Cogmind - Beta 12 @@@ ROGUE MODE // 2023.07.09 @ 03:25:12 Player: Horse Result: Destroyed by Cetus Guard with Advanced KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (208) 1040 Value Destroyed (7511) 7511 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (3268) 3268 TOTAL SCORE: 17679 Bonus ------- High Alert Combat Kills 708 Follower Combat Kills 1973 Entered Garrisons 200 Met Imprinter 300 Was Imprinted 300 Friendly Fire -213 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 750/750 System Corruption 18% Temperature Warm (113) Movement Walking (186) Ox1 Location -5/Cetus Parts ------- > --- POWER (2) -------- Light Angular Momentum Engine Quantum Reactor > --- PROPULSION (3) --- Carbon Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine Advanced Heat Sink Energy Well Advanced Targeting Computer Centrium Medium Armor Plating Hacking Drone Bay (1/1) > --- WEAPON (4) ------- Advanced KE Penetrator Phasing Sabre Phasing Sabre > --- INVENTORY (5) ---- Authchip [R/Combat] Authchip [Processor] Authchip [Weapon] Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Quantum Reactor > --- PROPULSION ------- Carbon Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Energy Well Advanced Targeting Computer Centrium Medium Armor Plating Centrium Medium Armor Plating Improved Remote Force Field Hacking Drone Bay > --- WEAPON ----------- Advanced KE Penetrator Accelerated Penetrator Construct/G Kinetic Construct/C Phasing Sabre > --- INVENTORY -------- Authchip [R/Combat] Authchip [Processor] Authchip [Weapon] Phasing Sabre [Rating: 114] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Armored Scrap Engine Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Constructs Launcher Shock Bomb Launcher Slashing Weapon Katana Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Slots Evolved 10 | . . 2 2 . . . 4 . . . . 2 . . Power 1 | . . . . . . . 1 . . . . . . . Propulsion 1 | . . . . . . . 1 . . . . . . . Utility 6 | . . 2 2 . . . . . . . . 2 . . Weapon 2 | . . . . . . . 2 . . . . . . . Parts Attached 154 | 7 14 25 24 3 22 1 12 4 3 . 1 5 24 9 Power 15 | . 1 4 4 . 3 . . . . . . . 1 2 Engine 8 | . 1 3 2 . 1 . . . . . . . . 1 Core 6 | . . 1 2 . 2 . . . . . . . 1 . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 29 | 4 6 7 5 1 6 . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Leg 27 | 2 6 7 5 1 6 . . . . . . . . . Wheel 2 | 2 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 72 | 1 2 7 10 1 6 1 11 4 3 . 1 5 15 5 Device 40 | . . 3 3 1 5 1 5 3 2 . 1 3 10 3 Storage 7 | 1 1 1 2 . . . 1 . . . . . 1 . Processor 7 | . 1 2 1 . . . 1 . . . . 2 . . Hackware 5 | . . . 2 . . . 3 . . . . . . . Protection 13 | . . 1 2 . 1 . 1 1 1 . . . 4 2 Artifact . | . . . . . . . . . . . . . . . Weapon 38 | 2 5 7 5 1 7 . 1 . . . . . 8 2 Energy Gun 12 | . 3 . 4 . 5 . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . 3 . Ballistic Gun 7 | 2 2 1 . . . . . . . . . . 1 1 Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . Launcher 3 | . . 1 . . 1 . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 12 | . . 5 1 1 . . . . . . . . 4 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 2 . . . . . . . . . 1 4 Parts Lost 70 | . 1 6 12 1 11 . 2 . 1 . . 1 25 10 Power 13 | . . 2 3 . 2 . . . . . . . 5 1 Propulsion 12 | . . 2 4 . 2 . . . . . . . 2 2 Utility 26 | . . 1 5 1 4 . 1 . . . . 1 9 4 Weapon 19 | . 1 1 . . 3 . 1 . 1 . . . 9 3 Highest Loss Streak 13 | . 1 2 6 1 6 . 1 . 1 . . 1 13 7 To Critical Strikes 4 | . . . . . 1 . 1 . . . . . . 2 Average Slot Usage (%) 74 | . 89 92 86 99 81 84 68 73 68 66 66 73 53 72 Engine 3 | . 7 8 6 9 3 6 2 . . . . . . . Core 2 | . . 1 1 . 4 1 3 6 6 6 6 5 1 . Leg 9 | . 27 21 16 18 14 13 4 . 1 . . 3 2 5 Hover 1 | . . . . . . . 1 5 4 . . . 2 . Device 12 | . . 8 16 17 12 18 13 12 15 20 20 21 8 11 Storage 7 | . 14 11 9 9 9 9 6 6 6 6 6 5 2 5 Processor 10 | . 10 18 11 18 9 9 7 11 6 6 6 10 8 5 Hackware 2 | . . . 2 9 9 9 3 . . . . . . . Protection 1 | . . . 3 . 2 . . 1 1 . . . 2 14 Energy Gun 7 | . 9 2 6 13 14 6 7 20 13 6 6 10 3 8 Ballistic Gun 5 | . 17 2 . . . 2 4 6 10 13 13 11 3 . Ballistic Cannon 1 | . . . . . 1 9 4 . . . . . 1 4 Slashing Weapon 3 | . . 17 11 4 . . . . . . . . 6 5 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 84 | 8 17 22 30 29 28 28 44 44 54 50 50 55 69 84 Greatest Support 90 | 26 20 26 31 25 25 24 58 71 90 90 90 90 57 56 Greatest Overweight (x) 5 | . 1 1 2 1 5 2 1 . . . . . 2 2 Average Overweight (x) . | . . . . . 1 . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 10 10 6 5 Most Carried 10 | 7 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Carried 8 | 4 9 9 9 10 9 9 9 8 9 9 9 9 5 4 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 10 | 7 10 9 10 10 10 10 10 8 10 10 10 10 5 3 Scrap Engine Consumption 172 | . . . . . . 15 47 1 16 2 . 14 61 16 Constructs Created 15 | . . . . . . 3 3 . . . . 1 7 1 Constructs Modified 44 | . . . . . . 1 14 1 7 . . 2 16 3 Class Distribution -------------------- 34% | Scavenger-Mutant 32% | Construct 18% | Mutant 7% | Commander-Construct 3% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Mutant | -5/Extension Commander-Construct | -5/Cetus Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Matter Collected 3168 | 318 228 322 201 30 170 119 620 81 295 . 10 152 484 138 Remotely . | . . . . . . . . . . . . . . . Salvage Created 8814 | 109 588 1276 1181 236 718 470 846 163 1161 . . 504 1292 270 Parts 464 | 6 49 74 67 12 25 21 53 12 49 . . 32 49 15 Haulers Intercepted 5 | . 1 1 2 . . . 1 . . . . . . . Recyclers Shooed 7 | . 1 1 . . . 3 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . 8 38 . 2 . . . Prevented 8 | . . . . . . . . . 8 . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Combat Hostiles Destroyed 161 | . 14 26 22 4 15 1 15 5 23 . . 13 19 4 Melee 44 | . . 21 19 2 . . . . . . . . 1 1 Guns 95 | . 14 5 3 2 13 . 8 5 23 . . 8 11 3 Cannons 14 | . . . . . . 1 7 . . . . . 6 . AOE 5 | . . . . . . . . . . . . 4 1 . Classes Destroyed 20 | 2 6 2 1 . 2 . 2 1 1 . . . 3 . Worker 11 | . 1 3 3 . . . 2 . . . . 2 . . Builder 3 | . 1 . . . . . . . . . . 2 . . Tunneler 4 | 3 . . 1 . . . . . . . . . . . Hauler 5 | . 1 1 2 . . . 1 . . . . . . . Recycler 11 | 1 . 2 1 . . 7 . . . . . . . . Mechanic 2 | . . . 1 . . . . . . . . . 1 . Operator 3 | . . 1 . . . . 2 . . . . . . . Watcher 7 | . 2 2 . . . . 1 . . . . 2 . . Swarmer 46 | . 5 10 7 . . . 4 4 7 . . 9 . . Cutter 2 | . . . . . 2 . . . . . . . . . Grunt 66 | . 9 9 14 2 10 . 3 . 7 . . 2 10 . Brawler 9 | . . . . . 3 . . . 5 . . . 1 . Duelist 1 | . . . . . . . . . 1 . . . . . Sentry 19 | . . 7 1 2 . 1 4 . 1 . . . 3 . Specialist 1 | . . . . . . . . . . . . . 1 . Hunter 6 | . . . . . . . 2 . 2 . . . 2 . Programmer 6 | . . . . . . . 2 . . . . 2 1 1 Behemoth 1 | . . . . . . . . . . . . . 1 . Cetus Guard 3 | . . . . . . . . . . . . . . 3 Z-Light 1 | . . . . . . . . . . . . . 1 . Mutant 1 | . . . . . . . . 1 . . . . . . Best Kill Streak 9 | 4 6 7 7 2 5 6 3 4 9 . . 8 4 2 Combat Bots Only 9 | . 6 6 5 2 5 1 3 4 9 . . 6 4 2 Max Kills in Single Turn 7 | 1 2 2 2 1 2 2 1 1 2 . . 7 3 1 Gunslinging 1 | . 1 . . . 1 . . . 1 . . 1 1 . Exploded 4 | . . . . . . . . . . . . 4 1 . Melee 2 | . . 2 2 1 . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Damage Taken 14249 | . 547 1073 1351 175 1066 . 960 272 1129 . . 592 4174 2910 Core 2264 | . 130 321 309 26 176 . 165 . 134 . . . 649 354 Absorbed by Shields 871 | . . . 220 55 77 . 83 . 75 . . . 134 227 Regen/Repaired (Parts) 3032 | . 70 . 93 . . . 508 . 677 414 . 38 1028 204 Core Remaining (%) 47 | 100 48 19 . . . 7 . . . . 64 . . . Volleys Fired 394 | 12 56 19 17 6 40 15 77 7 40 . . 27 67 11 Largest 4 | 2 2 2 2 2 2 2 4 4 4 . . 4 4 3 Hottest 275 | 40 85 88 122 122 138 109 219 216 216 . . 274 275 205 Shots Fired 903 | 24 108 37 34 12 68 29 174 25 139 . . 84 136 33 Gun 768 | 24 108 36 34 12 67 15 96 25 139 . . 84 106 22 Cannon 131 | . . . . . . 14 76 . . . . . 30 11 Launcher 4 | . . 1 . . 1 . 2 . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 456 | 24 82 18 . . . 14 109 12 72 . . 24 74 27 Thermal 369 | . 26 18 34 12 67 15 63 13 45 . . 19 51 6 Explosive 2 | . . 1 . . 1 . . . . . . . . . Electromagnetic 76 | . . . . . . . 2 . 22 . . 41 11 . Robot Hit Streak 20 | 6 9 4 9 11 9 8 16 8 20 . . 7 15 13 Robot Miss Streak 5 | 3 5 5 3 2 2 3 4 3 3 . . 4 4 2 Penetration Max 1 | . . . . . . . . . 1 . . 1 1 1 Secondary Targets 24 | . 3 . . . 5 . . 2 9 . . 2 3 . Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 1 . . 1 1 . Shots Hit Robots 703 | 14 70 78 81 14 45 13 85 17 104 . . 45 109 28 Core Hits 332 | 5 33 35 37 7 24 8 37 7 46 . . 29 50 14 Critical Kills 6 | 1 . . . . . . 1 . 2 . . . . 2 Critical Parts Destroyed 3 | . . . . . . . . . . . . 2 1 . Critical Strikes 33 | 1 . 4 4 4 4 . 2 . 3 . . 2 6 3 Burn 15 | . . 2 2 2 4 . 1 . 1 . . . 3 . Destroy 10 | 1 . . . . . . 1 . 2 . . 2 1 3 Sever 8 | . . 2 2 2 . . . . . . . . 2 . Melee Attacks 227 | . . 84 82 16 . . . . . . . . 36 9 Impact . | . . . . . . . . . . . . . . . Slashing 227 | . . 84 82 16 . . . . . . . . 36 9 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 22 | . . 10 10 1 . . . . . . . . 1 . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . Follow-up Attacks 24 | . . 12 9 . . . . . . . . . 1 2 Damage Inflicted 19792 | 170 760 2516 2700 396 990 299 2354 398 2738 . . 1966 3650 855 Guns 11106 | 170 756 229 492 160 937 52 1269 398 2738 . . 1210 2235 460 Cannons 2224 | . . . . . . 247 1056 . . . . . 691 230 Explosions 990 | . . 40 . . 53 . 8 . . . . 756 133 . Melee 5407 | . . 2247 2202 236 . . . . . . . . 557 165 Ramming 65 | . 4 . 6 . . . 21 . . . . . 34 . Kinetic 6565 | 170 501 85 . . . 247 1304 219 1398 . . 457 1632 552 Thermal 5578 | . 255 144 492 160 937 52 1021 179 876 . . 176 1148 138 Explosive 849 | . . 40 . . 53 . . . . . . 756 . . Electromagnetic 1328 | . . . . . . . 8 . 464 . . 577 279 . Impact . | . . . . . . . . . . . . . . . Slashing 5407 | . . 2247 2202 236 . . . . . . . . 557 165 Piercing . | . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . 1 1 2 . . . . 2 3 18 Average Corruption 2 | . . . . . 1 1 1 . . . . 1 2 3 Corruption Purged 4 | . . . . . . . 4 . . . . . . . Corruption Blocked 11 | . . . . . . . . . . . . . 11 . Effects 58 | . . . . . 5 5 5 . . . . 1 32 10 Message Errors 15 | . . . . . 1 . 2 . . . . . 10 2 Matter Fused 10 | . . . . . . 2 . . . . . 1 4 3 Heat Flow Errors 11 | . . . . . 1 1 1 . . . . . 5 3 Energy Discharges 8 | . . . . . . 1 1 . . . . . 5 1 Parts Rejected 2 | . . . . . . . . . . . . . 2 . Data Loss (minor) 6 | . . . . . 1 1 1 . . . . . 2 1 Data Loss (major) 4 | . . . . . 2 . . . . . . . 2 . Misfires 1 | . . . . . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 377 | . . 131 75 . . 14 58 . . . . 15 84 . Projectiles 106 | . . . . . . 14 58 . . . . . 34 . Explosions 15 | . . . . . . . . . . . . 15 . . Melee 256 | . . 131 75 . . . . . . . . . 50 . Knockbacks 9 | . . . . . . 2 7 . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . 2 6 . . . . . . . Secondary 1 | . . . . . . . 1 . . . . . . . Self-Inflicted Damage 86 | . . . . . 24 . 14 . . . . . 48 . Shots 4 | . . . . . 1 . 2 . . . . . 1 . Rammed 6 | . . . . . . . . . . . . . 6 . Targets Rammed 14 | . 1 . 3 . . . 4 . . . . . 6 . Kicked 8 | . 1 . 3 . . . 4 . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 613 | . 104 151 294 8 356 193 360 284 298 . . 388 613 480 Average Temperature 125 | . 25 51 68 3 110 100 105 111 130 . . 133 168 181 Received Heat Transfer 3906 | . 195 351 736 103 630 . 130 12 261 . . . 1284 204 Effects 27 | . . . . . 3 . 4 . 2 . . 2 13 3 Shutdowns 6 | . . . . . . . . . . . . 1 3 2 Energy Bleed 5 | . . . . . 1 . 1 . . . . 1 2 . Interference 9 | . . . . . 2 . 2 . 2 . . . 3 . Matter Decay 1 | . . . . . . . . . . . . . 1 . Short Circuit 3 | . . . . . . . 1 . . . . . 2 . Damage (minor) 2 | . . . . . . . . . . . . . 1 1 Damage (major) 1 | . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . 1 . . Parts Fried 5 | . . . . . . . . . . . . 5 . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 2 . . . . . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . . . . . Parts Melted 17 | . . 1 1 1 3 . 5 . 5 . . . 1 . Heat Transferred 10130 | . 572 481 1036 444 2072 111 1533 261 1412 . . 222 1764 222 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Peak Influence 1342 | 20 266 514 489 205 457 247 228 . . . . 566 1342 1034 Initial 712 | . 13 37 156 79 133 205 50 . . . . . 205 712 Average 322 | 6 135 259 255 152 341 109 102 . . . . 315 708 857 Maximum Alert Level 4 | . 1 2 2 1 2 1 1 . . . . 2 4 3 Low Security (%) 46 | 100 80 49 38 73 9 77 97 . . . . 26 . . Level 1 23 | . 19 32 42 26 67 22 2 . . . . 16 10 . Level 2 17 | . . 17 18 . 22 . . . . . . 56 49 . Level 3 8 | . . . . . . . . . . . . . 19 99 Level 4 3 | . . . . . . . . . . . . . 20 . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 25 | . 2 5 4 2 . . 5 . 1 . . 2 4 . Investigation 8 | . 1 3 2 1 . . . . . . . . 1 . Extermination 4 | . . . . . . . 3 . . . . 1 . . Reinforcement 9 | . 1 2 2 1 . . 2 . . . . 1 . . Assault 4 | . . . . . . . . . 1 . . . 3 . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Distress Signals 19 | . 2 6 8 . . . . . . . . . 1 2 Communications Jammed 51 | . . . . . . . . . . . . . 51 . Distress Signals 51 | . . . . . . . . . . . . . 51 . Times Spotted 280 | . 22 37 40 6 15 1 25 6 27 . 2 21 66 12 Peak Tracking Total 11 | . 6 9 9 2 4 1 4 4 9 . 6 6 11 5 Tactical Retreats 24 | . . 3 7 . 1 . 2 . 1 . 2 2 6 . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Traps Triggered 8 | . 1 1 . . 4 . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Machines Disabled 21 | . . . . . 1 . 1 1 . . . 7 7 4 Max in Single Turn 2 | . . . . . 1 . 1 1 . . . 2 1 2 Garrison Access 2 | . . . . . . . 2 . . . . . . . Garrison Relay 1 | . . . . . 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Machines Accessed 46 | . 9 8 5 3 1 7 10 . . . . 2 . 1 Terminals 28 | . 6 6 3 2 1 3 6 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 5 | . 1 . 1 . . . 2 . . . . 1 . . Recycling Units 8 | . 2 1 . . . 4 . . . . . 1 . . Scanalyzers 2 | . . 1 1 . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 2 . . . . . . . Total Hacks 126 | . 23 26 23 7 2 21 20 . . . . 3 . 1 Successful 50 | . 10 6 14 4 1 7 8 . . . . . . . Failed 75 | . 12 20 9 3 1 14 12 . . . . 3 . 1 Catastrophic 18 | . 1 1 3 2 . 3 6 . . . . 1 . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . Manual 92 | . 15 12 10 4 1 3 6 . . . . 19 21 1 Terminals 82 | . 17 19 13 5 2 12 13 . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 11 | . 2 . 4 . . . 4 . . . . 1 . . Recycling Units 19 | . 4 4 . . . 9 . . . . . 2 . . Scanalyzers 9 | . . 3 6 . . . . . . . . . . . Garrison Access 5 | . . . . 2 . . 3 . . . . . . . Terminal Hacks 17 | . 3 3 4 1 1 4 1 . . . . . . . Part Schematic 2 | . . . . . . 2 . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . Branch Access Points 3 | . . 1 1 . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . Unreport Threat 4 | . . 1 2 . . 1 . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 9 | . 2 . 4 . . . 3 . . . . . . . Scan Component 5 | . 1 . 2 . . . 2 . . . . . . . Repair 4 | . 1 . 2 . . . 1 . . . . . . . Recycling Unit Hacks 5 | . 1 1 . . . 3 . . . . . . . . Retrieve Components 5 | . 1 1 . . . 3 . . . . . . . . Scanalyzer 4 | . . . 4 . . . . . . . . . . . Insert Component 2 | . . . 2 . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . . 2 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . . . . Seal Access 2 | . . . . . . . 2 . . . . . . . Unauthorized Hacks 12 | . 4 2 2 2 . . 2 . . . . . . . Terminals 9 | . 4 . 1 2 . . 2 . . . . . . . Track 2 | . . . 1 . . . 1 . . . . . . . Botnet 5 | . 3 . . 1 . . 1 . . . . . . . Operators 2 | . 1 . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . . Recyclers 1 | . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 2 . . . . . . . Used 2 | . . . . . . . 2 . . . . . . . Hacking Detections 41 | . 8 8 4 3 1 5 9 . . . . 2 . 1 Full Trace Events 9 | . 2 4 1 1 . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 4 3 . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . 10 . . 2 . . . . . 11 . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . 2 . . . 1 . . . . . . . Time 134 | . 26 . 64 . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 16 | . 1 10 . . . 5 . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Jun Mat Mat Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . . Machine Destruction 3 | . . . . . 3 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 22 | . . . . . . . . . 2 . . . 20 . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . 1 . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Total Allies 40 | . . . . . . . . . 2 4 . . 33 1 Largest Group 14 | . . . . . . . . . 2 4 4 . 14 11 Highest-Rated Group 721 | . . . . . . . . . 61 153 153 . 721 427 Highest-Rated Ally 159 | . . . . . . . . . 32 41 41 . 159 143 Zionite Dispatches 4 | . . . . . . . . . . . . . 4 . Light 2 | . . . . . . . . . . . . . 2 . Hacker 2 | . . . . . . . . . . . . . 2 . Total Orders 6 | . . . . . . . . . 1 . . . 2 3 STAY 1 | . . . . . . . . . . . . . . 1 ROAM 1 | . . . . . . . . . . . . . . 1 FOLLOW 2 | . . . . . . . . . 1 . . . . 1 GUARD 1 | . . . . . . . . . . . . . 1 . AID 1 | . . . . . . . . . . . . . 1 . Ally Attacks 316 | . . . . . . . . . 12 . 6 . 234 64 Total Damage 9011 | . . . . . . . . . 355 . 193 . 6970 1493 Kills 60 | . . . . . . . . . 2 . 1 . 41 16 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . . . . 3 2 2 2 . . . Drone Launches 3 | . . . . . . . . . . . . . 3 . Drone Recoveries 2 | . . . . . . . . . . . . . 2 . Zionite Intel Received 8 | . . . . . . . . . . . . 5 3 . Guard Positions 1 | . . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . 1 . . Prototype Schematics 1 | . . . . . . . . . . . . 1 . . Unaware Schematics 2 | . . . . . . . . . . . . 1 1 . Unaware Analyses 2 | . . . . . . . . . . . . 1 1 . Trap Installations 1 | . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Turns Passed 11330 | 125 924 1071 986 297 1097 525 1874 252 564 503 525 425 1681 481 Spaces Moved 7753 | 66 579 590 390 109 441 244 1251 391 553 780 643 455 1062 199 Core 8 | 2 . . . . 6 . . . . . . . . . Treads 1621 | . . . . . . . . . 24 780 643 174 . . Legs 4518 | 55 579 590 390 109 435 244 854 31 168 . . 281 583 199 Wheels 9 | 9 . . . . . . . . . . . . . . Hover 1597 | . . . . . . . 397 360 361 . . . 479 . Flight . | . . . . . . . . . . . . . . . Fastest Speed 41 | 50 120 120 120 120 120 120 69 55 55 55 55 41 41 124 Average Speed 105 | 113 120 121 148 184 210 189 120 56 55 55 55 53 102 192 Slowest Speed 300 | 120 190 190 260 190 300 260 202 69 55 55 55 55 229 288 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 54 | 5 93 65 33 23 47 70 31 50 66 89 77 17 85 63 Regions Visited 14 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . 1 . 1 . . . . Known Exits Taken 7 | . . 1 1 1 . 1 1 1 . . . 1 . . Unknown Exits Taken 6 | 1 1 . . . . . . . 1 1 1 . 1 . Scrap Searched 6 | . . . . . . . . . 3 2 1 . . . Spaces Dug 24 | . . 1 . 6 . . 8 . . . . 7 2 . Terrain Destroyed 116 | . . 6 . 6 . 1 13 1 5 . . 38 44 2 Melee 9 | . . 1 . 6 . . . . . . . . 2 . Projectile 53 | . . . . . . 1 13 1 5 . . 16 15 2 AOE 54 | . . 5 . . . . . . . . . 22 27 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Jun Mat Mat Mat Sto Gar Rec Fac Low Low Zio Pro Fac Ext Cet Total 9833 | 92 715 808 650 169 538 282 1473 406 719 854 813 577 1478 259 Wait 987 | . 44 80 127 35 8 10 100 4 101 73 168 88 118 31 Move 7739 | 65 578 589 389 108 440 243 1250 390 552 779 642 454 1061 199 Hop . | . . . . . . . . . . . . . . . Pick Up 63 | 6 10 9 10 . 3 3 12 . 3 1 1 2 2 1 Fast Attach 75 | 6 5 10 16 1 10 1 2 . . . . 2 16 6 Attach 33 | 1 3 6 4 . 5 . 3 1 1 . . 1 5 3 Detach 16 | 2 1 4 . . 1 1 3 1 1 . . . 2 . Swap 46 | . 6 9 4 2 7 . 7 3 2 . 1 2 3 . Drop 70 | . 11 16 11 1 4 9 10 . 1 1 1 1 3 1 Fire 394 | 12 56 19 17 6 40 15 77 7 40 . . 27 67 11 Melee 193 | . . 66 69 16 . . . . . . . . 35 7 Ram 6 | . . . . . . . . . . . . . 6 . Kick 8 | . 1 . 3 . . . 4 . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 25 | . . . . . 20 . 5 . . . . . . . Rewire 178 | . . . . . . . . . 18 . . . 160 . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Garrison (discovered 2 exits: *Rec x2) -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 1 exit: [*Arc]) History --------- Turn | Location | Event 23 | -11/Junkyard | Discovered new exit (range 14) 126 | -11/Junkyard | Entered Materials 179 | -10/Materials | Discovered new exit (range 9) 309 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 18) 634 | -10/Materials | Core integrity fell below 50% 679 | -10/Materials | Discovered new exit (range 14) 787 | -10/Materials | Central database locked down 814 | -10/Materials | Discovered new exit (range 15) 939 | -10/Materials | Repaired Lgt. Assault Rifle 950 | -10/Materials | Discovered new exit (range 18) 960 | -10/Materials | Build established: Scavenger-Mutant 1050 | -10/Materials | Entered another Materials area 1050 | -9/Materials | Evolved 2 slots: Utility x2 1481 | -9/Materials | Discovered new exit (range 18) 1770 | -9/Materials | Core integrity fell below 50% 2028 | -9/Materials | Core integrity fell below 20% 2067 | -9/Materials | Discovered new exit (range 7) 2087 | -9/Materials | Identified exit to Materials 2112 | -9/Materials | Identified exit to Mines 2121 | -9/Materials | Entered another Materials area 2121 | -8/Materials | Evolved 2 slots: Utility x2 2176 | -8/Materials | Repaired Katana 2203 | -8/Materials | Repaired Ion Engine 2538 | -8/Materials | Lost 6 parts (1p2n3u) 2607 | -8/Materials | Identified exit to Storage 2760 | -8/Materials | Lost 4 parts (1p1n2u) 2963 | -8/Materials | Core integrity fell below 50% 3107 | -8/Materials | Entered Storage 3398 | -8/Storage | Identified exit to Garrison 3404 | -8/Storage | Entered Garrison 3592 | -8/Garrison | Triggered checkpoint 3662 | -8/Garrison | Lost 6 parts (1p2n2u1w) 3742 | -8/Garrison | Triggered checkpoint 3796 | -8/Garrison | Garrison Relay disabled 3970 | -8/Garrison | Discovered new exit (range 10) 4030 | -8/Garrison | Triggered checkpoint 4069 | -8/Garrison | Lost 3 parts (1p1u1w) 4248 | -8/Garrison | Triggered checkpoint 4249 | -8/Garrison | Core integrity fell below 20% 4383 | -8/Garrison | Discovered new exit (range 9) 4501 | -8/Garrison | Entered Recycling 4510 | -8/Recycling | Found Scrap Engine 4582 | -8/Recycling | Identified exit to Factory 5026 | -8/Recycling | Entered Factory 5026 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Weapon x2 5323 | -6/Factory | Build established: Mutant 5578 | -6/Factory | Discovered new exit (range 8) 5719 | -6/Factory | Build established: Construct 6637 | -6/Factory | Discovered new exit (range 7) 6687 | -6/Factory | Repaired System Restoration Module? 6754 | -6/Factory | Identified exit to Lower Caves 6900 | -6/Factory | Entered Lower Caves 6900 | -6/Lower Caves | Learned Factory stockpile data 6926 | -6/Lower Caves | Identified exit to Lower Caves 7006 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 7111 | -6/Lower Caves | Spotted B-75 Beast 7152 | -6/Lower Caves | Entered another Lower Caves area 7212 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7325 | -6/Lower Caves | Destroyed 9 combat bots 7498 | -6/Lower Caves | Spotted B-75 Beast 7527 | -6/Lower Caves | Learned Factory terminal intel 7535 | -6/Lower Caves | Learned 8 Factory zone layouts 7655 | -6/Lower Caves | Discovered new exit (range 16) 7716 | -6/Lower Caves | Entered Zion 7727 | -6/Zion | Given the Hacking Drone Bay 7729 | -6/Zion | Found Prototype Device 7744 | -6/Zion | Visited the Megawrench Repair Shop 7847 | -6/Zion | Learned location of 1 exit from Factory 7856 | -6/Zion | Received a visual enhancement algorithm 7971 | -6/Zion | Imprinted 7973 | -6/Zion | Declared Zion's savior 8073 | -6/Zion | Learned location of Warlord (-5) 8128 | -6/Zion | Megawrench repaired 9 parts 8140 | -6/Zion | Discovered new exit (range 12) 8219 | -6/Zion | Entered Proximity Caves 8219 | -5/Proximity Caves | Accompanied by 4 allies 8572 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8720 | -5/Proximity Caves | Learned Factory emergency access door positions 8738 | -5/Proximity Caves | Discovered new exit (range 9) 8739 | -5/Proximity Caves | Learned Factory garrison access intel 8744 | -5/Proximity Caves | Entered Factory 8744 | -5/Factory | Evolved 2 slots: Utility x2 8745 | -5/Factory | Identified exit to Factory 8746 | -5/Factory | Identified exit to Upper Caves 8749 | -5/Factory | Loaded intel: 27 terminal locations 8750 | -5/Factory | Loaded intel: 4 garrison access locations 8799 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 8890 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 8948 | -5/Factory | Retrieved Zion intel report: Guard Positions 8957 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 9013 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 9013 | -5/Factory | Discovered new exit (range 14) 9159 | -5/Factory | Identified exit to Extension 9169 | -5/Factory | Entered Extension 9175 | -5/Extension | Disrupted transfer network 9214 | -5/Extension | Zion Hacker squad teleported in 9310 | -5/Extension | Zion Light squad teleported in 9355 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 9359 | -5/Extension | Retrieved Zion intel report: Trap Installations 9360 | -5/Extension | Zion Light squad teleported in 9469 | -5/Extension | First assault squad dispatched 9537 | -5/Extension | Spotted B-75 Beast 9554 | -5/Extension | Build established: Commander-Construct 9568 | -5/Extension | Spotted B-75 Beast 9591 | -5/Extension | Destroyed B-75 Beast 9649 | -5/Extension | Lost 13 parts (2p6u5w) 9904 | -5/Extension | Core integrity fell below 50% 9934 | -5/Extension | Lost 8 parts (1p1n3u3w) 9971 | -5/Extension | Rescued A7 10149 | -5/Extension | Build established: Mutant 10426 | -5/Extension | Retrieved Zion intel report: Unaware Schematics 10427 | -5/Extension | Zion Hacker squad teleported in 10476 | -5/Extension | Terminal network hard line cut 10744 | -5/Extension | Energy Cycler disabled 10805 | -5/Extension | Discovered exit to Factory (range 10) 10807 | -5/Extension | Discovered new exit (range 6) 10810 | -5/Extension | Build established: Commander-Construct 10850 | -5/Extension | Entered Cetus 10850 | -5/Cetus | Accompanied by 11 allies (A7) 10855 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 10875 | -5/Cetus | Spotted Cetus Guard 10875 | -5/Cetus | Spotted Cetus Guard 10878 | -5/Cetus | Spotted Cetus Guard 10879 | -5/Cetus | Allies destroyed Cetus Guard 10882 | -5/Cetus | Spotted Cetus Guard 10895 | -5/Cetus | Allies destroyed Cetus Guard 10896 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 10898 | -5/Cetus | Allies destroyed Cetus Guard 10900 | -5/Cetus | Allies destroyed Cetus Guard 10993 | -5/Cetus | Started Cetus Manufacturing Module 11018 | -5/Cetus | Manufactured an Enhanced Grunt 11042 | -5/Cetus | Cetus Manufacturing Module disabled 11089 | -5/Cetus | Discovered new exit (range 16) 11124 | -5/Cetus | Spotted Cetus Guard 11124 | -5/Cetus | Spotted Cetus Guard 11134 | -5/Cetus | Spotted Cetus Guard 11137 | -5/Cetus | Spotted Cetus Guard 11160 | -5/Cetus | Destroyed Cetus Guard 11188 | -5/Cetus | Core integrity fell below 20% 11225 | -5/Cetus | Found Prototype Device 11225 | -5/Cetus | Identified Exp. Thermal Shield 11281 | -5/Cetus | Destroyed Cetus Guard 11292 | -5/Cetus | Identified Hacking Drone Bay 11306 | -5/Cetus | System corruption reached 10% 11306 | -5/Cetus | Destroyed Cetus Guard 11331 | -5/Cetus | Destroyed by Cetus Guard with Advanced KE Penetrator Last Messages --------------- 11311_ Carbon Exoskeleton destroyed. 11311_ Carbon Exoskeleton core remains intact and functional. 11312_ DGZCA,:PDPSI:7F,XX|ZF> 11312_ Slug penetrates Reinforced Barrier. 11313_ Power failure, Quantum Reactor shutdown. 11313_ Overheating: Quantum Reactor damaged (-40). 11316_ Accelerated Penetrator Construct/G destroyed. 11316_ Arm. Scrap Engine damaged due to network destabilization (-5). 11317_ Power failure, Lgt. Angular Momentum Engine shutdown. 11320_ Centrium Medium Armor Plating destroyed. 11321_ Phasing Sabre follow-up attack on P-70 Sage. 11321_ P-70 Sage destroyed. 11322_ Acquired 28 matter. 11322_ Kinetic Construct/C destroyed. 11322_ Arm. Scrap Engine damaged due to network destabilization (-5). 11325_ Phasing Sabre follow-up attack on Cetus Guard. 11326_ Penetrated by Slug. 11328_ System corrupted: Component data lost. 11330_ Acquired Adv. Heat Sink. 11331_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ???????????? ??????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #???????????????###???????????????? | | ???????????# #??????????#""""" """ """??##?????? | | ???????????# #??????????# " """"""" "?#""????? | | ???????????# #??????????#"""""""""""""""#"###### | | ???????????# #??????????#""""" """ """""#""""""# | | ???????????# #?????##???#"""" "" """""""#" ""# | | ????????#### #?????# ####"" %" " """#T ""# | | ????????# ; ########;# # % =%] """ "#" ""# | | ############ %;#%##; ;;#==%= %! # | | * % == %%*%%=%%[= !%! /% + | | =%[ %%% % [!%%%==/ ! =%] + | | *=%! % %% % %%%p@[Y[!%/ = + | | ####"###########"##;# ###![= # | | ???###?????????#####;####?#" " """"""""#T # | | ???????????????????#??????######;+############"""# | | ???????????????????????????? " ?????????????? | | ???????????????????????????##" """???????????? | | ???????????????????????????" " ""#??????????? | | ??????????????????????????###" """#??????????? | | ???????????????????????????" "###??????????? | | ??????????????????????????#" """????????????? | | ??????????????????????????#" T""????????????? | | ??????????????????????????#" """????????????? | | ??????????????????????????### "#????????????? | | ???????????????????????????? "??????????????? | | ???????????????????????????? " T??????????????? | | ???????????????????????????" "??????????????? | | ???????????????????????????" " " ???????????????? | | ????????????????????????????? ???????????????? | | ???????????????????????????????"?"???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Coolant Potential 65 Energy Generation 38 Energy Capacity 913 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 6 Armor Coverage 675 Resistance: TH 30 Phase Shifting 5 Evasion (%) 66 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 10 Defensive Hacking 12 Authchip Count 5 Item Schematics ----------------- Transmission Jammer | -8/Materials | Scanalyzed Katana | -8/Materials | Scanalyzed Imp. Targeting Computer | -8/Materials | Extracted VSS Leg | -8/Materials | Extracted Signal Interpreter | -8/Materials | Extracted Particle Cannon | -8/Materials | Extracted Deuterium Engine | -8/Materials | Extracted Imp. Terrain Scanner | -8/Materials | Extracted Trap Scanner | -8/Materials | Extracted Hpw. Shotgun | -8/Materials | Extracted Imp. Melee Analysis Suite | -8/Recycling | Hacked Hvy. Laser | -8/Recycling | Hacked Enh. Armored Leg | -5/Factory | Z-intel Cld. Fission Core | -5/Factory | Z-intel Imp. Heavy Laser | -5/Factory | Z-intel Mni. Smartbomb Launcher | -5/Factory | Z-intel Thermal Defense Suite | -5/Factory | Z-intel Impact Mace | -5/Factory | Z-intel Hvy. Gatling Laser | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Exp. Power Shielding | -5/Factory | Z-intel Com. Ion Cannon | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Robot Schematics ------------------ B-60 Warrior | -5/Factory | Z-intel K-01 Serf | -5/Factory | Z-intel Y-64 Sentinel | -5/Factory | Z-intel R-10 Processor | -5/Factory | Z-intel G-50 Soldier | -5/Extension | Z-intel L-41 Fighter | -5/Extension | Z-intel A-15 Conveyor | -5/Extension | Z-intel Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedTeslaSheargun Manual? 0 Play Time 02:50:18 Cumulative 1034.8 hours Start 2023.07.08 @ 21:24:56 End 2023.07.09 @ 03:25:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 425 Rogue 425 Adventurer 0 Explorer 0 Win Type - Total 13 Types 12/0/1/0/0/0/0/0/0 Lore% 72 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7502056e-17bc-4a78-af74-b2bf3dd37c15