Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 16:19:24 // Halloween2020/ForbiddenLore Player: Mogwok Wargfriend Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (94) 470 Value Destroyed (2725) 2725 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (717) 717 TOTAL SCORE: 8652 Bonus ------- Follower Combat Kills 221 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -104 Cogmind --------- Core Integrity 0/700 Matter 283/300 Energy 45/100 System Corruption 10% Temperature Cool (95) Movement Core (150) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Target Analyzer System Shield > --- WEAPON (2) ------- Vibroblade Vibroblade > --- INVENTORY (5) ---- Improved Cooling System Hacking Suite Skeleton Box Heavy Gatling Laser Gauss Cannon Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Target Analyzer Improved Utility Shielding Improved Weapon Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Cooled Particle Cannon Mini Assault Cannon > --- INVENTORY -------- Nuclear Core VSS Leg Improved Cooling System Target Analyzer Hacking Suite Skeleton Box Beamcaster Cooled Particle Cannon Mini Assault Cannon Heavy Rocket Launcher [Rating: 51] Favorites ----------- Power Nuclear Core Engine Cooled Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Medium Storage Unit Device Improved Cooling System Storage Medium Storage Unit Processor Target Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Impact Weapon Heavy Hammer Slashing Weapon Vibroblade Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 2 . . . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . Utility 4 | . . . . . 3 1 . . . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 108 | 6 11 2 1 3 19 18 8 23 4 6 . 7 Power 10 | 1 2 1 . . 2 1 1 1 . 1 . . Engine 6 | 1 2 . . . 1 1 . 1 . . . . Core 3 | . . 1 . . 1 . . . . 1 . . Reactor 1 | . . . . . . . 1 . . . . . Propulsion 32 | 2 3 1 . 3 2 6 1 7 3 2 . 2 Treads 3 | . . . . . . 1 1 1 . . . . Leg 26 | . 3 1 . 3 2 5 . 6 3 2 . 1 Wheel 2 | 2 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 Utility 35 | 1 2 . 1 . 8 8 5 7 1 1 . 1 Device 10 | . 1 . . . 2 1 2 3 . 1 . . Storage 4 | 1 . . 1 . . 2 . . . . . . Processor 6 | . 1 . . . 2 1 1 . 1 . . . Hackware 1 | . . . . . . . . . . . . 1 Protection 14 | . . . . . 4 4 2 4 . . . . Artifact . | . . . . . . . . . . . . . Weapon 31 | 2 4 . . . 7 3 1 8 . 2 . 4 Energy Gun 18 | 1 1 . . . 6 1 1 4 . 2 . 2 Energy Cannon 2 | . 1 . . . . . . 1 . . . . Ballistic Gun 5 | 1 2 . . . 1 1 . . . . . . Ballistic Cannon 3 | . . . . . . 1 . 2 . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . Slashing Weapon 2 | . . . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 . . 5 . . . 3 Parts Lost 28 | . 2 . . . 4 2 . 4 3 5 . 8 Power 2 | . . . . . . . . . . 1 . 1 Propulsion 10 | . . . . . 1 1 . 1 2 2 . 3 Utility 14 | . 1 . . . 2 1 . 3 1 2 . 4 Weapon 2 | . 1 . . . 1 . . . . . . . Highest Loss Streak 5 | . 1 . . . 2 1 . 2 2 4 . 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 97 100 100 100 98 95 100 98 99 78 69 69 Engine 3 | . 14 10 . . 3 . . 3 7 2 . . Core 4 | . . 3 14 14 5 6 . . . 4 7 5 Reactor 1 | . . . . . . . 6 3 . . . . Treads 1 | . . . . . . 1 7 2 . . . . Leg 25 | . 19 28 28 28 27 28 23 27 29 16 7 7 Device 8 | . 7 . . . 17 9 7 9 7 10 15 14 Storage 9 | . 14 14 14 14 9 13 10 7 7 7 7 6 Processor 10 | . 4 14 14 14 8 5 11 12 11 10 7 7 Protection 10 | . . . . . 8 13 15 13 18 10 7 5 Energy Gun 4 | . 11 . . . 5 7 7 5 . 3 7 6 Energy Cannon 3 | . 2 14 14 14 3 . . 1 7 2 . . Ballistic Gun 4 | . 14 14 14 14 8 3 . . . . . . Ballistic Cannon 4 | . . . . . . 2 7 6 7 7 7 6 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 57 | 13 15 15 20 20 34 36 57 54 46 38 30 30 Greatest Support 71 | 20 20 20 20 20 30 42 37 69 69 71 26 41 Greatest Overweight (x) 9 | 1 1 . . . 1 1 1 1 1 9 1 6 Average Overweight (x) . | . . . . . . . . . . . 1 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 8 9 10 10 10 10 10 10 10 10 9 Most Carried 10 | 7 8 8 10 10 10 10 10 10 10 9 7 10 Average Carried 9 | 3 7 8 8 9 9 9 9 9 9 7 7 8 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 6 8 8 10 10 8 10 10 10 8 7 7 5 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Matter Collected 2613 | 257 232 20 10 103 405 339 96 540 236 261 . 114 Remotely . | . . . . . . . . . . . . . Salvage Created 3878 | . 478 . . 203 1002 412 . 763 470 294 . 256 Parts 214 | . 38 . . 17 58 24 . 46 11 13 . 7 Haulers Intercepted 2 | . . . . . 1 . . 1 . . . . Recyclers Shooed 8 | . 1 . . 1 4 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . . 11 11 . 19 Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Combat Hostiles Destroyed 64 | . 13 . . 5 8 8 . 11 10 6 . 3 Guns 28 | . 12 . . 2 4 5 . 1 . 2 . 2 Cannons 34 | . 1 . . 3 3 3 . 10 9 4 . 1 Classes Destroyed 16 | . 4 . . 1 6 2 . 3 . . . . Worker 6 | . . . . 2 3 1 . . . . . . Builder 4 | . . . . . 3 1 . . . . . . Tunneler 2 | . 1 . . . . . . 1 . . . . Hauler 2 | . . . . . 1 . . 1 . . . . Recycler 9 | . . . . . 6 . . 3 . . . . Mechanic 1 | . . . . . 1 . . . . . . . Operator 1 | . . . . . . . . 1 . . . . Watcher 5 | . 1 . . . 4 . . . . . . . Swarmer 25 | . 3 . . 2 3 . . 4 4 6 . 3 Grunt 22 | . 10 . . 3 . 3 . . 6 . . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 6 | . . . . . 4 1 . 1 . . . . Specialist 2 | . . . . . . . . 2 . . . . Hunter 2 | . . . . . 1 . . 1 . . . . Programmer 5 | . . . . . . 3 . 2 . . . . Heavy 1 | . . . . . . . . 1 . . . . Best Kill Streak 6 | . 3 . . 2 6 4 . 4 4 3 . 3 Combat Bots Only 4 | . 3 . . 2 4 4 . 4 4 3 . 3 Max Kills in Single Turn 2 | . 1 . . 1 2 1 . 1 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Hostile Shots Fired 606 | . 67 . . 13 61 104 . 108 103 69 . 81 Missed 204 | . 13 . . 3 22 39 . 35 32 25 . 35 Damage Taken 5726 | . 599 . . 116 762 1091 . 791 1098 447 . 822 Core 1003 | . 118 . . 20 165 24 . 98 123 137 . 318 Absorbed by Shields 91 | . . . . . . . . 91 . . . . Redirected to Shielding 219 | . . . . . . 2 . 22 142 43 . 10 Core Remaining (%) 71 | 100 . . . 44 70 . . . . . . . Volleys Fired 285 | . 43 . . 21 72 41 . 40 33 27 . 8 Largest 2 | . 2 . . 2 2 2 . 2 2 2 . 2 Hottest 138 | . 80 . . 80 130 100 . 123 138 123 . 129 Shots Fired 545 | . 86 . . 42 139 82 1 77 65 39 . 14 Gun 327 | . 80 . . 21 121 66 . 29 . 4 . 6 Cannon 218 | . 6 . . 21 18 16 1 48 65 35 . 8 Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 280 | . 43 . . 21 69 41 1 37 32 28 . 8 Thermal 265 | . 43 . . 21 70 41 . 40 33 11 . 6 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 17 | . 17 . . 4 9 16 . 13 14 8 . 10 Robot Miss Streak 6 | . 2 . . 4 6 3 2 3 4 4 . 1 Penetration Max 1 | . . . . . 1 . . . . . . . Secondary Targets 3 | . 2 . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . Shots Hit Robots 334 | . 64 . . 14 76 62 . 47 38 21 . 12 Core Hits 157 | . 27 . . 9 43 21 . 24 16 10 . 7 Critical Kills 3 | . . . . 1 . 1 . . 1 . . . Critical Parts Destroyed 2 | . . . . . 1 1 . . . . . . Critical Strikes 23 | . . . . 1 2 6 . 6 3 5 . . Burn 7 | . . . . . 1 3 . 3 . . . . Meltdown 1 | . . . . . . . . . 1 . . . Destroy 4 | . . . . 1 1 2 . . . . . . Blast 11 | . . . . . . 1 . 3 2 5 . . Melee Attacks 1 | . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . Slashing 1 | . . . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 6802 | . 791 . . 271 1320 1111 32 1217 1123 580 . 357 Guns 3281 | . 739 . . 111 1124 735 . 369 . 63 . 140 Cannons 3459 | . 52 . . 160 196 376 32 848 1123 517 . 155 Explosions . | . . . . . . . . . . . . . Melee 62 | . . . . . . . . . . . . 62 Ramming . | . . . . . . . . . . . . . Kinetic 3568 | . 414 . . 111 682 607 32 658 557 352 . 155 Thermal 3172 | . 377 . . 160 638 504 . 559 566 228 . 140 Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 62 | . . . . . . . . . . . . 62 Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 4 4 8 8 8 8 10 Average Corruption 6 | . . . . . . 3 4 6 8 8 8 8 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . 8 . . . . Effects 183 | . . . . . . 20 16 68 34 27 6 12 Message Errors 52 | . . . . . . 5 2 21 12 7 1 4 Matter Fused 36 | . . . . . . 3 5 12 7 4 2 3 Heat Flow Errors 19 | . . . . . . 5 . 4 2 4 1 3 Energy Discharges 30 | . . . . . . 3 4 11 5 5 1 1 Parts Rejected 4 | . . . . . . . . . 2 2 . . Parts Fused 1 | . . . . . . . . 1 . . . . Data Loss (minor) 15 | . . . . . . 2 2 6 2 2 1 . Data Loss (major) 11 | . . . . . . 1 1 4 2 2 . 1 Misfires 5 | . . . . . . . 1 3 . 1 . . Alerts 4 | . . . . . . 1 1 1 1 . . . Weapon Failures 6 | . . . . . . . . 5 1 . . . Overload Shots 1 | . . . . . . . . . 1 . . . Overflow Damage 125 | . . . . . . 14 . 25 29 57 . . Projectiles 125 | . . . . . . 14 . 25 29 57 . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 19 | . . . . . . 4 . 4 7 4 . . Impact . | . . . . . . . . . . . . . Kinetic 18 | . . . . . . 4 . 4 6 4 . . Secondary 1 | . . . . . . . . . 1 . . . Self-Inflicted Damage 198 | . . . . . . 198 . . . . . . Shots 2 | . . . . . . 2 . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 245 | . 87 . . 120 . 146 . 187 245 226 85 157 Average Temperature 49 | . 30 . . 37 . 69 . 68 90 90 59 67 Received Heat Transfer 1149 | . 279 . . 33 99 216 . 60 414 . . 48 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . 1 . . . Combat Hostiles 2 | . . . . . 1 . . . 1 . . . Parts Melted 7 | . . . . 1 2 3 . 1 . . . . Heat Transferred 6364 | . 836 . . 333 1389 1406 . 1110 753 333 . 204 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . . . 2 . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Peak Influence 301 | . 217 122 . 301 295 179 37 213 . . . . Initial 84 | . . 64 . . 84 64 37 . . . . . Average 81 | . 112 79 . 183 175 49 23 47 . . . . Maximum Alert Level 1 | . 1 . . 1 1 . . 1 . . . . Low Security (%) 89 | 100 74 100 . 63 66 100 100 97 . . . . Level 1 10 | . 25 . . 36 33 . . 2 . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 12 | . 3 . . . . 2 . 7 . . . . Investigation 2 | . 2 . . . . . . . . . . . Extermination 5 | . . . . . . 2 . 3 . . . . Reinforcement 5 | . 1 . . . . . . 4 . . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Distress Signals 7 | . . . . . 4 . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 119 | . 18 2 . 12 21 9 . 17 13 12 . 15 Peak Tracking Total 9 | . 3 2 . 4 5 4 . 4 4 7 . 9 Tactical Retreats 10 | . 3 . . . . 1 . 1 1 3 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Traps Triggered 7 | . 2 . . . 1 2 . 2 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 2 | . . . . . . . . 2 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Machines Disabled 11 | . . . . 5 3 3 . . . . . . Max in Single Turn 3 | . . . . 3 1 3 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Machines Accessed 31 | . 2 . 5 1 4 4 . 10 1 . 4 . Terminals 12 | . 2 . . 1 3 3 . 3 . . . . Fabricators 3 | . . . . . . 1 . 2 . . . . Repair Stations 2 | . . . . . 1 . . 1 . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . 2 . . . . Total Hacks 131 | . 11 . 50 1 8 5 . 24 1 . 31 . Successful 97 | . 5 . 50 1 1 2 . 6 1 . 31 . Failed 34 | . 6 . . . 7 3 . 18 . . . . Catastrophic 9 | . . . . . 3 2 . 4 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 30 | . 11 . 1 . 5 4 . 9 . . . . Terminals 28 | . 11 . . 1 5 4 . 7 . . . . Fabricators 7 | . . . . . . 1 . 6 . . . . Repair Stations 5 | . . . . . 3 . . 2 . . . . Recycling Units 3 | . . . . . . . . 3 . . . . Scanalyzers 3 | . . . . . . . . 3 . . . . Garrison Access 3 | . . . . . . . . 3 . . . . Terminal Hacks 85 | . 2 . 50 1 . . . . 1 . 31 . Record 60 | . . . 49 . . . . . . . 11 . Part Schematic 10 | . . . . . . . . . . . 10 . Robot Schematic 7 | . . . . . . . . . . . 7 . Robot Analysis 2 | . 2 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . 3 . Open Door 1 | . . . . . . . . . 1 . . . Dispatch Records 1 | . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . 1 . 2 . . . . Network Status 2 | . . . . . . 1 . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . 1 . . . . . . . Scan Component 1 | . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 6 | . 3 . . . . 1 . 2 . . . . Terminals 5 | . 3 . . . . 1 . 1 . . . . Botnet 4 | . 2 . . . . 1 . 1 . . . . Operators 1 | . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . Reject 1 | . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 2 . . . 4 4 . 10 . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . . 1 . . 10 . Parts Built 1 | . . . . . . . . 1 . . . . Authchips . | . . . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . . . Total Part Build Rating 4 | . . . . . . . . 4 . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Total Allies 4 | . . 3 . . . . . . . . . 1 Largest Group 3 | . . 3 3 3 2 . . . . . . 1 Highest-Rated Group 96 | . . 40 40 40 24 . . . . . . 96 Highest-Rated Ally 96 | . . 16 16 16 16 . . . . . . 96 Total Orders 5 | . . . . 3 2 . . . . . . . STAY 2 | . . . . 1 1 . . . . . . . FOLLOW 3 | . . . . 2 1 . . . . . . . Ally Attacks 61 | . . 7 . 32 8 . . . . . . 14 Total Damage 987 | . . 107 . 336 137 . . . . . . 407 Kills 13 | . . 2 . 7 1 . . . . . . 3 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Robot Analysis Total 2 | . 2 . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Turns Passed 9933 | 63 656 183 666 658 893 1532 621 2400 907 872 164 318 Spaces Moved 6188 | 57 443 132 553 473 480 891 326 1455 656 491 87 144 Core 35 | 18 . . . . . . . . . 6 . 11 Treads . | . . . . . . . . . . . . . Legs 5993 | . 322 132 553 473 480 891 326 1455 656 485 87 133 Wheels 160 | 39 121 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 80 120 120 120 120 120 123 107 120 120 190 50 Average Speed 135 | 83 109 120 120 120 121 133 183 144 120 156 190 180 Slowest Speed 500 | 100 190 120 120 120 190 190 193 195 190 500 190 350 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 47 37 93 86 31 17 95 38 73 65 71 17 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 2 | . . . 1 . . . . . . . 1 . Known Exits Taken 6 | . 1 1 1 1 1 . . 1 . . . . Unknown Exits Taken 4 | 1 . . . . . . . . 1 1 1 . Scrap Searched 5 | . . 1 . 1 . . . . 1 2 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 83 | . . . . 17 2 41 . 4 12 7 . . Melee . | . . . . . . . . . . . . . Projectile 26 | . . . . . 2 1 . 4 12 7 . . AOE 57 | . . . . 17 . 40 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Dat Pro Total 7222 | 69 529 160 556 525 656 1158 357 1676 705 557 86 188 Wait 475 | . 16 21 . 22 63 178 . 128 9 31 . 7 Move 6177 | 56 442 131 552 472 479 891 325 1454 655 490 86 144 Hop . | . . . . . . . . . . . . . Pick Up 58 | 7 6 2 2 2 7 11 7 7 1 1 . 5 Fast Attach 66 | 5 6 . . . 12 9 5 17 2 4 . 6 Attach 20 | 1 1 . . . 6 5 1 1 2 2 . 1 Detach 8 | . . . . . 3 3 . . . . . 2 Swap 22 | . 4 2 1 3 1 4 2 5 . . . . Drop 94 | . 11 4 1 5 13 16 14 24 1 . . 5 Fire 285 | . 43 . . 21 72 41 . 40 33 27 . 8 Melee 1 | . . . . . . . . . . . . 1 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 16 | . . . . . . . 3 . 2 2 . 9 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 546 | -10/Materials | Build established: Scavenger-Mutant 564 | -10/Materials | Discovered new exit (range 12) 577 | -10/Materials | Identified exit to Mines 646 | -10/Materials | Discovered new exit (range 3) 648 | -10/Materials | Identified exit to Materials 720 | -10/Materials | Entered Mines 742 | -10/Mines | Met a Derelict bent on vengeance 772 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 889 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 890 | -10/Mines | Discovered new exit (range 5) 893 | -10/Mines | Identified exit to Exiles 903 | -10/Mines | Entered Exiles 903 | -10/Exiles | Accompanied by 3 allies 926 | -10/Exiles | Build established: Mutant 937 | -10/Exiles | Met 8R-AWN 956 | -10/Exiles | Met EX-HEX 1023 | -10/Exiles | Met EX-DEC 1048 | -10/Exiles | Visited The Gauntlet 1272 | -10/Exiles | Met EX-BIN 1308 | -10/Exiles | Aligned with FarCom system 1309 | -10/Exiles | Given EX-Vault access code 1377 | -10/Exiles | Opened EX-Vault 1404 | -10/Exiles | Found Skeleton Box 1430 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1490 | -10/Exiles | Learned location of Zion (-6) 1551 | -10/Exiles | Discovered new exit (range 14) 1565 | -10/Exiles | Identified exit to Mines 1569 | -10/Exiles | Left Exiles lab with Skeleton Box 1569 | -10/Exiles | Entered Mines 1569 | -9/Mines | Accompanied by 3 allies 1576 | -9/Mines | Core integrity fell below 50% 1974 | -9/Mines | Discovered new exit (range 4) 1993 | -9/Mines | Identified exit to Materials 2045 | -9/Mines | Discovered exit to Materials (range 5) 2227 | -9/Mines | Entered Materials 2227 | -8/Materials | Accompanied by 2 allies 2227 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2322 | -8/Materials | Discovered new exit (range 12) 2335 | -8/Materials | Identified exit to Storage 2533 | -8/Materials | Build established: Scavenger-Mutant 2913 | -8/Materials | Discovered new exit (range 3) 2922 | -8/Materials | Identified exit to Factory 3120 | -8/Materials | Entered Factory 3120 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3121 | -7/Factory | Identified exit to Lower Caves 3403 | -7/Factory | Build established: Mutant 3782 | -7/Factory | Build established: Scavenger-Mutant 4652 | -7/Factory | Sucked down chute 4652 | -7/Factory | Entered Waste 4652 | -7/Waste | The area was eerily silent 5235 | -7/Waste | Discovered new exit (range 13) 5273 | -7/Waste | Entered Factory 5707 | -7/Factory | Fabricated Remote Datajack? 6285 | -7/Factory | Cargo convoy interrupted 6908 | -7/Factory | Build established: Mutant 7436 | -7/Factory | Discovered exit to Lower Caves (range 10) 7673 | -7/Factory | Entered Lower Caves 8386 | -7/Lower Caves | Discovered new exit (range 12) 8457 | -7/Lower Caves | Learned Factory security intel 8580 | -7/Lower Caves | Entered another Lower Caves area 8788 | -7/Lower Caves | Spotted B-75 Beast 8978 | -7/Lower Caves | Lost 4 parts (1p1n2u) 8986 | -7/Lower Caves | Core integrity fell below 50% 9274 | -7/Lower Caves | Encountered a Warlord checkpoint 9292 | -7/Lower Caves | Learned 4 Factory zone layouts 9322 | -7/Lower Caves | Discovered new exit (range 12) 9452 | -7/Lower Caves | Entered Data Miner 9452 | -7/Data Miner | Discovered new exit (range 6) 9489 | -7/Data Miner | Met Data Miner 9532 | -7/Data Miner | Learned location of Section 7 (-3) 9532 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9570 | -7/Data Miner | Received God Mode back door access code from Data Miner 9616 | -7/Data Miner | Entered Proximity Caves 9724 | -6/Proximity Caves | Unaware initiated a cargo recovery operation 9739 | -6/Proximity Caves | Encountered a Derelict guarding a broken Freighter 9799 | -6/Proximity Caves | Found Prototype Slashing Weapon 9803 | -6/Proximity Caves | Found Prototype Slashing Weapon 9875 | -6/Proximity Caves | Escorted by Enhanced Grunt 9901 | -6/Proximity Caves | Spotter reported a threat 9906 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 9908 | -6/Proximity Caves | Spotter reported a threat 9927 | -6/Proximity Caves | Identified Vibroblade 9931 | -6/Proximity Caves | System corruption reached 10% 9932 | -6/Proximity Caves | Core integrity fell below 20% 9934 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- repair. 09925_ Dropped Enh. Force Rifle. 09925_ Imp. Cooling System destroyed. 09925_ Med. Storage Unit destroyed. 09926_ Dropped Mni. Assault Cannon. 09927_ Acquired Prototype Slashing Weapon. 09927_ Identified Vibroblade. 09927_ Slug penetrates Wall. 09927_ Penetrated by Slug. 09927_ Weight Redist. System destroyed. 09927_ Penetrated by Slug. 09927_ H-66 Slayer IFF system glitched. 09927_ Slug penetrates H-66 Slayer. 09930_ Slug penetrates Wall. 09931_ Penetrated by Slug. 09931_ Slug penetrates I-36 Angel. 09932_ System corrupted: Heat flow error (+163). 09932_ Acquired Vibroblade. 09934_ Slug penetrates Wall. 09934_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#####?????????????????????????????????????? | | ??????##%%%#?????????????????????????????????????? | | ??????#[[[[#?????????????????????????????????????? | | ??????#[[ ##?????????????????????????????????????? | | ??????### ##?????????????????????????????????????? | | ??????## # ####?####?????????????????????????????? | | ????### # # ### #####?????????????????????????? | | ????# ## #????????????????????????? | | ????# ##;####?????????????????????? | | ????# ## # %% ##????????????????????? | | ????## ######## % %;?????????????????????? | | ?###?## ##?????## ;% #?????????????????????? | | ## ### #??????# ## ##????????????????????? | | # #?????# #;;;@i[#????????????????????? | | ##????# #### ]]]##???????????????????? | | ##???# #?# #???????????????????? | | ##### #?# #??????????????????? | | #### # ##; % % #?????????????????? | | ???# ### ##### !=h#?????????????????? | | ??# #?## ## #???#% !%]% h????????????????? | | ??# ?## ### ##?? !hp ???????????????? | | ?# ?# ###?# ? ##??????????????? | | ?# ??# ##??## ## #???????????????? | | ?# ??## ##?## ### ???????????????? | | ?# ???## ##? #?### #??????????????? | | ?#????# #? #???#; ??????????????? | | ??????## #?# #????### ?????????????? | | ???????# ### #####??## ?????????????? | | ???????# ##### # ???????????????? | | ???????# ###??????????????????? | | ???????###### ##???# ###??????????????????? | | ????????????# # #????# ##?????????????????? | | ????????????# #? #????# ###???????????????? | | ?????#####??# #?? ##????### ##??????????????? | | ?????# ##?# ##??????????## #??????????????? | | ?????# #?# ###?######?## ##??????????????? | | ?????# #?# ### ### #???????????????? | | ??????# ### ####????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 21 Energy Capacity 325 Matter Stores 450 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 825 Core Shielding 20 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Target Analysis 7 Defensive Hacking 10 Item Schematics ----------------- Imp. Cooling System | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Propulsion Shielding | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Point Defense Array | -7/Data Miner | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Remote Datajack | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TimingThunderFilter Manual? 0 Play Time 01:00:58 Cumulative 139.4 hours Start 2024.04.02 @ 15:09:40 End 2024.04.02 @ 16:19:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 137 Rogue 137 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 47 Gallery% 59 Achievement% 41 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d68e985-d9b7-4783-9191-98208dc657de