Cogmind - Beta 17.1 --- EXPLORER MODE // 2026.09.02 @ 20:10:56 Player: Leif Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (39) 195 Value Destroyed (1447) 1447 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (1100) 1100 TOTAL SCORE: 11522 Bonus ------- Aligned with FarCom 300 Met Zhirov 300 MAIN.C Attacked Proxy Base 500 Cogmind --------- Core Integrity 0/1600 Matter 169/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (12) -- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Field Propulsion Array Field Propulsion Array Field Propulsion Array Field Propulsion Array Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Utility Shielding > --- WEAPON ----------- (None) > --- INVENTORY -------- Fusion Compressor Impulse Thruster Impulse Thruster Impulse Thruster Field Propulsion Array Impulse Thruster Array Impulse Thruster Array [Rating: 116] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Makeshift Flight Unit Leg Aluminum Leg Flight Unit Makeshift Flight Unit Utility Medium Storage Unit Device Advanced Cooling System Storage Medium Storage Unit Processor Improved Targeting Computer Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Field Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 19 | . 1 . . . 4 2 . . 2 . . 2 2 . . . . 2 2 2 Power 1 | . . . . . 1 . . . . . . . . . . . . . . . Propulsion 10 | . . . . . 2 2 . . 1 . . 1 2 . . . . . 2 . Utility 6 | . . . . . . . . . 1 . . 1 . . . . . 2 . 2 Weapon 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Parts Attached 69 | 7 1 . . . 3 2 6 . 1 . . 3 1 2 . . 11 10 10 12 Power 13 | 1 . . . . 1 . . . . . . 2 . . . . 1 3 2 3 Engine 3 | 1 . . . . 1 . . . . . . 1 . . . . . . . . Core 4 | . . . . . . . . . . . . 1 . . . . 1 1 . 1 Reactor 6 | . . . . . . . . . . . . . . . . . . 2 2 2 Propulsion 42 | 2 . . . . 1 2 3 . 1 . . . 1 2 . . 6 7 8 9 Treads . | . . . . . . . . . . . . . . . . . . . . . Leg 2 | 2 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 40 | . . . . . 1 2 3 . 1 . . . 1 2 . . 6 7 8 9 Utility 5 | 2 . . . . . . 1 . . . . 1 . . . . 1 . . . Device 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Storage 1 | 1 . . . . . . . . . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . . 1 . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 1 | 1 . . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 9 | 2 1 . . . 1 . 2 . . . . . . . . . 3 . . . Energy Gun 4 | . . . . . . . 2 . . . . . . . . . 2 . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 5 | 2 1 . . . 1 . . . . . . . . . . . 1 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . 1 . . . . . . . . . . . . 1 . . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . 1 . . . System Corruption 9 | . . . . . . . . . . . . . . . . . 9 . . . Parts Lost 47 | . . . . . . . . . . . . . . . . . 15 7 7 18 Power 7 | . . . . . . . . . . . . . . . . . 2 . 1 4 Propulsion 31 | . . . . . . . . . . . . . . . . . 5 6 6 14 Utility 2 | . . . . . . . . . . . . . . . . . 2 . . . Weapon 7 | . . . . . . . . . . . . . . . . . 6 1 . . Highest Loss Streak 15 | . . . . . . . . . . . . . . . . . 10 11 6 15 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . 1 Average Backups 4 | 2 4 4 4 5 3 2 5 8 6 6 6 3 3 3 4 4 3 2 3 2 Power 1 | . 1 1 1 1 . 1 3 3 3 3 3 1 1 1 1 1 . . 1 . Propulsion 1 | . 2 2 2 3 1 . . 1 . . . . . . . . . 1 2 2 Utility . | . 1 1 1 1 1 . 1 2 1 1 1 . . . 1 1 1 1 . . Weapon . | . . . . . . . . 2 2 2 2 2 2 2 2 2 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 3 | . . . . . 2 1 . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . Utility 1 | . . . . . . 1 . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 100 100 100 100 66 75 73 78 80 81 81 77 70 80 85 85 77 61 57 33 Engine 7 | . 12 12 12 12 8 14 14 14 12 12 12 5 5 5 5 5 2 . . . Core 1 | . . . . . . . . . . . . 4 5 5 5 5 7 3 . . Reactor 1 | . . . . . . . . . . . . . . . . . . 3 8 4 Leg 5 | . 25 25 25 25 . . . . . . . . . . . . . . . . Flight 17 | . . . . . 7 18 21 21 25 25 25 22 20 30 35 35 31 39 36 19 Device 1 | . . . . . . . . 7 6 6 6 5 5 5 5 5 7 . . . Storage 6 | . 12 12 12 12 8 7 7 7 6 6 6 5 5 5 5 5 5 4 4 1 Processor 1 | . . . . . . . . . . . . 5 5 5 5 5 5 4 4 2 Protection 6 | . 12 12 12 12 8 7 6 . 5 6 6 5 5 5 5 5 2 . 3 2 Energy Gun 4 | . . . . . . . 5 14 12 12 12 11 10 10 10 10 10 3 . . Ballistic Gun 18 | . 37 37 37 37 32 28 18 14 12 12 12 11 10 10 10 10 5 . . . Peak Build Rating 116 | 7 8 8 11 11 42 48 61 61 65 65 65 72 79 83 83 83 96 87 115 116 Average Rating 53 | 5 8 8 8 11 40 46 51 61 65 65 65 71 72 81 83 83 79 73 106 82 On Entrance 50 | . 7 8 8 11 11 42 48 61 61 65 65 65 72 79 83 83 83 37 69 97 Avg Prop Armor Cover (%) 9 | . . . . . . . . . . . . . . . . . . 8 9 9 Naked Turns 33 | . . . . . . . . . . . . . . . . . . . . 33 Heaviest Build 49 | 19 20 20 20 20 28 28 32 32 33 33 33 34 34 34 34 34 43 39 49 49 Greatest Support 93 | 20 20 20 20 20 50 59 66 66 74 74 74 74 81 89 89 89 89 72 92 93 Greatest Overweight (x) 1 | 1 . . . . . . . . . . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 8 Most Carried 10 | 5 4 4 8 8 8 4 9 8 7 6 6 5 4 5 4 4 7 6 10 10 Average Carried 4 | 2 4 4 4 8 3 2 5 8 6 6 6 3 3 3 4 4 3 2 4 4 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 8 | 5 4 4 8 8 3 4 8 8 6 6 6 3 3 4 4 4 1 4 . . Class Distribution -------------------- 30% | Hacker-Tank 29% | Hacker-Skirmisher 23% | Hacker-Sprinter 7% | Hacker-Mutant 4% | Hacker-Gunner 3% | Scavenger-Sprinter Dominant Class ---------------- Hacker-Tank | -10/Materials Hacker-Tank | -10/Mines Hacker-Tank | -10/Exiles Hacker-Skirmisher | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Tank | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Skirmisher | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Upper Caves Hacker-Sprinter | -4/Zhirov Hacker-Sprinter | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 1356 | 235 70 . . . 201 10 276 10 20 25 . . . 105 . . 173 . 101 130 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 1520 | . 106 . . . 494 . 398 . . 118 . . . 150 . . 254 . . . Parts 75 | . 5 . . . 29 . 18 . . 8 . . . 7 . . 8 . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 36 | . 2 . . . 13 . 8 . . 4 . . . 4 . . 5 . . . Guns 35 | . 2 . . . 13 . 8 . . 4 . . . 3 . . 5 . . . Classes Destroyed 7 | . 2 . . . 2 . 1 . . 1 . . . . . . 1 . . . Watcher 3 | . 2 . . . 1 . . . . . . . . . . . . . . . Swarmer 17 | . . . . . 6 . 2 . . 3 . . . 3 . . 3 . . . Grunt 9 | . 2 . . . 3 . 4 . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . Sentry 6 | . . . . . 4 . 1 . . . . . . 1 . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . 2 . . . Programmer 1 | . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 13 | . 4 . . . 13 . 3 . . 3 . . . 3 . . 4 . . . Combat Bots Only 12 | . 2 . . . 12 . 3 . . 3 . . . 3 . . 4 . . . Max Kills in Single Turn 2 | . 1 . . . 2 . 1 . . 1 . . . 1 . . 1 . . . Gunslinging 1 | . . . . . 1 . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 971 | . 5 . . . 49 . 94 . . 17 . 5 . 24 . . 192 78 94 413 Missed 405 | . 1 . . . 21 . 36 . . 6 . 3 . 10 . . 77 37 40 174 Hits 566 | . 4 . . . 28 . 58 . . 11 . 2 . 14 . . 115 41 54 239 Melee 7 | . . . . . . . 5 . . . . . . . . . 2 . . . Projectile 559 | . 4 . . . 28 . 53 . . 11 . 2 . 14 . . 113 41 54 239 Critical Strikes 25 | . . . . . 1 . 1 . . 1 . . . . . . 3 3 2 14 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . 2 Damage Taken 7169 | . 30 . . . 221 . 410 . . 107 . 33 . 167 . . 1539 560 757 3345 Core 2207 | . . . . . 30 . 8 . . 10 . . . . . . 296 110 150 1603 Absorbed by Shields 98 | . . . . . . . . . . . . . . . . . 98 . . . Redirected to Shielding 28 | . . . . . . . . . . . . . . . . . . . 19 9 Ignored by Resistances 4335 | . 20 . . . 138 . 272 . . 65 . 19 . 100 . . 963 331 442 1985 Core Remaining (%) 93 | 100 . . . 100 94 . . 98 . . 98 100 . . . . 74 91 89 . Volleys Fired 92 | . 5 . . . 19 . 33 . . 5 . . . 9 . . 21 . . . Largest 4 | . 3 . . . 4 . 4 . . 4 . . . 4 . . 4 . . . Hottest 219 | . 60 . . . 85 . 171 . . 171 . . . 171 . . 219 . . . Shots Fired 297 | . 15 . . . 76 . 95 . . 20 . . . 36 . . 55 . . . Gun 297 | . 15 . . . 76 . 95 . . 20 . . . 36 . . 55 . . . Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 228 | . 15 . . . 76 . 89 . . 10 . . . 18 . . 20 . . . Thermal 69 | . . . . . . . 6 . . 10 . . . 18 . . 35 . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 36 | . 11 . . . 21 . 36 . . 8 . . . 10 . . 20 . . . Robot Miss Streak 3 | . 1 . . . 2 . 2 . . 3 . . . 1 . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 8 | . 1 . . . 4 . . . . 1 . . . 1 . . 1 . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . 1 . . . 1 . . 1 . . . Shots Hit Robots 236 | . 11 . . . 60 . 78 . . 10 . . . 26 . . 51 . . . Core Hits 96 | . 7 . . . 26 . 29 . . 6 . . . 7 . . 20 . . 1 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 6 | . . . . . 2 . . . . . . . . 1 . . 3 . . . Burn 4 | . . . . . . . . . . . . . . 1 . . 3 . . . Destroy 2 | . . . . . 2 . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 3135 | . 113 . . . 691 . 965 . . 173 . . . 380 . . 801 . . 12 Guns 3117 | . 113 . . . 691 . 965 . . 173 . . . 380 . . 795 . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 18 | . . . . . . . . . . . . . . . . . 6 . . 12 Kinetic 2123 | . 113 . . . 691 . 896 . . 44 . . . 125 . . 254 . . . Thermal 994 | . . . . . . . 69 . . 129 . . . 255 . . 541 . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 17 | . . . . . . . . . . . . . . . . . 17 . 3 6 Average Corruption 6 | . . . . . . . . . . . . . . . . . 10 . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 17 | . . . . . . . . . . . . . . . . . 11 . . 6 Message Errors 3 | . . . . . . . . . . . . . . . . . 1 . . 2 Matter Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . 2 . . 1 Energy Discharges 4 | . . . . . . . . . . . . . . . . . 3 . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . 2 . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 7 | . . . . . . . . . . . . . . . . . 2 . . 5 Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 6 | . . . . . . . . . . . . . . . . . 2 . . 4 Targets Rammed 6 | . . . . . . . . . . . . . . . . . 2 . . 4 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 673 | . 46 . . . 353 . 439 . . 75 . . . 162 . . 222 522 673 331 Average Temperature 171 | . 24 . . . 110 . 176 . . 39 . . . 73 . . 84 222 262 159 Received Heat Transfer 980 | . 27 . . . 126 . 174 . . 21 . 9 . 36 . . 277 184 99 27 Effects 32 | . . . . . 1 . 6 . . . . . . . . . . 4 19 2 Shutdowns 14 | . . . . . 1 . 3 . . . . . . . . . . 2 8 . Energy Bleed 5 | . . . . . . . . . . . . . . . . . . . 4 1 Interference 2 | . . . . . . . . . . . . . . . . . . 1 1 . Matter Decay 3 | . . . . . . . . . . . . . . . . . . . 3 . Short Circuit 2 | . . . . . . . 1 . . . . . . . . . . . 1 . Damage (minor) 6 | . . . . . . . 2 . . . . . . . . . . 1 2 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . Parts Melted 9 | . . . . . . . . . . 2 . . . 2 . . 5 . . . Heat Transferred 2442 | . . . . . . . 148 . . 259 . . . 629 . . 1406 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 1 | . . . . . 1 . . . . . . . . . . . . 1 . . Low Security (%) 94 | 100 100 100 . 100 85 100 . . 100 . . 100 100 . . . . 88 100 100 Level 1 5 | . . . . . 14 . . . . . . . . . . . . 11 . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 258 | . 47 7 . . 258 50 . . . . . 15 . . . . . 225 90 85 Initial 63 | . . 7 . . . 50 . . . . . 13 . . . . . 26 63 20 Average 36 | . 13 2 . . 65 40 . . . . . 4 . . . . . 81 19 19 Influence Increases 1964 | . 57 . . . 378 14 195 . . 160 . 45 . 105 . . 275 270 165 300 Destroy 0b10 Robot/C 720 | . 40 . . . 260 . 160 . . 80 . . . 80 . . 100 . . . Destroy 0b10 Robot/NC 15 | . 10 . . . 5 . . . . . . . . . . . . . . . Destroy Leader 146 | . 4 . . . 82 . 20 . . 20 . . . 10 . . 10 . . . Successful Hack 17 | . 3 . . . . 14 . . . . . . . . . . . . . . Destroy Structure 1 | . . . . . 1 . . . . . . . . . . . . . . . Partial Spotted 60 | . . . . . 30 . . . . . . 30 . . . . . . . . Lose Combat Pursuer 1005 | . . . . . . . 15 . . 60 . 15 . 15 . . 165 270 165 300 Influence Decreases 1929 | . 30 27 . . 225 148 214 . . 45 87 73 . 75 30 . 225 170 270 310 Entered New Map 338 | . . 20 . . . 103 11 . . . 42 15 . . 11 . . 24 87 25 Time Decay 1211 | . 30 7 . . 225 45 203 . . 45 45 58 . 75 19 . 120 76 123 140 Lost Part 380 | . . . . . . . . . . . . . . . . . 105 70 60 145 Squads Dispatched 7 | . . . . . 1 . . . . . . . . . . . . 1 3 2 Investigation 2 | . . . . . . . . . . . . . . . . . . 1 1 . Extermination 4 | . . . . . . . . . . . . . . . . . . . 2 2 Reinforcement 1 | . . . . . 1 . . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 10 | . 1 . . . 2 . . . . . . . . . . . . 1 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 189 | . 7 . . . 21 1 9 . . 7 1 3 . 6 . . 38 26 26 44 Peak Tracking Total 20 | . 5 . . . 7 1 3 . . 6 2 1 . 3 . . 17 11 17 20 Tactical Retreats 19 | . . . . . . . 1 . . 2 . 1 . 1 . . 2 4 3 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 2 | . . . . . . . . . . . . . . . . . . 1 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 20 | . 1 . 1 . 1 1 1 . . . 1 . . . . 9 1 . 3 1 Terminals 6 | . 1 . . . 1 1 . . . . . . . . . . 1 . 2 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 1 1 Total Hacks 100 | . 5 . 23 . 1 2 1 . . . 12 . . . . 48 1 . 6 1 Successful 95 | . 4 . 23 . 1 2 1 . . . 12 . . . . 48 1 . 2 1 Failed 5 | . 1 . . . . . . . . . . . . . . . . . 4 . Catastrophic 2 | . . . . . . . . . . . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Terminals 13 | . 5 . . . 1 2 . . . . . . . . . . 1 . 4 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . 2 1 Terminal Hacks 94 | . 4 . 23 . 1 2 1 . . . 12 . . . . 48 1 . 2 . Record 72 | . . . 23 . . . . . . . 12 . . . . 36 . . 1 . Part Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 5 | . . . . . 1 . . . . . . . . . . 4 . . . . Prototype ID Bank 5 | . 1 . . . . . . . . . . . . . . 4 . . . . Open Door 2 | . . . . . . . 1 . . . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 4 | . . . . . 1 1 . . . . . . . . . . . . 2 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Total Allies 1 | . . . . . . . . . . . . . . . . . 1 . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) . | . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 5 | . . . . . 1 . . . . . . . . . . 4 . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . 1 . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 3876 | 86 83 66 552 77 730 66 365 70 66 155 62 175 24 143 62 47 306 150 288 303 Spaces Moved 5927 | 59 53 56 460 56 589 170 427 148 145 300 141 327 51 346 175 168 705 389 346 816 Core 62 | 7 . . . . . . . . . . . . . . . . . . . 55 Treads . | . . . . . . . . . . . . . . . . . . . . . Legs 677 | 52 53 56 460 56 . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 5188 | . . . . . 589 170 427 148 145 300 141 327 51 346 175 168 705 389 346 761 Fastest Speed 14 | 50 120 120 120 120 50 34 34 47 44 44 44 44 39 28 28 28 23 15 14 22 Average Speed 45 | 114 120 120 120 120 50 34 40 47 44 44 44 44 43 31 28 28 27 26 23 30 Slowest Speed 120 | 120 120 120 120 120 50 39 47 47 44 44 44 44 44 39 28 28 35 38 118 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 59 | . . . . . 5 . . . 2 . . 4 . 1 . . 13 9 11 14 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 30 | 3 14 18 88 17 45 4 59 21 6 57 20 12 1 58 39 62 69 16 16 24 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 4 | . . . 1 . . . . . . . . . . . . 3 . . . . Known Exits Taken 20 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . 1 2 . . . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Upp Upp Zhi Pro Res Res Acc Total 6883 | 77 63 55 460 66 985 176 560 147 144 311 140 353 52 358 187 167 762 425 539 856 Wait 758 | . 5 . . 11 371 . 81 . . 7 . 26 . . 13 . 23 22 178 21 Move 5809 | 58 52 55 459 55 578 169 426 147 140 299 140 318 50 343 174 167 688 372 329 790 Hop 40 | . . . . . 5 . . . 2 . . 4 . 1 . . 4 7 5 12 Pick Up 72 | 12 . . 1 . 3 4 9 . . . . . 1 3 . . 8 11 8 12 Fast Attach 1 | . . . . . . . . . . . . . . . . . . . 1 . Attach 57 | 7 1 . . . 3 2 2 . 2 . . 1 1 2 . . 9 8 7 12 Detach 2 | . . . . . 2 . . . . . . . . . . . . . . . Swap 22 | . . . . . . . 4 . . . . 2 . . . . 6 4 6 . Drop 25 | . . . . . 4 1 5 . . . . 2 . . . . 2 1 5 5 Fire 92 | . 5 . . . 19 . 33 . . 5 . . . 9 . . 21 . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . . . . . 1 . . 4 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 3 exits: *Fac x2 / Ext) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research -1/Access History --------- Turn | Location | Event 15 | -11/Scrapyard | Identified exit to Materials 15 | -11/Scrapyard | Discovered exit to Materials (range 16) 87 | -11/Scrapyard | Entered Materials 87 | -10/Materials | Evolved 1 slot: Weapon x1 138 | -10/Materials | Identified exit to Mines 138 | -10/Materials | Discovered exit to Mines (range 10) 170 | -10/Materials | Entered Mines 229 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 230 | -10/Mines | Identified exit to Exiles 230 | -10/Mines | Discovered exit to Exiles (range 5) 236 | -10/Mines | Entered Exiles 265 | -10/Exiles | Met 8R-AWN 286 | -10/Exiles | Met EX-HEX 317 | -10/Exiles | Build established: Hacker-Tank 330 | -10/Exiles | Met EX-DEC 382 | -10/Exiles | Identified exit to Mines 382 | -10/Exiles | Discovered exit to Mines (range 10) 430 | -10/Exiles | Learned location of Zion (-6) 477 | -10/Exiles | Visited The Gauntlet 622 | -10/Exiles | Met EX-BIN 637 | -10/Exiles | Aligned with FarCom system 638 | -10/Exiles | Given EX-Vault access code 667 | -10/Exiles | Opened EX-Vault 673 | -10/Exiles | Found Prototype Flight Unit 699 | -10/Exiles | Warned to stay clear of 0b10 Research branches 788 | -10/Exiles | Left Exiles lab with Flying Fortress v7 788 | -10/Exiles | Entered Mines 847 | -9/Mines | Learned 2 Materials zone layouts 858 | -9/Mines | Identified exit to Materials 858 | -9/Mines | Discovered exit to Materials (range 6) 865 | -9/Mines | Entered Materials 865 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Weapon x1 868 | -8/Materials | Identified Flying Fortress v7 1073 | -8/Materials | Build established: Hacker-Skirmisher 1418 | -8/Materials | Destroyed 12 combat bots 1589 | -8/Materials | Identified exit to Factory 1589 | -8/Materials | Discovered exit to Factory (range 13) 1595 | -8/Materials | Entered Factory 1595 | -7/Factory | Evolved 2 slots: Propulsion x2 1659 | -7/Factory | Identified exit to Lower Caves 1659 | -7/Factory | Discovered exit to Lower Caves (range 7) 1661 | -7/Factory | Entered Lower Caves 1807 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1994 | -7/Lower Caves | Entered a destroyed Warlord outpost 2020 | -7/Lower Caves | Identified exit to Lower Caves 2020 | -7/Lower Caves | Discovered exit to Lower Caves (range 12) 2026 | -7/Lower Caves | Entered another Lower Caves area 2078 | -7/Lower Caves | Identified exit to Factory 2078 | -7/Lower Caves | Discovered exit to Factory (range 5) 2096 | -7/Lower Caves | Entered Factory 2096 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2155 | -6/Factory | Identified exit to Lower Caves 2155 | -6/Factory | Discovered exit to Lower Caves (range 16) 2162 | -6/Factory | Entered Lower Caves 2260 | -6/Lower Caves | Learned 4 Factory zone layouts 2313 | -6/Lower Caves | Identified exit to Lower Caves 2313 | -6/Lower Caves | Discovered exit to Lower Caves (range 6) 2317 | -6/Lower Caves | Entered another Lower Caves area 2357 | -6/Lower Caves | Identified exit to Factory 2357 | -6/Lower Caves | Discovered exit to Factory (range 9) 2379 | -6/Lower Caves | Entered Factory 2379 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2380 | -5/Factory | Identified exit to Extension 2380 | -5/Factory | Identified exit to Factory 2535 | -5/Factory | Discovered exit to Factory (range 12) 2547 | -5/Factory | Spotted B-75 Beast 2554 | -5/Factory | Entered another Factory area 2554 | -4/Factory | Evolved 2 slots: Propulsion x2 2569 | -4/Factory | Identified exit to Upper Caves 2569 | -4/Factory | Discovered exit to Upper Caves (range 14) 2578 | -4/Factory | Entered Upper Caves 2690 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 2719 | -4/Upper Caves | Identified exit to Upper Caves 2719 | -4/Upper Caves | Discovered exit to Upper Caves (range 5) 2721 | -4/Upper Caves | Entered another Upper Caves area 2722 | -4/Upper Caves | Encountered a Warlord checkpoint 2723 | -4/Upper Caves | Identified exit to Research 2723 | -4/Upper Caves | Discovered exit to Research (range 14) 2781 | -4/Upper Caves | Identified exit to Zhirov 2781 | -4/Upper Caves | Discovered exit to Zhirov (range 7) 2783 | -4/Upper Caves | Entered Zhirov 2783 | -4/Zhirov | Identified exit to Proximity Caves 2783 | -4/Zhirov | Discovered exit to Proximity Caves (range 3) 2789 | -4/Zhirov | Met Zhirov 2815 | -4/Zhirov | Learned location of Quarantine (-3) 2815 | -4/Zhirov | Learned location of Testing (-2) 2815 | -4/Zhirov | Learned location of Command (-1) 2820 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2830 | -4/Zhirov | Entered Proximity Caves 2831 | -3/Proximity Caves | Greeted by an Infiltrator in a former 0b10 base 2842 | -3/Proximity Caves | Former 0b10 base attacked by MAIN.C 2947 | -3/Proximity Caves | Build established: Hacker-Sprinter 2992 | -3/Proximity Caves | System corruption reached 10% 3001 | -3/Proximity Caves | Lost 4 parts (1p1n2w) 3032 | -3/Proximity Caves | Spotted B-86 Titan 3057 | -3/Proximity Caves | Lost 3 allies 3121 | -3/Proximity Caves | Discovered exit to Research (range 8) 3136 | -3/Proximity Caves | Entered Research 3136 | -3/Research | Evolved 2 slots: Utility x2 3186 | -3/Research | Lost 11 parts (1p4n2u4w) 3260 | -3/Research | Spotted B-86 Titan 3278 | -3/Research | Spotted B-86 Titan 3282 | -3/Research | Identified exit to Research 3282 | -3/Research | Discovered exit to Research (range 16) 3286 | -3/Research | Entered another Research area 3286 | -2/Research | Evolved 2 slots: Propulsion x2 3313 | -2/Research | Lost 6 parts (5n1w) 3477 | -2/Research | Spotted B-90 Cyclops 3552 | -2/Research | Identified exit to Access 3552 | -2/Research | Discovered exit to Access (range 15) 3562 | -2/Research | Lost 6 parts (1p5n) 3574 | -2/Research | Entered Access 3574 | -1/Access | Evolved 2 slots: Utility x2 3775 | -1/Access | Spotted B-99 Colossus 3775 | -1/Access | Spotted B-99 Colossus 3812 | -1/Access | Spotted B-99 Colossus 3826 | -1/Access | Core integrity fell below 50% 3861 | -1/Access | Core integrity fell below 20% 3877 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03830_ Lgt. Quantum Reactor destroyed. 03838_ Impulse Thruster Array destroyed. 03840_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 4Z. 03840_ Impulse Thruster Array destroyed. 03851_ S-43 Plague destroyed. 03853_ Acquired Xenon Bombardment Thruster. 03854_ Slammed into S-43 Plague. 03855_ Acquired 29 matter. 03855_ Slammed into S-43 Plague. 03856_ Acquired Lgt. Antimatter Reactor. 03859_ ##MHL5YCZHAHHBZVU 03859_ Slammed into S-43 Plague. 03860_ Dropped Lgt. Antimatter Reactor. 03861_ S-43 Plague destroyed. 03861_ Xenon Bombardment Thruster destroyed. 03864_ Slammed into P-80 Master. 03865_ P-80 Master resets S-43 Plague, system corruption cleaned. 03867_ W-44 Eye distress signal alerts nearby ally. 03876_ System corrupted: Component data lost. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????+ #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# +?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #??????????Y??????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#@ #?????????????????????? | | ????????????????####????# #?????????????????????? | | ????????????????# ???# #?????????????????????? | | ????????????????# ??# #??????##?????????????? | | ???????????#????#! ?#s #????" ?????????????? | | ???????####Y???## #ss#?? """ ??????????????? | | ???????# ?? # # k# """ #????????????? | | ???????# # /s + " #????????????? | | ???????# """ # # # ] #????????????? | | ???????# """ # # #?? #????????????? | | ???????# F" # ?#s #???? #????????????? | | ???????# "" # ??#p #?????? #????????????? | | ???????# # ???# s#????????#????????????? | | ???????? #####???# #?????????????????????? | | ##+##????? ?????????#p #?????????????????????? | | ########/############t #?????????????????????? | | ==== pppp #?????????????????????? | | %*%[ p #?????????????????????? | | ####### ########+######?????????????????????? | | # ###?????# #?????? ?????????????????????????? | | +?????# #?????? ????????????????????????? | | #####?????# #????? ???????????????????????? | | ??????????# #????? ??????????????????????? | | ??????????# #???? ?????????????????????? | | ??????????# #???? #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 49 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 67 Targeting Accuracy 6 Offensive Hacking 20 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Explorer Sixth Sense The Science Guy Challenges ------------ None Game ------ Seed GyrokineticAlphaMegashotty Manual? 0 Play Time 00:52:31 Cumulative 67.3 hours Start 2026.09.02 @ 19:21:13 End 2026.09.02 @ 20:10:56 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 159 Rogue 146 Adventurer 0 Explorer 13 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 39 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2e5143d9-e2a0-4ab9-923f-1d80e957f41b