Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.15 @ 19:38:18 Player: cptwinky Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (137) 685 Value Destroyed (4580) 4580 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (884) 884 TOTAL SCORE: 12789 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 73 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 267/300 Energy 80/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Heavy Treads > --- UTILITY (2) ------ Improved Signal Interpreter Improved System Shield > --- WEAPON (16) ------ (None) > --- INVENTORY (5) ---- Myomer Leg Advanced Heat Sink Hacking Suite Component Analysis Suite PSU Rigger Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Medium Treads > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Gamma Rifle Gamma Rifle Gamma Rifle Gamma Rifle Heavy Beamcaster Dispersion Rifle Quantum Rifle Quantum Rifle Quantum Rifle Advanced Remote Datajack Heavy Mace Scythe Carbide Saw > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Armored Wheel Advanced Heat Sink High-capacity Matter Pod Core Analyzer Improved Transmission Jammer Hardened Medium Armor Plating Hacking Suite Component Analysis Suite Long-range Tractor Beam PSU Rigger Compact HERF Cannon Mini Grenade Launcher Datajack [Rating: 108] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Wheel Wheel Utility Huge Storage Unit Device Drone Bay Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Quantum Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Mace Slashing Weapon Greatsword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac DSF Res Slots Evolved 14 | . . . . . 4 . . 4 2 2 . 2 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . Weapon 14 | . . . . . 4 . . 4 2 2 . 2 Parts Attached 145 | 3 10 11 . 2 20 14 . 41 5 . 10 29 Power 11 | . . 2 . . 2 2 . 2 . . 1 2 Engine 7 | . . 2 . . 2 2 . 1 . . . . Core 2 | . . . . . . . . 1 . . . 1 Reactor 2 | . . . . . . . . . . . 1 1 Propulsion 28 | 2 1 1 . 1 5 2 . 8 . . 2 6 Treads 19 | 2 1 1 . 1 5 2 . 3 . . 2 2 Leg 3 | . . . . . . . . . . . . 3 Wheel 6 | . . . . . . . . 5 . . . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 25 | . 3 . . . 2 3 . 12 1 . . 4 Device 15 | . 1 . . . . 3 . 11 . . . . Storage 4 | . 2 . . . 1 . . . . . . 1 Processor 1 | . . . . . . . . . 1 . . . Hackware 1 | . . . . . . . . . . . . 1 Protection 4 | . . . . . 1 . . 1 . . . 2 Artifact . | . . . . . . . . . . . . . Weapon 81 | 1 6 8 . 1 11 7 . 19 4 . 7 17 Energy Gun 28 | . 1 4 . 1 2 . . . 1 . 6 13 Energy Cannon 3 | . . . . . 3 . . . . . . . Ballistic Gun 27 | 1 2 1 . . 5 6 . 12 . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 11 | . 3 3 . . . 1 . 3 . . 1 . Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . . . . . . . . 1 Slashing Weapon 9 | . . . . . 1 . . 4 2 . . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . Unidentified Prototypes 4 | . . . . . 1 2 . 1 . . . . Parts Lost 64 | . . 5 . 1 . 3 . 26 . . 1 28 Power 9 | . . 2 . . . 1 . 2 . . 1 3 Propulsion 12 | . . 1 . 1 . . . 5 . . . 5 Utility 8 | . . . . . . 1 . 5 . . . 2 Weapon 35 | . . 2 . . . 1 . 14 . . . 18 Highest Loss Streak 17 | . . 4 . 1 . 3 . 17 . . 1 12 To Critical Strikes 3 | . . . . . . . . 2 . . . 1 Average Slot Usage (%) 87 | . 95 99 100 100 92 94 100 75 34 36 51 50 Engine 9 | . 14 13 14 14 9 9 9 4 . . . . Treads 18 | . 28 28 28 28 18 18 18 8 . . 7 5 Device 6 | . 3 14 14 14 . 7 9 4 . . . . Storage 10 | . 19 14 14 14 9 9 9 6 5 5 5 3 Protection 1 | . . . . . 8 1 . 1 . . . . Energy Gun 6 | . 13 9 . 13 4 . . . . 5 22 25 Energy Cannon 1 | . . . . . 8 . . . . . . . Ballistic Gun 25 | . 14 14 14 14 26 43 54 31 . . . . Launcher 1 | . . 4 14 . . . . . . . 2 . Slashing Weapon 3 | . . . . . 7 5 . 10 3 5 . 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 132 | 13 48 48 46 48 110 112 112 124 93 93 132 132 Greatest Support 55 | 40 40 40 40 40 40 40 40 40 22 22 55 55 Greatest Overweight (x) 10 | . 1 1 1 1 5 2 2 10 4 4 4 7 Average Overweight (x) 1 | . . 1 1 1 1 2 2 3 3 4 2 . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 21 | 8 16 20 20 20 21 25 25 25 25 25 25 17 Most Carried 25 | 6 20 20 20 20 25 25 25 25 10 9 12 15 Average Carried 19 | 6 14 18 19 19 21 24 24 20 9 9 10 11 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 5 Final Carried 25 | 6 20 19 20 20 25 25 25 11 9 9 12 5 Class Distribution -------------------- 48% | Mutant 21% | Executioner 16% | Skirmisher 4% | Commander-Executioner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Executioner | -8/Recycling Executioner | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Pyromaniac-Mutant | -4/DSF Pyromaniac-Skirmisher | -3/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ----------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac DSF Res Matter Collected 3313 | 220 158 420 . 45 356 471 274 876 26 . 122 345 Remotely 442 | . . . . . . . . 442 . . . . Salvage Created 5449 | . 223 310 . 25 850 1260 625 1482 26 . 91 557 Parts 298 | . 27 19 . 5 48 63 25 77 1 . 1 32 Haulers Intercepted 12 | . 2 . . . 3 6 . 1 . . . . Recyclers Shooed 6 | . . . . . . 3 . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac DSF Res Combat Hostiles Destroyed 104 | . 12 11 . 4 15 16 11 25 . . 3 7 Melee 18 | . . . . . 9 3 . 2 . . . 4 Guns 48 | . 4 4 . . 6 8 11 14 . . . 1 Cannons 1 | . . . . . . . . . . . . 1 AOE 36 | . 8 7 . 4 . 5 . 9 . . 3 . Classes Destroyed 19 | . 3 3 . . 2 3 3 4 . . . 1 Worker 8 | . . 3 . . 1 3 . . 1 . . . Builder 3 | . . . . . . . . 3 . . . . Tunneler 1 | . . . . . . . . 1 . . . . Hauler 12 | . 2 . . . 3 6 . 1 . . . . Recycler 10 | . . 1 . . 2 3 1 2 . . . 1 Operator 1 | . . . . . 1 . . . . . . . Watcher 3 | . . . . . . 1 . 2 . . . . Swarmer 25 | . 9 . . 4 6 . . 6 . . . . Cutter 2 | . . . . . . . . . . . . 2 Grunt 27 | . 3 6 . . 6 9 . 1 . . 2 . Brawler 2 | . . . . . . . 1 . . . 1 . Duelist 3 | . . . . . . 1 2 . . . . . Protector 1 | . . . . . . . 1 . . . . . Sentry 12 | . . . . . 3 5 4 . . . . . Demolisher 2 | . . . . . . . 2 . . . . . Specialist 3 | . . . . . . . . 3 . . . . Hunter 14 | . . . . . . 1 1 12 . . . . Programmer 8 | . . . . . . . . 3 . . . 5 Assembled 5 | . . 5 . . . . . . . . . . Best Kill Streak 10 | . 3 4 . 4 3 9 10 10 1 . 3 3 Combat Bots Only 10 | . 3 2 . 4 3 8 9 10 . . 3 3 Max Kills in Single Turn 3 | . 3 2 . 3 1 3 2 3 1 . 2 1 Gunslinging 1 | . 1 . . . . 1 1 . . . . . Exploded 3 | . 3 1 . 3 . 3 . 3 . . 2 . Melee 1 | . . . . . 1 1 . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac DSF Res Damage Taken 11997 | . 404 368 . 73 778 716 368 4639 . . 286 4365 Core 2387 | . 83 40 . 5 94 82 87 608 . . 74 1314 Absorbed by Shields 144 | . . . . . . 100 . 44 . . . . Regen/Repaired (Parts) 185 | . 99 . . . . . . 86 . . . . Core Remaining (%) 70 | 100 . . . 48 . . 52 28 100 . 93 . Volleys Fired 195 | . 18 39 . 3 26 29 15 50 . . 6 9 Largest 6 | . 2 2 . 1 6 6 6 6 . . 1 4 Hottest 363 | . 60 70 . 30 320 140 140 132 . . 30 363 Shots Fired 562 | . 31 65 . 3 75 89 90 182 . . 6 21 Gun 518 | . 26 54 . . 69 84 90 174 . . . 21 Cannon 6 | . . . . . 6 . . . . . . . Launcher 38 | . 5 11 . 3 . 5 . 8 . . 6 . Special . | . . . . . . . . . . . . . Kinetic 441 | . 13 28 . . 52 84 90 174 . . . . Thermal 74 | . 13 26 . . 23 . . . . . . 12 Explosive 38 | . 5 11 . 3 . 5 . 8 . . 6 . Electromagnetic 9 | . . . . . . . . . . . . 9 Robot Hit Streak 23 | . 6 8 . 1 8 23 11 16 . . 5 3 Robot Miss Streak 6 | . 2 3 . 2 3 1 3 6 . . 1 4 Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 11 | . 1 . . . . 2 3 5 . . . . Max Gunslinging Chain 1 | . 1 . . . . 1 1 1 . . . . Shots Hit Robots 419 | . 19 36 . 1 70 76 52 120 2 . 5 38 Core Hits 250 | . 16 29 . 4 25 43 21 82 . . 18 12 Critical Kills 1 | . . . . . . . 1 . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 . . . . . Critical Strikes 8 | . . . . . 1 1 2 1 . . . 3 Burn 1 | . . . . . 1 . . . . . . . Destroy 2 | . . . . . . . 2 . . . . . Sever 5 | . . . . . . 1 . 1 . . . 3 Melee Attacks 139 | . . . . . 44 24 . 24 7 . . 40 Impact 5 | . . . . . . . . . . . . 5 Slashing 134 | . . . . . 44 24 . 24 7 . . 35 Piercing . | . . . . . . . . . . . . . Sneak Attacks 25 | . . . . . 7 13 . 2 2 . . 1 Combat Hostiles 2 | . . . . . . 2 . . . . . . Follow-up Attacks 7 | . . . . . . . . . . . . 7 Damage Inflicted 14006 | . 755 1026 . 288 2422 3192 831 3586 131 . 545 1230 Guns 4555 | . 129 314 . . 579 865 828 1666 . . . 174 Cannons 52 | . . . . . 52 . . . . . . . Explosions 3887 | . 598 712 . 288 . 558 . 1186 . . 545 . Melee 5454 | . . . . . 1786 1753 . 729 131 . . 1055 Ramming 58 | . 28 . . . 5 16 3 5 . . . 1 Kinetic 4031 | . 72 157 . . 443 865 828 1666 . . . . Thermal 486 | . 57 157 . . 188 . . . . . . 84 Explosive 3887 | . 598 712 . 288 . 558 . 1186 . . 545 . Electromagnetic 90 | . . . . . . . . . . . . 90 Impact 261 | . . . . . . . . . . . . 261 Slashing 5193 | . . . . . 1786 1753 . 729 131 . . 794 Piercing . | . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . . . 1 . . . 23 Average Corruption 7 | . . . . . . . . 1 . . . 15 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 19 | . . . . . . . . 4 . . . 15 Message Errors 2 | . . . . . . . . . . . . 2 Matter Fused 3 | . . . . . . . . 1 . . . 2 Heat Flow Errors 1 | . . . . . . . . 1 . . . . Energy Discharges 3 | . . . . . . . . . . . . 3 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . 1 . . . 1 Data Loss (major) 2 | . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . 1 . . . 1 Misdirections 2 | . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 759 | . 16 6 . 6 259 270 . 78 51 . . 73 Projectiles . | . . . . . . . . . . . . . Explosions 43 | . 16 6 . 6 . 15 . . . . . . Melee 716 | . . . . . 259 255 . 78 51 . . 73 Knockbacks 4 | . . . . . . . . . . . . 4 Impact 3 | . . . . . . . . . . . . 3 Kinetic . | . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . 1 Self-Inflicted Damage 386 | . 29 21 . 46 . 49 . 241 . . . . Shots 13 | . 1 2 . 2 . 1 . 7 . . . . Rammed 18 | . 5 . . . 3 2 3 1 . . . 4 Targets Rammed 19 | . 5 . . . 3 3 3 1 . . . 4 Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . . Highest Temperature 434 | . 40 134 . . 434 164 270 141 . . 6 434 Average Temperature 86 | . 19 41 . . 162 62 114 36 . . 6 199 Received Heat Transfer 1166 | . 30 207 . . 315 315 9 126 . . 100 64 Effects 6 | . . . . . 3 . . . . . . 3 Shutdowns 1 | . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . Short Circuit 1 | . . . . . 1 . . . . . . . Damage (major) 3 | . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . 2 Impact Corruptions 4 | . . . . . . . . . . . . 4 Robots Melted 1 | . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 5 | . 1 1 . . 3 . . . . . . . Heat Transferred 1104 | . 125 350 . . 518 . . . . . . 111 Parts Sabotaged 3 | . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac DSF Res Peak Influence 412 | . 309 166 . 122 312 412 218 234 148 72 178 173 Initial 104 | . . 35 . . . 15 31 37 104 72 50 99 Average 89 | . 123 66 . 46 95 114 55 99 122 72 93 63 Maximum Alert Level 2 | . 1 . . . 1 2 1 1 . . . . Low Security (%) 90 | 100 84 100 . 100 80 95 90 78 100 100 100 100 Level 1 9 | . 15 . . . 19 1 9 21 . . . . Level 2 . | . . . . . . 3 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 20 | . 1 . . . 1 2 . 7 1 . 1 7 Investigation 3 | . 1 . . . 1 . . . . . . 1 Extermination 7 | . . . . . . . . 3 1 . . 3 Reinforcement 10 | . . . . . . 2 . 4 . . 1 3 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac DSF Res Distress Signals 13 | . 1 1 . . 4 1 . 4 . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 184 | . 27 9 . 1 25 27 13 47 1 . 8 26 Peak Tracking Total 14 | . 6 2 . 1 6 9 5 14 1 . 4 13 Tactical Retreats 17 | . 1 . . . 2 6 1 . . . 1 6 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac DSF Res Traps Triggered 8 | . 1 . . . 3 2 . . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts 41 | . . . . . . . . . 41 . . . Triggered . | . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . 1 . . . Reprogrammed 5 | . . . . . . . . . 5 . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ---------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac DSF Res Machines Disabled 10 | . 1 3 . 1 . 3 . 1 . . 1 . Max in Single Turn 2 | . 1 2 . 1 . 1 . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac DSF Res Machines Accessed 41 | . 10 . 2 . 7 8 5 3 1 1 . 4 Terminals 30 | . 7 . . . 7 6 4 1 1 1 . 3 Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations 4 | . 1 . . . . 2 . 1 . . . . Recycling Units 4 | . 2 . . . . . 1 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 110 | . 28 . 2 . 26 19 12 9 1 2 . 11 Successful 47 | . 8 . 2 . 11 11 6 6 1 1 . 1 Failed 63 | . 20 . . . 15 8 6 3 . 1 . 10 Catastrophic 10 | . 3 . . . 4 . 2 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 53 | . 16 . 1 . 19 7 4 1 1 . . 4 Terminals 87 | . 21 . . . 26 15 11 3 1 2 . 8 Fabricators 3 | . . . . . . . . . . . . 3 Repair Stations 11 | . 3 . . . . 4 . 4 . . . . Recycling Units 7 | . 4 . . . . . 1 2 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 29 | . 4 . 2 . 10 6 5 1 . 1 . . Record 1 | . . . 1 . . . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . Robot Analysis 8 | . 3 . . . 4 1 . . . . . . Prototype ID Bank 5 | . . . . . 2 1 1 1 . . . . Open Door 2 | . . . . . . 2 . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . 1 . . . . . . Unreport Threat 3 | . . . . . 1 1 1 . . . . . Locate Traps 2 | . 1 . . . 1 . . . . . . . Zone Layout 2 | . . . . . 1 . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . . . 2 . 4 . . . . Scan Component 5 | . 1 . . . . 2 . 2 . . . . Repair 3 | . 1 . . . . . . 2 . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 9 | . 1 . . . 1 3 1 1 1 . . 1 Terminals 9 | . 1 . . . 1 3 1 1 1 . . 1 Assimilate 1 | . . . . . . . . . 1 . . . Botnet 7 | . 1 . . . 1 2 1 1 . . . 1 Disrupt 1 | . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 37 | . 10 . . . 7 7 4 3 1 1 . 4 Full Trace Events 4 | . 3 . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . . 2 . . . . Time 102 | . 26 . . . . . . 76 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 4 | . 4 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ------------ Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac DSF Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . 8 . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac DSF Res Total Allies 9 | . . . . . . . 8 . 1 . . . Largest Group 8 | . . . . . . . 8 8 1 1 1 . Highest-Rated Group 122 | . . . . . . . 122 122 26 26 26 . Highest-Rated Ally 27 | . . . . . . . 27 27 26 26 26 . Total Orders 2 | . . . . . . . . . 2 . . . STAY 1 | . . . . . . . . . 1 . . . FOLLOW 1 | . . . . . . . . . 1 . . . Ally Attacks 20 | . . . . . . . 2 18 . . . . Total Damage 154 | . . . . . . . 38 116 . . . . Kills 3 | . . . . . . . 1 2 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac DSF Res Robot Analysis Total 8 | . 3 . . . 4 1 . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 ------------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac DSF Res Turns Passed 11816 | 15 1303 1078 621 1037 1643 1835 1062 1849 304 11 188 870 Spaces Moved 4003 | 7 522 353 259 428 473 472 290 495 151 8 66 479 Core 287 | . . . . . . . . . . . . 287 Treads 3286 | 7 522 353 259 428 473 472 290 276 . . 40 166 Legs . | . . . . . . . . . . . . . Wheels 430 | . . . . . . . . 219 151 8 26 26 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 160 160 240 240 240 240 320 320 130 130 145 145 50 Average Speed 242 | 160 198 240 240 240 265 320 320 294 140 145 240 133 Slowest Speed 560 | 160 240 240 240 240 560 320 320 405 145 145 325 490 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 88 85 68 66 44 67 56 20 3 . 69 19 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 3 | . . 2 1 . . . . . . . . . Known Exits Taken 4 | . . . 1 . 1 . . . 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 . 1 1 1 . . . . Scrap Searched 3 | . . . . 3 . . . . . . . . Spaces Dug 39 | . . 15 . . 8 . . 10 5 . . 1 Terrain Destroyed 245 | . 49 78 . 15 8 39 . 22 5 . 28 1 Melee 15 | . . . . . 8 . . 1 5 . . 1 Projectile . | . . . . . . . . . . . . . AOE 230 | . 49 78 . 15 . 39 . 21 . . 28 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -4 -4 -3 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Fac Fac DSF Res Total 5502 | 9 755 525 259 435 731 703 381 753 231 7 87 626 Wait 788 | . 179 116 . 2 119 143 22 121 28 . 1 57 Move 3992 | 6 521 352 258 427 472 471 289 495 150 7 65 479 Hop . | . . . . . . . . . . . . . Pick Up 77 | . 16 5 1 1 20 7 1 14 . . 2 10 Fast Attach 56 | . 3 1 . . 7 6 . 9 1 . 8 21 Attach 45 | . 1 5 . 1 4 3 . 22 2 . . 7 Detach 10 | . 2 . . . 3 . . 2 . . 2 1 Swap 44 | 3 6 5 . 1 9 5 . 10 2 . 2 1 Drop 56 | . 4 2 . . 24 12 1 7 . . 1 5 Fire 195 | . 18 39 . 3 26 29 15 50 . . 6 9 Melee 130 | . . . . . 44 24 . 23 7 . . 32 Ram 2 | . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush 16 | . 5 . . . 3 3 3 . . . . 2 Escape Stasis . | . . . . . . . . . . . . . Rewire 50 | . . . . . . . 50 . . . . . Trap 41 | . . . . . . . . . 41 . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage -8/Recycling -6/Factory -5/Factory -4/Factory -4/DSF -3/Research History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 3) 16 | -11/Junkyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 6) 300 | -10/Materials | Build established: Mutant 526 | -10/Materials | Discovered new exit (range 12) 819 | -10/Materials | Discovered new exit (range 13) 992 | -10/Materials | Discovered new exit (range 16) 1075 | -10/Materials | Repaired Lgt. Treads 1319 | -10/Materials | Entered Mines 1396 | -10/Mines | Lost 4 parts (2p2w) 1508 | -10/Mines | Assembled infested the area 2172 | -10/Mines | Learned location of Storage (-8) 2184 | -10/Mines | Discovered new exit (range 8) 2363 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2363 | -10/Mines | Discovered new exit (range 5) 2397 | -10/Mines | Entered Exiles 2398 | -10/Exiles | Identified exit to Mines 2465 | -10/Exiles | Met 8R-AWN 2498 | -10/Exiles | Met EX-HEX 2587 | -10/Exiles | Met EX-DEC 2630 | -10/Exiles | Learned location of Zion (-6) 2676 | -10/Exiles | Met EX-BIN 2709 | -10/Exiles | Aligned with FarCom system 2712 | -10/Exiles | Given EX-Vault access code 2769 | -10/Exiles | Opened EX-Vault 2784 | -10/Exiles | Found PSU Rigger 2838 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3018 | -10/Exiles | Left Exiles lab with PSU Rigger 3018 | -10/Exiles | Entered Mines 3024 | -9/Mines | Core integrity fell below 50% 3559 | -9/Mines | Discovered new exit (range 4) 4055 | -9/Mines | Entered Materials 4055 | -8/Materials | Evolved 4 slots: Weapon x4 4056 | -8/Materials | Identified exit to Factory 4459 | -8/Materials | Build established: Skirmisher 4700 | -8/Materials | Identified exit to Storage 4904 | -8/Materials | Build established: Mutant 5417 | -8/Materials | Build established: Skirmisher 5698 | -8/Materials | Entered Storage 5884 | -8/Storage | Build established: Mutant 6056 | -8/Storage | Destroyed 8 combat bots 6061 | -8/Storage | Lost 3 parts (1p1u1w) 6299 | -8/Storage | Build established: Skirmisher 7039 | -8/Storage | Build established: Executioner 7526 | -8/Storage | Used back door to open Recycling access 7526 | -8/Storage | Discovered new exit (range 3) 7533 | -8/Storage | Entered Recycling 8233 | -8/Recycling | Destroyed 9 combat bots 8440 | -8/Recycling | Discovered new exit (range 16) 8595 | -8/Recycling | Entered Factory 8595 | -6/Factory | Accompanied by 8 allies 8595 | -6/Factory | Evolved 4 slots: Weapon x4 8819 | -6/Factory | Build established: Commander-Executioner 9327 | -6/Factory | Build established: Executioner 9806 | -6/Factory | Cargo convoy interrupted 9868 | -6/Factory | Destroyed 10 combat bots 9929 | -6/Factory | Lost 17 parts (1p3n3u10w) 9959 | -6/Factory | Core integrity fell below 50% 10065 | -6/Factory | Lost 3 parts (1u2w) 10135 | -6/Factory | Lost 3 parts (1p1n1w) 10198 | -6/Factory | Repaired Mni. Grenade Launcher 10243 | -6/Factory | Repaired Gauss Rifle 10426 | -6/Factory | Discovered new exit (range 7) 10444 | -6/Factory | Entered another Factory area 10444 | -5/Factory | Evolved 2 slots: Weapon x2 10445 | -5/Factory | Discovered new exit (range 11) 10457 | -5/Factory | Identified exit to Factory 10748 | -5/Factory | Entered another Factory area 10748 | -4/Factory | Accompanied by 1 ally 10748 | -4/Factory | Evolved 2 slots: Weapon x2 10759 | -4/Factory | Identified exit to DSF 10759 | -4/Factory | Entered DSF 10759 | -4/DSF | Accompanied by 1 ally 10760 | -4/DSF | Joined Warlord attack on 0b10 via DSF 10784 | -4/DSF | Additional patrols routed to DSF 10867 | -4/DSF | Discovered new exit (range 14) 10943 | -4/DSF | Identified exit to Research 10947 | -4/DSF | Entered Research 10947 | -3/Research | Evolved 2 slots: Weapon x2 11238 | -3/Research | Build established: Pyromaniac-Skirmisher 11439 | -3/Research | Lost 6 parts (1p1n4w) 11487 | -3/Research | System corruption reached 10% 11567 | -3/Research | Lost 8 parts (8w) 11699 | -3/Research | Core integrity fell below 50% 11704 | -3/Research | Lost 12 parts (2p2n2u6w) 11763 | -3/Research | Core integrity fell below 20% 11817 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 11762_ U-05 Engineer destroyed. 11762_ K-01 Serf destroyed. 11762_ Myomer Leg destroyed. 11762_ Penetrated by Slug. 11762_ Slug penetrates Earth. 11763_ K-01 Serf collects debris. 11764_ Penetrated by Slug. 11764_ Myomer Leg destroyed. 11765_ Slug penetrates R-10 Processor. 11765_ R-10 Processor destroyed. 11766_ Slug penetrates Wall. 11777_ System corrupted: Energy discharge (-26). 11786_ Acquired Arm. Heavy Treads. 11810_ Catalytron disabled. 11810_ Slammed into P-80 Master. 11814_ System corrupted: Energy discharge (-28). 11815_ Slug penetrates Wall. 11815_ Penetrated by Slug. 11817_ Slug penetrates H-77 Assassin. 11817_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ?????###########????????????????????????? | | ?????# """ #????????????????????????? | | ?????# ! """ ######???????????????????? | | ?????# " " ] # #???????????????????? | | ?????# # #???????????????????? | | ?????# # #???????????????????? | | ?????# ! p #???????????????????? | | ?????# # #???????????????????? | | ?????# ! #pp #???????????????????? | | ?????########### #?????Y?????????????? | | ?????# ?# #???????????????????? | | ?????# /# #???????????????????? | | ?????# # #???????????????????? | | ?????? """ + #???????????????????? | | ?????? """ #@ h#???????????????????? | | ??????? """ # #???????????????????? | | ???????? ?# #???????????????????? | | ??????? !?# h#???????????????????? | | ??????#######??# #???????????????????? | | ???????????????# h##########+########## | | ???????????????+ h | | ???????????????# | | ???????????????# | | ???????????????# | | ???????????????######################"### | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# ! | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# """ | | ?????????????????????????????????# """ | | ?????????????????????????????????# """ | | ?????????????????????????????????######## | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 21 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Recoil Reduction 2 Defensive Hacking 12 Item Schematics ----------------- Imp. Medium Treads | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HeavyContainmentBoomstick Manual? 0 Play Time 00:52:37 Cumulative 1290.1 hours Start 2023.03.15 @ 18:45:44 End 2023.03.15 @ 19:38:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 920 Rogue 916 Adventurer 4 Explorer 0 Win Type - Total 146 Types 108/10/10/6/2/1/1/5/3 Lore% 97 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bdb4e4a1-99a8-4dac-99ec-49d86eb139bb