Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 15:52:46 Player: Figgis Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (110) 550 Value Destroyed (3505) 3505 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (1357) 1357 TOTAL SCORE: 9732 Bonus ------- Follower Combat Kills 557 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 680/850 Matter 218/300 Energy 27/100 System Corruption 1% Temperature Cool (0) Movement Core (1400) Ox27 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Improved Core Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- Heavy Ion Engine Cooled Ion Engine Improved Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Armored Treads Improved Medium Treads Advanced Heat Sink High-capacity Matter Pod (200) Advanced Trap Scanner Experimental Sensor Array Layered Light Armor Plating Improved Shield Generator Improved Shield Generator A0-MCA's Component Scanner Heavy Laser Heavy Ion Cannon Minigun Antimatter Cannon Rocket Launcher Heavy Pick Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Advanced Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Huge Storage Unit Improved Core Shielding Centrium Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Antimatter Cannon Antimatter Cannon Antimatter Cannon > --- INVENTORY -------- Heavy Ion Engine Cooled Ion Engine Improved Deuterium Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Armored Treads Improved Medium Treads Advanced Heat Sink High-capacity Matter Pod Advanced Trap Scanner Experimental Sensor Array Layered Light Armor Plating Improved Shield Generator Improved Shield Generator A0-MCA's Component Scanner Heavy Laser Heavy Ion Cannon Minigun Antimatter Cannon Rocket Launcher Heavy Pick [Rating: 79] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Light Treads Treads Light Treads Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Protection Reflective Plating Weapon Improved Assault Rifle Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Antimatter Cannon Slashing Weapon Ripper Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Slots Evolved 8 | . . . 2 . 2 . . . 4 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . . 1 Utility 4 | . . . 1 . 1 . . . 2 Weapon 1 | . . . 1 . . . . . . Parts Attached 79 | 3 14 . 18 4 9 7 3 3 18 Power 8 | . 2 . 3 . 2 . . . 1 Engine 8 | . 2 . 3 . 2 . . . 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 21 | 2 1 . 5 . 1 3 2 2 5 Treads 19 | 2 1 . 5 . 1 1 2 2 5 Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover 1 | . . . . . . 1 . . . Flight 1 | . . . . . . 1 . . . Utility 24 | . 5 . 4 2 3 3 1 1 5 Device 10 | . 1 . 2 2 2 . . . 3 Storage 6 | . 3 . 1 . . 1 . 1 . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 8 | . 1 . 1 . 1 2 1 . 2 Artifact . | . . . . . . . . . . Weapon 26 | 1 6 . 6 2 3 1 . . 7 Energy Gun 9 | . 5 . 2 . 1 . . . 1 Energy Cannon 4 | . . . 3 1 . . . . . Ballistic Gun 6 | 1 1 . 1 1 2 . . . . Ballistic Cannon 5 | . . . . . . . . . 5 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 1 . 2 1 . 3 Parts Lost 20 | . 3 . 4 . 1 . . . 12 Power 3 | . . . 1 . . . . . 2 Propulsion 4 | . . . . . 1 . . . 3 Utility 7 | . . . 3 . . . . . 4 Weapon 6 | . 3 . . . . . . . 3 Highest Loss Streak 9 | . 2 . 1 . 1 . . . 9 To Critical Strikes 1 | . . . . . . . . . 1 Average Backups 16 | 3 6 13 13 14 14 17 19 19 23 Power 2 | . 2 2 1 2 2 2 3 2 2 Propulsion 4 | . 1 2 3 3 2 4 5 5 6 Utility 4 | . 1 3 3 4 4 5 6 5 7 Weapon 4 | 1 2 4 4 5 4 5 5 4 6 Tool/Special . | . . . . . . . . . . Unused Backups 37 | . 1 2 8 1 3 2 . 1 19 Power 5 | . . . 1 . 1 . . . 3 Propulsion 16 | . . . 6 . . 2 . 1 7 Utility 7 | . . . . . 1 . . . 6 Weapon 9 | . 1 2 1 1 1 . . . 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 95 | . 93 100 92 91 95 99 100 93 94 Engine 10 | . 13 14 10 11 9 9 9 8 12 Treads 25 | . 27 28 22 22 26 26 27 25 25 Device 12 | . 8 14 10 14 18 13 9 8 16 Storage 9 | . 13 14 11 11 9 9 9 8 6 Protection 9 | . 2 . 5 . 5 13 18 16 11 Energy Gun 9 | . 23 28 11 . 7 8 9 8 2 Energy Cannon 3 | . . . 10 11 3 . . 2 2 Ballistic Gun 11 | . 3 . 8 21 15 18 18 14 2 Ballistic Cannon 1 | . . . . . . . . . 11 Peak Build Rating 79 | 3 10 11 22 30 35 39 42 52 79 Average Rating 35 | 2 8 10 18 22 31 35 36 42 70 On Entrance 23 | . 3 10 11 21 26 34 36 42 52 Avg Prop Armor Cover (%) 28 | 30 30 . 9 . . . . 35 . Naked Turns 99 | . . . . . . . . 99 . Heaviest Build 138 | 2 32 30 60 44 54 69 68 113 138 Greatest Support 100 | 3 40 40 40 40 60 60 60 72 100 Greatest Overweight (x) 30 | . . . 1 1 1 1 1 30 2 Average Overweight (x) . | . . . . . . . 1 . 1 Largest Inventory Capacity 25 | 5 15 15 15 15 15 20 20 25 25 Average Capacity 18 | 5 11 15 15 15 15 19 20 21 25 Most Carried 25 | 5 12 15 15 15 15 20 20 23 25 Average Carried 17 | 3 6 13 14 15 14 17 19 19 23 Final Capacity 25 | 5 15 15 15 15 15 20 20 25 25 Final Carried 24 | 5 10 15 15 15 15 19 20 23 24 Class Distribution -------------------- 54% | Scavenger-Tank 18% | Mutant 12% | Gunner 6% | Commander-Tank 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Scavenger-Tank | -8/Materials Commander-Tank | -8/Storage Scavenger-Tank | -8/Recycling Scavenger-Tank | -8/Scraptown Scavenger-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Matter Collected 3124 | 230 192 30 343 143 336 226 89 130 1405 Remotely . | . . . . . . . . . . Salvage Created 4009 | . 359 99 1318 139 750 334 131 . 879 Parts 230 | . 19 3 78 14 41 23 9 . 43 Haulers Intercepted 9 | . 1 . 5 . 1 1 . . 1 Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Combat Hostiles Destroyed 86 | . 8 6 20 10 16 6 2 . 18 Melee 1 | . . . . . . . . . 1 Guns 51 | . 8 6 10 4 13 6 2 . 2 Cannons 33 | . . . 9 6 3 . . . 15 Classes Destroyed 14 | . 3 2 5 . . . 1 . 3 Worker 3 | . . . 2 . . 1 . . . Builder 2 | . . . 2 . . . . . . Tunneler 1 | . . . . . . . 1 . . Hauler 9 | . 1 . 5 . 1 1 . . 1 Operator 4 | . . . 1 . 1 1 . . 1 Watcher 9 | . 1 . 4 . 2 . . . 2 Swarmer 20 | . . 2 2 10 4 2 . . . Saboteur 1 | . . . . . . . . . 1 Grunt 32 | . 8 . 8 . 7 2 . . 7 Duelist 2 | . . . 1 . 1 . . . . Sentry 20 | . . . 9 . 4 2 2 . 3 Hunter 2 | . . . . . . . . . 2 Programmer 5 | . . . . . . . . . 5 Assembled 4 | . . 4 . . . . . . . Best Kill Streak 5 | . 2 2 3 4 5 3 1 . 5 Combat Bots Only 5 | . 2 2 3 4 5 2 1 . 5 Max Kills in Single Turn 2 | . 1 1 2 1 1 2 1 . 1 Gunslinging 1 | . . . 1 . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Hostile Shots Fired 509 | . 70 17 77 52 58 8 6 . 221 Missed 135 | . 15 7 22 10 11 5 1 . 64 Hits 374 | . 55 10 55 42 47 3 5 . 157 Melee 12 | . . 5 5 . . . . . 2 Projectile 362 | . 55 5 50 42 47 3 5 . 155 Critical Strikes 19 | . 3 . 7 . 1 1 . . 7 Actively Blocked 1 | . . . . . . . . . 1 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 5493 | . 677 169 894 338 622 171 69 . 2553 Core 526 | . 89 19 132 32 68 16 . . 170 Absorbed by Shields 289 | . . . . . . . . . 289 Redirected to Shielding 63 | . . . . . . . . . 63 Ignored by Resistances 37 | . . . . . . 6 2 . 29 Regen/Repaired (Parts) 466 | . 231 . 30 . 11 194 . . . Core Remaining (%) 74 | 100 . 56 . 59 . . . 84 . Volleys Fired 280 | . 52 18 78 22 41 18 7 . 44 Largest 3 | . 2 2 3 3 3 3 3 . 3 Hottest 168 | . 112 112 168 159 163 123 123 . 165 Shots Fired 703 | . 85 36 207 56 123 54 21 . 121 Gun 518 | . 85 36 158 29 104 54 21 . 31 Cannon 185 | . . . 49 27 19 . . . 90 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 313 | . 29 . 47 29 68 36 14 . 90 Thermal 388 | . 54 36 160 27 55 18 7 . 31 Explosive . | . . . . . . . . . . Electromagnetic 2 | . 2 . . . . . . . . Robot Hit Streak 17 | . 10 3 15 4 13 9 4 . 17 Robot Miss Streak 7 | . 3 2 3 5 3 2 1 . 7 Penetration Max . | . . . . . . . . . . Secondary Targets 4 | . 2 . 1 . . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . . Shots Hit Robots 426 | . 59 18 133 22 76 30 10 . 78 Core Hits 174 | . 21 10 44 9 34 14 5 . 37 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 17 | . 4 . 5 . 2 1 1 . 4 Burn 14 | . 4 . 5 . 2 1 1 . 1 Blast 3 | . . . . . . . . . 3 Melee Attacks 1 | . . . . . . 1 . . . Impact . | . . . . . . . . . . Slashing 1 | . . . . . . 1 . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8429 | . 822 259 2263 391 1433 562 194 . 2505 Guns 4957 | . 822 259 1536 146 1083 562 194 . 355 Cannons 3464 | . . . 721 245 348 . . . 2150 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Ramming 8 | . . . 6 . 2 . . . . Kinetic 3850 | . 319 . 437 146 586 345 101 . 1916 Thermal 4559 | . 491 259 1820 245 845 217 93 . 589 Explosive . | . . . . . . . . . . Electromagnetic 12 | . 12 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 47 | . . . . 30 . . . . 17 Projectiles 47 | . . . . 30 . . . . 17 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 20 | . . . . . . . . . 20 Impact . | . . . . . . . . . . Kinetic 17 | . . . . . . . . . 17 Secondary 3 | . . . . . . . . . 3 Self-Inflicted Damage 17 | . . . 17 . . . . . . Shots 1 | . . . 1 . . . . . . Rammed 3 | . . . 2 . 1 . . . . Targets Rammed 3 | . . . 2 . 1 . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 280 | . 280 105 252 219 63 27 18 . 252 Average Temperature 65 | . 84 39 74 64 12 12 8 . 69 Received Heat Transfer 1414 | . 429 . 330 . 315 63 9 . 268 Effects 10 | . 1 . 5 4 . . . . . Energy Bleed 2 | . . . 1 1 . . . . . Interference 8 | . 1 . 4 3 . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Melted 32 | . 3 1 15 . 6 . . . 7 Heat Transferred 10044 | . 1423 666 4440 444 1517 444 222 . 888 Parts Sabotaged 5 | . . . . . . . . . 5 Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Maximum Alert Level 2 | . . . 1 . . 2 . . 1 Low Security (%) 87 | 100 100 100 74 100 100 22 100 . 98 Level 1 10 | . . . 25 . . 59 . . 1 Level 2 1 | . . . . . . 18 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 459 | . 80 50 227 143 149 459 148 . 266 Initial 148 | . . . . 63 29 35 148 . . Average 80 | . 12 3 136 51 80 290 31 . 48 Influence Increases 3964 | . 318 50 781 369 487 837 215 . 907 Destroy 0b10 Robot/C 2020 | . 160 40 440 220 320 380 60 . 400 Destroy 0b10 Robot/NC 175 | . 10 . 75 . 20 30 5 . 35 Destroy Leader 588 | . 54 10 150 40 86 98 . . 150 Allied During Kill 390 | . . . 11 4 1 255 7 . 112 Successful Hack 171 | . 49 . 32 . 37 14 23 . 16 Select Force Hacks 210 | . . . . . . . 120 . 90 Disable Machine 255 | . . . 45 75 . 60 . . 75 Destroy Structure 65 | . . . 28 . 8 . . . 29 Partial Spotted 15 | . 15 . . . . . . . . Lose Combat Pursuer 75 | . 30 . . 30 15 . . . . Influence Decreases 3754 | . 318 50 617 458 478 538 598 . 697 Entered New Map 431 | . . . . 101 46 49 235 . . Time Decay 2813 | . 288 50 537 357 421 429 363 . 368 Lost Part 180 | . 30 . 40 . 10 . . . 100 Lost Ally 261 | . . . 40 . 1 60 . . 160 Purge Threat 69 | . . . . . . . . . 69 Squads Dispatched 17 | . 3 . . 1 2 2 . . 9 Investigation 7 | . 1 . . 1 1 1 . . 3 Extermination 5 | . . . . . . . . . 5 Reinforcement 4 | . 2 . . . 1 . . . 1 Assault . | . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Distress Signals 8 | . 1 . 3 . 2 2 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 156 | . 17 7 28 13 26 22 4 . 39 Peak Tracking Total 10 | . 4 2 4 4 6 7 1 . 10 Tactical Retreats 3 | . 1 . . 1 1 . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Traps Triggered 3 | . 1 . . . . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Machines Disabled 17 | . . . 3 5 . 4 . . 5 Max in Single Turn 2 | . . . 2 2 . 1 . . 1 Garrison Access 2 | . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Machines Accessed 59 | . 7 . 10 1 6 8 10 6 11 Terminals 36 | . 6 . 8 . 4 6 6 . 6 Fabricators 1 | . . . . . . . . . 1 Repair Stations 5 | . 1 . 1 . 1 1 . . 1 Recycling Units 7 | . . . . . . . 4 . 3 Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 173 | . 26 . 24 1 11 18 17 53 23 Successful 119 | . 15 . 13 1 8 9 9 53 11 Failed 51 | . 10 . 10 . 3 8 8 . 12 Catastrophic 7 | . . . 1 . 1 . 1 . 4 Database Lockouts 3 | . 1 . 1 . . 1 . . . Manual 39 | . 6 . 8 . 1 7 14 . 3 Terminals 79 | . 20 . 17 . 7 11 13 . 11 Fabricators 3 | . . . . . . . . . 3 Repair Stations 21 | . 6 . 5 . 2 5 . . 3 Recycling Units 10 | . . . . . . . 4 . 6 Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 4 | . . . . . 2 2 . . . Terminal Hacks 90 | . 11 . 8 1 5 4 5 53 3 Record 47 | . . . . . . . . 47 . Robot Analysis 12 | . 2 . . . . 1 3 6 . Prototype ID Bank 6 | . 2 . 1 . 2 . 1 . . Open Door 3 | . . . . 1 . 2 . . . Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . Unreport Threat 1 | . . . . . . . . . 1 Locate Traps 7 | . 1 . 3 . 1 1 . . 1 Dispatch Records 1 | . . . . . 1 . . . . Patrol Status 1 | . 1 . . . . . . . . Transport Status 1 | . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . Registered Components 4 | . 1 . 1 . 1 . . . 1 Zone Layout 2 | . 1 . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . . . 1 Network Status 1 | . . . . . . . . . 1 Repair Station Hacks 14 | . 4 . 3 . 2 4 . . 1 Scan Component 8 | . 2 . 2 . 1 2 . . 1 Repair 6 | . 2 . 1 . 1 2 . . . Recycling Unit Hacks 3 | . . . . . . . . . 3 Process 1 | . . . . . . . . . 1 Report Inventory 1 | . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . 1 Scanalyzer 2 | . . . 2 . . . . . . Retrieve Study 2 | . . . 2 . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . . Seal Access 2 | . . . . . 1 1 . . . Unauthorized Hacks 7 | . . . . . . . 4 . 3 Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 7 | . . . . . . . 4 . 3 Tunnel 7 | . . . . . . . 4 . 3 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . 1 Used 1 | . . . . . . . . . 1 Hacking Detections 34 | . 6 . 6 . 5 5 5 . 7 Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 2 | . . . 2 . . . . . . Parts Repaired 6 | . 2 . 1 . 1 2 . . . Time 250 | . 52 . 38 . 108 52 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter 235 | . . . . . . . . . 235 Retrieved Matter 235 | . . . . . . . . . 235 Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 Programmers 3 | . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 7 | . . . . . . . 7 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Total Allies 25 | . . 2 . 1 . 10 7 . 5 Largest Group 10 | . . 2 2 1 1 10 9 5 7 Highest-Rated Group 259 | . . 41 41 31 31 173 125 72 259 Highest-Rated Ally 47 | . . 31 31 31 31 29 27 16 47 Initial UFD Resources 22 | . . . . . . . . . 22 Total Orders 1 | . . . . . . . . 1 . STAY 1 | . . . . . . . . 1 . Ally Attacks 220 | . . . 14 3 4 113 7 . 79 Total Damage 2733 | . . . 104 20 61 1475 101 . 972 Kills 27 | . . . 3 1 . 16 1 . 6 Allies Corrupted 1 | . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Active Infowar (turns) . | . . . . . . . . . . Robot Analysis Total 12 | . 2 . . . . 1 3 6 . Derelict Logs Recovered 5 | . . 3 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Turns Passed 15208 | 30 1321 1045 1966 1340 1122 1253 1585 2931 2615 Spaces Moved 7246 | 37 706 599 908 763 528 561 699 1401 1044 Core 303 | 37 60 . . . . . . 206 . Treads 6943 | . 646 599 908 763 528 561 699 1195 1044 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 50 160 160 160 160 160 200 50 216 Average Speed 181 | 50 150 160 175 163 162 195 200 185 221 Slowest Speed 1550 | 50 160 160 200 200 200 200 200 1550 290 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 71 | 3 98 99 71 99 38 93 98 86 27 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 12 | . . 1 . 1 . . 4 3 3 Known Exits Taken 2 | . . . 1 . 1 . . . . Unknown Exits Taken 7 | 1 1 1 . 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 1 . . . 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 47 | . . . 23 . 4 . . . 20 Melee . | . . . . . . . . . . Projectile 24 | . . . . . 4 . . . 20 AOE 23 | . . . 23 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Total 8767 | 47 879 652 1123 812 706 677 873 1740 1258 Wait 810 | . 81 28 82 21 106 70 31 272 119 Move 7237 | 36 705 598 907 762 527 560 698 1400 1044 Hop . | . . . . . . . . . . Pick Up 106 | 8 20 6 11 1 9 10 1 22 18 Fast Attach 27 | . . . 9 1 2 1 2 11 1 Attach 33 | 3 10 . 3 . 2 3 . . 12 Detach 1 | . . . . . . . . . 1 Swap 47 | . 5 . 11 3 7 6 2 4 9 Drop 92 | . 6 2 20 2 11 6 4 31 10 Fire 280 | . 52 18 78 22 41 18 7 . 44 Melee 1 | . . . . . . 1 . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 3 | . . . 2 . 1 . . . . Escape Stasis 2 | . . . . . . 2 . . . Rewire 128 | . . . . . . . 128 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Zio]) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Fac x3 / Low x2) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 31 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Discovered new exit (range 6) 208 | -10/Materials | Central database locked down 269 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 370 | -10/Materials | Discovered new exit (range 10) 881 | -10/Materials | Discovered new exit (range 6) 979 | -10/Materials | Repaired Lgt. Treads 1006 | -10/Materials | Repaired Lgt. Treads 1074 | -10/Materials | Discovered new exit (range 5) 1224 | -10/Materials | Discovered new exit (range 15) 1352 | -10/Materials | Entered Mines 1375 | -10/Mines | Assembled infested the area 1414 | -10/Mines | Learned location of Storage (-8) 1499 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1499 | -10/Mines | Discovered new exit (range 5) 1614 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1621 | -10/Mines | Found Scrap Suit 2000 | -10/Mines | Discovered new exit (range 6) 2100 | -10/Mines | Discovered new exit (range 14) 2104 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2267 | -10/Mines | Discovered new exit (range 6) 2300 | -10/Mines | Learned Materials interactive machine intel 2397 | -10/Mines | Entered Materials 2397 | -9/Materials | Accompanied by 2 allies 2397 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2398 | -9/Materials | Loaded intel: 18 interactive machine locations 2403 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2576 | -9/Materials | Central database locked down 2576 | -9/Materials | Identified exit to Mines 3146 | -9/Materials | Build established: Gunner 3643 | -9/Materials | Discovered new exit (range 13) 3648 | -9/Materials | Build established: Tank 3952 | -9/Materials | Build established: Scavenger-Tank 4207 | -9/Materials | Repaired Imp. Heat Sink 4267 | -9/Materials | Build established: Gunner 4363 | -9/Materials | Entered Mines 4487 | -9/Mines | Discovered new exit (range 7) 4535 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4649 | -9/Mines | Discovered new exit (range 9) 4661 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4799 | -9/Mines | Learned Materials interactive machine intel 4909 | -9/Mines | Escorted by a lone wolf Derelict 5298 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5301 | -9/Mines | Found Prototype Device 5301 | -9/Mines | Identified Exp. Sensor Array 5370 | -9/Mines | Learned Materials interactive machine intel 5547 | -9/Mines | Met a Derelict shopkeep closing up shop 5602 | -9/Mines | Build established: Scavenger-Gunner 5703 | -9/Mines | Entered Materials 5703 | -8/Materials | Accompanied by 1 ally 5703 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5704 | -8/Materials | Identified exit to Storage 5705 | -8/Materials | Loaded intel: 19 interactive machine locations 6381 | -8/Materials | Build established: Scavenger-Tank 6691 | -8/Materials | Repaired Exp. Sensor Array 6825 | -8/Materials | Entered Storage 6890 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6945 | -8/Storage | Central database locked down 7079 | -8/Storage | Garrison activated, responded to threat 7188 | -8/Storage | Repaired Lgt. Treads+ 7215 | -8/Storage | Repaired Lgt. Treads+ 7368 | -8/Storage | Met 01-MTF 7533 | -8/Storage | Discovered new exit (range 5) 7718 | -8/Storage | Build established: Commander-Tank 7804 | -8/Storage | Lost 5 allies 7900 | -8/Storage | Discovered new exit (range 4) 8063 | -8/Storage | Build established: Scavenger-Tank 8078 | -8/Storage | Entered Recycling 8078 | -8/Recycling | Accompanied by 3 allies (01-MTF) 9300 | -8/Recycling | Discovered new exit (range 16) 9514 | -8/Recycling | Build established: Commander-Tank 9550 | -8/Recycling | Scanned before Scraplab entrance 9607 | -8/Recycling | Lost 5 allies 9635 | -8/Recycling | Entered Scraplab 9651 | -8/Recycling | Discovered new exit (range 2) 9663 | -8/Recycling | Entered Scraptown 9663 | -8/Scraptown | Accompanied by 5 allies 9876 | -8/Scraptown | Build established: Scavenger-Tank 9985 | -8/Scraptown | Discovered new exit (range 13) 10125 | -8/Scraptown | Visited Junk Repository 10458 | -8/Scraptown | Visited IN-MT5's Study 10498 | -8/Scraptown | Visited Cave Peace 10614 | -8/Scraptown | Visited Comm Corps 10694 | -8/Scraptown | Visited The Evicted 10776 | -8/Scraptown | Visited UFD Registry 10776 | -8/Scraptown | Registered with UFD as "Metaslider" 10820 | -8/Scraptown | Visited Abandonware Association 10838 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 10844 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 10844 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 10888 | -8/Scraptown | Visited A0-MCA Data Center 10916 | -8/Scraptown | Given an A- rating by A0-MCA 10925 | -8/Scraptown | Found A0-MCA's Component Scanner 10967 | -8/Scraptown | Visited Chapter 10 11133 | -8/Scraptown | Visited LU-1G1's Boring Crew 11221 | -8/Scraptown | Visited Analyses Database 11263 | -8/Scraptown | Visited Scrapoid Pod Storage 11273 | -8/Scraptown | Found Scrapoid Pod 11298 | -8/Scraptown | Visited Observation Area 11392 | -8/Scraptown | Visited Scrap Suit Storage 11432 | -8/Scraptown | Visited Infowarlord's Domain 11493 | -8/Scraptown | Visited Cartography Club 11759 | -8/Scraptown | Learned location of Proximity Caves (-3) 11759 | -8/Scraptown | Learned location of Archives (-4) 11759 | -8/Scraptown | Learned location of Testing (-3) 11759 | -8/Scraptown | Learned 20 Factory zone layouts 11759 | -8/Scraptown | Learned 8 Research zone layouts 11759 | -8/Scraptown | Learned 12 Research zone layouts 11759 | -8/Scraptown | Learned 16 Lower Caves zone layouts 11759 | -8/Scraptown | Learned 8 Upper Caves zone layouts 11759 | -8/Scraptown | Learned 12 Upper Caves zone layouts 11759 | -8/Scraptown | Learned location of 3 exits from Proximity Caves 11759 | -8/Scraptown | Learned 20 Upper Caves zone layouts 11759 | -8/Scraptown | Learned 24 Upper Caves zone layouts 11759 | -8/Scraptown | Learned 12 Proximity Caves zone layouts 11759 | -8/Scraptown | Learned location of 1 exit from Research 11759 | -8/Scraptown | Learned location of 2 exits from Proximity Caves 12060 | -8/Scraptown | Discovered new exit (range 3) 12484 | -8/Scraptown | Met Optimus 12484 | -8/Scraptown | Accepted into 0bPrime 12594 | -8/Scraptown | Entered Factory 12594 | -6/Factory | Accompanied by 5 allies 12594 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 12595 | -6/Factory | Identified exit to Lower Caves 12596 | -6/Factory | Identified exit to Factory 13095 | -6/Factory | Lost 3 allies 13588 | -6/Factory | Allied Derelicts emerged from ambush trap array 13690 | -6/Factory | Spotted B-75 Beast 13986 | -6/Factory | Scrapoid Pod released 06F05-D (x5) 14300 | -6/Factory | Lost 3 allies 15181 | -6/Factory | Cargo convoy interrupted 15209 | -6/Factory | Self-destructed Last Messages --------------- 15203_ X-62 Marksman knocked back. 15204_ K-01 Serf collects debris. 15204_ Penetrated by Slug. 15205_ Slug penetrates Wall. 15205_ Penetrated by Slug. 15205_ Arm. Treads destroyed. 15205_ K-01 Serf suffers critical hit (Destroy). 15205_ K-01 Serf destroyed. 15205_ Adv. Heat Sink destroyed. 15205_ K-01 Serf collects debris. 15206_ X-62 Marksman knocked back. 15206_ Penetrated by Slug. 15206_ Antimatter Cannon destroyed. 15206_ K-01 Serf collects debris. 15208_ Penetrated by Slug. 15208_ Antimatter Cannon destroyed. 15208_ Penetrated by Slug. 15208_ Slug penetrates Wall. 15208_ Slug penetrates H-66 Slayer. 15209_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | """ # =#??????? ????????# """ """ """ "" | | # %##????? "" #??????# | | """ # ="?????# "" #??????# ! | | """ + #?????# "" """ #??????# | | """ # ####??# S """ #####??# | | # " #??# "" """ # #################+# | | !# "#????# "" "" + ???? # # | | ##### ##????# "" "" # #?????"" """ # # | | ???# ####?# # #?????"" """ # # | | ???# ##########+#### ####??"" """ # # | | ???# #??"" "" # # | | ???# [ =R #??"" "" # # | | ???# " #?? + + | | ???# # # # | | ???# # # # | | ???# ############R #? # # | | ???# #??????? ## #?? # # | | ???###########???????? "#*% #?? # # | | ???????????????????????## ! ###+########## # | | ???????????? # """" ## u ???????? | | ???????????? # "" ## % i ???????? | | ???????????? # """## %!=! """" ????????? | | ???????????? # T"##=!!/% """"???????????? | | ???????????? # """##=!*= """ ????!???? | | ???????????? # "" ##]t*=! ????????? | | ???????????? # ##@!!= """"" ????????? | | ????????????####+########%%hk!k """"???????????? | | ????????? =h%%%%[k ^"""????????????? | | ????????? h/%h%k ?????????? | | ????????? %%%|[% """"" ?????????? | | ?????????? % """???????????? | | ?????????? % u % """????????????? | | ??????????? u %x ????????????? | | ??????????? u ???????????? | | ???????????#####+#######;#####R ???????????? | | ???????????? # ##### #???????????? | | ???????????? ##????# ????????????? | | ???????????? #?????# ????????????? | | ???????????? ####### ????????????? | | ???????????? + ????????????? | | ???????????? ####### ????????????? | | ???????????? #?????# ????????????? | | ???????????? #?????# ????????????? | | ???????????? #??#######+##+????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 31 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 10 Core Shielding 30 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 15% | -10/Materials Lgt. Treads | 20% | -10/Materials Imp. Heat Sink | 25% | -9/Materials Exp. Sensor Array | 62% | -8/Materials Lgt. Treads | 25% | -8/Storage Lgt. Treads | 35% | -8/Storage Studied --------- Lgt. Treads | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressReflectiveInverter Manual? 0 Play Time 01:07:35 Cumulative 251.1 hours Start 2026.09.28 @ 16:39:03 End 2026.09.29 @ 15:52:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 378 Rogue 375 Adventurer 3 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 59 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1ccc1bd-7dac-46cb-9a8b-321a029b0707