Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 10:09:25 Player: welikiq Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (56) 280 Value Destroyed (1035) 1035 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (57) 57 TOTAL SCORE: 3052 Bonus ------- High Alert Combat Kills 57 Cogmind --------- Core Integrity 266/550 Matter 247/300 Energy 280/280 System Corruption 0% Temperature Critical (1036) Movement Core (500) Ox9 Location -8/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine Heavy Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Medium Storage Unit Transport Network Coupler > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (10) --- Heavy Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Improved Targeting Computer Light Armor Plating Advanced Beam Cannon Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Medium Storage Unit Structural Scanner Transport Network Coupler > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Aluminum Leg Aluminum Leg Improved Targeting Computer Light Armor Plating Advanced Beam Cannon Advanced Beam Cannon [Rating: 20] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Transport Network Coupler Weapon Advanced Beam Cannon Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Launcher Rocket Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 31 | 8 6 15 2 Power 5 | 2 1 1 1 Engine 5 | 2 1 1 1 Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 1 2 . Treads . | . . . . Leg 5 | 2 1 2 . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 1 4 1 Device 3 | 1 . 1 1 Storage 3 | 1 1 1 . Processor 2 | . . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 3 8 . Energy Gun 5 | . . 5 . Energy Cannon 2 | . . 2 . Ballistic Gun 4 | 2 2 . . Ballistic Cannon . | . . . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . 1 . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . 1 3 . Parts Lost 10 | . . 4 6 Power . | . . . . Propulsion 5 | . . 2 3 Utility 3 | . . 1 2 Weapon 2 | . . 1 1 Highest Loss Streak 6 | . . 3 6 To Critical Strikes . | . . . . Average Backups 7 | . 8 8 8 Power 2 | . 2 2 2 Propulsion 1 | . 1 2 2 Utility 1 | . 1 1 2 Weapon 2 | . 3 2 2 Tool/Special . | . . . . Unused Backups 15 | . 4 3 8 Power 3 | . 1 . 2 Propulsion 3 | . 1 . 2 Utility 2 | . . . 2 Weapon 7 | . 2 3 2 Tool/Special . | . . . . Average Slot Usage (%) 97 | . 100 96 98 Engine 13 | . 14 11 17 Leg 29 | . 28 31 26 Device 12 | . 14 8 17 Storage 11 | . 14 11 9 Processor 7 | . . 12 9 Energy Gun 2 | . . 5 . Energy Cannon 8 | . . 8 18 Ballistic Gun 10 | . 26 5 . Slashing Weapon 1 | . 1 1 . Peak Build Rating 20 | 7 13 17 20 Average Rating 14 | 5 11 15 19 On Entrance 9 | . 7 12 17 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 36 | 15 25 27 36 Greatest Support 30 | 20 20 30 30 Greatest Overweight (x) 2 | . 1 2 1 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 7 9 10 10 Most Carried 10 | 1 10 10 9 Average Carried 8 | . 8 8 8 Final Capacity 10 | 8 10 10 10 Final Carried 10 | 1 10 10 8 Class Distribution -------------------- 59% | Mutant 40% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1287 | 253 305 714 15 Remotely . | . . . . Salvage Created 1754 | 86 363 1058 247 Parts 96 | 8 17 62 9 Haulers Intercepted 9 | . 2 6 1 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 32 | . 3 24 5 Guns 16 | . 3 13 . Cannons 7 | . . 2 5 AOE 9 | . . 9 . Classes Destroyed 11 | 2 3 6 . Worker 2 | . . 2 . Builder 3 | . . 3 . Tunneler 3 | 3 . . . Hauler 9 | . 2 6 1 Recycler 3 | 1 1 1 . Operator 2 | . . 2 . Watcher 2 | . 1 . 1 Swarmer 14 | . . 11 3 Grunt 12 | . 3 7 2 Brawler 1 | . . 1 . Sentry 5 | . . 5 . Best Kill Streak 20 | 3 3 20 6 Combat Bots Only 10 | . 2 10 5 Max Kills in Single Turn 8 | 1 1 8 1 Gunslinging 1 | . . 1 . Exploded 5 | . . 5 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 156 | . 8 89 59 Missed 45 | . 3 32 10 Hits 111 | . 5 57 49 Projectile 111 | . 5 57 49 Critical Strikes 3 | . . 1 2 Damage Taken 1630 | . 60 681 889 Core 415 | . 12 119 284 Absorbed by Shields . | . . . . Core Remaining (%) 88 | 100 95 70 . Volleys Fired 122 | 10 22 68 22 Largest 2 | 2 2 2 2 Hottest 136 | 40 46 136 136 Shots Fired 222 | 20 44 114 44 Gun 145 | 20 44 81 . Cannon 60 | . . 16 44 Launcher 17 | . . 17 . Special . | . . . . Kinetic 110 | 20 44 46 . Thermal 83 | . . 39 44 Explosive 17 | . . 17 . Electromagnetic 12 | . . 12 . Robot Hit Streak 11 | 4 10 11 5 Robot Miss Streak 7 | 3 2 7 4 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 118 | 10 24 65 19 Core Hits 77 | 5 10 50 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 4 . Burn 4 | . . 4 . Melee Attacks 7 | . 2 5 . Impact . | . . . . Slashing 7 | . 2 5 . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3283 | 121 372 2257 533 Guns 1268 | 121 368 779 . Cannons 756 | . . 225 531 Explosions 1253 | . . 1253 . Melee . | . . . . Ramming 6 | . 4 . 2 Kinetic 834 | 121 368 345 . Thermal 1008 | . . 477 531 Explosive 1253 | . . 1253 . Electromagnetic 182 | . . 182 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . . 14 . Message Errors 4 | . . 4 . Matter Fused 3 | . . 3 . Heat Flow Errors 1 | . . 1 . Energy Discharges 3 | . . 3 . Data Loss (minor) 3 | . . 3 . Overload Shots . | . . . . Overflow Damage 27 | . . 27 . Projectiles . | . . . . Explosions 27 | . . 27 . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 112 | . . 112 . Shots 3 | . . 3 . Rammed . | . . . . Targets Rammed 2 | . 1 . 1 Kicked 2 | . 1 . 1 Crushed . | . . . . Highest Temperature 1036 | . 25 123 1036 Average Temperature 101 | . 9 27 309 Received Heat Transfer 486 | . 33 129 324 Effects 20 | . . . 20 Shutdowns 5 | . . . 5 Energy Bleed 2 | . . . 2 Interference 4 | . . . 4 Matter Decay 1 | . . . 1 Short Circuit 3 | . . . 3 Damage (minor) 1 | . . . 1 Damage (major) 1 | . . . 1 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 8 | . . 3 5 Heat Transferred 2220 | . . 1258 962 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 2 . Low Security (%) 68 | 100 100 28 100 Level 1 4 | . . 9 . Level 2 27 | . . 61 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 486 | 10 45 486 175 Initial 175 | . . . 175 Average 159 | 1 5 319 80 Influence Increases 1055 | 20 98 793 144 Destroy 0b10 Robot/C 640 | . 60 480 100 Destroy 0b10 Robot/NC 120 | 20 20 70 10 Destroy Leader 142 | . 16 122 4 Disable Machine 60 | . . 30 30 Destroy Structure 93 | . 2 91 . Influence Decreases 1002 | 20 98 377 507 Entered New Map 241 | . . . 241 Time Decay 661 | 20 98 337 206 Lost Part 100 | . . 40 60 Squads Dispatched 5 | . . 3 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 5 | . . 3 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . 1 . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . . 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 4 30 15 Peak Tracking Total 8 | . 1 8 7 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 5 | . . 3 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 2 | . . 2 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 2 | . . 2 . Successful 2 | . . 2 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . . 1 . Terminals 1 | . . 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Alert Level 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 1 | . . 1 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 2 | . . 2 . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2035 | 20 629 952 434 Structural 420 | . . . 420 Seismic 909 | 20 629 260 . T.N.C. 1313 | . . 879 434 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2156 | 140 629 952 435 Spaces Moved 1089 | 83 281 526 199 Core 6 | 6 . . . Treads . | . . . . Legs 1083 | 77 281 526 199 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 105 175 Average Speed 146 | 114 182 122 175 Slowest Speed 260 | 120 190 260 175 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 5 35 48 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 5 | . 2 3 . Terrain Destroyed 111 | . 2 109 . Melee 5 | . 2 3 . Projectile . | . . . . AOE 106 | . . 106 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1417 | 103 361 712 241 Wait 108 | 3 22 66 17 Move 1086 | 82 280 525 199 Hop . | . . . . Pick Up 26 | . 15 11 . Fast Attach 9 | 7 1 1 . Attach 8 | . . 6 2 Detach . | . . . . Swap 31 | 1 8 22 . Drop 18 | . 10 8 . Fire 122 | 10 22 68 22 Melee 7 | . 2 5 . Ram . | . . . . Kick 2 | . 1 . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 688 | -10/Materials | Discovered new exit (range 10) 764 | -10/Materials | Discovered new exit (range 3) 770 | -10/Materials | Entered another Materials area 770 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 991 | -9/Materials | Discovered new exit (range 8) 1078 | -9/Materials | Lost 3 parts (2n1u) 1079 | -9/Materials | Destroyed 10 combat bots 1141 | -9/Materials | Identified exit to Mines 1558 | -9/Materials | Build established: Scavenger-Mutant 1716 | -9/Materials | Discovered new exit (range 6) 1722 | -9/Materials | Entered another Materials area 1722 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1926 | -8/Materials | Discovered new exit (range 15) 2150 | -8/Materials | Core integrity fell below 50% 2157 | -8/Materials | Self-destructed Last Messages --------------- 02151_ Slug penetrates Atomic Centrifuge. 02151_ Aluminum Leg melted. 02151_ G-47 Trooper destroyed. 02152_ Aluminum Leg+ broken. 02152_ Overheating: Short circuit. 02152_ K-01 Serf collects debris. 02153_ Overheating: Matter decay (-63). 02154_ Broken Aluminum Leg+ destroyed. 02154_ R-06 Scavenger collects Lgt. Ion Engine. 02155_ Overheating: System interference. 02155_ Adv. Beam Cannon temporarily disabled. 02155_ K-01 Serf collects debris. 02156_ Transport Network Coupler broken. 02156_ Overheating: Short circuit. 02157_ Hvy. Ion Engine broken. 02157_ Overheating: Short circuit. 02157_ Penetrated by Slug. 02157_ Adv. Beam Cannon destroyed. 02157_ G-47 Trooper destroyed. 02157_ R-06 Scavenger collects Particle Gun. 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[[! ???????????????????????? | | ?????????????????Y ???????????????????????? | | ?????????????????? !???????????????????????? | | ????????????????????? ???????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed StrikePlatingCharge Manual? 0 Play Time 00:21:59 Cumulative 18.1 hours Start 2025.10.31 @ 12:25:08 End 2025.11.01 @ 10:09:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 45% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5257cc06-336c-4160-9396-245ec933667e