 26 Power 19 | 1 . 4 2 9 3 Engine 12 | 1 . 4 2 3 2 Core 6 | . . . . 6 . Reactor 1 | . . . . . 1 Propulsion 15 | 2 . 3 6 . 4 Treads 5 | . . . 5 . . Leg 6 | 2 . 3 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight 4 | . . . . . 4 Utility 18 | . 1 7 3 2 5 Device 13 | . 1 4 3 1 4 Storage 1 | . . . . 1 . Processor 3 | . . 2 . . 1 Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 42 | 2 2 8 5 11 14 Energy Gun 10 | 2 . 3 . 2 3 Energy Cannon 2 | . . 1 1 . . Ballistic Gun 11 | . 1 3 1 4 2 Ballistic Cannon 7 | . . 1 3 2 1 Launcher 3 | . . . . . 3 Special Weapon 2 | . 1 . . . 1 Impact Weapon 4 | . . . . 3 1 Slashing Weapon 3 | . . . . . 3 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 27 | . 1 5 2 10 9 Power 5 | . . . . 2 3 Propulsion 8 | . . 2 2 4 . Utility 5 | . . 1 . 1 3 Weapon 9 | . 1 2 . 3 3 Highest Loss Streak 6 | . 1 2 1 5 6 Average Slot Usage (%) 79 | . 74 93 90 82 66 Engine 7 | . 14 10 9 3 5 Core 3 | . . . . 8 6 Treads 5 | . . . 13 15 . Leg 9 | . 28 21 14 4 . Device 16 | . 6 22 17 16 14 Storage 2 | . . . . 4 6 Processor 13 | . . 13 18 13 14 Energy Gun 5 | . 19 8 . 2 3 Energy Cannon 1 | . . . 4 1 . Ballistic Gun 3 | . 2 8 5 4 . Ballistic Cannon 3 | . . 4 8 4 . Impact Weapon 1 | . . . . . 3 Naked Turns . | . . . . . . Heaviest Build 42 | 7 9 20 24 41 42 Greatest Support 60 | 20 20 26 60 60 20 Greatest Overweight (x) 13 | . . 1 1 13 13 Average Overweight (x) 1 | . . . . . 5 Largest Inventory Capacity 10 | 4 4 4 4 10 10 Average Capacity 6 | 4 4 4 4 7 9 Most Carried 10 | 2 4 4 4 10 10 Average Carried 5 | . 3 3 3 6 8 Final Capacity 10 | 4 4 4 4 10 4 Final Carried 10 | . 4 4 4 10 3 Class Distribution -------------------- 50% | Mutant 38% | Scavenger-Mutant 6% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 1958 | 167 120 327 491 485 368 Remotely . | . . . . . . Salvage Created 2397 | 27 219 776 487 599 289 Parts 141 | 2 13 40 43 30 13 Haulers Intercepted 5 | . . 3 2 . . Recyclers Shooed 5 | . 2 2 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 9 | . . . . . 9 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 54 | . 4 17 13 13 7 Melee 3 | . . . . . 3 Guns 35 | . 4 16 1 13 1 Cannons 14 | . . 1 12 . 1 AOE 2 | . . . . . 2 Classes Destroyed 10 | 1 2 5 1 1 . Builder 2 | . 2 . . . . Tunneler 1 | 1 . . . . . Hauler 5 | . . 3 2 . . Watcher 6 | . . 1 3 2 . Swarmer 20 | . . 3 7 3 7 Grunt 16 | . 4 7 2 3 . Duelist 2 | . . 2 . . . Sentry 10 | . . 5 3 2 . Hunter 2 | . . . 1 1 . Programmer 4 | . . . . 4 . Best Kill Streak 5 | 1 1 3 4 5 4 Combat Bots Only 4 | . 1 3 4 3 4 Max Kills in Single Turn 2 | 1 1 1 1 2 2 Gunslinging 1 | . . . . 1 . Exploded 2 | . . . . . 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 4378 | . 217 826 515 1477 1343 Core 887 | . 22 111 54 211 489 Absorbed by Shields . | . . . . . . Core Remaining (%) 88 | 100 91 72 90 . . Volleys Fired 235 | 1 37 74 41 71 11 Largest 2 | 2 2 2 2 2 2 Hottest 130 | 80 80 130 107 119 94 Shots Fired 430 | 2 46 137 81 140 24 Gun 272 | 2 37 117 22 85 9 Cannon 140 | . . 20 59 55 6 Launcher 9 | . . . . . 9 Special 9 | . 9 . . . . Kinetic 248 | . 4 74 62 102 6 Thermal 164 | 2 42 63 19 38 . Explosive 9 | . . . . . 9 Electromagnetic 9 | . . . . . 9 Robot Hit Streak 24 | 1 7 16 14 24 2 Robot Miss Streak 6 | . 3 6 4 2 3 Penetration Max . | . . . . . . Secondary Targets 1 | . . . . 1 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 281 | 1 26 95 53 91 15 Core Hits 151 | 1 14 56 30 37 13 Critical Hits 3 | . . 3 . . . Critical Kills 2 | . . 2 . . . Critical Parts Destroyed 1 | . . 1 . . . Melee Attacks 17 | . . . . 3 14 Impact 5 | . . . . 3 2 Slashing 12 | . . . . . 12 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6021 | 12 305 1402 961 1874 1467 Guns 3146 | 12 301 1102 269 1429 33 Cannons 1481 | . . 300 689 445 47 Explosions 627 | . . . . . 627 Melee 760 | . . . . . 760 Ramming 3 | . . . 3 . . Kinetic 2882 | . 53 865 815 1102 47 Thermal 1716 | 12 252 537 143 772 . Explosive 627 | . . . . . 627 Electromagnetic 33 | . . . . . 33 Impact . | . . . . . . Slashing 760 | . . . . . 760 Piercing . | . . . . . . Highest Corruption 11 | . . . 1 11 11 Average Corruption 9 | . . . 1 4 11 Corruption Purged . | . . . . . . Effects 91 | . . . 1 11 79 Message Errors 13 | . . . . 2 11 Matter Fused 20 | . . . . 1 19 Heat Flow Errors 10 | . . . . 1 9 Energy Discharges 12 | . . . . 1 11 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 10 | . . . . 2 8 Data Loss (major) 2 | . . . . . 2 Misfires 5 | . . . . 1 4 Alerts 1 | . . . . . 1 Misdirections 14 | . . . . 3 11 Targeting Errors 2 | . . . . . 2 Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 241 | . . 48 3 11 179 Projectiles 62 | . . 48 3 11 . Explosions . | . . . . . . Melee 179 | . . . . . 179 Knockbacks 11 | . . 5 5 1 . Impact . | . . . . . . Kinetic 11 | . . 5 5 1 . Secondary . | . . . . . . Self-Inflicted Damage 50 | . . . . . 50 Shots 1 | . . . . . 1 Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 265 | 3 90 249 180 235 265 Average Temperature 72 | 2 31 76 71 31 119 Received Heat Transfer 855 | . 126 309 99 249 72 Effects 1 | . . . . 1 . Energy Bleed 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 1 1 2 . Heat Transferred 3499 | 25 575 981 259 1659 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 296 | 5 148 296 282 284 . Initial 117 | . 3 14 117 100 . Average 135 | 2 43 173 166 125 . Maximum Alert Level 1 | . . 1 1 1 . Low Security (%) 80 | 100 100 64 71 91 . Level 1 19 | . . 35 28 8 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 . 2 4 . Investigation 4 | . 2 . 1 1 . Extermination 2 | . . . . 2 . Reinforcement 2 | . . . 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 5 | . 1 3 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 93 | . 6 32 26 20 9 Peak Tracking Total 6 | . 2 6 4 4 4 Tactical Retreats 8 | . 1 5 . 1 1 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 1 | . . . 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . . . 1 . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 2 | . . 1 1 . . Max in Single Turn 1 | . . 1 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 16 | . 4 5 5 1 1 Terminals 12 | . 2 4 4 1 1 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 67 | . 9 24 30 3 1 Successful 52 | . 8 22 21 . 1 Failed 15 | . 1 2 9 3 . Catastrophic 4 | . . 1 2 1 . Database Lockouts . | . . . . . . Manual 34 | . 9 9 13 3 . Terminals 41 | . 4 10 23 3 1 Fabricators . | . . . . . . Repair Stations 7 | . . . 7 . . Recycling Units 5 | . 5 . . . . Scanalyzers 14 | . . 14 . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . 1 6 . 1 Record 1 | . . . . . 1 Robot Analysis 1 | . . . 1 . . Prototype ID Bank 1 | . . . 1 . . Alert Level 2 | . . 1 1 . . Disarm Traps 1 | . . . 1 . . Transport Status 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 7 | . . . 7 . . Scan Component 4 | . . . 4 . . Repair 3 | . . . 3 . . Recycling Unit Hacks 2 | . 2 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 14 | . . 14 . . . Insert Component 5 | . . 5 . . . Analyze 9 | . . 9 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 21 | . 6 7 8 . . Terminals 19 | . 4 7 8 . . Track 8 | . 2 3 3 . . Assimilate 1 | . . . 1 . . Botnet 10 | . 2 4 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Tunnel 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 14 | . 3 4 5 1 1 Full Trace Events 4 | . . 2 1 1 . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . 5 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . . . 3 . . Time 109 | . . . 109 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . 5 . . . Part Schematics Acquired 5 | . . 5 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . 4 . Programmers 4 | . . . . 4 . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 1 | . . . . . 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 6025 | 80 551 1078 1069 1200 2047 Spaces Moved 2523 | 73 349 531 504 437 629 Core 396 | 28 . . . 26 342 Treads 641 | . . . 230 411 . Legs 1199 | 45 349 531 274 . . Wheels . | . . . . . . Hover . | . . . . . . Flight 287 | . . . . . 287 Fastest Speed 31 | 50 120 120 120 160 31 Average Speed 181 | 93 120 120 138 193 304 Slowest Speed 700 | 120 120 150 160 700 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . 1 . Exploration Rate (%) 29 | 4 48 28 32 7 55 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 2 | . 2 . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 Spaces Dug 2 | . . . . 2 . Terrain Destroyed 43 | . . 1 . 2 40 Melee 2 | . . . . 2 . Projectile 1 | . . 1 . . . AOE 40 | . . . . . 40 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 3503 | 83 432 834 789 643 722 Wait 556 | . 38 185 222 84 27 Move 2518 | 72 348 530 503 436 629 Hop . | . . . . . . Pick Up 47 | 5 5 9 2 17 9 Fast Attach 30 | . 2 10 9 7 2 Attach 32 | 5 . 8 . 6 13 Detach 4 | . . 2 . . 2 Swap 32 | . 1 4 7 9 11 Drop 31 | . 1 12 4 10 4 Fire 235 | 1 37 74 41 71 11 Melee 17 | . . . . 3 14 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 12) 598 | -10/Materials | Discovered new exit (range 16) 632 | -10/Materials | Entered another Materials area 632 | -9/Materials | Evolved 2 slots: Utility x2 958 | -9/Materials | Build established: Skirmisher 1176 | -9/Materials | Discovered new exit (range 15) 1540 | -9/Materials | Build established: Mutant 1710 | -9/Materials | Entered another Materials area 1710 | -8/Materials | Evolved 2 slots: Propulsion x2 2352 | -8/Materials | Build established: Scavenger-Mutant 2653 | -8/Materials | Repaired Imp. Terrain Scanner 2680 | -8/Materials | Repaired Lgt. Treads 2733 | -8/Materials | Repaired Imp. Assault Rifle 2757 | -8/Materials | Discovered new exit (range 5) 2779 | -8/Materials | Entered Factory 2779 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3514 | -7/Factory | Lost 4 parts (1p2n1w) 3543 | -7/Factory | Discovered new exit (range 14) 3805 | -7/Factory | Crushed by falling debris 3805 | -7/Factory | System corruption reached 10% 3836 | -7/Factory | Lost 5 parts (1p1n1u2w) 3979 | -7/Factory | Entered Lower Caves 4238 | -7/Lower Caves | Spotted B-75 Beast 4417 | -7/Lower Caves | Core integrity fell below 50% 4694 | -7/Lower Caves | Build established: Mutant 5765 | -7/Lower Caves | Core integrity fell below 20% 5795 | -7/Lower Caves | Lost 6 parts (2p2u2w) 6026 | -7/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 05931_ Sneak attack on S-27 Virus. 05931_ S-27 Virus destroyed. 05934_ Acquired VTOL Module. 05937_ Acquired 22 matter. 05939_ Sneak attack on S-27 Virus. 05939_ S-27 Virus destroyed. 05941_ Acquired 23 matter. 05941_ Acquired VTOL Module. 05942_ System corrupted: Heat flow error (+286). 05948_ Acquired Flak Gun. 05953_ Acquired Gatling Laser. 05957_ Connecting with Outpost Terminal... 05957_ Current location identified: Lower Caves >>Query(Status Report 434V) HEAT REACHING DANGEROUS LEVELS. INVESTIGATING SOURCE. 05963_ System corrupted: Heat flow error (+242). 05968_ Dropped Thermal Generator. 05969_ Acquired Thermal Generator. 05973_ Dropped Remote Datajack. 05978_ System corrupted: Energy discharge (-61). 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Ion Engine | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Imp. Aluminum Leg | -9/Materials | Scanalyzed Imp. Terrain Scanner | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThermalArchitectDoomcannon Manual? 0 Play Time 01:04:58 Cumulative 101.2 hours Start 2021.12.20 @ 09:48:04 End 2021.12.20 @ 10:52:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 49 Achievement% 29 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 14/Terminus Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 94695b4d-3f2b-4899-a88e-b97eb76e4e6c