Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.03 @ 12:14:20 Player: Runia Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (32) 6400 Robots Destroyed (482) 2410 Value Destroyed (20536) 20536 Prototype IDs (83) 1660 Alien Tech Used (2) 400 Bonus (6180) 6180 TOTAL SCORE: 41586 Bonus ------- High Alert Combat Kills 2386 Follower Combat Kills 1379 Network Hubs Disabled 200 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1108 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Met Warlord at Research 2000 Scanned by Researcher 500 Friendly Fire -7793 Cogmind --------- Core Integrity 816/1450 Matter 289/300 Energy 215/215 System Corruption 13% Temperature Danger (417) Movement Walking (190) Ox1 Location -2/Research Parts ------- > --- POWER (3) -------- Light Particle Reactor Compact Particle Reactor > --- PROPULSION (5) --- Myomer Leg Advanced Myomer Leg Enhanced Biometal Leg Centrium Leg > --- UTILITY (12) ----- High-capacity Storage Unit Experimental Optical Array Advanced Terrain Scan Processor Advanced Armor Integrity Analyzer Layered Medium Armor Plating Medium Regenerative Plating SHELL Armor > --- WEAPON (3) ------- Phase Gun > --- INVENTORY (20) --- YI-UF0's Bottomless Matter Pit (1500) Long-range Sensor Array Advanced Terrain Scanner Advanced Particle Charger Advanced Force Field Antimissile System System Mapper Experimental System Shield Advanced Component Analysis Suite Gamma Rifle Warp Gun Vortex Rifle (11) Proton Burst Cannon Heavy Shock Bomb Launcher Micro-nuke Launcher Plasma Lance Peak State ------------ > --- POWER ------------ Compact Particle Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Myomer Leg Biometal Leg Enhanced Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Assembled Biocell Array Experimental Optical Array Experimental Signal Interpreter Advanced Terrain Scan Processor Experimental Targeting Computer SHELL Armor Antimissile System > --- WEAPON ----------- Gamma Rifle Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Light Particle Reactor Advanced Myomer Leg YI-UF0's Bottomless Matter Pit Long-range Sensor Array Advanced Terrain Scanner Advanced Armor Integrity Analyzer Advanced Particle Charger Layered Medium Armor Plating Medium Regenerative Plating Advanced Force Field System Mapper Experimental System Shield Advanced Component Analysis Suite Warp Gun Vortex Rifle Proton Burst Cannon Heavy Shock Bomb Launcher Micro-nuke Launcher Plasma Lance [Rating: 199] Favorites ----------- Power Assembled Flux Generator Engine Improved Deuterium Engine Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Utility High-capacity Storage Unit Device GOLEM Unit Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced System Shield Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun High-powered Electrolaser Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Shock Maul Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Slots Evolved 16 | . . . 2 . . . 2 . 2 . . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Propulsion 3 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . Utility 10 | . . . 1 . . . 2 . . . . . . . 1 . . . . 2 . . . . 2 . . . . 1 . 1 Weapon 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 497 | 2 12 2 37 20 34 . 22 41 63 11 5 4 51 6 9 3 4 9 4 5 7 7 9 7 4 7 . 6 6 16 36 48 Power 27 | . . . 4 2 1 . 2 1 3 1 . . 3 . . . . . . . . . 1 . . . . . . . . 9 Engine 14 | . . . 4 2 1 . 2 1 3 1 . . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 13 | . . . . . . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . 9 Propulsion 83 | 2 . . 8 5 4 . 5 10 11 . . . 6 . 3 1 2 2 . . . . 1 2 2 . . . 1 4 4 10 Treads 3 | 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 80 | . . . 8 5 3 . 5 10 11 . . . 6 . 3 1 2 2 . . . . 1 2 2 . . . 1 4 4 10 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 197 | . 3 2 9 2 13 . 8 7 16 2 2 . 21 5 5 2 2 6 4 4 7 5 5 4 2 7 . 5 3 11 22 13 Device 91 | . . 1 3 1 5 . 1 2 10 1 2 . 6 3 4 1 1 3 2 1 2 2 1 2 1 2 . . 1 8 16 9 Storage 9 | . 1 . . . 2 . . . 1 . . . 3 . . 1 . . . . . . . . . . . 1 . . . . Processor 11 | . . . . . 2 . 1 . 1 . . . . . . . . . . . 1 . 2 . . . . . . 1 1 2 Hackware 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Protection 82 | . 2 1 6 1 4 . 5 5 4 1 . . 12 2 1 . 1 3 2 3 4 3 2 2 . 5 . 3 2 1 5 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 190 | . 9 . 16 11 16 . 7 23 33 8 3 4 21 1 1 . . 1 . 1 . 2 2 1 . . . 1 2 1 10 16 Energy Gun 72 | . 5 . 3 3 4 . 4 12 20 4 1 1 4 . . . . . . . . 1 2 . . . . . . . 2 6 Energy Cannon 23 | . . . 1 . . . 1 . . 1 1 . 7 . . . . . . . . . . . . . . . 1 . 7 4 Ballistic Gun 20 | . . . 8 3 5 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 45 | . 4 . 2 . 3 . . 3 7 3 1 1 9 1 1 . . . . 1 . 1 . 1 . . . . 1 1 . 5 Special Weapon 5 | . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . . 1 5 . . 2 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 13 | . . . 2 1 3 . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 45 | . . 1 . . 7 . . 5 4 . . 1 6 . . . 1 1 . . . . 5 . . 2 . 3 . 1 6 2 Parts Lost 76 | . . . 5 . 7 . 1 2 4 . . . 16 . 2 3 . . 1 6 . . 2 . . . . . 2 3 6 16 Power 8 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . 5 Propulsion 19 | . . . 2 . 3 . 1 . 2 . . . 5 . 1 . . . . . . . . . . . . . 1 . . 4 Utility 26 | . . . 1 . 2 . . 2 1 . . . 4 . . 2 . . . 4 . . 1 . . . . . . 2 4 3 Weapon 23 | . . . 2 . 2 . . . 1 . . . 5 . . 1 . . 1 2 . . 1 . . . . . 1 1 2 4 Highest Loss Streak 7 | . . . 4 . 4 . 1 1 1 . . . 5 . 2 2 . . 1 5 . . 1 . . . . . 2 2 3 7 Average Slot Usage (%) 89 | . 98 100 96 100 85 100 98 97 99 100 100 98 81 90 83 85 85 84 85 87 81 85 85 80 88 87 89 88 85 89 84 83 Engine 3 | . 14 14 10 11 11 11 9 9 6 7 7 7 . . . . . . . . . . . . . . . . . . . . Reactor 3 | . . . . . . . . . . . . . 6 7 6 6 6 5 6 5 5 4 5 5 5 5 5 5 5 4 4 12 Treads 1 | . 28 28 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 24 | . . . 24 33 24 33 25 27 29 30 30 30 22 30 24 26 25 25 26 23 22 23 23 21 21 21 21 21 20 22 23 20 Device 8 | . . . 7 13 7 11 9 10 7 7 7 7 4 2 11 5 7 7 6 14 9 9 6 14 18 15 10 8 7 14 12 10 Storage 10 | . 14 14 11 11 11 11 9 9 7 7 7 7 12 15 13 13 13 13 13 11 11 11 11 11 10 10 10 10 10 9 9 7 Processor 9 | . . . . . 9 11 9 9 10 15 15 15 8 7 6 6 6 6 6 5 8 11 14 11 10 10 10 10 10 11 14 14 Protection 7 | . 12 13 13 8 1 . 14 15 10 7 7 7 4 4 . 6 4 4 5 6 4 6 4 1 7 9 15 13 12 8 6 4 Energy Gun 5 | . 10 14 5 5 7 22 7 16 21 22 16 16 4 . . . . . . . . . 1 . . . . . . . . 4 Energy Cannon 9 | . . . . . . . 5 . . . 3 3 12 18 14 15 20 12 14 16 17 15 14 11 15 14 15 12 11 13 10 3 Ballistic Gun 1 | . 17 14 13 8 9 . 5 . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 176 | 13 36 36 45 41 60 54 64 65 74 74 75 74 116 116 129 135 135 128 135 141 140 140 138 131 141 148 148 148 154 159 176 167 Greatest Support 150 | 40 40 40 40 45 80 80 80 67 88 88 88 88 100 100 100 105 108 116 116 116 116 116 116 113 115 115 115 115 118 143 146 150 Greatest Overweight (x) 40 | . . . 10 1 2 . 1 1 1 . . . 26 1 1 1 1 40 1 1 2 1 1 1 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . 1 . 1 1 1 7 . . 1 1 . 1 1 1 1 1 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 11 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 13 15 15 15 19 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 8 13 14 14 13 19 19 19 19 19 20 19 16 18 18 19 20 19 19 18 18 19 19 18 18 19 20 19 19 17 17 17 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 2 12 13 15 15 19 19 20 20 20 20 20 20 20 20 20 20 20 20 20 18 19 20 19 18 19 20 20 20 18 20 16 16 Class Distribution -------------------- 36% | Mutant 27% | Golem 12% | Scavenger-Mutant 3% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Tank | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -7/Deep Caves Mutant | -6/Proximity Caves Golem | -6/Factory Golem | -6/Extension Tank | -6/Cetus Commander-Golem | -6/Archives Mutant | -6/Hub_04(d) Golem | -5/Factory Mutant | -5/Upper Caves Tank | -5/Upper Caves Mutant | -5/Warlord Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Mutant | -4/Zhirov Golem | -3/Proximity Caves Golem | -3/Research Mutant | -3/Testing Generator-Assassin | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Matter Collected 9952 | 156 292 47 550 272 962 256 423 1207 1493 86 110 43 1307 165 114 75 75 121 56 72 73 109 118 141 10 120 . 50 126 181 417 725 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 24990 | . 483 121 1017 345 572 329 624 1748 2921 303 238 . 1481 628 789 489 223 733 1252 863 117 735 342 361 679 695 80 416 599 478 2447 2882 Parts 1147 | . 36 8 67 18 67 15 38 90 117 17 8 . 23 31 39 28 11 46 58 40 10 31 16 13 40 21 3 3 27 17 129 80 Haulers Intercepted 23 | . 1 . 2 . . . 2 5 6 . . . . . 1 . . . 1 2 . . . . . 1 . . . . 2 . Recyclers Shooed 6 | . 1 1 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 233 | . . . . . . . . . . 15 7 . . 26 . . . . . . 10 27 109 9 . 17 3 1 9 . . . Prevented 58 | . . . . . . . . . . 5 5 . . . . . . . . . . 8 17 3 . 5 . . 15 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Combat Hostiles Destroyed 364 | . 13 4 19 3 5 6 9 28 33 8 4 . 24 19 10 3 1 1 16 15 5 12 8 8 13 12 1 . 11 7 26 40 Melee 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Guns 88 | . 6 4 14 . 2 5 5 23 22 . 1 . . . . . . . . . . . 2 . . . . . . . . 4 Cannons 149 | . . . 1 . . . 4 . . . . . 5 9 4 3 1 1 15 8 5 10 6 3 13 12 1 . 5 4 21 18 AOE 89 | . 7 . 3 3 3 . . 3 7 7 2 . 14 10 5 . . . . 6 . 1 . 5 . . . . 5 2 . 6 Classes Destroyed 29 | . 9 1 2 . 3 . 1 1 2 . . . 3 . . . . . . . . . 2 . . 1 . . . 1 2 1 Worker 20 | . 1 . 2 1 . . . 5 6 . . . . . 1 . . . 2 2 . . . . . . . . . . . . Builder 9 | . 1 . . . . . 2 . 1 . . . . . 1 1 . . . 1 . . . . . . . . . . 2 . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 23 | . 1 . 2 . . . 2 5 6 . . . . . 1 . . . 1 2 . . . . . 1 . . . . 2 . Recycler 23 | . 2 1 2 2 . . . 3 8 . . . . . . 2 . . 1 1 . . . . . . . . . . 1 . Mechanic 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Operator 12 | . 1 . . . . . 1 . 1 . . . . . 1 . . 6 . . . . . . . . . . . 1 . 1 Turret 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 19 | . 2 . 3 . . . 1 2 3 . . . . . 2 1 1 . . 1 . . . . . . . . . 1 1 1 Swarmer 77 | . 3 3 3 3 . . . 7 5 4 . . . 11 . . . . . 8 5 1 . 5 5 5 . . 9 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Grunt 129 | . 10 1 10 . . 6 6 8 14 3 3 . . 6 7 1 . . 10 . . 6 1 . 1 5 1 . . 2 11 17 Brawler 5 | . . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . 2 Duelist 6 | . . . 2 . . . . . 2 . . . . . . . . . . . . 2 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 46 | . . . 4 . . . 2 9 7 . 1 . . 2 1 2 . 1 3 3 . 1 1 1 2 . . . . 2 . 4 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Specialist 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 17 | . . . . . . . 1 . 2 . . . . . . . . . 1 2 . 2 . 2 1 . . . 2 . 4 . Programmer 31 | . . . . . . . . . 2 . . . . . 1 . . . 2 2 . . 3 . 4 . . . . . 10 7 Q-Series 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cetus Guard 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Striker 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 4 Executioner 6 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 5 Zionite 8 | . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 7 | . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Assembler 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Assembled 10 | . . . . . 4 . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Golem 10 | . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Thug 4 | . . . . 2 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Guerrilla 3 | . . . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . Fireman 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Best Kill Streak 8 | . 7 3 5 3 6 3 5 7 8 4 3 . 7 6 5 2 1 4 6 7 5 7 3 7 5 5 1 . 5 2 5 8 Combat Bots Only 8 | . 3 3 4 3 3 3 3 5 4 4 3 . 5 6 4 1 1 1 6 6 5 7 3 7 5 5 1 . 5 2 4 8 Max Kills in Single Turn 5 | . 2 1 4 2 2 1 1 3 3 4 1 . 2 3 3 2 1 1 2 5 1 1 1 5 1 1 1 . 3 2 2 2 Gunslinging 1 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . 3 2 2 . . 2 2 4 1 . 2 3 3 . . . . 3 . 1 . 5 . . . . 3 2 . 2 Melee 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed 5 | . . . . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-BIN (-9/Exiles) EX-DEC (-9/Exiles) EX-HEX (-9/Exiles) Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Damage Taken 32639 | . 303 123 1366 239 1097 309 447 1370 1794 231 264 . 2739 625 542 1159 128 44 1169 1702 390 522 1394 548 491 723 34 . 629 1429 3294 7534 Core 3283 | . 58 14 111 8 180 38 34 134 275 36 17 . 257 48 126 129 . . 90 74 65 68 132 68 57 26 . . 54 308 242 634 Absorbed by Shields 2725 | . . . . . . . . . . . . . . . . 22 50 . . . . . 180 . . . . . . 55 1265 1153 Core Remaining (%) 58 | 100 . 71 . . . 15 . 69 . . . . . 9 . . . . 59 . . . . 59 . . . . 88 . 54 . Volleys Fired 1460 | . 48 14 78 40 144 20 37 90 116 6 9 . 88 28 29 50 8 9 52 64 10 22 38 19 47 31 7 . 23 43 155 135 Largest 3 | . 2 2 2 2 2 2 2 2 3 1 3 . 2 2 3 3 3 2 3 3 1 3 2 3 3 3 2 . 1 2 2 3 Hottest 321 | . 85 85 85 98 150 150 126 126 215 39 210 . 150 50 75 75 75 50 75 75 25 75 50 75 75 75 50 . 81 50 200 321 Shots Fired 2444 | . 87 28 144 45 182 40 74 172 290 6 16 . 100 44 49 89 23 18 98 111 10 38 49 45 84 67 10 . 23 56 216 230 Gun 1033 | . 79 28 133 10 164 40 46 166 279 . 11 . 6 . . . . . . . . . 11 . . . . . . . . 60 Cannon 1243 | . . . 10 . . . 28 . . . 1 . 65 38 43 89 23 18 98 109 10 34 38 42 84 67 10 . 15 53 216 152 Launcher 133 | . 8 . 1 2 16 . . 6 11 6 4 . 29 6 6 . . . . 2 . 4 . 3 . . . . 8 3 . 18 Special 35 | . . . . 33 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 351 | . 47 14 103 5 133 . 28 . 15 . . . . . . . . . . . . . . . . . . . . . . 6 Thermal 1877 | . 32 14 40 38 33 40 46 166 264 . 11 . 41 38 43 89 23 18 98 109 10 34 38 42 84 67 10 . 8 53 186 202 Explosive 93 | . 8 . 1 2 16 . . 6 8 1 . . 29 6 . . . . . 2 . . . . . . . . . . . 14 Electromagnetic 108 | . . . . . . . . . 3 5 5 . 30 . 6 . . . . . . 4 . 3 . . . . 15 3 30 4 Entropic 15 | . . . . . . . . . . . . . . . . . . . . . . . 11 . . . . . . . . 4 Robot Hit Streak 35 | . 8 8 8 19 10 9 12 33 27 9 12 . 28 14 10 4 8 19 35 21 7 11 17 9 11 31 5 . 13 15 23 29 Robot Miss Streak 10 | . 8 10 5 3 3 5 2 3 2 . 3 . 5 3 5 3 2 . 2 3 1 2 2 3 2 1 1 . 2 2 5 2 Penetration Max 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary Targets 10 | . 1 1 . . . 1 . 3 4 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1639 | . 51 18 102 36 89 23 56 140 206 5 6 . 72 28 29 31 15 43 62 71 8 26 32 19 47 53 5 7 17 27 144 171 Core Hits 975 | . 60 24 55 18 46 12 27 66 96 10 7 . 141 25 22 12 7 21 25 28 5 17 11 13 18 22 2 6 19 17 60 83 Critical Kills 12 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Critical Parts Destroyed 17 | . . . 1 . 12 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 88 | . . . 2 . 28 2 . 12 27 . 1 . 2 . . . . 4 . . . . . . . . . . 1 . 1 8 Burn 42 | . . . . . 1 2 . 12 23 . 1 . 2 . . . . . . . . . . . . . . . . . . 1 Meltdown 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 7 Destroy 33 | . . . 2 . 27 . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Puncture 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Melee Attacks 126 | . . . 13 5 1 . . 8 29 . . 9 4 . . . . 26 . . . . . . . . . 7 1 . 7 16 Impact 38 | . . . . . . . . . 29 . . 9 . . . . . . . . . . . . . . . . . . . . Slashing 27 | . . . 13 5 1 . . 8 . . . . . . . . . . . . . . . . . . . . . . . . Piercing 61 | . . . . . . . . . . . . . 4 . . . . 26 . . . . . . . . . 7 1 . 7 16 Sneak Attacks 34 | . . . 4 3 . . . . 3 . . . . . . . . 22 . . . . . . . . . . 1 . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 71704 | . 1397 209 1894 1123 2141 501 1053 3066 5527 629 346 . 6843 2058 2104 1506 760 3027 3174 4488 376 1528 1712 1375 2421 1999 232 708 1246 2010 6889 9362 Guns 12939 | . 518 209 1092 128 1649 497 570 2384 4042 . 75 . 75 . . . . . . . . . 418 . . . . . . . . 1282 Cannons 36021 | . . . 75 . . . 483 . . . 35 . 1714 1305 1218 1506 760 744 2914 3312 376 1197 1294 871 2421 1999 232 . 512 1354 6658 5041 Explosions 16956 | . 879 . 177 249 486 . . 682 1142 629 236 . 4676 753 886 . . . 246 1160 . 331 . 504 . . . . 639 656 . 2625 Melee 5391 | . . . 550 510 . . . . 343 . . . 378 . . . . 2283 . . . . . . . . . 708 95 . 134 390 Ramming 160 | . . . . . 5 4 . . . . . . . . . . . . 14 16 . . . . . . . . . . 97 24 Kinetic 2914 | . 193 53 781 63 1190 . 332 . 247 . . . . . . . . . . . . . . . . . . . . . . 55 Thermal 45986 | . 764 156 386 301 460 497 721 2384 3859 . 75 . 1132 1305 1624 1506 760 744 2914 4083 376 1197 1294 1003 2421 1999 232 . 408 1597 5699 6089 Explosive 10912 | . 440 . 177 249 486 . . 682 733 213 . . 4676 753 . . . . . 389 . . . . . . . . . . . 2114 Electromagnetic 5744 | . . . . . . . . . 345 416 271 . 657 . 480 . . . 246 . . 331 . 372 . . . . 743 413 959 511 Impact 343 | . . . . . . . . . 343 . . . . . . . . . . . . . . . . . . . . . . . Slashing 1060 | . . . 550 510 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 3988 | . . . . . . . . . . . . . 378 . . . . 2283 . . . . . . . . . 708 95 . 134 390 Entropic 597 | . . . . . . . . . . . . . . . . . . . . . . . 418 . . . . . . . . 179 Highest Corruption 13 | . . . . . . . . . 2 2 2 2 . . 1 11 11 11 7 3 3 . 12 12 4 4 . . . . 10 13 Average Corruption 4 | . . . . . . . . . 2 2 2 2 . . 1 10 11 6 3 2 2 . 9 5 2 3 . . . . 4 4 Corruption Purged 40 | . . . . . . . . . . . . . . . 1 . . 11 6 . 3 . . 8 . 4 . . . . 7 . Effects 188 | . . . . . . . . . 1 1 5 . . . 3 18 11 8 9 17 12 . 9 29 4 8 . . . . 47 6 Message Errors 45 | . . . . . . . . . . . 3 . . . 1 3 2 2 5 8 3 . . 5 2 . . . . . 11 . Matter Fused 41 | . . . . . . . . . . . . . . . . 1 3 4 3 4 3 . 2 7 1 2 . . . . 9 2 Heat Flow Errors 26 | . . . . . . . . . . . 1 . . . . 7 . . . 1 3 . 3 4 . 1 . . . . 5 1 Energy Discharges 28 | . . . . . . . . . 1 . . . . . 1 4 . 2 . 1 . . 2 5 . 4 . . . . 8 . Parts Rejected 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . 1 1 Data Loss (minor) 25 | . . . . . . . . . . 1 . . . . 1 2 1 . . 2 3 . . 5 1 1 . . . . 7 1 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . Misfires 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . 1 1 Alerts 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Weapon Failures 5 | . . . . . . . . . . . 1 . . . . . . . 1 1 . . 1 . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3304 | . 220 . 138 148 . . . 53 178 8 . . 334 62 123 61 8 288 74 238 34 17 81 32 130 80 . . 52 69 541 335 Projectiles 1848 | . . . . . . . . . . . . . . 48 123 61 8 44 52 144 34 17 81 29 130 80 . . 52 69 541 335 Explosions 656 | . 220 . . 20 . . . 53 29 8 . . 193 14 . . . . 22 94 . . . 3 . . . . . . . . Melee 800 | . . . 138 128 . . . . 149 . . . 141 . . . . 244 . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Impact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 938 | . 39 . . 47 . . . 58 60 . . . 102 40 124 . . . 100 225 . 8 . . . . . . 36 . . 99 Shots 34 | . 2 . . 2 . . . 3 4 . . . 5 1 5 . . . 1 3 . 1 . . . . . . 2 . . 5 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . . . . . 4 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . 3 2 Kicked 12 | . . . . . 4 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . 3 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 581 | . 231 248 249 3 50 99 24 27 360 21 126 . 422 301 . 252 6 . 38 200 228 56 169 228 . 108 . . 210 11 325 581 Average Temperature 96 | . 77 130 64 2 24 30 10 7 98 12 57 . 127 135 . 83 2 . 7 33 93 27 92 105 . 26 . . 108 7 109 120 Received Heat Transfer 5714 | . 123 30 396 . . 153 189 432 627 75 93 . 522 147 198 132 4 . 442 234 . 138 132 . 27 447 . . . 61 497 615 Effects 24 | . . . . . . . . . 4 . . . 5 3 . . . . . . . . . . . . . . . . 2 10 Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Energy Bleed 10 | . . . . . . . . . 4 . . . 3 1 . . . . . . . . . . . . . . . . 2 . Interference 7 | . . . . . . . . . . . . . 2 2 . . . . . . . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Damage (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . . . . . . 1 1 . 5 . 1 . . . . . . 1 . . . . . . 1 . 3 1 Combat Hostiles 14 | . . . . . . . . . . 1 1 . 5 . 1 . . . . . . 1 . . . . . . 1 . 3 1 Parts Fried 39 | . . . . . . . . . 6 1 2 . . . 3 . . . 2 . . 2 . 4 . . . . 4 1 10 4 Impact Corruptions 5 | . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 19 | . . . . . . 1 . 2 4 . . . . . . . . . 1 1 . . . . . . . . . 1 1 8 Combat Hostiles 19 | . . . . . . 1 . 2 4 . . . . . . . . . 1 1 . . . . . . . . . 1 1 8 Parts Melted 106 | . . . . 1 4 3 4 24 21 . 1 . . . . . . . . 2 . . . 1 3 4 . . . 1 9 28 Heat Transferred 43230 | . 760 205 664 962 897 1036 1295 6105 8782 . 185 . 834 650 950 811 399 450 1625 2225 200 650 623 575 1250 1325 125 . 150 862 2900 5735 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . 1 1 . . . . 1 . . . 1 . . . . 1 . . . . 1 2 . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Peak Influence 1336 | . 364 193 307 105 . 130 234 563 884 . . . . . 274 255 475 428 698 854 . . . . 384 . . . . 122 466 1336 Initial 341 | . . 83 74 10 . . 50 73 235 . . . . . 64 95 13 190 . 341 . . . . 12 . . . . . 7 256 Average 279 | . 124 168 169 48 . 45 111 428 484 . . . . . 146 107 232 174 303 625 . . . . 122 . . . . 40 274 626 Maximum Alert Level 4 | . 1 . 1 . . . 1 2 3 . . . . . 1 1 2 2 2 3 . . . . 1 . . . . . 2 4 Low Security (%) 45 | 100 73 100 54 100 . 100 93 9 . . . . . . 76 87 65 50 34 . . . . . 68 . . . . 100 24 . Level 1 27 | . 26 . 45 . . . 6 17 39 . . . . . 23 12 3 32 20 20 . . . . 31 . . . . . 59 47 Level 2 18 | . . . . . . . . 73 46 . . . . . . . 30 17 45 22 . . . . . . . . . . 16 17 Level 3 6 | . . . . . . . . . 14 . . . . . . . . . . 57 . . . . . . . . . . . 16 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 3 . 4 . . 1 2 6 6 . . . . . 4 2 . . 6 2 . . . . 2 . . . . 2 10 1 Investigation 7 | . 2 . 1 . . . 1 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . Extermination 13 | . . . . . . . . . 2 . . . . . 1 . . . 2 1 . . . . 1 . . . . . 6 . Reinforcement 26 | . 1 . 3 . . 1 1 4 2 . . . . . 3 2 . . 1 1 . . . . 1 . . . . 2 3 1 Assault 2 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Garrison 3 | . . . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . 1 . . 1 . . . . . . . . 2 2 . . 1 . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Distress Signals 33 | . 2 . 3 . . . 1 4 . . . . . . . 1 2 . 1 1 . . 2 . 1 . . . . 5 . 10 Communications Jammed 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 45 . Distress Signals 49 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 43 . Times Spotted 685 | . 23 5 30 14 57 14 15 37 46 6 5 . 41 25 18 15 11 13 18 19 12 13 43 8 18 17 1 . 11 27 43 80 Peak Tracking Total 24 | . 5 3 5 7 9 5 5 4 6 5 4 . 24 8 4 4 5 2 6 5 7 8 12 6 5 5 1 . 5 6 7 11 Tactical Retreats 56 | . . . . 2 15 3 . 3 1 1 1 . 1 6 2 2 . . 1 1 . 1 . . 3 2 . . 1 1 6 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Traps Triggered 17 | . . . 5 . . . 1 . 4 . . . . . 1 1 . . 3 1 . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 18 | . . 1 . . . . . . . . . . . . . . . . . . . 2 15 . . . . . . . . . Exploded 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Machines Disabled 65 | . 4 . . . 12 . . 3 4 . . . 2 2 2 . 1 . 6 7 . . 1 . 2 . . . . 1 13 5 Max in Single Turn 6 | . 4 . . . 2 . . 1 1 . . . 1 1 1 . 1 . 6 3 . . 1 . 1 . . . . 1 1 1 Garrison Access 9 | . . . . . . . . . 3 . . . . . 1 . . . 1 1 . . . . . . . . . 1 . 2 Network Hub 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Machines Accessed 96 | . 7 1 8 . 1 . 4 9 23 1 1 . . 1 4 7 . . 1 3 . 1 1 1 4 1 1 4 . 4 8 . Terminals 49 | . 5 . 6 . . . 1 6 11 . . . . 1 3 7 . . . 2 . . . 1 2 . . . . . 4 . Fabricators 5 | . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . 1 . . Repair Stations 11 | . . . . . . . 1 1 5 . . . . . . . . . . . . . . . 1 . . . . 2 1 . Recycling Units 5 | . 2 . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . 1 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . 2 . Garrison Access 8 | . . . . . . . . . 3 . . . . . 1 . . . 1 1 . . . . . . . . . 1 1 . Total Hacks 236 | . 23 1 24 . 1 . 11 20 45 1 1 . . 5 6 13 . . 2 8 . 1 1 1 17 1 1 17 . 16 20 . Successful 130 | . 11 1 17 . 1 . 8 10 17 1 1 . . 5 4 6 . . 1 3 . 1 1 1 7 1 1 17 . 9 6 . Failed 106 | . 12 . 7 . . . 3 10 28 . . . . . 2 7 . . 1 5 . . . . 10 . . . . 7 14 . Catastrophic 18 | . . . 1 . . . . 1 5 . . . . . 1 2 . . . 1 . . . . 1 . . . . 2 4 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 29 | . 8 . 2 . . . . 7 5 . . . . . . . 1 . 1 . . . . . 2 . . . . . 3 . Terminals 121 | . 21 . 14 . . . 2 14 21 . . . . 5 5 13 . . . 5 . . . 1 9 . . . . . 11 . Fabricators 11 | . . . . . . . . . 6 . . . . . . . . . . . . . . . 3 . . . . 2 . . Repair Stations 36 | . . . . . . . 4 3 8 . . . . . . . . . . . . . . . 5 . . . . 12 4 . Recycling Units 6 | . 2 . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 19 | . . . 9 . . . 5 . 2 . . . . . . . . . . . . . . . . . . . . . 3 . Garrison Access 18 | . . . . . . . . . 8 . . . . . 1 . . . 2 3 . . . . . . . . . 2 2 . Terminal Hacks 74 | . 9 1 8 . 1 . 2 5 5 1 1 . . 5 3 6 . . . 2 . 1 1 1 2 1 1 17 . . 1 . Record 12 | . . . . . 1 . . . . . . . . 5 . . . . . . . . . 1 . . . 5 . . . . Part Schematic 6 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 11 | . 1 . 2 . . . 1 . 2 . . . . . 1 . . . . . . . . . . . . 4 . . . . Open Door 13 | . . 1 . . . . . 1 . 1 1 . . . 1 4 . . . . . 1 1 . . 1 1 . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Alert Level 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 5 | . . . 2 . . . . 1 1 . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 3 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 2 . . . . . . 2 1 . . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Repair Station Hacks 21 | . . . . . . . 2 1 5 . . . . . . . . . . . . . . . 3 . . . . 6 4 . Scan Component 13 | . . . . . . . 1 1 3 . . . . . . . . . . . . . . . 2 . . . . 4 2 . Repair 8 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . 1 . . . . 2 2 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 14 | . . . 8 . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . Insert Component 7 | . . . 4 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Analyze 7 | . . . 4 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . 3 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Seal Access 6 | . . . . . . . . . 3 . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Unauthorized Hacks 11 | . 2 . 1 . . . . 4 2 . . . . . . . . . 1 . . . . . . . . . . . 1 . Terminals 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Track 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . 2 . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mask 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 5 . 7 . . . 3 7 20 . . . . 1 2 4 . . 1 2 . . . . 4 . . . . 3 7 . Full Trace Events 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . 1 . 4 . . . 2 1 1 . . 14 . . . . . . . . . . . . . . . 4 . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Time 155 | . . . . . . . . . . . . . . . . . . . . . . . . . 62 . . . . 93 . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . 7 . . Parts Repaired 7 | . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . 2 2 . Time 402 | . . . . . . . 99 . 113 . . . . . . . . . . . . . . . 19 . . . . 47 124 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 4 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . 4 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 3 Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Robots Rewired 16 | . . . . . . . . . . . . . . . . 11 . . . . . . 5 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Total Allies 29 | . . . . . . . . . 3 . . . . . . 16 5 . . . . . 5 . . . . . . . . . Largest Group 10 | . . . . . . . . . 3 . . . . . . 10 10 6 . . . . 5 . . . . . . . . . Highest-Rated Group 590 | . . . . . . . . . 93 . . . . . . 438 590 571 . . . . 269 . . . . . . . . . Highest-Rated Ally 159 | . . . . . . . . . 31 . . . . . . 159 159 159 . . . . 65 . . . . . . . . . Total Orders 10 | . . . . 1 . . . . . . . . . 2 . . . 1 . . 3 3 . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . EXPLORE 7 | . . . . . . . . . . . . . . 2 . . . . . . 3 2 . . . . . . . . . . RETURN 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 199 | . . . . 6 2 . . . 5 . . . . . . 68 86 25 . . . . 7 . . . . . . . . . Total Damage 4565 | . . . . 99 . . . . 62 . . . . . . 1360 2108 661 . . . . 275 . . . . . . . . . Kills 33 | . . . . . . . . . . . . . . . . 14 16 3 . . . . . . . . . . . . . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . 2 . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . . . . 1 1 2 . 2 . . . . . . . 1 . 1 . 2 2 . . . . . Drone Launches 12 | . . . . 3 2 . . . . . . . . 2 . . . . . . 3 2 . . . . . . . . . . Drone Recoveries 9 | . . . . 2 . . . . . . . . . 2 . . . . . . 3 2 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Turns Passed 38775 | 5 834 310 1213 825 1673 531 664 1281 3211 533 573 1496 3523 1349 947 1325 318 1594 684 1167 1270 1134 1109 1099 824 1171 439 323 1036 2063 2460 1791 Spaces Moved 15526 | 1 421 162 473 470 852 367 285 510 1719 401 389 1169 1074 399 256 437 150 151 171 389 197 315 535 263 283 359 236 161 259 965 907 800 Core 41 | . . . 1 . . . . . . . . . 12 . . . . 28 . . . . . . . . . . . . . . Treads 732 | 1 421 162 148 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 14753 | . . . 324 470 852 367 285 510 1719 401 389 1169 1062 399 256 437 150 123 171 389 197 315 535 263 283 359 236 161 259 965 907 800 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 110 | 160 160 160 120 120 120 126 126 110 122 125 125 125 120 135 183 187 187 135 135 135 185 185 127 179 179 179 179 179 179 130 124 114 Average Speed 166 | 160 160 160 176 137 137 126 129 166 145 125 125 125 197 184 185 189 187 516 184 184 185 185 178 179 179 179 179 179 182 181 176 164 Slowest Speed 2050 | 160 160 160 550 190 260 126 200 196 196 125 125 125 1350 185 190 190 187 2050 185 185 260 185 185 180 179 179 179 179 185 186 182 190 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 55 | 2 70 51 40 75 80 66 29 79 64 62 58 79 78 82 9 62 65 71 18 15 83 98 79 53 10 49 40 61 46 36 88 36 Regions Visited 32 Branch Regions 23 Pre-discovered Areas 15 | . 2 . 1 . 1 . . 1 . 1 . 4 . . . . . . . . . . . 1 . 1 . 3 . . . . Known Exits Taken 8 | . . . . . . . 1 . . . 1 . . 1 1 1 . . . 1 . . . . 1 . . . 1 . . . Unknown Exits Taken 24 | 1 1 1 1 1 1 1 . 1 1 1 . 1 1 . . . 1 1 1 . 1 1 1 1 . 1 1 1 . 1 1 . Scrap Searched 23 | . . 1 . 1 . 1 . . . 4 2 2 . 2 . . . . . . 2 2 . 1 . 2 2 . 1 . . . Spaces Dug 327 | . 8 . . . . . . 29 31 . . 1 21 21 2 37 . . 8 14 . . 2 15 24 . 4 . . 14 22 74 Terrain Destroyed 1398 | . 99 . 13 25 46 . 1 68 80 5 . 1 210 73 33 52 5 . 202 136 2 8 6 27 30 14 5 . 9 22 37 189 Melee 28 | . . . . . . . . 4 18 . . 1 . . . . . . . . . . . . . . . . . . 1 4 Projectile 371 | . . . 5 . 29 . 1 . 2 . . . 10 9 15 52 5 . 27 30 2 8 6 22 30 14 5 . 2 21 36 40 AOE 997 | . 99 . 8 25 15 . . 64 60 5 . . 200 64 18 . . . 175 106 . . . 5 . . . . 7 1 . 145 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Total 25891 | 6 500 189 693 564 1163 395 504 755 2155 423 458 1192 2356 970 676 848 171 899 444 738 1095 833 644 854 524 833 243 182 801 1217 1534 1032 Wait 7585 | . 3 2 61 14 83 8 134 72 162 . 56 . 1084 524 373 262 6 689 215 269 872 476 . 558 186 425 1 . 501 171 375 3 Move 15492 | . 420 161 472 469 851 366 284 509 1718 400 388 1168 1073 398 255 434 149 150 170 388 196 314 534 262 282 358 235 160 258 964 906 800 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 217 | . 13 5 15 3 26 . 12 9 24 2 . 5 23 3 6 1 1 3 . 3 1 3 2 2 3 3 . 2 2 11 20 14 Fast Attach 100 | . 1 . 13 2 4 . 5 9 9 . . 1 9 1 2 . 3 4 . 2 . 1 7 1 . 3 . 5 . 2 6 10 Attach 94 | 2 1 . 5 . 4 . 3 3 6 . . 1 16 5 . 1 . 1 1 2 3 1 2 1 . 1 . 1 3 3 14 14 Detach 25 | . . . . . . . . 1 . . . . 5 2 . . . 1 1 . 2 2 1 1 . . . . 1 1 6 1 Swap 305 | . 10 2 19 18 26 . 14 29 48 11 5 2 26 . 7 2 1 4 3 1 4 5 . 5 4 3 . 1 3 11 17 24 Drop 328 | 4 4 4 17 13 20 . 15 25 38 4 . 6 28 9 4 5 3 12 1 8 7 9 12 5 2 9 . 6 9 11 25 13 Fire 1460 | . 48 14 78 40 144 20 37 90 116 6 9 . 88 28 29 50 8 9 52 64 10 22 38 19 47 31 7 . 23 43 155 135 Melee 126 | . . . 13 5 1 . . 8 29 . . 9 4 . . . . 26 . . . . . . . . . 7 1 . 7 16 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 12 | . . . . . 4 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . 3 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . 5 . . . . . . 7 . . . . . . . . . . . . . . . . Rewire 134 | . . . . . . . . . . . . . . . . 86 . . . . . . 48 . . . . . . . . . Trap 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves -6/Proximity Caves -6/Factory (discovered 2 exits: Low / *Ext) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / [*Arc]) -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 2 exits: *Acc x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 0) 6 | -11/Scrapyard | Entered Materials 284 | -10/Materials | Discovered new exit (range 15) 307 | -10/Materials | Build established: Mutant 638 | -10/Materials | Discovered new exit (range 15) 806 | -10/Materials | Discovered new exit (range 11) 840 | -10/Materials | Entered Mines 905 | -10/Mines | Found a hidden stash of uninstalled traps 911 | -10/Mines | Met a Derelict bent on vengeance 1014 | -10/Mines | Discovered new exit (range 5) 1076 | -10/Mines | Found the Drone Emporium 1078 | -10/Mines | Learned Materials emergency access door positions 1086 | -10/Mines | Found Prototype Device 1087 | -10/Mines | Identified Thief Drone Bay 1150 | -10/Mines | Entered Materials 1150 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1563 | -9/Materials | Lost 4 parts (2n2w) 1691 | -9/Materials | Discovered new exit (range 12) 2021 | -9/Materials | Build established: Scavenger-Mutant 2178 | -9/Materials | Discovered new exit (range 13) 2363 | -9/Materials | Entered Mines 2383 | -9/Mines | Discovered new exit (range 5) 2501 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2874 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2890 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2970 | -9/Mines | Assembled infested the area 3018 | -9/Mines | Met 8R-AWN 3038 | -9/Mines | Found Prototype Storage 3140 | -9/Mines | Learned 2 Materials zone layouts 3159 | -9/Mines | Discovered new exit (range 7) 3183 | -9/Mines | Discovered new exit (range 5) 3188 | -9/Mines | Entered Exiles 3223 | -9/Exiles | Welcomed by 8R-AWN 3242 | -9/Exiles | Met EX-HEX 3289 | -9/Exiles | Met EX-DEC 3299 | -9/Exiles | Learned location of Zion (-7) 3318 | -9/Exiles | Identified YI-UF0's Bottomless Matter Pit 3322 | -9/Exiles | Attacked by the Exiles 3415 | -9/Exiles | Found Prototype Ballistic Gun 3416 | -9/Exiles | Identified 8R-AWN's Boregun 3472 | -9/Exiles | Core integrity fell below 50% 3499 | -9/Exiles | Lost 4 parts (2n1u1w) 3923 | -9/Exiles | Destroyed 8R-AWN 4031 | -9/Exiles | Build established: Mutant 4142 | -9/Exiles | Found Prototype Device 4159 | -9/Exiles | Found Prototype Processor 4166 | -9/Exiles | Found Prototype Protection 4293 | -9/Exiles | Destroyed EX-BIN 4364 | -9/Exiles | Destroyed EX-DEC 4394 | -9/Exiles | Destroyed EX-HEX 4505 | -9/Exiles | Build established: Scavenger-Mutant 4517 | -9/Exiles | Identified AS-neutralizer No. 17b 4519 | -9/Exiles | Identified Exp. Targeting Computer 4846 | -9/Exiles | Discovered new exit (range 14) 4861 | -9/Exiles | Entered Mines 5284 | -8/Mines | Discovered new exit (range 8) 5377 | -8/Mines | Core integrity fell below 20% 5392 | -8/Mines | Entered Materials 5392 | -8/Materials | Evolved 2 slots: Utility x2 5965 | -8/Materials | Discovered new exit (range 13) 6056 | -8/Materials | Identified exit to Storage 6056 | -8/Materials | Entered Storage 6370 | -8/Storage | Garrison activated, responded to threat 7151 | -8/Storage | Discovered new exit (range 16) 7337 | -8/Storage | Entered Factory 7337 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7933 | -7/Factory | Build established: Scavenger-Tank 7991 | -7/Factory | Allied Derelicts emerged from ambush trap array 8601 | -7/Factory | Repaired Adv. Myomer Leg 8933 | -7/Factory | Identified exit to Factory 9598 | -7/Factory | Repaired Imp. Deuterium Engine 10497 | -7/Factory | Discovered new exit (range 15) 10537 | -7/Factory | First assault squad dispatched 10548 | -7/Factory | Entered Lower Caves 10579 | -7/Lower Caves | Encountered a Warlord checkpoint 10853 | -7/Lower Caves | Build established: Skirmisher 10934 | -7/Lower Caves | Spotted B-75 Beast 11048 | -7/Lower Caves | Discovered new exit (range 12) 11081 | -7/Lower Caves | Entered another Lower Caves area 11103 | -7/Lower Caves | Discovered exit to Factory (range 15) 11258 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11318 | -7/Lower Caves | Identified exit to Zion 11654 | -7/Lower Caves | Entered Zion 11680 | -7/Zion | Build established: Mutant 11707 | -7/Zion | System corruption cleaned by Quarantine Array 11751 | -7/Zion | Discovered new exit (range 15) 12142 | -7/Zion | Learned location of Warlord (-5) 12411 | -7/Zion | Found Prototype Launcher 12411 | -7/Zion | Identified Rocket Array 12577 | -7/Zion | Discovered new exit (range 8) 12903 | -7/Zion | Found CR-A16's Pointy Stick 13150 | -7/Zion | Entered Deep Caves 13395 | -7/Deep Caves | Core integrity fell below 50% 13395 | -7/Deep Caves | Attacked by Z-Imprinter 13427 | -7/Deep Caves | Destroyed Z-Imprinter 13442 | -7/Deep Caves | Found Prototype Protection 13442 | -7/Deep Caves | Identified Zio. Weapon Casing 13445 | -7/Deep Caves | Lost 3 parts (1p1n1w) 13561 | -7/Deep Caves | Found Prototype Protection 13561 | -7/Deep Caves | Identified Zio. Heavy Carapace 13573 | -7/Deep Caves | Z-Facility disabled 13618 | -7/Deep Caves | Lost 5 parts (2n1u2w) 13705 | -7/Deep Caves | Found Zio. Heavy Carapace 13770 | -7/Deep Caves | Found Zio. Weapon Casing 14436 | -7/Deep Caves | Spotted as-69822 14470 | -7/Deep Caves | Destroyed as-69822 14500 | -7/Deep Caves | Lost 5 parts (1n3u1w) 14626 | -7/Deep Caves | Triggered Deep Caves wall 14633 | -7/Deep Caves | Exposed GOLEM chamber 14643 | -7/Deep Caves | Spotted AS-70926 14647 | -7/Deep Caves | Spotted AS-78889 14653 | -7/Deep Caves | Destroyed AS-70926 14659 | -7/Deep Caves | Destroyed AS-78889 14700 | -7/Deep Caves | Found Corrupted GOLEM Unit 14727 | -7/Deep Caves | Found GOLEM Unit 15344 | -7/Deep Caves | Spotted as-93543 15359 | -7/Deep Caves | Core integrity fell below 20% 15361 | -7/Deep Caves | Destroyed as-93543 15485 | -7/Deep Caves | Found Prototype Device 15486 | -7/Deep Caves | Identified Supersonic Drone Bay 15561 | -7/Deep Caves | Found GOLEM Unit 15831 | -7/Deep Caves | Build established: Golem 15928 | -7/Deep Caves | Found GOLEM Unit 15932 | -7/Deep Caves | Found GOLEM Unit 16188 | -7/Deep Caves | Found Zio. Heavy Carapace 16380 | -7/Deep Caves | Build established: Mutant 16406 | -7/Deep Caves | Discovered new exit (range 7) 16673 | -7/Deep Caves | Entered Proximity Caves 17100 | -6/Proximity Caves | Attracted the attention of an 0b10 base 17154 | -6/Proximity Caves | Learned Factory terminal intel 17154 | -6/Proximity Caves | Learned Armory security intel 17154 | -6/Proximity Caves | Learned Extension emergency access door positions 17154 | -6/Proximity Caves | Learned Extension trap positions 17154 | -6/Proximity Caves | Learned Research trap positions 17223 | -6/Proximity Caves | Discovered exit to Factory (range 61) 17382 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17523 | -6/Proximity Caves | Learned 4 Factory zone layouts 17870 | -6/Proximity Caves | Build established: Golem 18022 | -6/Proximity Caves | Entered Factory 18022 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 18023 | -6/Factory | Identified exit to Lower Caves 18024 | -6/Factory | Identified exit to Extension 18025 | -6/Factory | Loaded intel: 28 terminal locations 18969 | -6/Factory | Entered Extension 18970 | -6/Extension | Loaded intel: 17 trap records 19279 | -6/Extension | Rescued A7 19522 | -6/Extension | Rescued a captive Derelict 19523 | -6/Extension | Rescued a captive Derelict 19546 | -6/Extension | Rescued a captive Derelict 19781 | -6/Extension | Crushed by falling debris 19817 | -6/Extension | Crushed by falling debris 19818 | -6/Extension | System corruption reached 10% 19991 | -6/Extension | Rescued a captive Derelict 20087 | -6/Extension | Identified exit to Cetus 20253 | -6/Extension | Build established: Commander-Golem 20268 | -6/Extension | Discovered new exit (range 10) 20294 | -6/Extension | Entered Cetus 20294 | -6/Cetus | Accompanied by 10 allies (A7) 20299 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 20318 | -6/Cetus | Spotted Cetus Guard 20318 | -6/Cetus | Spotted Cetus Guard 20319 | -6/Cetus | Allies destroyed Cetus Guard 20320 | -6/Cetus | Spotted Cetus Guard 20323 | -6/Cetus | Spotted Cetus Guard 20331 | -6/Cetus | Allies destroyed Cetus Guard 20335 | -6/Cetus | Allies destroyed Cetus Guard 20349 | -6/Cetus | Allies destroyed Cetus Guard 20405 | -6/Cetus | Started Cetus Manufacturing Module 20421 | -6/Cetus | Escorted A7 to Cetus Mainframe 20430 | -6/Cetus | Manufactured an Enhanced Grunt 20445 | -6/Cetus | Discovered new exit (range 16) 20455 | -6/Cetus | Manufactured an Enhanced Grunt 20480 | -6/Cetus | Manufactured an Enhanced Grunt 20481 | -6/Cetus | Spotted Cetus Guard 20481 | -6/Cetus | Spotted Cetus Guard 20485 | -6/Cetus | Spotted Cetus Guard 20491 | -6/Cetus | Spotted Cetus Guard 20494 | -6/Cetus | Allies destroyed Cetus Guard 20499 | -6/Cetus | Allies destroyed Cetus Guard 20500 | -6/Cetus | Allies destroyed Cetus Guard 20505 | -6/Cetus | Manufactured an Enhanced Grunt 20507 | -6/Cetus | Destroyed Cetus Guard 20512 | -6/Cetus | Discovered new exit (range 16) 20525 | -6/Cetus | Met Revision 17 20530 | -6/Cetus | Manufactured an Enhanced Grunt 20612 | -6/Cetus | Entered Archives 20612 | -6/Archives | Accompanied by 6 allies (A7) 20617 | -6/Archives | Received a hacking code to weaken MAIN.C 20797 | -6/Archives | Discovered new exit (range 16) 20814 | -6/Archives | Discovered new exit (range 16) 21571 | -6/Archives | Found Prototype Device 21571 | -6/Archives | Identified Exp. Thermal Shield 21607 | -6/Archives | Discovered new exit (range 15) 21855 | -6/Archives | Build established: Mutant 22206 | -6/Archives | Entered Hub_04(d) 22417 | -6/Hub_04(d) | Discovered new exit (range 16) 22436 | -6/Hub_04(d) | Garrison activated, responded to threat 22887 | -6/Hub_04(d) | Network Hub disabled 22890 | -6/Hub_04(d) | Entered Factory 22890 | -5/Factory | Evolved 2 slots: Utility x2 22916 | -5/Factory | Build established: Golem 23010 | -5/Factory | Identified exit to Upper Caves 23433 | -5/Factory | Lost 5 parts (3u2w) 23551 | -5/Factory | Spotted B-75 Beast 24057 | -5/Factory | Entered Upper Caves 24866 | -5/Upper Caves | Discovered new exit (range 55) 24978 | -5/Upper Caves | Build established: Mutant 25324 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 25327 | -5/Upper Caves | Entered another Upper Caves area 25401 | -5/Upper Caves | Discovered new exit (range 31) 25542 | -5/Upper Caves | Learned Factory terminal intel 25636 | -5/Upper Caves | Destroyed 7 combat bots 25936 | -5/Upper Caves | Build established: Golem 26278 | -5/Upper Caves | Discovered new exit (range 39) 26395 | -5/Upper Caves | Encountered a Warlord checkpoint 26461 | -5/Upper Caves | Entered Warlord 26681 | -5/Warlord | Met Warlord 26706 | -5/Warlord | Warlord's base attacked by MAIN.C 26731 | -5/Warlord | Found Prototype Reactor 26731 | -5/Warlord | Identified Vortex Chain Reactor 26746 | -5/Warlord | Found Prototype Processor 26746 | -5/Warlord | Identified Exp. Target Analyzer 26764 | -5/Warlord | Found Exp. Targeting Computer 26880 | -5/Warlord | Build established: Mutant 27056 | -5/Warlord | Warlord forces counterattacked 27210 | -5/Warlord | Found Prototype Energy Gun 27210 | -5/Warlord | Identified Vortex Rifle 27214 | -5/Warlord | Found Vortex Rifle 27233 | -5/Warlord | Build established: Commander-Mutant 27374 | -5/Warlord | P-70 Sage assimilated allied Sentinel 6a 27377 | -5/Warlord | Spotted Executioner 27381 | -5/Warlord | Warlord base infiltrated, sounded retreat 27386 | -5/Warlord | P-70 Sage assimilated allied Archangel 6a 27414 | -5/Warlord | System corruption reached 10% 27438 | -5/Warlord | Spotted Executioner 27454 | -5/Warlord | Destroyed Executioner 27469 | -5/Warlord | Spotted Executioner 27477 | -5/Warlord | Spotted Executioner 27526 | -5/Warlord | Spotted Striker 27535 | -5/Warlord | Discovered new exit (range 20) 27570 | -5/Warlord | Entered Proximity Caves 27592 | -4/Proximity Caves | Learned location of Testing (-3) 27721 | -4/Proximity Caves | Spotted B-86 Titan 27848 | -4/Proximity Caves | Build established: Golem 27874 | -4/Proximity Caves | Destroyed 7 combat bots 28155 | -4/Proximity Caves | Build established: Mutant 28568 | -4/Proximity Caves | Build established: Golem 28605 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28651 | -4/Proximity Caves | Discovered new exit (range 11) 28669 | -4/Proximity Caves | Entered Factory 28669 | -4/Factory | Evolved 2 slots: Utility x2 28670 | -4/Factory | Loaded intel: 26 terminal locations 28914 | -4/Factory | Repaired Hrd. Medium Armor Plating 29107 | -4/Factory | Fabricated Adv. Myomer Leg (x1) 29247 | -4/Factory | Identified exit to Upper Caves 29247 | -4/Factory | Identified exit to Armory 29493 | -4/Factory | Entered Upper Caves 30537 | -4/Upper Caves | Ambushed by wild Derelicts 30618 | -4/Upper Caves | Learned Research emergency access door positions 30632 | -4/Upper Caves | Discovered new exit (range 13) 30664 | -4/Upper Caves | Entered another Upper Caves area 31008 | -4/Upper Caves | Learned Research trap positions 31040 | -4/Upper Caves | Discovered new exit (range 9) 31066 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 31103 | -4/Upper Caves | Entered Zhirov 31103 | -4/Zhirov | Discovered new exit (range 3) 31136 | -4/Zhirov | Met Zhirov 31168 | -4/Zhirov | Learned location of Quarantine (-2) 31168 | -4/Zhirov | Learned location of Command (-1) 31186 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 31213 | -4/Zhirov | Found Alien Artifact 31213 | -4/Zhirov | Identified Integrated Reactor 31213 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 31352 | -4/Zhirov | Found Alien Artifact 31426 | -4/Zhirov | Entered Proximity Caves 31427 | -3/Proximity Caves | Identified exit to Research 31520 | -3/Proximity Caves | Build established: Mutant 31996 | -3/Proximity Caves | Build established: Golem 32209 | -3/Proximity Caves | Spotted B-86 Titan 32462 | -3/Proximity Caves | Entered Research 32462 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 32463 | -3/Research | Loaded intel: 75 trap records 32488 | -3/Research | Build established: Tank 32621 | -3/Research | Spotted B-86 Titan 32662 | -3/Research | Revision forces began assault on 0b10 32739 | -3/Research | Met up with Revision 17++ 32826 | -3/Research | Build established: Mutant 32868 | -3/Research | Repaired System Restoration Module 32888 | -3/Research | Repaired Hrd. Medium Armor Plating 33162 | -3/Research | Research terminal network offline 33372 | -3/Research | Spotted Striker 33375 | -3/Research | Spotted Striker 33415 | -3/Research | Spotted Striker 33418 | -3/Research | Spotted Striker 33442 | -3/Research | Destroyed Striker 33472 | -3/Research | Spotted B-86 Titan 33585 | -3/Research | Fabricated Adv. Myomer Leg (x1) 33629 | -3/Research | Spotted Striker 33634 | -3/Research | Spotted Striker 33641 | -3/Research | Destroyed Striker 33764 | -3/Research | Build established: Golem 34096 | -3/Research | Found Antimissile System 34350 | -3/Research | Spotted Striker 34351 | -3/Research | Destroyed Striker 34363 | -3/Research | Discovered new exit (range 3) 34460 | -3/Research | Spotted Striker 34464 | -3/Research | Spotted Executioner 34470 | -3/Research | Spotted Striker 34479 | -3/Research | Spotted Executioner 34525 | -3/Research | Entered Testing 34785 | -3/Testing | Found Prototype Energy Gun 35098 | -3/Testing | Lost 3 parts (3u) 35205 | -3/Testing | Discovered new exit (range 8) 35421 | -3/Testing | Found Portable AFG 35425 | -3/Testing | Identified Warp Gun 35516 | -3/Testing | Found Prototype Hackware 35520 | -3/Testing | Identified System Mapper 35584 | -3/Testing | Found Prototype Processor 35593 | -3/Testing | Identified Exp. Melee Analysis Suite 35647 | -3/Testing | Found Prototype Hackware 35650 | -3/Testing | Identified Exp. System Shield 35703 | -3/Testing | Build established: Mutant 35797 | -3/Testing | Found Prototype Protection 35798 | -3/Testing | Identified Med. Regenerative Plating 35807 | -3/Testing | Found Prototype Protection 35807 | -3/Testing | Identified SHELL Armor 35813 | -3/Testing | Scanned by Researcher 35940 | -3/Testing | Found Prototype Energy Cannon 35940 | -3/Testing | Identified Disintegrator 36047 | -3/Testing | Found Prototype Energy Cannon 36047 | -3/Testing | Identified Hpw. Disruptor Cannon 36315 | -3/Testing | Repaired Adv. Force Field 36372 | -3/Testing | Repaired Hvy. Shock Bomb Launcher 36576 | -3/Testing | Unstable Terrabomb Derivative detonated 36801 | -3/Testing | First assault squad dispatched 36802 | -3/Testing | Spotted Striker 36823 | -3/Testing | Spotted PY-FSTNO91ZZV 36887 | -3/Testing | Identified Transdimensional Reconstructor 36887 | -3/Testing | Warped through subspace 36888 | -3/Testing | System corruption reached 10% 36985 | -3/Testing | Entered Research 36985 | -2/Research | Warlord forces began assault on 0b10 36985 | -2/Research | Evolved 2 slots: Power x1, Utility x1 36986 | -2/Research | Loaded intel: 68 trap records 37095 | -2/Research | Research machine network offline 37290 | -2/Research | Build established: Generator-Assassin 37420 | -2/Research | Borebot progress halted 37456 | -2/Research | Borebot progress halted 37567 | -2/Research | Found Prototype Processor 37571 | -2/Research | Identified Exp. Signal Interpreter 37670 | -2/Research | Spotted Striker 37703 | -2/Research | Spotted Striker 37728 | -2/Research | Borebot progress halted 37743 | -2/Research | Spotted Striker 37755 | -2/Research | Met up with Warlord 37773 | -2/Research | Spotted Striker 37791 | -2/Research | Spotted Striker 37791 | -2/Research | Spotted Executioner 37799 | -2/Research | Destroyed Striker 37983 | -2/Research | Discovered new exit (range 12) 38008 | -2/Research | Spotted Executioner 38016 | -2/Research | Destroyed Executioner 38036 | -2/Research | Identified exit to Access 38100 | -2/Research | Spotted Executioner 38104 | -2/Research | Spotted Executioner 38117 | -2/Research | Destroyed Executioner 38119 | -2/Research | Destroyed Executioner 38230 | -2/Research | Spotted Executioner 38234 | -2/Research | Spotted Executioner 38248 | -2/Research | Destroyed Executioner 38267 | -2/Research | Destroyed Executioner 38290 | -2/Research | Lost 3 parts (2p1n) 38311 | -2/Research | Spotted Striker 38360 | -2/Research | Destroyed Striker 38367 | -2/Research | Discovered exit to Access (range 14) 38389 | -2/Research | Spotted Striker 38409 | -2/Research | Destroyed Striker 38442 | -2/Research | Destroyed 8 combat bots 38447 | -2/Research | Lost 3 parts (1p1n1w) 38639 | -2/Research | Spotted Striker 38666 | -2/Research | System corruption reached 10% 38675 | -2/Research | Destroyed Striker 38751 | -2/Research | Spotted Striker 38751 | -2/Research | Spotted Executioner 38763 | -2/Research | Crushed by falling debris 38768 | -2/Research | Spotted Striker 38776 | -2/Research | Self-destructed Last Messages --------------- 38769_ Overheating: System interference. 38769_ Phase Gun temporarily disabled. 38769_ Railgun temporarily disabled. 38769_ Phase Gun temporarily disabled. 38769_ Nova Cannon destroyed. 38769_ Penetrated by Slug. 38769_ Slug penetrates Earth. 38769_ Penetrated by Slug. 38769_ Railgun destroyed. 38770_ System corrupted: Matter fused (-6). 38770_ The unstable cave ceiling collapses. 38770_ Kicked D-83 Annihilator out of the way. 38771_ Overheating: Myomer Leg damaged (-58). 38771_ C-30 ARC bursts open, deploying its payload. 38771_ P-80 Master unfolds itself. 38772_ Penetrated by Slug. 38773_ Centrium Leg destroyed. 38775_ Overheating: Myomer Leg damaged (-32). 38775_ Knocked back. 38776_ Overheating: Adv. Terrain Scan Processor damaged (-18). Map ----- +----------------------------------------------------+ | ???????????????????#=!!#?????????????????????????? | | ??????????????????###!=#?????????????????????????? | | ?????????????????? ?#%%#?????????????????????????? | | ?????????????????? ##!#??????????????????????????? | | ??????????????####"#=%#####+##???????????????????? | | ??????????????# !|%=! %=%=!="#???????????????????? | | ??????????????# =%%#%########???????????????????? | | ??????????????# !!####??????????????????????????? | | ??????????????+ ##????????????????????????????? | | ??????????????# "#????????????????????????????? | | ??????????????# # #???????????????????????????? | | ??????????????# ## #??????????????????????????? | | ??????????????# #?# #?????????????????????????? | | ??????????????# #??##?????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????+ #??????????#####??????????????? | | ??????????????# #?????????? #??????????????? | | ??????????????# !#????????^ #??????????????? | | ??????????????# *%#????????? #??????????????? | | ??????????????# !!##??????? #??????????????? | | ??????????????# "####???^ #??????????????? | | ??????????????# % # # ###?" #??????????????? | | ??????????????# %# ## #?" #??????????????? | | ??????????????# #### #? #??????????????? | | ??????????????# # ### ??????????????????? | | ??????????????# "##"###@;#####+####????????????? | | ??????????????# "%" K ??? | | ??????????????+ " gK% ??? | | ??????????????# g d p ???? | | ??????????????# %p ???? | | ??????????????# #########+######+####+######+#???? | | ??????????????# ?????????????????????????????????? | | ??????????????# ?????????????????????????????????? | | ??????????????# ?????????????????????????????????? | | ??????????????# ?????????????????????????????????? | | ??????????????# ?????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????^??????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 139 Coolant Potential 65 Energy Generation 73 Energy Capacity 1700 Matter Stores 300 Matter Capacity 1800 Sight Range 23 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 1350 Resistance: KI 15 Resistance: TH 15 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Core Shielding 40 Utility Shielding 66 Weapon Shielding 100 Point Defense Rating 240 Evasion (%) 55 Targeting Accuracy 12 Armor Integrity Analysis 40 Recoil Reduction 2 Energy Filtering 30 Particle Charging 25 Defensive Hacking 14 Authchip Count 3 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Med. Armor Plating | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Grenade Launcher | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Cmb. Antigrav System | -8/Materials | Scanalyzed Adv. Myomer Leg | -8/Materials | Scanalyzed Hvy. Missile Launcher | -8/Storage | Hacked Mak. Transmission Jammer | -7/Factory | Scanalyzed Adv. Sensor Array | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Heat Shielding | -7/Zion | Archive 0b10 Decoder Chip [Generic] | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Imp. Plasma Cutter | -7/Zion | Archive Imp. Coolant Injector | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Hvy. Battle Rifle | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ C-57 Dissector | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Adv. Myomer Leg | x1 | -4/Factory | Authchip Adv. Myomer Leg | x1 | -3/Research | Authchip Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveSubatomicShredder Manual? 0 Play Time 04:00:30 Cumulative 439.2 hours Start 2021.11.03 @ 01:54:41 End 2021.11.03 @ 12:14:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 432 Rogue 432 Adventurer 0 Explorer 0 Win Type - Total 8 Types 7/0/0/1/0/0/0/0/0 Lore% 80 Gallery% 92 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0958d0e-4260-4a6c-a24a-25865162ced6