Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.23 @ 13:21:17 Player: delto Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (813) 813 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2773 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 124/300 Energy 39/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Visual Processing Unit Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Field Laser Pulse Rifle Axe > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg Terrain Scanner Field Recycling Unit EM Pulse Cannon [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Weapon Small Laser Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Parts Attached 44 | 8 4 15 . 17 Power 12 | 1 1 6 . 4 Engine 11 | 1 1 6 . 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 9 | 2 . 4 . 3 Treads . | . . . . . Leg 7 | 2 . 2 . 3 Wheel . | . . . . . Hover 2 | . . 2 . . Flight . | . . . . . Utility 9 | 3 . 2 . 4 Device 6 | 2 . 2 . 2 Storage 1 | 1 . . . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 3 3 . 6 Energy Gun 6 | 2 . 1 . 3 Energy Cannon 1 | . . . . 1 Ballistic Gun 4 | . 2 1 . 1 Ballistic Cannon . | . . . . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 29 | . . 10 . 19 Power 7 | . . 3 . 4 Propulsion 7 | . . 2 . 5 Utility 4 | . . 1 . 3 Weapon 11 | . . 4 . 7 Highest Loss Streak 19 | . . 5 . 19 To Critical Strikes . | . . . . . Average Backups 3 | 1 4 3 5 3 Power . | . 1 . . . Propulsion . | . . 1 2 . Utility 1 | . . . 2 2 Weapon . | . 2 . . . Tool/Special . | . . . . . Unused Backups 6 | . 1 3 . 2 Power 1 | . 1 . . . Propulsion 3 | . . 3 . . Utility 1 | . . . . 1 Weapon . | . . . . . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 93 | . 100 89 100 90 Engine 15 | . 14 18 22 10 Core 2 | . . . . 6 Leg 21 | . 28 12 22 24 Hover 1 | . . 4 . . Device 18 | . 28 21 22 10 Processor 5 | . . . . 14 Energy Gun 11 | . 14 9 11 10 Ballistic Gun 9 | . 2 16 11 6 Launcher 2 | . 11 2 . . Slashing Weapon 4 | . . 3 11 6 Peak Build Rating 33 | 9 9 18 18 33 Average Rating 16 | 5 9 13 18 25 On Entrance 10 | . 9 9 18 18 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 27 | 12 11 24 24 27 Greatest Support 45 | 20 20 30 30 45 Greatest Overweight (x) 6 | . . 6 . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 5 5 5 5 Average Capacity 5 | 6 5 5 5 5 Most Carried 5 | 4 5 5 5 5 Average Carried 3 | 1 4 3 5 3 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 3 5 5 5 1 Class Distribution -------------------- 28% | Mutant 24% | Scavenger-Mutant 22% | Assassin 16% | Skirmisher 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Mutant | -9/Mines Assassin | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 586 | 181 57 271 . 77 Remotely . | . . . . . Salvage Created 755 | 20 63 414 . 258 Parts 55 | 2 7 33 . 13 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled 14 | . . 14 . . Retrieved Matter 85 | . . 85 . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 23 | . 4 14 . 5 Guns 10 | . . 7 . 3 AOE 13 | . 4 7 . 2 Classes Destroyed 9 | 1 4 3 . 1 Builder 2 | . . 2 . . Tunneler 1 | 1 . . . . Recycler 1 | . . 1 . . Operator 2 | . 1 1 . . Watcher 3 | . 2 1 . . Swarmer 10 | . 3 7 . . Grunt 8 | . 1 5 . 2 Sentry 4 | . . 2 . 2 Specialist 1 | . . . . 1 Best Kill Streak 7 | 1 3 7 . 2 Combat Bots Only 5 | . 3 5 . 2 Max Kills in Single Turn 3 | 1 2 3 . 2 Gunslinging . | . . . . . Exploded 2 | . 2 1 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 235 | . 9 114 . 112 Missed 68 | . 4 37 . 27 Hits 167 | . 5 77 . 85 Projectile 167 | . 5 77 . 85 Critical Strikes 5 | . . 1 . 4 Part Disruptions 1 | . . . . 1 Damage Taken 3123 | . 84 999 . 2040 Core 695 | . 9 110 . 576 Absorbed by Shields . | . . . . . Core Remaining (%) 89 | 100 96 . 72 . Volleys Fired 56 | 6 12 24 . 14 Largest 3 | 2 2 3 . 3 Hottest 151 | 80 70 90 . 151 Shots Fired 105 | 12 16 55 . 22 Gun 81 | 12 6 46 . 17 Cannon . | . . . . . Launcher 24 | . 10 9 . 5 Special . | . . . . . Kinetic 32 | . . 27 . 5 Thermal 35 | 6 6 11 . 12 Explosive 19 | . 10 9 . . Electromagnetic 19 | 6 . 8 . 5 Robot Hit Streak 8 | 4 2 8 . 8 Robot Miss Streak 5 | 1 3 4 . 5 Penetration Max . | . . . . . Secondary Targets 2 | . . 1 . 1 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 61 | 8 4 30 . 19 Core Hits 53 | 1 9 26 . 17 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 10 | . . . 1 9 Impact . | . . . . . Slashing 10 | . . . 1 9 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2087 | 107 350 1055 . 575 Guns 538 | 107 23 262 . 146 Cannons . | . . . . . Explosions 1549 | . 327 793 . 429 Melee . | . . . . . Ramming . | . . . . . Kinetic 233 | . . 189 . 44 Thermal 272 | 67 23 24 . 158 Explosive 1277 | . 327 793 . 157 Electromagnetic 305 | 40 . 49 . 216 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 27 | . 4 23 . . Projectiles . | . . . . . Explosions 27 | . 4 23 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 189 | . 49 77 . 63 Shots 9 | . 2 2 . 5 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 306 | 54 18 181 . 306 Average Temperature 58 | 24 8 49 . 100 Received Heat Transfer 660 | . . 264 . 396 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 447 | 150 50 50 . 197 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Maximum Alert Level 1 | . . 1 . . Low Security (%) 88 | 100 100 60 100 100 Level 1 11 | . . 39 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 293 | 5 125 293 101 69 Initial 101 | . . 35 101 . Average 66 | . 69 151 53 6 Influence Increases 942 | 5 215 504 1 217 Destroy 0b10 Robot/C 460 | . 80 280 . 100 Destroy 0b10 Robot/NC 45 | 5 15 25 . . Destroy Leader 116 | . 24 72 . 20 Successful Hack 23 | . 9 5 . 9 Disable Machine 105 | . 15 60 . 30 Destroy Structure 163 | . 72 47 1 43 Lose Combat Pursuer 30 | . . 15 . 15 Influence Decreases 914 | 5 130 328 260 191 Entered New Map 212 | . . 50 160 2 Time Decay 509 | 5 130 208 100 66 Lost Part 193 | . . 70 . 123 Squads Dispatched 7 | . 1 4 . 2 Investigation 2 | . 1 1 . . Extermination . | . . . . . Reinforcement 5 | . . 3 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 5 | . . 2 . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 41 | . 7 19 . 15 Peak Tracking Total 9 | . 3 4 . 9 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 1 | . . 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 7 | . 1 4 . 2 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 8 | . 3 2 . 3 Terminals 8 | . 3 2 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 8 2 . 6 Successful 11 | . 6 1 . 4 Failed 5 | . 2 1 . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 9 | . 3 2 . 4 Terminals 16 | . 8 2 . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . 3 . . 1 Locate Traps 1 | . . . . 1 Maintenance Status 1 | . 1 . . . Reinforcement Status 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . 3 1 . 3 Terminals 7 | . 3 1 . 3 Assimilate 1 | . . . . 1 Botnet 6 | . 3 1 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used 1 | . 1 . . . Hacking Detections 5 | . 2 2 . 1 Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 10 | . . . . 10 Highest-Rated Ally 10 | . . . . 10 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Active Infowar (turns) 1588 | 19 290 502 208 569 Optics 568 | . . . . 568 Sensors 469 | . . . . 469 Terrain 629 | 19 290 242 . 78 Seismic 1053 | 13 290 502 208 40 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 1675 | 106 290 502 208 569 Spaces Moved 1116 | 64 211 346 171 324 Core 25 | 5 . 17 . 3 Treads . | . . . . . Legs 946 | 59 211 184 171 321 Wheels . | . . . . . Hover 145 | . . 145 . . Flight . | . . . . . Fastest Speed 50 | 50 120 56 120 100 Average Speed 117 | 114 120 113 120 120 Slowest Speed 350 | 120 120 350 120 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 4 38 31 42 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 14 | . 5 . 1 8 Terrain Destroyed 174 | . 76 50 1 47 Melee 9 | . . . 1 8 Projectile . | . . . . . AOE 165 | . 76 50 . 39 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 1362 | 81 231 409 172 469 Wait 91 | . . . 1 90 Move 1112 | 63 210 345 170 324 Hop . | . . . . . Pick Up 19 | 3 3 9 . 4 Fast Attach 25 | 7 . 10 . 8 Attach 14 | 1 . 6 . 7 Detach 5 | 1 . 2 . 2 Swap 11 | . 4 4 . 3 Drop 19 | . 2 9 . 8 Fire 56 | 6 12 24 . 14 Melee 10 | . . . 1 9 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 56 | -11/Scrapyard | Discovered new exit (range 15) 107 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 309 | -10/Materials | Discovered new exit (range 15) 397 | -10/Materials | Entered another Materials area 397 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 573 | -9/Materials | Lost 5 parts (1p2n2w) 688 | -9/Materials | Lost 5 parts (2p1u2w) 854 | -9/Materials | Discovered new exit (range 14) 899 | -9/Materials | Entered Mines 1043 | -9/Mines | Build established: Scavenger-Mutant 1092 | -9/Mines | Discovered new exit (range 8) 1107 | -9/Mines | Entered Materials 1107 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1441 | -8/Materials | Build established: Assassin 1626 | -8/Materials | Core integrity fell below 50% 1665 | -8/Materials | Core integrity fell below 20% 1676 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 01625_ K-01 Serf destroyed. 01628_ Critical hit (Burn: +37). 01635_ Penetrated by Slug. 01641_ Spread Laser destroyed. 01651_ Acquired Deuterium Engine. 01660_ Slug penetrates Electrolysis Chamber. 01660_ Electrolysis Chamber disabled. 01661_ Acquired Shock Bomb Launcher. 01663_ Door malfunctions. 01663_ Penetrated by Slug. 01664_ Slug penetrates Wall. 01669_ Core Analyzer fried. 01669_ X-62 Marksman destroyed. 01669_ Y-45 Defender destroyed. 01670_ Aluminum Leg destroyed. 01670_ Penetrated by Slug. 01670_ Deuterium Engine destroyed. 01671_ Chain reaction triggered in Corrupted Imp. Deuterium Engine. 01671_ W-25 Informer sends out distress signal. 01676_ Shock Bomb Launcher destroyed. 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