Cogmind - Beta 11 X2 @@@ ROGUE MODE // 2021.02.12 @ 14:44:44 Player: Agave Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (74) 370 Value Destroyed (3123) 3123 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9233 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 298/300 Energy 99/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Particle Reactor Biometal Leg Improved Weapon Cycler Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cryofiber Web High-capacity Storage Unit Improved Energy Well Advanced Sensor Array Improved Signal Interpreter Phase Shifter Improved Focal Shield Hacking Suite Improved System Shield Dynamic Insulation System > --- WEAPON ----------- Magnetic Acceleration Cannon Mass Driver Enhanced Force Lance > --- INVENTORY -------- Angular Momentum Engine Micro Fission Core Heavy Treads Experimental Heat Sink Matter Compressor Improved Terrain Scanner Matter Filter Improved Weapon Cycler Hacking Suite Improved Field Recycling Unit Disruptor Cannon Phase Cannon Advanced Plasma Cannon Advanced Plasma Cannon Heavy Phase Cannon Scatter Rocket Array [Rating: 109] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Flight Unit Impulse Thruster Array Utility Hacking Suite Device Improved Terrain Scanner Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Propulsion Shielding Weapon Gauss Rifle Energy Gun Beam Rifle Energy Cannon Heavy Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Scatter Rocket Array Special Weapon Mining Laser Impact Weapon Maul Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 . . 2 2 2 Power 1 | . . . . 1 . . . . . . Propulsion 2 | . . 1 . . . . . 1 . . Utility 10 | . . 1 2 1 1 . . 1 2 2 Weapon 1 | . . . . . 1 . . . . . Parts Attached 153 | 3 2 16 13 30 15 3 15 23 26 7 Power 16 | . . 1 2 6 1 . 2 3 1 . Engine 6 | . . 1 1 2 1 . 1 . . . Core 9 | . . . 1 4 . . 1 3 . . Reactor 1 | . . . . . . . . . 1 . Propulsion 19 | 2 . 2 1 5 2 . 1 2 3 1 Treads 8 | . . . . 1 2 . . 2 3 . Leg 3 | . . . . 3 . . . . . . Wheel 7 | 2 . 2 1 1 . . 1 . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . . 1 Utility 65 | . 1 7 4 9 3 1 5 13 16 6 Device 38 | . . 2 2 5 1 1 4 9 12 2 Storage 10 | . . 2 . 2 1 . . 2 1 2 Processor 6 | . . . . 2 . . . 1 1 2 Hackware 4 | . . . 1 . 1 . . 1 1 . Protection 7 | . 1 3 1 . . . 1 . 1 . Artifact . | . . . . . . . . . . . Weapon 53 | 1 1 6 6 10 9 2 7 5 6 . Energy Gun 5 | 1 . 2 1 . 1 . . . . . Energy Cannon 10 | . . 1 2 1 . . 2 2 2 . Ballistic Gun 18 | . . . . 7 5 2 4 . . . Ballistic Cannon 5 | . . 2 . . . . . 3 . . Launcher 6 | . 1 . . 1 1 . 1 . 2 . Special Weapon 1 | . . 1 . . . . . . . . Impact Weapon 2 | . . . 2 . . . . . . . Slashing Weapon 4 | . . . 1 1 2 . . . . . Piercing Weapon 2 | . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . 2 . . 1 1 3 Parts Lost 33 | . . 2 1 8 . . 4 2 11 5 Power 4 | . . . . 2 . . 1 . 1 . Propulsion 10 | . . 1 . 5 . . 1 . 2 1 Utility 13 | . . . . 1 . . 2 1 5 4 Weapon 6 | . . 1 1 . . . . 1 3 . Highest Loss Streak 8 | . . 1 1 5 . . 4 1 8 4 Average Slot Usage (%) 84 | . 97 96 93 93 96 100 89 83 86 18 Engine 3 | . 14 10 2 2 6 6 4 2 . . Core 5 | . . . 6 10 6 6 6 8 5 . Treads 6 | . . . . 2 12 20 14 4 11 . Leg 1 | . . . . 9 3 . . . . . Wheel 7 | . 28 31 26 7 . . . 2 . . Device 14 | . . 5 20 20 19 13 7 15 20 3 Storage 7 | . 14 11 9 7 6 6 6 5 9 6 Processor 7 | . . . . 6 13 13 13 11 5 5 Hackware 7 | . . . 1 7 6 13 13 11 11 . Protection 2 | . 11 15 8 1 . . . . . . Energy Gun 1 | . 12 6 5 . . . . . . . Energy Cannon 3 | . . 6 7 1 . . 5 4 4 . Ballistic Gun 6 | . 14 . . 11 17 14 11 7 . . Ballistic Cannon 2 | . . 5 1 . . . . 2 8 . Naked Turns 73 | . . . . . . . . . 57 16 Heaviest Build 105 | 14 16 36 27 37 51 49 60 93 105 13 Greatest Support 140 | 26 26 36 30 39 77 68 68 140 140 16 Greatest Overweight (x) 17 | . . 1 . 2 1 . 17 16 2 4 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 15 10 15 15 15 15 20 20 5 Average Capacity 13 | 8 8 8 10 10 11 15 15 17 19 5 Most Carried 20 | 6 7 10 10 10 13 15 15 20 20 5 Average Carried 12 | 4 5 7 8 9 9 14 14 15 16 3 Final Capacity 20 | 8 8 10 10 10 15 15 15 20 5 5 Final Carried 20 | 4 7 10 10 10 13 15 13 20 5 4 Class Distribution -------------------- 31% | Mutant 30% | Hacker-Mutant 21% | Scavenger-Mutant 6% | Hacker-Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Skirmisher | -6/Factory Hacker-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Matter Collected 3285 | 230 49 193 172 512 201 445 540 264 491 188 Remotely . | . . . . . . . . . . . Salvage Created 2895 | . 139 402 172 511 201 . 702 160 608 . Parts 162 | . 11 29 9 32 10 . 33 12 26 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . . Parts Field Recycled 34 | . . . . . . . . 3 30 1 Retrieved Matter 302 | . . . . . . . . 29 266 7 Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Combat Hostiles Destroyed 58 | . 4 10 3 10 5 . 9 2 15 . Melee 2 | . . . 1 . . . . . 1 . Guns 29 | . 4 4 . 10 5 . 6 . . . Cannons 19 | . . 6 2 . . . . 2 9 . AOE 8 | . . . . . . . 3 . 5 . Classes Destroyed 12 | . 4 2 1 2 . . 1 1 1 . Worker 1 | . . . . . . . . . 1 . Builder 3 | . 1 . 1 1 . . . . . . Tunneler 1 | . . . . . . . . 1 . . Recycler 2 | . . . . . . . 2 . . . Operator 1 | . . . 1 . . . . . . . Watcher 8 | . 1 1 1 1 . . 2 1 1 . Swarmer 14 | . 3 . . 3 3 . . . 5 . Grunt 12 | . 1 6 2 2 . . 1 . . . Duelist 1 | . . 1 . . . . . . . . Sentry 12 | . . 3 1 2 2 . . . 4 . Hunter 7 | . . . . 1 . . 6 . . . Programmer 12 | . . . . 2 . . 2 2 6 . Best Kill Streak 6 | . 6 3 3 6 3 . 5 2 5 . Combat Bots Only 5 | . 3 3 3 5 3 . 4 1 4 . Max Kills in Single Turn 4 | . 1 1 1 1 1 . 2 1 4 . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . . . . 1 . 3 . Melee 1 | . . . 1 . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Damage Taken 10208 | . 64 425 329 1220 510 . 1379 788 3812 1681 Core 3127 | . 17 32 41 221 76 . 179 184 1073 1304 Absorbed by Shields 13 | . . . . . . . . . . 13 Core Remaining (%) 75 | 100 93 92 92 68 . . 70 81 6 . Volleys Fired 278 | . 13 43 11 39 13 . 36 59 64 . Largest 3 | . 2 2 2 2 3 . 3 3 3 . Hottest 236 | . 60 124 124 97 84 . 146 151 236 . Shots Fired 524 | . 26 74 22 78 33 . 90 87 114 . Gun 250 | . 26 27 1 73 33 . 56 34 . . Cannon 256 | . . 37 21 5 . . 30 53 110 . Launcher 8 | . . . . . . . 4 . 4 . Special 10 | . . 10 . . . . . . . . Kinetic 293 | . 13 28 10 73 33 . 56 35 45 . Thermal 194 | . . 46 12 . . . 30 52 54 . Explosive 8 | . . . . . . . 4 . 4 . Electromagnetic 29 | . 13 . . 5 . . . . 11 . Robot Hit Streak 23 | . 4 11 13 23 23 . 12 7 11 . Robot Miss Streak 19 | . 4 3 1 3 4 . 19 5 9 . Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets 2 | . . . . 1 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . . Shots Hit Robots 314 | . 12 46 21 59 27 . 67 21 61 . Core Hits 178 | . 6 15 6 31 24 . 49 14 33 . Critical Hits 5 | . . . . 1 . . . . 4 . Critical Kills 3 | . . . . 1 . . . . 2 . Critical Parts Destroyed 2 | . . . . . . . . . 2 . Melee Attacks 30 | . . . 8 3 3 . . . 16 . Impact 6 | . . . 6 . . . . . . . Slashing 8 | . . . 2 3 3 . . . . . Piercing 16 | . . . . . . . . . 16 . Sneak Attacks 2 | . . . 2 . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8155 | . 138 753 558 1142 559 . 1837 638 2523 7 Guns 2887 | . 138 247 15 1117 526 . 663 181 . . Cannons 3702 | . . 506 356 23 . . 646 356 1815 . Explosions 1186 | . . . . . . . 528 101 557 . Melee 345 | . . . 187 . 33 . . . 125 . Ramming 35 | . . . . 2 . . . . 26 7 Kinetic 3911 | . 22 362 171 1117 526 . 663 181 869 . Thermal 2373 | . . 391 200 . . . 646 356 780 . Explosive 1085 | . . . . . . . 528 . 557 . Electromagnetic 406 | . 116 . . 23 . . . 101 166 . Impact 187 | . . . 187 . . . . . . . Slashing 33 | . . . . . 33 . . . . . Piercing 125 | . . . . . . . . . 125 . Highest Corruption 14 | . . . . 4 . . 1 7 14 7 Average Corruption 4 | . . . . 3 . . 1 6 6 2 Corruption Purged . | . . . . . . . . . . . Effects 94 | . . . . 17 . . 4 25 47 1 Message Errors 29 | . . . . 6 . . 2 10 11 . Matter Fused 19 | . . . . 1 . . . 5 13 . Heat Flow Errors 15 | . . . . 3 . . . 5 6 1 Energy Discharges 12 | . . . . 3 . . 2 2 5 . Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 9 | . . . . 4 . . . 2 3 . Data Loss (major) 2 | . . . . . . . . . 2 . Misfires 3 | . . . . . . . . 1 2 . Misdirections 1 | . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . . 3 . Overload Shots . | . . . . . . . . . . . Overflow Damage 229 | . . . 103 . 8 . 43 34 41 . Projectiles 89 | . . . 11 . . . 22 34 22 . Explosions 40 | . . . . . . . 21 . 19 . Melee 100 | . . . 92 . 8 . . . . . Knockbacks 15 | . . 4 4 . . . . . 7 . Impact 3 | . . . 1 . . . . . 2 . Kinetic 11 | . . 4 2 . . . . . 5 . Secondary 1 | . . . 1 . . . . . . . Self-Inflicted Damage 333 | . . . . . . . 266 . 64 3 Shots 13 | . . . . . . . 11 . 2 . Rammed 7 | . . . . . . . . . 6 1 Targets Rammed 8 | . . . . 1 . . . . 6 1 Kicked 1 | . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 757 | . 20 433 423 296 82 . 428 452 757 121 Average Temperature 138 | . 17 91 198 92 35 . 157 106 213 75 Received Heat Transfer 1029 | . 12 174 171 153 66 . 63 . 360 30 Effects 45 | . . 6 3 . . . 8 5 23 . Shutdowns 15 | . . 1 1 . . . 5 2 6 . Energy Bleed 6 | . . 1 . . . . 1 1 3 . Interference 12 | . . 4 2 . . . . 2 4 . Matter Decay 2 | . . . . . . . . . 2 . Short Circuit 2 | . . . . . . . . . 2 . Damage (minor) 4 | . . . . . . . 2 . 2 . Damage (major) 4 | . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . Parts Fried 5 | . . . 4 . . . . . 1 . Impact Corruptions 3 | . . . 3 . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . . . 1 . . . 6 . . . Heat Transferred 3589 | . . 888 370 . . . 950 333 1048 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Peak Influence 325 | . 147 325 221 147 130 16 223 167 311 221 Initial 141 | . . 61 79 37 14 16 11 . 29 141 Average 83 | . 79 163 120 42 52 16 83 47 116 113 Maximum Alert Level 1 | . . 1 1 . . . 1 . 1 1 Low Security (%) 90 | 100 100 76 67 100 100 100 84 100 80 96 Level 1 9 | . . 23 32 . . . 15 . 19 3 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 23 | . . 2 . 2 . . 4 4 7 4 Investigation 6 | . . 2 . . . . . 2 . 2 Extermination 10 | . . . . 2 . . 2 1 4 1 Reinforcement 5 | . . . . . . . 2 1 1 1 Assault . | . . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 . Intercept . | . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 1 1 . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Distress Signals 5 | . 1 1 . . . . . . 1 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 126 | . 7 14 4 13 5 . 13 8 33 29 Peak Tracking Total 15 | . 5 3 3 5 3 . 5 2 11 15 Tactical Retreats 14 | . 2 . . 1 . . . . 5 6 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Traps Triggered 6 | . . 1 . 2 1 . . 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Machines Disabled 11 | . . . . . . . 3 5 3 . Max in Single Turn 5 | . . . . . . . 2 5 1 . Garrison Access 3 | . . . . . . . . 2 1 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Machines Accessed 42 | . 1 8 7 1 3 . 1 13 4 4 Terminals 25 | . 1 5 5 1 1 . 1 7 1 3 Fabricators 1 | . . . . . . . . 1 . . Repair Stations 4 | . . 1 1 . . . . 2 . . Recycling Units 4 | . . 1 1 . 1 . . 1 . . Scanalyzers 3 | . . 1 . . . . . . 2 . Garrison Access 5 | . . . . . 1 . . 2 1 1 Total Hacks 165 | . 4 27 27 1 6 . 1 53 35 11 Successful 113 | . 3 18 21 . 3 . . 34 31 3 Failed 52 | . 1 9 6 1 3 . 1 19 4 8 Catastrophic 6 | . . 2 . . . . 1 . 1 2 Database Lockouts . | . . . . . . . . . . . Manual 55 | . 4 6 16 1 2 . . 22 . 4 Terminals 88 | . 4 12 21 1 3 . 1 34 3 9 Fabricators 3 | . . . . . . . . 3 . . Repair Stations 24 | . . 9 4 . . . . 11 . . Recycling Units 10 | . . 4 2 . 1 . . 3 . . Scanalyzers 33 | . . 2 . . . . . . 31 . Garrison Access 7 | . . . . . 2 . . 2 1 2 Terminal Hacks 32 | . 1 3 9 . 1 . . 14 1 3 Record 4 | . . . . . . . . 4 . . Robot Analysis 3 | . . . 3 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . Level Access Points 2 | . . . 1 . . . . 1 . . Emergency Access Points 1 | . . 1 . . . . . . . . Terminal Index 2 | . . . 1 . . . . 1 . . Scanalyzer Index 1 | . . . . . . . . 1 . . Alert Level 1 | . . . . . . . . 1 . . Locate Traps 8 | . 1 1 2 . . . . 3 . 1 Recall Investigation 3 | . . . . . . . . 1 1 1 Zone Layout 6 | . . 1 1 . 1 . . 2 . 1 Fabricator Hacks 2 | . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 20 | . . 8 4 . . . . 8 . . Scan Component 10 | . . 4 2 . . . . 4 . . Repair 10 | . . 4 2 . . . . 4 . . Recycling Unit Hacks 4 | . . 2 1 . . . . 1 . . Report Inventory 3 | . . 1 1 . . . . 1 . . Retrieve Components 1 | . . 1 . . . . . . . . Scanalyzer 31 | . . 2 . . . . . . 29 . Insert Component 16 | . . 1 . . . . . . 15 . Analyze 15 | . . 1 . . . . . . 14 . Garrison Access Hacks 3 | . . . . . . . . 2 1 . Seal Access 3 | . . . . . . . . 2 1 . Unauthorized Hacks 21 | . 2 3 7 . 2 . . 7 . . Terminals 18 | . 2 3 6 . 2 . . 5 . . Track 8 | . 1 1 3 . 1 . . 2 . . Botnet 10 | . 1 2 3 . 1 . . 3 . . Fabricators 1 | . . . . . . . . 1 . . Siphon 1 | . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . 1 . . Monitor 2 | . . . 1 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 36 | . 1 7 7 . 3 . 1 10 3 4 Full Trace Events 7 | . . 2 2 . . . . 1 . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . 1 . . . . . . 13 . Parts Built 1 | . . . . . . . . 1 . . Matter 109 | . . . . . . . . 109 . . Time 73 | . . . . . . . . 73 . . Total Part Build Rating 3 | . . . . . . . . 3 . . Parts Repaired 10 | . . 4 2 . . . . 4 . . Time 326 | . . 149 77 . . . . 100 . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . 2 . . . . . . . . Parts Scanalyzed 15 | . . 1 . . . . . . 14 . Part Schematics Acquired 14 | . . 1 . . . . . . 13 . Parts Damaged 2 | . . 1 . . . . . . 1 . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Robot Analysis Total 3 | . . . 3 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Turns Passed 9307 | 8 269 786 732 1237 613 303 805 2094 1776 684 Spaces Moved 5398 | 3 232 479 517 737 256 175 303 1145 855 696 Core 500 | . . . . . . . 1 1 103 395 Treads 2133 | . . . . 249 256 175 278 423 752 . Legs 155 | . . . . 155 . . . . . . Wheels 2309 | 3 232 479 517 333 . . 24 721 . . Hover . | . . . . . . . . . . . Flight 301 | . . . . . . . . . . 301 Fastest Speed 45 | 90 90 80 80 80 165 166 115 115 50 45 Average Speed 123 | 90 90 83 80 131 204 166 217 132 150 58 Slowest Speed 900 | 90 90 95 80 280 260 166 900 850 370 250 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . 3 Cave-ins Triggered 1 | . . . . . . . . 1 . . Exploration Rate (%) 26 | 2 29 46 31 13 6 87 8 33 15 19 Regions Visited 10 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 . 1 . . 1 . 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 95 | . . 10 5 3 2 . 1 39 35 . Terrain Destroyed 183 | . . 10 6 4 2 . 23 46 92 . Melee 20 | . . . 5 3 2 . . . 10 . Projectile 108 | . . 10 1 1 . . 8 46 42 . AOE 55 | . . . . . . . 15 . 40 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Fac Fac Res Total 7439 | 7 266 765 797 916 311 190 369 1644 1202 972 Wait 1389 | . 12 204 234 72 12 . 6 382 211 256 Move 5384 | 2 231 478 516 736 256 174 302 1144 854 691 Hop 2 | . . . . . . . . . . 2 Pick Up 107 | . 6 17 9 16 7 6 2 23 15 6 Fast Attach 27 | . . 1 2 13 2 . 3 5 . 1 Attach 38 | . 1 5 6 3 2 . 1 3 11 6 Detach 1 | . . . . . . . . . . 1 Swap 89 | 3 1 11 5 14 11 3 11 15 15 . Drop 80 | 2 2 6 6 19 5 7 8 13 10 2 Fire 278 | . 13 43 11 39 13 . 36 59 64 . Melee 30 | . . . 8 3 3 . . . 16 . Ram 7 | . . . . . . . . . 6 1 Kick 1 | . . . . 1 . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . 6 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 9) 242 | -10/Materials | Discovered new exit (range 15) 278 | -10/Materials | Entered another Materials area 278 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -9/Materials | Build established: Mutant 608 | -9/Materials | Discovered new exit (range 14) 707 | -9/Materials | Repaired Propulsion Shielding 761 | -9/Materials | Repaired Broken Imp. Sensor Array 795 | -9/Materials | Repaired Hrd. Light Armor Plating 835 | -9/Materials | Repaired Imp. ECM Suite 1042 | -9/Materials | Discovered new exit (range 15) 1064 | -9/Materials | Entered another Materials area 1064 | -8/Materials | Evolved 2 slots: Utility x2 1378 | -8/Materials | Identified exit to Factory 1741 | -8/Materials | Repaired Adv. Beam Cannon 1769 | -8/Materials | Repaired Propulsion Shielding 1796 | -8/Materials | Entered Factory 1796 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2416 | -7/Factory | Lost 5 parts (2p2n1u) 2707 | -7/Factory | Build established: Scavenger-Mutant 2985 | -7/Factory | Discovered new exit (range 5) 3033 | -7/Factory | Entered another Factory area 3033 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3493 | -6/Factory | Found Prototype Launcher 3494 | -6/Factory | Identified Scatter Rocket Array 3519 | -6/Factory | Found Scatter Rocket Array 3646 | -6/Factory | Sucked down chute 3646 | -6/Factory | Entered Waste 3646 | -6/Waste | The area was eerily silent 3651 | -6/Waste | Found Enh. Force Lance 3877 | -6/Waste | Found Damper Plating 3909 | -6/Waste | Build established: Hacker-Mutant 3926 | -6/Waste | Discovered new exit (range 14) 3949 | -6/Waste | Entered Factory 4112 | -6/Factory | Discovered new exit (range 4) 4254 | -6/Factory | Lost 4 parts (1p1n2u) 4754 | -6/Factory | Entered another Factory area 4754 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4936 | -5/Factory | Fabricated Imp. Sensor Array (x1) 5022 | -5/Factory | Build established: Scavenger-Mutant 5811 | -5/Factory | Repaired Enh. Force Lance 5831 | -5/Factory | Repaired Imp. Terrain Scanner 6024 | -5/Factory | Identified exit to Factory 6050 | -5/Factory | Crushed by falling debris 6424 | -5/Factory | Repaired Imp. Terrain Scanner 6453 | -5/Factory | Repaired Hvy. Phase Cannon 6784 | -5/Factory | Build established: Hacker-Mutant 6848 | -5/Factory | Entered another Factory area 6848 | -4/Factory | Evolved 2 slots: Utility x2 7104 | -4/Factory | Garrison activated, responded to threat 7782 | -4/Factory | Found Prototype Device 8527 | -4/Factory | Garrison activated, responded to threat 8547 | -4/Factory | System corruption reached 10% 8554 | -4/Factory | Identified Exp. ECM Suite 8567 | -4/Factory | Released all parts (11) 8591 | -4/Factory | Lost 8 parts (1p2n2u3w) 8596 | -4/Factory | Core integrity fell below 50% 8602 | -4/Factory | Core integrity fell below 20% 8618 | -4/Factory | Discovered new exit (range 13) 8624 | -4/Factory | Entered Research 8624 | -3/Research | Evolved 2 slots: Utility x2 8850 | -3/Research | Build established: Mutant 8919 | -3/Research | Found Prototype Processor 8920 | -3/Research | Identified Exp. Targeting Computer 9278 | -3/Research | Core integrity fell below 50% 9299 | -3/Research | Core integrity fell below 20% 9308 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09283_ K-01 Serf collects debris. 09284_ Slug penetrates Wall. 09284_ Exp. Matter Compressor destroyed. 09284_ K-01 Serf collects debris. 09287_ Slug penetrates S-43 Plague. 09288_ K-01 Serf collects debris. 09291_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R008. 09298_ Slug penetrates Wall. 09300_ System corrupted: Heat flow error (+167). 09300_ Slug penetrates Wall. 09300_ Slug penetrates U-05 Engineer. 09300_ Drone sends a signal. 09302_ Slug penetrates Wall. 09302_ Penetrated by Slug. 09302_ Acquired 95 matter. 09304_ Slug penetrates K-01 Serf. 09304_ K-01 Serf suffers critical hit. 09304_ U-05 Engineer lays Concrete. 09307_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????#############? | | ???????????????????????????????????? #? | | ???????????????????????????????????# #? | | ???????????????????????????????????# #? | | ???????????????????????????????????# """ """ #? | | ???????????????????????????????????# """ """ #? | | ???????????????????????????????????# """ """ #? | | ???????????????????????????????????# """ """ #? | | ???????????????????????????????????# """ """ #? | | ???????????????????????????????????# ## | | ??????????????????+????????????????# / | | ??????????????????# ??????????????# ## | | ??????????????????# ?????????????# #? | | ??????????????????# ###################+######? | | ??????????????????# s p #????? | | ??????????????????# @ spk ###### | | ??????????????????# u h h k | | ??????????????????# s ### | | ??????????????????# ########## ######u s #?? | | ??????????????????# ?????????# #????# #?? | | ??????????????????# ??????????# #????# ### | | ????????????????? ???????????# #????# | | ??????????????? ????????????# #????# | | ?????????????? ?????????????# +????# | | ???????????? ??????????????# #????# | | ???????????#######??????????????# #????########### | | ????????????????????????????????# #??????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ???????????????? | | ????????????????????????????????? ?????????#?????? | | ????????????????????????????????? ???????### ##### | | ????????????????????????????????? ???????? | | ?????????????????????????????????????????? | | ???????????????????????????????????????????????# | | ???????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 34 Energy Capacity 700 Matter Stores 300 Matter Capacity 800 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 5 Additional Mass Support 9 Base Temperature (-) 150 EM Shielding 3 Armor Coverage 225 Resistance: KI 25 Propulsion Shielding 66 Phase Shifting 5 Evasion (%) 61 Targeting Accuracy 12 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 22 Defensive Hacking 22 Item Schematics ----------------- Imp. Sensor Array | -9/Materials | Scanalyzed Imp. Energy Well | -4/Factory | Scanalyzed Exp. Heat Sink | -4/Factory | Scanalyzed Hvy. Treads | -4/Factory | Scanalyzed Imp. Weapon Cycler | -4/Factory | Scanalyzed Dynamic Insulation System | -4/Factory | Scanalyzed Enh. Force Lance | -4/Factory | Scanalyzed Scatter Rocket Array | -4/Factory | Scanalyzed Disruptor Cannon | -4/Factory | Scanalyzed Imp. Cryofiber Web | -4/Factory | Scanalyzed Angular Momentum Engine | -4/Factory | Scanalyzed Matter Compressor | -4/Factory | Scanalyzed Adv. ECM Suite | -4/Factory | Scanalyzed Imp. Terrain Scanner | -4/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Sensor Array | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Respectable Loadout Challenges ------------ None Game ------ Seed BattleUtilityProtomatter Manual? 0 Play Time 04:12:51 Cumulative 104.6 hours Start 2021.02.09 @ 06:18:00 End 2021.02.12 @ 14:44:44 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 106 Rogue 106 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 19 Gallery% 39 Achievement% 27 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9d3c26f-c8be-4c19-9ec0-c4557d485a05