Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.25 @ 03:33:35 Player: Phillammon Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (32) 160 Value Destroyed (729) 729 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2689 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 238/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Axe > --- INVENTORY (12) --- Improved Ion Engine Small Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Advanced Sensor Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Improved Light Cannon Axe > --- INVENTORY -------- Improved Ion Engine Small Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Sensor Array Assault Rifle Rocket Launcher Heavy Hammer [Rating: 24] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Advanced Sensor Array Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Weapon Improved Light Cannon Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 23 | 2 . . 10 11 Power 2 | . . . 1 1 Engine 2 | . . . 1 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . . 1 4 Treads 7 | 2 . . 1 4 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | . . . 5 1 Device 3 | . . . 2 1 Storage 1 | . . . 1 . Processor 1 | . . . 1 . Hackware 1 | . . . 1 . Protection . | . . . . . Artifact . | . . . . . Weapon 8 | . . . 3 5 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 3 | . . . 2 1 Ballistic Cannon 1 | . . . 1 . Launcher 1 | . . . . 1 Special Weapon 1 | . . . . 1 Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . . 1 13 Power 1 | . . . . 1 Propulsion 5 | . . . . 5 Utility 3 | . . . . 3 Weapon 5 | . . . 1 4 Highest Loss Streak 9 | . . . 1 9 Average Slot Usage (%) 87 | . 85 85 94 84 Engine 10 | . 14 14 11 8 Treads 23 | . 28 28 22 22 Device 9 | . . . 14 8 Storage 10 | . 14 14 11 9 Processor 6 | . . . 6 9 Hackware 7 | . . . 10 8 Energy Gun 5 | . 28 28 4 . Ballistic Gun 3 | . . . 12 . Ballistic Cannon 5 | . . . 1 8 Special Weapon 2 | . . . . 4 Slashing Weapon 2 | . . . . 4 Naked Turns . | . . . . . Heaviest Build 47 | 10 10 10 46 47 Greatest Support 63 | 40 40 40 43 63 Greatest Overweight (x) 12 | . . . 1 12 Average Overweight (x) . | . . . . . Largest Inventory Capacity 12 | 6 6 6 12 12 Average Capacity 9 | 6 6 6 8 12 Most Carried 11 | 6 3 4 10 11 Average Carried 7 | 4 1 3 6 8 Final Capacity 12 | 6 6 6 12 12 Final Carried 10 | 1 3 4 10 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 562 | 200 20 . 186 156 Remotely . | . . . . . Salvage Created 871 | . 98 . 322 451 Parts 55 | . 11 . 25 19 Haulers Intercepted 1 | . . . 1 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 24 | . 6 . 8 10 Melee 4 | . . . . 4 Guns 14 | . 6 . 8 . Cannons 2 | . . . . 2 AOE 4 | . . . . 4 Classes Destroyed 9 | . 2 . 4 3 Worker 2 | . . . 1 1 Builder 1 | . . . . 1 Hauler 1 | . . . 1 . Recycler 2 | . . . . 2 Watcher 2 | . 1 . 1 . Swarmer 11 | . 6 . 4 1 Grunt 9 | . . . 3 6 Duelist 1 | . . . . 1 Sentry 3 | . . . 1 2 Best Kill Streak 7 | . 7 . 4 7 Combat Bots Only 6 | . 6 . 4 4 Max Kills in Single Turn 3 | . 2 . 2 3 Gunslinging 1 | . 1 . 1 . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2568 | . 128 11 344 2085 Core 607 | . 15 . 32 560 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 . 94 92 . Volleys Fired 77 | . 8 . 36 33 Largest 2 | . 2 . 2 1 Hottest 100 | . 90 . 59 100 Shots Fired 112 | . 16 . 63 33 Gun 77 | . 16 . 58 3 Cannon 16 | . . . 5 11 Launcher 6 | . . . . 6 Special 13 | . . . . 13 Kinetic 77 | . . . 63 14 Thermal 29 | . 16 . . 13 Explosive 6 | . . . . 6 Electromagnetic . | . . . . . Robot Hit Streak 10 | . 7 . 8 10 Robot Miss Streak 3 | . 2 . 3 1 Penetration Max . | . . . . . Secondary Targets 5 | . 3 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 85 | . 11 . 44 30 Core Hits 53 | . 8 . 16 29 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 39 | . . . . 39 Impact . | . . . . . Slashing 39 | . . . . 39 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2360 | . 141 . 575 1644 Guns 638 | . 141 . 461 36 Cannons 318 | . . . 110 208 Explosions 847 | . . . . 847 Melee 553 | . . . . 553 Ramming 4 | . . . 4 . Kinetic 815 | . . . 571 244 Thermal 141 | . 141 . . . Explosive 847 | . . . . 847 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 553 | . . . . 553 Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Effects 3 | . . . . 3 Message Errors 1 | . . . . 1 Energy Discharges 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 75 | . . . . 75 Projectiles . | . . . . . Explosions 25 | . . . . 25 Melee 50 | . . . . 50 Knockbacks 1 | . . . . 1 Impact . | . . . . . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage 48 | . . . . 48 Shots 2 | . . . . 2 Rammed 1 | . . . 1 . Targets Rammed 1 | . . . 1 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 150 | . 150 . 4 21 Average Temperature 37 | . 57 . 3 7 Received Heat Transfer 807 | . . . 87 720 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 372 | . 372 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 246 | . 177 69 246 148 Average Influence 74 | . 101 69 111 53 Maximum Alert Level 1 | . . . 1 . Low Security (%) 93 | 100 100 100 76 100 Level 1 6 | . . . 23 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 1 . 2 4 Investigation 4 | . . . 2 2 Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 9 2 11 28 Peak Tracking Total 8 | . 5 6 4 8 Tactical Retreats 7 | . . . . 7 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 7 | . . . 2 5 Terminals 6 | . . . 1 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 22 | . . . 4 18 Successful 9 | . . . 2 7 Failed 13 | . . . 2 11 Catastrophic 4 | . . . . 4 Database Lockouts . | . . . . . Manual 23 | . . . 4 19 Terminals 19 | . . . 1 18 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . . . 3 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . . . . 3 Part Schematic 1 | . . . . 1 Terminal Index 1 | . . . . 1 Fabricator Index 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 5 | . . . 1 4 Terminals 5 | . . . 1 4 Assimilate 1 | . . . . 1 Botnet 3 | . . . 1 2 Operators 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . . . 2 5 Full Trace Events 6 | . . . 2 4 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . . 1 Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 6 | . . . 6 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1904 | 6 118 190 559 1031 Spaces Moved 856 | 1 58 119 247 431 Core 4 | . . . . 4 Treads 852 | 1 58 119 247 427 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 160 | 160 160 160 160 160 Average Speed 167 | 160 160 160 163 173 Slowest Speed 650 | 160 160 160 180 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 26 | 2 21 30 22 55 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug 40 | . . . . 40 Terrain Destroyed 70 | . . . . 70 Melee 27 | . . . . 27 Projectile 14 | . . . . 14 AOE 29 | . . . . 29 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1129 | 7 67 119 345 591 Wait 102 | . . . 30 72 Move 852 | . 57 118 246 431 Hop . | . . . . . Pick Up 22 | . 2 1 15 4 Fast Attach . | . . . . . Attach 12 | . . . 5 7 Detach . | . . . . . Swap 11 | 2 . . 5 4 Drop 13 | 5 . . 7 1 Fire 77 | . 8 . 36 33 Melee 39 | . . . . 39 Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 0) 7 | -11/Scrapyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 8) 125 | -10/Materials | Entered Mines 140 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 275 | -10/Mines | Discovered new exit (range 15) 303 | -10/Mines | Assembled infested the area 313 | -10/Mines | Build established: Mutant 315 | -10/Mines | Entered Materials 315 | -9/Materials | Evolved 2 slots: Utility x2 765 | -9/Materials | Discovered new exit (range 12) 872 | -9/Materials | Identified exit to Materials 874 | -9/Materials | Entered another Materials area 874 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1455 | -8/Materials | Lost 3 parts (2n1w) 1877 | -8/Materials | Discovered new exit (range 14) 1883 | -8/Materials | Core integrity fell below 50% 1892 | -8/Materials | Core integrity fell below 20% 1905 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01888_ R-06 Scavenger collects Welding Torch. 01890_ U-05 Engineer lays Concrete. 01891_ Penetrated by Slug. 01892_ U-05 Engineer lays Concrete. 01892_ R-06 Scavenger collects Lgt. Nuclear Core. 01893_ U-05 Engineer lays Concrete. 01894_ Penetrated by Slug. 01894_ Hvy. Hammer destroyed. 01894_ Acquired 44 matter. 01895_ U-05 Engineer lays Concrete. 01895_ R-06 Scavenger collects Aluminum Leg. 01896_ U-05 Engineer lays Concrete. 01897_ Adv. Sensor Array destroyed. 01897_ U-05 Engineer lays Concrete. 01898_ R-06 Scavenger collects Aluminum Leg. 01899_ U-05 Engineer lays Concrete. 01900_ G-47 Trooper destroyed. 01900_ U-05 Engineer lays Concrete. 01903_ Acquired 33 matter. 01903_ U-05 Engineer lays Concrete. 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Signal Interpreter | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Spy Challenges ------------ None Game ------ Seed LauncherImprovedPenetrator Manual? 0 Play Time 00:22:22 Cumulative 12.4 hours Start 2020.07.25 @ 03:13:52 End 2020.07.25 @ 03:33:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 15 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 9ed3ea9b-3f2c-4d43-9cd4-db4e30a16948