Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.07.23 @ 08:23:09 Player: zapruda Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (88) 440 Value Destroyed (2740) 2740 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (517) 517 TOTAL SCORE: 6397 Bonus ------- High Alert Combat Kills 317 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 406/450 Energy 56/100 System Corruption 2% Temperature Cool (0) Movement Core (650) Ox12 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Compact Matter Pod Enhanced Optical Array > --- WEAPON (2) ------- Great Axe > --- INVENTORY (12) --- Faulty Aerolev Unit Faulty Aerolev Unit Faulty Aerolev Unit Enhanced Optical Array Improved ECM Suite Relay Coupler [NC] (30) Relay Coupler [Grunt] (23) Relay Coupler [Hunter] (17) Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Huge Wheel > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit High-capacity Storage Unit Weight Redist. System Recoil Nullifier Transmission Jammer Hacking Suite Component Analysis Suite > --- WEAPON ----------- Lightning Gun Heavy Particle Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Armored Huge Wheel Aerolev Unit Aerolev Unit Aerolev Unit Aerolev Unit Compact Matter Pod Advanced Targeting Computer Recoil Nullifier Improved ECM Suite Lightning Gun Lightning Gun Lightning Gun Lightning Gun Enhanced Autogun Shock Bomb Launcher Advanced EMP Blaster Datajack [Rating: 49] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Lightning Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Welding Torch Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 6 | . . 2 2 2 . Weapon . | . . . . . . Parts Attached 80 | 4 5 17 25 12 17 Power 11 | 1 . 3 3 1 3 Engine 7 | 1 . 3 3 . . Core 4 | . . . . 1 3 Reactor . | . . . . . . Propulsion 18 | 1 1 4 8 2 2 Treads 3 | . . 1 1 1 . Leg 1 | . . 1 . . . Wheel 10 | 1 1 1 5 1 1 Hover 3 | . . 1 1 . 1 Flight 1 | . . . 1 . . Utility 22 | 1 3 4 6 6 2 Device 13 | . 2 3 4 4 . Storage 5 | 1 1 1 1 . 1 Processor 2 | . . . . 2 . Hackware 1 | . . . 1 . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 29 | 1 1 6 8 3 10 Energy Gun 10 | . . 2 1 2 5 Energy Cannon 5 | . . 2 3 . . Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon . | . . . . . . Launcher 8 | . . 2 4 1 1 Special Weapon 1 | . 1 . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . . 2 Unidentified Prototypes 5 | . . 2 3 . . Parts Lost 54 | . 4 11 14 4 21 Power 9 | . . 2 2 1 4 Propulsion 12 | . 1 4 4 . 3 Utility 12 | . 2 1 2 1 6 Weapon 21 | . 1 4 6 2 8 Highest Loss Streak 13 | . 2 5 7 4 13 Average Slot Usage (%) 80 | . 51 81 80 85 85 Engine 6 | . 8 8 8 5 . Core 1 | . . . . 1 5 Treads 1 | . . 4 1 1 . Leg 1 | . . 4 . . . Wheel 7 | . 11 5 10 6 6 Device 24 | . 6 28 19 33 23 Storage 14 | . 14 11 17 15 15 Processor 2 | . . . . 2 14 Hackware 2 | . . . 6 5 . Energy Gun 3 | . . 3 2 4 4 Energy Cannon 5 | . . 5 9 5 . Launcher 3 | . . 7 4 . 1 Naked Turns . | . . . . . . Heaviest Build 87 | 9 14 51 87 86 84 Greatest Support 62 | 10 16 20 28 62 28 Greatest Overweight (x) 25 | . 4 16 25 2 13 Average Overweight (x) 2 | . . 2 5 1 2 Largest Inventory Capacity 20 | 6 10 12 20 20 20 Average Capacity 16 | 5 7 11 19 20 19 Most Carried 20 | 3 3 12 20 20 18 Average Carried 12 | . 1 6 15 19 14 Final Capacity 20 | 6 8 12 20 20 12 Final Carried 20 | . 2 12 20 17 9 Class Distribution -------------------- 61% | Hauler-Mutant 28% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Gar Matter Collected 1351 | 204 146 268 385 109 239 Remotely . | . . . . . . Salvage Created 2525 | . 148 733 879 167 598 Parts 164 | . 5 65 56 9 29 Haulers Intercepted 4 | . . 2 2 . . Recyclers Shooed 3 | . 1 1 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Combat Hostiles Destroyed 59 | . 2 18 22 2 15 Melee 4 | . . 1 . . 3 Guns 18 | . 2 1 5 . 10 Cannons 14 | . . 6 8 . . AOE 21 | . . 10 8 1 2 Classes Destroyed 13 | . 2 7 3 . 1 Worker 8 | . . 3 5 . . Builder 6 | . . 2 4 . . Hauler 4 | . . 2 2 . . Recycler 3 | . 1 2 . . . Mechanic 1 | . . . 1 . . Operator 3 | . . 2 1 . . Watcher 4 | . . 2 1 1 . Swarmer 21 | . . 8 4 . 9 Grunt 28 | . 2 9 13 . 4 Brawler 1 | . . . 1 . . Duelist 1 | . . . . . 1 Sentry 6 | . . 1 3 1 1 Hunter 2 | . . . 1 1 . Best Kill Streak 20 | . 3 20 11 1 5 Combat Bots Only 5 | . 2 5 5 1 5 Max Kills in Single Turn 5 | . 1 5 4 1 1 Gunslinging . | . . . . . . Exploded 3 | . . 3 2 1 1 Melee 1 | . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Damage Taken 5836 | . 494 1048 1411 342 2541 Core 1399 | . 222 190 286 88 613 Absorbed by Shields . | . . . . . . Core Remaining (%) 52 | 100 11 52 48 . . Volleys Fired 207 | . 32 48 66 11 50 Largest 2 | . 1 2 2 2 2 Hottest 150 | . 20 108 150 130 91 Shots Fired 257 | . 32 62 94 17 52 Gun 137 | . 30 18 31 11 47 Cannon 74 | . . 26 43 5 . Launcher 44 | . . 18 20 1 5 Special 2 | . 2 . . . . Kinetic 39 | . 30 . . . 9 Thermal 127 | . 2 44 74 5 2 Explosive 35 | . . 18 17 . . Electromagnetic 56 | . . . 3 12 41 Robot Hit Streak 12 | . 4 9 12 5 9 Robot Miss Streak 8 | . 2 8 2 2 3 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 173 | . 19 38 65 11 40 Core Hits 143 | . 6 55 52 5 25 Critical Hits 4 | . . 2 2 . . Critical Kills 2 | . . . 2 . . Critical Parts Destroyed 2 | . . 2 . . . Melee Attacks 10 | . . . . . 10 Impact . | . . . . . . Slashing 9 | . . . . . 9 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6634 | . 248 1798 3199 307 1082 Guns 1601 | . 241 184 407 157 612 Cannons 1163 | . . 370 668 125 . Explosions 3565 | . . 1192 2112 25 236 Melee 234 | . . . . . 234 Ramming 64 | . . 52 12 . . Kinetic 310 | . 241 . . . 69 Thermal 2108 | . 7 554 1291 125 131 Explosive 2720 | . . 1192 1528 . . Electromagnetic 1198 | . . . 368 182 648 Impact . | . . . . . . Slashing 234 | . . . . . 234 Piercing . | . . . . . . Highest Corruption 2 | . 2 1 . . 2 Average Corruption 1 | . 2 1 . . 1 Corruption Purged . | . . . . . . Effects 15 | . . 4 . . 11 Message Errors 5 | . . 2 . . 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 4 | . . 1 . . 3 Targeting Errors 4 | . . 1 . . 3 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 287 | . . 65 165 3 54 Projectiles 36 | . . 10 23 3 . Explosions 251 | . . 55 142 . 54 Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 453 | . . 154 102 . 197 Shots 13 | . . 5 3 . 5 Rammed 17 | . . 16 1 . . Targets Rammed 17 | . . 16 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 264 | . . 264 197 90 156 Average Temperature 61 | . . 88 70 35 23 Received Heat Transfer 1380 | . 204 246 630 102 198 Siege Activations . | . . . . . . Robots Corrupted 2 | . . . 1 1 . Combat Hostiles 2 | . . . 1 1 . Parts Fried 8 | . . . . 1 7 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 3600 | . 50 966 2224 185 175 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . . 2 1 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Peak Influence 889 | . 105 570 889 344 735 Initial 333 | . . 35 177 333 155 Average 349 | . 37 275 587 263 376 Maximum Alert Level 3 | . . 2 3 1 3 Low Security (%) 36 | 100 100 49 12 34 20 Level 1 28 | . . 20 6 65 46 Level 2 21 | . . 29 37 . 25 Level 3 12 | . . . 42 . 8 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 1 4 8 2 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 9 | . 1 4 3 1 . Assault 2 | . . . 2 . . Garrison 3 | . . . 3 . . Intercept . | . . . . . . Construction Impeded 4 | . . 2 2 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Distress Signals 7 | . 1 3 3 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 122 | . 11 34 50 4 23 Peak Tracking Total 10 | . 7 5 10 1 10 Tactical Retreats 19 | . 1 8 7 . 3 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Traps Triggered 4 | . 2 1 . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Gar Machines Disabled 14 | . . 6 5 . 3 Max in Single Turn 2 | . . 2 2 . 1 Garrison Relay 1 | . . . . . 1 Phase Generator 1 | . . . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Machines Accessed 7 | . 1 1 1 4 . Terminals 3 | . . 1 . 2 . Fabricators 1 | . . . . 1 . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Total Hacks 23 | . 1 4 7 11 . Successful 12 | . 1 1 4 6 . Failed 11 | . . 3 3 5 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 8 | . . 4 . 4 . Fabricators 3 | . . . . 3 . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers 7 | . . . 7 . . Garrison Access 4 | . . . . 4 . Terminal Hacks 4 | . . 1 . 3 . Prototype ID Bank 2 | . . . . 2 . Hauler Manifests 1 | . . . . 1 . Registered Components 1 | . . 1 . . . Fabricator Hacks 1 | . . . . 1 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . . 1 1 4 . Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . 2 . . Parts Built 2 | . . . . 2 . Matter 212 | . . . . 212 . Time 106 | . . . . 106 . Total Part Build Rating 12 | . . . . 12 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Machine Destruction 4 | . . . . . 4 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Gar Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Gar Turns Passed 3148 | 40 278 802 857 661 510 Spaces Moved 1738 | 44 197 429 391 393 284 Core 38 | 16 7 7 6 . 2 Treads 205 | . . 128 54 23 . Legs 5 | . . 5 . . . Wheels 1486 | 28 190 289 331 370 278 Hover 4 | . . . . . 4 Flight . | . . . . . . Fastest Speed 50 | 50 80 90 110 120 120 Average Speed 133 | 69 99 144 159 123 125 Slowest Speed 1300 | 80 250 850 1300 180 700 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 4 45 61 37 13 51 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 313 | . . 152 73 3 85 Melee . | . . . . . . Projectile 6 | . . 1 5 . . AOE 307 | . . 151 68 3 85 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Gar Total 2295 | 53 245 537 530 554 376 Wait 131 | . 4 . 11 112 4 Move 1734 | 43 196 428 390 393 284 Hop . | . . . . . . Pick Up 83 | 5 7 27 28 8 8 Fast Attach 9 | . . . 4 5 . Attach 61 | 4 4 16 14 7 16 Detach 2 | . . . 1 . 1 Swap 11 | . 1 1 7 . 2 Drop 22 | 1 1 1 8 10 1 Fire 207 | . 32 48 66 11 50 Melee 10 | . . . . . 10 Ram 15 | . . 14 1 . . Kick . | . . . . . . Crush 2 | . . 2 . . . Escape Stasis 8 | . . . . 8 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 41 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Core integrity fell below 50% 304 | -10/Materials | Discovered new exit (range 16) 307 | -10/Materials | Core integrity fell below 20% 317 | -10/Materials | Build established: Mutant 319 | -10/Materials | Entered another Materials area 319 | -9/Materials | Evolved 2 slots: Utility x2 319 | -9/Materials | Discovered new exit (range 7) 692 | -9/Materials | Build established: Scavenger-Mutant 801 | -9/Materials | Lost 5 parts (1p2n2w) 935 | -9/Materials | Discovered new exit (range 5) 1003 | -9/Materials | Build established: Mutant 1100 | -9/Materials | Discovered new exit (range 6) 1121 | -9/Materials | Entered another Materials area 1121 | -8/Materials | Evolved 2 slots: Utility x2 1310 | -8/Materials | Lost 7 parts (1p1n2u3w) 1477 | -8/Materials | Build established: Hauler-Mutant 1500 | -8/Materials | Garrison activated, responded to threat 1569 | -8/Materials | Lost 3 parts (1n2w) 1849 | -8/Materials | Core integrity fell below 50% 1883 | -8/Materials | Discovered new exit (range 15) 1921 | -8/Materials | First assault squad dispatched 1978 | -8/Materials | Entered Factory 1978 | -7/Factory | Evolved 2 slots: Utility x2 2456 | -7/Factory | Fabricated Recoil Nullifier (x2) 2501 | -7/Factory | Discovered new exit (range 16) 2561 | -7/Factory | Lost 4 parts (1p1u2w) 2639 | -7/Factory | Identified exit to Garrison 2639 | -7/Factory | Entered Garrison 2682 | -7/Garrison | Triggered checkpoint 2762 | -7/Garrison | Lost 4 parts (1p1u2w) 2776 | -7/Garrison | Discovered new exit (range 19) 2864 | -7/Garrison | Phase Generator disabled 3000 | -7/Garrison | Triggered checkpoint 3006 | -7/Garrison | Garrison Relay disabled 3081 | -7/Garrison | Core integrity fell below 50% 3128 | -7/Garrison | Core integrity fell below 20% 3149 | -7/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03085_ Lgt. Nuclear Core destroyed. 03089_ Enh. Autogun destroyed. 03091_ Adv. Targeting Computer destroyed. 03092_ S-27 Virus destroyed. 03100_ System corrupted: Lightning Gun targeting data glitched. 03101_ Weight Redist. System destroyed. 03102_ S-27 Virus destroyed. 03107_ Lightning Gun destroyed. 03114_ Arm. Huge Wheel destroyed. 03116_ Dropped Hcp. Storage Unit. 03116_ Mic. Nuclear Core destroyed. 03122_ URO9SPR>EZZEWC# VX=5MZ3NO5H5YPMY,MZ 03127_ Relay Coupler [Swarmer] fries itself. 03128_ Jacked S-27 Virus... 03128_ Aerolev Unit destroyed. 03137_ Coolant Injector destroyed. 03139_ S-27 Virus IFF system glitched. 03142_ Gatling Laser destroyed. 03144_ S-27 Virus misfires. 03147_ Component Analysis Suite destroyed. 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Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Recoil Nullifier | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadeControlSplitter Manual? 0 Play Time 00:35:50 Cumulative 36.8 hours Start 2021.07.23 @ 07:18:17 End 2021.07.23 @ 08:23:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 39 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a60c743a-b81d-439a-9bb7-b95a5900b1fd